… | |
… | |
11 | use DC::Macro; |
11 | use DC::Macro; |
12 | |
12 | |
13 | our @ISA = DC::UI::Base::; |
13 | our @ISA = DC::UI::Base::; |
14 | |
14 | |
15 | my $magicmap_tex = |
15 | my $magicmap_tex = |
16 | new_from_file DC::Texture DC::find_rcfile "magicmap.png", |
16 | new_from_resource DC::Texture "magicmap.png", |
17 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
17 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
18 | |
18 | |
19 | sub new { |
19 | sub new { |
20 | my $class = shift; |
20 | my $class = shift; |
21 | |
21 | |
… | |
… | |
285 | $self->{need_update} = 1; |
285 | $self->{need_update} = 1; |
286 | $self->SUPER::update; |
286 | $self->SUPER::update; |
287 | } |
287 | } |
288 | |
288 | |
289 | my %DIR = ( |
289 | my %DIR = ( |
290 | ( "," . DC::SDLK_KP5 ), [0, "stay fire"], |
290 | ( "," . DC::SDLK_KP5 ), [0, "stay fire"], |
291 | ( "," . DC::SDLK_KP8 ), [1, "north"], |
291 | ( "," . DC::SDLK_KP8 ), [1, "north"], |
292 | ( "," . DC::SDLK_KP9 ), [2, "northeast"], |
292 | ( "," . DC::SDLK_KP9 ), [2, "northeast"], |
293 | ( "," . DC::SDLK_KP6 ), [3, "east"], |
293 | ( "," . DC::SDLK_KP6 ), [3, "east"], |
294 | ( "," . DC::SDLK_KP3 ), [4, "southeast"], |
294 | ( "," . DC::SDLK_KP3 ), [4, "southeast"], |
295 | ( "," . DC::SDLK_KP2 ), [5, "south"], |
295 | ( "," . DC::SDLK_KP2 ), [5, "south"], |
296 | ( "," . DC::SDLK_KP1 ), [6, "southwest"], |
296 | ( "," . DC::SDLK_KP1 ), [6, "southwest"], |
297 | ( "," . DC::SDLK_KP4 ), [7, "west"], |
297 | ( "," . DC::SDLK_KP4 ), [7, "west"], |
298 | ( "," . DC::SDLK_KP7 ), [8, "northwest"], |
298 | ( "," . DC::SDLK_KP7 ), [8, "northwest"], |
299 | |
299 | |
|
|
300 | ( "," . DC::SDLK_PAGEUP ), [2, "northeast"], |
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|
301 | ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"], |
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|
302 | ( "," . DC::SDLK_END ), [6, "southwest"], |
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|
303 | ( "," . DC::SDLK_HOME ), [8, "northwest"], |
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|
304 | |
300 | ( "," . DC::SDLK_UP ), [1, "north"], |
305 | ( "," . DC::SDLK_UP ), [1, "north"], |
301 | ("1," . DC::SDLK_UP ), [2, "northeast"], |
306 | ("1," . DC::SDLK_UP ), [2, "northeast"], |
302 | ( "," . DC::SDLK_RIGHT), [3, "east"], |
307 | ( "," . DC::SDLK_RIGHT ), [3, "east"], |
303 | ("1," . DC::SDLK_RIGHT), [4, "southeast"], |
308 | ("1," . DC::SDLK_RIGHT ), [4, "southeast"], |
304 | ( "," . DC::SDLK_DOWN ), [5, "south"], |
309 | ( "," . DC::SDLK_DOWN ), [5, "south"], |
305 | ("1," . DC::SDLK_DOWN ), [6, "southwest"], |
310 | ("1," . DC::SDLK_DOWN ), [6, "southwest"], |
306 | ( "," . DC::SDLK_LEFT ), [7, "west"], |
311 | ( "," . DC::SDLK_LEFT ), [7, "west"], |
307 | ("1," . DC::SDLK_LEFT ), [8, "northwest"], |
312 | ("1," . DC::SDLK_LEFT ), [8, "northwest"], |
308 | ); |
313 | ); |
309 | |
314 | |
310 | sub invoke_key_down { |
315 | sub invoke_key_down { |
311 | my ($self, $ev) = @_; |
316 | my ($self, $ev) = @_; |
312 | |
317 | |
313 | my $mod = $ev->{mod}; |
318 | my $mod = $ev->{mod}; |
314 | my $sym = $ev->{sym}; |
319 | my $sym = $ev->{sym}; |
315 | my $uni = $ev->{unicode}; |
320 | my $uni = $ev->{unicode}; |
316 | |
321 | |
317 | $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; |
322 | $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT; |
318 | |
323 | |
319 | # ignore repeated keypresses |
324 | # ignore repeated keypresses |
320 | return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; |
325 | return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; |
321 | $self->{last_mod} = $mod; |
326 | $self->{last_mod} = $mod; |
322 | $self->{last_sym} = $sym; |
327 | $self->{last_sym} = $sym; |
323 | |
328 | |
324 | if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { |
329 | my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; |
|
|
330 | |
|
|
331 | if ($::CONN && $dir) { |
325 | if ($mod & DC::KMOD_SHIFT) { |
332 | if ($mod & DC::KMOD_SHIFT) { |
326 | $self->{shft}++; |
333 | $self->{shft}++; |
327 | if ($dir->[0] != $self->{fire_dir}) { |
334 | if ($dir->[0] != $self->{fire_dir}) { |
328 | $::CONN->user_send ("fire $dir->[0]"); |
335 | $::CONN->user_send ("fire $dir->[0]"); |
329 | } |
336 | } |
… | |
… | |
356 | $::CONN->user_send ("fire_stop"); |
363 | $::CONN->user_send ("fire_stop"); |
357 | delete $self->{fire_dir}; |
364 | delete $self->{fire_dir}; |
358 | $res = 1; |
365 | $res = 1; |
359 | } |
366 | } |
360 | } else { |
367 | } else { |
361 | if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { |
368 | my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" }; |
|
|
369 | |
|
|
370 | if ($dir && delete $self->{shft}) { |
362 | $::CONN->user_send ("fire_stop"); |
371 | $::CONN->user_send ("fire_stop"); |
363 | delete $self->{fire_dir}; |
372 | delete $self->{fire_dir}; |
364 | $res = 1; |
373 | $res = 1; |
365 | } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) |
374 | } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) |
366 | && delete $self->{shft}) { # XXX: is RSHIFT ok? |
375 | && delete $self->{shft}) { # XXX: is RSHIFT ok? |
… | |
… | |
368 | delete $self->{fire_dir}; |
377 | delete $self->{fire_dir}; |
369 | $res = 1; |
378 | $res = 1; |
370 | } |
379 | } |
371 | } |
380 | } |
372 | |
381 | |
373 | if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { |
382 | if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) { |
374 | $::CONN->user_send ("run_stop"); |
383 | $::CONN->user_send ("run_stop"); |
375 | $res = 1; |
384 | $res = 1; |
376 | } |
385 | } |
377 | |
386 | |
378 | $res |
387 | $res |
… | |
… | |
421 | if ($self->{sdx} || $self->{sdy}) { |
430 | if ($self->{sdx} || $self->{sdy}) { |
422 | my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); |
431 | my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); |
423 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
432 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
424 | |
433 | |
425 | # the minimum time for a single tile movement |
434 | # the minimum time for a single tile movement |
426 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); |
435 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); |
427 | |
436 | |
428 | # jump if "impossibly high" speed |
437 | # jump if "impossibly high" speed |
429 | if ( |
438 | if ( |
430 | (max abs $self->{sdx}, abs $self->{sdy}) |
439 | (max abs $self->{sdx}, abs $self->{sdy}) |
431 | > $spd * $self->{tilesize} * $mintime * 1.1 |
440 | > $spd * $self->{tilesize} * $mintime * 1.1 |
… | |
… | |
458 | if (delete $self->{need_update}) { |
467 | if (delete $self->{need_update}) { |
459 | $self->movement_update; |
468 | $self->movement_update; |
460 | |
469 | |
461 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
470 | my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; |
462 | |
471 | |
|
|
472 | my $sdx_t = DC::ceil $self->{sdx} / $tilesize; |
|
|
473 | my $sdy_t = DC::ceil $self->{sdy} / $tilesize; |
|
|
474 | |
463 | # width/height of map, in tiles |
475 | # width/height of map, in tiles |
464 | my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; |
476 | my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize; |
465 | my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; |
477 | my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize; |
466 | |
478 | |
467 | # the map displacement, in tiles |
479 | # the map displacement, in tiles |
468 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $self->{sdx} / $self->{tilesize}; |
480 | my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; |
469 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $self->{sdy} / $self->{tilesize}; |
481 | my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; |
470 | |
482 | |
471 | # the upper left "visible" corner, in pixels |
483 | # the upper left "visible" corner, in pixels |
472 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
484 | my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; |
473 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
485 | my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; |
474 | |
486 | |
475 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
487 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
476 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
488 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
477 | |
489 | |
478 | if ($::CFG->{fow_enable}) { |
490 | if ($::CFG->{fow_enable}) { |
|
|
491 | $sdx_t = $sdy_t = 0;#d# |
479 | my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); |
492 | my ($w, $h, $data) = $::MAP->fow_texture ( |
|
|
493 | $dx + (min 0, $sdx_t), |
|
|
494 | $dy + (min 0, $sdy_t), |
|
|
495 | $sw + abs $sdx_t, |
|
|
496 | $sh + abs $sdy_t |
|
|
497 | ); |
480 | |
498 | |
481 | $self->{fow_texture} = new DC::Texture |
499 | $self->{fow_texture} = new DC::Texture |
482 | w => $w, |
500 | w => $w, |
483 | h => $h, |
501 | h => $h, |
484 | data => $data, |
502 | data => $data, |
… | |
… | |
493 | glPushMatrix; |
511 | glPushMatrix; |
494 | glTranslate $sx0, $sy0; |
512 | glTranslate $sx0, $sy0; |
495 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
513 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
496 | glTranslate $self->{sdx}, $self->{sdy}; |
514 | glTranslate $self->{sdx}, $self->{sdy}; |
497 | |
515 | |
498 | warn "mapdraw -$self->{sdx}\n";#d# |
|
|
499 | $::MAP->draw ($dx, $dy, $sw, $sh, |
516 | $::MAP->draw ($dx, $dy, $sw, $sh, |
500 | $self->{tilesize}, |
517 | $self->{tilesize}, |
501 | $::CONN->{player}{tag}, |
518 | $::CONN->{player}{tag}, |
502 | -$self->{sdx}, -$self->{sdy}); |
519 | -$self->{sdx}, -$self->{sdy}); |
503 | |
520 | |
504 | glTranslate -$self->{sdx}, -$self->{sdy}; |
521 | #glTranslate -$self->{sdx}, -$self->{sdy}; # anchro fow at player |
505 | glScale $self->{tilesize}, $self->{tilesize}; |
522 | glScale $self->{tilesize}, $self->{tilesize}; |
506 | |
523 | |
507 | if (my $tex = $self->{fow_texture}) { |
524 | if (my $tex = $self->{fow_texture}) { |
508 | glPushMatrix; |
525 | glPushMatrix; |
|
|
526 | glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); |
509 | glScale 1/3, 1/3; |
527 | glScale 1/3, 1/3; |
510 | glEnable GL_TEXTURE_2D; |
528 | glEnable GL_TEXTURE_2D; |
511 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
529 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
512 | |
530 | |
513 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
531 | glColor +($::CFG->{fow_intensity}) x 3, 0.9; |
… | |
… | |
592 | sub refresh_hook { |
610 | sub refresh_hook { |
593 | my ($self) = @_; |
611 | my ($self) = @_; |
594 | |
612 | |
595 | if ($::MAP && $self->{texture_atime} < time) { |
613 | if ($::MAP && $self->{texture_atime} < time) { |
596 | my ($w, $h) = @$self{qw(w h)}; |
614 | my ($w, $h) = @$self{qw(w h)}; |
|
|
615 | |
|
|
616 | return unless $w && $h; |
597 | |
617 | |
598 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
618 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
599 | my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
619 | my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
600 | |
620 | |
601 | my $ox = 0.5 * ($w - $sw); |
621 | my $ox = 0.5 * ($w - $sw); |