package CFClient::Protocol; use utf8; use strict; use Crossfire::Protocol::Constants; use CFClient; use CFClient::UI; use base 'Crossfire::Protocol::Base'; our %open_logs; sub new { my $class = shift; my $self = $class->SUPER::new (@_); $self->{map_widget}->clr_commands; my $cmd_help = CFClient::load_pod CFClient::find_rcfile "pod/command_help.pod", command_help => 1, sub { my ($pom) = @_; my @cmd_help; for my $head2 ($pom->head1->[-2]->head2) { $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x or next; my $cmd = $1; my @args = split /\|/, $2; @args = (".*") unless @args; $_ = $_ eq ".*" ? "" : " $_" for @args; my $text = CFClient::pod_to_pango $head2->content; push @cmd_help, ["$cmd$_", $text] for sort { (length $a) <=> (length $b) } @args; } \@cmd_help }; $self->{map_widget}->add_command (@$_) for @$cmd_help; $self->{noface} = new_from_file CFClient::Texture CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1; $self->{open_container} = 0; # "global" $self->{tilecache} = CFClient::db_table "tilecache"; $self->{facemap} = CFClient::db_table "facemap"; # per server $self->{mapcache} = CFClient::db_table "mapcache_$self->{host}_$self->{port}"; $self } sub logprint { my ($self, @a) = @_; my $filename = "$Crossfire::VARDIR/log.$self->{host}"; my $fh = $open_logs{$filename}; unless ($fh) { # FIXME: handle this more gracefully? open $fh, ">>", $filename or die "Couldn't open logfile: log.$self->{host}: $!"; $open_logs{$filename} = $fh; } my ($sec, $min, $hour, $mday, $mon, $year) = localtime (time); my $ts = sprintf "%04d-%02d-%02d %02d:%02d:%02d", $year + 1900, $mon + 1, $mday, $hour, $min, $sec; print $fh "$ts ", @a, "\n"; $fh->flush; } sub stats_update { my ($self, $stats) = @_; if (my $exp = $stats->{+CS_STAT_EXP64}) { my $diff = $exp - $self->{prev_exp}; $self->{statusbox}->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5) if exists $self->{prev_exp} && $diff; $self->{prev_exp} = $exp; } ::update_stats_window ($stats); } sub user_send { my ($self, $command) = @_; if ($self->{record}) { push @{$self->{record}}, $command; } $self->logprint ("send: ", $command); $self->send_command ($command); ::status $command; } sub start_record { my ($self) = @_; $self->{record} = []; } sub stop_record { my ($self) = @_; return delete $self->{record}; } sub map_scroll { my ($self, $dx, $dy) = @_; $self->{map}->scroll ($dx, $dy); } sub feed_map1a { my ($self, $data) = @_; $self->{map}->map1a_update ($data); $self->{map_widget}->update; } sub magicmap { my ($self, $w, $h, $x, $y, $data) = @_; $self->{map_widget}->set_magicmap ($w, $h, $x, $y, $data); } sub flush_map { my ($self) = @_; my $map_info = delete $self->{map_info} or return; my ($hash, $x, $y, $w, $h) = @$map_info; my $data = $self->{map}->get_rect ($x, $y, $w, $h); $self->{mapcache}->put ($hash => Compress::LZF::compress $data); #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# } sub map_clear { my ($self) = @_; $self->flush_map; delete $self->{neigh_map}; $self->{map}->clear; delete $self->{map_widget}{magicmap}; } sub load_map($$$) { my ($self, $hash, $x, $y) = @_; if (defined (my $data = $self->{mapcache}->get ($hash))) { $data = Compress::LZF::decompress $data; #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# for my $id ($self->{map}->set_rect ($x, $y, $data)) { my $data = $self->{tilecache}->get ($id) or next; $self->set_texture ($id => $data); } } } # hardcode /world/world_xxx_xxx map names, the savings are enourmous, # (server resource,s latency, bandwidth), so this hack is warranted. # the right fix is to make real tiled maps with an overview file sub send_mapinfo { my ($self, $data, $cb) = @_; if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) { my ($wx, $wy) = ($1, $2); if ($data =~ /^spatial ([1-4]+)$/) { my @dx = (0, 0, 1, 0, -1); my @dy = (0, -1, 0, 1, 0); my ($dx, $dy); for (split //, $1) { $dx += $dx[$_]; $dy += $dy[$_]; } $cb->(spatial => 15, $self->{map_info}[1] - $self->{map}->ox + $dx * 50, $self->{map_info}[2] - $self->{map}->oy + $dy * 50, 50, 50, sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy ); return; } } $self->SUPER::send_mapinfo ($data, $cb); } # this method does a "flood fill" into every tile direction # it assumes that tiles are arranged in a rectangular grid, # i.e. a map is the same as the left of the right map etc. # failure to comply are harmless and result in display errors # at worst. sub flood_fill { my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_; # the server does not allow map paths > 6 return if 7 <= length $path; my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; for ( [1, 3, 0, -1], [2, 4, 1, 0], [3, 1, 0, 1], [4, 2, -1, 0], ) { my ($tile, $tile2, $dx, $dy) = @$_; next if $block & (1 << $tile); my $block = $block | (1 << $tile2); my $gx = $gx + $dx; my $gy = $gy + $dy; next unless $flags & (1 << ($tile - 1)); next if $self->{neigh_grid}{$gx, $gy}++; my $neigh = $self->{neigh_map}{$hash} ||= []; if (my $info = $neigh->[$tile]) { my ($flags, $x, $y, $w, $h, $hash) = @$info; $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; } else { $self->send_mapinfo ("spatial $path$tile", sub { my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; return if $mode ne "spatial"; $x += $self->{map}->ox; $y += $self->{map}->oy; $self->load_map ($hash, $x, $y) unless $self->{neigh_map}{$hash}[5]++;#d# $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; }); } } } sub map_change { my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; $self->flush_map; my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); my $mapmapw = $self->{mapmap}->{w}; my $mapmaph = $self->{mapmap}->{h}; $self->{neigh_rect} = [ $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, ]; delete $self->{neigh_grid}; $x += $ox; $y += $oy; $self->{map_info} = [$hash, $x, $y, $w, $h]; (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/; $::STATWIDS->{map}->set_text ("Map: " . $map); $self->load_map ($hash, $x, $y); $self->flood_fill (0, 0, 0, "", $hash, $flags); } sub face_find { my ($self, $facenum, $face) = @_; my $hash = "$face->{chksum},$face->{name}"; my $id = $self->{facemap}->get ($hash); unless ($id) { # create new id for face # I love transactions for (1..100) { my $txn = $CFClient::DB_ENV->txn_begin; my $status = $self->{facemap}->db_get (id => $id); if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { $id = ($id || 64) + 1; if ($self->{facemap}->put (id => $id) == 0 && $self->{facemap}->put ($hash => $id) == 0) { $txn->txn_commit; goto gotid; } } $txn->txn_abort; } CFClient::fatal "maximum number of transaction retries reached - database problems?"; } gotid: $face->{id} = $id; $self->{map}->set_face ($facenum => $id); $self->{faceid}[$facenum] = $id;#d# my $face = $self->{tilecache}->get ($id); if ($face) { #$self->face_prefetch; $face } else { my $tex = $self->{noface}; $self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); undef }; } sub face_update { my ($self, $facenum, $face) = @_; $self->{tilecache}->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes $self->set_texture ($face->{id} => delete $face->{image}); } sub set_texture { my ($self, $id, $data) = @_; $self->{texture}[$id] ||= do { my $tex = new_from_image CFClient::Texture $data, minify => 1, mipmap => 1; $self->{map}->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); $self->{map_widget}->update; $tex }; } sub sound_play { my ($self, $x, $y, $soundnum, $type) = @_; $self->{sound_play}->($x, $y, $soundnum, $type); } my $LAST_QUERY; # server is stupid, stupid, stupid sub query { my ($self, $flags, $prompt) = @_; $prompt = $LAST_QUERY unless length $prompt; $LAST_QUERY = $prompt; $self->{query}-> ($self, $flags, $prompt); } sub drawinfo { my ($self, $color, $text) = @_; my @color = ( [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], [1.00, 1.00, 1.00], [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55] [1.00, 0.00, 0.00], [1.00, 0.54, 0.00], [0.11, 0.56, 1.00], [0.93, 0.46, 0.00], [0.18, 0.54, 0.34], [0.56, 0.73, 0.56], [0.80, 0.80, 0.80], [0.55, 0.41, 0.13], [0.99, 0.77, 0.26], [0.74, 0.65, 0.41], ); $self->logprint ("info: ", $text); my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; # try to create single paragraphs of multiple lines sent by the server $text =~ s/(?<=\S)\n(?=\w)/ /g; $text = CFClient::UI::Label::escape $text; $text =~ s/\[b\](.*?)\[\/b\]/\1<\/b>/g; $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/\2<\/span>/g; $self->{logview}->add_paragraph ($color[$color], $_) for map "$time $_", split /\n/, $text; $self->{logview}->scroll_to_bottom; $self->{statusbox}->add ($text, group => $text, fg => $color[$color], timeout => $color >= 2 ? 60 : 10, tooltip_font => $::FONT_FIXED, ); } sub drawextinfo { my ($self, $color, $type, $subtype, $message) = @_; $self->drawinfo ($color, $message); } sub spell_add { my ($self, $spell) = @_; # try to create single paragraphs of multiple lines sent by the server $spell->{message} =~ s/(?<=\S)\n(?=\w)/ /g; $spell->{message} =~ s/\n+$//; $spell->{message} ||= "Server did not provide a description for this spell."; $::SETUP_SPELLS->add_spell ($spell); $self->{map_widget}->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message}); $self->{map_widget}->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message}); } sub spell_delete { my ($self, $spell) = @_; $::SETUP_SPELLS->remove_spell ($spell); } sub addme_success { my ($self) = @_; my $skill_help = CFClient::load_pod CFClient::find_rcfile "pod/skill_help.pod", skill_help => 1, sub { my ($pom) = @_; my %skill_help; for my $head2 ($pom->head1->[3]->head2) { $skill_help{$head2->title} = CFClient::pod_to_pango $head2->content; } \%skill_help }; for my $skill (values %{$self->{skill_info}}) { $self->{map_widget}->add_command ("ready_skill $skill", (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n") . $skill_help->{$skill}); $self->{map_widget}->add_command ("use_skill $skill", (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n") . $skill_help->{$skill}); } } sub eof { my ($self) = @_; $self->{map_widget}->clr_commands; ::stop_game (); } sub image_info { my ($self, $numfaces) = @_; $self->{num_faces} = $numfaces; $self->{face_prefetch} = [1 .. $numfaces]; $self->face_prefetch; } sub face_prefetch { my ($self) = @_; return unless $::CFG->{face_prefetch}; if ($self->{num_faces}) { return if @{ $self->{send_queue} || [] }; my $todo = @{ $self->{face_prefetch} } or return; my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, (); $self->send ("requestinfo image_sums $face $face"); $self->{statusbox}->add (CFClient::UI::Label::escape "prefetching $todo", group => "prefetch", timeout => 3, fg => [1, 1, 0, 0.5]); } elsif (!exists $self->{num_faces}) { $self->send ("requestinfo image_info"); $self->{num_faces} = 0; $self->{statusbox}->add (CFClient::UI::Label::escape "starting to prefetch", group => "prefetch", timeout => 3, fg => [1, 1, 0, 0.5]); } } sub update_floorbox { $CFClient::UI::ROOT->on_refresh ($::FLOORBOX => sub { return unless $::CONN; $::FLOORBOX->clear; my $row; for (@{ $::CONN->{container}{0} }) { if ($row < 6) { local $_->{face_widget}; # hack to force recreation of widget local $_->{desc_widget}; # hack to force recreation of widget CFClient::Item::update_widgets $_; $::FLOORBOX->add (0, $row, $_->{face_widget}); $::FLOORBOX->add (1, $row, $_->{desc_widget}); $row++; } else { $::FLOORBOX->add (1, $row, new CFClient::UI::Button text => "More...", on_activate => sub { $::INV_WINDOW->toggle_visibility; 0 }, ); last; } } }); $::WANT_REFRESH++; } sub set_opencont { my ($conn, $tag, $name) = @_; $conn->{open_container} = $tag; $::INV_RIGHT_HB->clear (); $::INV_RIGHT_HB->add (new CFClient::UI::Label align => 0, expand => 1, text => $name); if ($tag != 0) { # Floor isn't closable, is it? $::INV_RIGHT_HB->add (new CFClient::UI::Button text => "Close container", tooltip => "Close the currently open container (if one is open)", on_activate => sub { $::CONN->send ("apply $tag") # $::CONN->{open_container}") if $tag != 0; #if $CONN->{open_container} != 0; 0 }, ); } $::INVR->set_items ($conn->{container}{$tag}); } sub update_container { my ($tag) = @_; $::INVR->set_items ($::CONN->{container}{$::CONN->{open_container}}) if $tag == $::CONN->{open_container}; } sub container_add { my ($self, $tag, $items) = @_; #d# print "container_add: container $tag ($self->{player}{tag})\n"; if ($tag == 0) { update_floorbox; update_container (0); } elsif ($tag == $self->{player}{tag}) { $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $self->{player}->{weight} / 1000); $::INV->set_items ($self->{container}{$self->{player}{tag}}) } else { update_container ($tag); } # $self-<{player}{tag} => player inv #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; } sub container_clear { my ($self, $tag) = @_; #d# print "container_clear: container $tag ($self->{player}{tag})\n"; if ($tag == 0) { update_floorbox; update_container (0); } elsif ($tag == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$tag}) } else { update_container ($tag); } # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; } sub item_delete { my ($self, @items) = @_; for (@items) { #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n"; if ($_->{container} == 0) { update_floorbox; update_container ($_->{tag}); } elsif ($_->{container} == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$self->{player}{tag}}) } else { update_container ($_->{container}); } } } sub item_update { my ($self, $item) = @_; #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($::CONN->{open_container})\n"; if ($item->{tag} == $self->{player}{tag}) { $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $item->{weight} / 1000); return; } CFClient::Item::update_widgets $item; if ($item->{tag} == $::CONN->{open_container} && not ($item->{flags} & F_OPEN)) { set_opencont ($::CONN, 0, "Floor"); } elsif ($item->{flags} & F_OPEN) { set_opencont ($::CONN, $item->{tag}, CFClient::Item::desc_string $item); } else { if ($item->{container} == 0) { update_floorbox; update_container (0); } elsif ($item->{container} == $self->{player}{tag}) { $::INV->set_items ($self->{container}{$item->{container}}) } } } sub player_update { my ($self, $player) = @_; $::STATWIDS->{weight}->set_text (sprintf "Weight: %.1fkg", $player->{weight} / 1000); } sub update_server_info { my ($self) = @_; my @yesno = ("no", "yes"); $::SERVER_INFO->set_markup ( "server $self->{host}:$self->{port}\n" . "protocol version $self->{version}\n" . "minimap support $yesno[$self->{setup}{mapinfocmd} > 0]\n" . "extended command support $yesno[$self->{setup}{extcmd} > 0]\n" . "cfplus support $yesno[$self->{cfplus_ext} > 0]" . ($self->{cfplus_ext} > 0 ? ", version $self->{cfplus_ext}" : "") ."\n" . "map size $self->{mapw}×$self->{maph}\n" ); } sub logged_in { my ($self) = @_; $self->send_ext_req (cfplus_support => "1", sub { $self->{cfplus_ext} = $_[0]; $self->update_server_info; }); $self->update_server_info; $self->send_command ("output-sync $::CFG->{output_sync}"); $self->send_command ("output-count $::CFG->{output_count}"); $self->send_command ("pickup $::CFG->{pickup}"); } sub lookat { my ($self, $x, $y) = @_; if ($self->{cfplus_ext}) { $self->send_ext_req (lookat => "$x $y", sub { my %res = split /\x00/, $_[0]; if (exists $res{npc_dialog}) { # start npc chat dialog $self->{npc_dialog} = new CFClient::NPCDialog:: dx => $x, dy => $y, title => "$res{npc_dialog} (NPC)", conn => $self, ; } }); } $self->send ("lookat $x $y"); } sub destroy { my ($self) = @_; $self->{npc_dialog}->destroy if $self->{npc_dialog}; $self->SUPER::destroy; } package CFClient::NPCDialog; our @ISA = 'CFClient::UI::FancyFrame'; sub new { my $class = shift; my $self = $class->SUPER::new ( x => 'center', y => 'center', name => "npc_dialog", force_w => $::WIDTH * 0.7, force_h => $::HEIGHT * 0.7, title => "NPC Dialog", kw => { hi => 0, yes => 0, no => 0 }, @_, ); Scalar::Util::weaken (my $this = $self); # better use a pane... $self->add (my $hbox = new CFClient::UI::HBox); $hbox->add ($self->{textview} = new CFClient::UI::TextScroller expand => 1); $hbox->add (my $vbox = new CFClient::UI::VBox); $vbox->add (new CFClient::UI::Label text => "Message Entry:"); $vbox->add ($self->{entry} = new CFClient::UI::Entry tooltip => "Enter a message you want to tell the NPC and press return.\n\n" . "Sometimes you have to tell an NPC something you cannot find out during " . "a normal conversation (such as a password). In those cases you have to use " . "this text entry. You can also enter responses manually instead of using the response " . "buttons below.", on_activate => sub { my ($entry, $text) = @_; return unless $text =~ /\S/; $entry->set_text (""); $this->send ($text); 0 }, ); $vbox->add ($self->{options} = new CFClient::UI::VBox); $self->{bye_button} = new CFClient::UI::Button text => "Bye (close)", tooltip => "Use this button to end talking to the NPC. This also closes the dialog window.", on_activate => sub { $this->destroy; 0 }, ; $self->update_options; $self->{token} = $self->{conn}->ext_token; $self->{conn}->connect_ext ($self->{token} => sub { $this->feed (@_) }); $self->{conn}->send ("ext npc_dialog_begin $self->{token} $self->{dx} $self->{dy}"); $self->{entry}->grab_focus; $self->{textview}->add_paragraph ([1, 1, 0, 1], "[starting conversation with $self->{title}]\n\n"); $self->show; $self }; sub update_options { my ($self) = @_; Scalar::Util::weaken $self; $self->{options}->clear; $self->{options}->add ($self->{bye_button}); for my $kw (sort keys %{ $self->{kw} }) { $self->{options}->add (new CFClient::UI::Button text => $kw, on_activate => sub { $self->send ($kw); 0 }, ); } } sub feed { my ($self, $data) = @_; Scalar::Util::weaken $self; my ($type, $msg) = split / /, $data, 2; if ($type eq "msg") { my ($msg, @kw) = split /\x00/, $msg; $self->{kw}{$_} = 1 for @kw; $msg = "\n" . CFClient::UI::Label::escape $msg; my $match = join "|", map "\\b\Q$_\E\\b", sort { (length $b) <=> (length $a) } keys %{ $self->{kw} }; my @link; $msg =~ s{ ($match) }{ my $kw = $1; push @link, new CFClient::UI::Label markup => "$kw", can_hover => 1, can_events => 1, padding_x => 0, padding_y => 0, on_button_up => sub { $self->send ($kw); }; chr 0xfffc }giex; $self->{textview}->add_paragraph ([1, 1, 1, 1], [$msg, @link]); $self->{textview}->scroll_to_bottom; $self->update_options; } else { $self->destroy; } 1 } sub send { my ($self, $msg) = @_; $self->{conn}->send ("ext npc_dialog_tell $self->{token} $msg"); $self->{textview}->add_paragraph ([1, 1, 0, 1], "\n" . CFClient::UI::Label::escape $msg); $self->{textview}->scroll_to_bottom; } sub destroy { my ($self) = @_; #Carp::cluck "debug\n";#d# #todo# enable: destroy gets called twice because scalar keys {} is 1 delete $self->{conn}{npc_dialog}; $self->{conn}->disconnect_ext ($self->{token}); $self->SUPER::destroy; } 1;