package CFPlus::Protocol;
use utf8;
use strict;
use Crossfire::Protocol::Constants;
use CFPlus;
use CFPlus::UI;
use CFPlus::Pod;
use base 'Crossfire::Protocol::Base';
sub new {
my $class = shift;
my $self = $class->SUPER::new (@_);
$self->{map_widget}->clr_commands;
my $cmd_help = CFPlus::Pod::load CFPlus::find_rcfile "pod/command_help.pod", command_help => 1, sub {
my ($pom) = @_;
my @cmd_help;
for my $head2 ($pom->head1->[-2]->head2) {
$head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
or next;
my $cmd = $1;
my @args = split /\|/, $2;
@args = (".*") unless @args;
$_ = $_ eq ".*" ? "" : " $_"
for @args;
my $text = CFPlus::Pod::as_markup $head2->content;
push @cmd_help, ["$cmd$_", $text]
for sort { (length $a) <=> (length $b) }
@args;
}
\@cmd_help
};
$self->{map_widget}->add_command (@$_)
for @$cmd_help;
$self->{noface} = new_from_file CFPlus::Texture
CFPlus::find_rcfile "noface.png", minify => 1, mipmap => 1;
$self->{open_container} = 0;
# "global"
$self->{tilecache} = CFPlus::db_table "tilecache";
$self->{facemap} = CFPlus::db_table "facemap";
# per server
$self->{mapcache} = CFPlus::db_table "mapcache_$self->{host}_$self->{port}";
$self
}
sub logprint {
my ($self, @a) = @_;
$self->{log_fh} ||= do {
my $path = "$Crossfire::VARDIR/log.$self->{host}";
open my $fh, ">>:utf8", $path
or die "Couldn't open logfile $path: $!";
$fh->autoflush (1);
$fh;
};
my ($sec, $min, $hour, $mday, $mon, $year) = localtime time;
my $ts = sprintf "%04d-%02d-%02d %02d:%02d:%02d",
$year + 1900, $mon + 1, $mday, $hour, $min, $sec;
print {$self->{log_fh}} "$ts ", @a, "\n";
}
sub _stat_numdiff {
my ($self, $name, $old, $new) = @_;
my $diff = $new - $old;
$diff = 0.01 * int $diff * 100;
0.1 >= abs $diff ? ()
: $diff < 0 ? "$name$diff" : "$name+$diff"
}
sub _stat_skillmaskdiff {
my ($self, $name, $old, $new) = @_;
my $diff = $old ^ $new
or return;
my @diff = map
{
$diff & $_
? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
: ()
}
sort { $a <=> $b } keys %{$self->{spell_paths}};
join "", @diff
}
# all stats that are chacked against changes
my @statchange = (
[&CS_STAT_STR => \&_stat_numdiff, "Str"],
[&CS_STAT_INT => \&_stat_numdiff, "Int"],
[&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
[&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
[&CS_STAT_CON => \&_stat_numdiff, "Con"],
[&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
[&CS_STAT_POW => \&_stat_numdiff, "Pow"],
[&CS_STAT_WC => \&_stat_numdiff, "Wc"],
[&CS_STAT_AC => \&_stat_numdiff, "Ac"],
[&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
[&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
[&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
[&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
[&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
[&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
[&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
[&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
[&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
[&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
[&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
[&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
[&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
[&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
[&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
[&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
[&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
[&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
[&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
[&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
[&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
[&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
[&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
[&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
[&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
[&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
[&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
[&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
);
sub stats_update {
my ($self, $stats) = @_;
my $prev = $self->{prev_stats} || { };
if (my @diffs =
(
($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
map {
$stats->{$_} && $prev->{$_}
&& $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
} sort { $a <=> $b } keys %{$self->{skill_info}}
)
) {
my $msg = join " ", @diffs;
$self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
}
if (
my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
) {
my $msg = "stat change: " . (join " ", @diffs);
$self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 10);
}
$self->update_stats_window ($stats, $prev);
$self->{prev_stats} = { %$stats };
}
my %RES_TBL = (
phys => CS_STAT_RES_PHYS,
magic => CS_STAT_RES_MAG,
fire => CS_STAT_RES_FIRE,
elec => CS_STAT_RES_ELEC,
cold => CS_STAT_RES_COLD,
conf => CS_STAT_RES_CONF,
acid => CS_STAT_RES_ACID,
drain => CS_STAT_RES_DRAIN,
ghit => CS_STAT_RES_GHOSTHIT,
pois => CS_STAT_RES_POISON,
slow => CS_STAT_RES_SLOW,
para => CS_STAT_RES_PARA,
tund => CS_STAT_TURN_UNDEAD,
fear => CS_STAT_RES_FEAR,
depl => CS_STAT_RES_DEPLETE,
deat => CS_STAT_RES_DEATH,
holyw => CS_STAT_RES_HOLYWORD,
blind => CS_STAT_RES_BLIND,
);
sub update_stats_window {
my ($self, $stats, $prev) = @_;
# I love text protocols...
my $hp = $stats->{+CS_STAT_HP} * 1;
my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
my $sp = $stats->{+CS_STAT_SP} * 1;
my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
my $fo = $stats->{+CS_STAT_FOOD} * 1;
my $fo_m = 999;
my $gr = $stats->{+CS_STAT_GRACE} * 1;
my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
$::GAUGES->{hp} ->set_value ($hp, $hp_m);
$::GAUGES->{mana} ->set_value ($sp, $sp_m);
$::GAUGES->{food} ->set_value ($fo, $fo_m);
$::GAUGES->{grace} ->set_value ($gr, $gr_m);
$::GAUGES->{exp} ->set_text ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))
. " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
my $rng = $stats->{+CS_STAT_RANGE};
$rng =~ s/^Range: //; # thank you so much dear server
$::GAUGES->{range} ->set_text ("Rng: " . $rng);
my $title = $stats->{+CS_STAT_TITLE};
$title =~ s/^Player: //;
$::STATWIDS->{title} ->set_text ("Title: " . $title);
$::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
$::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
$::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
$::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
$::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
$::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
$::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
$::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
$::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
$::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
$::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
$::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
$::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
$self->update_weight;
$::STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$RES_TBL{$_}})
for keys %RES_TBL;
my $sktbl = $::STATWIDS->{skill_tbl};
my @skills = keys %{ $self->{skill_info} };
if (grep +(exists $stats->{$_}) != (exists $prev->{$_}), @skills) {
$sktbl->clear;
$sktbl->add (0, 0, new CFPlus::UI::Label text => "Experience", align => 1);
$sktbl->add (1, 0, new CFPlus::UI::Label text => "Lvl.", align => 1);
$sktbl->add (2, 0, new CFPlus::UI::Label text => "Skill", expand => 1);
$sktbl->add (3, 0, new CFPlus::UI::Label text => "Experience", align => 1);
$sktbl->add (4, 0, new CFPlus::UI::Label text => "Lvl.", align => 1);
$sktbl->add (5, 0, new CFPlus::UI::Label text => "Skill", expand => 1);
my $TOOLTIP_ALL = "\n\nLeft click - ready skill\nMiddle click - use spell\nRight click - further options";
my @TOOLTIP_LVL = (tooltip => "Level. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
my @TOOLTIP_EXP = (tooltip => "Experience. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
my @TOOLTIP_NAME = (tooltip => "Name. The name of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
my ($x, $y) = (0, 1);
for (
sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
map [$_, $self->{skill_info}{$_}],
grep exists $stats->{$_},
@skills
) {
my ($idx, $name) = @$_;
my $spell_cb = sub {
my ($widget, $ev) = @_;
if ($ev->{button} == 1) {
$::CONN->user_send ("ready_skill $name");
} elsif ($ev->{button} == 2) {
$::CONN->user_send ("use_skill $name");
} elsif ($ev->{button} == 3) {
(new CFPlus::UI::Menu
items => [
["bind ready_skill $name to a key" => sub { $::BIND_EDITOR->do_quick_binding (["ready_skill $name"]) }],
["bind use_skill $name to a key" => sub { $::BIND_EDITOR->do_quick_binding (["use_skill $name"]) }],
],
)->popup ($ev);
} else {
return 0;
}
1
};
$sktbl->add ($x * 3 + 0, $y, $self->{stat_widget_exp}{$idx} = new CFPlus::UI::Label
text => "0", align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP);
$sktbl->add ($x * 3 + 1, $y, $self->{stat_widget_lvl}{$idx} = new CFPlus::UI::Label
text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL);
$sktbl->add ($x * 3 + 2, $y, new CFPlus::UI::Label text => $name, on_button_down => $spell_cb, @TOOLTIP_NAME);
$x++ and ($x, $y) = (0, $y + 1);
}
}
for (grep exists $stats->{$_}, @skills) {
$self->{stat_widget_exp}{$_}->set_text (::formsep ($stats->{$_}[1]));
$self->{stat_widget_lvl}{$_}->set_text ($stats->{$_}[0] * 1);
}
}
sub user_send {
my ($self, $command) = @_;
if ($self->{record}) {
push @{$self->{record}}, $command;
}
$self->logprint ("send: ", $command);
$self->send_command ($command);
::status ($command);
}
sub start_record {
my ($self) = @_;
$self->{record} = [];
}
sub stop_record {
my ($self) = @_;
return delete $self->{record};
}
sub map_scroll {
my ($self, $dx, $dy) = @_;
$self->{map}->scroll ($dx, $dy);
}
sub feed_map1a {
my ($self, $data) = @_;
$self->{map}->map1a_update ($data);
$self->{map_widget}->update;
}
sub magicmap {
my ($self, $w, $h, $x, $y, $data) = @_;
$self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
}
sub flush_map {
my ($self) = @_;
my $map_info = delete $self->{map_info}
or return;
my ($hash, $x, $y, $w, $h) = @$map_info;
my $data = $self->{map}->get_rect ($x, $y, $w, $h);
$self->{mapcache}->put ($hash => Compress::LZF::compress $data);
#warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
}
sub map_clear {
my ($self) = @_;
$self->flush_map;
delete $self->{neigh_map};
$self->{map}->clear;
delete $self->{map_widget}{magicmap};
}
sub load_map($$$) {
my ($self, $hash, $x, $y) = @_;
if (defined (my $data = $self->{mapcache}->get ($hash))) {
$data = Compress::LZF::decompress $data;
#warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
for my $id ($self->{map}->set_rect ($x, $y, $data)) {
my $data = $self->{tilecache}->get ($id)
or next;
$self->set_texture ($id => $data);
}
}
}
# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
# (server resource,s latency, bandwidth), so this hack is warranted.
# the right fix is to make real tiled maps with an overview file
sub send_mapinfo {
my ($self, $data, $cb) = @_;
if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
my ($wx, $wy) = ($1, $2);
if ($data =~ /^spatial ([1-4]+)$/) {
my @dx = (0, 0, 1, 0, -1);
my @dy = (0, -1, 0, 1, 0);
my ($dx, $dy);
for (split //, $1) {
$dx += $dx[$_];
$dy += $dy[$_];
}
$cb->(spatial => 15,
$self->{map_info}[1] - $self->{map}->ox + $dx * 50,
$self->{map_info}[2] - $self->{map}->oy + $dy * 50,
50, 50,
sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
);
return;
}
}
$self->SUPER::send_mapinfo ($data, $cb);
}
# this method does a "flood fill" into every tile direction
# it assumes that tiles are arranged in a rectangular grid,
# i.e. a map is the same as the left of the right map etc.
# failure to comply are harmless and result in display errors
# at worst.
sub flood_fill {
my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
# the server does not allow map paths > 6
return if 7 <= length $path;
my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
for (
[1, 3, 0, -1],
[2, 4, 1, 0],
[3, 1, 0, 1],
[4, 2, -1, 0],
) {
my ($tile, $tile2, $dx, $dy) = @$_;
next if $block & (1 << $tile);
my $block = $block | (1 << $tile2);
my $gx = $gx + $dx;
my $gy = $gy + $dy;
next unless $flags & (1 << ($tile - 1));
next if $self->{neigh_grid}{$gx, $gy}++;
my $neigh = $self->{neigh_map}{$hash} ||= [];
if (my $info = $neigh->[$tile]) {
my ($flags, $x, $y, $w, $h, $hash) = @$info;
$self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
} else {
$self->send_mapinfo ("spatial $path$tile", sub {
my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
return if $mode ne "spatial";
$x += $self->{map}->ox;
$y += $self->{map}->oy;
$self->load_map ($hash, $x, $y)
unless $self->{neigh_map}{$hash}[5]++;#d#
$neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
$self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
});
}
}
}
sub map_change {
my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
$self->flush_map;
my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
my $mapmapw = $self->{mapmap}->{w};
my $mapmaph = $self->{mapmap}->{h};
$self->{neigh_rect} = [
$ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
$ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
];
delete $self->{neigh_grid};
$x += $ox;
$y += $oy;
$self->{map_info} = [$hash, $x, $y, $w, $h];
(my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
$::STATWIDS->{map}->set_text ("Map: " . $map);
$self->load_map ($hash, $x, $y);
$self->flood_fill (0, 0, 0, "", $hash, $flags);
}
sub face_find {
my ($self, $facenum, $face) = @_;
my $hash = "$face->{chksum},$face->{name}";
my $id = $self->{facemap}->get ($hash);
unless ($id) {
# create new id for face
# I love transactions
for (1..100) {
my $txn = $CFPlus::DB_ENV->txn_begin;
my $status = $self->{facemap}->db_get (id => $id);
if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
$id = ($id || 64) + 1;
if ($self->{facemap}->put (id => $id) == 0
&& $self->{facemap}->put ($hash => $id) == 0) {
$txn->txn_commit;
goto gotid;
}
}
$txn->txn_abort;
}
CFPlus::fatal "maximum number of transaction retries reached - database problems?";
}
gotid:
$face->{id} = $id;
$self->{map}->set_face ($facenum => $id);
$self->{faceid}[$facenum] = $id;#d#
my $face = $self->{tilecache}->get ($id);
if ($face) {
#$self->face_prefetch;
$face
} else {
my $tex = $self->{noface};
$self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
undef
};
}
sub face_update {
my ($self, $facenum, $face, $changed) = @_;
$self->{tilecache}->put ($face->{id} => $face->{image}) if $changed;
$self->set_texture ($face->{id} => delete $face->{image});
}
sub set_texture {
my ($self, $id, $data) = @_;
$self->{texture}[$id] ||= do {
my $tex =
new_from_image CFPlus::Texture
$data, minify => 1, mipmap => 1;
$self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
$self->{map_widget}->update;
$tex
};
}
sub sound_play {
my ($self, $x, $y, $soundnum, $type) = @_;
$self->{sound_play}->($x, $y, $soundnum, $type);
}
my $LAST_QUERY; # server is stupid, stupid, stupid
sub query {
my ($self, $flags, $prompt) = @_;
$prompt = $LAST_QUERY unless length $prompt;
$LAST_QUERY = $prompt;
$self->{query}-> ($self, $flags, $prompt);
}
sub drawinfo {
my ($self, $color, $text) = @_;
my @color = (
[1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
[1.00, 1.00, 1.00],
[0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
[1.00, 0.00, 0.00],
[1.00, 0.54, 0.00],
[0.11, 0.56, 1.00],
[0.93, 0.46, 0.00],
[0.18, 0.54, 0.34],
[0.56, 0.73, 0.56],
[0.80, 0.80, 0.80],
[0.75, 0.61, 0.20],
[0.99, 0.77, 0.26],
[0.74, 0.65, 0.41],
);
$self->logprint ("info: ", $text);
my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
# try to create single paragraphs of multiple lines sent by the server
$text =~ s/(?<=\S)\n(?=\w)/ /g;
$text = CFPlus::asxml $text;
$text =~ s/\[b\](.*?)\[\/b\]/\1<\/b>/g;
$text =~ s/\[color=(.*?)\](.*?)\[\/color\]/\2<\/span>/g;
$self->{logview}->add_paragraph ({ fg => $color[$color], markup => $_ })
for map "$time $_", split /\n/, $text;
$self->{logview}->scroll_to_bottom;
$self->{statusbox}->add ($text,
group => $text,
fg => $color[$color],
timeout => $color >= 2 ? 180 : 10,
tooltip_font => $::FONT_FIXED,
);
}
sub drawextinfo {
my ($self, $color, $type, $subtype, $message) = @_;
$self->drawinfo ($color, $message);
}
sub spell_add {
my ($self, $spell) = @_;
# try to create single paragraphs out of the multiple lines sent by the server
$spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
$spell->{message} =~ s/\n+$//;
$spell->{message} ||= "Server did not provide a description for this spell.";
$::SPELL_PAGE->add_spell ($spell);
$self->{map_widget}->add_command ("invoke $spell->{name}", CFPlus::asxml $spell->{message});
$self->{map_widget}->add_command ("cast $spell->{name}", CFPlus::asxml $spell->{message});
}
sub spell_delete {
my ($self, $spell) = @_;
$::SPELL_PAGE->remove_spell ($spell);
}
sub addme_success {
my ($self) = @_;
my $skill_help = CFPlus::Pod::load CFPlus::find_rcfile "pod/skill_help.pod", skill_help => 1, sub {
my ($pom) = @_;
my %skill_help;
for my $head2 ($pom->head1->[3]->head2) {
$skill_help{$head2->title} = CFPlus::Pod::as_markup $head2->content;
}
\%skill_help
};
for my $skill (values %{$self->{skill_info}}) {
$self->{map_widget}->add_command ("ready_skill $skill",
(CFPlus::asxml "Ready the skill '$skill'\n\n")
. $skill_help->{$skill});
$self->{map_widget}->add_command ("use_skill $skill",
(CFPlus::asxml "Immediately use the skill '$skill'\n\n")
. $skill_help->{$skill});
}
}
sub eof {
my ($self) = @_;
$self->{map_widget}->clr_commands;
::stop_game ();
}
sub image_info {
my ($self, $numfaces) = @_;
$self->{num_faces} = $numfaces;
$self->{face_prefetch} = [1 .. $numfaces];
$self->face_prefetch;
}
sub face_prefetch {
my ($self) = @_;
return unless $::CFG->{face_prefetch};
if ($self->{num_faces}) {
return if @{ $self->{send_queue} || [] };
my $todo = @{ $self->{face_prefetch} }
or return;
my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, ();
$self->send ("requestinfo image_sums $face $face");
$self->{statusbox}->add (CFPlus::asxml "prefetching $todo",
group => "prefetch", timeout => 3, fg => [1, 1, 0, 0.5]);
} elsif (!exists $self->{num_faces}) {
$self->send ("requestinfo image_info");
$self->{num_faces} = 0;
$self->{statusbox}->add (CFPlus::asxml "starting to prefetch",
group => "prefetch", timeout => 3, fg => [1, 1, 0, 0.5]);
}
}
sub update_floorbox {
$CFPlus::UI::ROOT->on_refresh ($::FLOORBOX => sub {
return unless $::CONN;
$::FLOORBOX->clear;
my $row;
for (sort { $a->{count} <=> $b->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
if ($row < 6) {
local $_->{face_widget}; # hack to force recreation of widget
local $_->{desc_widget}; # hack to force recreation of widget
CFPlus::Item::update_widgets $_;
$::FLOORBOX->add (0, $row, $_->{face_widget});
$::FLOORBOX->add (1, $row, $_->{desc_widget});
$row++;
} else {
$::FLOORBOX->add (1, $row, new CFPlus::UI::Button
text => "More...",
on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
);
last;
}
}
if ($::CONN->{open_container}) {
$::FLOORBOX->add (1, $row++, new CFPlus::UI::Button
text => "Close container",
on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
);
}
});
$::WANT_REFRESH++;
}
sub set_opencont {
my ($conn, $tag, $name) = @_;
$conn->{open_container} = $tag;
update_floorbox;
$::INV_RIGHT_HB->clear ();
$::INV_RIGHT_HB->add (new CFPlus::UI::Label align => 0, expand => 1, text => $name);
if ($tag != 0) { # Floor isn't closable, is it?
$::INV_RIGHT_HB->add (new CFPlus::UI::Button
text => "Close container",
tooltip => "Close the currently open container (if one is open)",
on_activate => sub {
$::CONN->send ("apply $tag") # $::CONN->{open_container}")
if $tag != 0;
#if $CONN->{open_container} != 0;
0
},
);
}
$::INVR->set_items ($conn->{container}{$tag});
}
sub update_containers {
my ($self) = @_;
$CFPlus::UI::ROOT->on_refresh ("update_containers_$self" => sub {
my $todo = delete $self->{update_container}
or return;
for my $tag (keys %$todo) {
update_floorbox if $tag == 0 or $tag == $self->{open_container};
if ($tag == 0) {
$::INVR->set_items ($self->{container}{0})
if $tag == $self->{open_container};
} elsif ($tag == $self->{player}{tag}) {
$::INV->set_items ($self->{container}{$tag})
} else {
$::INVR->set_items ($self->{container}{$tag})
if $tag == $self->{open_container};
}
}
});
}
sub container_add {
my ($self, $tag, $items) = @_;
$self->{update_container}{$tag}++;
$self->update_containers;
}
sub container_clear {
my ($self, $tag) = @_;
$self->{update_container}{$tag}++;
$self->update_containers;
}
sub item_delete {
my ($self, @items) = @_;
$self->{update_container}{$_->{container}}++
for @items;
$self->update_containers;
}
sub item_update {
my ($self, $item) = @_;
#d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($::CONN->{open_container})\n";
CFPlus::Item::update_widgets $item;
if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
set_opencont ($::CONN, 0, "Floor");
} elsif ($item->{flags} & F_OPEN) {
set_opencont ($::CONN, $item->{tag}, CFPlus::Item::desc_string $item);
} else {
$self->{update_container}{$item->{container}}++;
$self->update_containers;
}
}
sub player_update {
my ($self, $player) = @_;
$self->update_weight;
}
sub update_weight {
my ($self) = @_;
my $weight = .001 * $self->{player}{weight};
my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
$::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
$::STATWIDS->{m_weight}->set_text (sprintf "%.1fkg", $limit);
$::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
}
sub update_server_info {
my ($self) = @_;
my @yesno = ("no", "yes");
$::SERVER_INFO->set_markup (
"server $self->{host}:$self->{port}\n"
. "protocol version $self->{version}\n"
. "minimap support $yesno[$self->{setup}{mapinfocmd} > 0]\n"
. "extended command support $yesno[$self->{setup}{extcmd} > 0]\n"
. "cfplus support $yesno[$self->{cfplus_ext} > 0]"
. ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
. "map size $self->{mapw}×$self->{maph}\n"
);
}
sub logged_in {
my ($self) = @_;
$self->send_ext_req (cfplus_support => version => 1, sub {
$self->{cfplus_ext} = $_[0]{version};
$self->update_server_info;
0
});
$self->update_server_info;
$self->send_command ("output-sync $::CFG->{output_sync}");
$self->send_command ("output-count $::CFG->{output_count}");
$self->send_command ("pickup $::CFG->{pickup}");
}
sub lookat {
my ($self, $x, $y) = @_;
if ($self->{cfplus_ext}) {
$self->send_ext_req (lookat => dx => $x, dy => $y, sub {
my ($msg) = @_;
if (exists $msg->{npc_dialog}) {
# start npc chat dialog
$self->{npc_dialog} = new CFPlus::NPCDialog::
dx => $x,
dy => $y,
title => "$msg->{npc_dialog} (NPC)",
conn => $self,
;
}
});
}
$self->send ("lookat $x $y");
}
sub destroy {
my ($self) = @_;
$self->{npc_dialog}->destroy
if $self->{npc_dialog};
$self->SUPER::destroy;
}
package CFPlus::NPCDialog;
our @ISA = 'CFPlus::UI::FancyFrame';
sub new {
my $class = shift;
my $self = $class->SUPER::new (
x => 'center',
y => 'center',
name => "npc_dialog",
force_w => $::WIDTH * 0.7,
force_h => $::HEIGHT * 0.7,
title => "NPC Dialog",
kw => { hi => 0, yes => 0, no => 0 },
has_close_button => 1,
@_,
);
Scalar::Util::weaken (my $this = $self);
$self->connect (delete => sub { $this->destroy; 1 });
# better use a pane...
$self->add (my $hbox = new CFPlus::UI::HBox);
$hbox->add ($self->{textview} = new CFPlus::UI::TextScroller expand => 1);
$hbox->add (my $vbox = new CFPlus::UI::VBox);
$vbox->add (new CFPlus::UI::Label text => "Message Entry:");
$vbox->add ($self->{entry} = new CFPlus::UI::Entry
tooltip => "Enter a message you want to tell the NPC and press return.\n\n"
. "Sometimes you have to tell an NPC something you cannot find out during "
. "a normal conversation (such as a password). In those cases you have to use "
. "this text entry. You can also enter responses manually instead of using the response "
. "buttons below.",
on_activate => sub {
my ($entry, $text) = @_;
return unless $text =~ /\S/;
$entry->set_text ("");
$this->send ($text);
0
},
);
$vbox->add ($self->{options} = new CFPlus::UI::VBox);
$self->{bye_button} = new CFPlus::UI::Button
text => "Bye (close)",
tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
on_activate => sub { $this->destroy; 1 },
;
$self->update_options;
$self->{id} = $self->{conn}->send_ext_req (
npc_dialog_begin => dx => $self->{dx}, dy => $self->{dy},
sub { $this && $this->feed (@_) }
);
$self->{entry}->grab_focus;
$self->{textview}->add_paragraph ({
fg => [1, 1, 0, 1],
markup => "[starting conversation with $self->{title}]\n\n",
});
$self->show;
$self
};
sub update_options {
my ($self) = @_;
Scalar::Util::weaken $self;
$self->{options}->clear;
$self->{options}->add ($self->{bye_button});
for my $kw (sort keys %{ $self->{kw} }) {
$self->{options}->add (new CFPlus::UI::Button
text => $kw,
on_activate => sub {
$self->send ($kw);
0
},
);
}
}
sub feed {
my ($self, $msg) = @_;
Scalar::Util::weaken $self;
if ($msg->{msgtype} eq "reply") {
$self->{kw}{$_} = 1 for @{$msg->{add_topics} || []};
$self->{kw}{$_} = 0 for @{$msg->{del_topics} || []};
my $text = "\n" . CFPlus::asxml $msg->{msg};
my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
my @link;
$text =~ s{
($match)
}{
my $kw = $1;
push @link, new CFPlus::UI::Label
markup => "$kw",
can_hover => 1,
can_events => 1,
padding_x => 0,
padding_y => 0,
on_button_up => sub {
$self->send ($kw);
};
chr 0xfffc
}giex;
$self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
$self->{textview}->scroll_to_bottom;
$self->update_options;
} else {
$self->destroy;
}
1
}
sub send {
my ($self, $msg) = @_;
$self->{textview}->add_paragraph ({ markup => "\n" . CFPlus::asxml $msg });
$self->{textview}->scroll_to_bottom;
$self->{conn}->send_ext_msg (npc_dialog_tell => msgid => $self->{id}, msg => $msg);
}
sub destroy {
my ($self) = @_;
#Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
if ($self->{conn}) {
$self->{conn}->send_ext_msg (npc_dialog_end => msgid => $self->{id}) if $self->{id};
delete $self->{conn}{npc_dialog};
$self->{conn}->disconnect_ext ($self->{id});
}
$self->SUPER::destroy;
}
1