1 | package DC::MapWidget; |
1 | package DC::MapWidget; |
2 | |
2 | |
3 | use strict; |
3 | use common::sense; |
4 | use utf8; |
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5 | |
4 | |
6 | use List::Util qw(min max); |
5 | use List::Util qw(min max); |
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6 | |
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7 | use AnyEvent (); |
7 | |
8 | |
8 | use DC; |
9 | use DC; |
9 | use DC::OpenGL; |
10 | use DC::OpenGL; |
10 | use DC::UI; |
11 | use DC::UI; |
11 | use DC::Macro; |
12 | use DC::Macro; |
12 | |
13 | |
13 | our @ISA = DC::UI::Base::; |
14 | our @ISA = DC::UI::Base::; |
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15 | |
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16 | our @TEX_HIDDEN = map { |
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17 | new_from_resource DC::Texture # MUST be POT |
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18 | "hidden-$_.png", mipmap => 1, wrap => 1 |
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19 | } 0, 1, 2; |
14 | |
20 | |
15 | my $magicmap_tex = |
21 | my $magicmap_tex = |
16 | new_from_resource DC::Texture "magicmap.png", |
22 | new_from_resource DC::Texture "magicmap.png", |
17 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
23 | mipmap => 1, wrap => 0, internalformat => GL_ALPHA; |
18 | |
24 | |
… | |
… | |
209 | # push @items, [ |
215 | # push @items, [ |
210 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
216 | # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>", |
211 | # \&editor_invoke, |
217 | # \&editor_invoke, |
212 | # ]; |
218 | # ]; |
213 | |
219 | |
214 | for my $type (qw(test name)) { |
220 | for my $type (@{ $::CONN->{editor_support}{servertypes} }) { |
215 | $::CONN->{editor_support}{type} ne $type |
221 | $::CONN->{editor_support}{servertype} ne $type |
216 | or next; |
222 | or next; |
217 | my $server = $::CONN->{editor_support}{"${type}server"} |
223 | my $server = $::CONN->{editor_support}{"${type}server"} |
218 | or next; |
224 | or next; |
219 | |
225 | |
220 | push @items, [ |
226 | push @items, [ |
… | |
… | |
396 | } |
402 | } |
397 | |
403 | |
398 | sub scroll { |
404 | sub scroll { |
399 | my ($self, $dx, $dy) = @_; |
405 | my ($self, $dx, $dy) = @_; |
400 | |
406 | |
401 | $::MAP->scroll ($dx, $dy); |
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402 | |
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403 | $self->{last_fow_texture} = $self->{fow_texture}; |
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404 | $self->{ldx} = $self->{sdx} + $dx * $self->{tilesize}; # smooth displacement |
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405 | $self->{ldy} = $self->{sdy} + $dy * $self->{tilesize}; |
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406 | |
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407 | $self->movement_update; |
407 | $self->movement_update; |
408 | |
408 | |
409 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
409 | $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement |
410 | $self->{sdy} += $dy * $self->{tilesize}; |
410 | $self->{sdy} += $dy * $self->{tilesize}; |
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411 | |
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412 | # save old fow texture, if applicable |
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413 | $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture}; |
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414 | $self->{lfdx} = $dx; |
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415 | $self->{lfdy} = $dy; |
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416 | $self->{lmdx} = $self->{dx}; |
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417 | $self->{lmdy} = $self->{dy}; |
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418 | |
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419 | $::MAP->scroll ($dx, $dy); |
411 | } |
420 | } |
412 | |
421 | |
413 | sub set_magicmap { |
422 | sub set_magicmap { |
414 | my ($self, $w, $h, $x, $y, $data) = @_; |
423 | my ($self, $w, $h, $x, $y, $data) = @_; |
415 | |
424 | |
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… | |
424 | sub movement_update { |
433 | sub movement_update { |
425 | my ($self) = @_; |
434 | my ($self) = @_; |
426 | |
435 | |
427 | if ($::CFG->{smooth_movement}) { |
436 | if ($::CFG->{smooth_movement}) { |
428 | if ($self->{sdx} || $self->{sdy}) { |
437 | if ($self->{sdx} || $self->{sdy}) { |
429 | my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH); |
438 | my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH); |
430 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
439 | my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED}; |
431 | |
440 | |
432 | # the minimum time for a single tile movement |
441 | # the minimum time for a single tile movement |
433 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); |
442 | my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1); |
434 | |
443 | |
… | |
… | |
455 | } |
464 | } |
456 | } else { |
465 | } else { |
457 | $self->{sdx} = $self->{sdy} = 0; |
466 | $self->{sdx} = $self->{sdy} = 0; |
458 | } |
467 | } |
459 | |
468 | |
460 | $self->{last_update} = EV::time; |
469 | $self->{last_update} = AE::time; |
461 | } |
470 | } |
462 | |
471 | |
463 | sub refresh_hook { |
472 | sub refresh_hook { |
464 | my ($self) = @_; |
473 | my ($self) = @_; |
465 | |
474 | |
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486 | |
495 | |
487 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
496 | my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; |
488 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
497 | my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; |
489 | |
498 | |
490 | if ($::CFG->{fow_enable}) { |
499 | if ($::CFG->{fow_enable}) { |
491 | my ($sdx_t, $sdy_t);#d# do not anchor at player |
500 | # draw_fow_texture REQUIRES the fow texture to stay the same size. |
492 | |
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493 | my ($w, $h, $data) = $::MAP->fow_texture ( |
501 | my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); |
494 | $dx + (min 0, $sdx_t), |
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495 | $dy + (min 0, $sdy_t), |
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496 | $sw + abs $sdx_t, |
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497 | $sh + abs $sdy_t |
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498 | ); |
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499 | |
502 | |
500 | $self->{fow_texture} = new DC::Texture |
503 | $self->{fow_texture} = new DC::Texture |
501 | w => $w, |
504 | w => $w, |
502 | h => $h, |
505 | h => $h, |
503 | data => $data, |
506 | data => $data, |
… | |
… | |
513 | glTranslate $sx0, $sy0; |
516 | glTranslate $sx0, $sy0; |
514 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
517 | glScale $::CFG->{map_scale}, $::CFG->{map_scale}; |
515 | glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; |
518 | glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy}; |
516 | |
519 | |
517 | $::MAP->draw ($dx, $dy, $sw, $sh, |
520 | $::MAP->draw ($dx, $dy, $sw, $sh, |
518 | $self->{tilesize}, |
521 | ($self->{tilesize}) x 2, |
519 | $::CONN->{player}{tag}, |
522 | $::CONN->{player}{tag}, |
520 | -$self->{sdx}, -$self->{sdy}); |
523 | -$self->{sdx}, -$self->{sdy}); |
521 | |
524 | |
522 | #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player |
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523 | glScale $self->{tilesize}, $self->{tilesize}; |
525 | glScale $self->{tilesize}, $self->{tilesize}; |
524 | |
526 | |
525 | if (my $tex = $self->{fow_texture}) { |
527 | if (my $tex = $self->{fow_texture}) { |
526 | glEnable GL_TEXTURE_2D; |
528 | my @prev_fow_params; |
527 | glEnable GL_BLEND; |
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528 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
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529 | glBlendEquation GL_FUNC_REVERSE_SUBTRACT; |
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530 | glBlendFunc GL_ONE, GL_ZERO; |
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531 | |
529 | |
532 | my $a1 = 0.9; |
530 | if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) { |
533 | |
531 | my $d1 = DC::distance $self->{sdx}, $self->{sdy}; |
534 | if (0 && $self->{last_fow_texture}) { |
532 | my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize; |
535 | my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5; |
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536 | my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5; |
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537 | |
533 | |
538 | if ($d1 * $d2) { |
534 | if ($d1 * $d2) { |
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535 | @prev_fow_params = ( |
539 | my $a2 = $d1 / $d2; |
536 | (min 1, $d1 / $d2), |
540 | |
537 | $self->{lmdx} - $dx - $self->{lfdx}, |
541 | $a1 = 1 - $a2; |
538 | $self->{lmdy} - $dy - $self->{lfdy}, |
542 | |
539 | @{$self->{prev_fow_texture}}{qw(name data)} |
543 | #$a1 *= 0.9; |
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544 | #$a2 *= 0.9; |
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545 | |
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546 | printf "%4g %4g %4g %4g\n", $d1, $d2, $a1, $a2;#d# |
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547 | |
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548 | #$a1 = 1 - (1-$a1) * 0.707; |
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549 | #$a2 = 1 - (1-$a2) * 0.707; |
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550 | |
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551 | glColor 1,0,0,1; |
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552 | glBegin GL_QUADS; |
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553 | glVertex 10 + $sdx_t, 10; |
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554 | glVertex 11 + $sdx_t, 10; |
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555 | glVertex 11 + $sdx_t, 11; |
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556 | glVertex 10 + $sdx_t, 11; |
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557 | glEnd; |
540 | ); |
558 | |
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559 | glColor +($::CFG->{fow_intensity}) x 3, $a2; |
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560 | glPushMatrix; |
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561 | glTranslate $sdx_t, $sdy_t; # anchor at player |
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562 | glTranslate $self->{ldx} / -$tilesize, $self->{ldy} / -$tilesize; |
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563 | glScale 1/3, 1/3; |
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564 | $self->{last_fow_texture}->draw_quad_alpha (0, 0); |
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565 | glPopMatrix; |
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566 | } else { |
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567 | delete $self->{last_fow_texture}; |
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568 | } |
541 | } |
569 | } |
542 | } |
570 | |
543 | |
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544 | DC::Texture::draw_fow_texture |
571 | glColor +($::CFG->{fow_intensity}) x 3, $a1; |
545 | $::CFG->{fow_intensity}, |
572 | glPushMatrix; |
546 | $TEX_HIDDEN[$::CFG->{fow_texture}]{name}, |
573 | #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player |
547 | @{$self->{fow_texture}}{qw(name data s t w h)}, |
574 | glScale 1/3, 1/3; |
548 | @prev_fow_params; |
575 | $self->{fow_texture}->draw_quad_alpha (0, 0); |
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576 | glPopMatrix; |
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577 | |
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578 | glBlendEquation GL_FUNC_ADD; |
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579 | glDisable GL_TEXTURE_2D; |
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580 | glDisable GL_BLEND; |
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581 | } |
549 | } |
582 | |
550 | |
583 | if ($self->{magicmap}) { |
551 | if ($self->{magicmap}) { |
584 | my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; |
552 | my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; |
585 | |
553 | |
586 | $x += $::MAP->ox + $self->{dx}; |
554 | $x += $::MAP->ox + $self->{dx}; |
587 | $y += $::MAP->oy + $self->{dy}; |
555 | $y += $::MAP->oy + $self->{dy}; |
588 | |
556 | |
589 | glTranslate - $x - 1, - $y - 1; |
557 | glTranslate - $x - 1, - $y - 1; |
590 | glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; |
558 | glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; |
591 | $::MAP->draw_magicmap ($x, $y, $w, $h, $data); |
559 | $::MAP->draw_magicmap ($w, $h, $data); |
592 | } |
560 | } |
593 | |
561 | |
594 | glPopMatrix; |
562 | glPopMatrix; |
595 | glEndList; |
563 | glEndList; |
596 | } |
564 | } |
597 | } else { |
565 | } else { |
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566 | delete $self->{last_fow_texture}; |
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567 | delete $self->{fow_texture}; |
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568 | |
598 | glDeleteList delete $self->{list} |
569 | glDeleteList delete $self->{list} |
599 | if $self->{list}; |
570 | if $self->{list}; |
600 | } |
571 | } |
601 | } |
572 | } |
602 | |
573 | |
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638 | $self->SUPER::DESTROY; |
609 | $self->SUPER::DESTROY; |
639 | } |
610 | } |
640 | |
611 | |
641 | package DC::MapWidget::MapMap; |
612 | package DC::MapWidget::MapMap; |
642 | |
613 | |
643 | use strict; |
614 | use common::sense; |
644 | use utf8; |
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645 | |
615 | |
646 | our @ISA = DC::UI::Base::; |
616 | our @ISA = DC::UI::Base::; |
647 | |
617 | |
648 | use Time::HiRes qw(time); |
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649 | use DC::OpenGL; |
618 | use DC::OpenGL; |
650 | |
619 | |
651 | sub size_request { |
620 | sub size_request { |
652 | ($::HEIGHT * 0.2, $::HEIGHT * 0.2) |
621 | ($::HEIGHT * 0.2, $::HEIGHT * 0.2) |
653 | } |
622 | } |
654 | |
623 | |
655 | sub refresh_hook { |
624 | sub refresh_hook { |
656 | my ($self) = @_; |
625 | my ($self) = @_; |
657 | |
626 | |
658 | if ($::MAP && $self->{texture_atime} < time) { |
627 | if ($::MAP && $self->{texture_atime} < AE::now) { |
659 | my ($w, $h) = @$self{qw(w h)}; |
628 | my ($w, $h) = @$self{qw(w h)}; |
660 | |
629 | |
661 | return unless $w && $h; |
630 | return unless $w && $h; |
662 | |
631 | |
663 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
632 | my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; |
… | |
… | |
678 | $self->{sh} = $sh; |
647 | $self->{sh} = $sh; |
679 | |
648 | |
680 | $self->{x0} = $x0; |
649 | $self->{x0} = $x0; |
681 | $self->{y0} = $y0; |
650 | $self->{y0} = $y0; |
682 | |
651 | |
683 | $self->{texture_atime} = time + 1/3; |
652 | $self->{texture_atime} = AE::now + 1/2; |
684 | |
653 | |
685 | $self->{texture} = |
654 | $self->{texture} = |
686 | new DC::Texture |
655 | new DC::Texture |
687 | w => $w, |
656 | w => $w, |
688 | h => $h, |
657 | h => $h, |
… | |
… | |
743 | glDisable GL_BLEND; |
712 | glDisable GL_BLEND; |
744 | } |
713 | } |
745 | |
714 | |
746 | package DC::MapWidget::Command; |
715 | package DC::MapWidget::Command; |
747 | |
716 | |
748 | use strict; |
717 | use common::sense; |
749 | |
718 | |
750 | use DC::OpenGL; |
719 | use DC::OpenGL; |
751 | |
720 | |
752 | our @ISA = DC::UI::Frame::; |
721 | our @ISA = DC::UI::Frame::; |
753 | |
722 | |