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/cvs/deliantra/Deliantra-Client/DC/Protocol.pm
Revision: 1.226
Committed: Thu Nov 15 03:07:46 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.225: +12 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::Protocol;
2
3 use common::sense;
4
5 use Guard ();
6
7 use Deliantra::Protocol::Constants;
8
9 use DC;
10 use DC::DB;
11 use DC::UI;
12 use DC::Pod;
13 use DC::Macro;
14 use DC::Item;
15
16 use base 'Deliantra::Protocol::Base';
17
18 our $TEX_DIALOGUE = new_from_resource DC::Texture
19 "dialogue.png", minify => 1, mipmap => 1;
20
21 our $TEX_NOFACE = new_from_resource DC::Texture
22 "noface.png", minify => 1, mipmap => 1, wrap => 1;
23
24 sub MIN_TEXTURE_UNUSED() { 1 }#d#
25
26 sub new {
27 my ($class, %arg) = @_;
28
29 my $self = $class->SUPER::new (%arg,
30 setup_req => {
31 extmap => 1,
32 widget => 2,
33 %{$arg{setup_req} || {}},
34 },
35 );
36
37 $self->update_fx_want;
38
39 my $exp_guard = $self->addme_guard;
40 my $skl_guard = $self->addme_guard;
41 my $spl_guard = $self->addme_guard;
42 my $cmd_guard = $self->addme_guard;
43 $self->send_exti_req (resource => qw(exp_table skill_info spell_paths command_list), sub {
44 my ($exp, $skl, $spl, $cmd) = @_;
45
46 $self->register_face_handler ($exp, sub {
47 my ($face) = @_;
48
49 undef $exp_guard;
50 $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data});
51 $_->() for values %{ $self->{on_exp_update} };
52 });
53
54 $self->register_face_handler ($skl, sub {
55 my ($face) = @_;
56
57 undef $skl_guard;
58 my $info = $self->{json_coder}->decode (delete $face->{data});
59 $self->{skill_info} = { map { CS_STAT_SKILLINFO + $_ => $info->[$_][0] } 0 .. $#$info };
60 });
61
62 $self->register_face_handler ($spl, sub {
63 my ($face) = @_;
64
65 undef $spl_guard;
66 my $info = $self->{json_coder}->decode (delete $face->{data});
67 $self->{spell_paths} = { map { (1 << $_) => $info->[$_][0] } 0 .. $#$info };
68 });
69
70 $self->register_face_handler ($cmd, sub {
71 my ($face) = @_;
72
73 undef $cmd_guard;
74 my $info = $self->{json_coder}->decode (delete $face->{data});
75 $self->{command_list} = [ sort map @{ $_->[1] }, grep $_->[0] != 2, @$info ];
76
77 });
78
79 ()
80 });
81
82 $self->{map_widget}->clr_commands;
83
84 my @cmd_help = map {
85 $_->[DC::Pod::N_KW][0] =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
86 or die "unparseable command help: $_->[DC::Pod::N_KW][0]";
87
88 my $cmd = $1;
89 my @args = split /\|/, $2;
90 @args = (".*") unless @args;
91
92 my (undef, @par) = DC::Pod::section_of $_;
93 my $text = DC::Pod::as_label @par;
94
95 $_ = $_ eq ".*" ? "" : " $_"
96 for @args;
97
98 map ["$cmd$_", $text],
99 sort { (length $a) <=> (length $b) }
100 @args
101 } sort { $a->[DC::Pod::N_PAR] <=> $b->[DC::Pod::N_PAR] }
102 DC::Pod::find command => "*";
103
104 $self->{json_coder}
105 ->convert_blessed
106 ->filter_json_single_key_object ("\fw" => sub {
107 $self->{widget}{$_[0]}
108 })
109 ->filter_json_single_key_object ("\fc" => sub {
110 my ($id) = @_;
111 sub {
112 $self->send_exti_msg (w_e => $id, @_);
113 }
114 });
115
116 # destroy widgets on logout
117 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
118 for my $ws (values %{delete $self->{widgetset} || {}}) {
119 $_->destroy
120 for values %{delete $ws->{w} || {}};
121 }
122
123 delete $self->{items};
124 $::INV->clear;
125 $::INVR->clear;
126 $::INVR_HB->clear;
127 $::FLOORBOX->clear;
128 });
129
130 $self->{map_widget}->add_command (@$_)
131 for @cmd_help;
132
133 {
134 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
135 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
136 }
137
138 {
139 $self->{noface} = my $tex = $TEX_NOFACE;
140 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
141 }
142
143 # $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
144 # $self->{expire_w} = AE::timer 1, 1, sub {
145 # my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
146 #
147 # for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
148 # warn DC::SvREFCNT $self->{texture}[$_];
149 # $self->{texture}[$_]->unload;
150 # warn "expire texture $_\n";#d#
151 # }
152 #
153 # ($self->{expire_count} += $count) < @{ $self->{texture} }
154 # or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
155 # warn "count is $count\n";#d#
156 # };
157
158 $self->{open_container} = 0;
159
160 # per server
161 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
162
163 $self
164 }
165
166 #$self->send_exti_req (nickmon => 1, sub { use Data::Dump; ddx \@_ });#d#
167 #sub ext_nicklist { shift; use Data::Dump; ddx \@_; } #d#
168
169 sub update_fx_want {
170 my ($self) = @_;
171
172 $self->send_exti_msg (fx_want => {
173 3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
174 5 => !!$::CFG->{audio_enable}, # FT_SOUND
175 6 => 1, # FT_RSRC
176 });
177 }
178
179 sub ext_capabilities {
180 my ($self, %cap) = @_;
181
182 if (my $ts = $cap{tileset}) {
183 if (my ($default) = grep $_->[2] & 1, @$ts) {
184 $self->{tileset} = $default;
185 $self->{tilesize} = $default->[3];
186 $self->setup_req (tileset => $default->[0]);
187
188 my $w = int $self->{mapw} * 32 / $self->{tilesize};
189 my $h = int $self->{maph} * 32 / $self->{tilesize};
190
191 $self->setup_req (mapsize => "${w}x${h}");
192 }
193 }
194 }
195
196 sub ext_ambient_music {
197 my ($self, $songs) = @_;
198 &::audio_music_set_ambient ($songs);
199 }
200
201 #############################################################################
202
203 sub widget_associate {
204 my ($self, $ws, $id, $widget) = @_;
205
206 $widget ||= new DC::UI::Bin;
207
208 $widget->{s_id} = $id;
209 $self->{widget}{$id} = $widget;
210
211 if ($ws) {
212 $widget->{s_ws} = $ws;
213 $self->{widgetset}{$ws}{w}{$id} = $widget;
214 }
215
216 $widget->connect (on_destroy => sub {
217 my ($widget) = @_;
218
219 delete $self->{widget}{$widget->{s_id}};
220 delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}}
221 if exists $widget->{s_ws};
222 });
223 }
224
225 # widgetset new
226 sub ext_ws_n {
227 my ($self, $id) = @_;
228
229 $self->{widgetset}{$id} = {
230 w => {},
231 };
232 }
233
234 # widgetset destroy
235 sub ext_ws_d {
236 my ($self, $id) = @_;
237
238 my $ws = delete $self->{widgetset}{$id}
239 or return;
240
241 $_->destroy
242 for values %{$ws->{w}};
243 }
244
245 # widgetset create
246 sub ext_ws_c {
247 my ($self, $ws, $id, $class, $args) = @_;
248
249 $self->widget_associate (
250 $ws, $id => scalar eval {
251 local $SIG{__DIE__};
252 "DC::UI::$class"->new (%$args)
253 }
254 );
255 }
256
257 # widgetset create template
258 sub ext_ws_ct {
259 my ($self, $ws, $type, $template, $done_cb, $cfg) = @_;
260
261 $done_cb ||= sub { };
262
263 my $parse_list; $parse_list = sub {
264 my ($list) = @_;
265 my @w;
266
267 while (@$list) {
268 my ($class, $args) = splice @$list, 0, 2;
269 my $name = delete $args->{s_id};
270 my $cl = delete $args->{s_cl};
271 my $cfg = delete $cfg->{$name};
272 my $id = delete $cfg->{id};
273 my $w = eval { "DC::UI::$class"->new (%$args, %{ $cfg || {} }) }
274 or next;
275
276 $self->widget_associate ($ws, $id, $w)
277 if $id;
278
279 $w->add ($parse_list->($cl))
280 if $cl;
281
282 push @w, $w;
283 }
284
285 @w
286 };
287
288 # either array reference, or face #
289 if ($type eq "inline") {
290 $done_cb->();
291 $parse_list->($template);
292 } elsif ($type eq "face") {
293 my $handler; $handler = $self->register_face_handler ($template, sub {
294 my ($face) = @_;
295
296 undef $handler;
297 $done_cb->();
298 $parse_list->($self->{json_coder}->decode ($face->{data}));
299 });
300 } else {
301 $done_cb->(0);
302 }
303 }
304
305 # widgetset associate
306 sub ext_ws_a {
307 my ($self, %ass) = @_;
308
309 # everything that has a name, wether conceivably useful or not
310 my %wkw = (
311 root => $DC::UI::ROOT,
312 tooltip => $DC::UI::TOOLTIP,
313
314 mapwidget => $::MAPWIDGET,
315 menubar => $::MENUBAR,
316 menupopup => $::MENUPOPUP,
317 pickup_enable => $::PICKUP_ENABLE,
318 buttonbar => $::BUTTONBAR,
319 metaserver => $::METASERVER,
320 buttonbar => $::BUTTONBAR,
321 login_button => $::LOGIN_BUTTON,
322 quit_dialog => $::QUIT_DIALOG,
323 host_entry => $::HOST_ENTRY,
324 metaserver => $::METASERVER,
325 server_info => $::SERVER_INFO,
326
327 setup_dialog => $::SETUP_DIALOG,
328 setup_notebook => $::SETUP_NOTEBOOK,
329 setup_server => $::SETUP_SERVER,
330 setup_keyboard => $::SETUP_KEYBOARD,
331
332 pl_notebook => $::PL_NOTEBOOK,
333 pl_window => $::PL_WINDOW,
334 inventory_page => $::INVENTORY_PAGE,
335 stats_page => $::STATS_PAGE,
336 skill_page => $::SKILL_PAGE,
337 spell_page => $::SPELL_PAGE,
338 spell_list => $::SPELL_LIST,
339
340 floorbox => $::FLOORBOX,
341 help_window => $::HELP_WINDOW,
342 message_window => $::MESSAGE_WINDOW,
343 message_dist => $::MESSAGE_DIST,
344 statusbox => $::STATUSBOX,
345
346 inv => $::INV,
347 invr => $::INVR,
348 invr_hb => $::INVR_HB,
349 );
350
351 while (my ($id, $name) = each %ass) {
352 $self->widget_associate (undef, $id => $wkw{$name});
353 }
354 }
355
356 # widget call
357 sub ext_w_c {
358 my ($self, $id, $rcb, $method, @args) = @_;
359
360 my $w = $self->{widget}{$id}
361 or return;
362
363 if ($rcb) {
364 $rcb->($w->$method (@args));
365 } else {
366 $w->$method (@args);
367 }
368 }
369
370 # widget set
371 sub ext_w_s {
372 my ($self, $id, $attr) = @_;
373
374 my $w = $self->{widget}{$id}
375 or return;
376
377 for (my $i = 0; $i < $#$attr; $i += 2) {
378 my ($member, $value) = @$attr[$i, $i+1];
379 if (defined $value) {
380 $w->{$member} = $value;
381 } else {
382 delete $w->{$member};
383 }
384 $w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
385 }
386 }
387
388 # widget get
389 sub ext_w_g {
390 my ($self, $id, $rid, @attr) = @_;
391
392 my $w = $self->{widget}{$id}
393 or return;
394
395 $self->send_exti_msg (w_e => $rid, map $w->{$_}, @attr);
396 }
397
398 # message window
399 sub ext_channel_info {
400 my ($self, $info) = @_;
401 $self->{channels}->{$info->{id}} = $info;
402 $::MESSAGE_DIST->add_channel ($info);
403 }
404
405 #############################################################################
406
407 sub logprint {
408 my ($self, @a) = @_;
409
410 DC::DB::logprint "$Deliantra::VARDIR/log.$self->{host}" => (join "", @a), sub { };
411 }
412
413 sub _stat_numdiff {
414 my ($self, $name, $old, $new) = @_;
415
416 my $diff = $new - $old;
417
418 $diff = 0.01 * int $diff * 100;
419
420 0.1 >= abs $diff ? ()
421 : $diff < 0 ? "$name$diff" : "$name+$diff"
422 }
423
424 sub _stat_skillmaskdiff {
425 my ($self, $name, $old, $new) = @_;
426
427 my $diff = $old ^ $new
428 or return;
429
430 my @diff = map
431 {
432 $diff & $_
433 ? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
434 : ()
435 }
436 sort { $a <=> $b } keys %{$self->{spell_paths}};
437
438 "\u$name: " . (join ", ", @diff)
439 }
440
441 # all stats that are chacked against changes
442 my @statchange = (
443 [&CS_STAT_STR => \&_stat_numdiff, "Str"],
444 [&CS_STAT_INT => \&_stat_numdiff, "Int"],
445 [&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
446 [&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
447 [&CS_STAT_CON => \&_stat_numdiff, "Con"],
448 [&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
449 [&CS_STAT_POW => \&_stat_numdiff, "Pow"],
450 [&CS_STAT_WC => \&_stat_numdiff, "Wc"],
451 [&CS_STAT_AC => \&_stat_numdiff, "Ac"],
452 [&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
453 [&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
454 [&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
455 [&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
456 [&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
457 [&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
458 [&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
459 [&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
460 [&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
461 [&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
462 [&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
463 [&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
464 [&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
465 [&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
466 [&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
467 [&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
468 [&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
469 [&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
470 [&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
471 [&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
472 [&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
473 [&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
474 [&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
475 [&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
476 [&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
477 [&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
478 [&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
479 [&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
480 );
481
482 sub stats_update {
483 my ($self, $stats) = @_;
484
485 my $prev = $self->{prev_stats} || { };
486
487 if (my @diffs =
488 (
489 ($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
490 map {
491 $stats->{$_} && $prev->{$_}
492 && $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
493 } sort { $a <=> $b } keys %{$self->{skill_info}}
494 )
495 ) {
496 my $msg = join " ", @diffs;
497 $self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
498 }
499
500 if (
501 my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
502 ) {
503 my $msg = "<b>stat change</b>: " . (join " ", map "($_)", @diffs);
504 $self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 20);
505 }
506
507 $self->update_stats_window ($stats, $prev);
508
509 $self->{prev_stats} = { %$stats };
510 }
511
512 my %RES_TBL = (
513 phys => CS_STAT_RES_PHYS,
514 magic => CS_STAT_RES_MAG,
515 fire => CS_STAT_RES_FIRE,
516 elec => CS_STAT_RES_ELEC,
517 cold => CS_STAT_RES_COLD,
518 conf => CS_STAT_RES_CONF,
519 acid => CS_STAT_RES_ACID,
520 drain => CS_STAT_RES_DRAIN,
521 ghit => CS_STAT_RES_GHOSTHIT,
522 pois => CS_STAT_RES_POISON,
523 slow => CS_STAT_RES_SLOW,
524 para => CS_STAT_RES_PARA,
525 tund => CS_STAT_TURN_UNDEAD,
526 fear => CS_STAT_RES_FEAR,
527 depl => CS_STAT_RES_DEPLETE,
528 deat => CS_STAT_RES_DEATH,
529 holyw => CS_STAT_RES_HOLYWORD,
530 blind => CS_STAT_RES_BLIND,
531 );
532
533 sub update_stats_window {
534 my ($self, $stats, $prev) = @_;
535
536 # I love text protocols...
537
538 my $hp = $stats->{+CS_STAT_HP} * 1;
539 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{+CS_STAT_SP} * 1;
541 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{+CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{+CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
546
547 $::GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $::GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $::GAUGES->{food} ->set_value ($fo, $fo_m);
550 $::GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $::GAUGES->{exp} ->set_label ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))#d#
552 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
553 $::GAUGES->{exp} ->set_value ($stats->{+CS_STAT_LEVEL}, $stats->{+CS_STAT_EXP64});
554 $::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
555 my $title = $stats->{+CS_STAT_TITLE};
556 $title =~ s/^Player: //;
557 $::STATWIDS->{title} ->set_text ("Title: " . $title);
558
559 $::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
560 $::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
561 $::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
562 $::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
563 $::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
564 $::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
565 $::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
566 $::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
567 $::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
568 $::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
569 $::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
570 $::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
571 $::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
572
573 $self->update_weight;
574
575 $::STATWIDS->{"res_$_"}->set_text (sprintf "%d%%", $stats->{$RES_TBL{$_}})
576 for keys %RES_TBL;
577
578 my $sktbl = $::STATWIDS->{skill_tbl};
579 my @skills = keys %{ $self->{skill_info} };
580
581 my @order = sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
582 map [$_, $self->{skill_info}{$_}],
583 grep exists $stats->{$_},
584 @skills;
585
586 if ($self->{stat_order} ne join ",", map $_->[0], @order) {
587 $self->{stat_order} = join ",", map $_->[0], @order;
588
589 $sktbl->clear;
590
591 my $sw = $self->{skillwid}{""} ||= [
592 0, 0, (new DC::UI::Label text => "Experience", align => 1),
593 1, 0, (new DC::UI::Label text => "Lvl.", align => 1),
594 2, 0, (new DC::UI::Label text => "Progress"),
595 3, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
596 4, 0, (new DC::UI::Label text => "Experience", align => 1),
597 5, 0, (new DC::UI::Label text => "Lvl.", align => 1),
598 6, 0, (new DC::UI::Label text => "Progress"),
599 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
600 ];
601
602 my @add = @$sw;
603
604 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
605
606 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
607 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
608
609 my ($x, $y) = (0, 1);
610 for (@order) {
611 my ($idx, $name) = @$_;
612
613 my $spell_cb = sub {
614 my ($widget, $ev) = @_;
615
616 if ($ev->{button} == 1) {
617 $::CONN->user_send ("ready_skill $name");
618 } elsif ($ev->{button} == 2) {
619 $::CONN->user_send ("use_skill $name");
620 } elsif ($ev->{button} == 3) {
621 my $shortname = DC::shorten $name, 14;
622 (new DC::UI::Menu
623 items => [
624 ["bind <i>ready_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["ready_skill $name"] }],
625 ["bind <i>use_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["use_skill $name"] }],
626 ],
627 )->popup ($ev);
628 } else {
629 return 0;
630 }
631
632 1
633 };
634
635 my $sw = $self->{skillwid}{$idx} ||= [
636 # exp
637 (new DC::UI::Label
638 align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
639
640 # level
641 (new DC::UI::Label
642 text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
643
644 # progress
645 (new DC::UI::ExperienceProgress),
646
647 # label
648 (new DC::UI::Label text => $name, on_button_down => $spell_cb, align => 0,
649 can_events => 1, can_hover => 1, tooltip => (DC::Pod::section_label skill_description => $name) . $TOOLTIP_ALL),
650 ];
651
652 push @add,
653 $x * 4 + 0, $y, $sw->[0],
654 $x * 4 + 1, $y, $sw->[1],
655 $x * 4 + 2, $y, $sw->[2],
656 $x * 4 + 3, $y, $sw->[3],
657 ;
658
659 $x++ and ($x, $y) = (0, $y + 1);
660 }
661
662 $sktbl->add_at (@add);
663 }
664
665 for (@order) {
666 my ($idx, $name) = @$_;
667 my $val = $stats->{$idx};
668
669 next if $prev->{$idx}[1] eq $val->[1];
670
671 my $sw = $self->{skillwid}{$idx};
672 $sw->[0]->set_text (::formsep ($val->[1]));
673 $sw->[1]->set_text ($val->[0] * 1);
674 $sw->[2]->set_value (@$val);
675
676 $::GAUGES->{skillexp}->set_label ("$name %d%%");
677 $::GAUGES->{skillexp}->set_value (@$val);
678 }
679 }
680
681 sub user_send {
682 my ($self, $command) = @_;
683
684 $self->{record}->($command)
685 if $self->{record};
686
687 $self->logprint ("send: ", $command);
688 $self->send_command ($command);
689 }
690
691 sub record {
692 my ($self, $cb) = @_;
693
694 $self->{record} = $cb;
695 }
696
697 sub map_scroll {
698 my ($self, $dx, $dy) = @_;
699
700 $self->{map_widget}->scroll ($dx, $dy);
701 }
702
703 sub feed_map1a {
704 my ($self, $data) = @_;
705
706 my $missing = $self->{map}->map1a_update ($data);
707 my $delay;
708
709 for my $tile (@$missing) {
710 next if $self->{delay}{$tile};
711
712 $delay = 1;
713
714 if (my $tex = $self->{texture}[$tile]) {
715 $tex->upload;
716 } else {
717 $self->{delay}{$tile} = 1;
718
719 # we assume the face is in-flight and will eventually arrive
720 push @{$self->{tile_cb}{$tile}}, sub {
721 delete $self->{delay}{$tile};
722 $_[0]->upload;
723 };
724 }
725 }
726
727 if ($delay) {
728 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
729 EV::once undef, 0, 0.03, sub {
730 $self->{map_widget}->update
731 if $self->{map_widget};
732 };
733 } else {
734 $self->{map_widget}->update;
735 }
736 }
737
738 sub magicmap {
739 my ($self, $w, $h, $x, $y, $data) = @_;
740
741 $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
742 }
743
744 sub flush_map {
745 my ($self) = @_;
746
747 return unless $self->{map_info};
748
749 for my $map_info (values %{ $self->{map_cache} || {} }) {
750 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
751
752 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
753
754 if ($data ne $$rdata) {
755 $map_info->[1] = \$data;
756 my $cdata = Compress::LZF::compress $data;
757 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
758 }
759 }
760 }
761
762 sub map_clear {
763 my ($self) = @_;
764
765 $self->flush_map;
766 delete $self->{map_info};
767 delete $self->{neigh_map};
768
769 $self->{map}->clear;
770 delete $self->{map_widget}{magicmap};
771 }
772
773 sub bg_fetch {
774 my ($self) = @_;
775
776 my $tile;
777
778 do {
779 $tile = pop @{$self->{bg_fetch}}
780 or return;
781 } while $self->{texture}[$tile];
782
783 DC::DB::get tilecache => $tile, sub {
784 my ($data) = @_;
785
786 return unless $self->{map}; # stop when destroyed
787
788 if (defined $data) {
789 $self->have_tile ($tile, $data);
790 $self->{texture}[$tile]->upload;
791 }
792
793 $self->bg_fetch;
794 };
795 }
796
797 sub load_map($$$$$$) {
798 my ($self, $hash, $x, $y, $w, $h) = @_;
799
800 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
801
802 my $cb = sub {
803 $map_info->[1] = \$_[0];
804
805 my $inprogress = @{ $self->{bg_fetch} || [] };
806 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
807 $self->bg_fetch unless $inprogress;
808 };
809
810 if (my $map_info = $self->{map_cache_old}{$hash}) {
811 $cb->(${ $map_info->[1] });
812 } else {
813 my $gen = $self->{map_change_gen};
814
815 DC::DB::get $self->{mapcache} => $hash, sub {
816 return unless $gen == $self->{map_change_gen};
817 return unless defined $_[0];
818 $cb->(Compress::LZF::decompress $_[0]);
819 };
820 }
821 }
822
823 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
824 # (server resources, latency, bandwidth), so this hack is warranted.
825 # the right fix is to make real tiled maps with an overview file
826 sub send_mapinfo {
827 my ($self, $data, $cb) = @_;
828
829 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
830 my ($wx, $wy) = ($1, $2);
831
832 if ($data =~ /^spatial ([1-4]+)$/) {
833 my @dx = (0, 0, 1, 0, -1);
834 my @dy = (0, -1, 0, 1, 0);
835 my ($dx, $dy);
836
837 for (split //, $1) {
838 $dx += $dx[$_];
839 $dy += $dy[$_];
840 }
841
842 $cb->(spatial => 15,
843 $self->{map_info}[1] - $self->{map}->ox + $dx * 50,
844 $self->{map_info}[2] - $self->{map}->oy + $dy * 50,
845 50, 50,
846 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
847 );
848
849 return;
850 }
851 }
852
853 $self->SUPER::send_mapinfo ($data, $cb);
854 }
855
856 # this method does a "flood fill" into every tile direction
857 # it assumes that tiles are arranged in a rectangular grid,
858 # i.e. a map is the same as the left of the right map etc.
859 # failure to comply is harmless and results in display errors
860 # at worst.
861 sub flood_fill {
862 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
863
864 # the server does not allow map paths > 6
865 return if 7 <= length $path;
866
867 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
868
869 for (
870 [1, 3, 0, -1],
871 [2, 4, 1, 0],
872 [3, 1, 0, 1],
873 [4, 2, -1, 0],
874 ) {
875 my ($tile, $tile2, $dx, $dy) = @$_;
876
877 next if $block & (1 << $tile);
878 my $block = $block | (1 << $tile2);
879
880 my $gx = $gx + $dx;
881 my $gy = $gy + $dy;
882
883 next unless $flags & (1 << ($tile - 1));
884 next if $self->{neigh_grid}{$gx, $gy}++;
885
886 my $neigh = $self->{neigh_map}{$hash} ||= [];
887 if (my $info = $neigh->[$tile]) {
888 my ($flags, $x, $y, $w, $h, $hash) = @$info;
889
890 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
891 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
892
893 } else {
894 my $gen = $self->{map_change_gen};
895 $self->send_mapinfo ("spatial $path$tile", sub {
896 return unless $gen == $self->{map_change_gen};
897
898 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
899
900 return if $mode ne "spatial";
901
902 $x += $self->{map}->ox;
903 $y += $self->{map}->oy;
904
905 $self->load_map ($hash, $x, $y, $w, $h)
906 unless $self->{neigh_map}{$hash}[5]++;#d#
907
908 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
909
910 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
911 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
912 });
913 }
914 }
915 }
916
917 sub map_change {
918 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
919
920 $self->flush_map;
921
922 ++$self->{map_change_gen};
923 $self->{map_cache_old} = delete $self->{map_cache};
924
925 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
926
927 my $mapmapw = $self->{mapmap}->{w};
928 my $mapmaph = $self->{mapmap}->{h};
929
930 $self->{neigh_rect} = [
931 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
932 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
933 ];
934
935 delete $self->{neigh_grid};
936
937 $x += $ox;
938 $y += $oy;
939
940 $self->{map_info} = [$hash, $x, $y, $w, $h];
941
942 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
943 $::STATWIDS->{map}->set_text ("Map: " . $map);
944
945 $self->load_map ($hash, $x, $y, $w, $h);
946 $self->flood_fill (0, 0, 0, "", $hash, $flags);
947 }
948
949 sub face_find {
950 my ($self, $facenum, $face, $cb) = @_;
951
952 if ($face->{type} == 0) { # FT_FACE
953 my $id = DC::DB::get_tile_id_sync $face->{name};
954
955 $face->{id} = $id;
956 $self->{map}->set_tileid ($facenum => $id);
957
958 DC::DB::get tilecache => $id, $cb;
959
960 } elsif ($face->{type} & 1) { # with metadata
961 DC::DB::get res_meta => $face->{name}, $cb;
962
963 } else { # no metadata
964 DC::DB::get res_data => $face->{name}, $cb;
965 }
966 }
967
968 sub face_update {
969 my ($self, $facenum, $face, $changed) = @_;
970
971 if ($face->{type} == 0) {
972 # image, FT_FACE
973 DC::DB::put tilecache => $face->{id} => $face->{data}, sub { }
974 if $changed;
975
976 $self->have_tile ($face->{id}, delete $face->{data});
977
978 } elsif ($face->{type} & 1) {
979 # split metadata case, FT_MUSIC, FT_SOUND
980 if ($changed) { # new data
981 my ($meta, $data) = unpack "(w/a*)*", $face->{data};
982 $face->{data} = $meta;
983
984 # rely on strict ordering here and also on later fetch
985 DC::DB::put res_data => $face->{name} => $data, sub { };
986 DC::DB::put res_meta => $face->{name} => $meta, sub { };
987 }
988
989 $face->{data} = $self->{json_coder}->decode ($face->{data});
990 ::add_license ($face);
991 ::message ({ markup => DC::asxml "downloaded resource '$face->{data}{name}', type $face->{type}." })
992 if $changed;
993
994 if ($face->{type} == 3) { # FT_MUSIC
995 &::audio_music_push ($facenum);
996 } elsif ($face->{type} == 5) { # FT_SOUND
997 &::audio_sound_push ($facenum);
998 }
999
1000 } else {
1001 # flat resource case, FT_RSRC
1002 DC::DB::put res_data => $face->{name} => $face->{data}, sub { }
1003 if $changed;
1004 }
1005
1006 if (my $cbs = $self->{face_cb}{$facenum}) {
1007 $_->($face, $changed) for @$cbs;
1008 }
1009 }
1010
1011 sub smooth_update {
1012 my ($self, $facenum, $face) = @_;
1013
1014 $self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
1015 }
1016
1017 sub have_tile {
1018 my ($self, $tile, $data) = @_;
1019
1020 return unless $self->{map};
1021
1022 my $tex = $self->{texture}[$tile] ||=
1023 new DC::Texture
1024 tile => $tile,
1025 image => $data, delete_image => 1,
1026 minify => 1;
1027
1028 if (my $cbs = delete $self->{tile_cb}{$tile}) {
1029 $_->($tex) for @$cbs;
1030 }
1031 }
1032
1033 # call in non-void context registers a temporary
1034 # hook with handle, otherwise its permanent
1035 sub on_face_change {
1036 my ($self, $num, $cb) = @_;
1037
1038 push @{$self->{face_cb}{$num}}, $cb;
1039
1040 defined wantarray
1041 ? Guard::guard {
1042 @{$self->{face_cb}{$num}}
1043 = grep $_ != $cb,
1044 @{$self->{face_cb}{$num}};
1045 }
1046 : ()
1047 }
1048
1049 # call in non-void context registers a temporary
1050 # hook with handle, otherwise its permanent
1051 sub register_face_handler {
1052 my ($self, $num, $cb) = @_;
1053
1054 return unless $num;
1055
1056 # invoke if available right now
1057 $cb->($self->{face}[$num], 0)
1058 unless exists $self->{face}[$num]{loading};
1059
1060 # future changes
1061 $self->on_face_change ($num => $cb)
1062 }
1063
1064 sub sound_play {
1065 my ($self, $type, $face, $dx, $dy, $vol) = @_;
1066
1067 &::audio_sound_play ($face, $dx, $dy, $vol)
1068 unless $type & 1; # odd types are silent for future expansion
1069 }
1070
1071 my $LAST_QUERY; # server is stupid, stupid, stupid
1072
1073 sub query {
1074 my ($self, $flags, $prompt) = @_;
1075
1076 $prompt = $LAST_QUERY unless length $prompt;
1077 $LAST_QUERY = $prompt;
1078
1079 $self->{query}->($self, $flags, $prompt);
1080 }
1081
1082 sub sanitise_xml($) {
1083 local $_ = shift;
1084
1085 # we now weed out all tags we do not support
1086 s{ <(?! /?i> | /?u> | /?b> | /?big | /?small | /?s | /?tt | fg\ | /fg>)
1087 }{
1088 "&lt;"
1089 }gex;
1090
1091 # now all entities
1092 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g;
1093
1094 # handle some elements
1095 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs;
1096 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs;
1097
1098 s/\s+$//;
1099
1100 $_
1101 }
1102
1103 our %NAME_TO_COLOR = (
1104 black => 0,
1105 white => 1,
1106 darkblue => 2,
1107 red => 3,
1108 orange => 4,
1109 lightblue => 5,
1110 darkorange => 6,
1111 green => 7,
1112 darkgreen => 8,
1113 grey => 9,
1114 brown => 10,
1115 yellow => 11,
1116 tan => 12,
1117 );
1118
1119 our @CF_COLOR = (
1120 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1121 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1122 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55],
1123 [1.00, 0.00, 0.00],
1124 [1.00, 0.54, 0.00],
1125 [0.11, 0.56, 1.00],
1126 [0.93, 0.46, 0.00],
1127 [0.18, 0.54, 0.34],
1128 [0.56, 0.73, 0.56],
1129 [0.80, 0.80, 0.80],
1130 [0.75, 0.61, 0.20],
1131 [0.99, 0.77, 0.26],
1132 [0.74, 0.65, 0.41],
1133 );
1134
1135 sub msg {
1136 my ($self, $color, $type, $text, @extra) = @_;
1137
1138 $text = sanitise_xml $text;
1139
1140 if (my $cb = $self->{cb_msg}{$type}) {
1141 $_->($self, $color, $type, $text, @extra) for values %$cb;
1142 } elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
1143 $type =~ s/-/_/g;
1144 $self->{$type} = $text;
1145 } else {
1146 $self->logprint ("msg: ", $text);
1147 return if $color < 0; # negative color == ignore if not understood
1148
1149 my $fg = $CF_COLOR[$color & NDI_COLOR_MASK] || [1, 0, 0];
1150
1151 ::message ({
1152 fg => $fg,
1153 markup => $text,
1154 type => $type,
1155 extra => [@extra],
1156 color_flags => $color, #d# ugly, kill
1157 });
1158
1159 # $color &= ~NDI_CLEAR; # only clear once for multiline messages
1160 # # actually, this is an ugly design. _we_ should control the channels,
1161 # # not some random other widget, as the channels are clearly protocol-specific.
1162 # # then we could also react to flags such as CLEAR without resorting to
1163 # # hacks such as color_flags, above.
1164
1165 $self->{statusbox}->add ($text,
1166 group => $text,
1167 fg => $fg,
1168 timeout => $color >= 2 ? 180 : 10,
1169 tooltip_font => $::FONT_FIXED,
1170 ) if $type eq "info";
1171 }
1172 }
1173
1174 sub spell_add {
1175 my ($self, $spell) = @_;
1176
1177 # try to create single paragraphs out of the multiple lines sent by the server
1178 $spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
1179 $spell->{message} =~ s/\n+$//;
1180 $spell->{message} ||= "Server did not provide a description for this spell.";
1181
1182 $::SPELL_LIST->add_spell ($spell);
1183
1184 $self->{map_widget}->add_command ("invoke $spell->{name}", DC::asxml $spell->{message});
1185 $self->{map_widget}->add_command ("cast $spell->{name}", DC::asxml $spell->{message});
1186 }
1187
1188 sub spell_delete {
1189 my ($self, $spell) = @_;
1190
1191 $::SPELL_LIST->remove_spell ($spell);
1192 }
1193
1194 sub setup {
1195 my ($self, $setup) = @_;
1196
1197 $self->{map_widget}->set_tilesize ($self->{tilesize});
1198 $::MAP->resize ($self->{mapw}, $self->{maph});
1199 }
1200
1201 sub addme_success {
1202 my ($self) = @_;
1203
1204 my %skill_help;
1205
1206 for my $node (DC::Pod::find skill_description => "*") {
1207 my (undef, @par) = DC::Pod::section_of $node;
1208 $skill_help{$node->[DC::Pod::N_KW][0]} = DC::Pod::as_label @par;
1209 };
1210
1211 for my $skill (values %{$self->{skill_info}}) {
1212 $self->{map_widget}->add_command ("ready_skill $skill",
1213 (DC::asxml "Ready the skill '$skill'\n\n")
1214 . $skill_help{$skill});
1215 $self->{map_widget}->add_command ("use_skill $skill",
1216 (DC::asxml "Immediately use the skill '$skill'\n\n")
1217 . $skill_help{$skill});
1218 }
1219 }
1220
1221 sub eof {
1222 my ($self) = @_;
1223
1224 $self->{map_widget}->clr_commands;
1225
1226 ::stop_game ();
1227 }
1228
1229 sub update_floorbox {
1230 $DC::UI::ROOT->on_refresh ($::FLOORBOX => sub {
1231 return unless $::CONN;
1232
1233 $::FLOORBOX->clear;
1234
1235 my @add;
1236
1237 my $row;
1238 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1239 next if $_->{tag} & 0x80000000;
1240 if ($row < 6) {
1241 local $_->{face_widget}; # hack to force recreation of widget
1242 local $_->{desc_widget}; # hack to force recreation of widget
1243 DC::Item::update_widgets $_;
1244
1245 push @add,
1246 0, $row, $_->{face_widget},
1247 1, $row, $_->{desc_widget};
1248
1249 $row++;
1250 } else {
1251 push @add, 1, $row, new DC::UI::Button
1252 text => "More...",
1253 on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
1254 ;
1255 last;
1256 }
1257 }
1258 if ($::CONN->{open_container}) {
1259 push @add, 1, $row++, new DC::UI::Button
1260 text => "Close container",
1261 on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
1262 ;
1263 }
1264
1265 $::FLOORBOX->add_at (@add);
1266 });
1267
1268 $::WANT_REFRESH = 1;
1269 }
1270
1271 sub set_opencont {
1272 my ($conn, $tag, $name) = @_;
1273 $conn->{open_container} = $tag;
1274 update_floorbox;
1275
1276 $::INVR_HB->clear;
1277 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1278
1279 if ($tag != 0) { # Floor isn't closable, is it?
1280 $::INVR_HB->add (new DC::UI::Button
1281 text => "Close container",
1282 tooltip => "Close the currently open container (if one is open)",
1283 on_activate => sub {
1284 $::CONN->send ("apply $tag") # $::CONN->{open_container}")
1285 if $tag != 0;
1286 0
1287 },
1288 );
1289 }
1290
1291 $::INVR->set_items ($conn->{container}{$tag});
1292 }
1293
1294 sub update_containers {
1295 my ($self) = @_;
1296
1297 $DC::UI::ROOT->on_refresh ("update_containers_$self" => sub {
1298 my $todo = delete $self->{update_container}
1299 or return;
1300
1301 for my $tag (keys %$todo) {
1302 update_floorbox if $tag == 0 or $tag == $self->{open_container};
1303 if ($tag == 0) {
1304 $::INVR->set_items ($self->{container}{0})
1305 if $tag == $self->{open_container};
1306 } elsif ($tag == $self->{player}{tag}) {
1307 $::INV->set_items ($self->{container}{$tag})
1308 } else {
1309 $::INVR->set_items ($self->{container}{$tag})
1310 if $tag == $self->{open_container};
1311 }
1312 }
1313 });
1314 }
1315
1316 sub container_add {
1317 my ($self, $tag, $items) = @_;
1318
1319 $self->{update_container}{$tag}++;
1320 $self->update_containers;
1321 }
1322
1323 sub container_clear {
1324 my ($self, $tag) = @_;
1325
1326 $self->{update_container}{$tag}++;
1327 $self->update_containers;
1328 }
1329
1330 sub item_delete {
1331 my ($self, @items) = @_;
1332
1333 $self->{update_container}{$_->{container}}++
1334 for @items;
1335
1336 $self->update_containers;
1337 }
1338
1339 sub item_update {
1340 my ($self, $item) = @_;
1341
1342 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1343
1344 DC::Item::update_widgets $item;
1345
1346 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1347 set_opencont ($::CONN, 0, "Floor");
1348
1349 } elsif ($item->{flags} & F_OPEN) {
1350 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1351
1352 } else {
1353 $self->{update_container}{$item->{container}}++;
1354 $self->update_containers;
1355 }
1356 }
1357
1358 sub player_update {
1359 my ($self, $player) = @_;
1360
1361 $self->update_weight;
1362 }
1363
1364 sub update_weight {
1365 my ($self) = @_;
1366
1367 my $weight = .001 * $self->{player}{weight};
1368 my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
1369
1370 $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
1371 $::STATWIDS->{m_weight}->set_text (sprintf "Max Weight: %.1fkg", $limit);
1372 $::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
1373 }
1374
1375 sub update_server_info {
1376 my ($self) = @_;
1377
1378 my @yesno = ("<span foreground='red'>no</span>", "<span foreground='green'>yes</span>");
1379
1380 my $version = JSON::XS->new->encode ($self->{s_version});
1381
1382 $::SERVER_INFO->set_markup (
1383 "server <tt>$self->{host}:$self->{port}</tt>\n"
1384 . "protocol version <tt>$version</tt>\n"
1385 . "editing support $yesno[!!$self->{editor_support}]\n"
1386 . "client support $yesno[$self->{cfplus_ext} > 0]"
1387 . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
1388 . "map size $self->{mapw}×$self->{maph}\n"
1389 );
1390
1391 }
1392
1393 sub logged_in {
1394 my ($self) = @_;
1395
1396 $self->send_ext_req (cfplus_support => version => 2, sub {
1397 my (%msg) = @_;
1398
1399 $self->{cfplus_ext} = $msg{version};
1400 $self->update_server_info;
1401
1402 if ($self->{cfplus_ext} >= 2) {
1403 $self->send_ext_req ("editor_support", sub {
1404 $self->{editor_support} = { @_ };
1405 $self->update_server_info;
1406
1407 0
1408 });
1409 }
1410
1411 0
1412 });
1413
1414 $self->update_server_info;
1415
1416 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1417 $self->send_pickup ($::CFG->{pickup});
1418 }
1419
1420 sub lookat {
1421 my ($self, $x, $y) = @_;
1422
1423 if ($self->{cfplus_ext}) {
1424 $self->send_ext_req (lookat => $x, $y, sub {
1425 my (%msg) = @_;
1426
1427 if (exists $msg{npc_dialog}) {
1428 # start npc chat dialog
1429 $self->{w}{npc_dialog} = new DC::NPCDialog::
1430 token => $msg{npc_dialog},
1431 title => "$msg{npc_dialog}[0] (NPC)",
1432 conn => $self,
1433 ;
1434 }
1435 });
1436 }
1437
1438 $self->send ("lookat $x $y");
1439 }
1440
1441 sub destroy {
1442 my ($self) = @_;
1443
1444 $_->destroy
1445 for values %{ $self->{w} };
1446
1447 $self->SUPER::destroy;
1448
1449 %$self = ();
1450 }
1451
1452 package DC::NPCDialog;
1453
1454 our @ISA = 'DC::UI::Toplevel';
1455
1456 sub new {
1457 my $class = shift;
1458
1459 my $self = $class->SUPER::new (
1460 x => 'center',
1461 y => 'center',
1462 name => "npc_dialog",
1463 force_w => $::WIDTH * 0.7,
1464 force_h => $::HEIGHT * 0.7,
1465 title => "NPC Dialog",
1466 kw => { hi => 0, yes => 0, no => 0 },
1467 has_close_button => 1,
1468 @_,
1469 );
1470
1471 DC::weaken (my $this = $self);
1472
1473 $self->connect (delete => sub { $this->destroy; 1 });
1474
1475 # better use a pane...
1476 $self->add (my $hbox = new DC::UI::HBox);
1477 $hbox->add ($self->{textview} = new DC::UI::TextScroller expand => 1);
1478
1479 $hbox->add (my $vbox = new DC::UI::VBox);
1480
1481 $vbox->add (new DC::UI::Label text => "Message Entry:");
1482 $vbox->add ($self->{entry} = new DC::UI::Entry
1483 tooltip => "#npc_message_entry",
1484 on_activate => sub {
1485 my ($entry, $text) = @_;
1486
1487 return unless $text =~ /\S/;
1488
1489 $entry->set_text ("");
1490 $this->send ($text);
1491
1492 0
1493 },
1494 );
1495
1496 $vbox->add ($self->{options} = new DC::UI::VBox);
1497
1498 $self->{bye_button} = new DC::UI::Button
1499 text => "Bye (close)",
1500 tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
1501 on_activate => sub { $this->destroy; 1 },
1502 ;
1503
1504 $self->update_options;
1505
1506 $self->{id} = "npc-channel-" . $self->{conn}->token;
1507 $self->{conn}->connect_ext ($self->{id} => sub {
1508 $this->feed (@_) if $this;
1509 });
1510
1511 $self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
1512
1513 $self->{entry}->grab_focus;
1514
1515 $self->{textview}->add_paragraph ({
1516 fg => [1, 1, 0, 1],
1517 markup => "<small>[starting conversation with <b>$self->{title}</b>]</small>\n\n",
1518 });
1519
1520 $self->show;
1521 $self
1522 };
1523
1524 sub update_options {
1525 my ($self) = @_;
1526
1527 DC::weaken $self;
1528
1529 $self->{options}->clear;
1530 $self->{options}->add ($self->{bye_button});
1531
1532 for my $kw (sort keys %{ $self->{kw} }) {
1533 $self->{options}->add (new DC::UI::Button
1534 text => $kw,
1535 on_activate => sub {
1536 $self->send ($kw);
1537 0
1538 },
1539 );
1540 }
1541 }
1542
1543 sub feed {
1544 my ($self, $type, @arg) = @_;
1545
1546 DC::weaken $self;
1547
1548 if ($type eq "update") {
1549 my (%info) = @arg;
1550
1551 $self->{kw}{$_} = 1 for @{$info{add_topics} || []};
1552 $self->{kw}{$_} = 0 for @{$info{del_topics} || []};
1553
1554 if (exists $info{msg}) {
1555 my $text = "\n" . DC::Protocol::sanitise_xml $info{msg};
1556 my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
1557 my @link;
1558 $text =~ s{
1559 ($match)
1560 }{
1561 my $kw = $1;
1562
1563 push @link, new DC::UI::Label
1564 markup => "<span foreground='#c0c0ff' underline='single'>$kw</span>",
1565 can_hover => 1,
1566 can_events => 1,
1567 padding_x => 0,
1568 padding_y => 0,
1569 on_button_up => sub {
1570 $self->send ($kw);
1571 };
1572
1573 "\x{fffc}"
1574 }giex;
1575
1576 $self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
1577 $self->{textview}->scroll_to_bottom;
1578 }
1579
1580 $self->update_options;
1581 } else {
1582 $self->destroy;
1583 }
1584
1585 1
1586 }
1587
1588 sub send {
1589 my ($self, $msg) = @_;
1590
1591 $self->{textview}->add_paragraph ({
1592 markup =>
1593 "\n<span foreground='#ffff00'><b>"
1594 . (DC::asxml $msg)
1595 . "</b></span>"
1596 });
1597 $self->{textview}->scroll_to_bottom;
1598
1599 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1600 }
1601
1602 sub destroy {
1603 my ($self) = @_;
1604
1605 #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
1606
1607 if ($self->{conn}) {
1608 $self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
1609 delete $self->{conn}{w}{npc_dialog};
1610 $self->{conn}->disconnect_ext ($self->{id});
1611 }
1612
1613 $self->SUPER::destroy;
1614 }
1615
1616 1
1617