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/cvs/deliantra/Deliantra-Client/DC/Protocol.pm
Revision: 1.216
Committed: Sat Apr 3 03:02:28 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.215: +1 -1 lines
Log Message:
common-sense...

File Contents

# Content
1 package DC::Protocol;
2
3 use common::sense;
4
5 use Guard ();
6
7 use Deliantra::Protocol::Constants;
8
9 use DC;
10 use DC::DB;
11 use DC::UI;
12 use DC::Pod;
13 use DC::Macro;
14 use DC::Item;
15
16 use base 'Deliantra::Protocol::Base';
17
18 our $TEX_DIALOGUE = new_from_resource DC::Texture
19 "dialogue.png", minify => 1, mipmap => 1;
20
21 our $TEX_NOFACE = new_from_resource DC::Texture
22 "noface.png", minify => 1, mipmap => 1, wrap => 1;
23
24 sub MIN_TEXTURE_UNUSED() { 1 }#d#
25
26 sub new {
27 my ($class, %arg) = @_;
28
29 my $self = $class->SUPER::new (%arg,
30 setup_req => {
31 extmap => 1,
32 excmd => 1,
33 widget => 2,
34 %{$arg{setup_req} || {}},
35 },
36 );
37
38 $self->{map_widget}->clr_commands;
39
40 my @cmd_help = map {
41 $_->[DC::Pod::N_KW][0] =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
42 or die "unparseable command help: $_->[DC::Pod::N_KW][0]";
43
44 my $cmd = $1;
45 my @args = split /\|/, $2;
46 @args = (".*") unless @args;
47
48 my (undef, @par) = DC::Pod::section_of $_;
49 my $text = DC::Pod::as_label @par;
50
51 $_ = $_ eq ".*" ? "" : " $_"
52 for @args;
53
54 map ["$cmd$_", $text],
55 sort { (length $a) <=> (length $b) }
56 @args
57 } sort { $a->[DC::Pod::N_PAR] <=> $b->[DC::Pod::N_PAR] }
58 DC::Pod::find command => "*";
59
60 $self->{json_coder}
61 ->convert_blessed
62 ->filter_json_single_key_object ("\fw" => sub {
63 $self->{widget}{$_[0]}
64 })
65 ->filter_json_single_key_object ("\fc" => sub {
66 my ($id) = @_;
67 sub {
68 $self->send_exti_msg (w_e => $id, @_);
69 }
70 });
71
72 # destroy widgets on logout
73 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
74 for my $ws (values %{delete $self->{widgetset} || {}}) {
75 $_->destroy
76 for values %{delete $ws->{w} || {}};
77 }
78
79 delete $self->{items};
80 $::INV->clear;
81 $::INVR->clear;
82 $::INVR_HB->clear;
83 $::FLOORBOX->clear;
84 });
85
86 $self->{map_widget}->add_command (@$_)
87 for @cmd_help;
88
89 {
90 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
91 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
92 }
93
94 {
95 $self->{noface} = my $tex = $TEX_NOFACE;
96 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
97 }
98
99 # $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
100 # $self->{expire_w} = EV::timer 1, 1, sub {
101 # my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
102 #
103 # for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
104 # warn DC::SvREFCNT $self->{texture}[$_];
105 # $self->{texture}[$_]->unload;
106 # warn "expire texture $_\n";#d#
107 # }
108 #
109 # ($self->{expire_count} += $count) < @{ $self->{texture} }
110 # or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
111 # warn "count is $count\n";#d#
112 # };
113
114 $self->{open_container} = 0;
115
116 # per server
117 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
118
119 $self
120 }
121
122 sub update_fx_want {
123 my ($self) = @_;
124
125 $self->send_exti_msg (fx_want => {
126 3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
127 5 => !!$::CFG->{audio_enable}, # FT_SOUND
128 6 => 1, # FT_RSRC
129 });
130 }
131
132 sub ext_capabilities {
133 my ($self, %cap) = @_;
134
135 $self->update_fx_want;
136
137 $self->send_exti_req (resource => "exp_table", sub {
138 my ($exp_table) = @_;
139
140 $self->register_face_handler ($exp_table, sub {
141 my ($face) = @_;
142
143 $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data});
144 $_->() for values %{ $self->{on_exp_update} || {} };
145 });
146
147 ()
148 });
149
150 if (my $ts = $cap{tileset}) {
151 if (my ($default) = grep $_->[2] & 1, @$ts) {
152 $self->{tileset} = $default;
153 $self->{tilesize} = $default->[3];
154 $self->setup_req (tileset => $default->[0]);
155
156 my $w = int $self->{mapw} * 32 / $self->{tilesize};
157 my $h = int $self->{maph} * 32 / $self->{tilesize};
158
159 $self->setup_req (mapsize => "${w}x${h}");
160 }
161 }
162 }
163
164 sub ext_ambient_music {
165 my ($self, $songs) = @_;
166 &::audio_music_set_ambient ($songs);
167 }
168
169 #############################################################################
170
171 sub widget_associate {
172 my ($self, $ws, $id, $widget) = @_;
173
174 $widget ||= new DC::UI::Bin;
175
176 $widget->{s_id} = $id;
177 $self->{widget}{$id} = $widget;
178
179 if ($ws) {
180 $widget->{s_ws} = $ws;
181 $self->{widgetset}{$ws}{w}{$id} = $widget;
182 }
183
184 $widget->connect (on_destroy => sub {
185 my ($widget) = @_;
186
187 delete $self->{widget}{$widget->{s_id}};
188 delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}}
189 if exists $widget->{s_ws};
190 });
191 }
192
193 # widgetset new
194 sub ext_ws_n {
195 my ($self, $id) = @_;
196
197 $self->{widgetset}{$id} = {
198 w => {},
199 };
200 }
201
202 # widgetset destroy
203 sub ext_ws_d {
204 my ($self, $id) = @_;
205
206 my $ws = delete $self->{widgetset}{$id}
207 or return;
208
209 $_->destroy
210 for values %{$ws->{w}};
211 }
212
213 # widgetset create
214 sub ext_ws_c {
215 my ($self, $ws, $id, $class, $args) = @_;
216
217 $self->widget_associate (
218 $ws, $id => scalar eval {
219 local $SIG{__DIE__};
220 "DC::UI::$class"->new (%$args)
221 }
222 );
223 }
224
225 # widgetset create template
226 sub ext_ws_ct {
227 my ($self, $ws, $type, $template, $done_cb, $cfg) = @_;
228
229 $done_cb ||= sub { };
230
231 my $parse_list; $parse_list = sub {
232 my ($list) = @_;
233 my @w;
234
235 while (@$list) {
236 my ($class, $args) = splice @$list, 0, 2;
237 my $name = delete $args->{s_id};
238 my $cl = delete $args->{s_cl};
239 my $cfg = delete $cfg->{$name};
240 my $id = delete $cfg->{id};
241 my $w = eval { "DC::UI::$class"->new (%$args, %{ $cfg || {} }) }
242 or next;
243
244 $self->widget_associate ($ws, $id, $w)
245 if $id;
246
247 $w->add ($parse_list->($cl))
248 if $cl;
249
250 push @w, $w;
251 }
252
253 @w
254 };
255
256 # either array reference, or face #
257 if ($type eq "inline") {
258 $done_cb->();
259 $parse_list->($template);
260 } elsif ($type eq "face") {
261 my $handler; $handler = $self->register_face_handler ($template, sub {
262 my ($face) = @_;
263
264 undef $handler;
265 $done_cb->();
266 $parse_list->($self->{json_coder}->decode ($face->{data}));
267 });
268 } else {
269 $done_cb->(0);
270 }
271 }
272
273 # widgetset associate
274 sub ext_ws_a {
275 my ($self, %ass) = @_;
276
277 # everything that has a name, wether conceivably useful or not
278 my %wkw = (
279 root => $DC::UI::ROOT,
280 tooltip => $DC::UI::TOOLTIP,
281
282 mapwidget => $::MAPWIDGET,
283 menubar => $::MENUBAR,
284 menupopup => $::MENUPOPUP,
285 pickup_enable => $::PICKUP_ENABLE,
286 buttonbar => $::BUTTONBAR,
287 metaserver => $::METASERVER,
288 buttonbar => $::BUTTONBAR,
289 login_button => $::LOGIN_BUTTON,
290 quit_dialog => $::QUIT_DIALOG,
291 host_entry => $::HOST_ENTRY,
292 metaserver => $::METASERVER,
293 server_info => $::SERVER_INFO,
294
295 setup_dialog => $::SETUP_DIALOG,
296 setup_notebook => $::SETUP_NOTEBOOK,
297 setup_server => $::SETUP_SERVER,
298 setup_keyboard => $::SETUP_KEYBOARD,
299
300 pl_notebook => $::PL_NOTEBOOK,
301 pl_window => $::PL_WINDOW,
302 inventory_page => $::INVENTORY_PAGE,
303 stats_page => $::STATS_PAGE,
304 skill_page => $::SKILL_PAGE,
305 spell_page => $::SPELL_PAGE,
306 spell_list => $::SPELL_LIST,
307
308 floorbox => $::FLOORBOX,
309 help_window => $::HELP_WINDOW,
310 message_window => $::MESSAGE_WINDOW,
311 message_dist => $::MESSAGE_DIST,
312 statusbox => $::STATUSBOX,
313
314 inv => $::INV,
315 invr => $::INVR,
316 invr_hb => $::INVR_HB,
317 );
318
319 while (my ($id, $name) = each %ass) {
320 $self->widget_associate (undef, $id => $wkw{$name});
321 }
322 }
323
324 # widget call
325 sub ext_w_c {
326 my ($self, $id, $rcb, $method, @args) = @_;
327
328 my $w = $self->{widget}{$id}
329 or return;
330
331 if ($rcb) {
332 $rcb->($w->$method (@args));
333 } else {
334 $w->$method (@args);
335 }
336 }
337
338 # widget set
339 sub ext_w_s {
340 my ($self, $id, $attr) = @_;
341
342 my $w = $self->{widget}{$id}
343 or return;
344
345 for (my $i = 0; $i < $#$attr; $i += 2) {
346 my ($member, $value) = @$attr[$i, $i+1];
347 if (defined $value) {
348 $w->{$member} = $value;
349 } else {
350 delete $w->{$member};
351 }
352 $w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
353 }
354 }
355
356 # widget get
357 sub ext_w_g {
358 my ($self, $id, $rid, @attr) = @_;
359
360 my $w = $self->{widget}{$id}
361 or return;
362
363 $self->send_exti_msg (w_e => $rid, map $w->{$_}, @attr);
364 }
365
366 # message window
367 sub ext_channel_info {
368 my ($self, $info) = @_;
369 $self->{channels}->{$info->{id}} = $info;
370 $::MESSAGE_DIST->add_channel ($info);
371 }
372
373 #############################################################################
374
375 sub logprint {
376 my ($self, @a) = @_;
377
378 DC::DB::logprint "$Deliantra::VARDIR/log.$self->{host}" => (join "", @a), sub { };
379 }
380
381 sub _stat_numdiff {
382 my ($self, $name, $old, $new) = @_;
383
384 my $diff = $new - $old;
385
386 $diff = 0.01 * int $diff * 100;
387
388 0.1 >= abs $diff ? ()
389 : $diff < 0 ? "$name$diff" : "$name+$diff"
390 }
391
392 sub _stat_skillmaskdiff {
393 my ($self, $name, $old, $new) = @_;
394
395 my $diff = $old ^ $new
396 or return;
397
398 my @diff = map
399 {
400 $diff & $_
401 ? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
402 : ()
403 }
404 sort { $a <=> $b } keys %{$self->{spell_paths}};
405
406 "\u$name: " . (join ", ", @diff)
407 }
408
409 # all stats that are chacked against changes
410 my @statchange = (
411 [&CS_STAT_STR => \&_stat_numdiff, "Str"],
412 [&CS_STAT_INT => \&_stat_numdiff, "Int"],
413 [&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
414 [&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
415 [&CS_STAT_CON => \&_stat_numdiff, "Con"],
416 [&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
417 [&CS_STAT_POW => \&_stat_numdiff, "Pow"],
418 [&CS_STAT_WC => \&_stat_numdiff, "Wc"],
419 [&CS_STAT_AC => \&_stat_numdiff, "Ac"],
420 [&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
421 [&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
422 [&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
423 [&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
424 [&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
425 [&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
426 [&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
427 [&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
428 [&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
429 [&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
430 [&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
431 [&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
432 [&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
433 [&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
434 [&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
435 [&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
436 [&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
437 [&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
438 [&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
439 [&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
440 [&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
441 [&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
442 [&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
443 [&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
444 [&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
445 [&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
446 [&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
447 [&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
448 );
449
450 sub stats_update {
451 my ($self, $stats) = @_;
452
453 my $prev = $self->{prev_stats} || { };
454
455 if (my @diffs =
456 (
457 ($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
458 map {
459 $stats->{$_} && $prev->{$_}
460 && $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
461 } sort { $a <=> $b } keys %{$self->{skill_info}}
462 )
463 ) {
464 my $msg = join " ", @diffs;
465 $self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
466 }
467
468 if (
469 my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
470 ) {
471 my $msg = "<b>stat change</b>: " . (join " ", map "($_)", @diffs);
472 $self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 20);
473 }
474
475 $self->update_stats_window ($stats, $prev);
476
477 $self->{prev_stats} = { %$stats };
478 }
479
480 my %RES_TBL = (
481 phys => CS_STAT_RES_PHYS,
482 magic => CS_STAT_RES_MAG,
483 fire => CS_STAT_RES_FIRE,
484 elec => CS_STAT_RES_ELEC,
485 cold => CS_STAT_RES_COLD,
486 conf => CS_STAT_RES_CONF,
487 acid => CS_STAT_RES_ACID,
488 drain => CS_STAT_RES_DRAIN,
489 ghit => CS_STAT_RES_GHOSTHIT,
490 pois => CS_STAT_RES_POISON,
491 slow => CS_STAT_RES_SLOW,
492 para => CS_STAT_RES_PARA,
493 tund => CS_STAT_TURN_UNDEAD,
494 fear => CS_STAT_RES_FEAR,
495 depl => CS_STAT_RES_DEPLETE,
496 deat => CS_STAT_RES_DEATH,
497 holyw => CS_STAT_RES_HOLYWORD,
498 blind => CS_STAT_RES_BLIND,
499 );
500
501 sub update_stats_window {
502 my ($self, $stats, $prev) = @_;
503
504 # I love text protocols...
505
506 my $hp = $stats->{+CS_STAT_HP} * 1;
507 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
508 my $sp = $stats->{+CS_STAT_SP} * 1;
509 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
510 my $fo = $stats->{+CS_STAT_FOOD} * 1;
511 my $fo_m = 999;
512 my $gr = $stats->{+CS_STAT_GRACE} * 1;
513 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
514
515 $::GAUGES->{hp} ->set_value ($hp, $hp_m);
516 $::GAUGES->{mana} ->set_value ($sp, $sp_m);
517 $::GAUGES->{food} ->set_value ($fo, $fo_m);
518 $::GAUGES->{grace} ->set_value ($gr, $gr_m);
519 $::GAUGES->{exp} ->set_label ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))#d#
520 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
521 $::GAUGES->{exp} ->set_value ($stats->{+CS_STAT_LEVEL}, $stats->{+CS_STAT_EXP64});
522 $::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
523 my $title = $stats->{+CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $::STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
528 $::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
529 $::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
530 $::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
531 $::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
532 $::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
533 $::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
534 $::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
535 $::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
536 $::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
537 $::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
538 $::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
539 $::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
540
541 $self->update_weight;
542
543 $::STATWIDS->{"res_$_"}->set_text (sprintf "%d%%", $stats->{$RES_TBL{$_}})
544 for keys %RES_TBL;
545
546 my $sktbl = $::STATWIDS->{skill_tbl};
547 my @skills = keys %{ $self->{skill_info} };
548
549 my @order = sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
550 map [$_, $self->{skill_info}{$_}],
551 grep exists $stats->{$_},
552 @skills;
553
554 if ($self->{stat_order} ne join ",", map $_->[0], @order) {
555 $self->{stat_order} = join ",", map $_->[0], @order;
556
557 $sktbl->clear;
558
559 my $sw = $self->{skillwid}{""} ||= [
560 0, 0, (new DC::UI::Label text => "Experience", align => 1),
561 1, 0, (new DC::UI::Label text => "Lvl.", align => 1),
562 2, 0, (new DC::UI::Label text => "Progress"),
563 3, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
564 4, 0, (new DC::UI::Label text => "Experience", align => 1),
565 5, 0, (new DC::UI::Label text => "Lvl.", align => 1),
566 6, 0, (new DC::UI::Label text => "Progress"),
567 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
568 ];
569
570 my @add = @$sw;
571
572 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
573
574 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
575 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
576
577 my ($x, $y) = (0, 1);
578 for (@order) {
579 my ($idx, $name) = @$_;
580
581 my $spell_cb = sub {
582 my ($widget, $ev) = @_;
583
584 if ($ev->{button} == 1) {
585 $::CONN->user_send ("ready_skill $name");
586 } elsif ($ev->{button} == 2) {
587 $::CONN->user_send ("use_skill $name");
588 } elsif ($ev->{button} == 3) {
589 my $shortname = DC::shorten $name, 14;
590 (new DC::UI::Menu
591 items => [
592 ["bind <i>ready_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["ready_skill $name"] }],
593 ["bind <i>use_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["use_skill $name"] }],
594 ],
595 )->popup ($ev);
596 } else {
597 return 0;
598 }
599
600 1
601 };
602
603 my $sw = $self->{skillwid}{$idx} ||= [
604 # exp
605 (new DC::UI::Label
606 align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
607
608 # level
609 (new DC::UI::Label
610 text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
611
612 # progress
613 (new DC::UI::ExperienceProgress),
614
615 # label
616 (new DC::UI::Label text => $name, on_button_down => $spell_cb, align => 0,
617 can_events => 1, can_hover => 1, tooltip => (DC::Pod::section_label skill_description => $name) . $TOOLTIP_ALL),
618 ];
619
620 push @add,
621 $x * 4 + 0, $y, $sw->[0],
622 $x * 4 + 1, $y, $sw->[1],
623 $x * 4 + 2, $y, $sw->[2],
624 $x * 4 + 3, $y, $sw->[3],
625 ;
626
627 $x++ and ($x, $y) = (0, $y + 1);
628 }
629
630 $sktbl->add_at (@add);
631 }
632
633 for (@order) {
634 my ($idx, $name) = @$_;
635 my $val = $stats->{$idx};
636
637 next if $prev->{$idx}[1] eq $val->[1];
638
639 my $sw = $self->{skillwid}{$idx};
640 $sw->[0]->set_text (::formsep ($val->[1]));
641 $sw->[1]->set_text ($val->[0] * 1);
642 $sw->[2]->set_value (@$val);
643
644 $::GAUGES->{skillexp}->set_label ("$name %d%%");
645 $::GAUGES->{skillexp}->set_value (@$val);
646 }
647 }
648
649 sub user_send {
650 my ($self, $command) = @_;
651
652 $self->{record}->($command)
653 if $self->{record};
654
655 $self->logprint ("send: ", $command);
656 $self->send_command ($command);
657 }
658
659 sub record {
660 my ($self, $cb) = @_;
661
662 $self->{record} = $cb;
663 }
664
665 sub map_scroll {
666 my ($self, $dx, $dy) = @_;
667
668 $self->{map_widget}->scroll ($dx, $dy);
669 }
670
671 sub feed_map1a {
672 my ($self, $data) = @_;
673
674 my $missing = $self->{map}->map1a_update ($data, $self->{setup}{extmap});
675 my $delay;
676
677 for my $tile (@$missing) {
678 next if $self->{delay}{$tile};
679
680 $delay = 1;
681
682 if (my $tex = $self->{texture}[$tile]) {
683 $tex->upload;
684 } else {
685 $self->{delay}{$tile} = 1;
686
687 # we assume the face is in-flight and will eventually arrive
688 push @{$self->{tile_cb}{$tile}}, sub {
689 delete $self->{delay}{$tile};
690 $_[0]->upload;
691 };
692 }
693 }
694
695 if ($delay) {
696 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
697 EV::once undef, 0, 0.03, sub {
698 $self->{map_widget}->update
699 if $self->{map_widget};
700 };
701 } else {
702 $self->{map_widget}->update;
703 }
704 }
705
706 sub magicmap {
707 my ($self, $w, $h, $x, $y, $data) = @_;
708
709 $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
710 }
711
712 sub flush_map {
713 my ($self) = @_;
714
715 return unless $self->{map_info};
716
717 for my $map_info (values %{ $self->{map_cache} || {} }) {
718 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
719
720 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
721
722 if ($data ne $$rdata) {
723 $map_info->[1] = \$data;
724 my $cdata = Compress::LZF::compress $data;
725 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
726 }
727 }
728 }
729
730 sub map_clear {
731 my ($self) = @_;
732
733 $self->flush_map;
734 delete $self->{map_info};
735 delete $self->{neigh_map};
736
737 $self->{map}->clear;
738 delete $self->{map_widget}{magicmap};
739 }
740
741 sub bg_fetch {
742 my ($self) = @_;
743
744 my $tile;
745
746 do {
747 $tile = pop @{$self->{bg_fetch}}
748 or return;
749 } while $self->{texture}[$tile];
750
751 DC::DB::get tilecache => $tile, sub {
752 my ($data) = @_;
753
754 return unless $self->{map}; # stop when destroyed
755
756 if (defined $data) {
757 $self->have_tile ($tile, $data);
758 $self->{texture}[$tile]->upload;
759 }
760
761 $self->bg_fetch;
762 };
763 }
764
765 sub load_map($$$$$$) {
766 my ($self, $hash, $x, $y, $w, $h) = @_;
767
768 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
769
770 my $cb = sub {
771 $map_info->[1] = \$_[0];
772
773 my $inprogress = @{ $self->{bg_fetch} || [] };
774 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
775 $self->bg_fetch unless $inprogress;
776 };
777
778 if (my $map_info = $self->{map_cache_old}{$hash}) {
779 $cb->(${ $map_info->[1] });
780 } else {
781 my $gen = $self->{map_change_gen};
782
783 DC::DB::get $self->{mapcache} => $hash, sub {
784 return unless $gen == $self->{map_change_gen};
785 return unless defined $_[0];
786 $cb->(Compress::LZF::decompress $_[0]);
787 };
788 }
789 }
790
791 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
792 # (server resources, latency, bandwidth), so this hack is warranted.
793 # the right fix is to make real tiled maps with an overview file
794 sub send_mapinfo {
795 my ($self, $data, $cb) = @_;
796
797 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
798 my ($wx, $wy) = ($1, $2);
799
800 if ($data =~ /^spatial ([1-4]+)$/) {
801 my @dx = (0, 0, 1, 0, -1);
802 my @dy = (0, -1, 0, 1, 0);
803 my ($dx, $dy);
804
805 for (split //, $1) {
806 $dx += $dx[$_];
807 $dy += $dy[$_];
808 }
809
810 $cb->(spatial => 15,
811 $self->{map_info}[1] - $self->{map}->ox + $dx * 50,
812 $self->{map_info}[2] - $self->{map}->oy + $dy * 50,
813 50, 50,
814 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
815 );
816
817 return;
818 }
819 }
820
821 $self->SUPER::send_mapinfo ($data, $cb);
822 }
823
824 # this method does a "flood fill" into every tile direction
825 # it assumes that tiles are arranged in a rectangular grid,
826 # i.e. a map is the same as the left of the right map etc.
827 # failure to comply is harmless and results in display errors
828 # at worst.
829 sub flood_fill {
830 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
831
832 # the server does not allow map paths > 6
833 return if 7 <= length $path;
834
835 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
836
837 for (
838 [1, 3, 0, -1],
839 [2, 4, 1, 0],
840 [3, 1, 0, 1],
841 [4, 2, -1, 0],
842 ) {
843 my ($tile, $tile2, $dx, $dy) = @$_;
844
845 next if $block & (1 << $tile);
846 my $block = $block | (1 << $tile2);
847
848 my $gx = $gx + $dx;
849 my $gy = $gy + $dy;
850
851 next unless $flags & (1 << ($tile - 1));
852 next if $self->{neigh_grid}{$gx, $gy}++;
853
854 my $neigh = $self->{neigh_map}{$hash} ||= [];
855 if (my $info = $neigh->[$tile]) {
856 my ($flags, $x, $y, $w, $h, $hash) = @$info;
857
858 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
859 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
860
861 } else {
862 my $gen = $self->{map_change_gen};
863 $self->send_mapinfo ("spatial $path$tile", sub {
864 return unless $gen == $self->{map_change_gen};
865
866 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
867
868 return if $mode ne "spatial";
869
870 $x += $self->{map}->ox;
871 $y += $self->{map}->oy;
872
873 $self->load_map ($hash, $x, $y, $w, $h)
874 unless $self->{neigh_map}{$hash}[5]++;#d#
875
876 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
877
878 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
879 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
880 });
881 }
882 }
883 }
884
885 sub map_change {
886 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
887
888 $self->flush_map;
889
890 ++$self->{map_change_gen};
891 $self->{map_cache_old} = delete $self->{map_cache};
892
893 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
894
895 my $mapmapw = $self->{mapmap}->{w};
896 my $mapmaph = $self->{mapmap}->{h};
897
898 $self->{neigh_rect} = [
899 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
900 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
901 ];
902
903 delete $self->{neigh_grid};
904
905 $x += $ox;
906 $y += $oy;
907
908 $self->{map_info} = [$hash, $x, $y, $w, $h];
909
910 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
911 $::STATWIDS->{map}->set_text ("Map: " . $map);
912
913 $self->load_map ($hash, $x, $y, $w, $h);
914 $self->flood_fill (0, 0, 0, "", $hash, $flags);
915 }
916
917 sub face_find {
918 my ($self, $facenum, $face, $cb) = @_;
919
920 if ($face->{type} == 0) { # FT_FACE
921 my $id = DC::DB::get_tile_id_sync $face->{name};
922
923 $face->{id} = $id;
924 $self->{map}->set_tileid ($facenum => $id);
925
926 DC::DB::get tilecache => $id, $cb;
927
928 } elsif ($face->{type} & 1) { # with metadata
929 DC::DB::get res_meta => $face->{name}, $cb;
930
931 } else { # no metadata
932 DC::DB::get res_data => $face->{name}, $cb;
933 }
934 }
935
936 sub face_update {
937 my ($self, $facenum, $face, $changed) = @_;
938
939 if ($face->{type} == 0) {
940 # image, FT_FACE
941 DC::DB::put tilecache => $face->{id} => $face->{data}, sub { }
942 if $changed;
943
944 $self->have_tile ($face->{id}, delete $face->{data});
945
946 } elsif ($face->{type} & 1) {
947 # split metadata case, FT_MUSIC, FT_SOUND
948 if ($changed) { # new data
949 my ($meta, $data) = unpack "(w/a*)*", $face->{data};
950 $face->{data} = $meta;
951
952 # rely on strict ordering here and also on later fetch
953 DC::DB::put res_data => $face->{name} => $data, sub { };
954 DC::DB::put res_meta => $face->{name} => $meta, sub { };
955 }
956
957 $face->{data} = $self->{json_coder}->decode ($face->{data});
958 ::add_license ($face);
959 ::message ({ markup => DC::asxml "downloaded resource '$face->{data}{name}', type $face->{type}." })
960 if $changed;
961
962 if ($face->{type} == 3) { # FT_MUSIC
963 &::audio_music_push ($facenum);
964 } elsif ($face->{type} == 5) { # FT_SOUND
965 &::audio_sound_push ($facenum);
966 }
967
968 } else {
969 # flat resource case, FT_RSRC
970 DC::DB::put res_data => $face->{name} => $face->{data}, sub { }
971 if $changed;
972 }
973
974 if (my $cbs = $self->{face_cb}{$facenum}) {
975 $_->($face, $changed) for @$cbs;
976 }
977 }
978
979 sub smooth_update {
980 my ($self, $facenum, $face) = @_;
981
982 $self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
983 }
984
985 sub have_tile {
986 my ($self, $tile, $data) = @_;
987
988 return unless $self->{map};
989
990 my $tex = $self->{texture}[$tile] ||=
991 new DC::Texture
992 tile => $tile,
993 image => $data, delete_image => 1,
994 minify => 1;
995
996 if (my $cbs = delete $self->{tile_cb}{$tile}) {
997 $_->($tex) for @$cbs;
998 }
999 }
1000
1001 # call in non-void context registers a temporary
1002 # hook with handle, otherwise its permanent
1003 sub on_face_change {
1004 my ($self, $num, $cb) = @_;
1005
1006 push @{$self->{face_cb}{$num}}, $cb;
1007
1008 defined wantarray
1009 ? Guard::guard {
1010 @{$self->{face_cb}{$num}}
1011 = grep $_ != $cb,
1012 @{$self->{face_cb}{$num}};
1013 }
1014 : ()
1015 }
1016
1017 # call in non-void context registers a temporary
1018 # hook with handle, otherwise its permanent
1019 sub register_face_handler {
1020 my ($self, $num, $cb) = @_;
1021
1022 return unless $num;
1023
1024 # invoke if available right now
1025 $cb->($self->{face}[$num], 0)
1026 unless exists $self->{face}[$num]{loading};
1027
1028 # future changes
1029 $self->on_face_change ($num => $cb)
1030 }
1031
1032 sub sound_play {
1033 my ($self, $type, $face, $dx, $dy, $vol) = @_;
1034
1035 &::audio_sound_play ($face, $dx, $dy, $vol)
1036 unless $type & 1; # odd types are silent for future expansion
1037 }
1038
1039 my $LAST_QUERY; # server is stupid, stupid, stupid
1040
1041 sub query {
1042 my ($self, $flags, $prompt) = @_;
1043
1044 $prompt = $LAST_QUERY unless length $prompt;
1045 $LAST_QUERY = $prompt;
1046
1047 $self->{query}-> ($self, $flags, $prompt);
1048 }
1049
1050 sub sanitise_xml($) {
1051 local $_ = shift;
1052
1053 # we now weed out all tags we do not support
1054 s{ <(?! /?i> | /?u> | /?b> | /?big | /?small | /?s | /?tt | fg\ | /fg>)
1055 }{
1056 "&lt;"
1057 }gex;
1058
1059 # now all entities
1060 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g;
1061
1062 # handle some elements
1063 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs;
1064 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs;
1065
1066 s/\s+$//;
1067
1068 $_
1069 }
1070
1071 our %NAME_TO_COLOR = (
1072 black => 0,
1073 white => 1,
1074 darkblue => 2,
1075 red => 3,
1076 orange => 4,
1077 lightblue => 5,
1078 darkorange => 6,
1079 green => 7,
1080 darkgreen => 8,
1081 grey => 9,
1082 brown => 10,
1083 yellow => 11,
1084 tan => 12,
1085 );
1086
1087 our @CF_COLOR = (
1088 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1089 [1.00, 1.00, 1.00],
1090 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1091 [1.00, 0.00, 0.00],
1092 [1.00, 0.54, 0.00],
1093 [0.11, 0.56, 1.00],
1094 [0.93, 0.46, 0.00],
1095 [0.18, 0.54, 0.34],
1096 [0.56, 0.73, 0.56],
1097 [0.80, 0.80, 0.80],
1098 [0.75, 0.61, 0.20],
1099 [0.99, 0.77, 0.26],
1100 [0.74, 0.65, 0.41],
1101 );
1102
1103 sub msg {
1104 my ($self, $color, $type, $text, @extra) = @_;
1105
1106 $text = sanitise_xml $text;
1107
1108 if (my $cb = $self->{cb_msg}{$type}) {
1109 $_->($self, $color, $type, $text, @extra) for values %$cb;
1110 } elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
1111 $type =~ s/-/_/g;
1112 $self->{$type} = $text;
1113 } else {
1114 $self->logprint ("msg: ", $text);
1115 return if $color < 0; # negative color == ignore if not understood
1116
1117 my $fg = $CF_COLOR[$color & NDI_COLOR_MASK] || [1, 0, 0];
1118
1119 ## try to create single paragraphs of multiple lines sent by the server
1120 # no longer neecssary with TRT servers
1121 #$text =~ s/(?<=\S)\n(?=\w)/ /g;
1122
1123 ::message ({
1124 fg => $fg,
1125 markup => $text,
1126 type => $type,
1127 extra => [@extra],
1128 color_flags => $color, #d# ugly, kill
1129 });
1130
1131 # $color &= ~NDI_CLEAR; # only clear once for multiline messages
1132 # # actually, this is an ugly design. _we_ should control the channels,
1133 # # not some random other widget, as the channels are clearly protocol-specific.
1134 # # then we could also react to flags such as CLEAR without resorting to
1135 # # hacks such as color_flags, above.
1136
1137 $self->{statusbox}->add ($text,
1138 group => $text,
1139 fg => $fg,
1140 timeout => $color >= 2 ? 180 : 10,
1141 tooltip_font => $::FONT_FIXED,
1142 ) if $type eq "info";
1143 }
1144 }
1145
1146 sub spell_add {
1147 my ($self, $spell) = @_;
1148
1149 # try to create single paragraphs out of the multiple lines sent by the server
1150 $spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
1151 $spell->{message} =~ s/\n+$//;
1152 $spell->{message} ||= "Server did not provide a description for this spell.";
1153
1154 $::SPELL_LIST->add_spell ($spell);
1155
1156 $self->{map_widget}->add_command ("invoke $spell->{name}", DC::asxml $spell->{message});
1157 $self->{map_widget}->add_command ("cast $spell->{name}", DC::asxml $spell->{message});
1158 }
1159
1160 sub spell_delete {
1161 my ($self, $spell) = @_;
1162
1163 $::SPELL_LIST->remove_spell ($spell);
1164 }
1165
1166 sub setup {
1167 my ($self, $setup) = @_;
1168
1169 $self->{map_widget}->set_tilesize ($self->{tilesize});
1170 $::MAP->resize ($self->{mapw}, $self->{maph});
1171 }
1172
1173 sub addme_success {
1174 my ($self) = @_;
1175
1176 my %skill_help;
1177
1178 for my $node (DC::Pod::find skill_description => "*") {
1179 my (undef, @par) = DC::Pod::section_of $node;
1180 $skill_help{$node->[DC::Pod::N_KW][0]} = DC::Pod::as_label @par;
1181 };
1182
1183 for my $skill (values %{$self->{skill_info}}) {
1184 $self->{map_widget}->add_command ("ready_skill $skill",
1185 (DC::asxml "Ready the skill '$skill'\n\n")
1186 . $skill_help{$skill});
1187 $self->{map_widget}->add_command ("use_skill $skill",
1188 (DC::asxml "Immediately use the skill '$skill'\n\n")
1189 . $skill_help{$skill});
1190 }
1191 }
1192
1193 sub eof {
1194 my ($self) = @_;
1195
1196 $self->{map_widget}->clr_commands;
1197
1198 ::stop_game ();
1199 }
1200
1201 sub update_floorbox {
1202 $DC::UI::ROOT->on_refresh ($::FLOORBOX => sub {
1203 return unless $::CONN;
1204
1205 $::FLOORBOX->clear;
1206
1207 my @add;
1208
1209 my $row;
1210 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1211 next if $_->{tag} & 0x80000000;
1212 if ($row < 6) {
1213 local $_->{face_widget}; # hack to force recreation of widget
1214 local $_->{desc_widget}; # hack to force recreation of widget
1215 DC::Item::update_widgets $_;
1216
1217 push @add,
1218 0, $row, $_->{face_widget},
1219 1, $row, $_->{desc_widget};
1220
1221 $row++;
1222 } else {
1223 push @add, 1, $row, new DC::UI::Button
1224 text => "More...",
1225 on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
1226 ;
1227 last;
1228 }
1229 }
1230 if ($::CONN->{open_container}) {
1231 push @add, 1, $row++, new DC::UI::Button
1232 text => "Close container",
1233 on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
1234 ;
1235 }
1236
1237 $::FLOORBOX->add_at (@add);
1238 });
1239
1240 $::WANT_REFRESH = 1;
1241 }
1242
1243 sub set_opencont {
1244 my ($conn, $tag, $name) = @_;
1245 $conn->{open_container} = $tag;
1246 update_floorbox;
1247
1248 $::INVR_HB->clear;
1249 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1250
1251 if ($tag != 0) { # Floor isn't closable, is it?
1252 $::INVR_HB->add (new DC::UI::Button
1253 text => "Close container",
1254 tooltip => "Close the currently open container (if one is open)",
1255 on_activate => sub {
1256 $::CONN->send ("apply $tag") # $::CONN->{open_container}")
1257 if $tag != 0;
1258 0
1259 },
1260 );
1261 }
1262
1263 $::INVR->set_items ($conn->{container}{$tag});
1264 }
1265
1266 sub update_containers {
1267 my ($self) = @_;
1268
1269 $DC::UI::ROOT->on_refresh ("update_containers_$self" => sub {
1270 my $todo = delete $self->{update_container}
1271 or return;
1272
1273 for my $tag (keys %$todo) {
1274 update_floorbox if $tag == 0 or $tag == $self->{open_container};
1275 if ($tag == 0) {
1276 $::INVR->set_items ($self->{container}{0})
1277 if $tag == $self->{open_container};
1278 } elsif ($tag == $self->{player}{tag}) {
1279 $::INV->set_items ($self->{container}{$tag})
1280 } else {
1281 $::INVR->set_items ($self->{container}{$tag})
1282 if $tag == $self->{open_container};
1283 }
1284 }
1285 });
1286 }
1287
1288 sub container_add {
1289 my ($self, $tag, $items) = @_;
1290
1291 $self->{update_container}{$tag}++;
1292 $self->update_containers;
1293 }
1294
1295 sub container_clear {
1296 my ($self, $tag) = @_;
1297
1298 $self->{update_container}{$tag}++;
1299 $self->update_containers;
1300 }
1301
1302 sub item_delete {
1303 my ($self, @items) = @_;
1304
1305 $self->{update_container}{$_->{container}}++
1306 for @items;
1307
1308 $self->update_containers;
1309 }
1310
1311 sub item_update {
1312 my ($self, $item) = @_;
1313
1314 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1315
1316 DC::Item::update_widgets $item;
1317
1318 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1319 set_opencont ($::CONN, 0, "Floor");
1320
1321 } elsif ($item->{flags} & F_OPEN) {
1322 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1323
1324 } else {
1325 $self->{update_container}{$item->{container}}++;
1326 $self->update_containers;
1327 }
1328 }
1329
1330 sub player_update {
1331 my ($self, $player) = @_;
1332
1333 $self->update_weight;
1334 }
1335
1336 sub update_weight {
1337 my ($self) = @_;
1338
1339 my $weight = .001 * $self->{player}{weight};
1340 my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
1341
1342 $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
1343 $::STATWIDS->{m_weight}->set_text (sprintf "Max Weight: %.1fkg", $limit);
1344 $::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
1345 }
1346
1347 sub update_server_info {
1348 my ($self) = @_;
1349
1350 my @yesno = ("<span foreground='red'>no</span>", "<span foreground='green'>yes</span>");
1351
1352 $::SERVER_INFO->set_markup (
1353 "server <tt>$self->{host}:$self->{port}</tt>\n"
1354 . "protocol version <tt>$self->{version}</tt>\n"
1355 . "minimap support $yesno[$self->{setup}{mapinfocmd} > 0]\n"
1356 . "extended command support $yesno[$self->{setup}{extcmd} > 0]\n"
1357 . "examine command support $yesno[$self->{setup}{excmd} > 0]\n"
1358 . "editing support $yesno[!!$self->{editor_support}]\n"
1359 . "map attributes $yesno[$self->{setup}{extmap} > 0]\n"
1360 . "big image protocol support $yesno[$self->{setup}{fxix} > 0]\n"
1361 . "client support $yesno[$self->{cfplus_ext} > 0]"
1362 . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
1363 . "map size $self->{mapw}×$self->{maph}\n"
1364 );
1365
1366 }
1367
1368 sub logged_in {
1369 my ($self) = @_;
1370
1371 $self->send_ext_req (cfplus_support => version => 2, sub {
1372 my (%msg) = @_;
1373
1374 $self->{cfplus_ext} = $msg{version};
1375 $self->update_server_info;
1376
1377 if ($self->{cfplus_ext} >= 2) {
1378 $self->send_ext_req ("editor_support", sub {
1379 $self->{editor_support} = { @_ };
1380 $self->update_server_info;
1381
1382 0
1383 });
1384 }
1385
1386 0
1387 });
1388
1389 $self->update_server_info;
1390
1391 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1392 $self->send_pickup ($::CFG->{pickup});
1393
1394 $self->send_exti_msg (clientlog => sprintf "OpenGL Info: %s [%s]",
1395 DC::OpenGL::gl_vendor, DC::OpenGL::gl_version);#d#
1396 }
1397
1398 sub lookat {
1399 my ($self, $x, $y) = @_;
1400
1401 if ($self->{cfplus_ext}) {
1402 $self->send_ext_req (lookat => $x, $y, sub {
1403 my (%msg) = @_;
1404
1405 if (exists $msg{npc_dialog}) {
1406 # start npc chat dialog
1407 $self->{npc_dialog} = new DC::NPCDialog::
1408 token => $msg{npc_dialog},
1409 title => "$msg{npc_dialog}[0] (NPC)",
1410 conn => $self,
1411 ;
1412 }
1413 });
1414 }
1415
1416 $self->send ("lookat $x $y");
1417 }
1418
1419 sub destroy {
1420 my ($self) = @_;
1421
1422 (delete $self->{npc_dialog})->destroy
1423 if $self->{npc_dialog};
1424
1425 $self->SUPER::destroy;
1426
1427 %$self = ();
1428 }
1429
1430 package DC::NPCDialog;
1431
1432 our @ISA = 'DC::UI::Toplevel';
1433
1434 sub new {
1435 my $class = shift;
1436
1437 my $self = $class->SUPER::new (
1438 x => 'center',
1439 y => 'center',
1440 name => "npc_dialog",
1441 force_w => $::WIDTH * 0.7,
1442 force_h => $::HEIGHT * 0.7,
1443 title => "NPC Dialog",
1444 kw => { hi => 0, yes => 0, no => 0 },
1445 has_close_button => 1,
1446 @_,
1447 );
1448
1449 DC::weaken (my $this = $self);
1450
1451 $self->connect (delete => sub { $this->destroy; 1 });
1452
1453 # better use a pane...
1454 $self->add (my $hbox = new DC::UI::HBox);
1455 $hbox->add ($self->{textview} = new DC::UI::TextScroller expand => 1);
1456
1457 $hbox->add (my $vbox = new DC::UI::VBox);
1458
1459 $vbox->add (new DC::UI::Label text => "Message Entry:");
1460 $vbox->add ($self->{entry} = new DC::UI::Entry
1461 tooltip => "#npc_message_entry",
1462 on_activate => sub {
1463 my ($entry, $text) = @_;
1464
1465 return unless $text =~ /\S/;
1466
1467 $entry->set_text ("");
1468 $this->send ($text);
1469
1470 0
1471 },
1472 );
1473
1474 $vbox->add ($self->{options} = new DC::UI::VBox);
1475
1476 $self->{bye_button} = new DC::UI::Button
1477 text => "Bye (close)",
1478 tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
1479 on_activate => sub { $this->destroy; 1 },
1480 ;
1481
1482 $self->update_options;
1483
1484 $self->{id} = "npc-channel-" . $self->{conn}->token;
1485 $self->{conn}->connect_ext ($self->{id} => sub {
1486 $this->feed (@_) if $this;
1487 });
1488
1489 $self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
1490
1491 $self->{entry}->grab_focus;
1492
1493 $self->{textview}->add_paragraph ({
1494 fg => [1, 1, 0, 1],
1495 markup => "<small>[starting conversation with <b>$self->{title}</b>]</small>\n\n",
1496 });
1497
1498 $self->show;
1499 $self
1500 };
1501
1502 sub update_options {
1503 my ($self) = @_;
1504
1505 DC::weaken $self;
1506
1507 $self->{options}->clear;
1508 $self->{options}->add ($self->{bye_button});
1509
1510 for my $kw (sort keys %{ $self->{kw} }) {
1511 $self->{options}->add (new DC::UI::Button
1512 text => $kw,
1513 on_activate => sub {
1514 $self->send ($kw);
1515 0
1516 },
1517 );
1518 }
1519 }
1520
1521 sub feed {
1522 my ($self, $type, @arg) = @_;
1523
1524 DC::weaken $self;
1525
1526 if ($type eq "update") {
1527 my (%info) = @arg;
1528
1529 $self->{kw}{$_} = 1 for @{$info{add_topics} || []};
1530 $self->{kw}{$_} = 0 for @{$info{del_topics} || []};
1531
1532 if (exists $info{msg}) {
1533 my $text = "\n" . DC::Protocol::sanitise_xml $info{msg};
1534 my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
1535 my @link;
1536 $text =~ s{
1537 ($match)
1538 }{
1539 my $kw = $1;
1540
1541 push @link, new DC::UI::Label
1542 markup => "<span foreground='#c0c0ff' underline='single'>$kw</span>",
1543 can_hover => 1,
1544 can_events => 1,
1545 padding_x => 0,
1546 padding_y => 0,
1547 on_button_up => sub {
1548 $self->send ($kw);
1549 };
1550
1551 "\x{fffc}"
1552 }giex;
1553
1554 $self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
1555 $self->{textview}->scroll_to_bottom;
1556 }
1557
1558 $self->update_options;
1559 } else {
1560 $self->destroy;
1561 }
1562
1563 1
1564 }
1565
1566 sub send {
1567 my ($self, $msg) = @_;
1568
1569 $self->{textview}->add_paragraph ({
1570 markup =>
1571 "\n<span foreground='#ffff00'><b>"
1572 . (DC::asxml $msg)
1573 . "</b></span>"
1574 });
1575 $self->{textview}->scroll_to_bottom;
1576
1577 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1578 }
1579
1580 sub destroy {
1581 my ($self) = @_;
1582
1583 #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
1584
1585 if ($self->{conn}) {
1586 $self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
1587 delete $self->{conn}{npc_dialog};
1588 $self->{conn}->disconnect_ext ($self->{id});
1589 }
1590
1591 $self->SUPER::destroy;
1592 }
1593
1594 1
1595