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/cvs/deliantra/Deliantra-Client/DC/Protocol.pm
Revision: 1.229
Committed: Mon Nov 26 13:02:28 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.228: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::Protocol;
2
3 use common::sense;
4
5 use Guard ();
6
7 use Deliantra::Protocol::Constants;
8
9 use DC;
10 use DC::DB;
11 use DC::UI;
12 use DC::Macro;
13 use DC::Item;
14
15 use base 'Deliantra::Protocol::Base';
16
17 our $TEX_DIALOGUE = new_from_resource DC::Texture
18 "dialogue.png", minify => 1, mipmap => 1;
19
20 our $TEX_NOFACE = new_from_resource DC::Texture
21 "noface.png", minify => 1, mipmap => 1, wrap => 1;
22
23 sub MIN_TEXTURE_UNUSED() { 1 }#d#
24
25 sub new {
26 my ($class, %arg) = @_;
27
28 my $self = $class->SUPER::new (%arg,
29 setup_req => {
30 extmap => 1,
31 widget => 2,
32 %{$arg{setup_req} || {}},
33 },
34 );
35
36 $self->update_fx_want;
37
38 my $exp_guard = $self->addme_guard;
39 my $skl_guard = $self->addme_guard;
40 my $spl_guard = $self->addme_guard;
41 $self->send_exti_req (resource => qw(exp_table skill_info spell_paths), sub {
42 my ($exp, $skl, $spl) = @_;
43
44 $self->register_face_handler ($exp, sub {
45 my ($face) = @_;
46
47 undef $exp_guard;
48 $self->{exp_table} = $self->{json_coder}->decode (delete $face->{data});
49 $_->() for values %{ $self->{on_exp_update} };
50 });
51
52 $self->register_face_handler ($skl, sub {
53 my ($face) = @_;
54
55 undef $skl_guard;
56 my $info = $self->{json_coder}->decode (delete $face->{data});
57 $self->{skill_info} = { map { CS_STAT_SKILLINFO + $_ => $info->[$_][0] } 0 .. $#$info };
58 });
59
60 $self->register_face_handler ($spl, sub {
61 my ($face) = @_;
62
63 undef $spl_guard;
64 my $info = $self->{json_coder}->decode (delete $face->{data});
65 $self->{spell_paths} = { map { (1 << $_) => $info->[$_][0] } 0 .. $#$info };
66 });
67
68 ()
69 });
70
71 $::COMPLETER->reset;
72
73 $self->{json_coder}
74 ->convert_blessed
75 ->filter_json_single_key_object ("\fw" => sub {
76 $self->{widget}{$_[0]}
77 })
78 ->filter_json_single_key_object ("\fc" => sub {
79 my ($id) = @_;
80 sub {
81 $self->send_exti_msg (w_e => $id, @_);
82 }
83 });
84
85 # destroy widgets on logout
86 $self->{on_stop_game_guard} = $self->{map_widget}{root}->connect (stop_game => sub {
87 for my $ws (values %{delete $self->{widgetset} || {}}) {
88 $_->destroy
89 for values %{delete $ws->{w} || {}};
90 }
91
92 delete $self->{items};
93 $::INV->clear;
94 $::INVR->clear;
95 $::INVR_HB->clear;
96 $::FLOORBOX->clear;
97 });
98
99 {
100 $self->{dialogue} = my $tex = $TEX_DIALOGUE;
101 $self->{map}->set_texture (1, @$tex{qw(name w h s t)}, @{$tex->{minified}});
102 }
103
104 {
105 $self->{noface} = my $tex = $TEX_NOFACE;
106 $self->{map}->set_texture (2, @$tex{qw(name w h s t)}, @{$tex->{minified}});
107 }
108
109 # $self->{expire_count} = DC::DB::FIRST_TILE_ID; # minimum non-fixed tile id
110 # $self->{expire_w} = AE::timer 1, 1, sub {
111 # my $count = (int @{ $self->{texture} } / MIN_TEXTURE_UNUSED) || 1;
112 #
113 # for ($self->{map}->expire_textures ($self->{expire_count}, $count)) {
114 # warn DC::SvREFCNT $self->{texture}[$_];
115 # $self->{texture}[$_]->unload;
116 # warn "expire texture $_\n";#d#
117 # }
118 #
119 # ($self->{expire_count} += $count) < @{ $self->{texture} }
120 # or $self->{expire_count} = DC::DB::FIRST_TILE_ID;
121 # warn "count is $count\n";#d#
122 # };
123
124 $self->{open_container} = 0;
125
126 # per server
127 $self->{mapcache} = "mapcache_$self->{host}_$self->{port}";
128
129 $self
130 }
131
132 #$self->send_exti_req (nickmon => 1, sub { use Data::Dump; ddx \@_ });#d#
133 #sub ext_nicklist { shift; use Data::Dump; ddx \@_; } #d#
134
135 sub update_fx_want {
136 my ($self) = @_;
137
138 $self->send_exti_msg (fx_want => {
139 3 => !!$::CFG->{bgm_enable}, # FT_MUSIC
140 5 => !!$::CFG->{audio_enable}, # FT_SOUND
141 6 => 1, # FT_RSRC
142 });
143 }
144
145 sub ext_capabilities {
146 my ($self, %cap) = @_;
147
148 if (my $ts = $cap{tileset}) {
149 if (my ($default) = grep $_->[2] & 1, @$ts) {
150 $self->{tileset} = $default;
151 $self->{tilesize} = $default->[3];
152 $self->setup_req (tileset => $default->[0]);
153
154 my $w = int $self->{mapw} * 32 / $self->{tilesize};
155 my $h = int $self->{maph} * 32 / $self->{tilesize};
156
157 $self->setup_req (mapsize => "${w}x${h}");
158 }
159 }
160 }
161
162 sub ext_ambient_music {
163 my ($self, $songs) = @_;
164 &::audio_music_set_ambient ($songs);
165 }
166
167 sub ext_command_list {
168 my ($self, @faces) = @_;
169
170 my $handler = $self->{command_facehandler} = {};
171 my $commands = $::COMPLETER->{command_list} = {};
172
173 $::COMPLETER->{command_lists} = \@faces;
174
175 for my $idx (@faces) {
176 $handler->{$idx} = $self->register_face_handler ($idx, sub {
177 my ($face) = @_;
178
179 $commands->{$idx} =
180 $face->{cache} ||= $self->{json_coder}->decode ($face->{data});
181 });
182 }
183 }
184
185 #############################################################################
186
187 sub widget_associate {
188 my ($self, $ws, $id, $widget) = @_;
189
190 $widget ||= new DC::UI::Bin;
191
192 $widget->{s_id} = $id;
193 $self->{widget}{$id} = $widget;
194
195 if ($ws) {
196 $widget->{s_ws} = $ws;
197 $self->{widgetset}{$ws}{w}{$id} = $widget;
198 }
199
200 $widget->connect (on_destroy => sub {
201 my ($widget) = @_;
202
203 delete $self->{widget}{$widget->{s_id}};
204 delete $self->{widgetset}{$widget->{s_ws}}{$widget->{s_id}}
205 if exists $widget->{s_ws};
206 });
207 }
208
209 # widgetset new
210 sub ext_ws_n {
211 my ($self, $id) = @_;
212
213 $self->{widgetset}{$id} = {
214 w => {},
215 };
216 }
217
218 # widgetset destroy
219 sub ext_ws_d {
220 my ($self, $id) = @_;
221
222 my $ws = delete $self->{widgetset}{$id}
223 or return;
224
225 $_->destroy
226 for values %{$ws->{w}};
227 }
228
229 # widgetset create
230 sub ext_ws_c {
231 my ($self, $ws, $id, $class, $args) = @_;
232
233 $self->widget_associate (
234 $ws, $id => scalar eval {
235 local $SIG{__DIE__};
236 "DC::UI::$class"->new (%$args)
237 }
238 );
239 }
240
241 # widgetset create template
242 sub ext_ws_ct {
243 my ($self, $ws, $type, $template, $done_cb, $cfg) = @_;
244
245 $done_cb ||= sub { };
246
247 my $parse_list; $parse_list = sub {
248 my ($list) = @_;
249 my @w;
250
251 while (@$list) {
252 my ($class, $args) = splice @$list, 0, 2;
253 my $name = delete $args->{s_id};
254 my $cl = delete $args->{s_cl};
255 my $cfg = delete $cfg->{$name};
256 my $id = delete $cfg->{id};
257 my $w = eval { "DC::UI::$class"->new (%$args, %{ $cfg || {} }) }
258 or next;
259
260 $self->widget_associate ($ws, $id, $w)
261 if $id;
262
263 $w->add ($parse_list->($cl))
264 if $cl;
265
266 push @w, $w;
267 }
268
269 @w
270 };
271
272 # either array reference, or face #
273 if ($type eq "inline") {
274 $done_cb->();
275 $parse_list->($template);
276 } elsif ($type eq "face") {
277 my $handler; $handler = $self->register_face_handler ($template, sub {
278 my ($face) = @_;
279
280 undef $handler;
281 $done_cb->();
282 $parse_list->($self->{json_coder}->decode ($face->{data}));
283 });
284 } else {
285 $done_cb->(0);
286 }
287 }
288
289 # widgetset associate
290 sub ext_ws_a {
291 my ($self, %ass) = @_;
292
293 # everything that has a name, wether conceivably useful or not
294 my %wkw = (
295 root => $DC::UI::ROOT,
296 tooltip => $DC::UI::TOOLTIP,
297
298 mapwidget => $::MAPWIDGET,
299 menubar => $::MENUBAR,
300 menupopup => $::MENUPOPUP,
301 pickup_enable => $::PICKUP_ENABLE,
302 buttonbar => $::BUTTONBAR,
303 metaserver => $::METASERVER,
304 buttonbar => $::BUTTONBAR,
305 login_button => $::LOGIN_BUTTON,
306 quit_dialog => $::QUIT_DIALOG,
307 host_entry => $::HOST_ENTRY,
308 metaserver => $::METASERVER,
309 server_info => $::SERVER_INFO,
310
311 setup_dialog => $::SETUP_DIALOG,
312 setup_notebook => $::SETUP_NOTEBOOK,
313 setup_server => $::SETUP_SERVER,
314 setup_keyboard => $::SETUP_KEYBOARD,
315
316 pl_notebook => $::PL_NOTEBOOK,
317 pl_window => $::PL_WINDOW,
318 inventory_page => $::INVENTORY_PAGE,
319 stats_page => $::STATS_PAGE,
320 skill_page => $::SKILL_PAGE,
321 spell_page => $::SPELL_PAGE,
322 spell_list => $::SPELL_LIST,
323
324 floorbox => $::FLOORBOX,
325 help_window => $::HELP_WINDOW,
326 message_window => $::MESSAGE_WINDOW,
327 message_dist => $::MESSAGE_DIST,
328 statusbox => $::STATUSBOX,
329
330 inv => $::INV,
331 invr => $::INVR,
332 invr_hb => $::INVR_HB,
333 );
334
335 while (my ($id, $name) = each %ass) {
336 $self->widget_associate (undef, $id => $wkw{$name});
337 }
338 }
339
340 # widget call
341 sub ext_w_c {
342 my ($self, $id, $rcb, $method, @args) = @_;
343
344 my $w = $self->{widget}{$id}
345 or return;
346
347 if ($rcb) {
348 $rcb->($w->$method (@args));
349 } else {
350 $w->$method (@args);
351 }
352 }
353
354 # widget set
355 sub ext_w_s {
356 my ($self, $id, $attr) = @_;
357
358 my $w = $self->{widget}{$id}
359 or return;
360
361 for (my $i = 0; $i < $#$attr; $i += 2) {
362 my ($member, $value) = @$attr[$i, $i+1];
363 if (defined $value) {
364 $w->{$member} = $value;
365 } else {
366 delete $w->{$member};
367 }
368 $w->{parent}->realloc if $member =~ /^c_/ && $w->{visible};
369 }
370 }
371
372 # widget get
373 sub ext_w_g {
374 my ($self, $id, $rid, @attr) = @_;
375
376 my $w = $self->{widget}{$id}
377 or return;
378
379 $self->send_exti_msg (w_e => $rid, map $w->{$_}, @attr);
380 }
381
382 # message window
383 sub ext_channel_info {
384 my ($self, $info) = @_;
385 $self->{channels}->{$info->{id}} = $info;
386 $::MESSAGE_DIST->add_channel ($info);
387 }
388
389 #############################################################################
390
391 sub logprint {
392 my ($self, @a) = @_;
393
394 DC::DB::logprint "$Deliantra::VARDIR/log.$self->{host}" => (join "", @a), sub { };
395 }
396
397 sub _stat_numdiff {
398 my ($self, $name, $old, $new) = @_;
399
400 my $diff = $new - $old;
401
402 $diff = 0.01 * int $diff * 100;
403
404 0.1 >= abs $diff ? ()
405 : $diff < 0 ? "$name$diff" : "$name+$diff"
406 }
407
408 sub _stat_skillmaskdiff {
409 my ($self, $name, $old, $new) = @_;
410
411 my $diff = $old ^ $new
412 or return;
413
414 my @diff = map
415 {
416 $diff & $_
417 ? (($new & $_ ? "+" : "-") . $self->{spell_paths}{$_})
418 : ()
419 }
420 sort { $a <=> $b } keys %{$self->{spell_paths}};
421
422 "\u$name: " . (join ", ", @diff)
423 }
424
425 # all stats that are chacked against changes
426 my @statchange = (
427 [&CS_STAT_STR => \&_stat_numdiff, "Str"],
428 [&CS_STAT_INT => \&_stat_numdiff, "Int"],
429 [&CS_STAT_WIS => \&_stat_numdiff, "Wis"],
430 [&CS_STAT_DEX => \&_stat_numdiff, "Dex"],
431 [&CS_STAT_CON => \&_stat_numdiff, "Con"],
432 [&CS_STAT_CHA => \&_stat_numdiff, "Cha"],
433 [&CS_STAT_POW => \&_stat_numdiff, "Pow"],
434 [&CS_STAT_WC => \&_stat_numdiff, "Wc"],
435 [&CS_STAT_AC => \&_stat_numdiff, "Ac"],
436 [&CS_STAT_DAM => \&_stat_numdiff, "Dam"],
437 [&CS_STAT_SPEED => \&_stat_numdiff, "Speed"],
438 [&CS_STAT_WEAP_SP => \&_stat_numdiff, "WSp"],
439 [&CS_STAT_MAXHP => \&_stat_numdiff, "HP"],
440 [&CS_STAT_MAXSP => \&_stat_numdiff, "Mana"],
441 [&CS_STAT_MAXGRACE => \&_stat_numdiff, "Grace"],
442 [&CS_STAT_WEIGHT_LIM => \&_stat_numdiff, "Weight"],
443 [&CS_STAT_SPELL_ATTUNE => \&_stat_skillmaskdiff, "attuned"],
444 [&CS_STAT_SPELL_REPEL => \&_stat_skillmaskdiff, "repelled"],
445 [&CS_STAT_SPELL_DENY => \&_stat_skillmaskdiff, "denied"],
446 [&CS_STAT_RES_PHYS => \&_stat_numdiff, "phys"],
447 [&CS_STAT_RES_MAG => \&_stat_numdiff, "magic"],
448 [&CS_STAT_RES_FIRE => \&_stat_numdiff, "fire"],
449 [&CS_STAT_RES_ELEC => \&_stat_numdiff, "electricity"],
450 [&CS_STAT_RES_COLD => \&_stat_numdiff, "cold"],
451 [&CS_STAT_RES_CONF => \&_stat_numdiff, "confusion"],
452 [&CS_STAT_RES_ACID => \&_stat_numdiff, "acid"],
453 [&CS_STAT_RES_DRAIN => \&_stat_numdiff, "drain"],
454 [&CS_STAT_RES_GHOSTHIT => \&_stat_numdiff, "ghosthit"],
455 [&CS_STAT_RES_POISON => \&_stat_numdiff, "poison"],
456 [&CS_STAT_RES_SLOW => \&_stat_numdiff, "slow"],
457 [&CS_STAT_RES_PARA => \&_stat_numdiff, "paralyse"],
458 [&CS_STAT_TURN_UNDEAD => \&_stat_numdiff, "turnundead"],
459 [&CS_STAT_RES_FEAR => \&_stat_numdiff, "fear"],
460 [&CS_STAT_RES_DEPLETE => \&_stat_numdiff, "depletion"],
461 [&CS_STAT_RES_DEATH => \&_stat_numdiff, "death"],
462 [&CS_STAT_RES_HOLYWORD => \&_stat_numdiff, "godpower"],
463 [&CS_STAT_RES_BLIND => \&_stat_numdiff, "blind"],
464 );
465
466 sub stats_update {
467 my ($self, $stats) = @_;
468
469 my $prev = $self->{prev_stats} || { };
470
471 if (my @diffs =
472 (
473 ($stats->{+CS_STAT_EXP64} > $prev->{+CS_STAT_EXP64} ? ($stats->{+CS_STAT_EXP64} - $prev->{+CS_STAT_EXP64}) . " experience gained" : ()),
474 map {
475 $stats->{$_} && $prev->{$_}
476 && $stats->{$_}[1] > $prev->{$_}[1] ? "($self->{skill_info}{$_}+" . ($stats->{$_}[1] - $prev->{$_}[1]) . ")" : ()
477 } sort { $a <=> $b } keys %{$self->{skill_info}}
478 )
479 ) {
480 my $msg = join " ", @diffs;
481 $self->{statusbox}->add ($msg, group => "experience $msg", fg => [0.5, 1, 0.5, 0.8], timeout => 5);
482 }
483
484 if (
485 my @diffs = map $_->[1]->($self, $_->[2], $prev->{$_->[0]}, $stats->{$_->[0]}), @statchange
486 ) {
487 my $msg = "<b>stat change</b>: " . (join " ", map "($_)", @diffs);
488 $self->{statusbox}->add ($msg, group => "stat $msg", fg => [0.8, 1, 0.2, 1], timeout => 20);
489 }
490
491 $self->update_stats_window ($stats, $prev);
492
493 $self->{prev_stats} = { %$stats };
494 }
495
496 my %RES_TBL = (
497 phys => CS_STAT_RES_PHYS,
498 magic => CS_STAT_RES_MAG,
499 fire => CS_STAT_RES_FIRE,
500 elec => CS_STAT_RES_ELEC,
501 cold => CS_STAT_RES_COLD,
502 conf => CS_STAT_RES_CONF,
503 acid => CS_STAT_RES_ACID,
504 drain => CS_STAT_RES_DRAIN,
505 ghit => CS_STAT_RES_GHOSTHIT,
506 pois => CS_STAT_RES_POISON,
507 slow => CS_STAT_RES_SLOW,
508 para => CS_STAT_RES_PARA,
509 tund => CS_STAT_TURN_UNDEAD,
510 fear => CS_STAT_RES_FEAR,
511 depl => CS_STAT_RES_DEPLETE,
512 deat => CS_STAT_RES_DEATH,
513 holyw => CS_STAT_RES_HOLYWORD,
514 blind => CS_STAT_RES_BLIND,
515 );
516
517 sub update_stats_window {
518 my ($self, $stats, $prev) = @_;
519
520 # I love text protocols...
521
522 my $hp = $stats->{+CS_STAT_HP} * 1;
523 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{+CS_STAT_SP} * 1;
525 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{+CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{+CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
530
531 $::GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $::GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $::GAUGES->{food} ->set_value ($fo, $fo_m);
534 $::GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $::GAUGES->{exp} ->set_label ("Exp: " . (::formsep ($stats->{+CS_STAT_EXP64}))#d#
536 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
537 $::GAUGES->{exp} ->set_value ($stats->{+CS_STAT_LEVEL}, $stats->{+CS_STAT_EXP64});
538 $::GAUGES->{range} ->set_text ($stats->{+CS_STAT_RANGE});
539 my $title = $stats->{+CS_STAT_TITLE};
540 $title =~ s/^Player: //;
541 $::STATWIDS->{title} ->set_text ("Title: " . $title);
542
543 $::STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
544 $::STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
545 $::STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
546 $::STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
547 $::STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
548 $::STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
549 $::STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
550 $::STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
551 $::STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
552 $::STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
553 $::STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
554 $::STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
555 $::STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
556
557 $self->update_weight;
558
559 $::STATWIDS->{"res_$_"}->set_text (sprintf "%d%%", $stats->{$RES_TBL{$_}})
560 for keys %RES_TBL;
561
562 my $sktbl = $::STATWIDS->{skill_tbl};
563 my @skills = keys %{ $self->{skill_info} };
564
565 my @order = sort { $stats->{$b->[0]}[1] <=> $stats->{$a->[0]}[1] or $a->[1] cmp $b->[1] }
566 map [$_, $self->{skill_info}{$_}],
567 grep exists $stats->{$_},
568 @skills;
569
570 if ($self->{stat_order} ne join ",", map $_->[0], @order) {
571 $self->{stat_order} = join ",", map $_->[0], @order;
572
573 $sktbl->clear;
574
575 my $sw = $self->{skillwid}{""} ||= [
576 0, 0, (new DC::UI::Label text => "Experience", align => 1),
577 1, 0, (new DC::UI::Label text => "Lvl.", align => 1),
578 2, 0, (new DC::UI::Label text => "Progress"),
579 3, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
580 4, 0, (new DC::UI::Label text => "Experience", align => 1),
581 5, 0, (new DC::UI::Label text => "Lvl.", align => 1),
582 6, 0, (new DC::UI::Label text => "Progress"),
583 7, 0, (new DC::UI::Label text => "Skill", expand => 1, align => 0),
584 ];
585
586 my @add = @$sw;
587
588 my $TOOLTIP_ALL = "\n\n<small>Left click - ready skill\nMiddle click - use skill\nRight click - further options</small>";
589
590 my @TOOLTIP_LVL = (tooltip => "<b>Level</b>. The level of the skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
591 my @TOOLTIP_EXP = (tooltip => "<b>Experience</b>. The experience points you have in this skill.$TOOLTIP_ALL", can_events => 1, can_hover => 1);
592
593 my ($x, $y) = (0, 1);
594 for (@order) {
595 my ($idx, $name) = @$_;
596
597 my $spell_cb = sub {
598 my ($widget, $ev) = @_;
599
600 if ($ev->{button} == 1) {
601 $::CONN->user_send ("ready_skill $name");
602 } elsif ($ev->{button} == 2) {
603 $::CONN->user_send ("use_skill $name");
604 } elsif ($ev->{button} == 3) {
605 my $shortname = DC::shorten $name, 14;
606 (new DC::UI::Menu
607 items => [
608 ["bind <i>ready_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["ready_skill $name"] }],
609 ["bind <i>use_skill $shortname</i> to a key" => sub { DC::Macro::quick_macro ["use_skill $name"] }],
610 ],
611 )->popup ($ev);
612 } else {
613 return 0;
614 }
615
616 1
617 };
618
619 my $sw = $self->{skillwid}{$idx} ||= [
620 # exp
621 (new DC::UI::Label
622 align => 1, font => $::FONT_FIXED, fg => [1, 1, 0], on_button_down => $spell_cb, @TOOLTIP_EXP),
623
624 # level
625 (new DC::UI::Label
626 text => "0", align => 1, font => $::FONT_FIXED, fg => [0, 1, 0], padding_x => 4, on_button_down => $spell_cb, @TOOLTIP_LVL),
627
628 # progress
629 (new DC::UI::ExperienceProgress),
630
631 # label
632 (new DC::UI::Label text => $name, on_button_down => $spell_cb, align => 0,
633 can_events => 1, can_hover => 1, tooltip => "#(skill/$name)$TOOLTIP_ALL"),
634 ];
635
636 push @add,
637 $x * 4 + 0, $y, $sw->[0],
638 $x * 4 + 1, $y, $sw->[1],
639 $x * 4 + 2, $y, $sw->[2],
640 $x * 4 + 3, $y, $sw->[3],
641 ;
642
643 $x++ and ($x, $y) = (0, $y + 1);
644 }
645
646 $sktbl->add_at (@add);
647 }
648
649 for (@order) {
650 my ($idx, $name) = @$_;
651 my $val = $stats->{$idx};
652
653 next if $prev->{$idx}[1] eq $val->[1];
654
655 my $sw = $self->{skillwid}{$idx};
656 $sw->[0]->set_text (::formsep ($val->[1]));
657 $sw->[1]->set_text ($val->[0] * 1);
658 $sw->[2]->set_value (@$val);
659
660 $::GAUGES->{skillexp}->set_label ("$name %d%%");
661 $::GAUGES->{skillexp}->set_value (@$val);
662 }
663 }
664
665 sub user_send {
666 my ($self, $command) = @_;
667
668 $self->{record}->($command)
669 if $self->{record};
670
671 $self->logprint ("send: ", $command);
672 $self->send_command ($command);
673 }
674
675 sub record {
676 my ($self, $cb) = @_;
677
678 $self->{record} = $cb;
679 }
680
681 sub map_scroll {
682 my ($self, $dx, $dy) = @_;
683
684 $self->{map_widget}->scroll ($dx, $dy);
685 }
686
687 sub feed_map1a {
688 my ($self, $data) = @_;
689
690 my $missing = $self->{map}->map1a_update ($data);
691 my $delay;
692
693 for my $tile (@$missing) {
694 next if $self->{delay}{$tile};
695
696 $delay = 1;
697
698 if (my $tex = $self->{texture}[$tile]) {
699 $tex->upload;
700 } else {
701 $self->{delay}{$tile} = 1;
702
703 # we assume the face is in-flight and will eventually arrive
704 push @{$self->{tile_cb}{$tile}}, sub {
705 delete $self->{delay}{$tile};
706 $_[0]->upload;
707 };
708 }
709 }
710
711 if ($delay) {
712 # delay the map drawing a tiny bit in the hope of getting the missing tiles fetched
713 EV::once undef, 0, 0.03, sub {
714 $self->{map_widget}->update
715 if $self->{map_widget};
716 };
717 } else {
718 $self->{map_widget}->update;
719 }
720 }
721
722 sub magicmap {
723 my ($self, $w, $h, $x, $y, $data) = @_;
724
725 $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data);
726 }
727
728 sub flush_map {
729 my ($self) = @_;
730
731 return unless $self->{map_info};
732
733 for my $map_info (values %{ $self->{map_cache} || {} }) {
734 my ($hash, $rdata, $x, $y, $w, $h) = @$map_info;
735
736 my $data = $self->{map}->get_rect ($x, $y, $w, $h);
737
738 if ($data ne $$rdata) {
739 $map_info->[1] = \$data;
740 my $cdata = Compress::LZF::compress $data;
741 DC::DB::put $self->{mapcache} => $hash => $cdata, sub { };
742 }
743 }
744 }
745
746 sub map_clear {
747 my ($self) = @_;
748
749 $self->flush_map;
750 delete $self->{map_info};
751 delete $self->{neigh_map};
752
753 $self->{map}->clear;
754 delete $self->{map_widget}{magicmap};
755 }
756
757 sub bg_fetch {
758 my ($self) = @_;
759
760 my $tile;
761
762 do {
763 $tile = pop @{$self->{bg_fetch}}
764 or return;
765 } while $self->{texture}[$tile];
766
767 DC::DB::get tilecache => $tile, sub {
768 my ($data) = @_;
769
770 return unless $self->{map}; # stop when destroyed
771
772 if (defined $data) {
773 $self->have_tile ($tile, $data);
774 $self->{texture}[$tile]->upload;
775 }
776
777 $self->bg_fetch;
778 };
779 }
780
781 sub load_map($$$$$$) {
782 my ($self, $hash, $x, $y, $w, $h) = @_;
783
784 my $map_info = $self->{map_cache}{$hash} = [$hash, \"", $x, $y, $w, $h];
785
786 my $cb = sub {
787 $map_info->[1] = \$_[0];
788
789 my $inprogress = @{ $self->{bg_fetch} || [] };
790 unshift @{ $self->{bg_fetch} }, $self->{map}->set_rect ($x, $y, $_[0]);
791 $self->bg_fetch unless $inprogress;
792 };
793
794 if (my $map_info = $self->{map_cache_old}{$hash}) {
795 $cb->(${ $map_info->[1] });
796 } else {
797 my $gen = $self->{map_change_gen};
798
799 DC::DB::get $self->{mapcache} => $hash, sub {
800 return unless $gen == $self->{map_change_gen};
801 return unless defined $_[0];
802 $cb->(Compress::LZF::decompress $_[0]);
803 };
804 }
805 }
806
807 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
808 # (server resources, latency, bandwidth), so this hack is warranted.
809 # the right fix is to make real tiled maps with an overview file
810 sub send_mapinfo {
811 my ($self, $data, $cb) = @_;
812
813 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
814 my ($wx, $wy) = ($1, $2);
815
816 if ($data =~ /^spatial ([1-4]+)$/) {
817 my @dx = (0, 0, 1, 0, -1);
818 my @dy = (0, -1, 0, 1, 0);
819 my ($dx, $dy);
820
821 for (split //, $1) {
822 $dx += $dx[$_];
823 $dy += $dy[$_];
824 }
825
826 $cb->(spatial => 15,
827 $self->{map_info}[1] - $self->{map}->ox + $dx * 50,
828 $self->{map_info}[2] - $self->{map}->oy + $dy * 50,
829 50, 50,
830 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
831 );
832
833 return;
834 }
835 }
836
837 $self->SUPER::send_mapinfo ($data, $cb);
838 }
839
840 # this method does a "flood fill" into every tile direction
841 # it assumes that tiles are arranged in a rectangular grid,
842 # i.e. a map is the same as the left of the right map etc.
843 # failure to comply is harmless and results in display errors
844 # at worst.
845 sub flood_fill {
846 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
847
848 # the server does not allow map paths > 6
849 return if 7 <= length $path;
850
851 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
852
853 for (
854 [1, 3, 0, -1],
855 [2, 4, 1, 0],
856 [3, 1, 0, 1],
857 [4, 2, -1, 0],
858 ) {
859 my ($tile, $tile2, $dx, $dy) = @$_;
860
861 next if $block & (1 << $tile);
862 my $block = $block | (1 << $tile2);
863
864 my $gx = $gx + $dx;
865 my $gy = $gy + $dy;
866
867 next unless $flags & (1 << ($tile - 1));
868 next if $self->{neigh_grid}{$gx, $gy}++;
869
870 my $neigh = $self->{neigh_map}{$hash} ||= [];
871 if (my $info = $neigh->[$tile]) {
872 my ($flags, $x, $y, $w, $h, $hash) = @$info;
873
874 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
875 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
876
877 } else {
878 my $gen = $self->{map_change_gen};
879 $self->send_mapinfo ("spatial $path$tile", sub {
880 return unless $gen == $self->{map_change_gen};
881
882 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
883
884 return if $mode ne "spatial";
885
886 $x += $self->{map}->ox;
887 $y += $self->{map}->oy;
888
889 $self->load_map ($hash, $x, $y, $w, $h)
890 unless $self->{neigh_map}{$hash}[5]++;#d#
891
892 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
893
894 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
895 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
896 });
897 }
898 }
899 }
900
901 sub map_change {
902 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
903
904 $self->flush_map;
905
906 ++$self->{map_change_gen};
907 $self->{map_cache_old} = delete $self->{map_cache};
908
909 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
910
911 my $mapmapw = $self->{mapmap}->{w};
912 my $mapmaph = $self->{mapmap}->{h};
913
914 $self->{neigh_rect} = [
915 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
916 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
917 ];
918
919 delete $self->{neigh_grid};
920
921 $x += $ox;
922 $y += $oy;
923
924 $self->{map_info} = [$hash, $x, $y, $w, $h];
925
926 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
927 $::STATWIDS->{map}->set_text ("Map: " . $map);
928
929 $self->load_map ($hash, $x, $y, $w, $h);
930 $self->flood_fill (0, 0, 0, "", $hash, $flags);
931 }
932
933 sub face_find {
934 my ($self, $facenum, $face, $cb) = @_;
935
936 if ($face->{type} == 0) { # FT_FACE
937 my $id = DC::DB::get_tile_id_sync $face->{name};
938
939 $face->{id} = $id;
940 $self->{map}->set_tileid ($facenum => $id);
941
942 DC::DB::get tilecache => $id, $cb;
943
944 } elsif ($face->{type} & 1) { # with metadata
945 DC::DB::get res_meta => $face->{name}, $cb;
946
947 } else { # no metadata
948 DC::DB::get res_data => $face->{name}, $cb;
949 }
950 }
951
952 sub face_update {
953 my ($self, $facenum, $face, $changed) = @_;
954
955 if ($face->{type} == 0) {
956 # image, FT_FACE
957 DC::DB::put tilecache => $face->{id} => $face->{data}, sub { }
958 if $changed;
959
960 $self->have_tile ($face->{id}, delete $face->{data});
961
962 } elsif ($face->{type} & 1) {
963 # split metadata case, FT_MUSIC, FT_SOUND
964 if ($changed) { # new data
965 my ($meta, $data) = unpack "(w/a*)*", $face->{data};
966 $face->{data} = $meta;
967
968 # rely on strict ordering here and also on later fetch
969 DC::DB::put res_data => $face->{name} => $data, sub { };
970 DC::DB::put res_meta => $face->{name} => $meta, sub { };
971 }
972
973 $face->{data} = $self->{json_coder}->decode ($face->{data});
974 ::add_license ($face);
975 ::message ({ markup => DC::asxml "downloaded resource '$face->{data}{name}', type $face->{type}." })
976 if $changed;
977
978 if ($face->{type} == 3) { # FT_MUSIC
979 &::audio_music_push ($facenum);
980 } elsif ($face->{type} == 5) { # FT_SOUND
981 &::audio_sound_push ($facenum);
982 }
983
984 } else {
985 # flat resource case, FT_RSRC
986 DC::DB::put res_data => $face->{name} => $face->{data}, sub { }
987 if $changed;
988 }
989
990 if (my $cbs = $self->{face_cb}{$facenum}) {
991 $_->($face, $changed) for @$cbs;
992 }
993 }
994
995 sub smooth_update {
996 my ($self, $facenum, $face) = @_;
997
998 $self->{map}->set_smooth ($facenum, $face->{smoothface}, $face->{smoothlevel});
999 }
1000
1001 sub have_tile {
1002 my ($self, $tile, $data) = @_;
1003
1004 return unless $self->{map};
1005
1006 my $tex = $self->{texture}[$tile] ||=
1007 new DC::Texture
1008 tile => $tile,
1009 image => $data, delete_image => 1,
1010 minify => 1;
1011
1012 if (my $cbs = delete $self->{tile_cb}{$tile}) {
1013 $_->($tex) for @$cbs;
1014 }
1015 }
1016
1017 # call in non-void context registers a temporary
1018 # hook with handle, otherwise its permanent
1019 sub on_face_change {
1020 my ($self, $num, $cb) = @_;
1021
1022 push @{$self->{face_cb}{$num}}, $cb;
1023
1024 defined wantarray
1025 ? Guard::guard {
1026 @{$self->{face_cb}{$num}}
1027 = grep $_ != $cb,
1028 @{$self->{face_cb}{$num}};
1029 }
1030 : ()
1031 }
1032
1033 # call in non-void context registers a temporary
1034 # hook with handle, otherwise its permanent
1035 sub register_face_handler {
1036 my ($self, $num, $cb) = @_;
1037
1038 return unless $num;
1039
1040 # invoke if available right now
1041 $cb->($self->{face}[$num], 0)
1042 unless exists $self->{face}[$num]{loading};
1043
1044 # future changes
1045 $self->on_face_change ($num => $cb)
1046 }
1047
1048 sub sound_play {
1049 my ($self, $type, $face, $dx, $dy, $vol) = @_;
1050
1051 &::audio_sound_play ($face, $dx, $dy, $vol)
1052 unless $type & 1; # odd types are silent for future expansion
1053 }
1054
1055 my $LAST_QUERY; # server is stupid, stupid, stupid
1056
1057 sub query {
1058 my ($self, $flags, $prompt) = @_;
1059
1060 $prompt = $LAST_QUERY unless length $prompt;
1061 $LAST_QUERY = $prompt;
1062
1063 $self->{query}->($self, $flags, $prompt);
1064 }
1065
1066 our %NAME_TO_COLOR = (
1067 black => 0,
1068 white => 1,
1069 darkblue => 2,
1070 red => 3,
1071 orange => 4,
1072 lightblue => 5,
1073 darkorange => 6,
1074 green => 7,
1075 darkgreen => 8,
1076 grey => 9,
1077 brown => 10,
1078 yellow => 11,
1079 tan => 12,
1080 );
1081
1082 our @CF_COLOR = (
1083 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1084 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1085 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55],
1086 [1.00, 0.00, 0.00],
1087 [1.00, 0.54, 0.00],
1088 [0.11, 0.56, 1.00],
1089 [0.93, 0.46, 0.00],
1090 [0.18, 0.54, 0.34],
1091 [0.56, 0.73, 0.56],
1092 [0.80, 0.80, 0.80],
1093 [0.75, 0.61, 0.20],
1094 [0.99, 0.77, 0.26],
1095 [0.74, 0.65, 0.41],
1096 );
1097
1098 sub msg {
1099 my ($self, $color, $type, $text, @extra) = @_;
1100
1101 $text = DC::sanitise_cfxml $text;
1102
1103 if (my $cb = $self->{cb_msg}{$type}) {
1104 $_->($self, $color, $type, $text, @extra) for values %$cb;
1105 } elsif ($type =~ /^(?:chargen-race-title|chargen-race-description)$/) {
1106 $type =~ s/-/_/g;
1107 $self->{$type} = $text;
1108 } else {
1109 $self->logprint ("msg: ", $text);
1110 return if $color < 0; # negative color == ignore if not understood
1111
1112 my $fg = $CF_COLOR[$color & NDI_COLOR_MASK] || [1, 0, 0];
1113
1114 ::message ({
1115 fg => $fg,
1116 markup => $text,
1117 type => $type,
1118 extra => [@extra],
1119 color_flags => $color, #d# ugly, kill
1120 });
1121
1122 # $color &= ~NDI_CLEAR; # only clear once for multiline messages
1123 # # actually, this is an ugly design. _we_ should control the channels,
1124 # # not some random other widget, as the channels are clearly protocol-specific.
1125 # # then we could also react to flags such as CLEAR without resorting to
1126 # # hacks such as color_flags, above.
1127
1128 $self->{statusbox}->add ($text,
1129 group => $text,
1130 fg => $fg,
1131 timeout => $color >= 2 ? 180 : 10,
1132 tooltip_font => $::FONT_FIXED,
1133 ) if $type eq "info";
1134 }
1135 }
1136
1137 sub spell_add {
1138 my ($self, $spell) = @_;
1139
1140 $::SPELL_LIST->add_spell ($spell);
1141 delete $::COMPLETER->{command_list}{spells};
1142 }
1143
1144 sub spell_delete {
1145 my ($self, $spell) = @_;
1146
1147 $::SPELL_LIST->remove_spell ($spell);
1148 delete $::COMPLETER->{command_list}{spells};
1149 }
1150
1151 sub setup {
1152 my ($self, $setup) = @_;
1153
1154 $self->{map_widget}->set_tilesize ($self->{tilesize});
1155 $::MAP->resize ($self->{mapw}, $self->{maph});
1156 }
1157
1158 sub eof {
1159 my ($self) = @_;
1160
1161 $::COMPLETER->reset;
1162
1163 ::stop_game ();
1164 }
1165
1166 sub update_floorbox {
1167 $DC::UI::ROOT->on_refresh ($::FLOORBOX => sub {
1168 return unless $::CONN;
1169
1170 $::FLOORBOX->clear;
1171
1172 my @add;
1173
1174 my $row;
1175 for (sort { $b->{count} <=> $a->{count} } values %{ $::CONN->{container}{$::CONN->{open_container} || 0} }) {
1176 next if $_->{tag} & 0x80000000;
1177 if ($row < 6) {
1178 local $_->{face_widget}; # hack to force recreation of widget
1179 local $_->{desc_widget}; # hack to force recreation of widget
1180 DC::Item::update_widgets $_;
1181
1182 push @add,
1183 0, $row, $_->{face_widget},
1184 1, $row, $_->{desc_widget};
1185
1186 $row++;
1187 } else {
1188 push @add, 1, $row, new DC::UI::Button
1189 text => "More...",
1190 on_activate => sub { ::toggle_player_page ($::INVENTORY_PAGE); 0 },
1191 ;
1192 last;
1193 }
1194 }
1195 if ($::CONN->{open_container}) {
1196 push @add, 1, $row++, new DC::UI::Button
1197 text => "Close container",
1198 on_activate => sub { $::CONN->send ("apply $::CONN->{open_container}") }
1199 ;
1200 }
1201
1202 $::FLOORBOX->add_at (@add);
1203 });
1204
1205 $::WANT_REFRESH = 1;
1206 }
1207
1208 sub set_opencont {
1209 my ($conn, $tag, $name) = @_;
1210 $conn->{open_container} = $tag;
1211 update_floorbox;
1212
1213 $::INVR_HB->clear;
1214 $::INVR_HB->add (new DC::UI::Label expand => 1, text => $name);
1215
1216 if ($tag != 0) { # Floor isn't closable, is it?
1217 $::INVR_HB->add (new DC::UI::Button
1218 text => "Close container",
1219 tooltip => "Close the currently open container (if one is open)",
1220 on_activate => sub {
1221 $::CONN->send ("apply $tag") # $::CONN->{open_container}")
1222 if $tag != 0;
1223 0
1224 },
1225 );
1226 }
1227
1228 $::INVR->set_items ($conn->{container}{$tag});
1229 }
1230
1231 sub update_containers {
1232 my ($self) = @_;
1233
1234 $DC::UI::ROOT->on_refresh ("update_containers_$self" => sub {
1235 my $todo = delete $self->{update_container}
1236 or return;
1237
1238 for my $tag (keys %$todo) {
1239 update_floorbox if $tag == 0 or $tag == $self->{open_container};
1240 if ($tag == 0) {
1241 $::INVR->set_items ($self->{container}{0})
1242 if $tag == $self->{open_container};
1243 } elsif ($tag == $self->{player}{tag}) {
1244 $::INV->set_items ($self->{container}{$tag})
1245 } else {
1246 $::INVR->set_items ($self->{container}{$tag})
1247 if $tag == $self->{open_container};
1248 }
1249 }
1250 });
1251 }
1252
1253 sub container_add {
1254 my ($self, $tag, $items) = @_;
1255
1256 $self->{update_container}{$tag}++;
1257 $self->update_containers;
1258 }
1259
1260 sub container_clear {
1261 my ($self, $tag) = @_;
1262
1263 $self->{update_container}{$tag}++;
1264 $self->update_containers;
1265 }
1266
1267 sub item_delete {
1268 my ($self, @items) = @_;
1269
1270 $self->{update_container}{$_->{container}}++
1271 for @items;
1272
1273 $self->update_containers;
1274 }
1275
1276 sub item_update {
1277 my ($self, $item) = @_;
1278
1279 #print "item_update: $item->{tag} in $item->{container} pt($self->{player}{tag}) oc($::CONN->{open_container}) f($item->{flags})\n";
1280
1281 DC::Item::update_widgets $item;
1282
1283 if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) {
1284 set_opencont ($::CONN, 0, "Floor");
1285
1286 } elsif ($item->{flags} & F_OPEN) {
1287 set_opencont ($::CONN, $item->{tag}, DC::Item::desc_string $item);
1288
1289 } else {
1290 $self->{update_container}{$item->{container}}++;
1291 $self->update_containers;
1292 }
1293 }
1294
1295 sub player_update {
1296 my ($self, $player) = @_;
1297
1298 $self->update_weight;
1299 }
1300
1301 sub update_weight {
1302 my ($self) = @_;
1303
1304 my $weight = .001 * $self->{player}{weight};
1305 my $limit = .001 * $self->{stat}{+CS_STAT_WEIGHT_LIM};
1306
1307 $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $weight);
1308 $::STATWIDS->{m_weight}->set_text (sprintf "Max Weight: %.1fkg", $limit);
1309 $::STATWIDS->{i_weight}->set_text (sprintf "%.1f/%.1fkg", $weight, $limit);
1310 }
1311
1312 sub update_server_info {
1313 my ($self) = @_;
1314
1315 my @yesno = ("<span foreground='red'>no</span>", "<span foreground='green'>yes</span>");
1316
1317 my $version = JSON::XS->new->encode ($self->{s_version});
1318
1319 $::SERVER_INFO->set_markup (
1320 "server <tt>$self->{host}:$self->{port}</tt>\n"
1321 . "protocol version <tt>$version</tt>\n"
1322 . "editing support $yesno[!!$self->{editor_support}]\n"
1323 . "client support $yesno[$self->{cfplus_ext} > 0]"
1324 . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n"
1325 . "map size $self->{mapw}×$self->{maph}\n"
1326 );
1327
1328 }
1329
1330 sub logged_in {
1331 my ($self) = @_;
1332
1333 $self->send_ext_req (cfplus_support => version => 2, sub {
1334 my (%msg) = @_;
1335
1336 $self->{cfplus_ext} = $msg{version};
1337 $self->update_server_info;
1338
1339 if ($self->{cfplus_ext} >= 2) {
1340 $self->send_ext_req ("editor_support", sub {
1341 $self->{editor_support} = { @_ };
1342 $self->update_server_info;
1343
1344 0
1345 });
1346 }
1347
1348 0
1349 });
1350
1351 $self->update_server_info;
1352
1353 $self->send_command ("output-rate $::CFG->{output_rate}") if $::CFG->{output_rate} > 0;
1354 $self->send_pickup ($::CFG->{pickup});
1355 }
1356
1357 sub lookat {
1358 my ($self, $x, $y) = @_;
1359
1360 if ($self->{cfplus_ext}) {
1361 $self->send_ext_req (lookat => $x, $y, sub {
1362 my (%msg) = @_;
1363
1364 if (exists $msg{npc_dialog}) {
1365 # start npc chat dialog
1366 $self->{w}{npc_dialog} = new DC::NPCDialog::
1367 token => $msg{npc_dialog},
1368 title => "$msg{npc_dialog}[0] (NPC)",
1369 conn => $self,
1370 ;
1371 }
1372 });
1373 }
1374
1375 $self->send ("lookat $x $y");
1376 }
1377
1378 sub destroy {
1379 my ($self) = @_;
1380
1381 $_->destroy
1382 for values %{ $self->{w} };
1383
1384 $self->SUPER::destroy;
1385
1386 %$self = ();
1387 }
1388
1389 package DC::NPCDialog;
1390
1391 our @ISA = 'DC::UI::Toplevel';
1392
1393 sub new {
1394 my $class = shift;
1395
1396 my $self = $class->SUPER::new (
1397 x => 'center',
1398 y => 'center',
1399 name => "npc_dialog",
1400 force_w => $::WIDTH * 0.7,
1401 force_h => $::HEIGHT * 0.7,
1402 title => "NPC Dialog",
1403 kw => { hi => 0, yes => 0, no => 0 },
1404 has_close_button => 1,
1405 @_,
1406 );
1407
1408 DC::weaken (my $this = $self);
1409
1410 $self->connect (delete => sub { $this->destroy; 1 });
1411
1412 # better use a pane...
1413 $self->add (my $hbox = new DC::UI::HBox);
1414 $hbox->add ($self->{textview} = new DC::UI::TextScroller expand => 1);
1415
1416 $hbox->add (my $vbox = new DC::UI::VBox);
1417
1418 $vbox->add (new DC::UI::Label text => "Message Entry:");
1419 $vbox->add ($self->{entry} = new DC::UI::Entry
1420 tooltip => "#npc_message_entry",
1421 on_activate => sub {
1422 my ($entry, $text) = @_;
1423
1424 return unless $text =~ /\S/;
1425
1426 $entry->set_text ("");
1427 $this->send ($text);
1428
1429 0
1430 },
1431 );
1432
1433 $vbox->add ($self->{options} = new DC::UI::VBox);
1434
1435 $self->{bye_button} = new DC::UI::Button
1436 text => "Bye (close)",
1437 tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.",
1438 on_activate => sub { $this->destroy; 1 },
1439 ;
1440
1441 $self->update_options;
1442
1443 $self->{id} = "npc-channel-" . $self->{conn}->token;
1444 $self->{conn}->connect_ext ($self->{id} => sub {
1445 $this->feed (@_) if $this;
1446 });
1447
1448 $self->{conn}->send_ext_msg (npc_dialog_begin => $self->{id}, $self->{token});
1449
1450 $self->{entry}->grab_focus;
1451
1452 $self->{textview}->add_paragraph ({
1453 fg => [1, 1, 0, 1],
1454 markup => "<small>[starting conversation with <b>$self->{title}</b>]</small>\n\n",
1455 });
1456
1457 $self->show;
1458 $self
1459 };
1460
1461 sub update_options {
1462 my ($self) = @_;
1463
1464 DC::weaken $self;
1465
1466 $self->{options}->clear;
1467 $self->{options}->add ($self->{bye_button});
1468
1469 for my $kw (sort keys %{ $self->{kw} }) {
1470 $self->{options}->add (new DC::UI::Button
1471 text => $kw,
1472 on_activate => sub {
1473 $self->send ($kw);
1474 0
1475 },
1476 );
1477 }
1478 }
1479
1480 sub feed {
1481 my ($self, $type, @arg) = @_;
1482
1483 DC::weaken $self;
1484
1485 if ($type eq "update") {
1486 my (%info) = @arg;
1487
1488 $self->{kw}{$_} = 1 for @{$info{add_topics} || []};
1489 $self->{kw}{$_} = 0 for @{$info{del_topics} || []};
1490
1491 if (exists $info{msg}) {
1492 my $text = "\n" . DC::sanitise_cfxml $info{msg};
1493 my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} };
1494 my @link;
1495 $text =~ s{
1496 ($match)
1497 }{
1498 my $kw = $1;
1499
1500 push @link, new DC::UI::Label
1501 markup => "<span foreground='#c0c0ff' underline='single'>$kw</span>",
1502 can_hover => 1,
1503 can_events => 1,
1504 padding_x => 0,
1505 padding_y => 0,
1506 on_button_up => sub {
1507 $self->send ($kw);
1508 };
1509
1510 "\x{fffc}"
1511 }giex;
1512
1513 $self->{textview}->add_paragraph ({ markup => $text, widget => \@link });
1514 $self->{textview}->scroll_to_bottom;
1515 }
1516
1517 $self->update_options;
1518 } else {
1519 $self->destroy;
1520 }
1521
1522 1
1523 }
1524
1525 sub send {
1526 my ($self, $msg) = @_;
1527
1528 $self->{textview}->add_paragraph ({
1529 markup =>
1530 "\n<span foreground='#ffff00'><b>"
1531 . (DC::asxml $msg)
1532 . "</b></span>"
1533 });
1534 $self->{textview}->scroll_to_bottom;
1535
1536 $self->{conn}->send_ext_msg (npc_dialog_tell => $self->{id}, $msg);
1537 }
1538
1539 sub destroy {
1540 my ($self) = @_;
1541
1542 #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1
1543
1544 if ($self->{conn}) {
1545 $self->{conn}->send_ext_msg (npc_dialog_end => $self->{id}) if $self->{id};
1546 delete $self->{conn}{w}{npc_dialog};
1547 $self->{conn}->disconnect_ext ($self->{id});
1548 }
1549
1550 $self->SUPER::destroy;
1551 }
1552
1553 1
1554