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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.133 by root, Sat Jul 19 20:33:47 2008 UTC vs.
Revision 1.170 by root, Mon Nov 26 13:02:28 2012 UTC

1package DC::MapWidget; 1package DC::MapWidget;
2 2
3use strict; 3use common::sense;
4use utf8;
5 4
6use List::Util qw(min max); 5use List::Util qw(min max);
6
7use AnyEvent ();
7 8
8use DC; 9use DC;
9use DC::OpenGL; 10use DC::OpenGL;
10use DC::UI; 11use DC::UI;
11use DC::Macro; 12use DC::Macro;
12 13
13our @ISA = DC::UI::Base::; 14our @ISA = DC::UI::Base::;
14 15
16our @TEX_HIDDEN = map {
17 new_from_resource DC::Texture # MUST be POT
18 "hidden-$_.png", mipmap => 1, wrap => 1
19 } 0, 1, 2;
20
15my $magicmap_tex = 21my $magicmap_tex =
16 new_from_file DC::Texture DC::find_rcfile "magicmap.png", 22 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 23 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 24
19sub new { 25sub new {
20 my $class = shift; 26 my $class = shift;
21 27
25 tilesize => 32, 31 tilesize => 32,
26 @_ 32 @_
27 ); 33 );
28 34
29 $self 35 $self
30}
31
32sub add_command {
33 my ($self, $command, $tooltip, $widget, $cb) = @_;
34
35 (my $data = $command) =~ s/\\//g;
36
37 $tooltip =~ s/^\s+//;
38 $tooltip = "<big>$data</big>\n\n$tooltip";
39 $tooltip =~ s/\s+$//;
40
41 $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}];
42}
43
44sub clr_commands {
45 my ($self) = @_;
46
47 %{$::COMPLETER->{command}} = ();
48
49 $::COMPLETER->hide
50 if $::COMPLETER;
51} 36}
52 37
53sub server_login { 38sub server_login {
54 my ($server) = @_; 39 my ($server) = @_;
55 40
163sub invoke_button_down { 148sub invoke_button_down {
164 my ($self, $ev, $x, $y) = @_; 149 my ($self, $ev, $x, $y) = @_;
165 150
166 if ($ev->{button} == 1) { 151 if ($ev->{button} == 1) {
167 $self->grab_focus; 152 $self->grab_focus;
168 return unless $::CONN; 153 return unless $::CONN && $self->{ctilesize};
169 154
170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; 155 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; 156 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
172 157
173 $x -= DC::floor $::MAP->w * 0.5; 158 $x -= DC::floor $::MAP->w * 0.5;
201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], 186 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], 187 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], 188 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], 189 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
205# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], 190# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
206 [
207 $::PICKUP_ENABLE->{state}
208 ? "Disable automatic pickup"
209 : "Enable automatic pickup",
210 sub { $::PICKUP_ENABLE->toggle }
211 ],
212 ); 191 );
213 192
214 if ($::CONN && $::CONN->{editor_support}) { 193 if ($::CONN && $::CONN->{editor_support}) {
215# push @items, [ 194# push @items, [
216# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", 195# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
217# \&editor_invoke, 196# \&editor_invoke,
218# ]; 197# ];
219 198
220 for my $type (qw(test name)) { 199 for my $type (@{ $::CONN->{editor_support}{servertypes} }) {
221 $::CONN->{editor_support}{type} ne $type 200 $::CONN->{editor_support}{servertype} ne $type
222 or next; 201 or next;
223 my $server = $::CONN->{editor_support}{"${type}server"} 202 my $server = $::CONN->{editor_support}{"${type}server"}
224 or next; 203 or next;
225 204
226 push @items, [ 205 push @items, [
285 $self->{need_update} = 1; 264 $self->{need_update} = 1;
286 $self->SUPER::update; 265 $self->SUPER::update;
287} 266}
288 267
289my %DIR = ( 268my %DIR = (
290 ( "," . DC::SDLK_KP5 ), [0, "stay fire"], 269 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
291 ( "," . DC::SDLK_KP8 ), [1, "north"], 270 ( "," . DC::SDLK_KP8 ), [1, "north"],
292 ( "," . DC::SDLK_KP9 ), [2, "northeast"], 271 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
293 ( "," . DC::SDLK_KP6 ), [3, "east"], 272 ( "," . DC::SDLK_KP6 ), [3, "east"],
294 ( "," . DC::SDLK_KP3 ), [4, "southeast"], 273 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
295 ( "," . DC::SDLK_KP2 ), [5, "south"], 274 ( "," . DC::SDLK_KP2 ), [5, "south"],
296 ( "," . DC::SDLK_KP1 ), [6, "southwest"], 275 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
297 ( "," . DC::SDLK_KP4 ), [7, "west"], 276 ( "," . DC::SDLK_KP4 ), [7, "west"],
298 ( "," . DC::SDLK_KP7 ), [8, "northwest"], 277 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
299 278
279 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
280 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
281 ( "," . DC::SDLK_END ), [6, "southwest"],
282 ( "," . DC::SDLK_HOME ), [8, "northwest"],
283
300 ( "," . DC::SDLK_UP ), [1, "north"], 284 ( "," . DC::SDLK_UP ), [1, "north"],
301 ("1," . DC::SDLK_UP ), [2, "northeast"], 285 ("1," . DC::SDLK_UP ), [2, "northeast"],
302 ( "," . DC::SDLK_RIGHT), [3, "east"], 286 ( "," . DC::SDLK_RIGHT ), [3, "east"],
303 ("1," . DC::SDLK_RIGHT), [4, "southeast"], 287 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
304 ( "," . DC::SDLK_DOWN ), [5, "south"], 288 ( "," . DC::SDLK_DOWN ), [5, "south"],
305 ("1," . DC::SDLK_DOWN ), [6, "southwest"], 289 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
306 ( "," . DC::SDLK_LEFT ), [7, "west"], 290 ( "," . DC::SDLK_LEFT ), [7, "west"],
307 ("1," . DC::SDLK_LEFT ), [8, "northwest"], 291 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
308); 292);
309 293
310sub invoke_key_down { 294sub invoke_key_down {
311 my ($self, $ev) = @_; 295 my ($self, $ev) = @_;
312 296
313 my $mod = $ev->{mod}; 297 my $mod = $ev->{mod};
314 my $sym = $ev->{sym}; 298 my $sym = $ev->{sym};
315 my $uni = $ev->{unicode}; 299 my $uni = $ev->{unicode};
316 300
317 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; 301 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
318 302
319 # ignore repeated keypresses 303 # ignore repeated keypresses
320 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; 304 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
321 $self->{last_mod} = $mod; 305 $self->{last_mod} = $mod;
322 $self->{last_sym} = $sym; 306 $self->{last_sym} = $sym;
323 307
324 if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { 308 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
309
310 if ($::CONN && $dir) {
325 if ($mod & DC::KMOD_SHIFT) { 311 if ($mod & DC::KMOD_SHIFT) {
326 $self->{shft}++; 312 $self->{shft}++;
327 if ($dir->[0] != $self->{fire_dir}) { 313 if ($dir->[0] != $self->{fire_dir}) {
328 $::CONN->user_send ("fire $dir->[0]"); 314 $::CONN->user_send ("fire $dir->[0]");
329 } 315 }
356 $::CONN->user_send ("fire_stop"); 342 $::CONN->user_send ("fire_stop");
357 delete $self->{fire_dir}; 343 delete $self->{fire_dir};
358 $res = 1; 344 $res = 1;
359 } 345 }
360 } else { 346 } else {
361 if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { 347 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
348
349 if ($dir && delete $self->{shft}) {
362 $::CONN->user_send ("fire_stop"); 350 $::CONN->user_send ("fire_stop");
363 delete $self->{fire_dir}; 351 delete $self->{fire_dir};
364 $res = 1; 352 $res = 1;
365 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) 353 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
366 && delete $self->{shft}) { # XXX: is RSHIFT ok? 354 && delete $self->{shft}) { # XXX: is RSHIFT ok?
368 delete $self->{fire_dir}; 356 delete $self->{fire_dir};
369 $res = 1; 357 $res = 1;
370 } 358 }
371 } 359 }
372 360
373 if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { 361 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
374 $::CONN->user_send ("run_stop"); 362 $::CONN->user_send ("run_stop");
375 $res = 1; 363 $res = 1;
376 } 364 }
377 365
378 $res 366 $res
393} 381}
394 382
395sub scroll { 383sub scroll {
396 my ($self, $dx, $dy) = @_; 384 my ($self, $dx, $dy) = @_;
397 385
398 $::MAP->scroll ($dx, $dy);
399
400 $self->movement_update; 386 $self->movement_update;
401 387
402 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement 388 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
403 $self->{sdy} += $dy * $self->{tilesize}; 389 $self->{sdy} += $dy * $self->{tilesize};
390
391 # save old fow texture, if applicable
392 $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture};
393 $self->{lfdx} = $dx;
394 $self->{lfdy} = $dy;
395 $self->{lmdx} = $self->{dx};
396 $self->{lmdy} = $self->{dy};
397
398 $::MAP->scroll ($dx, $dy);
404} 399}
405 400
406sub set_magicmap { 401sub set_magicmap {
407 my ($self, $w, $h, $x, $y, $data) = @_; 402 my ($self, $w, $h, $x, $y, $data) = @_;
408 403
417sub movement_update { 412sub movement_update {
418 my ($self) = @_; 413 my ($self) = @_;
419 414
420 if ($::CFG->{smooth_movement}) { 415 if ($::CFG->{smooth_movement}) {
421 if ($self->{sdx} || $self->{sdy}) { 416 if ($self->{sdx} || $self->{sdy}) {
422 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); 417 my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH);
423 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; 418 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
424 419
425 # the minimum time for a single tile movement 420 # the minimum time for a single tile movement
426 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); 421 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
422
423 $spd *= $self->{tilesize};
427 424
428 # jump if "impossibly high" speed 425 # jump if "impossibly high" speed
429 if ( 426 if (
430 (max abs $self->{sdx}, abs $self->{sdy}) 427 (max abs $self->{sdx}, abs $self->{sdy})
431 > $spd * $self->{tilesize} * $mintime * 1.1 428 > $spd * $mintime * 2.1
432 ) { 429 ) {
433 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# 430 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
434 $self->{sdx} = $self->{sdy} = 0; 431 $self->{sdx} = $self->{sdy} = 0;
435 } else { 432 } else {
436 my $upd = 0; 433 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
437
438 $spd *= $self->{tilesize} * $diff * 1.0001;
439 434
440 my $dx = $self->{sdx} < 0 ? -$spd : $spd; 435 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
441 my $dy = $self->{sdy} < 0 ? -$spd : $spd; 436 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
442 437
443 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx; $upd = 1 } 438 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
444 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy; $upd = 1 } 439 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
445
446 $self->update if $upd;
447 } 440 }
441
442 $self->update;
448 } 443 }
449 } else { 444 } else {
450 $self->{sdx} = $self->{sdy} = 0; 445 $self->{sdx} = $self->{sdy} = 0;
451 } 446 }
452 447
453 $self->{last_update} = EV::time; 448 $self->{last_update} = AE::time;
454} 449}
455 450
456sub refresh_hook { 451sub refresh_hook {
457 my ($self) = @_; 452 my ($self) = @_;
458 453
460 if (delete $self->{need_update}) { 455 if (delete $self->{need_update}) {
461 $self->movement_update; 456 $self->movement_update;
462 457
463 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; 458 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
464 459
460 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
461 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
462
465 # width/height of map, in tiles 463 # width/height of map, in tiles
466 my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; 464 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
467 my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; 465 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
468 466
469 # the map displacement, in tiles 467 # the map displacement, in tiles
470 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $self->{sdx} / $self->{tilesize}; 468 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
471 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $self->{sdy} / $self->{tilesize}; 469 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
472 470
473 # the upper left "visible" corner, in pixels 471 # the upper left "visible" corner, in pixels
474 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; 472 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
475 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; 473 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
476 474
477 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 475 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
478 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 476 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
479 477
480 if ($::CFG->{fow_enable}) { 478 if ($::CFG->{fow_enable}) {
479 # draw_fow_texture REQUIRES the fow texture to stay the same size.
481 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); 480 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh);
482 481
483 $self->{fow_texture} = new DC::Texture 482 $self->{fow_texture} = new DC::Texture
484 w => $w, 483 w => $w,
485 h => $h, 484 h => $h,
491 } 490 }
492 491
493 glNewList ($self->{list} ||= glGenList); 492 glNewList ($self->{list} ||= glGenList);
494 493
495 glPushMatrix; 494 glPushMatrix;
496 glTranslate $sx0 + $self->{sdx}, $sy0 + $self->{sdy}; 495 glTranslate $sx0, $sy0;
497 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 496 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
497 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
498 498
499 $::MAP->draw ($dx, $dy, $sw, $sh, 499 $::MAP->draw ($dx, $dy, $sw, $sh,
500 $self->{tilesize}, 500 ($self->{tilesize}) x 2,
501 $::CONN->{player}{tag}, 501 $::CONN->{player}{tag},
502 -$self->{sdx}, -$self->{sdy}); 502 -$self->{sdx}, -$self->{sdy});
503 503
504 glScale $self->{tilesize}, $self->{tilesize}; 504 glScale $self->{tilesize}, $self->{tilesize};
505 505
506 if (my $tex = $self->{fow_texture}) { 506 if (my $tex = $self->{fow_texture}) {
507 glPushMatrix; 507 my @prev_fow_params;
508 glScale 1/3, 1/3;
509 glEnable GL_TEXTURE_2D;
510 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
511 508
509 if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) {
510 my $d1 = DC::distance $self->{sdx}, $self->{sdy};
511 my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize;
512
513 if ($d1 * $d2) {
514 @prev_fow_params = (
515 (min 1, $d1 / $d2),
516 $self->{lmdx} - $dx - $self->{lfdx},
517 $self->{lmdy} - $dy - $self->{lfdy},
518 @{$self->{prev_fow_texture}}{qw(name data)}
519 );
520 }
521 }
522
523 DC::Texture::draw_fow_texture
512 glColor +($::CFG->{fow_intensity}) x 3, 0.9; 524 $::CFG->{fow_intensity},
513 $self->{fow_texture}->draw_quad_alpha (0, 0); 525 $TEX_HIDDEN[$::CFG->{fow_texture}]{name},
514 526 @{$self->{fow_texture}}{qw(name data s t w h)},
515 glDisable GL_TEXTURE_2D; 527 @prev_fow_params;
516 glPopMatrix;
517 } 528 }
518 529
519 if ($self->{magicmap}) { 530 if ($self->{magicmap}) {
520 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; 531 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
521 532
522 $x += $::MAP->ox + $self->{dx}; 533 $x += $::MAP->ox + $self->{dx};
523 $y += $::MAP->oy + $self->{dy}; 534 $y += $::MAP->oy + $self->{dy};
524 535
525 glTranslate - $x - 1, - $y - 1; 536 glTranslate - $x - 1, - $y - 1;
526 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; 537 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
527 $::MAP->draw_magicmap ($x, $y, $w, $h, $data); 538 $::MAP->draw_magicmap ($w, $h, $data);
528 } 539 }
529 540
530 glPopMatrix; 541 glPopMatrix;
531 glEndList; 542 glEndList;
532 } 543 }
533 } else { 544 } else {
545 delete $self->{last_fow_texture};
546 delete $self->{fow_texture};
547
534 glDeleteList delete $self->{list} 548 glDeleteList delete $self->{list}
535 if $self->{list}; 549 if $self->{list};
536 } 550 }
537} 551}
538 552
574 $self->SUPER::DESTROY; 588 $self->SUPER::DESTROY;
575} 589}
576 590
577package DC::MapWidget::MapMap; 591package DC::MapWidget::MapMap;
578 592
579use strict; 593use common::sense;
580use utf8;
581 594
582our @ISA = DC::UI::Base::; 595our @ISA = DC::UI::Base::;
583 596
584use Time::HiRes qw(time);
585use DC::OpenGL; 597use DC::OpenGL;
586 598
587sub size_request { 599sub size_request {
588 ($::HEIGHT * 0.2, $::HEIGHT * 0.2) 600 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
589} 601}
590 602
591sub refresh_hook { 603sub refresh_hook {
592 my ($self) = @_; 604 my ($self) = @_;
593 605
594 if ($::MAP && $self->{texture_atime} < time) { 606 if ($::MAP && $self->{texture_atime} < AE::now) {
595 my ($w, $h) = @$self{qw(w h)}; 607 my ($w, $h) = @$self{qw(w h)};
608
609 return unless $w && $h;
596 610
597 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 611 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
598 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 612 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
599 613
600 my $ox = 0.5 * ($w - $sw); 614 my $ox = 0.5 * ($w - $sw);
612 $self->{sh} = $sh; 626 $self->{sh} = $sh;
613 627
614 $self->{x0} = $x0; 628 $self->{x0} = $x0;
615 $self->{y0} = $y0; 629 $self->{y0} = $y0;
616 630
617 $self->{texture_atime} = time + 1/3; 631 $self->{texture_atime} = AE::now + 1/2;
618 632
619 $self->{texture} = 633 $self->{texture} =
620 new DC::Texture 634 new DC::Texture
621 w => $w, 635 w => $w,
622 h => $h, 636 h => $h,
677 glDisable GL_BLEND; 691 glDisable GL_BLEND;
678} 692}
679 693
680package DC::MapWidget::Command; 694package DC::MapWidget::Command;
681 695
682use strict; 696use common::sense;
683 697
684use DC::OpenGL; 698use DC::OpenGL;
685 699
686our @ISA = DC::UI::Frame::; 700our @ISA = DC::UI::Frame::;
687 701
688sub new { 702sub new {
689 my $class = shift; 703 my $class = shift;
690 704
691 my $self = $class->SUPER::new ( 705 my $self = $class->SUPER::new (
706 min_w => $::WIDTH * 0.25, # workaround for layout problems #d#
692 bg => [0, 0, 0, 0.8], 707 bg => [0, 0, 0, 0.8],
693 @_, 708 @_,
694 ); 709 );
695 710
696 $self->add ($self->{vbox} = new DC::UI::VBox); 711 $self->add ($self->{vbox} = new DC::UI::VBox);
783 ); 798 );
784 799
785 $self 800 $self
786} 801}
787 802
803sub reset {
804 my ($self) = @_;
805
806 $self->hide;
807 delete $self->{command_lists};
808 delete $self->{command_list};
809}
810
788sub set_prefix { 811sub set_prefix {
789 my ($self, $prefix) = @_; 812 my ($self, $prefix) = @_;
790 813
791 $self->{entry}->set_text ($prefix); 814 $self->{entry}->set_text ($prefix);
792 $self->show; 815 $self->show;
824} 847}
825 848
826sub update_labels { 849sub update_labels {
827 my ($self) = @_; 850 my ($self) = @_;
828 851
852 use sort qw(stable);
853
829 my $text = $self->{entry}->get_text; 854 my $text = $self->{entry}->get_text;
830 855
831 length $text 856 length $text
832 or return $self->hide; 857 or return $self->hide;
833 858
834 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; 859 return unless $::CONN;
860
861 # regenerate spell list if necessary
862 $self->{command_list}{spells} ||= [
863 map { ("cast $_->{name}", "invoke $_->{name}") }
864 values %{ $::CONN->{spell} }
865 ];
835 866
836 if ($text ne $self->{last_search}) { 867 if ($text ne $self->{last_search}) {
837 my @match; 868 my @match;
838 869
839 if ($text =~ /^(.*?)\s+$/) { 870 if ($text =~ /^(.*?)\s+$/) {
871 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
840 @match = [$cmd, "(appended whitespace suppresses completion)"]; 872 @match = ([[$cmd,' (appended whitespace suppresses completion)'], $text]);
841 } else { 873 } else {
874 # @match is [command, penalty, command with arguments] until sort
875
876 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
877
878 my $first_char = substr $cmd, 0, 1;
879
842 my $regexp = do { 880 my $regexp_abbrev = do {
843 my ($beg, @chr) = split //, lc $cmd; 881 my ($beg, @chr) = split //, lc $cmd;
844 882
845 # the following regex is used to match our "completion entry" 883 # the following regex is used to match our "completion entry"
846 # to an actual command - the parentheses match kind of "overhead" 884 # to an actual command - the parentheses match kind of "overhead"
847 # - the more characters the parentheses match, the less attractive 885 # - the more characters the parentheses match, the less attractive
848 # is the match. 886 # is the match.
849 my $regexp = "^\Q$beg\E" 887 my $regexp = "^\Q$beg\E"
850 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; 888 . join "", map "(?:.*?[ _\-]|(.*?))\Q$_\E", @chr;
851 qr<$regexp> 889 qr<$regexp>
852 }; 890 };
853 891
854 my @penalty; 892 my $regexp_partial = do {
893 my $regexp = "^\Q$text\E(.*)";
894 qr<$regexp>
895 };
855 896
856 for (keys %{$self->{command}}) { 897 for my $list (@{ $self->{command_lists} }, "spells") {
898 for (@{ $self->{command_list}{$list} }) {
899 # we only match and score if the first character matches,
900 # so quickly rule out all others first.
901 next unless $first_char = substr $_, 0, 1;
902
903 my @scores;
904
905 # 1. Complete command [with args]
906 # command is a prefix of the text
907 # score is length of complete command matched
908 # e.g. "invoke summon pet monster bat"
909 # "invoke" "summon pet monster bat" = 6
910 # "invoke summon pet monster" "bat" = 25
911 if ((substr $text, 0, length $_) eq $_) {
912 push @scores, [$_, length $_, $text];
913 }
914
915 # 2. Partial command
916 # text is a prefix of the full command
917 # score is the length of the input text
918 # e.g. "invoke s"
919 # "invoke small fireball" = 8
920 # "invoke summon pet monster" = 8
921
922 if ($_ =~ $regexp_partial) {
923 push @scores, [$_, length $text, $_];
924 }
925
926 # 3. Abbreviation match
927 # attempts to use first word of text as an abbreviated command
928 # score is length of word + 1 - 3 per non-word-initial character
929
857 if (@penalty = $_ =~ $regexp) { 930 if (my @penalty = $_ =~ $regexp_abbrev) {
858 push @match, [$_, length join "", map "::$_", grep defined, @penalty]; 931 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
932 }
933
934 # Pick the best option for this command
935 push @match, (sort { $b->[1] <=> $a->[1] } @scores)[0];
859 } 936 }
860 } 937 }
861 938
862 @match = map $self->{command}{$_->[0]}, 939 # @match is now [command object, command with arguments]
863 sort { 940 @match = map [$_->[0], $_->[2]],
864 $a->[1] <=> $b->[1] 941 sort { $b->[1] <=> $a->[1] }
865 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
866 or (length $b->[0]) <=> (length $a->[0])
867 } @match; 942 @match;
868 } 943 }
869 944
870 $self->{last_search} = $text; 945 $self->{last_search} = $text;
871 $self->{last_match} = \@match; 946 $self->{last_match} = \@match;
872 947
888 $label->{fg} = [1, 1, 1, 1]; 963 $label->{fg} = [1, 1, 1, 1];
889 $label->{bg} = [0, 0, 0, 0]; 964 $label->{bg} = [0, 0, 0, 0];
890 } 965 }
891 966
892 if (@matches) { 967 if (@matches) {
893 $self->{select} = "$matches[0][0]$arg"; 968 $self->{select} = "$matches[0][1]";
894 969
895 $labels[0]->{fg} = [0, 0, 0, 1]; 970 $labels[0]->{fg} = [0, 0, 0, 1];
896 $labels[0]->{bg} = [1, 1, 1, 0.8]; 971 $labels[0]->{bg} = [1, 1, 1, 0.8];
897 } else { 972 } else {
898 $self->{select} = "$cmd$arg"; 973 $self->{select} = "$text";
899 } 974 }
900 975
901 for my $match (@matches) { 976 for my $match (@matches) {
902 my $label = shift @labels; 977 my $label = shift @labels;
903 978
904 if (@labels) { 979 if (@labels) {
905 $label->set_text ("$match->[0]$arg"); 980 $label->set_text ("$match->[1]");
906 $label->set_tooltip ($match->[1]); 981 $label->set_tooltip ("$match->[1]");
907 } else { 982 } else {
908 $label->set_text ("..."); 983 $label->set_text ("...");
909 $label->set_tooltip ("Use Cursor-Down to view more matches"); 984 $label->set_tooltip ("Use Cursor-Down to view more matches");
910 last; 985 last;
911 } 986 }

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