package DC::MapWidget; use strict; use utf8; use List::Util qw(min max); use DC; use DC::OpenGL; use DC::UI; use DC::Macro; our @ISA = DC::UI::Base::; my $magicmap_tex = new_from_file DC::Texture DC::find_rcfile "magicmap.png", mipmap => 1, wrap => 0, internalformat => GL_ALPHA; sub new { my $class = shift; my $self = $class->SUPER::new ( z => -1, can_focus => 1, tilesize => 32, @_ ); $self } sub set_tilesize { my ($self, $tilesize) = @_; $self->{tilesize} = $tilesize; } sub add_command { my ($self, $command, $tooltip, $widget, $cb) = @_; (my $data = $command) =~ s/\\//g; $tooltip =~ s/^\s+//; $tooltip = "$data\n\n$tooltip"; $tooltip =~ s/\s+$//; $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}]; } sub clr_commands { my ($self) = @_; %{$::COMPLETER->{command}} = (); $::COMPLETER->hide if $::COMPLETER; } sub server_login { my ($server) = @_; ::stop_game (); local $::PROFILE->{host} = $server; ::start_game (); } sub editor_invoke { my $editsup = $::CONN && $::CONN->{editor_support} or return; DC::background { print "preparing editor startup...\n"; my $server = $editsup->{gameserver} || "default"; $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge; local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir; local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir; print "map directory is $mapdir\n"; print "lib directory is $libdir\n"; my $ua = DC::lwp_useragent; for my $file (qw(archetypes crossfire.0)) { my $url = "$editsup->{lib_root}$file"; print "mirroring $url...\n"; DC::lwp_check $ua->mirror ($url, "$libdir/$file"); printf "%s size %d octets\n", $file, -s "$libdir/$file"; } if (1) { # upload a map my $mapname = $::CONN->{map_info}[0]; my $mappath = "$mapdir/$mapname"; -e $mappath and die "$mappath already exists\n"; print "getting map revision for $mapname...\n"; # try to get the most recent head revision, what a hack, # this should have been returned while downloading *sigh* my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content; if ($log =~ /\?rev=(\d+\.\d+)"/) { my $rev = $1; print "downloading revision $rev...\n"; my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content; my $meta = { %$editsup, path => $mapname, revision => $rev, cf_login => $::PROFILE->{user}, }; require File::Basename; require File::Path; File::Path::mkpath (File::Basename::dirname ($mappath)); open my $fh, ">:raw:perlio", "$mappath.meta" or die "$mappath.meta: $!\n"; print $fh DC::encode_json $meta; close $fh; open my $fh, ">:raw:perlio:utf8", $mappath or die "$mappath: $!\n"; print $fh $map; close $fh; print "saved as $mappath\n"; print "invoking editor...\n"; exec "/root/s2/gce $mappath";#d# # now upload it # require HTTP::Request::Common; # # my $res = $ua->post ( # $ENV{CFPLUS_UPLOAD}, # Content_Type => 'multipart/form-data', # Content => [ # path => $mapname, # mapdir => $ENV{CROSSFIRE_MAPDIR}, # map => $map, # revision => $rev, # cf_login => $ENV{CFPLUS_LOGIN}, # cf_password => $ENV{CFPLUS_PASSWORD}, # comment => "", # ] # ); # # if ($res->is_error) { # # fatal condition # warn $res->status_line; # } else { # # script replies are marked as {{..}} # my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g; # warn map "$_\n", @msgs; # } } else { die "viewvc parse error, unable to detect revision\n"; } } } } sub invoke_button_down { my ($self, $ev, $x, $y) = @_; if ($ev->{button} == 1) { $self->grab_focus; return unless $::CONN; my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize}; my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize}; $x -= DC::floor $::MAP->w * 0.5; $y -= DC::floor $::MAP->h * 0.5; if ($::CONN) { $::CONN->lookat ($x, $y) } } elsif ($ev->{button} == 2) { $self->grab_focus; return unless $::CONN; my ($ox, $oy) = ($ev->{x}, $ev->{y}); my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y}); $self->{motion} = sub { my ($ev, $x, $y) = @_; ($x, $y) = ($ev->{x}, $ev->{y}); $::CFG->{map_shift_x} = $bw + $x - $ox; $::CFG->{map_shift_y} = $bh + $y - $oy; $self->update; }; } elsif ($ev->{button} == 3) { my @items = ( ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }], ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }], ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }], ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }], ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }], ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }], # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }], [ $::PICKUP_ENABLE->{state} ? "Disable automatic pickup" : "Enable automatic pickup", sub { $::PICKUP_ENABLE->toggle } ], ); if ($::CONN && $::CONN->{editor_support}) { # push @items, [ # "Edit this map (" . (DC::asxml $::CONN->{map_info}[0]) . ")", # \&editor_invoke, # ]; for my $type (qw(test name)) { $::CONN->{editor_support}{type} ne $type or next; my $server = $::CONN->{editor_support}{"${type}server"} or next; push @items, [ "Login on $type server (" . (DC::asxml $server) . ")", sub { server_login $server }, ]; } } push @items, ["Quit", sub { if ($::CONN) { &::open_quit_dialog; } else { exit; } } ], ; (new DC::UI::Menu items => \@items, )->popup ($ev); } 1 } sub invoke_button_up { my ($self, $ev, $x, $y) = @_; delete $self->{motion}; 1 } sub invoke_mouse_motion { my ($self, $ev, $x, $y) = @_; if ($self->{motion}) { $self->{motion}->($ev, $x, $y); } else { return 0; } 1 } sub size_request { my ($self) = @_; ( $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize}, $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize}, ) } sub update { my ($self) = @_; $self->{need_update} = 1; $self->SUPER::update; } my %DIR = ( ( "," . DC::SDLK_KP5 ), [0, "stay fire"], ( "," . DC::SDLK_KP8 ), [1, "north"], ( "," . DC::SDLK_KP9 ), [2, "northeast"], ( "," . DC::SDLK_KP6 ), [3, "east"], ( "," . DC::SDLK_KP3 ), [4, "southeast"], ( "," . DC::SDLK_KP2 ), [5, "south"], ( "," . DC::SDLK_KP1 ), [6, "southwest"], ( "," . DC::SDLK_KP4 ), [7, "west"], ( "," . DC::SDLK_KP7 ), [8, "northwest"], ( "," . DC::SDLK_UP ), [1, "north"], ("1," . DC::SDLK_UP ), [2, "northeast"], ( "," . DC::SDLK_RIGHT), [3, "east"], ("1," . DC::SDLK_RIGHT), [4, "southeast"], ( "," . DC::SDLK_DOWN ), [5, "south"], ("1," . DC::SDLK_DOWN ), [6, "southwest"], ( "," . DC::SDLK_LEFT ), [7, "west"], ("1," . DC::SDLK_LEFT ), [8, "northwest"], ); sub invoke_key_down { my ($self, $ev) = @_; my $mod = $ev->{mod}; my $sym = $ev->{sym}; my $uni = $ev->{unicode}; $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_SHIFT; # ignore repeated keypresses return if $self->{last_mod} == $mod && $self->{last_sym} == $sym; $self->{last_mod} = $mod; $self->{last_sym} = $sym; if ($::CONN && (my $dir = $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"})) { if ($mod & DC::KMOD_SHIFT) { $self->{shft}++; if ($dir->[0] != $self->{fire_dir}) { $::CONN->user_send ("fire $dir->[0]"); } $self->{fire_dir} = $dir->[0]; } elsif ($mod & DC::KMOD_CTRL) { $self->{ctrl}++; $::CONN->user_send ("run $dir->[0]"); } else { $::CONN->user_send ("$dir->[1]"); } return 1; } 0 } sub invoke_key_up { my ($self, $ev) = @_; my $res = 0; my $mod = $ev->{mod}; my $sym = $ev->{sym}; delete $self->{last_mod}; delete $self->{last_sym}; if ($::CFG->{shift_fire_stop}) { if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; } } else { if (exists $DIR{(!!($mod & DC::KMOD_ALT)) . ",$sym"} && delete $self->{shft}) { $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT) && delete $self->{shft}) { # XXX: is RSHIFT ok? $::CONN->user_send ("fire_stop"); delete $self->{fire_dir}; $res = 1; } } if (!($mod & DC::KMOD_CTRL ) && delete $self->{ctrl}) { $::CONN->user_send ("run_stop"); $res = 1; } $res } sub invoke_visibility_change { my ($self) = @_; $self->refresh_hook; 0 } sub set_magicmap { my ($self, $w, $h, $x, $y, $data) = @_; $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w; $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h; $self->{magicmap} = [$x, $y, $w, $h, $data]; $self->update; } sub refresh_hook { my ($self) = @_; if ($::MAP && $::CONN) { if (delete $self->{need_update}) { my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1; my $sw = $self->{sw} = 1 + DC::ceil $self->{w} / $tilesize; my $sh = $self->{sh} = 1 + DC::ceil $self->{h} / $tilesize; my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize; my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize; my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize; my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize; my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx; my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy; if ($::CFG->{fow_enable}) { my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh); $self->{fow_texture} = new DC::Texture w => $w, h => $h, data => $data, internalformat => GL_ALPHA, format => GL_ALPHA; } else { delete $self->{fow_texture}; } glNewList ($self->{list} ||= glGenList); glPushMatrix; glTranslate $sx0, $sy0; glScale $::CFG->{map_scale}, $::CFG->{map_scale}; $::MAP->draw ($dx, $dy, $sw, $sh, $self->{tilesize}, $::CONN->{player}{tag}, 0, 0); glScale $self->{tilesize}, $self->{tilesize}; if (my $tex = $self->{fow_texture}) { glPushMatrix; glScale 1/3, 1/3; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; glColor +($::CFG->{fow_intensity}) x 3, 0.9; $self->{fow_texture}->draw_quad_alpha (0, 0); glDisable GL_TEXTURE_2D; glPopMatrix; } if ($self->{magicmap}) { my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} }; $x += $::MAP->ox + $self->{dx}; $y += $::MAP->oy + $self->{dy}; glTranslate - $x - 1, - $y - 1; glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name}; $::MAP->draw_magicmap ($x, $y, $w, $h, $data); } glPopMatrix; glEndList; } } else { glDeleteList delete $self->{list} if $self->{list}; } } sub draw { my ($self) = @_; $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook }); return unless $self->{list}; my $focused = $DC::UI::FOCUS == $self || $DC::UI::FOCUS == $::COMPLETER->{entry}; return unless $focused || !$::FAST; glCallList $self->{list}; # TNT2 emulates logops in software (or worse :) unless ($focused) { glColor_premultiply 0, 0, 1, 0.25; glEnable GL_BLEND; glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glBegin GL_QUADS; glVertex 0, 0; glVertex 0, $::HEIGHT; glVertex $::WIDTH, $::HEIGHT; glVertex $::WIDTH, 0; glEnd; glDisable GL_BLEND; } } sub DESTROY { my $self = shift; glDeleteList $self->{list}; $self->SUPER::DESTROY; } package DC::MapWidget::MapMap; use strict; use utf8; our @ISA = DC::UI::Base::; use Time::HiRes qw(time); use DC::OpenGL; sub size_request { ($::HEIGHT * 0.2, $::HEIGHT * 0.2) } sub refresh_hook { my ($self) = @_; if ($::MAP && $self->{texture_atime} < time) { my ($w, $h) = @$self{qw(w h)}; my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99; my $ox = 0.5 * ($w - $sw); my $oy = 0.5 * ($h - $sh); my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize}; my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize}; #TODO: map scale is completely borked my $x0 = int $ox - $sx + 0.5; my $y0 = int $oy - $sy + 0.5; $self->{sw} = $sw; $self->{sh} = $sh; $self->{x0} = $x0; $self->{y0} = $y0; $self->{texture_atime} = time + 1/3; $self->{texture} = new DC::Texture w => $w, h => $h, data => $::MAP->mapmap (-$ox, -$oy, $w, $h), type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; } } sub invoke_visibility_change { my ($self) = @_; $self->refresh_hook; 0 } sub invoke_size_allocate { my ($self, $w, $h) = @_; $self->update; 1 } sub update { my ($self) = @_; delete $self->{texture_atime}; $self->SUPER::update; } sub _draw { my ($self) = @_; $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook }); $self->{texture} or return; glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; $self->{texture}->draw_quad (0, 0); glDisable GL_TEXTURE_2D; glTranslate 0.375, 0.375; glColor 1, 1, 0, 1; glBegin GL_LINE_LOOP; glVertex $self->{x0} , $self->{y0} ; glVertex $self->{x0} , $self->{y0} + $self->{sh}; glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh}; glVertex $self->{x0} + $self->{sw}, $self->{y0} ; glEnd; glDisable GL_BLEND; } package DC::MapWidget::Command; use strict; use DC::OpenGL; our @ISA = DC::UI::Frame::; sub new { my $class = shift; my $self = $class->SUPER::new ( bg => [0, 0, 0, 0.8], @_, ); $self->add ($self->{vbox} = new DC::UI::VBox); $self->{label} = [ map DC::UI::Label->new ( align => 0, can_hover => 1, can_events => 1, tooltip_width => 0.33, fontsize => $_, ), (0.8) x 16 ]; $self->{entry} = new DC::UI::Entry on_changed => sub { $self->update_labels; 0 }, on_button_down => sub { my ($entry, $ev, $x, $y) = @_; if ($ev->{button} == 3) { (new DC::UI::Menu items => [ ["bind " . (DC::asxml $self->{select}) . " to a key" => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }] ], )->popup ($ev); return 1; } 0 }, on_key_down => sub { my ($entry, $ev) = @_; my $self = $entry->{parent}{parent}; if ($ev->{sym} == 13) { if (exists $self->{select}) { $self->{last_command} = $self->{select}; $::CONN->user_send ($self->{select}); unshift @{$self->{history}}, $self->{entry}->get_text; $self->{hist_ptr} = 0; $self->hide; } } elsif ($ev->{sym} == 27) { $self->{hist_ptr} = 0; $self->hide; } elsif ($ev->{sym} == DC::SDLK_DOWN) { if ($self->{hist_ptr} > 1) { $self->{hist_ptr}--; $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]); } elsif ($self->{hist_ptr} > 0) { $self->{hist_ptr}--; $self->{entry}->set_text ($self->{hist_saveback}); } else { ++$self->{select_offset} if $self->{select_offset} < $#{ $self->{last_match} || [] }; } $self->update_labels; } elsif ($ev->{sym} == DC::SDLK_UP) { if ($self->{select_offset}) { --$self->{select_offset} } else { unless ($self->{hist_ptr}) { $self->{hist_saveback} = $self->{entry}->get_text; } if ($self->{hist_ptr} <= $#{$self->{history}}) { $self->{hist_ptr}++; } $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]) if exists $self->{history}->[$self->{hist_ptr} - 1]; } $self->update_labels; } else { return 0; } 1 } ; $self->{vbox}->add ( $self->{entry}, @{$self->{label}}, ); $self } sub set_prefix { my ($self, $prefix) = @_; $self->{entry}->set_text ($prefix); $self->show; } sub invoke_size_allocate { my ($self, $w, $h) = @_; $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10); $self->SUPER::invoke_size_allocate ($w, $h) } sub show { my ($self) = @_; $self->SUPER::show; $self->{entry}->grab_focus; } sub hide { my ($self) = @_; $self->{hist_ptr} = 0; $self->SUPER::hide; $self->{entry}->set_text (""); } sub inject_key_down { my ($self, $ev) = @_; $self->{entry}->grab_focus; $self->{entry}->emit (key_down => $ev); } sub update_labels { my ($self) = @_; my $text = $self->{entry}->get_text; length $text or return $self->hide; my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/; if ($text ne $self->{last_search}) { my @match; if ($text =~ /^(.*?)\s+$/) { @match = [$cmd, "(appended whitespace suppresses completion)"]; } else { my $regexp = do { my ($beg, @chr) = split //, lc $cmd; # the following regex is used to match our "completion entry" # to an actual command - the parentheses match kind of "overhead" # - the more characters the parentheses match, the less attractive # is the match. my $regexp = "^\Q$beg\E" . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr; qr<$regexp> }; my @penalty; for (keys %{$self->{command}}) { if (@penalty = $_ =~ $regexp) { push @match, [$_, length join "", map "::$_", grep defined, @penalty]; } } @match = map $self->{command}{$_->[0]}, sort { $a->[1] <=> $b->[1] or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4] or (length $b->[0]) <=> (length $a->[0]) } @match; } $self->{last_search} = $text; $self->{last_match} = \@match; $self->{select_offset} = 0; } my @labels = @{ $self->{label} }; my @matches = @{ $self->{last_match} || [] }; if ($self->{select_offset}) { splice @matches, 0, $self->{select_offset}, (); my $label = shift @labels; $label->set_text ("..."); $label->set_tooltip ("Use Cursor-Up to view previous matches"); } for my $label (@labels) { $label->{fg} = [1, 1, 1, 1]; $label->{bg} = [0, 0, 0, 0]; } if (@matches) { $self->{select} = "$matches[0][0]$arg"; $labels[0]->{fg} = [0, 0, 0, 1]; $labels[0]->{bg} = [1, 1, 1, 0.8]; } else { $self->{select} = "$cmd$arg"; } for my $match (@matches) { my $label = shift @labels; if (@labels) { $label->set_text ("$match->[0]$arg"); $label->set_tooltip ($match->[1]); } else { $label->set_text ("..."); $label->set_tooltip ("Use Cursor-Down to view more matches"); last; } } for my $label (@labels) { $label->set_text (""); $label->set_tooltip (""); } $self->update; } sub _draw { my ($self) = @_; # hack local $DC::UI::FOCUS = $self->{entry}; $self->SUPER::_draw; } 1