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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
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Comparing deliantra/Deliantra-Client/DC/MapWidget.pm (file contents):
Revision 1.138 by root, Sun Jul 20 04:17:02 2008 UTC vs.
Revision 1.153 by root, Thu Nov 26 07:19:12 2009 UTC

11use DC::Macro; 11use DC::Macro;
12 12
13our @ISA = DC::UI::Base::; 13our @ISA = DC::UI::Base::;
14 14
15my $magicmap_tex = 15my $magicmap_tex =
16 new_from_file DC::Texture DC::find_rcfile "magicmap.png", 16 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA; 17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18 18
19sub new { 19sub new {
20 my $class = shift; 20 my $class = shift;
21 21
163sub invoke_button_down { 163sub invoke_button_down {
164 my ($self, $ev, $x, $y) = @_; 164 my ($self, $ev, $x, $y) = @_;
165 165
166 if ($ev->{button} == 1) { 166 if ($ev->{button} == 1) {
167 $self->grab_focus; 167 $self->grab_focus;
168 return unless $::CONN; 168 return unless $::CONN && $self->{ctilesize};
169 169
170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; 170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; 171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
172 172
173 $x -= DC::floor $::MAP->w * 0.5; 173 $x -= DC::floor $::MAP->w * 0.5;
201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], 201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], 202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], 203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], 204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
205# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], 205# ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
206 [
207 $::PICKUP_ENABLE->{state}
208 ? "Disable automatic pickup"
209 : "Enable automatic pickup",
210 sub { $::PICKUP_ENABLE->toggle }
211 ],
212 ); 206 );
213 207
214 if ($::CONN && $::CONN->{editor_support}) { 208 if ($::CONN && $::CONN->{editor_support}) {
215# push @items, [ 209# push @items, [
216# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", 210# "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
285 $self->{need_update} = 1; 279 $self->{need_update} = 1;
286 $self->SUPER::update; 280 $self->SUPER::update;
287} 281}
288 282
289my %DIR = ( 283my %DIR = (
290 ( "," . DC::SDLK_KP5 ), [0, "stay fire"], 284 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
291 ( "," . DC::SDLK_KP8 ), [1, "north"], 285 ( "," . DC::SDLK_KP8 ), [1, "north"],
292 ( "," . DC::SDLK_KP9 ), [2, "northeast"], 286 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
293 ( "," . DC::SDLK_KP6 ), [3, "east"], 287 ( "," . DC::SDLK_KP6 ), [3, "east"],
294 ( "," . DC::SDLK_KP3 ), [4, "southeast"], 288 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
295 ( "," . DC::SDLK_KP2 ), [5, "south"], 289 ( "," . DC::SDLK_KP2 ), [5, "south"],
296 ( "," . DC::SDLK_KP1 ), [6, "southwest"], 290 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
297 ( "," . DC::SDLK_KP4 ), [7, "west"], 291 ( "," . DC::SDLK_KP4 ), [7, "west"],
298 ( "," . DC::SDLK_KP7 ), [8, "northwest"], 292 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
299 293
294 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
295 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
296 ( "," . DC::SDLK_END ), [6, "southwest"],
297 ( "," . DC::SDLK_HOME ), [8, "northwest"],
298
300 ( "," . DC::SDLK_UP ), [1, "north"], 299 ( "," . DC::SDLK_UP ), [1, "north"],
301 ("1," . DC::SDLK_UP ), [2, "northeast"], 300 ("1," . DC::SDLK_UP ), [2, "northeast"],
302 ( "," . DC::SDLK_RIGHT), [3, "east"], 301 ( "," . DC::SDLK_RIGHT ), [3, "east"],
303 ("1," . DC::SDLK_RIGHT), [4, "southeast"], 302 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
304 ( "," . DC::SDLK_DOWN ), [5, "south"], 303 ( "," . DC::SDLK_DOWN ), [5, "south"],
305 ("1," . DC::SDLK_DOWN ), [6, "southwest"], 304 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
306 ( "," . DC::SDLK_LEFT ), [7, "west"], 305 ( "," . DC::SDLK_LEFT ), [7, "west"],
307 ("1," . DC::SDLK_LEFT ), [8, "northwest"], 306 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
308); 307);
309 308
310sub invoke_key_down { 309sub invoke_key_down {
311 my ($self, $ev) = @_; 310 my ($self, $ev) = @_;
312 311
313 my $mod = $ev->{mod}; 312 my $mod = $ev->{mod};
314 my $sym = $ev->{sym}; 313 my $sym = $ev->{sym};
315 my $uni = $ev->{unicode}; 314 my $uni = $ev->{unicode};
316 315
317 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; 316 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
318 317
319 # ignore repeated keypresses 318 # ignore repeated keypresses
320 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; 319 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
321 $self->{last_mod} = $mod; 320 $self->{last_mod} = $mod;
322 $self->{last_sym} = $sym; 321 $self->{last_sym} = $sym;
323 322
324 if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { 323 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
324
325 if ($::CONN && $dir) {
325 if ($mod & DC::KMOD_SHIFT) { 326 if ($mod & DC::KMOD_SHIFT) {
326 $self->{shft}++; 327 $self->{shft}++;
327 if ($dir->[0] != $self->{fire_dir}) { 328 if ($dir->[0] != $self->{fire_dir}) {
328 $::CONN->user_send ("fire $dir->[0]"); 329 $::CONN->user_send ("fire $dir->[0]");
329 } 330 }
356 $::CONN->user_send ("fire_stop"); 357 $::CONN->user_send ("fire_stop");
357 delete $self->{fire_dir}; 358 delete $self->{fire_dir};
358 $res = 1; 359 $res = 1;
359 } 360 }
360 } else { 361 } else {
361 if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { 362 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
363
364 if ($dir && delete $self->{shft}) {
362 $::CONN->user_send ("fire_stop"); 365 $::CONN->user_send ("fire_stop");
363 delete $self->{fire_dir}; 366 delete $self->{fire_dir};
364 $res = 1; 367 $res = 1;
365 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) 368 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
366 && delete $self->{shft}) { # XXX: is RSHIFT ok? 369 && delete $self->{shft}) { # XXX: is RSHIFT ok?
368 delete $self->{fire_dir}; 371 delete $self->{fire_dir};
369 $res = 1; 372 $res = 1;
370 } 373 }
371 } 374 }
372 375
373 if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { 376 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
374 $::CONN->user_send ("run_stop"); 377 $::CONN->user_send ("run_stop");
375 $res = 1; 378 $res = 1;
376 } 379 }
377 380
378 $res 381 $res
394 397
395sub scroll { 398sub scroll {
396 my ($self, $dx, $dy) = @_; 399 my ($self, $dx, $dy) = @_;
397 400
398 $::MAP->scroll ($dx, $dy); 401 $::MAP->scroll ($dx, $dy);
402
403 $self->{last_fow_texture} = $self->{fow_texture};
404 $self->{ldx} = $self->{sdx} + $dx * $self->{tilesize}; # smooth displacement
405 $self->{ldy} = $self->{sdy} + $dy * $self->{tilesize};
399 406
400 $self->movement_update; 407 $self->movement_update;
401 408
402 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement 409 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
403 $self->{sdy} += $dy * $self->{tilesize}; 410 $self->{sdy} += $dy * $self->{tilesize};
421 if ($self->{sdx} || $self->{sdy}) { 428 if ($self->{sdx} || $self->{sdy}) {
422 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); 429 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
423 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; 430 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
424 431
425 # the minimum time for a single tile movement 432 # the minimum time for a single tile movement
426 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK); 433 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
434
435 $spd *= $self->{tilesize};
427 436
428 # jump if "impossibly high" speed 437 # jump if "impossibly high" speed
429 if ( 438 if (
430 (max abs $self->{sdx}, abs $self->{sdy}) 439 (max abs $self->{sdx}, abs $self->{sdy})
431 > $spd * $self->{tilesize} * $mintime * 1.1 440 > $spd * $mintime * 2.1
432 ) { 441 ) {
433 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 1.0;#d# 442 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
434 $self->{sdx} = $self->{sdy} = 0; 443 $self->{sdx} = $self->{sdy} = 0;
435 } else { 444 } else {
436 $spd *= $self->{tilesize} * $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction 445 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
437 446
438 my $dx = $self->{sdx} < 0 ? -$spd : $spd; 447 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
439 my $dy = $self->{sdy} < 0 ? -$spd : $spd; 448 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
440 449
441 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx } 450 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
442 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy } 451 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
443
444 $self->update;
445 } 452 }
453
454 $self->update;
446 } 455 }
447 } else { 456 } else {
448 $self->{sdx} = $self->{sdy} = 0; 457 $self->{sdx} = $self->{sdy} = 0;
449 } 458 }
450 459
462 471
463 my $sdx_t = DC::ceil $self->{sdx} / $tilesize; 472 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
464 my $sdy_t = DC::ceil $self->{sdy} / $tilesize; 473 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
465 474
466 # width/height of map, in tiles 475 # width/height of map, in tiles
467 my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; 476 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
468 my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; 477 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
469 478
470 # the map displacement, in tiles 479 # the map displacement, in tiles
471 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t; 480 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
472 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t; 481 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
473 482
477 486
478 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; 487 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
479 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; 488 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
480 489
481 if ($::CFG->{fow_enable}) { 490 if ($::CFG->{fow_enable}) {
482 $sdx_t = $sdy_t = 0;#d# 491 my ($sdx_t, $sdy_t);#d# do not anchor at player
492
483 my ($w, $h, $data) = $::MAP->fow_texture ( 493 my ($w, $h, $data) = $::MAP->fow_texture (
484 $dx + (min 0, $sdx_t), 494 $dx + (min 0, $sdx_t),
485 $dy + (min 0, $sdy_t), 495 $dy + (min 0, $sdy_t),
486 $sw + abs $sdx_t, 496 $sw + abs $sdx_t,
487 $sh + abs $sdy_t 497 $sh + abs $sdy_t
500 glNewList ($self->{list} ||= glGenList); 510 glNewList ($self->{list} ||= glGenList);
501 511
502 glPushMatrix; 512 glPushMatrix;
503 glTranslate $sx0, $sy0; 513 glTranslate $sx0, $sy0;
504 glScale $::CFG->{map_scale}, $::CFG->{map_scale}; 514 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
505 glTranslate $self->{sdx}, $self->{sdy}; 515 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
506 516
507 $::MAP->draw ($dx, $dy, $sw, $sh, 517 $::MAP->draw ($dx, $dy, $sw, $sh,
508 $self->{tilesize}, 518 $self->{tilesize},
509 $::CONN->{player}{tag}, 519 $::CONN->{player}{tag},
510 -$self->{sdx}, -$self->{sdy}); 520 -$self->{sdx}, -$self->{sdy});
511 521
512 #glTranslate -$self->{sdx}, -$self->{sdy}; # anchro fow at player 522 #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
513 glScale $self->{tilesize}, $self->{tilesize}; 523 glScale $self->{tilesize}, $self->{tilesize};
514 524
515 if (my $tex = $self->{fow_texture}) { 525 if (my $tex = $self->{fow_texture}) {
526 glEnable GL_TEXTURE_2D;
527 glEnable GL_BLEND;
528 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
529 glBlendEquation GL_FUNC_REVERSE_SUBTRACT;
530 glBlendFunc GL_ONE, GL_ZERO;
531
532 my $a1 = 0.9;
533
534 if (0 && $self->{last_fow_texture}) {
535 my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5;
536 my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5;
537
538 if ($d1 * $d2) {
539 my $a2 = $d1 / $d2;
540
541 $a1 = 1 - $a2;
542
543 #$a1 *= 0.9;
544 #$a2 *= 0.9;
545
546 printf "%4g %4g %4g %4g\n", $d1, $d2, $a1, $a2;#d#
547
548 #$a1 = 1 - (1-$a1) * 0.707;
549 #$a2 = 1 - (1-$a2) * 0.707;
550
551 glColor 1,0,0,1;
552 glBegin GL_QUADS;
553 glVertex 10 + $sdx_t, 10;
554 glVertex 11 + $sdx_t, 10;
555 glVertex 11 + $sdx_t, 11;
556 glVertex 10 + $sdx_t, 11;
557 glEnd;
558
559 glColor +($::CFG->{fow_intensity}) x 3, $a2;
560 glPushMatrix;
561 glTranslate $sdx_t, $sdy_t; # anchor at player
562 glTranslate $self->{ldx} / -$tilesize, $self->{ldy} / -$tilesize;
563 glScale 1/3, 1/3;
564 $self->{last_fow_texture}->draw_quad_alpha (0, 0);
565 glPopMatrix;
566 } else {
567 delete $self->{last_fow_texture};
568 }
569 }
570
571 glColor +($::CFG->{fow_intensity}) x 3, $a1;
516 glPushMatrix; 572 glPushMatrix;
517 glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); 573 #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player
518 glScale 1/3, 1/3; 574 glScale 1/3, 1/3;
519 glEnable GL_TEXTURE_2D;
520 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
521
522 glColor +($::CFG->{fow_intensity}) x 3, 0.9;
523 $self->{fow_texture}->draw_quad_alpha (0, 0); 575 $self->{fow_texture}->draw_quad_alpha (0, 0);
576 glPopMatrix;
524 577
578 glBlendEquation GL_FUNC_ADD;
525 glDisable GL_TEXTURE_2D; 579 glDisable GL_TEXTURE_2D;
526 glPopMatrix; 580 glDisable GL_BLEND;
527 } 581 }
528 582
529 if ($self->{magicmap}) { 583 if ($self->{magicmap}) {
530 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; 584 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
531 585
601sub refresh_hook { 655sub refresh_hook {
602 my ($self) = @_; 656 my ($self) = @_;
603 657
604 if ($::MAP && $self->{texture_atime} < time) { 658 if ($::MAP && $self->{texture_atime} < time) {
605 my ($w, $h) = @$self{qw(w h)}; 659 my ($w, $h) = @$self{qw(w h)};
660
661 return unless $w && $h;
606 662
607 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 663 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
608 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; 664 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
609 665
610 my $ox = 0.5 * ($w - $sw); 666 my $ox = 0.5 * ($w - $sw);
839 my $text = $self->{entry}->get_text; 895 my $text = $self->{entry}->get_text;
840 896
841 length $text 897 length $text
842 or return $self->hide; 898 or return $self->hide;
843 899
844 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
845
846 if ($text ne $self->{last_search}) { 900 if ($text ne $self->{last_search}) {
847 my @match; 901 my @match;
848 902
849 if ($text =~ /^(.*?)\s+$/) { 903 if ($text =~ /^(.*?)\s+$/) {
904 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
850 @match = [$cmd, "(appended whitespace suppresses completion)"]; 905 @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]);
851 } else { 906 } else {
907 # @match is [command, penalty, command with arguments] until sort
908
909 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
910
852 my $regexp = do { 911 my $regexp_abbrev = do {
853 my ($beg, @chr) = split //, lc $cmd; 912 my ($beg, @chr) = split //, lc $cmd;
854 913
855 # the following regex is used to match our "completion entry" 914 # the following regex is used to match our "completion entry"
856 # to an actual command - the parentheses match kind of "overhead" 915 # to an actual command - the parentheses match kind of "overhead"
857 # - the more characters the parentheses match, the less attractive 916 # - the more characters the parentheses match, the less attractive
859 my $regexp = "^\Q$beg\E" 918 my $regexp = "^\Q$beg\E"
860 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; 919 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr;
861 qr<$regexp> 920 qr<$regexp>
862 }; 921 };
863 922
864 my @penalty; 923 my $regexp_partial = do {
924 my $regexp = "^\Q$text\E(.*)";
925 qr<$regexp>
926 };
865 927
866 for (keys %{$self->{command}}) { 928 for (keys %{$self->{command}}) {
867 if (@penalty = $_ =~ $regexp) { 929 my @scores;
868 push @match, [$_, length join "", map "::$_", grep defined, @penalty]; 930
931 # 1. Complete command [with args]
932 # command is a prefix of the text
933 # score is length of complete command matched
934 # e.g. "invoke summon pet monster bat"
935 # "invoke" "summon pet monster bat" = 6
936 # "invoke summon pet monster" "bat" = 25
937 if ($text =~ /^\Q$_\E(.*)/) {
938 push @scores, [$_, length $_, $text];
869 } 939 }
940
941 # 2. Partial command
942 # text is a prefix of the full command
943 # score is the length of the input text
944 # e.g. "invoke s"
945 # "invoke small fireball" = 8
946 # "invoke summon pet monster" = 8
947
948 if ($_ =~ $regexp_partial) {
949 push @scores, [$_, length $text, $_];
950 }
951
952 # 3. Abbreviation match
953 # attempts to use first word of text as an abbreviated command
954 # score is length of word + 1 - 3 per non-word-initial character
955
956 if (my @penalty = $_ =~ $regexp_abbrev) {
957 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
958 }
959
960 # Pick the best option for this command
961 push @match, (sort {
962 $b->[1] <=> $a->[1]
963 } @scores)[0];
870 } 964 }
871 965
966 # @match is now [command object, command with arguments]
872 @match = map $self->{command}{$_->[0]}, 967 @match = map [$self->{command}{$_->[0]}, $_->[2]],
873 sort { 968 sort {
874 $a->[1] <=> $b->[1] 969 $b->[1] <=> $a->[1]
875 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] 970 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
876 or (length $b->[0]) <=> (length $a->[0]) 971 or (length $b->[0]) <=> (length $a->[0])
877 } @match; 972 } @match;
878 } 973 }
879 974
898 $label->{fg} = [1, 1, 1, 1]; 993 $label->{fg} = [1, 1, 1, 1];
899 $label->{bg} = [0, 0, 0, 0]; 994 $label->{bg} = [0, 0, 0, 0];
900 } 995 }
901 996
902 if (@matches) { 997 if (@matches) {
903 $self->{select} = "$matches[0][0]$arg"; 998 $self->{select} = "$matches[0][1]";
904 999
905 $labels[0]->{fg} = [0, 0, 0, 1]; 1000 $labels[0]->{fg} = [0, 0, 0, 1];
906 $labels[0]->{bg} = [1, 1, 1, 0.8]; 1001 $labels[0]->{bg} = [1, 1, 1, 0.8];
907 } else { 1002 } else {
908 $self->{select} = "$cmd$arg"; 1003 $self->{select} = "$text";
909 } 1004 }
910 1005
911 for my $match (@matches) { 1006 for my $match (@matches) {
912 my $label = shift @labels; 1007 my $label = shift @labels;
913 1008
914 if (@labels) { 1009 if (@labels) {
915 $label->set_text ("$match->[0]$arg"); 1010 $label->set_text ("$match->[1]");
916 $label->set_tooltip ($match->[1]); 1011 $label->set_tooltip ("$match->[0][1]");
917 } else { 1012 } else {
918 $label->set_text ("..."); 1013 $label->set_text ("...");
919 $label->set_tooltip ("Use Cursor-Down to view more matches"); 1014 $label->set_tooltip ("Use Cursor-Down to view more matches");
920 last; 1015 last;
921 } 1016 }

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