package CFClient::Protocol; use utf8; use strict; use Crossfire::Protocol::Constants; use CFClient::UI; use base 'Crossfire::Protocol::Base'; sub new { my $class = shift; my $self = $class->SUPER::new (@_); $self->{map_widget}->clr_commands; my $parser = new Pod::POM; my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod"); for my $head2 ($pod->head1->[-2]->head2) { $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x or next; my $cmd = $1; my @args = split /\|/, $2; @args = (".*") unless @args; my $text = CFClient::pod_to_pango $head2->content; for my $arg (@args) { $arg = $arg eq ".*" ? "" : " $arg"; $self->{map_widget}->add_command ("$cmd$arg", $text); } } $self->{noface} = new_from_file CFClient::Texture CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1; $self->{open_container} = 0; # "global" $self->{tilecache} = CFClient::db_table "tilecache"; $self->{facemap} = CFClient::db_table "facemap"; # per server $self->{mapcache} = CFClient::db_table "mapcache_$self->{host}_$self->{port}"; $self } sub stats_update { my ($self, $stats) = @_; if (my $exp = $stats->{CS_STAT_EXP64}) { my $diff = $exp - $self->{prev_exp}; $self->{statusbox}->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5) if exists $self->{prev_exp} && $diff; $self->{prev_exp} = $exp; } ::update_stats_window ($stats); } sub user_send { my ($self, $command) = @_; $self->send_command ($command); ::status $command; } sub map_scroll { my ($self, $dx, $dy) = @_; $self->{map}->scroll ($dx, $dy); } sub feed_map1a { my ($self, $data) = @_; $self->{map}->map1a_update ($data); $self->{map_widget}->update; } sub flush_map { my ($self) = @_; my $map_info = delete $self->{map_info} or return; my ($hash, $x, $y, $w, $h) = @$map_info; my $data = $self->{map}->get_rect ($x, $y, $w, $h); $self->{mapcache}->put ($hash => Compress::LZF::compress $data); #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# } sub map_clear { my ($self) = @_; $self->flush_map; delete $self->{neigh_map}; $self->{map}->clear; } sub load_map($$$) { my ($self, $hash, $x, $y) = @_; if (defined (my $data = $self->{mapcache}->get ($hash))) { $data = Compress::LZF::decompress $data; #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# for my $id ($self->{map}->set_rect ($x, $y, $data)) { my $data = $self->{tilecache}->get ($id) or next; $self->set_texture ($id => $data); } } } # hardcode /world/world_xxx_xxx map names, the savings are enourmous, # (server resource,s latency, bandwidth), so this hack is warranted. # the right fix is to make real tiled maps with an overview file sub send_mapinfo { my ($self, $data, $cb) = @_; if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) { my ($wx, $wy) = ($1, $2); if ($data =~ /^spatial ([1-4]+)$/) { my @dx = (0, 0, 1, 0, -1); my @dy = (0, -1, 0, 1, 0); my ($dx, $dy); for (split //, $1) { $dx += $dx[$_]; $dy += $dy[$_]; } $cb->(spatial => 15, $self->{map_info}[1] - $self->{map}->ox + $dx * 50, $self->{map_info}[2] - $self->{map}->oy + $dy * 50, 50, 50, sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy ); return; } } $self->SUPER::send_mapinfo ($data, $cb); } # this method does a "flood fill" into every tile direction # it assumes that tiles are arranged in a rectangular grid, # i.e. a map is the same as the left of the right map etc. # failure to comply are harmless and result in display errors # at worst. sub flood_fill { my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_; # the server does not allow map paths > 6 return if 7 <= length $path; my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; for ( [1, 3, 0, -1], [2, 4, 1, 0], [3, 1, 0, 1], [4, 2, -1, 0], ) { my ($tile, $tile2, $dx, $dy) = @$_; next if $block & (1 << $tile); my $block = $block | (1 << $tile2); my $gx = $gx + $dx; my $gy = $gy + $dy; next unless $flags & (1 << ($tile - 1)); next if $self->{neigh_grid}{$gx, $gy}++; my $neigh = $self->{neigh_map}{$hash} ||= []; if (my $info = $neigh->[$tile]) { my ($flags, $x, $y, $w, $h, $hash) = @$info; $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; } else { $self->send_mapinfo ("spatial $path$tile", sub { my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; return if $mode ne "spatial"; $x += $self->{map}->ox; $y += $self->{map}->oy; $self->load_map ($hash, $x, $y) unless $self->{neigh_map}{$hash}[5]++;#d# $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; }); } } } sub map_change { my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; $self->flush_map; my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); my $mapmapw = $self->{mapmap}->{w}; my $mapmaph = $self->{mapmap}->{h}; $self->{neigh_rect} = [ $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, ]; delete $self->{neigh_grid}; $x += $ox; $y += $oy; $self->{map_info} = [$hash, $x, $y, $w, $h]; (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/; $::STATWIDS->{map}->set_text ("Map: " . $map); $self->load_map ($hash, $x, $y); $self->flood_fill (0, 0, 0, "", $hash, $flags); } sub face_find { my ($self, $facenum, $face) = @_; my $hash = "$face->{chksum},$face->{name}"; my $id = $self->{facemap}->get ($hash); unless ($id) { # create new id for face # I love transactions for (1..100) { my $txn = $CFClient::DB_ENV->txn_begin; my $status = $self->{facemap}->db_get (id => $id, BerkeleyDB::DB_RMW); if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { $id = ($id || 16) + 1; if ($self->{facemap}->put (id => $id) == 0 && $self->{facemap}->put ($hash => $id) == 0) { $txn->txn_commit; goto gotid; } } $txn->abort; } CFClient::fatal "maximum number of transaction retries reached - database problems?"; } gotid: $face->{id} = $id; $self->{map}->set_face ($facenum => $id); $self->{faceid}[$facenum] = $id;#d# my $face = $self->{tilecache}->get ($id); if ($face) { #$self->face_prefetch; $face } else { my $tex = $self->{noface}; $self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); undef }; } sub face_update { my ($self, $facenum, $face) = @_; $self->{tilecache}->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes $self->set_texture ($face->{id} => delete $face->{image}); } sub set_texture { my ($self, $id, $data) = @_; $self->{texture}[$id] ||= do { my $tex = new_from_image CFClient::Texture $data, minify => 1, mipmap => 1; $self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); $self->{map_widget}->update; $tex }; } sub sound_play { my ($self, $x, $y, $soundnum, $type) = @_; $self->{sound_play}->($x, $y, $soundnum, $type); } my $LAST_QUERY; # server is stupid, stupid, stupid sub query { my ($self, $flags, $prompt) = @_; $prompt = $LAST_QUERY unless length $prompt; $LAST_QUERY = $prompt; my $dialog = new CFClient::UI::FancyFrame title => "Query", child => my $vbox = new CFClient::UI::VBox; $vbox->add (new CFClient::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, text => $prompt); if ($flags & CS_QUERY_YESNO) { $vbox->add (my $hbox = new CFClient::UI::HBox); $hbox->add (new CFClient::UI::Button text => "No", connect_activate => sub { $self->send ("reply n"); $dialog->destroy; $self->{map_widget}->focus_in; } ); $hbox->add (new CFClient::UI::Button text => "Yes", connect_activate => sub { $self->send ("reply y"); $dialog->destroy; }, ); $dialog->focus_in; } elsif ($flags & CS_QUERY_SINGLECHAR) { $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)"; $vbox->add (my $entry = new CFClient::UI::Entry connect_changed => sub { $self->send ("reply $_[1]"); $dialog->destroy; }, ); $entry->focus_in; } else { $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)"; $vbox->add (my $entry = new CFClient::UI::Entry $flags & CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (), connect_activate => sub { $self->send ("reply $_[1]"); $dialog->destroy; }, ); $entry->focus_in; } $dialog->show_centered; } sub drawinfo { my ($self, $color, $text) = @_; my @color = ( [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], [1.00, 1.00, 1.00], [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55] [1.00, 0.00, 0.00], [1.00, 0.54, 0.00], [0.11, 0.56, 1.00], [0.93, 0.46, 0.00], [0.18, 0.54, 0.34], [0.56, 0.73, 0.56], [0.80, 0.80, 0.80], [0.55, 0.41, 0.13], [0.99, 0.77, 0.26], [0.74, 0.65, 0.41], ); my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; $text = CFClient::UI::Label::escape $text; $text =~ s/\[b\](.*?)\[\/b\]/\1<\/b>/g; $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/\2<\/span>/g; $self->{logview}->add_paragraph ($color[$color], join "\n", map "$time $_", split /\n/, $text); $self->{statusbox}->add ($text, group => $text, fg => $color[$color], timeout => 10, tooltip_font => $::FONT_FIXED, ); } sub drawextinfo { my ($self, $color, $type, $subtype, $message) = @_; $self->drawinfo ($color, $message); } sub spell_add { my ($self, $spell) = @_; # TODO # create a widget dynamically, using spell face (CF::Protocol downloads them) $self->{map_widget}->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message}); $self->{map_widget}->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message}); } sub spell_delete { my ($self, $spell) = @_; } sub addme_success { my ($self) = @_; $self->send ("command output-sync $::CFG->{output_sync}"); $self->send ("command output-count $::CFG->{output_count}"); my $parser = new Pod::POM; my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod"); my %skill_tooltip; for my $head2 ($pod->head1->[-2]->head2) { $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content; } for my $skill (values %{$self->{skill_info}}) { $self->{map_widget}->add_command ("ready_skill $skill", (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n") . $skill_tooltip{$skill}); $self->{map_widget}->add_command ("use_skill $skill", (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n") . $skill_tooltip{$skill}); } } sub eof { my ($self) = @_; $self->{map_widget}->clr_commands; ::stop_game (); } sub image_info { my ($self, $numfaces) = @_; $self->{num_faces} = $numfaces; $self->{face_prefetch} = [1 .. $numfaces]; $self->face_prefetch; } sub face_prefetch { my ($self) = @_; return unless $::CFG->{face_prefetch}; if ($self->{num_faces}) { return if @{ $self->{send_queue} || [] }; my $todo = @{ $self->{face_prefetch} } or return; my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, (); $self->send ("requestinfo image_sums $face $face"); $self->{statusbox}->add (CFClient::UI::Label::escape "prefetching $todo", group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]); } elsif (!exists $self->{num_faces}) { $self->send ("requestinfo image_info"); $self->{num_faces} = 0; $self->{statusbox}->add (CFClient::UI::Label::escape "starting to prefetch", group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]); } } sub update_floorbox { $CFClient::UI::ROOT->on_refresh ($::FLOORBOX => sub { return unless $::CONN; $::FLOORBOX->clear; my $row; for (@{ $::CONN->{container}{0} }) { if ($row < 7) { local $_->{face_widget}; # hack to force recreation of widget local $_->{desc_widget}; # hack to force recreation of widget CFClient::Item::update_widgets $_; $::FLOORBOX->add (0, $row, $_->{face_widget}); $::FLOORBOX->add (1, $row, $_->{desc_widget}); $row++; } else { $::FLOORBOX->add (1, $row, new CFClient::UI::Label text => "More..."); last; } } }); $::WANT_REFRESH++; } sub set_opencont { my ($conn, $tag, $name) = @_; $conn->{open_container} = $tag; $::INVR_LBL->set_text ($name); $::INVR->set_items ($conn->{container}{$tag}); } sub update_container { my ($tag) = @_; $::INVR->set_items ($::CONN->{container}{$::CONN->{open_container}}) if $tag == $::CONN->{open_container}; } sub container_add { my ($self, $tag, $items) = @_; #d# print "container_add: container $tag ($self->{player}{tag})\n"; if ($tag == 0) { update_floorbox; update_container (0); } elsif ($tag == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$self->{player}{tag}}) } else { update_container ($tag); } # $self-<{player}{tag} => player inv #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; } sub container_clear { my ($self, $tag) = @_; #d# print "container_clear: container $tag ($self->{player}{tag})\n"; if ($tag == 0) { update_floorbox; update_container (0); } elsif ($tag == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$tag}) } # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; } sub item_delete { my ($self, @items) = @_; for (@items) { #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n"; if ($_->{container} == 0) { update_floorbox; update_container ($_->{tag}); } elsif ($_->{container} == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$self->{player}{tag}}) } else { update_container ($_->{tag}); } } } sub item_update { my ($self, $item) = @_; #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($::CONN->{open_container})\n"; if ($item->{tag} == $self->{player}{tag}) { $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $item->{weight} / 1000); return; } CFClient::Item::update_widgets $item; if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) { set_opencont ($::CONN, 0, "Floor"); } elsif ($item->{flags} & F_OPEN) { set_opencont ($::CONN, $item->{tag}, CFClient::Item::desc_string $item); } else { if ($item->{container} == 0) { update_floorbox; update_container (0); } elsif ($item->{container} == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$item->{container}}) } } } sub player_update { my ($self, $player) = @_; $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $player->{weight} / 1000); } 1;