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/cvs/deliantra/Deliantra-Client/DC/Protocol.pm
Revision: 1.213
Committed: Mon Dec 21 23:52:34 2009 UTC (14 years, 5 months ago) by root
Branch: MAIN
Changes since 1.212: +4 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::Protocol;
2
3 use utf8;
4 use strict;
5
6 use Guard ();
7
8 use Deliantra::Protocol::Constants;
9
10 use DC;
11 use DC::DB;
12 use DC::UI;
13 use DC::Pod;
14 use DC::Macro;
15 use DC::Item;
16
17 use base 'Deliantra::Protocol::Base';
18
19 our $TEX_DIALOGUE = new_from_resource DC::Texture
20 "dialogue.png", minify => 1, mipmap => 1;
21
22 our $TEX_NOFACE = new_from_resource DC::Texture
23 "noface.png", minify => 1, mipmap => 1, wrap => 1;
24
25 our $TEX_HIDDEN = new_from_resource DC::Texture # MUST be POT
26 "hidden-0.png", minify => 1, mipmap => 1, wrap => 1;
27
28 sub MIN_TEXTURE_UNUSED() { 1 }#d#
29
30 sub new {
31 my ($class, %arg) = @_;
32
33 my $self = $class->SUPER::new (%arg,
34 setup_req => {
35 extmap => 1,
36 excmd => 1,
37 widget => 2,
38 %{$arg{setup_req} || {}},
39 },
40 );
41
42 $self->{map_widget}->clr_commands;
43
44 my @cmd_help = map {
45 $_->[DC::Pod::N_KW][0] =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
46 or die "unparseable command help: $_->[DC::Pod::N_KW][0]";
47
48 my $cmd = $1;
49 my @args = split /\|/, $2;
50 @args = (".*") unless @args;
51
52 my (undef, @par) = DC::Pod::section_of $_;
53 my $text = DC::Pod::as_label @par;
54
55 $_ = $_ eq ".*" ? "" : " $_"
56 for @args;
57
58 map ["$cmd$_", $text],
59 sort { (length $a) <=> (length $b) }
60 @args
61 } sort { $a->[DC::Pod::N_PAR] <=> $b->[DC::Pod::N_PAR] }
62 DC::Pod::find command => "*";
63
64 $self->{json_coder}
65 ->convert_blessed
66 ->filter_json_single_key_object ("\fw" => sub {
67 $self->{widget}{$_[0]}
68 })
69 ->filter_json_single_key_object ("\fc" => sub {
70 my ($id) = @_;
71 sub {
72 $self->send_exti_msg (w_e => $id, @_);
73 }
74 });
75
76 # destroy widgets on logout
77 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
78 for my $ws (values %{delete $self->{widgetset} || {}}) {
79 $_->destroy
80 for values %{delete $ws->{w} || {}};
81 }
82
83 delete $self->{items};
84 $::INV->clear;
85 $::INVR->clear;
86 $::INVR_HB->clear;
87 $::FLOORBOX->clear;
88 });
89
90 $self->{map_widget}->add_command (@$_)
91 for @cmd_help;
92
93 {
94 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
95 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
96 }
97
98 {
99 $self->{noface} = my $tex = $TEX_NOFACE;
100 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
101 }
102
103 {
104 $self->{hidden} = my $tex = $TEX_HIDDEN;
105 $self->{map}->set_texture (3, @$tex{qw(name w h s t)}, @{$tex->{minified}});
106 $self->{map_widget}{hidden_tex} = $tex;#d#
107 }
108
109 # $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
110 # $self->{expire_w} = EV::timer 1, 1, sub {
111 # my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
112 #
113 # for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
114 # warn DC::SvREFCNT $self->{texture}[$_];
115 # $self->{texture}[$_]->unload;
116 # warn "expire texture $_\n";#d#
117 # }
118 #
119 # ($self->{expire_count} += $count) < @{ $self->{texture} }
120 # or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
121 # warn "count is $count\n";#d#
122 # };
123
124 $self->{open_container} = 0;
125
126 # per server
127 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
128
129 $self
130 }
131
132 sub update_fx_want {
133 my ($self) = @_;
134
135 $self->send_exti_msg (fx_want => {
136 3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
137 5 => !!$::CFG->{audio_enable}, # FT_SOUND
138 6 => 1, # FT_RSRC
139 });
140 }
141
142 sub ext_capabilities {
143 my ($self, %cap) = @_;
144
145 $self->update_fx_want;
146
147 $self->send_exti_req (resource => "exp_table", sub {
148 my ($exp_table) = @_;
149
150 $self->register_face_handler ($exp_table, sub {
151 my ($face) = @_;
152
153 $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data});
154 $_->() for values %{ $self->{on_exp_update} || {} };
155 });
156
157 ()
158 });
159
160 if (my $ts = $cap{tileset}) {
161 if (my ($default) = grep $_->[2] & 1, @$ts) {
162 $self->{tileset} = $default;
163 $self->{tilesize} = $default->[3];
164 $self->setup_req (tileset => $default->[0]);
165
166 my $w = int $self->{mapw} * 32 / $self->{tilesize};
167 my $h = int $self->{maph} * 32 / $self->{tilesize};
168
169 $self->setup_req (mapsize => "${w}x${h}");
170 }
171 }
172 }
173
174 sub ext_ambient_music {
175 my ($self, $songs) = @_;
176 &::audio_music_set_ambient ($songs);
177 }
178
179 #############################################################################
180
181 sub widget_associate {
182 my ($self, $ws, $id, $widget) = @_;
183
184 $widget ||= new DC::UI::Bin;
185
186 $widget->{s_id} = $id;
187 $self->{widget}{$id} = $widget;
188
189 if ($ws) {
190 $widget->{s_ws} = $ws;
191 $self->{widgetset}{$ws}{w}{$id} = $widget;
192 }
193
194 $widget->connect (on_destroy => sub {
195 my ($widget) = @_;
196
197 delete $self->{widget}{$widget->{s_id}};
198 delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}}
199 if exists $widget->{s_ws};
200 });
201 }
202
203 # widgetset new
204 sub ext_ws_n {
205 my ($self, $id) = @_;
206
207 $self->{widgetset}{$id} = {
208 w => {},
209 };
210 }
211
212 # widgetset destroy
213 sub ext_ws_d {
214 my ($self, $id) = @_;
215
216 my $ws = delete $self->{widgetset}{$id}
217 or return;
218
219 $_->destroy
220 for values %{$ws->{w}};
221 }
222
223 # widgetset create
224 sub ext_ws_c {
225 my ($self, $ws, $id, $class, $args) = @_;
226
227 $self->widget_associate (
228 $ws, $id => scalar eval {
229 local $SIG{__DIE__};
230 "DC::UI::$class"->new (%$args)
231 }
232 );
233 }
234
235 # widgetset create template
236 sub ext_ws_ct {
237 my ($self, $ws, $type, $template, $done_cb, $cfg) = @_;
238
239 $done_cb ||= sub { };
240
241 my $parse_list; $parse_list = sub {
242 my ($list) = @_;
243 my @w;
244
245 while (@$list) {
246 my ($class, $args) = splice @$list, 0, 2;
247 my $name = delete $args->{s_id};
248 my $cl = delete $args->{s_cl};
249 my $cfg = delete $cfg->{$name};
250 my $id = delete $cfg->{id};
251 my $w = eval { "DC::UI::$class"->new (%$args, %{ $cfg || {} }) }
252 or next;
253
254 $self->widget_associate ($ws, $id, $w)
255 if $id;
256
257 $w->add ($parse_list->($cl))
258 if $cl;
259
260 push @w, $w;
261 }
262
263 @w
264 };
265
266 # either array reference, or face #
267 if ($type eq "inline") {
268 $done_cb->();
269 $parse_list->($template);
270 } elsif ($type eq "face") {
271 my $handler; $handler = $self->register_face_handler ($template, sub {
272 my ($face) = @_;
273
274 undef $handler;
275 $done_cb->();
276 $parse_list->($self->{json_coder}->decode ($face->{data}));
277 });
278 } else {
279 $done_cb->(0);
280 }
281 }
282
283 # widgetset associate
284 sub ext_ws_a {
285 my ($self, %ass) = @_;
286
287 # everything that has a name, wether conceivably useful or not
288 my %wkw = (
289 root => $DC::UI::ROOT,
290 tooltip => $DC::UI::TOOLTIP,
291
292 mapwidget => $::MAPWIDGET,
293 menubar => $::MENUBAR,
294 menupopup => $::MENUPOPUP,
295 pickup_enable => $::PICKUP_ENABLE,
296 buttonbar => $::BUTTONBAR,
297 metaserver => $::METASERVER,
298 buttonbar => $::BUTTONBAR,
299 login_button => $::LOGIN_BUTTON,
300 quit_dialog => $::QUIT_DIALOG,
301 host_entry => $::HOST_ENTRY,
302 metaserver => $::METASERVER,
303 server_info => $::SERVER_INFO,
304
305 setup_dialog => $::SETUP_DIALOG,
306 setup_notebook => $::SETUP_NOTEBOOK,
307 setup_server => $::SETUP_SERVER,
308 setup_keyboard => $::SETUP_KEYBOARD,
309
310 pl_notebook => $::PL_NOTEBOOK,
311 pl_window => $::PL_WINDOW,
312 inventory_page => $::INVENTORY_PAGE,
313 stats_page => $::STATS_PAGE,
314 skill_page => $::SKILL_PAGE,
315 spell_page => $::SPELL_PAGE,
316 spell_list => $::SPELL_LIST,
317
318 floorbox => $::FLOORBOX,
319 help_window => $::HELP_WINDOW,
320 message_window => $::MESSAGE_WINDOW,
321 message_dist => $::MESSAGE_DIST,
322 statusbox => $::STATUSBOX,
323
324 inv => $::INV,
325 invr => $::INVR,
326 invr_hb => $::INVR_HB,
327 );
328
329 while (my ($id, $name) = each %ass) {
330 $self->widget_associate (undef, $id => $wkw{$name});
331 }
332 }
333
334 # widget call
335 sub ext_w_c {
336 my ($self, $id, $rcb, $method, @args) = @_;
337
338 my $w = $self->{widget}{$id}
339 or return;
340
341 if ($rcb) {
342 $rcb->($w->$method (@args));
343 } else {
344 $w->$method (@args);
345 }
346 }
347
348 # widget set
349 sub ext_w_s {
350 my ($self, $id, $attr) = @_;
351
352 my $w = $self->{widget}{$id}
353 or return;
354
355 for (my $i = 0; $i < $#$attr; $i += 2) {
356 my ($member, $value) = @$attr[$i, $i+1];
357 if (defined $value) {
358 $w->{$member} = $value;
359 } else {
360 delete $w->{$member};
361 }
362 $w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
363 }
364 }
365
366 # widget get
367 sub ext_w_g {
368 my ($self, $id, $rid, @attr) = @_;
369
370 my $w = $self->{widget}{$id}
371 or return;
372
373 $self->send_exti_msg (w_e => $rid, map $w->{$_}, @attr);
374 }
375
376 # message window
377 sub ext_channel_info {
378 my ($self, $info) = @_;
379 $self->{channels}->{$info->{id}} = $info;
380 $::MESSAGE_DIST->add_channel ($info);
381 }
382
383 #############################################################################
384
385 sub logprint {
386 my ($self, @a) = @_;
387
388 DC::DB::logprint "$Deliantra::VARDIR/log.$self->{host}" => (join "", @a), sub { };
389 }
390
391 sub _stat_numdiff {
392 my ($self, $name, $old, $new) = @_;
393
394 my $diff = $new - $old;
395
396 $diff = 0.01 * int $diff * 100;
397
398 0.1 >= abs $diff ? ()
399 : $diff < 0 ? "$name$diff" : "$name+$diff"
400 }
401
402 sub _stat_skillmaskdiff {
403 my ($self, $name, $old, $new) = @_;
404
405 my $diff = $old ^ $new
406 or return;
407
408 my @diff = map
409 {
410 $diff & $_
411 ? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
412 : ()
413 }
414 sort { $a <=> $b } keys %{$self->{spell_paths}};
415
416 "\u$name: " . (join ", ", @diff)
417 }
418
419 # all stats that are chacked against changes
420 my @statchange = (
421 [&CS_STAT_STR => \&_stat_numdiff, "Str"],
422 [&CS_STAT_INT => \&_stat_numdiff, "Int"],
423 [&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
424 [&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
425 [&CS_STAT_CON => \&_stat_numdiff, "Con"],
426 [&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
427 [&CS_STAT_POW => \&_stat_numdiff, "Pow"],
428 [&CS_STAT_WC => \&_stat_numdiff, "Wc"],
429 [&CS_STAT_AC => \&_stat_numdiff, "Ac"],
430 [&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
431 [&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
432 [&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
433 [&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
434 [&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
435 [&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
436 [&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
437 [&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
438 [&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
439 [&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
440 [&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
441 [&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
442 [&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
443 [&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
444 [&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
445 [&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
446 [&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
447 [&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
448 [&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
449 [&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
450 [&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
451 [&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
452 [&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
453 [&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
454 [&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
455 [&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
456 [&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
457 [&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
458 );
459
460 sub stats_update {
461 my ($self, $stats) = @_;
462
463 my $prev = $self->{prev_stats} || { };
464
465 if (my @diffs =
466 (
467 ($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
468 map {
469 $stats->{$_} && $prev->{$_}
470 && $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
471 } sort { $a <=> $b } keys %{$self->{skill_info}}
472 )
473 ) {
474 my $msg = join " ", @diffs;
475 $self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
476 }
477
478 if (
479 my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
480 ) {
481 my $msg = "<b>stat change</b>: " . (join " ", map "($_)", @diffs);
482 $self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 20);
483 }
484
485 $self->update_stats_window ($stats, $prev);
486
487 $self->{prev_stats} = { %$stats };
488 }
489
490 my %RES_TBL = (
491 phys => CS_STAT_RES_PHYS,
492 magic => CS_STAT_RES_MAG,
493 fire => CS_STAT_RES_FIRE,
494 elec => CS_STAT_RES_ELEC,
495 cold => CS_STAT_RES_COLD,
496 conf => CS_STAT_RES_CONF,
497 acid => CS_STAT_RES_ACID,
498 drain => CS_STAT_RES_DRAIN,
499 ghit => CS_STAT_RES_GHOSTHIT,
500 pois => CS_STAT_RES_POISON,
501 slow => CS_STAT_RES_SLOW,
502 para => CS_STAT_RES_PARA,
503 tund => CS_STAT_TURN_UNDEAD,
504 fear => CS_STAT_RES_FEAR,
505 depl => CS_STAT_RES_DEPLETE,
506 deat => CS_STAT_RES_DEATH,
507 holyw => CS_STAT_RES_HOLYWORD,
508 blind => CS_STAT_RES_BLIND,
509 );
510
511 sub update_stats_window {
512 my ($self, $stats, $prev) = @_;
513
514 # I love text protocols...
515
516 my $hp = $stats->{+CS_STAT_HP} * 1;
517 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
518 my $sp = $stats->{+CS_STAT_SP} * 1;
519 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
520 my $fo = $stats->{+CS_STAT_FOOD} * 1;
521 my $fo_m = 999;
522 my $gr = $stats->{+CS_STAT_GRACE} * 1;
523 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
524
525 $::GAUGES->{hp} ->set_value ($hp, $hp_m);
526 $::GAUGES->{mana} ->set_value ($sp, $sp_m);
527 $::GAUGES->{food} ->set_value ($fo, $fo_m);
528 $::GAUGES->{grace} ->set_value ($gr, $gr_m);
529 $::GAUGES->{exp} ->set_label ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))#d#
530 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
531 $::GAUGES->{exp} ->set_value ($stats->{+CS_STAT_LEVEL}, $stats->{+CS_STAT_EXP64});
532 $::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
533 my $title = $stats->{+CS_STAT_TITLE};
534 $title =~ s/^Player: //;
535 $::STATWIDS->{title} ->set_text ("Title: " . $title);
536
537 $::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
538 $::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
539 $::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
540 $::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
541 $::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
542 $::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
543 $::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
544 $::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
545 $::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
546 $::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
547 $::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
548 $::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
549 $::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
550
551 $self->update_weight;
552
553 $::STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$RES_TBL{$_}})
554 for keys %RES_TBL;
555
556 my $sktbl = $::STATWIDS->{skill_tbl};
557 my @skills = keys %{ $self->{skill_info} };
558
559 my @order = sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
560 map [$_, $self->{skill_info}{$_}],
561 grep exists $stats->{$_},
562 @skills;
563
564 if ($self->{stat_order} ne join ",", map $_->[0], @order) {
565 $self->{stat_order} = join ",", map $_->[0], @order;
566
567 $sktbl->clear;
568
569 my $sw = $self->{skillwid}{""} ||= [
570 0, 0, (new DC::UI::Label text => "Experience", align => 1),
571 1, 0, (new DC::UI::Label text => "Lvl.", align => 1),
572 2, 0, (new DC::UI::Label text => "Progress"),
573 3, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
574 4, 0, (new DC::UI::Label text => "Experience", align => 1),
575 5, 0, (new DC::UI::Label text => "Lvl.", align => 1),
576 6, 0, (new DC::UI::Label text => "Progress"),
577 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
578 ];
579
580 my @add = @$sw;
581
582 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
583
584 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
585 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
586
587 my ($x, $y) = (0, 1);
588 for (@order) {
589 my ($idx, $name) = @$_;
590
591 my $spell_cb = sub {
592 my ($widget, $ev) = @_;
593
594 if ($ev->{button} == 1) {
595 $::CONN->user_send ("ready_skill $name");
596 } elsif ($ev->{button} == 2) {
597 $::CONN->user_send ("use_skill $name");
598 } elsif ($ev->{button} == 3) {
599 my $shortname = DC::shorten $name, 14;
600 (new DC::UI::Menu
601 items => [
602 ["bind <i>ready_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["ready_skill $name"] }],
603 ["bind <i>use_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["use_skill $name"] }],
604 ],
605 )->popup ($ev);
606 } else {
607 return 0;
608 }
609
610 1
611 };
612
613 my $sw = $self->{skillwid}{$idx} ||= [
614 # exp
615 (new DC::UI::Label
616 align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
617
618 # level
619 (new DC::UI::Label
620 text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
621
622 # progress
623 (new DC::UI::ExperienceProgress),
624
625 # label
626 (new DC::UI::Label text => $name, on_button_down => $spell_cb, align => 0,
627 can_events => 1, can_hover => 1, tooltip => (DC::Pod::section_label skill_description => $name) . $TOOLTIP_ALL),
628 ];
629
630 push @add,
631 $x * 4 + 0, $y, $sw->[0],
632 $x * 4 + 1, $y, $sw->[1],
633 $x * 4 + 2, $y, $sw->[2],
634 $x * 4 + 3, $y, $sw->[3],
635 ;
636
637 $x++ and ($x, $y) = (0, $y + 1);
638 }
639
640 $sktbl->add_at (@add);
641 }
642
643 for (@order) {
644 my ($idx, $name) = @$_;
645 my $val = $stats->{$idx};
646
647 next if $prev->{$idx}[1] eq $val->[1];
648
649 my $sw = $self->{skillwid}{$idx};
650 $sw->[0]->set_text (::formsep ($val->[1]));
651 $sw->[1]->set_text ($val->[0] * 1);
652 $sw->[2]->set_value (@$val);
653
654 $::GAUGES->{skillexp}->set_label ("$name %d%%");
655 $::GAUGES->{skillexp}->set_value (@$val);
656 }
657 }
658
659 sub user_send {
660 my ($self, $command) = @_;
661
662 $self->{record}->($command)
663 if $self->{record};
664
665 $self->logprint ("send: ", $command);
666 $self->send_command ($command);
667 }
668
669 sub record {
670 my ($self, $cb) = @_;
671
672 $self->{record} = $cb;
673 }
674
675 sub map_scroll {
676 my ($self, $dx, $dy) = @_;
677
678 $self->{map_widget}->scroll ($dx, $dy);
679 }
680
681 sub feed_map1a {
682 my ($self, $data) = @_;
683
684 my $missing = $self->{map}->map1a_update ($data, $self->{setup}{extmap});
685 my $delay;
686
687 for my $tile (@$missing) {
688 next if $self->{delay}{$tile};
689
690 $delay = 1;
691
692 if (my $tex = $self->{texture}[$tile]) {
693 $tex->upload;
694 } else {
695 $self->{delay}{$tile} = 1;
696
697 # we assume the face is in-flight and will eventually arrive
698 push @{$self->{tile_cb}{$tile}}, sub {
699 delete $self->{delay}{$tile};
700 $_[0]->upload;
701 };
702 }
703 }
704
705 if ($delay) {
706 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
707 EV::once undef, 0, 0.03, sub {
708 $self->{map_widget}->update
709 if $self->{map_widget};
710 };
711 } else {
712 $self->{map_widget}->update;
713 }
714 }
715
716 sub magicmap {
717 my ($self, $w, $h, $x, $y, $data) = @_;
718
719 $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
720 }
721
722 sub flush_map {
723 my ($self) = @_;
724
725 return unless $self->{map_info};
726
727 for my $map_info (values %{ $self->{map_cache} || {} }) {
728 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
729
730 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
731
732 if ($data ne $$rdata) {
733 $map_info->[1] = \$data;
734 my $cdata = Compress::LZF::compress $data;
735 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
736 }
737 }
738 }
739
740 sub map_clear {
741 my ($self) = @_;
742
743 $self->flush_map;
744 delete $self->{map_info};
745 delete $self->{neigh_map};
746
747 $self->{map}->clear;
748 delete $self->{map_widget}{magicmap};
749 }
750
751 sub bg_fetch {
752 my ($self) = @_;
753
754 my $tile;
755
756 do {
757 $tile = pop @{$self->{bg_fetch}}
758 or return;
759 } while $self->{texture}[$tile];
760
761 DC::DB::get tilecache => $tile, sub {
762 my ($data) = @_;
763
764 return unless $self->{map}; # stop when destroyed
765
766 if (defined $data) {
767 $self->have_tile ($tile, $data);
768 $self->{texture}[$tile]->upload;
769 }
770
771 $self->bg_fetch;
772 };
773 }
774
775 sub load_map($$$$$$) {
776 my ($self, $hash, $x, $y, $w, $h) = @_;
777
778 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
779
780 my $cb = sub {
781 $map_info->[1] = \$_[0];
782
783 my $inprogress = @{ $self->{bg_fetch} || [] };
784 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
785 $self->bg_fetch unless $inprogress;
786 };
787
788 if (my $map_info = $self->{map_cache_old}{$hash}) {
789 $cb->(${ $map_info->[1] });
790 } else {
791 my $gen = $self->{map_change_gen};
792
793 DC::DB::get $self->{mapcache} => $hash, sub {
794 return unless $gen == $self->{map_change_gen};
795 return unless defined $_[0];
796 $cb->(Compress::LZF::decompress $_[0]);
797 };
798 }
799 }
800
801 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
802 # (server resources, latency, bandwidth), so this hack is warranted.
803 # the right fix is to make real tiled maps with an overview file
804 sub send_mapinfo {
805 my ($self, $data, $cb) = @_;
806
807 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
808 my ($wx, $wy) = ($1, $2);
809
810 if ($data =~ /^spatial ([1-4]+)$/) {
811 my @dx = (0, 0, 1, 0, -1);
812 my @dy = (0, -1, 0, 1, 0);
813 my ($dx, $dy);
814
815 for (split //, $1) {
816 $dx += $dx[$_];
817 $dy += $dy[$_];
818 }
819
820 $cb->(spatial => 15,
821 $self->{map_info}[1] - $self->{map}->ox + $dx * 50,
822 $self->{map_info}[2] - $self->{map}->oy + $dy * 50,
823 50, 50,
824 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
825 );
826
827 return;
828 }
829 }
830
831 $self->SUPER::send_mapinfo ($data, $cb);
832 }
833
834 # this method does a "flood fill" into every tile direction
835 # it assumes that tiles are arranged in a rectangular grid,
836 # i.e. a map is the same as the left of the right map etc.
837 # failure to comply is harmless and results in display errors
838 # at worst.
839 sub flood_fill {
840 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
841
842 # the server does not allow map paths > 6
843 return if 7 <= length $path;
844
845 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
846
847 for (
848 [1, 3, 0, -1],
849 [2, 4, 1, 0],
850 [3, 1, 0, 1],
851 [4, 2, -1, 0],
852 ) {
853 my ($tile, $tile2, $dx, $dy) = @$_;
854
855 next if $block & (1 << $tile);
856 my $block = $block | (1 << $tile2);
857
858 my $gx = $gx + $dx;
859 my $gy = $gy + $dy;
860
861 next unless $flags & (1 << ($tile - 1));
862 next if $self->{neigh_grid}{$gx, $gy}++;
863
864 my $neigh = $self->{neigh_map}{$hash} ||= [];
865 if (my $info = $neigh->[$tile]) {
866 my ($flags, $x, $y, $w, $h, $hash) = @$info;
867
868 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
869 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
870
871 } else {
872 my $gen = $self->{map_change_gen};
873 $self->send_mapinfo ("spatial $path$tile", sub {
874 return unless $gen == $self->{map_change_gen};
875
876 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
877
878 return if $mode ne "spatial";
879
880 $x += $self->{map}->ox;
881 $y += $self->{map}->oy;
882
883 $self->load_map ($hash, $x, $y, $w, $h)
884 unless $self->{neigh_map}{$hash}[5]++;#d#
885
886 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
887
888 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
889 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
890 });
891 }
892 }
893 }
894
895 sub map_change {
896 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
897
898 $self->flush_map;
899
900 ++$self->{map_change_gen};
901 $self->{map_cache_old} = delete $self->{map_cache};
902
903 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
904
905 my $mapmapw = $self->{mapmap}->{w};
906 my $mapmaph = $self->{mapmap}->{h};
907
908 $self->{neigh_rect} = [
909 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
910 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
911 ];
912
913 delete $self->{neigh_grid};
914
915 $x += $ox;
916 $y += $oy;
917
918 $self->{map_info} = [$hash, $x, $y, $w, $h];
919
920 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
921 $::STATWIDS->{map}->set_text ("Map: " . $map);
922
923 $self->load_map ($hash, $x, $y, $w, $h);
924 $self->flood_fill (0, 0, 0, "", $hash, $flags);
925 }
926
927 sub face_find {
928 my ($self, $facenum, $face, $cb) = @_;
929
930 if ($face->{type} == 0) { # FT_FACE
931 my $id = DC::DB::get_tile_id_sync $face->{name};
932
933 $face->{id} = $id;
934 $self->{map}->set_tileid ($facenum => $id);
935
936 DC::DB::get tilecache => $id, $cb;
937
938 } elsif ($face->{type} & 1) { # with metadata
939 DC::DB::get res_meta => $face->{name}, $cb;
940
941 } else { # no metadata
942 DC::DB::get res_data => $face->{name}, $cb;
943 }
944 }
945
946 sub face_update {
947 my ($self, $facenum, $face, $changed) = @_;
948
949 if ($face->{type} == 0) {
950 # image, FT_FACE
951 DC::DB::put tilecache => $face->{id} => $face->{data}, sub { }
952 if $changed;
953
954 $self->have_tile ($face->{id}, delete $face->{data});
955
956 } elsif ($face->{type} & 1) {
957 # split metadata case, FT_MUSIC, FT_SOUND
958 if ($changed) { # new data
959 my ($meta, $data) = unpack "(w/a*)*", $face->{data};
960 $face->{data} = $meta;
961
962 # rely on strict ordering here and also on later fetch
963 DC::DB::put res_data => $face->{name} => $data, sub { };
964 DC::DB::put res_meta => $face->{name} => $meta, sub { };
965 }
966
967 $face->{data} = $self->{json_coder}->decode ($face->{data});
968 ::add_license ($face);
969 ::message ({ markup => DC::asxml "downloaded resource '$face->{data}{name}', type $face->{type}." })
970 if $changed;
971
972 if ($face->{type} == 3) { # FT_MUSIC
973 &::audio_music_push ($facenum);
974 } elsif ($face->{type} == 5) { # FT_SOUND
975 &::audio_sound_push ($facenum);
976 }
977
978 } else {
979 # flat resource case, FT_RSRC
980 DC::DB::put res_data => $face->{name} => $face->{data}, sub { }
981 if $changed;
982 }
983
984 if (my $cbs = $self->{face_cb}{$facenum}) {
985 $_->($face, $changed) for @$cbs;
986 }
987 }
988
989 sub smooth_update {
990 my ($self, $facenum, $face) = @_;
991
992 $self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
993 }
994
995 sub have_tile {
996 my ($self, $tile, $data) = @_;
997
998 return unless $self->{map};
999
1000 my $tex = $self->{texture}[$tile] ||=
1001 new DC::Texture
1002 tile => $tile,
1003 image => $data, delete_image => 1,
1004 minify => 1;
1005
1006 if (my $cbs = delete $self->{tile_cb}{$tile}) {
1007 $_->($tex) for @$cbs;
1008 }
1009 }
1010
1011 # call in non-void context registers a temporary
1012 # hook with handle, otherwise its permanent
1013 sub on_face_change {
1014 my ($self, $num, $cb) = @_;
1015
1016 push @{$self->{face_cb}{$num}}, $cb;
1017
1018 defined wantarray
1019 ? Guard::guard {
1020 @{$self->{face_cb}{$num}}
1021 = grep $_ != $cb,
1022 @{$self->{face_cb}{$num}};
1023 }
1024 : ()
1025 }
1026
1027 # call in non-void context registers a temporary
1028 # hook with handle, otherwise its permanent
1029 sub register_face_handler {
1030 my ($self, $num, $cb) = @_;
1031
1032 return unless $num;
1033
1034 # invoke if available right now
1035 $cb->($self->{face}[$num], 0)
1036 unless exists $self->{face}[$num]{loading};
1037
1038 # future changes
1039 $self->on_face_change ($num => $cb)
1040 }
1041
1042 sub sound_play {
1043 my ($self, $type, $face, $dx, $dy, $vol) = @_;
1044
1045 &::audio_sound_play ($face, $dx, $dy, $vol)
1046 unless $type & 1; # odd types are silent for future expansion
1047 }
1048
1049 my $LAST_QUERY; # server is stupid, stupid, stupid
1050
1051 sub query {
1052 my ($self, $flags, $prompt) = @_;
1053
1054 $prompt = $LAST_QUERY unless length $prompt;
1055 $LAST_QUERY = $prompt;
1056
1057 $self->{query}-> ($self, $flags, $prompt);
1058 }
1059
1060 sub sanitise_xml($) {
1061 local $_ = shift;
1062
1063 # we now weed out all tags we do not support
1064 s{ <(?! /?i> | /?u> | /?b> | /?big | /?small | /?s | /?tt | fg\ | /fg>)
1065 }{
1066 "&lt;"
1067 }gex;
1068
1069 # now all entities
1070 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g;
1071
1072 # handle some elements
1073 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs;
1074 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs;
1075
1076 s/\s+$//;
1077
1078 $_
1079 }
1080
1081 our %NAME_TO_COLOR = (
1082 black => 0,
1083 white => 1,
1084 darkblue => 2,
1085 red => 3,
1086 orange => 4,
1087 lightblue => 5,
1088 darkorange => 6,
1089 green => 7,
1090 darkgreen => 8,
1091 grey => 9,
1092 brown => 10,
1093 yellow => 11,
1094 tan => 12,
1095 );
1096
1097 our @CF_COLOR = (
1098 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1099 [1.00, 1.00, 1.00],
1100 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1101 [1.00, 0.00, 0.00],
1102 [1.00, 0.54, 0.00],
1103 [0.11, 0.56, 1.00],
1104 [0.93, 0.46, 0.00],
1105 [0.18, 0.54, 0.34],
1106 [0.56, 0.73, 0.56],
1107 [0.80, 0.80, 0.80],
1108 [0.75, 0.61, 0.20],
1109 [0.99, 0.77, 0.26],
1110 [0.74, 0.65, 0.41],
1111 );
1112
1113 sub msg {
1114 my ($self, $color, $type, $text, @extra) = @_;
1115
1116 $text = sanitise_xml $text;
1117
1118 if (my $cb = $self->{cb_msg}{$type}) {
1119 $_->($self, $color, $type, $text, @extra) for values %$cb;
1120 } elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
1121 $type =~ s/-/_/g;
1122 $self->{$type} = $text;
1123 } else {
1124 $self->logprint ("msg: ", $text);
1125 return if $color < 0; # negative color == ignore if not understood
1126
1127 my $fg = $CF_COLOR[$color & NDI_COLOR_MASK] || [1, 0, 0];
1128
1129 ## try to create single paragraphs of multiple lines sent by the server
1130 # no longer neecssary with TRT servers
1131 #$text =~ s/(?<=\S)\n(?=\w)/ /g;
1132
1133 ::message ({
1134 fg => $fg,
1135 markup => $text,
1136 type => $type,
1137 extra => [@extra],
1138 color_flags => $color, #d# ugly, kill
1139 });
1140
1141 # $color &= ~NDI_CLEAR; # only clear once for multiline messages
1142 # # actually, this is an ugly design. _we_ should control the channels,
1143 # # not some random other widget, as the channels are clearly protocol-specific.
1144 # # then we could also react to flags such as CLEAR without resorting to
1145 # # hacks such as color_flags, above.
1146
1147 $self->{statusbox}->add ($text,
1148 group => $text,
1149 fg => $fg,
1150 timeout => $color >= 2 ? 180 : 10,
1151 tooltip_font => $::FONT_FIXED,
1152 ) if $type eq "info";
1153 }
1154 }
1155
1156 sub spell_add {
1157 my ($self, $spell) = @_;
1158
1159 # try to create single paragraphs out of the multiple lines sent by the server
1160 $spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
1161 $spell->{message} =~ s/\n+$//;
1162 $spell->{message} ||= "Server did not provide a description for this spell.";
1163
1164 $::SPELL_LIST->add_spell ($spell);
1165
1166 $self->{map_widget}->add_command ("invoke $spell->{name}", DC::asxml $spell->{message});
1167 $self->{map_widget}->add_command ("cast $spell->{name}", DC::asxml $spell->{message});
1168 }
1169
1170 sub spell_delete {
1171 my ($self, $spell) = @_;
1172
1173 $::SPELL_LIST->remove_spell ($spell);
1174 }
1175
1176 sub setup {
1177 my ($self, $setup) = @_;
1178
1179 $self->{map_widget}->set_tilesize ($self->{tilesize});
1180 $::MAP->resize ($self->{mapw}, $self->{maph});
1181 }
1182
1183 sub addme_success {
1184 my ($self) = @_;
1185
1186 my %skill_help;
1187
1188 for my $node (DC::Pod::find skill_description => "*") {
1189 my (undef, @par) = DC::Pod::section_of $node;
1190 $skill_help{$node->[DC::Pod::N_KW][0]} = DC::Pod::as_label @par;
1191 };
1192
1193 for my $skill (values %{$self->{skill_info}}) {
1194 $self->{map_widget}->add_command ("ready_skill $skill",
1195 (DC::asxml "Ready the skill '$skill'\n\n")
1196 . $skill_help{$skill});
1197 $self->{map_widget}->add_command ("use_skill $skill",
1198 (DC::asxml "Immediately use the skill '$skill'\n\n")
1199 . $skill_help{$skill});
1200 }
1201 }
1202
1203 sub eof {
1204 my ($self) = @_;
1205
1206 $self->{map_widget}->clr_commands;
1207
1208 ::stop_game ();
1209 }
1210
1211 sub update_floorbox {
1212 $DC::UI::ROOT->on_refresh ($::FLOORBOX => sub {
1213 return unless $::CONN;
1214
1215 $::FLOORBOX->clear;
1216
1217 my @add;
1218
1219 my $row;
1220 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1221 next if $_->{tag} & 0x80000000;
1222 if ($row < 6) {
1223 local $_->{face_widget}; # hack to force recreation of widget
1224 local $_->{desc_widget}; # hack to force recreation of widget
1225 DC::Item::update_widgets $_;
1226
1227 push @add,
1228 0, $row, $_->{face_widget},
1229 1, $row, $_->{desc_widget};
1230
1231 $row++;
1232 } else {
1233 push @add, 1, $row, new DC::UI::Button
1234 text => "More...",
1235 on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
1236 ;
1237 last;
1238 }
1239 }
1240 if ($::CONN->{open_container}) {
1241 push @add, 1, $row++, new DC::UI::Button
1242 text => "Close container",
1243 on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
1244 ;
1245 }
1246
1247 $::FLOORBOX->add_at (@add);
1248 });
1249
1250 $::WANT_REFRESH = 1;
1251 }
1252
1253 sub set_opencont {
1254 my ($conn, $tag, $name) = @_;
1255 $conn->{open_container} = $tag;
1256 update_floorbox;
1257
1258 $::INVR_HB->clear;
1259 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1260
1261 if ($tag != 0) { # Floor isn't closable, is it?
1262 $::INVR_HB->add (new DC::UI::Button
1263 text => "Close container",
1264 tooltip => "Close the currently open container (if one is open)",
1265 on_activate => sub {
1266 $::CONN->send ("apply $tag") # $::CONN->{open_container}")
1267 if $tag != 0;
1268 0
1269 },
1270 );
1271 }
1272
1273 $::INVR->set_items ($conn->{container}{$tag});
1274 }
1275
1276 sub update_containers {
1277 my ($self) = @_;
1278
1279 $DC::UI::ROOT->on_refresh ("update_containers_$self" => sub {
1280 my $todo = delete $self->{update_container}
1281 or return;
1282
1283 for my $tag (keys %$todo) {
1284 update_floorbox if $tag == 0 or $tag == $self->{open_container};
1285 if ($tag == 0) {
1286 $::INVR->set_items ($self->{container}{0})
1287 if $tag == $self->{open_container};
1288 } elsif ($tag == $self->{player}{tag}) {
1289 $::INV->set_items ($self->{container}{$tag})
1290 } else {
1291 $::INVR->set_items ($self->{container}{$tag})
1292 if $tag == $self->{open_container};
1293 }
1294 }
1295 });
1296 }
1297
1298 sub container_add {
1299 my ($self, $tag, $items) = @_;
1300
1301 $self->{update_container}{$tag}++;
1302 $self->update_containers;
1303 }
1304
1305 sub container_clear {
1306 my ($self, $tag) = @_;
1307
1308 $self->{update_container}{$tag}++;
1309 $self->update_containers;
1310 }
1311
1312 sub item_delete {
1313 my ($self, @items) = @_;
1314
1315 $self->{update_container}{$_->{container}}++
1316 for @items;
1317
1318 $self->update_containers;
1319 }
1320
1321 sub item_update {
1322 my ($self, $item) = @_;
1323
1324 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1325
1326 DC::Item::update_widgets $item;
1327
1328 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1329 set_opencont ($::CONN, 0, "Floor");
1330
1331 } elsif ($item->{flags} & F_OPEN) {
1332 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1333
1334 } else {
1335 $self->{update_container}{$item->{container}}++;
1336 $self->update_containers;
1337 }
1338 }
1339
1340 sub player_update {
1341 my ($self, $player) = @_;
1342
1343 $self->update_weight;
1344 }
1345
1346 sub update_weight {
1347 my ($self) = @_;
1348
1349 my $weight = .001 * $self->{player}{weight};
1350 my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
1351
1352 $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
1353 $::STATWIDS->{m_weight}->set_text (sprintf "Max Weight: %.1fkg", $limit);
1354 $::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
1355 }
1356
1357 sub update_server_info {
1358 my ($self) = @_;
1359
1360 my @yesno = ("<span foreground='red'>no</span>", "<span foreground='green'>yes</span>");
1361
1362 $::SERVER_INFO->set_markup (
1363 "server <tt>$self->{host}:$self->{port}</tt>\n"
1364 . "protocol version <tt>$self->{version}</tt>\n"
1365 . "minimap support $yesno[$self->{setup}{mapinfocmd} > 0]\n"
1366 . "extended command support $yesno[$self->{setup}{extcmd} > 0]\n"
1367 . "examine command support $yesno[$self->{setup}{excmd} > 0]\n"
1368 . "editing support $yesno[!!$self->{editor_support}]\n"
1369 . "map attributes $yesno[$self->{setup}{extmap} > 0]\n"
1370 . "big image protocol support $yesno[$self->{setup}{fxix} > 0]\n"
1371 . "client support $yesno[$self->{cfplus_ext} > 0]"
1372 . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
1373 . "map size $self->{mapw}×$self->{maph}\n"
1374 );
1375
1376 }
1377
1378 sub logged_in {
1379 my ($self) = @_;
1380
1381 $self->send_ext_req (cfplus_support => version => 2, sub {
1382 my (%msg) = @_;
1383
1384 $self->{cfplus_ext} = $msg{version};
1385 $self->update_server_info;
1386
1387 if ($self->{cfplus_ext} >= 2) {
1388 $self->send_ext_req ("editor_support", sub {
1389 $self->{editor_support} = { @_ };
1390 $self->update_server_info;
1391
1392 0
1393 });
1394 }
1395
1396 0
1397 });
1398
1399 $self->update_server_info;
1400
1401 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1402 $self->send_pickup ($::CFG->{pickup});
1403
1404 $self->send_exti_msg (clientlog => sprintf "OpenGL Info: %s [%s]",
1405 DC::OpenGL::gl_vendor, DC::OpenGL::gl_version);#d#
1406 }
1407
1408 sub lookat {
1409 my ($self, $x, $y) = @_;
1410
1411 if ($self->{cfplus_ext}) {
1412 $self->send_ext_req (lookat => $x, $y, sub {
1413 my (%msg) = @_;
1414
1415 if (exists $msg{npc_dialog}) {
1416 # start npc chat dialog
1417 $self->{npc_dialog} = new DC::NPCDialog::
1418 token => $msg{npc_dialog},
1419 title => "$msg{npc_dialog}[0] (NPC)",
1420 conn => $self,
1421 ;
1422 }
1423 });
1424 }
1425
1426 $self->send ("lookat $x $y");
1427 }
1428
1429 sub destroy {
1430 my ($self) = @_;
1431
1432 (delete $self->{npc_dialog})->destroy
1433 if $self->{npc_dialog};
1434
1435 $self->SUPER::destroy;
1436
1437 %$self = ();
1438 }
1439
1440 package DC::NPCDialog;
1441
1442 our @ISA = 'DC::UI::Toplevel';
1443
1444 sub new {
1445 my $class = shift;
1446
1447 my $self = $class->SUPER::new (
1448 x => 'center',
1449 y => 'center',
1450 name => "npc_dialog",
1451 force_w => $::WIDTH * 0.7,
1452 force_h => $::HEIGHT * 0.7,
1453 title => "NPC Dialog",
1454 kw => { hi => 0, yes => 0, no => 0 },
1455 has_close_button => 1,
1456 @_,
1457 );
1458
1459 DC::weaken (my $this = $self);
1460
1461 $self->connect (delete => sub { $this->destroy; 1 });
1462
1463 # better use a pane...
1464 $self->add (my $hbox = new DC::UI::HBox);
1465 $hbox->add ($self->{textview} = new DC::UI::TextScroller expand => 1);
1466
1467 $hbox->add (my $vbox = new DC::UI::VBox);
1468
1469 $vbox->add (new DC::UI::Label text => "Message Entry:");
1470 $vbox->add ($self->{entry} = new DC::UI::Entry
1471 tooltip => "#npc_message_entry",
1472 on_activate => sub {
1473 my ($entry, $text) = @_;
1474
1475 return unless $text =~ /\S/;
1476
1477 $entry->set_text ("");
1478 $this->send ($text);
1479
1480 0
1481 },
1482 );
1483
1484 $vbox->add ($self->{options} = new DC::UI::VBox);
1485
1486 $self->{bye_button} = new DC::UI::Button
1487 text => "Bye (close)",
1488 tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
1489 on_activate => sub { $this->destroy; 1 },
1490 ;
1491
1492 $self->update_options;
1493
1494 $self->{id} = "npc-channel-" . $self->{conn}->token;
1495 $self->{conn}->connect_ext ($self->{id} => sub {
1496 $this->feed (@_) if $this;
1497 });
1498
1499 $self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
1500
1501 $self->{entry}->grab_focus;
1502
1503 $self->{textview}->add_paragraph ({
1504 fg => [1, 1, 0, 1],
1505 markup => "<small>[starting conversation with <b>$self->{title}</b>]</small>\n\n",
1506 });
1507
1508 $self->show;
1509 $self
1510 };
1511
1512 sub update_options {
1513 my ($self) = @_;
1514
1515 DC::weaken $self;
1516
1517 $self->{options}->clear;
1518 $self->{options}->add ($self->{bye_button});
1519
1520 for my $kw (sort keys %{ $self->{kw} }) {
1521 $self->{options}->add (new DC::UI::Button
1522 text => $kw,
1523 on_activate => sub {
1524 $self->send ($kw);
1525 0
1526 },
1527 );
1528 }
1529 }
1530
1531 sub feed {
1532 my ($self, $type, @arg) = @_;
1533
1534 DC::weaken $self;
1535
1536 if ($type eq "update") {
1537 my (%info) = @arg;
1538
1539 $self->{kw}{$_} = 1 for @{$info{add_topics} || []};
1540 $self->{kw}{$_} = 0 for @{$info{del_topics} || []};
1541
1542 if (exists $info{msg}) {
1543 my $text = "\n" . DC::Protocol::sanitise_xml $info{msg};
1544 my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
1545 my @link;
1546 $text =~ s{
1547 ($match)
1548 }{
1549 my $kw = $1;
1550
1551 push @link, new DC::UI::Label
1552 markup => "<span foreground='#c0c0ff' underline='single'>$kw</span>",
1553 can_hover => 1,
1554 can_events => 1,
1555 padding_x => 0,
1556 padding_y => 0,
1557 on_button_up => sub {
1558 $self->send ($kw);
1559 };
1560
1561 "\x{fffc}"
1562 }giex;
1563
1564 $self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
1565 $self->{textview}->scroll_to_bottom;
1566 }
1567
1568 $self->update_options;
1569 } else {
1570 $self->destroy;
1571 }
1572
1573 1
1574 }
1575
1576 sub send {
1577 my ($self, $msg) = @_;
1578
1579 $self->{textview}->add_paragraph ({
1580 markup =>
1581 "\n<span foreground='#ffff00'><b>"
1582 . (DC::asxml $msg)
1583 . "</b></span>"
1584 });
1585 $self->{textview}->scroll_to_bottom;
1586
1587 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1588 }
1589
1590 sub destroy {
1591 my ($self) = @_;
1592
1593 #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
1594
1595 if ($self->{conn}) {
1596 $self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
1597 delete $self->{conn}{npc_dialog};
1598 $self->{conn}->disconnect_ext ($self->{id});
1599 }
1600
1601 $self->SUPER::destroy;
1602 }
1603
1604 1
1605