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/cvs/deliantra/Deliantra-Client/DC/Protocol.pm
Revision: 1.227
Committed: Tue Nov 20 14:32:12 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.226: +22 -40 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::Protocol;
2
3 use common::sense;
4
5 use Guard ();
6
7 use Deliantra::Protocol::Constants;
8
9 use DC;
10 use DC::DB;
11 use DC::UI;
12 use DC::Pod;
13 use DC::Macro;
14 use DC::Item;
15
16 use base 'Deliantra::Protocol::Base';
17
18 our $TEX_DIALOGUE = new_from_resource DC::Texture
19 "dialogue.png", minify => 1, mipmap => 1;
20
21 our $TEX_NOFACE = new_from_resource DC::Texture
22 "noface.png", minify => 1, mipmap => 1, wrap => 1;
23
24 sub MIN_TEXTURE_UNUSED() { 1 }#d#
25
26 sub new {
27 my ($class, %arg) = @_;
28
29 my $self = $class->SUPER::new (%arg,
30 setup_req => {
31 extmap => 1,
32 widget => 2,
33 %{$arg{setup_req} || {}},
34 },
35 );
36
37 $self->update_fx_want;
38
39 my $exp_guard = $self->addme_guard;
40 my $skl_guard = $self->addme_guard;
41 my $spl_guard = $self->addme_guard;
42 $self->send_exti_req (resource => qw(exp_table skill_info spell_paths), sub {
43 my ($exp, $skl, $spl) = @_;
44
45 $self->register_face_handler ($exp, sub {
46 my ($face) = @_;
47
48 undef $exp_guard;
49 $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data});
50 $_->() for values %{ $self->{on_exp_update} };
51 });
52
53 $self->register_face_handler ($skl, sub {
54 my ($face) = @_;
55
56 undef $skl_guard;
57 my $info = $self->{json_coder}->decode (delete $face->{data});
58 $self->{skill_info} = { map { CS_STAT_SKILLINFO + $_ => $info->[$_][0] } 0 .. $#$info };
59 });
60
61 $self->register_face_handler ($spl, sub {
62 my ($face) = @_;
63
64 undef $spl_guard;
65 my $info = $self->{json_coder}->decode (delete $face->{data});
66 $self->{spell_paths} = { map { (1 << $_) => $info->[$_][0] } 0 .. $#$info };
67 });
68
69 ()
70 });
71
72 $::COMPLETER->reset;
73
74 $self->{json_coder}
75 ->convert_blessed
76 ->filter_json_single_key_object ("\fw" => sub {
77 $self->{widget}{$_[0]}
78 })
79 ->filter_json_single_key_object ("\fc" => sub {
80 my ($id) = @_;
81 sub {
82 $self->send_exti_msg (w_e => $id, @_);
83 }
84 });
85
86 # destroy widgets on logout
87 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
88 for my $ws (values %{delete $self->{widgetset} || {}}) {
89 $_->destroy
90 for values %{delete $ws->{w} || {}};
91 }
92
93 delete $self->{items};
94 $::INV->clear;
95 $::INVR->clear;
96 $::INVR_HB->clear;
97 $::FLOORBOX->clear;
98 });
99
100 {
101 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
102 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
103 }
104
105 {
106 $self->{noface} = my $tex = $TEX_NOFACE;
107 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
108 }
109
110 # $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
111 # $self->{expire_w} = AE::timer 1, 1, sub {
112 # my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
113 #
114 # for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
115 # warn DC::SvREFCNT $self->{texture}[$_];
116 # $self->{texture}[$_]->unload;
117 # warn "expire texture $_\n";#d#
118 # }
119 #
120 # ($self->{expire_count} += $count) < @{ $self->{texture} }
121 # or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
122 # warn "count is $count\n";#d#
123 # };
124
125 $self->{open_container} = 0;
126
127 # per server
128 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
129
130 $self
131 }
132
133 #$self->send_exti_req (nickmon => 1, sub { use Data::Dump; ddx \@_ });#d#
134 #sub ext_nicklist { shift; use Data::Dump; ddx \@_; } #d#
135
136 sub update_fx_want {
137 my ($self) = @_;
138
139 $self->send_exti_msg (fx_want => {
140 3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
141 5 => !!$::CFG->{audio_enable}, # FT_SOUND
142 6 => 1, # FT_RSRC
143 });
144 }
145
146 sub ext_capabilities {
147 my ($self, %cap) = @_;
148
149 if (my $ts = $cap{tileset}) {
150 if (my ($default) = grep $_->[2] & 1, @$ts) {
151 $self->{tileset} = $default;
152 $self->{tilesize} = $default->[3];
153 $self->setup_req (tileset => $default->[0]);
154
155 my $w = int $self->{mapw} * 32 / $self->{tilesize};
156 my $h = int $self->{maph} * 32 / $self->{tilesize};
157
158 $self->setup_req (mapsize => "${w}x${h}");
159 }
160 }
161 }
162
163 sub ext_ambient_music {
164 my ($self, $songs) = @_;
165 &::audio_music_set_ambient ($songs);
166 }
167
168 sub ext_command_list {
169 my ($self, @faces) = @_;
170
171 my $handler = $self->{command_facehandler} = {};
172 my $commands = $::COMPLETER->{command_list} = {};
173
174 for my $idx (@faces) {
175 $handler->{$idx} = $self->register_face_handler ($idx, sub {
176 my ($face) = @_;
177
178 $commands->{$idx} =
179 $face->{cache} ||= $self->{json_coder}->decode ($face->{data});
180 });
181 }
182 }
183
184 #############################################################################
185
186 sub widget_associate {
187 my ($self, $ws, $id, $widget) = @_;
188
189 $widget ||= new DC::UI::Bin;
190
191 $widget->{s_id} = $id;
192 $self->{widget}{$id} = $widget;
193
194 if ($ws) {
195 $widget->{s_ws} = $ws;
196 $self->{widgetset}{$ws}{w}{$id} = $widget;
197 }
198
199 $widget->connect (on_destroy => sub {
200 my ($widget) = @_;
201
202 delete $self->{widget}{$widget->{s_id}};
203 delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}}
204 if exists $widget->{s_ws};
205 });
206 }
207
208 # widgetset new
209 sub ext_ws_n {
210 my ($self, $id) = @_;
211
212 $self->{widgetset}{$id} = {
213 w => {},
214 };
215 }
216
217 # widgetset destroy
218 sub ext_ws_d {
219 my ($self, $id) = @_;
220
221 my $ws = delete $self->{widgetset}{$id}
222 or return;
223
224 $_->destroy
225 for values %{$ws->{w}};
226 }
227
228 # widgetset create
229 sub ext_ws_c {
230 my ($self, $ws, $id, $class, $args) = @_;
231
232 $self->widget_associate (
233 $ws, $id => scalar eval {
234 local $SIG{__DIE__};
235 "DC::UI::$class"->new (%$args)
236 }
237 );
238 }
239
240 # widgetset create template
241 sub ext_ws_ct {
242 my ($self, $ws, $type, $template, $done_cb, $cfg) = @_;
243
244 $done_cb ||= sub { };
245
246 my $parse_list; $parse_list = sub {
247 my ($list) = @_;
248 my @w;
249
250 while (@$list) {
251 my ($class, $args) = splice @$list, 0, 2;
252 my $name = delete $args->{s_id};
253 my $cl = delete $args->{s_cl};
254 my $cfg = delete $cfg->{$name};
255 my $id = delete $cfg->{id};
256 my $w = eval { "DC::UI::$class"->new (%$args, %{ $cfg || {} }) }
257 or next;
258
259 $self->widget_associate ($ws, $id, $w)
260 if $id;
261
262 $w->add ($parse_list->($cl))
263 if $cl;
264
265 push @w, $w;
266 }
267
268 @w
269 };
270
271 # either array reference, or face #
272 if ($type eq "inline") {
273 $done_cb->();
274 $parse_list->($template);
275 } elsif ($type eq "face") {
276 my $handler; $handler = $self->register_face_handler ($template, sub {
277 my ($face) = @_;
278
279 undef $handler;
280 $done_cb->();
281 $parse_list->($self->{json_coder}->decode ($face->{data}));
282 });
283 } else {
284 $done_cb->(0);
285 }
286 }
287
288 # widgetset associate
289 sub ext_ws_a {
290 my ($self, %ass) = @_;
291
292 # everything that has a name, wether conceivably useful or not
293 my %wkw = (
294 root => $DC::UI::ROOT,
295 tooltip => $DC::UI::TOOLTIP,
296
297 mapwidget => $::MAPWIDGET,
298 menubar => $::MENUBAR,
299 menupopup => $::MENUPOPUP,
300 pickup_enable => $::PICKUP_ENABLE,
301 buttonbar => $::BUTTONBAR,
302 metaserver => $::METASERVER,
303 buttonbar => $::BUTTONBAR,
304 login_button => $::LOGIN_BUTTON,
305 quit_dialog => $::QUIT_DIALOG,
306 host_entry => $::HOST_ENTRY,
307 metaserver => $::METASERVER,
308 server_info => $::SERVER_INFO,
309
310 setup_dialog => $::SETUP_DIALOG,
311 setup_notebook => $::SETUP_NOTEBOOK,
312 setup_server => $::SETUP_SERVER,
313 setup_keyboard => $::SETUP_KEYBOARD,
314
315 pl_notebook => $::PL_NOTEBOOK,
316 pl_window => $::PL_WINDOW,
317 inventory_page => $::INVENTORY_PAGE,
318 stats_page => $::STATS_PAGE,
319 skill_page => $::SKILL_PAGE,
320 spell_page => $::SPELL_PAGE,
321 spell_list => $::SPELL_LIST,
322
323 floorbox => $::FLOORBOX,
324 help_window => $::HELP_WINDOW,
325 message_window => $::MESSAGE_WINDOW,
326 message_dist => $::MESSAGE_DIST,
327 statusbox => $::STATUSBOX,
328
329 inv => $::INV,
330 invr => $::INVR,
331 invr_hb => $::INVR_HB,
332 );
333
334 while (my ($id, $name) = each %ass) {
335 $self->widget_associate (undef, $id => $wkw{$name});
336 }
337 }
338
339 # widget call
340 sub ext_w_c {
341 my ($self, $id, $rcb, $method, @args) = @_;
342
343 my $w = $self->{widget}{$id}
344 or return;
345
346 if ($rcb) {
347 $rcb->($w->$method (@args));
348 } else {
349 $w->$method (@args);
350 }
351 }
352
353 # widget set
354 sub ext_w_s {
355 my ($self, $id, $attr) = @_;
356
357 my $w = $self->{widget}{$id}
358 or return;
359
360 for (my $i = 0; $i < $#$attr; $i += 2) {
361 my ($member, $value) = @$attr[$i, $i+1];
362 if (defined $value) {
363 $w->{$member} = $value;
364 } else {
365 delete $w->{$member};
366 }
367 $w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
368 }
369 }
370
371 # widget get
372 sub ext_w_g {
373 my ($self, $id, $rid, @attr) = @_;
374
375 my $w = $self->{widget}{$id}
376 or return;
377
378 $self->send_exti_msg (w_e => $rid, map $w->{$_}, @attr);
379 }
380
381 # message window
382 sub ext_channel_info {
383 my ($self, $info) = @_;
384 $self->{channels}->{$info->{id}} = $info;
385 $::MESSAGE_DIST->add_channel ($info);
386 }
387
388 #############################################################################
389
390 sub logprint {
391 my ($self, @a) = @_;
392
393 DC::DB::logprint "$Deliantra::VARDIR/log.$self->{host}" => (join "", @a), sub { };
394 }
395
396 sub _stat_numdiff {
397 my ($self, $name, $old, $new) = @_;
398
399 my $diff = $new - $old;
400
401 $diff = 0.01 * int $diff * 100;
402
403 0.1 >= abs $diff ? ()
404 : $diff < 0 ? "$name$diff" : "$name+$diff"
405 }
406
407 sub _stat_skillmaskdiff {
408 my ($self, $name, $old, $new) = @_;
409
410 my $diff = $old ^ $new
411 or return;
412
413 my @diff = map
414 {
415 $diff & $_
416 ? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
417 : ()
418 }
419 sort { $a <=> $b } keys %{$self->{spell_paths}};
420
421 "\u$name: " . (join ", ", @diff)
422 }
423
424 # all stats that are chacked against changes
425 my @statchange = (
426 [&CS_STAT_STR => \&_stat_numdiff, "Str"],
427 [&CS_STAT_INT => \&_stat_numdiff, "Int"],
428 [&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
429 [&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
430 [&CS_STAT_CON => \&_stat_numdiff, "Con"],
431 [&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
432 [&CS_STAT_POW => \&_stat_numdiff, "Pow"],
433 [&CS_STAT_WC => \&_stat_numdiff, "Wc"],
434 [&CS_STAT_AC => \&_stat_numdiff, "Ac"],
435 [&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
436 [&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
437 [&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
438 [&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
439 [&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
440 [&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
441 [&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
442 [&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
443 [&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
444 [&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
445 [&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
446 [&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
447 [&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
448 [&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
449 [&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
450 [&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
451 [&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
452 [&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
453 [&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
454 [&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
455 [&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
456 [&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
457 [&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
458 [&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
459 [&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
460 [&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
461 [&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
462 [&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
463 );
464
465 sub stats_update {
466 my ($self, $stats) = @_;
467
468 my $prev = $self->{prev_stats} || { };
469
470 if (my @diffs =
471 (
472 ($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
473 map {
474 $stats->{$_} && $prev->{$_}
475 && $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
476 } sort { $a <=> $b } keys %{$self->{skill_info}}
477 )
478 ) {
479 my $msg = join " ", @diffs;
480 $self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
481 }
482
483 if (
484 my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
485 ) {
486 my $msg = "<b>stat change</b>: " . (join " ", map "($_)", @diffs);
487 $self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 20);
488 }
489
490 $self->update_stats_window ($stats, $prev);
491
492 $self->{prev_stats} = { %$stats };
493 }
494
495 my %RES_TBL = (
496 phys => CS_STAT_RES_PHYS,
497 magic => CS_STAT_RES_MAG,
498 fire => CS_STAT_RES_FIRE,
499 elec => CS_STAT_RES_ELEC,
500 cold => CS_STAT_RES_COLD,
501 conf => CS_STAT_RES_CONF,
502 acid => CS_STAT_RES_ACID,
503 drain => CS_STAT_RES_DRAIN,
504 ghit => CS_STAT_RES_GHOSTHIT,
505 pois => CS_STAT_RES_POISON,
506 slow => CS_STAT_RES_SLOW,
507 para => CS_STAT_RES_PARA,
508 tund => CS_STAT_TURN_UNDEAD,
509 fear => CS_STAT_RES_FEAR,
510 depl => CS_STAT_RES_DEPLETE,
511 deat => CS_STAT_RES_DEATH,
512 holyw => CS_STAT_RES_HOLYWORD,
513 blind => CS_STAT_RES_BLIND,
514 );
515
516 sub update_stats_window {
517 my ($self, $stats, $prev) = @_;
518
519 # I love text protocols...
520
521 my $hp = $stats->{+CS_STAT_HP} * 1;
522 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
523 my $sp = $stats->{+CS_STAT_SP} * 1;
524 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
525 my $fo = $stats->{+CS_STAT_FOOD} * 1;
526 my $fo_m = 999;
527 my $gr = $stats->{+CS_STAT_GRACE} * 1;
528 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
529
530 $::GAUGES->{hp} ->set_value ($hp, $hp_m);
531 $::GAUGES->{mana} ->set_value ($sp, $sp_m);
532 $::GAUGES->{food} ->set_value ($fo, $fo_m);
533 $::GAUGES->{grace} ->set_value ($gr, $gr_m);
534 $::GAUGES->{exp} ->set_label ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))#d#
535 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
536 $::GAUGES->{exp} ->set_value ($stats->{+CS_STAT_LEVEL}, $stats->{+CS_STAT_EXP64});
537 $::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
538 my $title = $stats->{+CS_STAT_TITLE};
539 $title =~ s/^Player: //;
540 $::STATWIDS->{title} ->set_text ("Title: " . $title);
541
542 $::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
543 $::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
544 $::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
545 $::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
546 $::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
547 $::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
548 $::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
549 $::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
550 $::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
551 $::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
552 $::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
553 $::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
554 $::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
555
556 $self->update_weight;
557
558 $::STATWIDS->{"res_$_"}->set_text (sprintf "%d%%", $stats->{$RES_TBL{$_}})
559 for keys %RES_TBL;
560
561 my $sktbl = $::STATWIDS->{skill_tbl};
562 my @skills = keys %{ $self->{skill_info} };
563
564 my @order = sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
565 map [$_, $self->{skill_info}{$_}],
566 grep exists $stats->{$_},
567 @skills;
568
569 if ($self->{stat_order} ne join ",", map $_->[0], @order) {
570 $self->{stat_order} = join ",", map $_->[0], @order;
571
572 $sktbl->clear;
573
574 my $sw = $self->{skillwid}{""} ||= [
575 0, 0, (new DC::UI::Label text => "Experience", align => 1),
576 1, 0, (new DC::UI::Label text => "Lvl.", align => 1),
577 2, 0, (new DC::UI::Label text => "Progress"),
578 3, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
579 4, 0, (new DC::UI::Label text => "Experience", align => 1),
580 5, 0, (new DC::UI::Label text => "Lvl.", align => 1),
581 6, 0, (new DC::UI::Label text => "Progress"),
582 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
583 ];
584
585 my @add = @$sw;
586
587 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
588
589 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
590 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
591
592 my ($x, $y) = (0, 1);
593 for (@order) {
594 my ($idx, $name) = @$_;
595
596 my $spell_cb = sub {
597 my ($widget, $ev) = @_;
598
599 if ($ev->{button} == 1) {
600 $::CONN->user_send ("ready_skill $name");
601 } elsif ($ev->{button} == 2) {
602 $::CONN->user_send ("use_skill $name");
603 } elsif ($ev->{button} == 3) {
604 my $shortname = DC::shorten $name, 14;
605 (new DC::UI::Menu
606 items => [
607 ["bind <i>ready_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["ready_skill $name"] }],
608 ["bind <i>use_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["use_skill $name"] }],
609 ],
610 )->popup ($ev);
611 } else {
612 return 0;
613 }
614
615 1
616 };
617
618 my $sw = $self->{skillwid}{$idx} ||= [
619 # exp
620 (new DC::UI::Label
621 align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
622
623 # level
624 (new DC::UI::Label
625 text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
626
627 # progress
628 (new DC::UI::ExperienceProgress),
629
630 # label
631 (new DC::UI::Label text => $name, on_button_down => $spell_cb, align => 0,
632 can_events => 1, can_hover => 1, tooltip => (DC::Pod::section_label skill_description => $name) . $TOOLTIP_ALL),
633 ];
634
635 push @add,
636 $x * 4 + 0, $y, $sw->[0],
637 $x * 4 + 1, $y, $sw->[1],
638 $x * 4 + 2, $y, $sw->[2],
639 $x * 4 + 3, $y, $sw->[3],
640 ;
641
642 $x++ and ($x, $y) = (0, $y + 1);
643 }
644
645 $sktbl->add_at (@add);
646 }
647
648 for (@order) {
649 my ($idx, $name) = @$_;
650 my $val = $stats->{$idx};
651
652 next if $prev->{$idx}[1] eq $val->[1];
653
654 my $sw = $self->{skillwid}{$idx};
655 $sw->[0]->set_text (::formsep ($val->[1]));
656 $sw->[1]->set_text ($val->[0] * 1);
657 $sw->[2]->set_value (@$val);
658
659 $::GAUGES->{skillexp}->set_label ("$name %d%%");
660 $::GAUGES->{skillexp}->set_value (@$val);
661 }
662 }
663
664 sub user_send {
665 my ($self, $command) = @_;
666
667 $self->{record}->($command)
668 if $self->{record};
669
670 $self->logprint ("send: ", $command);
671 $self->send_command ($command);
672 }
673
674 sub record {
675 my ($self, $cb) = @_;
676
677 $self->{record} = $cb;
678 }
679
680 sub map_scroll {
681 my ($self, $dx, $dy) = @_;
682
683 $self->{map_widget}->scroll ($dx, $dy);
684 }
685
686 sub feed_map1a {
687 my ($self, $data) = @_;
688
689 my $missing = $self->{map}->map1a_update ($data);
690 my $delay;
691
692 for my $tile (@$missing) {
693 next if $self->{delay}{$tile};
694
695 $delay = 1;
696
697 if (my $tex = $self->{texture}[$tile]) {
698 $tex->upload;
699 } else {
700 $self->{delay}{$tile} = 1;
701
702 # we assume the face is in-flight and will eventually arrive
703 push @{$self->{tile_cb}{$tile}}, sub {
704 delete $self->{delay}{$tile};
705 $_[0]->upload;
706 };
707 }
708 }
709
710 if ($delay) {
711 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
712 EV::once undef, 0, 0.03, sub {
713 $self->{map_widget}->update
714 if $self->{map_widget};
715 };
716 } else {
717 $self->{map_widget}->update;
718 }
719 }
720
721 sub magicmap {
722 my ($self, $w, $h, $x, $y, $data) = @_;
723
724 $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
725 }
726
727 sub flush_map {
728 my ($self) = @_;
729
730 return unless $self->{map_info};
731
732 for my $map_info (values %{ $self->{map_cache} || {} }) {
733 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
734
735 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
736
737 if ($data ne $$rdata) {
738 $map_info->[1] = \$data;
739 my $cdata = Compress::LZF::compress $data;
740 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
741 }
742 }
743 }
744
745 sub map_clear {
746 my ($self) = @_;
747
748 $self->flush_map;
749 delete $self->{map_info};
750 delete $self->{neigh_map};
751
752 $self->{map}->clear;
753 delete $self->{map_widget}{magicmap};
754 }
755
756 sub bg_fetch {
757 my ($self) = @_;
758
759 my $tile;
760
761 do {
762 $tile = pop @{$self->{bg_fetch}}
763 or return;
764 } while $self->{texture}[$tile];
765
766 DC::DB::get tilecache => $tile, sub {
767 my ($data) = @_;
768
769 return unless $self->{map}; # stop when destroyed
770
771 if (defined $data) {
772 $self->have_tile ($tile, $data);
773 $self->{texture}[$tile]->upload;
774 }
775
776 $self->bg_fetch;
777 };
778 }
779
780 sub load_map($$$$$$) {
781 my ($self, $hash, $x, $y, $w, $h) = @_;
782
783 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
784
785 my $cb = sub {
786 $map_info->[1] = \$_[0];
787
788 my $inprogress = @{ $self->{bg_fetch} || [] };
789 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
790 $self->bg_fetch unless $inprogress;
791 };
792
793 if (my $map_info = $self->{map_cache_old}{$hash}) {
794 $cb->(${ $map_info->[1] });
795 } else {
796 my $gen = $self->{map_change_gen};
797
798 DC::DB::get $self->{mapcache} => $hash, sub {
799 return unless $gen == $self->{map_change_gen};
800 return unless defined $_[0];
801 $cb->(Compress::LZF::decompress $_[0]);
802 };
803 }
804 }
805
806 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
807 # (server resources, latency, bandwidth), so this hack is warranted.
808 # the right fix is to make real tiled maps with an overview file
809 sub send_mapinfo {
810 my ($self, $data, $cb) = @_;
811
812 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
813 my ($wx, $wy) = ($1, $2);
814
815 if ($data =~ /^spatial ([1-4]+)$/) {
816 my @dx = (0, 0, 1, 0, -1);
817 my @dy = (0, -1, 0, 1, 0);
818 my ($dx, $dy);
819
820 for (split //, $1) {
821 $dx += $dx[$_];
822 $dy += $dy[$_];
823 }
824
825 $cb->(spatial => 15,
826 $self->{map_info}[1] - $self->{map}->ox + $dx * 50,
827 $self->{map_info}[2] - $self->{map}->oy + $dy * 50,
828 50, 50,
829 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
830 );
831
832 return;
833 }
834 }
835
836 $self->SUPER::send_mapinfo ($data, $cb);
837 }
838
839 # this method does a "flood fill" into every tile direction
840 # it assumes that tiles are arranged in a rectangular grid,
841 # i.e. a map is the same as the left of the right map etc.
842 # failure to comply is harmless and results in display errors
843 # at worst.
844 sub flood_fill {
845 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
846
847 # the server does not allow map paths > 6
848 return if 7 <= length $path;
849
850 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
851
852 for (
853 [1, 3, 0, -1],
854 [2, 4, 1, 0],
855 [3, 1, 0, 1],
856 [4, 2, -1, 0],
857 ) {
858 my ($tile, $tile2, $dx, $dy) = @$_;
859
860 next if $block & (1 << $tile);
861 my $block = $block | (1 << $tile2);
862
863 my $gx = $gx + $dx;
864 my $gy = $gy + $dy;
865
866 next unless $flags & (1 << ($tile - 1));
867 next if $self->{neigh_grid}{$gx, $gy}++;
868
869 my $neigh = $self->{neigh_map}{$hash} ||= [];
870 if (my $info = $neigh->[$tile]) {
871 my ($flags, $x, $y, $w, $h, $hash) = @$info;
872
873 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
874 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
875
876 } else {
877 my $gen = $self->{map_change_gen};
878 $self->send_mapinfo ("spatial $path$tile", sub {
879 return unless $gen == $self->{map_change_gen};
880
881 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
882
883 return if $mode ne "spatial";
884
885 $x += $self->{map}->ox;
886 $y += $self->{map}->oy;
887
888 $self->load_map ($hash, $x, $y, $w, $h)
889 unless $self->{neigh_map}{$hash}[5]++;#d#
890
891 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
892
893 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
894 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
895 });
896 }
897 }
898 }
899
900 sub map_change {
901 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
902
903 $self->flush_map;
904
905 ++$self->{map_change_gen};
906 $self->{map_cache_old} = delete $self->{map_cache};
907
908 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
909
910 my $mapmapw = $self->{mapmap}->{w};
911 my $mapmaph = $self->{mapmap}->{h};
912
913 $self->{neigh_rect} = [
914 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
915 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
916 ];
917
918 delete $self->{neigh_grid};
919
920 $x += $ox;
921 $y += $oy;
922
923 $self->{map_info} = [$hash, $x, $y, $w, $h];
924
925 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
926 $::STATWIDS->{map}->set_text ("Map: " . $map);
927
928 $self->load_map ($hash, $x, $y, $w, $h);
929 $self->flood_fill (0, 0, 0, "", $hash, $flags);
930 }
931
932 sub face_find {
933 my ($self, $facenum, $face, $cb) = @_;
934
935 if ($face->{type} == 0) { # FT_FACE
936 my $id = DC::DB::get_tile_id_sync $face->{name};
937
938 $face->{id} = $id;
939 $self->{map}->set_tileid ($facenum => $id);
940
941 DC::DB::get tilecache => $id, $cb;
942
943 } elsif ($face->{type} & 1) { # with metadata
944 DC::DB::get res_meta => $face->{name}, $cb;
945
946 } else { # no metadata
947 DC::DB::get res_data => $face->{name}, $cb;
948 }
949 }
950
951 sub face_update {
952 my ($self, $facenum, $face, $changed) = @_;
953
954 if ($face->{type} == 0) {
955 # image, FT_FACE
956 DC::DB::put tilecache => $face->{id} => $face->{data}, sub { }
957 if $changed;
958
959 $self->have_tile ($face->{id}, delete $face->{data});
960
961 } elsif ($face->{type} & 1) {
962 # split metadata case, FT_MUSIC, FT_SOUND
963 if ($changed) { # new data
964 my ($meta, $data) = unpack "(w/a*)*", $face->{data};
965 $face->{data} = $meta;
966
967 # rely on strict ordering here and also on later fetch
968 DC::DB::put res_data => $face->{name} => $data, sub { };
969 DC::DB::put res_meta => $face->{name} => $meta, sub { };
970 }
971
972 $face->{data} = $self->{json_coder}->decode ($face->{data});
973 ::add_license ($face);
974 ::message ({ markup => DC::asxml "downloaded resource '$face->{data}{name}', type $face->{type}." })
975 if $changed;
976
977 if ($face->{type} == 3) { # FT_MUSIC
978 &::audio_music_push ($facenum);
979 } elsif ($face->{type} == 5) { # FT_SOUND
980 &::audio_sound_push ($facenum);
981 }
982
983 } else {
984 # flat resource case, FT_RSRC
985 DC::DB::put res_data => $face->{name} => $face->{data}, sub { }
986 if $changed;
987 }
988
989 if (my $cbs = $self->{face_cb}{$facenum}) {
990 $_->($face, $changed) for @$cbs;
991 }
992 }
993
994 sub smooth_update {
995 my ($self, $facenum, $face) = @_;
996
997 $self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
998 }
999
1000 sub have_tile {
1001 my ($self, $tile, $data) = @_;
1002
1003 return unless $self->{map};
1004
1005 my $tex = $self->{texture}[$tile] ||=
1006 new DC::Texture
1007 tile => $tile,
1008 image => $data, delete_image => 1,
1009 minify => 1;
1010
1011 if (my $cbs = delete $self->{tile_cb}{$tile}) {
1012 $_->($tex) for @$cbs;
1013 }
1014 }
1015
1016 # call in non-void context registers a temporary
1017 # hook with handle, otherwise its permanent
1018 sub on_face_change {
1019 my ($self, $num, $cb) = @_;
1020
1021 push @{$self->{face_cb}{$num}}, $cb;
1022
1023 defined wantarray
1024 ? Guard::guard {
1025 @{$self->{face_cb}{$num}}
1026 = grep $_ != $cb,
1027 @{$self->{face_cb}{$num}};
1028 }
1029 : ()
1030 }
1031
1032 # call in non-void context registers a temporary
1033 # hook with handle, otherwise its permanent
1034 sub register_face_handler {
1035 my ($self, $num, $cb) = @_;
1036
1037 return unless $num;
1038
1039 # invoke if available right now
1040 $cb->($self->{face}[$num], 0)
1041 unless exists $self->{face}[$num]{loading};
1042
1043 # future changes
1044 $self->on_face_change ($num => $cb)
1045 }
1046
1047 sub sound_play {
1048 my ($self, $type, $face, $dx, $dy, $vol) = @_;
1049
1050 &::audio_sound_play ($face, $dx, $dy, $vol)
1051 unless $type & 1; # odd types are silent for future expansion
1052 }
1053
1054 my $LAST_QUERY; # server is stupid, stupid, stupid
1055
1056 sub query {
1057 my ($self, $flags, $prompt) = @_;
1058
1059 $prompt = $LAST_QUERY unless length $prompt;
1060 $LAST_QUERY = $prompt;
1061
1062 $self->{query}->($self, $flags, $prompt);
1063 }
1064
1065 sub sanitise_xml($) {
1066 local $_ = shift;
1067
1068 # we now weed out all tags we do not support
1069 s{ <(?! /?i> | /?u> | /?b> | /?big | /?small | /?s | /?tt | fg\ | /fg>)
1070 }{
1071 "&lt;"
1072 }gex;
1073
1074 # now all entities
1075 s/&(?!amp;|lt;|gt;|apos;|quot;|#[0-9]+;|#x[0-9a-fA-F]+;)/&amp;/g;
1076
1077 # handle some elements
1078 s/<fg name='([^']*)'>(.*?)<\/fg>/<span foreground='$1'>$2<\/span>/gs;
1079 s/<fg name="([^"]*)">(.*?)<\/fg>/<span foreground="$1">$2<\/span>/gs;
1080
1081 s/\s+$//;
1082
1083 $_
1084 }
1085
1086 our %NAME_TO_COLOR = (
1087 black => 0,
1088 white => 1,
1089 darkblue => 2,
1090 red => 3,
1091 orange => 4,
1092 lightblue => 5,
1093 darkorange => 6,
1094 green => 7,
1095 darkgreen => 8,
1096 grey => 9,
1097 brown => 10,
1098 yellow => 11,
1099 tan => 12,
1100 );
1101
1102 our @CF_COLOR = (
1103 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1104 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1105 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55],
1106 [1.00, 0.00, 0.00],
1107 [1.00, 0.54, 0.00],
1108 [0.11, 0.56, 1.00],
1109 [0.93, 0.46, 0.00],
1110 [0.18, 0.54, 0.34],
1111 [0.56, 0.73, 0.56],
1112 [0.80, 0.80, 0.80],
1113 [0.75, 0.61, 0.20],
1114 [0.99, 0.77, 0.26],
1115 [0.74, 0.65, 0.41],
1116 );
1117
1118 sub msg {
1119 my ($self, $color, $type, $text, @extra) = @_;
1120
1121 $text = sanitise_xml $text;
1122
1123 if (my $cb = $self->{cb_msg}{$type}) {
1124 $_->($self, $color, $type, $text, @extra) for values %$cb;
1125 } elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
1126 $type =~ s/-/_/g;
1127 $self->{$type} = $text;
1128 } else {
1129 $self->logprint ("msg: ", $text);
1130 return if $color < 0; # negative color == ignore if not understood
1131
1132 my $fg = $CF_COLOR[$color & NDI_COLOR_MASK] || [1, 0, 0];
1133
1134 ::message ({
1135 fg => $fg,
1136 markup => $text,
1137 type => $type,
1138 extra => [@extra],
1139 color_flags => $color, #d# ugly, kill
1140 });
1141
1142 # $color &= ~NDI_CLEAR; # only clear once for multiline messages
1143 # # actually, this is an ugly design. _we_ should control the channels,
1144 # # not some random other widget, as the channels are clearly protocol-specific.
1145 # # then we could also react to flags such as CLEAR without resorting to
1146 # # hacks such as color_flags, above.
1147
1148 $self->{statusbox}->add ($text,
1149 group => $text,
1150 fg => $fg,
1151 timeout => $color >= 2 ? 180 : 10,
1152 tooltip_font => $::FONT_FIXED,
1153 ) if $type eq "info";
1154 }
1155 }
1156
1157 sub spell_add {
1158 my ($self, $spell) = @_;
1159
1160 # try to create single paragraphs out of the multiple lines sent by the server
1161 $spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g;
1162 $spell->{message} =~ s/\n+$//;
1163 $spell->{message} ||= "Server did not provide a description for this spell.";
1164
1165 $::SPELL_LIST->add_spell ($spell);
1166 delete $::COMPLETER->{command_list}{spells};
1167 }
1168
1169 sub spell_delete {
1170 my ($self, $spell) = @_;
1171
1172 $::SPELL_LIST->remove_spell ($spell);
1173 delete $::COMPLETER->{command_list}{spells};
1174 }
1175
1176 sub setup {
1177 my ($self, $setup) = @_;
1178
1179 $self->{map_widget}->set_tilesize ($self->{tilesize});
1180 $::MAP->resize ($self->{mapw}, $self->{maph});
1181 }
1182
1183 sub addme_success {
1184 my ($self) = @_;
1185
1186 my %skill_help;
1187
1188 for my $node (DC::Pod::find skill_description => "*") {
1189 my (undef, @par) = DC::Pod::section_of $node;
1190 $skill_help{$node->[DC::Pod::N_KW][0]} = DC::Pod::as_label @par;
1191 };
1192
1193 for my $skill (values %{$self->{skill_info}}) {
1194 $self->{map_widget}->add_command ("ready_skill $skill",
1195 (DC::asxml "Ready the skill '$skill'\n\n")
1196 . $skill_help{$skill});
1197 $self->{map_widget}->add_command ("use_skill $skill",
1198 (DC::asxml "Immediately use the skill '$skill'\n\n")
1199 . $skill_help{$skill});
1200 }
1201 }
1202
1203 sub eof {
1204 my ($self) = @_;
1205
1206 $::COMPLETER->reset;
1207
1208 ::stop_game ();
1209 }
1210
1211 sub update_floorbox {
1212 $DC::UI::ROOT->on_refresh ($::FLOORBOX => sub {
1213 return unless $::CONN;
1214
1215 $::FLOORBOX->clear;
1216
1217 my @add;
1218
1219 my $row;
1220 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1221 next if $_->{tag} & 0x80000000;
1222 if ($row < 6) {
1223 local $_->{face_widget}; # hack to force recreation of widget
1224 local $_->{desc_widget}; # hack to force recreation of widget
1225 DC::Item::update_widgets $_;
1226
1227 push @add,
1228 0, $row, $_->{face_widget},
1229 1, $row, $_->{desc_widget};
1230
1231 $row++;
1232 } else {
1233 push @add, 1, $row, new DC::UI::Button
1234 text => "More...",
1235 on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
1236 ;
1237 last;
1238 }
1239 }
1240 if ($::CONN->{open_container}) {
1241 push @add, 1, $row++, new DC::UI::Button
1242 text => "Close container",
1243 on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
1244 ;
1245 }
1246
1247 $::FLOORBOX->add_at (@add);
1248 });
1249
1250 $::WANT_REFRESH = 1;
1251 }
1252
1253 sub set_opencont {
1254 my ($conn, $tag, $name) = @_;
1255 $conn->{open_container} = $tag;
1256 update_floorbox;
1257
1258 $::INVR_HB->clear;
1259 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1260
1261 if ($tag != 0) { # Floor isn't closable, is it?
1262 $::INVR_HB->add (new DC::UI::Button
1263 text => "Close container",
1264 tooltip => "Close the currently open container (if one is open)",
1265 on_activate => sub {
1266 $::CONN->send ("apply $tag") # $::CONN->{open_container}")
1267 if $tag != 0;
1268 0
1269 },
1270 );
1271 }
1272
1273 $::INVR->set_items ($conn->{container}{$tag});
1274 }
1275
1276 sub update_containers {
1277 my ($self) = @_;
1278
1279 $DC::UI::ROOT->on_refresh ("update_containers_$self" => sub {
1280 my $todo = delete $self->{update_container}
1281 or return;
1282
1283 for my $tag (keys %$todo) {
1284 update_floorbox if $tag == 0 or $tag == $self->{open_container};
1285 if ($tag == 0) {
1286 $::INVR->set_items ($self->{container}{0})
1287 if $tag == $self->{open_container};
1288 } elsif ($tag == $self->{player}{tag}) {
1289 $::INV->set_items ($self->{container}{$tag})
1290 } else {
1291 $::INVR->set_items ($self->{container}{$tag})
1292 if $tag == $self->{open_container};
1293 }
1294 }
1295 });
1296 }
1297
1298 sub container_add {
1299 my ($self, $tag, $items) = @_;
1300
1301 $self->{update_container}{$tag}++;
1302 $self->update_containers;
1303 }
1304
1305 sub container_clear {
1306 my ($self, $tag) = @_;
1307
1308 $self->{update_container}{$tag}++;
1309 $self->update_containers;
1310 }
1311
1312 sub item_delete {
1313 my ($self, @items) = @_;
1314
1315 $self->{update_container}{$_->{container}}++
1316 for @items;
1317
1318 $self->update_containers;
1319 }
1320
1321 sub item_update {
1322 my ($self, $item) = @_;
1323
1324 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1325
1326 DC::Item::update_widgets $item;
1327
1328 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1329 set_opencont ($::CONN, 0, "Floor");
1330
1331 } elsif ($item->{flags} & F_OPEN) {
1332 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1333
1334 } else {
1335 $self->{update_container}{$item->{container}}++;
1336 $self->update_containers;
1337 }
1338 }
1339
1340 sub player_update {
1341 my ($self, $player) = @_;
1342
1343 $self->update_weight;
1344 }
1345
1346 sub update_weight {
1347 my ($self) = @_;
1348
1349 my $weight = .001 * $self->{player}{weight};
1350 my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
1351
1352 $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
1353 $::STATWIDS->{m_weight}->set_text (sprintf "Max Weight: %.1fkg", $limit);
1354 $::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
1355 }
1356
1357 sub update_server_info {
1358 my ($self) = @_;
1359
1360 my @yesno = ("<span foreground='red'>no</span>", "<span foreground='green'>yes</span>");
1361
1362 my $version = JSON::XS->new->encode ($self->{s_version});
1363
1364 $::SERVER_INFO->set_markup (
1365 "server <tt>$self->{host}:$self->{port}</tt>\n"
1366 . "protocol version <tt>$version</tt>\n"
1367 . "editing support $yesno[!!$self->{editor_support}]\n"
1368 . "client support $yesno[$self->{cfplus_ext} > 0]"
1369 . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
1370 . "map size $self->{mapw}×$self->{maph}\n"
1371 );
1372
1373 }
1374
1375 sub logged_in {
1376 my ($self) = @_;
1377
1378 $self->send_ext_req (cfplus_support => version => 2, sub {
1379 my (%msg) = @_;
1380
1381 $self->{cfplus_ext} = $msg{version};
1382 $self->update_server_info;
1383
1384 if ($self->{cfplus_ext} >= 2) {
1385 $self->send_ext_req ("editor_support", sub {
1386 $self->{editor_support} = { @_ };
1387 $self->update_server_info;
1388
1389 0
1390 });
1391 }
1392
1393 0
1394 });
1395
1396 $self->update_server_info;
1397
1398 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1399 $self->send_pickup ($::CFG->{pickup});
1400 }
1401
1402 sub lookat {
1403 my ($self, $x, $y) = @_;
1404
1405 if ($self->{cfplus_ext}) {
1406 $self->send_ext_req (lookat => $x, $y, sub {
1407 my (%msg) = @_;
1408
1409 if (exists $msg{npc_dialog}) {
1410 # start npc chat dialog
1411 $self->{w}{npc_dialog} = new DC::NPCDialog::
1412 token => $msg{npc_dialog},
1413 title => "$msg{npc_dialog}[0] (NPC)",
1414 conn => $self,
1415 ;
1416 }
1417 });
1418 }
1419
1420 $self->send ("lookat $x $y");
1421 }
1422
1423 sub destroy {
1424 my ($self) = @_;
1425
1426 $_->destroy
1427 for values %{ $self->{w} };
1428
1429 $self->SUPER::destroy;
1430
1431 %$self = ();
1432 }
1433
1434 package DC::NPCDialog;
1435
1436 our @ISA = 'DC::UI::Toplevel';
1437
1438 sub new {
1439 my $class = shift;
1440
1441 my $self = $class->SUPER::new (
1442 x => 'center',
1443 y => 'center',
1444 name => "npc_dialog",
1445 force_w => $::WIDTH * 0.7,
1446 force_h => $::HEIGHT * 0.7,
1447 title => "NPC Dialog",
1448 kw => { hi => 0, yes => 0, no => 0 },
1449 has_close_button => 1,
1450 @_,
1451 );
1452
1453 DC::weaken (my $this = $self);
1454
1455 $self->connect (delete => sub { $this->destroy; 1 });
1456
1457 # better use a pane...
1458 $self->add (my $hbox = new DC::UI::HBox);
1459 $hbox->add ($self->{textview} = new DC::UI::TextScroller expand => 1);
1460
1461 $hbox->add (my $vbox = new DC::UI::VBox);
1462
1463 $vbox->add (new DC::UI::Label text => "Message Entry:");
1464 $vbox->add ($self->{entry} = new DC::UI::Entry
1465 tooltip => "#npc_message_entry",
1466 on_activate => sub {
1467 my ($entry, $text) = @_;
1468
1469 return unless $text =~ /\S/;
1470
1471 $entry->set_text ("");
1472 $this->send ($text);
1473
1474 0
1475 },
1476 );
1477
1478 $vbox->add ($self->{options} = new DC::UI::VBox);
1479
1480 $self->{bye_button} = new DC::UI::Button
1481 text => "Bye (close)",
1482 tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
1483 on_activate => sub { $this->destroy; 1 },
1484 ;
1485
1486 $self->update_options;
1487
1488 $self->{id} = "npc-channel-" . $self->{conn}->token;
1489 $self->{conn}->connect_ext ($self->{id} => sub {
1490 $this->feed (@_) if $this;
1491 });
1492
1493 $self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
1494
1495 $self->{entry}->grab_focus;
1496
1497 $self->{textview}->add_paragraph ({
1498 fg => [1, 1, 0, 1],
1499 markup => "<small>[starting conversation with <b>$self->{title}</b>]</small>\n\n",
1500 });
1501
1502 $self->show;
1503 $self
1504 };
1505
1506 sub update_options {
1507 my ($self) = @_;
1508
1509 DC::weaken $self;
1510
1511 $self->{options}->clear;
1512 $self->{options}->add ($self->{bye_button});
1513
1514 for my $kw (sort keys %{ $self->{kw} }) {
1515 $self->{options}->add (new DC::UI::Button
1516 text => $kw,
1517 on_activate => sub {
1518 $self->send ($kw);
1519 0
1520 },
1521 );
1522 }
1523 }
1524
1525 sub feed {
1526 my ($self, $type, @arg) = @_;
1527
1528 DC::weaken $self;
1529
1530 if ($type eq "update") {
1531 my (%info) = @arg;
1532
1533 $self->{kw}{$_} = 1 for @{$info{add_topics} || []};
1534 $self->{kw}{$_} = 0 for @{$info{del_topics} || []};
1535
1536 if (exists $info{msg}) {
1537 my $text = "\n" . DC::Protocol::sanitise_xml $info{msg};
1538 my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
1539 my @link;
1540 $text =~ s{
1541 ($match)
1542 }{
1543 my $kw = $1;
1544
1545 push @link, new DC::UI::Label
1546 markup => "<span foreground='#c0c0ff' underline='single'>$kw</span>",
1547 can_hover => 1,
1548 can_events => 1,
1549 padding_x => 0,
1550 padding_y => 0,
1551 on_button_up => sub {
1552 $self->send ($kw);
1553 };
1554
1555 "\x{fffc}"
1556 }giex;
1557
1558 $self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
1559 $self->{textview}->scroll_to_bottom;
1560 }
1561
1562 $self->update_options;
1563 } else {
1564 $self->destroy;
1565 }
1566
1567 1
1568 }
1569
1570 sub send {
1571 my ($self, $msg) = @_;
1572
1573 $self->{textview}->add_paragraph ({
1574 markup =>
1575 "\n<span foreground='#ffff00'><b>"
1576 . (DC::asxml $msg)
1577 . "</b></span>"
1578 });
1579 $self->{textview}->scroll_to_bottom;
1580
1581 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1582 }
1583
1584 sub destroy {
1585 my ($self) = @_;
1586
1587 #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
1588
1589 if ($self->{conn}) {
1590 $self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
1591 delete $self->{conn}{w}{npc_dialog};
1592 $self->{conn}->disconnect_ext ($self->{id});
1593 }
1594
1595 $self->SUPER::destroy;
1596 }
1597
1598 1
1599