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/cvs/deliantra/Deliantra-Client/DC/MapWidget.pm
Revision: 1.155
Committed: Thu Dec 17 02:49:38 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.154: +12 -22 lines
Log Message:
move draw_fow_texture to C

File Contents

# Content
1 package DC::MapWidget;
2
3 use strict;
4 use utf8;
5
6 use List::Util qw(min max);
7
8 use DC;
9 use DC::OpenGL;
10 use DC::UI;
11 use DC::Macro;
12
13 our @ISA = DC::UI::Base::;
14
15 my $magicmap_tex =
16 new_from_resource DC::Texture "magicmap.png",
17 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
18
19 sub new {
20 my $class = shift;
21
22 my $self = $class->SUPER::new (
23 z => -1,
24 can_focus => 1,
25 tilesize => 32,
26 @_
27 );
28
29 $self
30 }
31
32 sub add_command {
33 my ($self, $command, $tooltip, $widget, $cb) = @_;
34
35 (my $data = $command) =~ s/\\//g;
36
37 $tooltip =~ s/^\s+//;
38 $tooltip = "<big>$data</big>\n\n$tooltip";
39 $tooltip =~ s/\s+$//;
40
41 $::COMPLETER->{command}{$command} = [$data, $tooltip, $widget, $cb, ++$self->{command_id}];
42 }
43
44 sub clr_commands {
45 my ($self) = @_;
46
47 %{$::COMPLETER->{command}} = ();
48
49 $::COMPLETER->hide
50 if $::COMPLETER;
51 }
52
53 sub server_login {
54 my ($server) = @_;
55
56 ::stop_game ();
57 local $::PROFILE->{host} = $server;
58 ::start_game ();
59 }
60
61 sub editor_invoke {
62 my $editsup = $::CONN && $::CONN->{editor_support}
63 or return;
64
65 DC::background {
66 print "preparing editor startup...\n";
67
68 my $server = $editsup->{gameserver} || "default";
69 $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
70
71 local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir;
72 local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir;
73
74 print "map directory is $mapdir\n";
75 print "lib directory is $libdir\n";
76
77 my $ua = DC::lwp_useragent;
78
79 for my $file (qw(archetypes crossfire.0)) {
80 my $url = "$editsup->{lib_root}$file";
81 print "mirroring $url...\n";
82 DC::lwp_check $ua->mirror ($url, "$libdir/$file");
83 printf "%s size %d octets\n", $file, -s "$libdir/$file";
84 }
85
86 if (1) { # upload a map
87 my $mapname = $::CONN->{map_info}[0];
88
89 my $mappath = "$mapdir/$mapname";
90
91 -e $mappath and die "$mappath already exists\n";
92
93 print "getting map revision for $mapname...\n";
94
95 # try to get the most recent head revision, what a hack,
96 # this should have been returned while downloading *sigh*
97 my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content;
98
99 if ($log =~ /\?rev=(\d+\.\d+)"/) {
100 my $rev = $1;
101
102 print "downloading revision $rev...\n";
103
104 my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content;
105
106 my $meta = {
107 %$editsup,
108 path => $mapname,
109 revision => $rev,
110 cf_login => $::PROFILE->{user},
111 };
112
113 require File::Basename;
114 require File::Path;
115
116 File::Path::mkpath (File::Basename::dirname ($mappath));
117 open my $fh, ">:raw:perlio", "$mappath.meta"
118 or die "$mappath.meta: $!\n";
119 print $fh DC::encode_json $meta;
120 close $fh;
121 open my $fh, ">:raw:perlio:utf8", $mappath
122 or die "$mappath: $!\n";
123 print $fh $map;
124 close $fh;
125
126 print "saved as $mappath\n";
127
128 print "invoking editor...\n";
129 exec "/root/s2/gce $mappath";#d#
130
131 # now upload it
132 # require HTTP::Request::Common;
133 #
134 # my $res = $ua->post (
135 # $ENV{CFPLUS_UPLOAD},
136 # Content_Type => 'multipart/form-data',
137 # Content => [
138 # path => $mapname,
139 # mapdir => $ENV{CROSSFIRE_MAPDIR},
140 # map => $map,
141 # revision => $rev,
142 # cf_login => $ENV{CFPLUS_LOGIN},
143 # cf_password => $ENV{CFPLUS_PASSWORD},
144 # comment => "",
145 # ]
146 # );
147 #
148 # if ($res->is_error) {
149 # # fatal condition
150 # warn $res->status_line;
151 # } else {
152 # # script replies are marked as {{..}}
153 # my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g;
154 # warn map "$_\n", @msgs;
155 # }
156 } else {
157 die "viewvc parse error, unable to detect revision\n";
158 }
159 }
160 }
161 }
162
163 sub invoke_button_down {
164 my ($self, $ev, $x, $y) = @_;
165
166 if ($ev->{button} == 1) {
167 $self->grab_focus;
168 return unless $::CONN && $self->{ctilesize};
169
170 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
171 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
172
173 $x -= DC::floor $::MAP->w * 0.5;
174 $y -= DC::floor $::MAP->h * 0.5;
175
176 if ($::CONN) {
177 $::CONN->lookat ($x, $y)
178 }
179
180 } elsif ($ev->{button} == 2) {
181 $self->grab_focus;
182 return unless $::CONN;
183
184 my ($ox, $oy) = ($ev->{x}, $ev->{y});
185 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
186
187 $self->{motion} = sub {
188 my ($ev, $x, $y) = @_;
189
190 ($x, $y) = ($ev->{x}, $ev->{y});
191
192 $::CFG->{map_shift_x} = $bw + $x - $ox;
193 $::CFG->{map_shift_y} = $bh + $y - $oy;
194
195 $self->update;
196 };
197 } elsif ($ev->{button} == 3) {
198 my @items = (
199 ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }],
200 ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }],
201 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
202 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
203 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
204 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
205 # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
206 );
207
208 if ($::CONN && $::CONN->{editor_support}) {
209 # push @items, [
210 # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
211 # \&editor_invoke,
212 # ];
213
214 for my $type (qw(test name)) {
215 $::CONN->{editor_support}{type} ne $type
216 or next;
217 my $server = $::CONN->{editor_support}{"${type}server"}
218 or next;
219
220 push @items, [
221 "Login on $type server <span size='xx-small'>(" . (DC::asxml $server) . ")</span>",
222 sub { server_login $server },
223 ];
224 }
225 }
226
227 push @items,
228 ["Quit",
229 sub {
230 if ($::CONN) {
231 &::open_quit_dialog;
232 } else {
233 exit;
234 }
235 }
236 ],
237 ;
238
239 (new DC::UI::Menu
240 items => \@items,
241 )->popup ($ev);
242 }
243
244 1
245 }
246
247 sub invoke_button_up {
248 my ($self, $ev, $x, $y) = @_;
249
250 delete $self->{motion};
251
252 1
253 }
254
255 sub invoke_mouse_motion {
256 my ($self, $ev, $x, $y) = @_;
257
258 if ($self->{motion}) {
259 $self->{motion}->($ev, $x, $y);
260 } else {
261 return 0;
262 }
263
264 1
265 }
266
267 sub size_request {
268 my ($self) = @_;
269
270 (
271 $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize},
272 $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize},
273 )
274 }
275
276 sub update {
277 my ($self) = @_;
278
279 $self->{need_update} = 1;
280 $self->SUPER::update;
281 }
282
283 my %DIR = (
284 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
285 ( "," . DC::SDLK_KP8 ), [1, "north"],
286 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
287 ( "," . DC::SDLK_KP6 ), [3, "east"],
288 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
289 ( "," . DC::SDLK_KP2 ), [5, "south"],
290 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
291 ( "," . DC::SDLK_KP4 ), [7, "west"],
292 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
293
294 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
295 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
296 ( "," . DC::SDLK_END ), [6, "southwest"],
297 ( "," . DC::SDLK_HOME ), [8, "northwest"],
298
299 ( "," . DC::SDLK_UP ), [1, "north"],
300 ("1," . DC::SDLK_UP ), [2, "northeast"],
301 ( "," . DC::SDLK_RIGHT ), [3, "east"],
302 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
303 ( "," . DC::SDLK_DOWN ), [5, "south"],
304 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
305 ( "," . DC::SDLK_LEFT ), [7, "west"],
306 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
307 );
308
309 sub invoke_key_down {
310 my ($self, $ev) = @_;
311
312 my $mod = $ev->{mod};
313 my $sym = $ev->{sym};
314 my $uni = $ev->{unicode};
315
316 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
317
318 # ignore repeated keypresses
319 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
320 $self->{last_mod} = $mod;
321 $self->{last_sym} = $sym;
322
323 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
324
325 if ($::CONN && $dir) {
326 if ($mod & DC::KMOD_SHIFT) {
327 $self->{shft}++;
328 if ($dir->[0] != $self->{fire_dir}) {
329 $::CONN->user_send ("fire $dir->[0]");
330 }
331 $self->{fire_dir} = $dir->[0];
332 } elsif ($mod & DC::KMOD_CTRL) {
333 $self->{ctrl}++;
334 $::CONN->user_send ("run $dir->[0]");
335 } else {
336 $::CONN->user_send ("$dir->[1]");
337 }
338
339 return 1;
340 }
341
342 0
343 }
344
345 sub invoke_key_up {
346 my ($self, $ev) = @_;
347
348 my $res = 0;
349 my $mod = $ev->{mod};
350 my $sym = $ev->{sym};
351
352 delete $self->{last_mod};
353 delete $self->{last_sym};
354
355 if ($::CFG->{shift_fire_stop}) {
356 if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) {
357 $::CONN->user_send ("fire_stop");
358 delete $self->{fire_dir};
359 $res = 1;
360 }
361 } else {
362 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
363
364 if ($dir && delete $self->{shft}) {
365 $::CONN->user_send ("fire_stop");
366 delete $self->{fire_dir};
367 $res = 1;
368 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
369 && delete $self->{shft}) { # XXX: is RSHIFT ok?
370 $::CONN->user_send ("fire_stop");
371 delete $self->{fire_dir};
372 $res = 1;
373 }
374 }
375
376 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
377 $::CONN->user_send ("run_stop");
378 $res = 1;
379 }
380
381 $res
382 }
383
384 sub invoke_visibility_change {
385 my ($self) = @_;
386
387 $self->refresh_hook;
388
389 0
390 }
391
392 sub set_tilesize {
393 my ($self, $tilesize) = @_;
394
395 $self->{tilesize} = $tilesize;
396 }
397
398 sub scroll {
399 my ($self, $dx, $dy) = @_;
400
401 $::MAP->scroll ($dx, $dy);
402
403 $self->{last_fow_texture} = $self->{fow_texture};
404 $self->{ldx} = $self->{sdx} + $dx * $self->{tilesize}; # smooth displacement
405 $self->{ldy} = $self->{sdy} + $dy * $self->{tilesize};
406
407 $self->movement_update;
408
409 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
410 $self->{sdy} += $dy * $self->{tilesize};
411 }
412
413 sub set_magicmap {
414 my ($self, $w, $h, $x, $y, $data) = @_;
415
416 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
417 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
418
419 $self->{magicmap} = [$x, $y, $w, $h, $data];
420
421 $self->update;
422 }
423
424 sub movement_update {
425 my ($self) = @_;
426
427 if ($::CFG->{smooth_movement}) {
428 if ($self->{sdx} || $self->{sdy}) {
429 my $diff = EV::time - ($self->{last_update} || $::LAST_REFRESH);
430 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
431
432 # the minimum time for a single tile movement
433 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
434
435 $spd *= $self->{tilesize};
436
437 # jump if "impossibly high" speed
438 if (
439 (max abs $self->{sdx}, abs $self->{sdy})
440 > $spd * $mintime * 2.1
441 ) {
442 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
443 $self->{sdx} = $self->{sdy} = 0;
444 } else {
445 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
446
447 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
448 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
449
450 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
451 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
452 }
453
454 $self->update;
455 }
456 } else {
457 $self->{sdx} = $self->{sdy} = 0;
458 }
459
460 $self->{last_update} = EV::time;
461 }
462
463 sub refresh_hook {
464 my ($self) = @_;
465
466 if ($::MAP && $::CONN) {
467 if (delete $self->{need_update}) {
468 $self->movement_update;
469
470 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
471
472 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
473 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
474
475 # width/height of map, in tiles
476 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
477 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
478
479 # the map displacement, in tiles
480 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
481 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
482
483 # the upper left "visible" corner, in pixels
484 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
485 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
486
487 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
488 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
489
490 if ($::CFG->{fow_enable}) {
491 my ($sdx_t, $sdy_t);#d# do not anchor at player
492
493 my ($w, $h, $data) = $::MAP->fow_texture (
494 $dx + (min 0, $sdx_t),
495 $dy + (min 0, $sdy_t),
496 $sw + abs $sdx_t,
497 $sh + abs $sdy_t
498 );
499
500 $self->{fow_texture} = new DC::Texture
501 w => $w,
502 h => $h,
503 data => $data,
504 internalformat => GL_INTENSITY,
505 format => GL_LUMINANCE;
506 } else {
507 delete $self->{fow_texture};
508 }
509
510 glNewList ($self->{list} ||= glGenList);
511
512 glPushMatrix;
513 glTranslate $sx0, $sy0;
514 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
515 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
516
517 $::MAP->draw ($dx, $dy, $sw, $sh,
518 $self->{tilesize},
519 $::CONN->{player}{tag},
520 -$self->{sdx}, -$self->{sdy});
521
522 #d#glTranslate -$self->{sdx}, -$self->{sdy}; # anchor fow at player
523 glScale $self->{tilesize}, $self->{tilesize};
524
525 if (my $tex = $self->{fow_texture}) {
526 if (0 && $self->{last_fow_texture}) {
527 my $d1 = ($self->{sdx} ** 2 + $self->{sdy} ** 2) ** 0.5;
528 my $d2 = ($self->{ldx} ** 2 + $self->{ldy} ** 2) ** 0.5;
529
530 if ($d1 * $d2) {
531 my $a2 = $d1 / $d2;
532 my $a1 = 1 - $a2;
533
534 #$a1 *= 0.9;
535 #$a2 *= 0.9;
536
537 printf "%8g %8g %8g %8g\n", $d1, $d2, $a1, $a2;#d#
538
539 #$a1 = 1 - (1-$a1) * 0.707;
540 #$a2 = 1 - (1-$a2) * 0.707;
541
542 glColor 1,0,0,1;
543 glBegin GL_QUADS;
544 glVertex 10 + $sdx_t, 10;
545 glVertex 11 + $sdx_t, 10;
546 glVertex 11 + $sdx_t, 11;
547 glVertex 10 + $sdx_t, 11;
548 glEnd;
549
550 if(0){
551 glBlendFunc GL_ZERO, GL_DST_COLOR;
552 glColor +($::CFG->{fow_intensity}) x 3, $a2;
553 glPushMatrix;
554 glTranslate $sdx_t, $sdy_t; # anchor at player
555 glTranslate $self->{ldx} / -$tilesize, $self->{ldy} / -$tilesize;
556 glScale 1/3, 1/3;
557 $self->{last_fow_texture}->draw_quad_alpha (0, 0);
558 glPopMatrix;
559 }
560 } else {
561 delete $self->{last_fow_texture};
562 }
563 } else {
564 DC::Texture::draw_fow_texture
565 $::CFG->{fow_intensity},
566 @{$self->{fow_texture}}{qw(name s t w h)};
567 #d#glTranslate +(min 0, $sdx_t), (min 0, $sdy_t); # anchor at player
568 }
569 }
570
571 if ($self->{magicmap}) {
572 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
573
574 $x += $::MAP->ox + $self->{dx};
575 $y += $::MAP->oy + $self->{dy};
576
577 glTranslate - $x - 1, - $y - 1;
578 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
579 $::MAP->draw_magicmap ($x, $y, $w, $h, $data);
580 }
581
582 glPopMatrix;
583 glEndList;
584 }
585 } else {
586 glDeleteList delete $self->{list}
587 if $self->{list};
588 }
589 }
590
591 sub draw {
592 my ($self) = @_;
593
594 $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook });
595
596 return unless $self->{list};
597
598 my $focused = $DC::UI::FOCUS == $self
599 || $DC::UI::FOCUS == $::COMPLETER->{entry};
600
601 return
602 unless $focused || !$::FAST;
603
604 glCallList $self->{list};
605
606 # TNT2 emulates logops in software (or worse :)
607 unless ($focused) {
608 glColor_premultiply 0, 0, 1, 0.25;
609 glEnable GL_BLEND;
610 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
611 glBegin GL_QUADS;
612 glVertex 0, 0;
613 glVertex 0, $::HEIGHT;
614 glVertex $::WIDTH, $::HEIGHT;
615 glVertex $::WIDTH, 0;
616 glEnd;
617 glDisable GL_BLEND;
618 }
619 }
620
621 sub DESTROY {
622 my $self = shift;
623
624 glDeleteList $self->{list};
625
626 $self->SUPER::DESTROY;
627 }
628
629 package DC::MapWidget::MapMap;
630
631 use strict;
632 use utf8;
633
634 our @ISA = DC::UI::Base::;
635
636 use Time::HiRes qw(time);
637 use DC::OpenGL;
638
639 sub size_request {
640 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
641 }
642
643 sub refresh_hook {
644 my ($self) = @_;
645
646 if ($::MAP && $self->{texture_atime} < time) {
647 my ($w, $h) = @$self{qw(w h)};
648
649 return unless $w && $h;
650
651 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
652 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
653
654 my $ox = 0.5 * ($w - $sw);
655 my $oy = 0.5 * ($h - $sh);
656
657 my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize};
658 my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize};
659
660 #TODO: map scale is completely borked
661
662 my $x0 = int $ox - $sx + 0.5;
663 my $y0 = int $oy - $sy + 0.5;
664
665 $self->{sw} = $sw;
666 $self->{sh} = $sh;
667
668 $self->{x0} = $x0;
669 $self->{y0} = $y0;
670
671 $self->{texture_atime} = time + 1/3;
672
673 $self->{texture} =
674 new DC::Texture
675 w => $w,
676 h => $h,
677 data => $::MAP->mapmap (-$ox, -$oy, $w, $h),
678 type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
679 }
680 }
681
682 sub invoke_visibility_change {
683 my ($self) = @_;
684
685 $self->refresh_hook;
686
687 0
688 }
689
690 sub invoke_size_allocate {
691 my ($self, $w, $h) = @_;
692
693 $self->update;
694
695 1
696 }
697
698 sub update {
699 my ($self) = @_;
700
701 delete $self->{texture_atime};
702 $self->SUPER::update;
703 }
704
705 sub _draw {
706 my ($self) = @_;
707
708 $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook });
709
710 $self->{texture} or return;
711
712 glEnable GL_BLEND;
713 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
714 glEnable GL_TEXTURE_2D;
715 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
716
717 $self->{texture}->draw_quad (0, 0);
718
719 glDisable GL_TEXTURE_2D;
720
721 glTranslate 0.375, 0.375;
722
723 glColor 1, 1, 0, 1;
724 glBegin GL_LINE_LOOP;
725 glVertex $self->{x0} , $self->{y0} ;
726 glVertex $self->{x0} , $self->{y0} + $self->{sh};
727 glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh};
728 glVertex $self->{x0} + $self->{sw}, $self->{y0} ;
729 glEnd;
730
731 glDisable GL_BLEND;
732 }
733
734 package DC::MapWidget::Command;
735
736 use strict;
737
738 use DC::OpenGL;
739
740 our @ISA = DC::UI::Frame::;
741
742 sub new {
743 my $class = shift;
744
745 my $self = $class->SUPER::new (
746 bg => [0, 0, 0, 0.8],
747 @_,
748 );
749
750 $self->add ($self->{vbox} = new DC::UI::VBox);
751
752 $self->{label} = [
753 map
754 DC::UI::Label->new (
755 align => 0,
756 can_hover => 1,
757 can_events => 1,
758 tooltip_width => 0.33,
759 fontsize => $_,
760 ), (0.8) x 16
761 ];
762
763 $self->{entry} = new DC::UI::Entry
764 on_changed => sub {
765 $self->update_labels;
766 0
767 },
768 on_button_down => sub {
769 my ($entry, $ev, $x, $y) = @_;
770
771 if ($ev->{button} == 3) {
772 (new DC::UI::Menu
773 items => [
774 ["bind <i>" . (DC::asxml $self->{select}) . "</i> to a key"
775 => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }]
776 ],
777 )->popup ($ev);
778 return 1;
779 }
780 0
781 },
782 on_key_down => sub {
783 my ($entry, $ev) = @_;
784
785 my $self = $entry->{parent}{parent};
786
787 if ($ev->{sym} == 13) {
788 if (exists $self->{select}) {
789 $self->{last_command} = $self->{select};
790 $::CONN->user_send ($self->{select});
791
792 unshift @{$self->{history}}, $self->{entry}->get_text;
793 $self->{hist_ptr} = 0;
794
795 $self->hide;
796 }
797 } elsif ($ev->{sym} == 27) {
798 $self->{hist_ptr} = 0;
799 $self->hide;
800 } elsif ($ev->{sym} == DC::SDLK_DOWN) {
801 if ($self->{hist_ptr} > 1) {
802 $self->{hist_ptr}--;
803 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]);
804 } elsif ($self->{hist_ptr} > 0) {
805 $self->{hist_ptr}--;
806 $self->{entry}->set_text ($self->{hist_saveback});
807 } else {
808 ++$self->{select_offset}
809 if $self->{select_offset} < $#{ $self->{last_match} || [] };
810 }
811 $self->update_labels;
812 } elsif ($ev->{sym} == DC::SDLK_UP) {
813 if ($self->{select_offset}) {
814 --$self->{select_offset}
815 } else {
816 unless ($self->{hist_ptr}) {
817 $self->{hist_saveback} = $self->{entry}->get_text;
818 }
819 if ($self->{hist_ptr} <= $#{$self->{history}}) {
820 $self->{hist_ptr}++;
821 }
822 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1])
823 if exists $self->{history}->[$self->{hist_ptr} - 1];
824 }
825 $self->update_labels;
826 } else {
827 return 0;
828 }
829
830 1
831 }
832 ;
833
834 $self->{vbox}->add (
835 $self->{entry},
836 @{$self->{label}},
837 );
838
839 $self
840 }
841
842 sub set_prefix {
843 my ($self, $prefix) = @_;
844
845 $self->{entry}->set_text ($prefix);
846 $self->show;
847 }
848
849 sub invoke_size_allocate {
850 my ($self, $w, $h) = @_;
851
852 $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10);
853
854 $self->SUPER::invoke_size_allocate ($w, $h)
855 }
856
857 sub show {
858 my ($self) = @_;
859
860 $self->SUPER::show;
861 $self->{entry}->grab_focus;
862 }
863
864 sub hide {
865 my ($self) = @_;
866
867 $self->{hist_ptr} = 0;
868
869 $self->SUPER::hide;
870 $self->{entry}->set_text ("");
871 }
872
873 sub inject_key_down {
874 my ($self, $ev) = @_;
875
876 $self->{entry}->grab_focus;
877 $self->{entry}->emit (key_down => $ev);
878 }
879
880 sub update_labels {
881 my ($self) = @_;
882
883 my $text = $self->{entry}->get_text;
884
885 length $text
886 or return $self->hide;
887
888 if ($text ne $self->{last_search}) {
889 my @match;
890
891 if ($text =~ /^(.*?)\s+$/) {
892 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
893 @match = ([[$cmd,'(appended whitespace suppresses completion)'],$text]);
894 } else {
895 # @match is [command, penalty, command with arguments] until sort
896
897 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
898
899 my $regexp_abbrev = do {
900 my ($beg, @chr) = split //, lc $cmd;
901
902 # the following regex is used to match our "completion entry"
903 # to an actual command - the parentheses match kind of "overhead"
904 # - the more characters the parentheses match, the less attractive
905 # is the match.
906 my $regexp = "^\Q$beg\E"
907 . join "", map "(?:.*?[ \\\\]\Q$_\E|(.*?)\Q$_\E)", @chr;
908 qr<$regexp>
909 };
910
911 my $regexp_partial = do {
912 my $regexp = "^\Q$text\E(.*)";
913 qr<$regexp>
914 };
915
916 for (keys %{$self->{command}}) {
917 my @scores;
918
919 # 1. Complete command [with args]
920 # command is a prefix of the text
921 # score is length of complete command matched
922 # e.g. "invoke summon pet monster bat"
923 # "invoke" "summon pet monster bat" = 6
924 # "invoke summon pet monster" "bat" = 25
925 if ($text =~ /^\Q$_\E(.*)/) {
926 push @scores, [$_, length $_, $text];
927 }
928
929 # 2. Partial command
930 # text is a prefix of the full command
931 # score is the length of the input text
932 # e.g. "invoke s"
933 # "invoke small fireball" = 8
934 # "invoke summon pet monster" = 8
935
936 if ($_ =~ $regexp_partial) {
937 push @scores, [$_, length $text, $_];
938 }
939
940 # 3. Abbreviation match
941 # attempts to use first word of text as an abbreviated command
942 # score is length of word + 1 - 3 per non-word-initial character
943
944 if (my @penalty = $_ =~ $regexp_abbrev) {
945 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
946 }
947
948 # Pick the best option for this command
949 push @match, (sort {
950 $b->[1] <=> $a->[1]
951 } @scores)[0];
952 }
953
954 # @match is now [command object, command with arguments]
955 @match = map [$self->{command}{$_->[0]}, $_->[2]],
956 sort {
957 $b->[1] <=> $a->[1]
958 or $self->{command}{$a->[0]}[4] <=> $self->{command}{$b->[0]}[4]
959 or (length $b->[0]) <=> (length $a->[0])
960 } @match;
961 }
962
963 $self->{last_search} = $text;
964 $self->{last_match} = \@match;
965
966 $self->{select_offset} = 0;
967 }
968
969 my @labels = @{ $self->{label} };
970 my @matches = @{ $self->{last_match} || [] };
971
972 if ($self->{select_offset}) {
973 splice @matches, 0, $self->{select_offset}, ();
974
975 my $label = shift @labels;
976 $label->set_text ("...");
977 $label->set_tooltip ("Use Cursor-Up to view previous matches");
978 }
979
980 for my $label (@labels) {
981 $label->{fg} = [1, 1, 1, 1];
982 $label->{bg} = [0, 0, 0, 0];
983 }
984
985 if (@matches) {
986 $self->{select} = "$matches[0][1]";
987
988 $labels[0]->{fg} = [0, 0, 0, 1];
989 $labels[0]->{bg} = [1, 1, 1, 0.8];
990 } else {
991 $self->{select} = "$text";
992 }
993
994 for my $match (@matches) {
995 my $label = shift @labels;
996
997 if (@labels) {
998 $label->set_text ("$match->[1]");
999 $label->set_tooltip ("$match->[0][1]");
1000 } else {
1001 $label->set_text ("...");
1002 $label->set_tooltip ("Use Cursor-Down to view more matches");
1003 last;
1004 }
1005 }
1006
1007 for my $label (@labels) {
1008 $label->set_text ("");
1009 $label->set_tooltip ("");
1010 }
1011
1012 $self->update;
1013 }
1014
1015 sub _draw {
1016 my ($self) = @_;
1017
1018 # hack
1019 local $DC::UI::FOCUS = $self->{entry};
1020
1021 $self->SUPER::_draw;
1022 }
1023
1024 1
1025