package CFPlus::Protocol;
use utf8;
use strict;
use Crossfire::Protocol::Constants;
use CFPlus;
use CFPlus::DB;
use CFPlus::UI;
use CFPlus::Pod;
use CFPlus::Macro;
use CFPlus::Item;
use Crossfire::Protocol::Base 0.95;
use base 'Crossfire::Protocol::Base';
sub new {
my ($class, %arg) = @_;
my $self = $class->SUPER::new (%arg,
setup_req => {
extmap => 1,
excmd => 1,
ywidget => 1,#d#
%{$arg{setup_req} || {}},
},
);
$self->{map_widget}->clr_commands;
my @cmd_help = map {
$_->{kw}[0] =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
or die "unparseable command help: $_->{kw}[0]";
my $cmd = $1;
my @args = split /\|/, $2;
@args = (".*") unless @args;
my (undef, @par) = CFPlus::Pod::section_of $_;
my $text = CFPlus::Pod::as_label @par;
$_ = $_ eq ".*" ? "" : " $_"
for @args;
map ["$cmd$_", $text],
sort { (length $a) <=> (length $b) }
@args
} sort { $a->{par} <=> $b->{par} }
CFPlus::Pod::find command => "*";
$self->connect_ext (music => sub {
my ($ev) = @_;
&::audio_music_set_ambient ($self->{songs} = $ev->{ambient})
if $ev->{ambient};
});
$self->connect_ext (capabilities => sub {
my (%cap) = @_;
#$self->send ("setup sound 0"); # we use a different protocol
$self->send_exti_msg (fx_want => {
3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
5 => !!$::CFG->{audio_enable}, # FT_SOUND
});
if (my $ts = $cap{tileset}) {
if (my ($default) = grep $_->[2] & 1, @$ts) {
$self->{tileset} = $default;
$self->{tilesize} = $default->[3];
$self->setup_req (tileset => $default->[0]);
my $w = int $self->{mapw} * 32 / $self->{tilesize};
my $h = int $self->{maph} * 32 / $self->{tilesize};
$self->setup_req (mapsize => "${w}x${h}");
}
}
});
$self->{json_coder}
->convert_blessed
->filter_json_single_key_object (__w_ => sub {
$self->{widget}{$_[0]}
});
# widgetset new
$self->connect_ext (ws_n => sub {
my ($id) = @_;
$self->{widgetset}{$id} = {
w => {},
};
});
# widgetset destroy
$self->connect_ext (ws_d => sub {
my ($id) = @_;
my $ws = delete $self->{widgetset}{$id}
or return;
$_->destroy
for values %{$ws->{w}};
});
# widgetset create
$self->connect_ext (ws_c => sub {
my ($ws, $id, $class, $args) = @_;
for my $ev (grep /^on_/, keys %$args) {
$args->{$ev} = sub {
my $id = shift->{s_id};
$self->send_exti_msg (w_e => $id, $ev, \@_);
1
};
}
if (my $widget = eval {
local $SIG{__DIE__};
"CFPlus::UI::$class"->new (
%$args,
s_ws => $ws,
s_id => $id,
)
}
) {
$self->{widget}{$id}
= $self->{widgetset}{$ws}{w}{$id}
= $widget;
$widget->connect (on_destroy => sub {
my ($widget) = @_;
delete $self->{widget}{$widget->{s_id}};
delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}};
});
} else {
warn "server failed creating client-side widget " . (CFPlus::to_json $class) . ": $@\n";
$self->send_exti_msg (w_e => $id, "destroy");
}
});
# widget call
$self->connect_ext (w_c => sub {
my ($id, $rid, $method, $args) = @_;
my $w = $self->{widget}{$id}
or return;
$args ||= [];
if ($rid) {
$self->send_exti_msg (w_r => $rid, [$w->$method (@$args)]);
} else {
$w->$method (@$args);
}
});
# widget set
$self->connect_ext (w_s => sub {
my ($id, $attr) = @_;
my $w = $self->{widget}{$id}
or return;
for (my $i = 0; $i < $#$attr; $i += 2) {
my ($member, $value) = @$attr[$i, $i+1];
if (defined $value) {
$w->{$member} = $value;
} else {
delete $w->{$member};
}
$w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
}
});
# widget get
$self->connect_ext (w_g => sub {
my ($id, $rid, $attr) = @_;
my $w = $self->{widget}{$id}
or return;
$self->send_exti_msg (w_r => $rid, [map $w->{$_}, @$attr]);
});
# message window
$self->connect_ext (channel_info => sub {
my ($info) = @_;
$self->{channels}->{$info->{id}} = $info;
$::MESSAGE_WINDOW->add_channel ($info);
});
# destroy widgets on logout
$self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
for my $ws (values %{delete $self->{widgetset} || {}}) {
$_->destroy
for values %{delete $ws->{w} || {}};
}
});
$self->{map_widget}->add_command (@$_)
for @cmd_help;
{
$self->{dialogue} = my $tex = new_from_file CFPlus::Texture
CFPlus::find_rcfile "dialogue.png", minify => 1, mipmap => 1;
$self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
}
{
$self->{noface} = my $tex = new_from_file CFPlus::Texture
CFPlus::find_rcfile "noface.png", minify => 1, mipmap => 1;
$self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
}
$self->{open_container} = 0;
# per server
$self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
$self
}
sub logprint {
my ($self, @a) = @_;
$self->{log_fh} ||= do {
my $path = "$Crossfire::VARDIR/log.$self->{host}";
open my $fh, ">>:utf8", $path
or die "Couldn't open logfile $path: $!";
$fh->autoflush (1);
$fh;
};
my ($sec, $min, $hour, $mday, $mon, $year) = localtime time;
my $ts = sprintf "%04d-%02d-%02d %02d:%02d:%02d",
$year + 1900, $mon + 1, $mday, $hour, $min, $sec;
print {$self->{log_fh}} "$ts ", @a, "\n";
}
sub _stat_numdiff {
my ($self, $name, $old, $new) = @_;
my $diff = $new - $old;
$diff = 0.01 * int $diff * 100;
0.1 >= abs $diff ? ()
: $diff < 0 ? "$name$diff" : "$name+$diff"
}
sub _stat_skillmaskdiff {
my ($self, $name, $old, $new) = @_;
my $diff = $old ^ $new
or return;
my @diff = map
{
$diff & $_
? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
: ()
}
sort { $a <=> $b } keys %{$self->{spell_paths}};
join "", @diff
}
# all stats that are chacked against changes
my @statchange = (
[&CS_STAT_STR => \&_stat_numdiff, "Str"],
[&CS_STAT_INT => \&_stat_numdiff, "Int"],
[&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
[&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
[&CS_STAT_CON => \&_stat_numdiff, "Con"],
[&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
[&CS_STAT_POW => \&_stat_numdiff, "Pow"],
[&CS_STAT_WC => \&_stat_numdiff, "Wc"],
[&CS_STAT_AC => \&_stat_numdiff, "Ac"],
[&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
[&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
[&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
[&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
[&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
[&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
[&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
[&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
[&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
[&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
[&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
[&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
[&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
[&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
[&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
[&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
[&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
[&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
[&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
[&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
[&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
[&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
[&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
[&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
[&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
[&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
[&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
[&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
);
sub stats_update {
my ($self, $stats) = @_;
my $prev = $self->{prev_stats} || { };
if (my @diffs =
(
($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
map {
$stats->{$_} && $prev->{$_}
&& $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
} sort { $a <=> $b } keys %{$self->{skill_info}}
)
) {
my $msg = join " ", @diffs;
$self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
}
if (
my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
) {
my $msg = "stat change: " . (join " ", @diffs);
$self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 10);
}
$self->update_stats_window ($stats, $prev);
$self->{prev_stats} = { %$stats };
}
my %RES_TBL = (
phys => CS_STAT_RES_PHYS,
magic => CS_STAT_RES_MAG,
fire => CS_STAT_RES_FIRE,
elec => CS_STAT_RES_ELEC,
cold => CS_STAT_RES_COLD,
conf => CS_STAT_RES_CONF,
acid => CS_STAT_RES_ACID,
drain => CS_STAT_RES_DRAIN,
ghit => CS_STAT_RES_GHOSTHIT,
pois => CS_STAT_RES_POISON,
slow => CS_STAT_RES_SLOW,
para => CS_STAT_RES_PARA,
tund => CS_STAT_TURN_UNDEAD,
fear => CS_STAT_RES_FEAR,
depl => CS_STAT_RES_DEPLETE,
deat => CS_STAT_RES_DEATH,
holyw => CS_STAT_RES_HOLYWORD,
blind => CS_STAT_RES_BLIND,
);
sub update_stats_window {
my ($self, $stats, $prev) = @_;
# I love text protocols...
my $hp = $stats->{+CS_STAT_HP} * 1;
my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
my $sp = $stats->{+CS_STAT_SP} * 1;
my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
my $fo = $stats->{+CS_STAT_FOOD} * 1;
my $fo_m = 999;
my $gr = $stats->{+CS_STAT_GRACE} * 1;
my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
$::GAUGES->{hp} ->set_value ($hp, $hp_m);
$::GAUGES->{mana} ->set_value ($sp, $sp_m);
$::GAUGES->{food} ->set_value ($fo, $fo_m);
$::GAUGES->{grace} ->set_value ($gr, $gr_m);
$::GAUGES->{exp} ->set_text ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))
. " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
$::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
my $title = $stats->{+CS_STAT_TITLE};
$title =~ s/^Player: //;
$::STATWIDS->{title} ->set_text ("Title: " . $title);
$::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
$::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
$::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
$::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
$::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
$::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
$::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
$::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
$::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
$::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
$::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
$::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
$::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
$self->update_weight;
$::STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$RES_TBL{$_}})
for keys %RES_TBL;
my $sktbl = $::STATWIDS->{skill_tbl};
my @skills = keys %{ $self->{skill_info} };
if (grep +(exists $stats->{$_}) != (exists $prev->{$_}), @skills) {
$sktbl->clear;
my @add;
push @add,
0, 0, (new CFPlus::UI::Label text => "Experience", align => 1),
1, 0, (new CFPlus::UI::Label text => "Lvl.", align => 1),
2, 0, (new CFPlus::UI::Label text => "Skill", expand => 1),
3, 0, (new CFPlus::UI::Label text => "Experience", align => 1),
4, 0, (new CFPlus::UI::Label text => "Lvl.", align => 1),
5, 0, (new CFPlus::UI::Label text => "Skill", expand => 1),
;
my $TOOLTIP_ALL = "\n\nLeft click - ready skill\nMiddle click - use spell\nRight click - further options";
my @TOOLTIP_LVL = (tooltip => "Level. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
my @TOOLTIP_EXP = (tooltip => "Experience. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
my ($x, $y) = (0, 1);
for (
sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
map [$_, $self->{skill_info}{$_}],
grep exists $stats->{$_},
@skills
) {
my ($idx, $name) = @$_;
my $spell_cb = sub {
my ($widget, $ev) = @_;
if ($ev->{button} == 1) {
$::CONN->user_send ("ready_skill $name");
} elsif ($ev->{button} == 2) {
$::CONN->user_send ("use_skill $name");
} elsif ($ev->{button} == 3) {
my $shortname = CFPlus::shorten $name, 14;
(new CFPlus::UI::Menu
items => [
["bind ready_skill $shortname to a key" => sub { CFPlus::Macro::quick_macro ["ready_skill $name"] }],
["bind use_skill $shortname to a key" => sub { CFPlus::Macro::quick_macro ["use_skill $name"] }],
],
)->popup ($ev);
} else {
return 0;
}
1
};
push @add,
$x * 3 + 0, $y, ($self->{stat_widget_exp}{$idx} = new CFPlus::UI::Label
align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
$x * 3 + 1, $y, ($self->{stat_widget_lvl}{$idx} = new CFPlus::UI::Label
text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
$x * 3 + 2, $y, (new CFPlus::UI::Label text => $name, on_button_down => $spell_cb,
can_events => 1, can_hover => 1, tooltip => (CFPlus::Pod::section_label skill_description => $name) . $TOOLTIP_ALL),
;
$x++ and ($x, $y) = (0, $y + 1);
}
$sktbl->add_at (@add);
}
for (grep exists $stats->{$_}, @skills) {
$self->{stat_widget_exp}{$_}->set_text (::formsep ($stats->{$_}[1]));
$self->{stat_widget_lvl}{$_}->set_text ($stats->{$_}[0] * 1);
}
}
sub macro_send {
my ($self, $macro) = @_;
for my $cmd (@{ $macro->{action} }) {
$self->send_command ($cmd);
}
}
sub user_send {
my ($self, $command) = @_;
$self->{record}->($command)
if $self->{record};
$self->logprint ("send: ", $command);
$self->send_command ($command);
::status ($command);
}
sub record {
my ($self, $cb) = @_;
$self->{record} = $cb;
}
sub map_scroll {
my ($self, $dx, $dy) = @_;
$self->{map}->scroll ($dx, $dy);
}
sub feed_map1a {
my ($self, $data) = @_;
$self->{map}->map1a_update ($data, $self->{setup}{extmap});
$self->{map_widget}->update;
}
sub magicmap {
my ($self, $w, $h, $x, $y, $data) = @_;
$self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
}
sub flush_map {
my ($self) = @_;
my $map_info = delete $self->{map_info}
or return;
my ($hash, $x, $y, $w, $h) = @$map_info;
my $data = $self->{map}->get_rect ($x, $y, $w, $h);
CFPlus::DB::put $self->{mapcache} => $hash => Compress::LZF::compress $data, sub { };
#warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
}
sub map_clear {
my ($self) = @_;
$self->flush_map;
delete $self->{neigh_map};
$self->{map}->clear;
delete $self->{map_widget}{magicmap};
}
sub bg_fetch {
my ($self) = @_;
my $id;
do {
$id = pop @{$self->{bg_fetch}}
or return;
} while $self->{texture}[$id];
CFPlus::DB::get tilecache => $id, sub {
my ($data) = @_;
return unless $self->{map}; # stop when destroyed
$self->set_texture ($id => $data)
if defined $data;
$self->bg_fetch;
};
}
sub load_map($$$) {
my ($self, $hash, $x, $y) = @_;
my $gen = $self->{map_change_gen};
CFPlus::DB::get $self->{mapcache} => $hash, sub {
return unless $gen == $self->{map_change_gen};
my ($data) = @_;
if (defined $data) {
$data = Compress::LZF::decompress $data;
#warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
my $inprogress = @{ $self->{bg_fetch} || [] };
unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $data);
$self->bg_fetch unless $inprogress;
}
};
}
# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
# (server resource,s latency, bandwidth), so this hack is warranted.
# the right fix is to make real tiled maps with an overview file
sub send_mapinfo {
my ($self, $data, $cb) = @_;
if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
my ($wx, $wy) = ($1, $2);
if ($data =~ /^spatial ([1-4]+)$/) {
my @dx = (0, 0, 1, 0, -1);
my @dy = (0, -1, 0, 1, 0);
my ($dx, $dy);
for (split //, $1) {
$dx += $dx[$_];
$dy += $dy[$_];
}
$cb->(spatial => 15,
$self->{map_info}[1] - $self->{map}->ox + $dx * 50,
$self->{map_info}[2] - $self->{map}->oy + $dy * 50,
50, 50,
sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
);
return;
}
}
$self->SUPER::send_mapinfo ($data, $cb);
}
# this method does a "flood fill" into every tile direction
# it assumes that tiles are arranged in a rectangular grid,
# i.e. a map is the same as the left of the right map etc.
# failure to comply are harmless and result in display errors
# at worst.
sub flood_fill {
my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
# the server does not allow map paths > 6
return if 7 <= length $path;
my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
for (
[1, 3, 0, -1],
[2, 4, 1, 0],
[3, 1, 0, 1],
[4, 2, -1, 0],
) {
my ($tile, $tile2, $dx, $dy) = @$_;
next if $block & (1 << $tile);
my $block = $block | (1 << $tile2);
my $gx = $gx + $dx;
my $gy = $gy + $dy;
next unless $flags & (1 << ($tile - 1));
next if $self->{neigh_grid}{$gx, $gy}++;
my $neigh = $self->{neigh_map}{$hash} ||= [];
if (my $info = $neigh->[$tile]) {
my ($flags, $x, $y, $w, $h, $hash) = @$info;
$self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
} else {
my $gen = $self->{map_change_gen};
$self->send_mapinfo ("spatial $path$tile", sub {
return unless $gen == $self->{map_change_gen};
my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
return if $mode ne "spatial";
$x += $self->{map}->ox;
$y += $self->{map}->oy;
$self->load_map ($hash, $x, $y)
unless $self->{neigh_map}{$hash}[5]++;#d#
$neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
$self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
});
}
}
}
sub map_change {
my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
$self->flush_map;
++$self->{map_change_gen};
my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
my $mapmapw = $self->{mapmap}->{w};
my $mapmaph = $self->{mapmap}->{h};
$self->{neigh_rect} = [
$ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
$ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
];
delete $self->{neigh_grid};
$x += $ox;
$y += $oy;
$self->{map_info} = [$hash, $x, $y, $w, $h];
(my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
$::STATWIDS->{map}->set_text ("Map: " . $map);
$self->load_map ($hash, $x, $y);
$self->flood_fill (0, 0, 0, "", $hash, $flags);
}
sub face_find {
my ($self, $facenum, $face, $cb) = @_;
if ($face->{type} == 0) { # FT_FACE
my $id = CFPlus::DB::get_tile_id_sync $face->{name};
$face->{id} = $id;
$self->{faceid}[$facenum] = $id;
$self->{map}->set_tileid ($facenum => $id);
CFPlus::DB::get tilecache => $id, $cb;
} elsif ($face->{type} & 1) { # with metadata
#::message ({ markup => "starting to download song #$face/$pri, check your output-rate setting if your connection gets laggy." });
CFPlus::DB::get res_meta => $face->{name}, $cb;
}
}
sub face_update {
my ($self, $facenum, $face, $changed) = @_;
if ($face->{type} == 0) { # FT_FACE
CFPlus::DB::put tilecache => $face->{id} => $face->{data}, sub { }
if $changed;
$self->set_texture ($face->{id} => delete $face->{data});
} elsif ($face->{type} & 1) { # split metadata
my $cb = sub { };
if ($face->{type} == 3) { # FT_MUSIC
$cb = sub {
$self->{music_meta}{$facenum} = $face;
::message ({ markup => "downloaded song #$facenum" })
if $changed;
&::audio_music_set_ambient ($self->{songs});
};
} elsif ($face->{type} == 5) { # FT_SOUND
$cb = sub {
$self->{sound_meta}{$facenum} = $face;
::message ({ markup => "downloaded sound #$facenum" })
if $changed;
&::audio_sound_push ($facenum);
};
}
if ($changed) { # new data
my ($meta_json, $data) = unpack "(w/a*)*", delete $face->{data};
CFPlus::DB::put res_data => $face->{name} => $data, sub { };
CFPlus::DB::put res_meta => $face->{name} => $meta_json, sub {
$face->{meta} = $self->{json_coder}->decode ($meta_json);
$cb->();
};
} else {
$face->{meta} = $self->{json_coder}->decode (delete $face->{data});
$cb->();
}
}
}
sub smooth_update {
my ($self, $facenum, $face) = @_;
$self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
}
sub set_texture {
my ($self, $id, $data) = @_;
return unless $self->{map};
$self->{texture}[$id] = my $tex =
new_from_image CFPlus::Texture
$data, minify => 1, mipmap => 1;
$self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
$self->{map_widget}->update;
$_->() for @{(delete $self->{face_cb}{$id}) || []};
}
sub connect_face_update {
my ($self, $id, $cb) = @_;
push @{$self->{face_cb}{$id}}, $cb;
CFPlus::guard {
@{$self->{face_cb}{$id}}
= grep $_ != $cb,
@{$self->{face_cb}{$id}};
}
}
sub sound_play {
my ($self, $type, $face, $dx, $dy, $vol) = @_;
&::audio_sound_play ($face, $dx, $dy, $vol)
unless $type & 1; # odd types are silent for future expansion
}
my $LAST_QUERY; # server is stupid, stupid, stupid
sub query {
my ($self, $flags, $prompt) = @_;
$prompt = $LAST_QUERY unless length $prompt;
$LAST_QUERY = $prompt;
$self->{query}-> ($self, $flags, $prompt);
}
sub sanitise_xml($) {
local $_ = shift;
# we now weed out all tags we do not support
s%<(?!/?i>|/?u>|/?b>|fg |/fg>)%<%g;
# now all entities
s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&/g;
# handle some elements
s/(.*?)<\/fg>/$2<\/span>/gs;
s/(.*?)<\/fg>/$2<\/span>/gs;
$_
}
our %NAME_TO_COLOR = (
black => 0,
white => 1,
darkblue => 2,
red => 3,
orange => 4,
lightblue => 5,
darkorange => 6,
green => 7,
darkgreen => 8,
grey => 9,
brown => 10,
yellow => 11,
tan => 12,
);
our @CF_COLOR = (
[1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
[1.00, 1.00, 1.00],
[0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
[1.00, 0.00, 0.00],
[1.00, 0.54, 0.00],
[0.11, 0.56, 1.00],
[0.93, 0.46, 0.00],
[0.18, 0.54, 0.34],
[0.56, 0.73, 0.56],
[0.80, 0.80, 0.80],
[0.75, 0.61, 0.20],
[0.99, 0.77, 0.26],
[0.74, 0.65, 0.41],
);
sub msg {
my ($self, $color, $type, $text, @extra) = @_;
$text = sanitise_xml $text;
if (my $cb = $self->{cb_msg}{$type}) {
$_->($self, $color, $type, $text, @extra) for values %$cb;
} elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
$type =~ s/-/_/g;
$self->{$type} = $text;
} else {
$self->logprint ("msg: ", $text);
return if $color < 0; # negative color == ignore if not understood
my $fg = $CF_COLOR[$color & 0x1f] || [1, 0, 0];
## try to create single paragraphs of multiple lines sent by the server
# no longer neecssary with TRT servers
#$text =~ s/(?<=\S)\n(?=\w)/ /g;
::message ({ fg => $fg, markup => $_, type => $type, extra => [@extra] })
for split /\n/, $text;
$self->{statusbox}->add ($text,
group => $text,
fg => $fg,
timeout => $color >= 2 ? 180 : 10,
tooltip_font => $::FONT_FIXED,
);
}
}
sub spell_add {
my ($self, $spell) = @_;
# try to create single paragraphs out of the multiple lines sent by the server
$spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
$spell->{message} =~ s/\n+$//;
$spell->{message} ||= "Server did not provide a description for this spell.";
$::SPELL_LIST->add_spell ($spell);
$self->{map_widget}->add_command ("invoke $spell->{name}", CFPlus::asxml $spell->{message});
$self->{map_widget}->add_command ("cast $spell->{name}", CFPlus::asxml $spell->{message});
}
sub spell_delete {
my ($self, $spell) = @_;
$::SPELL_LIST->remove_spell ($spell);
}
sub setup {
my ($self, $setup) = @_;
$self->{map_widget}->set_tilesize ($self->{tilesize});
$::MAP->resize ($self->{mapw}, $self->{maph});
}
sub addme_success {
my ($self) = @_;
my %skill_help;
for my $node (CFPlus::Pod::find skill_description => "*") {
my (undef, @par) = CFPlus::Pod::section_of $node;
$skill_help{$node->{kw}[0]} = CFPlus::Pod::as_label @par;
};
for my $skill (values %{$self->{skill_info}}) {
$self->{map_widget}->add_command ("ready_skill $skill",
(CFPlus::asxml "Ready the skill '$skill'\n\n")
. $skill_help{$skill});
$self->{map_widget}->add_command ("use_skill $skill",
(CFPlus::asxml "Immediately use the skill '$skill'\n\n")
. $skill_help{$skill});
}
}
sub eof {
my ($self) = @_;
$self->{map_widget}->clr_commands;
::stop_game ();
}
sub update_floorbox {
$CFPlus::UI::ROOT->on_refresh ($::FLOORBOX => sub {
return unless $::CONN;
$::FLOORBOX->clear;
my @add;
my $row;
for (sort { $a->{count} <=> $b->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
if ($row < 6) {
local $_->{face_widget}; # hack to force recreation of widget
local $_->{desc_widget}; # hack to force recreation of widget
CFPlus::Item::update_widgets $_;
push @add,
0, $row, $_->{face_widget},
1, $row, $_->{desc_widget};
$row++;
} else {
push @add, 1, $row, new CFPlus::UI::Button
text => "More...",
on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
;
last;
}
}
if ($::CONN->{open_container}) {
push @add, 1, $row++, new CFPlus::UI::Button
text => "Close container",
on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
;
}
$::FLOORBOX->add_at (@add);
});
$::WANT_REFRESH++;
}
sub set_opencont {
my ($conn, $tag, $name) = @_;
$conn->{open_container} = $tag;
update_floorbox;
$::INV_RIGHT_HB->clear ();
$::INV_RIGHT_HB->add (new CFPlus::UI::Label align => 0, expand => 1, text => $name);
if ($tag != 0) { # Floor isn't closable, is it?
$::INV_RIGHT_HB->add (new CFPlus::UI::Button
text => "Close container",
tooltip => "Close the currently open container (if one is open)",
on_activate => sub {
$::CONN->send ("apply $tag") # $::CONN->{open_container}")
if $tag != 0;
#if $CONN->{open_container} != 0;
0
},
);
}
$::INVR->set_items ($conn->{container}{$tag});
}
sub update_containers {
my ($self) = @_;
$CFPlus::UI::ROOT->on_refresh ("update_containers_$self" => sub {
my $todo = delete $self->{update_container}
or return;
for my $tag (keys %$todo) {
update_floorbox if $tag == 0 or $tag == $self->{open_container};
if ($tag == 0) {
$::INVR->set_items ($self->{container}{0})
if $tag == $self->{open_container};
} elsif ($tag == $self->{player}{tag}) {
$::INV->set_items ($self->{container}{$tag})
} else {
$::INVR->set_items ($self->{container}{$tag})
if $tag == $self->{open_container};
}
}
});
}
sub container_add {
my ($self, $tag, $items) = @_;
$self->{update_container}{$tag}++;
$self->update_containers;
}
sub container_clear {
my ($self, $tag) = @_;
$self->{update_container}{$tag}++;
$self->update_containers;
}
sub item_delete {
my ($self, @items) = @_;
$self->{update_container}{$_->{container}}++
for @items;
$self->update_containers;
}
sub item_update {
my ($self, $item) = @_;
#d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($::CONN->{open_container})\n";
CFPlus::Item::update_widgets $item;
if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
set_opencont ($::CONN, 0, "Floor");
} elsif ($item->{flags} & F_OPEN) {
set_opencont ($::CONN, $item->{tag}, CFPlus::Item::desc_string $item);
} else {
$self->{update_container}{$item->{container}}++;
$self->update_containers;
}
}
sub player_update {
my ($self, $player) = @_;
$self->update_weight;
}
sub update_weight {
my ($self) = @_;
my $weight = .001 * $self->{player}{weight};
my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
$::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
$::STATWIDS->{m_weight}->set_text (sprintf "%.1fkg", $limit);
$::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
}
sub update_server_info {
my ($self) = @_;
my @yesno = ("no", "yes");
$::SERVER_INFO->set_markup (
"server $self->{host}:$self->{port}\n"
. "protocol version $self->{version}\n"
. "minimap support $yesno[$self->{setup}{mapinfocmd} > 0]\n"
. "extended command support $yesno[$self->{setup}{extcmd} > 0]\n"
. "examine command support $yesno[$self->{setup}{excmd} > 0]\n"
. "editing support $yesno[!!$self->{editor_support}]\n"
. "map attributes $yesno[$self->{setup}{extmap} > 0]\n"
. "big image protocol support $yesno[$self->{setup}{fxix} > 0]\n"
. "cfplus support $yesno[$self->{cfplus_ext} > 0]"
. ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
. "map size $self->{mapw}×$self->{maph}\n"
);
}
sub logged_in {
my ($self) = @_;
$self->send_ext_req (cfplus_support => version => 2, sub {
my (%msg) = @_;
$self->{cfplus_ext} = $msg{version};
$self->update_server_info;
if ($self->{cfplus_ext} >= 2) {
$self->send_ext_req ("editor_support", sub {
$self->{editor_support} = { @_ };
$self->update_server_info;
0
});
}
0
});
$self->update_server_info;
$self->send_command ("output-sync $::CFG->{output_sync}");
$self->send_command ("output-count $::CFG->{output_count}");
$self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
$self->send_command ("pickup $::CFG->{pickup}");
}
sub lookat {
my ($self, $x, $y) = @_;
if ($self->{cfplus_ext}) {
$self->send_ext_req (lookat => $x, $y, sub {
my (%msg) = @_;
if (exists $msg{npc_dialog}) {
# start npc chat dialog
$self->{npc_dialog} = new CFPlus::NPCDialog::
token => $msg{npc_dialog},
title => "$msg{npc_dialog}[0] (NPC)",
conn => $self,
;
}
});
}
$self->send ("lookat $x $y");
}
sub destroy {
my ($self) = @_;
(delete $self->{npc_dialog})->destroy
if $self->{npc_dialog};
$self->SUPER::destroy;
%$self = ();
}
package CFPlus::NPCDialog;
our @ISA = 'CFPlus::UI::Toplevel';
sub new {
my $class = shift;
my $self = $class->SUPER::new (
x => 'center',
y => 'center',
name => "npc_dialog",
force_w => $::WIDTH * 0.7,
force_h => $::HEIGHT * 0.7,
title => "NPC Dialog",
kw => { hi => 0, yes => 0, no => 0 },
has_close_button => 1,
@_,
);
CFPlus::weaken (my $this = $self);
$self->connect (delete => sub { $this->destroy; 1 });
# better use a pane...
$self->add (my $hbox = new CFPlus::UI::HBox);
$hbox->add ($self->{textview} = new CFPlus::UI::TextScroller expand => 1);
$hbox->add (my $vbox = new CFPlus::UI::VBox);
$vbox->add (new CFPlus::UI::Label text => "Message Entry:");
$vbox->add ($self->{entry} = new CFPlus::UI::Entry
tooltip => "#npc_message_entry",
on_activate => sub {
my ($entry, $text) = @_;
return unless $text =~ /\S/;
$entry->set_text ("");
$this->send ($text);
0
},
);
$vbox->add ($self->{options} = new CFPlus::UI::VBox);
$self->{bye_button} = new CFPlus::UI::Button
text => "Bye (close)",
tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
on_activate => sub { $this->destroy; 1 },
;
$self->update_options;
$self->{id} = "npc-channel-" . $self->{conn}->token;
$self->{conn}->connect_ext ($self->{id} => sub {
$this->feed (@_) if $this;
});
$self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
$self->{entry}->grab_focus;
$self->{textview}->add_paragraph ({
fg => [1, 1, 0, 1],
markup => "[starting conversation with $self->{title}]\n\n",
});
$self->show;
$self
};
sub update_options {
my ($self) = @_;
CFPlus::weaken $self;
$self->{options}->clear;
$self->{options}->add ($self->{bye_button});
for my $kw (sort keys %{ $self->{kw} }) {
$self->{options}->add (new CFPlus::UI::Button
text => $kw,
on_activate => sub {
$self->send ($kw);
0
},
);
}
}
sub feed {
my ($self, $type, @arg) = @_;
CFPlus::weaken $self;
if ($type eq "update") {
my (%info) = @arg;
$self->{kw}{$_} = 1 for @{$info{add_topics} || []};
$self->{kw}{$_} = 0 for @{$info{del_topics} || []};
if (exists $info{msg}) {
my $text = "\n" . CFPlus::Protocol::sanitise_xml $info{msg};
my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
my @link;
$text =~ s{
($match)
}{
my $kw = $1;
push @link, new CFPlus::UI::Label
markup => "$kw",
can_hover => 1,
can_events => 1,
padding_x => 0,
padding_y => 0,
on_button_up => sub {
$self->send ($kw);
};
"\x{fffc}"
}giex;
$self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
$self->{textview}->scroll_to_bottom;
}
$self->update_options;
} else {
$self->destroy;
}
1
}
sub send {
my ($self, $msg) = @_;
$self->{textview}->add_paragraph ({ markup => "\n" . CFPlus::asxml $msg });
$self->{textview}->scroll_to_bottom;
$self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
}
sub destroy {
my ($self) = @_;
#Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
if ($self->{conn}) {
$self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
delete $self->{conn}{npc_dialog};
$self->{conn}->disconnect_ext ($self->{id});
}
$self->SUPER::destroy;
}
1