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Comparing deliantra/Deliantra-Client/DC/Protocol.pm (file contents):
Revision 1.192 by root, Thu Mar 27 20:42:23 2008 UTC vs.
Revision 1.208 by root, Sun Jan 11 03:19:47 2009 UTC

11use DC::Pod; 11use DC::Pod;
12use DC::Macro; 12use DC::Macro;
13use DC::Item; 13use DC::Item;
14 14
15use base 'Deliantra::Protocol::Base'; 15use base 'Deliantra::Protocol::Base';
16
17our $TEX_DIALOGUE = new_from_resource DC::Texture
18 "dialogue.png", minify => 1, mipmap => 1;
19
20our $TEX_NOFACE = new_from_resource DC::Texture
21 "noface.png", minify => 1, mipmap => 1;
22
23our $TEX_HIDDEN = new_from_resource DC::Texture
24 "hidden.png", minify => 1, mipmap => 1;
25
26sub MIN_TEXTURE_UNUSED() { 1 }#d#
16 27
17sub new { 28sub new {
18 my ($class, %arg) = @_; 29 my ($class, %arg) = @_;
19 30
20 my $self = $class->SUPER::new (%arg, 31 my $self = $class->SUPER::new (%arg,
64 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub { 75 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
65 for my $ws (values %{delete $self->{widgetset} || {}}) { 76 for my $ws (values %{delete $self->{widgetset} || {}}) {
66 $_->destroy 77 $_->destroy
67 for values %{delete $ws->{w} || {}}; 78 for values %{delete $ws->{w} || {}};
68 } 79 }
80
81 delete $self->{items};
82 $::INV->clear;
83 $::INVR->clear;
84 $::INVR_HB->clear;
85 $::FLOORBOX->clear;
69 }); 86 });
70 87
71 $self->{map_widget}->add_command (@$_) 88 $self->{map_widget}->add_command (@$_)
72 for @cmd_help; 89 for @cmd_help;
73 90
74 { 91 {
75 $self->{dialogue} = my $tex = new_from_file DC::Texture 92 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
76 DC::find_rcfile "dialogue.png", minify => 1, mipmap => 1;
77 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 93 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
78 } 94 }
79 95
80 { 96 {
81 $self->{noface} = my $tex = new_from_file DC::Texture 97 $self->{noface} = my $tex = $TEX_NOFACE;
82 DC::find_rcfile "noface.png", minify => 1, mipmap => 1;
83 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 98 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
84 } 99 }
100
101 {
102 $self->{hidden} = my $tex = $TEX_HIDDEN;
103 $self->{map}->set_texture (3, @$tex{qw(name w h s t)}, @{$tex->{minified}});
104 }
105
106# $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
107# $self->{expire_w} = EV::timer 1, 1, sub {
108# my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
109#
110# for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
111# warn DC::SvREFCNT $self->{texture}[$_];
112# $self->{texture}[$_]->unload;
113# warn "expire texture $_\n";#d#
114# }
115#
116# ($self->{expire_count} += $count) < @{ $self->{texture} }
117# or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
118# warn "count is $count\n";#d#
119# };
85 120
86 $self->{open_container} = 0; 121 $self->{open_container} = 0;
87 122
88 # per server 123 # per server
89 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}"; 124 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
250 my %wkw = ( 285 my %wkw = (
251 root => $DC::UI::ROOT, 286 root => $DC::UI::ROOT,
252 tooltip => $DC::UI::TOOLTIP, 287 tooltip => $DC::UI::TOOLTIP,
253 288
254 mapwidget => $::MAPWIDGET, 289 mapwidget => $::MAPWIDGET,
290 menubar => $::MENUBAR,
291 menupopup => $::MENUPOPUP,
255 buttonbar => $::BUTTONBAR, 292 buttonbar => $::BUTTONBAR,
256 metaserver => $::METASERVER, 293 metaserver => $::METASERVER,
257 buttonbar => $::BUTTONBAR, 294 buttonbar => $::BUTTONBAR,
258 login_button => $::LOGIN_BUTTON, 295 login_button => $::LOGIN_BUTTON,
259 quit_dialog => $::QUIT_DIALOG, 296 quit_dialog => $::QUIT_DIALOG,
276 313
277 floorbox => $::FLOORBOX, 314 floorbox => $::FLOORBOX,
278 help_window => $::HELP_WINDOW, 315 help_window => $::HELP_WINDOW,
279 message_window => $::MESSAGE_WINDOW, 316 message_window => $::MESSAGE_WINDOW,
280 message_dist => $::MESSAGE_DIST, 317 message_dist => $::MESSAGE_DIST,
281 statusbox => $::SDTATUSBOX, 318 statusbox => $::STATUSBOX,
282 319
283 inv => $::INV, 320 inv => $::INV,
284 invr => $::INVR, 321 invr => $::INVR,
285 invr_hb => $::INVR_HB, 322 invr_hb => $::INVR_HB,
286 ); 323 );
536 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0), 573 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
537 ]; 574 ];
538 575
539 my @add = @$sw; 576 my @add = @$sw;
540 577
541 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use spell\nRight click - further options</small>"; 578 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
542 579
543 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1); 580 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
544 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1); 581 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
545 582
546 my ($x, $y) = (0, 1); 583 my ($x, $y) = (0, 1);
632} 669}
633 670
634sub map_scroll { 671sub map_scroll {
635 my ($self, $dx, $dy) = @_; 672 my ($self, $dx, $dy) = @_;
636 673
637 $self->{map}->scroll ($dx, $dy); 674 $self->{map_widget}->scroll ($dx, $dy);
638} 675}
639 676
640sub feed_map1a { 677sub feed_map1a {
641 my ($self, $data) = @_; 678 my ($self, $data) = @_;
642 679
646 for my $tile (@$missing) { 683 for my $tile (@$missing) {
647 next if $self->{delay}{$tile}; 684 next if $self->{delay}{$tile};
648 685
649 $delay = 1; 686 $delay = 1;
650 687
651 if (my $tex = $::CONN->{texture}[$tile]) { 688 if (my $tex = $self->{texture}[$tile]) {
652 $tex->upload; 689 $tex->upload;
653 } else { 690 } else {
654 $self->{delay}{$tile} = 1; 691 $self->{delay}{$tile} = 1;
655 692
656 # we assume the face is in-flight and will eventually come 693 # we assume the face is in-flight and will eventually arrive
657 push @{$self->{tile_cb}{$tile}}, sub { 694 push @{$self->{tile_cb}{$tile}}, sub {
658 delete $self->{delay}{$tile}; 695 delete $self->{delay}{$tile};
659 $_[0]->upload; 696 $_[0]->upload;
660 }; 697 };
661 } 698 }
662 } 699 }
663 700
664 if ($delay) { 701 if ($delay) {
665 # delay the map drawing a tiny bit in the hope of getting the missing fetched 702 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
666 EV::once undef, 0, 0.03, sub { 703 EV::once undef, 0, 0.03, sub {
667 $self->{map_widget}->update 704 $self->{map_widget}->update
668 if $self->{map_widget}; 705 if $self->{map_widget};
669 }; 706 };
670 } else { 707 } else {
679} 716}
680 717
681sub flush_map { 718sub flush_map {
682 my ($self) = @_; 719 my ($self) = @_;
683 720
684 my $map_info = delete $self->{map_info} 721 return unless $self->{map_info};
685 or return;
686 722
723 for my $map_info (values %{ $self->{map_cache} || {} }) {
687 my ($hash, $x, $y, $w, $h) = @$map_info; 724 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
688 725
689 my $data = Compress::LZF::compress $self->{map}->get_rect ($x, $y, $w, $h); 726 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
690 $self->{map_cache_new}{$hash} = \$data; 727
728 if ($data ne $$rdata) {
729 $map_info->[1] = \$data;
730 my $cdata = Compress::LZF::compress $data;
691 DC::DB::put $self->{mapcache} => $hash => $data, sub { }; 731 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
732 }
733 }
692} 734}
693 735
694sub map_clear { 736sub map_clear {
695 my ($self) = @_; 737 my ($self) = @_;
696 738
697 $self->flush_map; 739 $self->flush_map;
740 delete $self->{map_info};
698 delete $self->{neigh_map}; 741 delete $self->{neigh_map};
699 742
700 $self->{map}->clear; 743 $self->{map}->clear;
701 delete $self->{map_widget}{magicmap}; 744 delete $self->{map_widget}{magicmap};
702} 745}
723 766
724 $self->bg_fetch; 767 $self->bg_fetch;
725 }; 768 };
726} 769}
727 770
728sub load_map($$$) { 771sub load_map($$$$$$) {
729 my ($self, $hash, $x, $y) = @_; 772 my ($self, $hash, $x, $y, $w, $h) = @_;
730 773
731 my $gen = $self->{map_change_gen}; 774 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
732 775
733 my $cb = sub { 776 my $cb = sub {
734 return unless $gen == $self->{map_change_gen}; 777 $map_info->[1] = \$_[0];
735 778
736 my ($data) = @_;
737
738 if (defined $data) {
739 $self->{map_cache_new}{$hash} = \$data;
740
741 my $data = Compress::LZF::decompress $data;
742
743 my $inprogress = @{ $self->{bg_fetch} || [] }; 779 my $inprogress = @{ $self->{bg_fetch} || [] };
744 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $data); 780 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
745 $self->bg_fetch unless $inprogress; 781 $self->bg_fetch unless $inprogress;
746 }
747 }; 782 };
748 783
749 if (my $rdata = $self->{map_cache_old}{$hash}) { 784 if (my $map_info = $self->{map_cache_old}{$hash}) {
750 $cb->($$rdata); 785 $cb->(${ $map_info->[1] });
751 } else { 786 } else {
787 my $gen = $self->{map_change_gen};
788
752 DC::DB::get $self->{mapcache} => $hash, $cb; 789 DC::DB::get $self->{mapcache} => $hash, sub {
790 return unless $gen == $self->{map_change_gen};
791 return unless defined $_[0];
792 $cb->(Compress::LZF::decompress $_[0]);
793 };
753 } 794 }
754} 795}
755 796
756# hardcode /world/world_xxx_xxx map names, the savings are enourmous, 797# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
757# (server resource,s latency, bandwidth), so this hack is warranted. 798# (server resources, latency, bandwidth), so this hack is warranted.
758# the right fix is to make real tiled maps with an overview file 799# the right fix is to make real tiled maps with an overview file
759sub send_mapinfo { 800sub send_mapinfo {
760 my ($self, $data, $cb) = @_; 801 my ($self, $data, $cb) = @_;
761 802
762 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) { 803 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
787} 828}
788 829
789# this method does a "flood fill" into every tile direction 830# this method does a "flood fill" into every tile direction
790# it assumes that tiles are arranged in a rectangular grid, 831# it assumes that tiles are arranged in a rectangular grid,
791# i.e. a map is the same as the left of the right map etc. 832# i.e. a map is the same as the left of the right map etc.
792# failure to comply are harmless and result in display errors 833# failure to comply is harmless and results in display errors
793# at worst. 834# at worst.
794sub flood_fill { 835sub flood_fill {
795 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_; 836 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
796 837
797 # the server does not allow map paths > 6 838 # the server does not allow map paths > 6
833 return if $mode ne "spatial"; 874 return if $mode ne "spatial";
834 875
835 $x += $self->{map}->ox; 876 $x += $self->{map}->ox;
836 $y += $self->{map}->oy; 877 $y += $self->{map}->oy;
837 878
838 $self->load_map ($hash, $x, $y) 879 $self->load_map ($hash, $x, $y, $w, $h)
839 unless $self->{neigh_map}{$hash}[5]++;#d# 880 unless $self->{neigh_map}{$hash}[5]++;#d#
840 881
841 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 882 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
842 883
843 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) 884 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
851 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 892 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
852 893
853 $self->flush_map; 894 $self->flush_map;
854 895
855 ++$self->{map_change_gen}; 896 ++$self->{map_change_gen};
856 $self->{map_cache_old} = delete $self->{map_cache_new}; 897 $self->{map_cache_old} = delete $self->{map_cache};
857 898
858 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 899 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
859 900
860 my $mapmapw = $self->{mapmap}->{w}; 901 my $mapmapw = $self->{mapmap}->{w};
861 my $mapmaph = $self->{mapmap}->{h}; 902 my $mapmaph = $self->{mapmap}->{h};
873 $self->{map_info} = [$hash, $x, $y, $w, $h]; 914 $self->{map_info} = [$hash, $x, $y, $w, $h];
874 915
875 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/; 916 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
876 $::STATWIDS->{map}->set_text ("Map: " . $map); 917 $::STATWIDS->{map}->set_text ("Map: " . $map);
877 918
878 $self->load_map ($hash, $x, $y); 919 $self->load_map ($hash, $x, $y, $w, $h);
879 $self->flood_fill (0, 0, 0, "", $hash, $flags); 920 $self->flood_fill (0, 0, 0, "", $hash, $flags);
880} 921}
881 922
882sub face_find { 923sub face_find {
883 my ($self, $facenum, $face, $cb) = @_; 924 my ($self, $facenum, $face, $cb) = @_;
1025 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g; 1066 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g;
1026 1067
1027 # handle some elements 1068 # handle some elements
1028 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs; 1069 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs;
1029 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs; 1070 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs;
1071
1072 s/\s+$//;
1030 1073
1031 $_ 1074 $_
1032} 1075}
1033 1076
1034our %NAME_TO_COLOR = ( 1077our %NAME_TO_COLOR = (
1081 1124
1082 ## try to create single paragraphs of multiple lines sent by the server 1125 ## try to create single paragraphs of multiple lines sent by the server
1083 # no longer neecssary with TRT servers 1126 # no longer neecssary with TRT servers
1084 #$text =~ s/(?<=\S)\n(?=\w)/ /g; 1127 #$text =~ s/(?<=\S)\n(?=\w)/ /g;
1085 1128
1086 for (split /\n/, $text) {
1087 ::message ({ 1129 ::message ({
1088 fg => $fg, 1130 fg => $fg,
1089 markup => $_, 1131 markup => $text,
1090 type => $type, 1132 type => $type,
1091 extra => [@extra], 1133 extra => [@extra],
1092 color_flags => $color, #d# ugly, kill 1134 color_flags => $color, #d# ugly, kill
1093 }); 1135 });
1094 1136
1095 $color &= ~NDI_CLEAR; # only clear once for multiline messages 1137# $color &= ~NDI_CLEAR; # only clear once for multiline messages
1096 # actually, this is an ugly design. _we_ should control the channels, 1138# # actually, this is an ugly design. _we_ should control the channels,
1097 # not some random other widget, as the channels are clearly protocol-specific. 1139# # not some random other widget, as the channels are clearly protocol-specific.
1098 # then we could also react to flags such as CLEAR without resorting to 1140# # then we could also react to flags such as CLEAR without resorting to
1099 # hacks such as color_flags, above. 1141# # hacks such as color_flags, above.
1100 }
1101 1142
1102 $self->{statusbox}->add ($text, 1143 $self->{statusbox}->add ($text,
1103 group => $text, 1144 group => $text,
1104 fg => $fg, 1145 fg => $fg,
1105 timeout => $color >= 2 ? 180 : 10, 1146 timeout => $color >= 2 ? 180 : 10,
1170 $::FLOORBOX->clear; 1211 $::FLOORBOX->clear;
1171 1212
1172 my @add; 1213 my @add;
1173 1214
1174 my $row; 1215 my $row;
1175 for (sort { $a->{count} <=> $b->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) { 1216 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1217 next if $_->{tag} & 0x80000000;
1176 if ($row < 6) { 1218 if ($row < 6) {
1177 local $_->{face_widget}; # hack to force recreation of widget 1219 local $_->{face_widget}; # hack to force recreation of widget
1178 local $_->{desc_widget}; # hack to force recreation of widget 1220 local $_->{desc_widget}; # hack to force recreation of widget
1179 DC::Item::update_widgets $_; 1221 DC::Item::update_widgets $_;
1180 1222
1207sub set_opencont { 1249sub set_opencont {
1208 my ($conn, $tag, $name) = @_; 1250 my ($conn, $tag, $name) = @_;
1209 $conn->{open_container} = $tag; 1251 $conn->{open_container} = $tag;
1210 update_floorbox; 1252 update_floorbox;
1211 1253
1212 $::INVR_HB->clear (); 1254 $::INVR_HB->clear;
1213 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name); 1255 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1214 1256
1215 if ($tag != 0) { # Floor isn't closable, is it? 1257 if ($tag != 0) { # Floor isn't closable, is it?
1216 $::INVR_HB->add (new DC::UI::Button 1258 $::INVR_HB->add (new DC::UI::Button
1217 text => "Close container", 1259 text => "Close container",
1273} 1315}
1274 1316
1275sub item_update { 1317sub item_update {
1276 my ($self, $item) = @_; 1318 my ($self, $item) = @_;
1277 1319
1278 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($::CONN->{open_container})\n"; 1320 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1279 1321
1280 DC::Item::update_widgets $item; 1322 DC::Item::update_widgets $item;
1281 1323
1282 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) { 1324 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1283 set_opencont ($::CONN, 0, "Floor"); 1325 set_opencont ($::CONN, 0, "Floor");
1284 1326
1285 } elsif ($item->{flags} & F_OPEN) { 1327 } elsif ($item->{flags} & F_OPEN) {
1286 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item); 1328 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1352 1394
1353 $self->update_server_info; 1395 $self->update_server_info;
1354 1396
1355 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0; 1397 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1356 $self->send_command ("pickup $::CFG->{pickup}"); 1398 $self->send_command ("pickup $::CFG->{pickup}");
1399
1400 $self->send_exti_msg (clientlog => sprintf "OpenGL Info: %s [%s]",
1401 DC::OpenGL::gl_vendor, DC::OpenGL::gl_version);#d#
1357} 1402}
1358 1403
1359sub lookat { 1404sub lookat {
1360 my ($self, $x, $y) = @_; 1405 my ($self, $x, $y) = @_;
1361 1406
1525} 1570}
1526 1571
1527sub send { 1572sub send {
1528 my ($self, $msg) = @_; 1573 my ($self, $msg) = @_;
1529 1574
1530 $self->{textview}->add_paragraph ({ markup => "\n" . DC::asxml $msg }); 1575 $self->{textview}->add_paragraph ({
1576 markup =>
1577 "\n<span foreground='#ffff00'><b>"
1578 . (DC::asxml $msg)
1579 . "</b></span>"
1580 });
1531 $self->{textview}->scroll_to_bottom; 1581 $self->{textview}->scroll_to_bottom;
1532 1582
1533 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg); 1583 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1534} 1584}
1535 1585

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