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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.23
Committed: Tue Jul 24 01:24:27 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.22: +2 -2 lines
Log Message:
do it the right way...

File Contents

# User Rev Content
1 root 1.1 =head1 NAME
2    
3 root 1.11 CFPlus::Texture - tetxure class for CFPlus
4 root 1.1
5     =head1 SYNOPSIS
6    
7 root 1.11 use CFPlus::Texture;
8 root 1.1
9     =head1 DESCRIPTION
10    
11     =over 4
12    
13     =cut
14    
15 root 1.11 package CFPlus::Texture;
16 root 1.1
17     use strict;
18    
19 root 1.14 use List::Util qw(max min);
20 root 1.11 use CFPlus::OpenGL;
21 root 1.1
22     my %TEXTURES;
23 root 1.14 my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 root 1.1
25     sub new {
26     my ($class, %data) = @_;
27    
28     my $self = bless {
29     internalformat => GL_RGBA,
30     format => GL_RGBA,
31     type => GL_UNSIGNED_BYTE,
32     %data,
33     }, $class;
34    
35 root 1.13 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 root 1.1
37     $self->upload;
38    
39     $self
40     }
41    
42     sub new_from_image {
43     my ($class, $image, %arg) = @_;
44    
45 root 1.7 $class->new (image => $image, internalformat => undef, %arg)
46 root 1.1 }
47    
48     sub new_from_file {
49     my ($class, $path, %arg) = @_;
50    
51     open my $fh, "<:raw", $path
52     or die "$path: $!";
53    
54     local $/;
55     $class->new_from_image (<$fh>, %arg)
56     }
57    
58     #sub new_from_surface {
59     # my ($class, $surface) = @_;
60     #
61     # $surface->rgba;
62     #
63     # $class->new (
64     # data => $surface->pixels,
65     # w => $surface->width,
66     # h => $surface->height,
67     # )
68     #}
69    
70 root 1.10 #sub new_from_layout {
71     # my ($class, $layout, %arg) = @_;
72     #
73     # my ($w, $h, $data, $format, $internalformat) = $layout->render;
74     #
75     # $class->new (
76     # w => $w,
77     # h => $h,
78     # data => $data,
79     # format => $format,
80     # internalformat => $format,
81     # type => GL_UNSIGNED_BYTE,
82     # %arg,
83     # )
84     #}
85 root 1.1
86     sub new_from_opengl {
87     my ($class, $w, $h, $cb) = @_;
88    
89 root 1.12 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90 root 1.1 }
91    
92     sub upload {
93     my ($self) = @_;
94    
95     return unless $GL_VERSION;
96    
97 root 1.16 # $tw,$th texture
98     # $rw,$rh rendered/used size
99     # $dw,$dh $data
100    
101     my ($data, $dw, $dh);
102 root 1.1
103     if (exists $self->{data}) {
104     $data = $self->{data};
105 root 1.16 ($dw, $dh) = @$self{qw(w h)};
106 root 1.1
107     } elsif (exists $self->{render_cb}) {
108 root 1.16 ($dw, $dh) = @$self{qw(w h)};
109 root 1.1
110     } else {
111 root 1.7 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
112 root 1.11 = CFPlus::load_image_inline $self->{image};
113 root 1.7
114     $self->{internalformat} ||= $internalformat;
115 root 1.16 ($dw, $dh) = @$self{qw(w h)};
116 root 1.1 }
117    
118 root 1.16 my ($tw, $th) = ($dw, $dh);
119    
120 root 1.14 defined $data or $self->{render_cb} or die; # some sanity check
121 root 1.1
122 root 1.16 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
123 root 1.1 if $self->{minify};
124    
125 root 1.16 # against rather broken cards we enforce a maximum texture size
126     $tw = min $MAX_W, minpot $tw;
127     $th = min $MAX_H, minpot $th;
128    
129     # if only pot-textures are allowed, pot'ify tw/th
130     unless ($GL_NPOT && 0) {#d#
131     $tw = minpot $tw;
132     $th = minpot $th;
133     }
134 root 1.14
135 root 1.16 # now further decrease texture size until the
136     # card does accept it
137 root 1.14 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
138     # quarter the texture size
139     $tw >>= 1;
140     $th >>= 1;
141     }
142    
143 root 1.18 # decide the amount of space used in the texture
144     my ($rw, $rh);
145 root 1.22 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
146 root 1.19 my $render;
147 root 1.18
148 root 1.16 if ($self->{render_cb}) {
149     # use only part of the texture
150     #$rw >>= 1 while $rw > $tw;
151     #$rh >>= 1 while $rh > $th;
152 root 1.18 $rw = min $dw, $tw;
153     $rh = min $dh, $th;
154 root 1.19 ++$render;
155 root 1.16 } else {
156     if ($self->{wrap} || $tw < $dw || $th < $dh) {
157     # scale to the full texture size
158     ($rw, $rh) = ($tw, $th);
159 root 1.19 ++$render;
160 root 1.16 } else {
161     # pad
162     pad $data, $dw, $dh, $tw, $th;
163     ($rw, $rh) = ($dw, $dh);
164     ($dw, $dh) = ($tw, $th);
165     }
166     }
167    
168 root 1.15 if ($render) {
169 root 1.23 $ox = int .5 * ($::WIDTH - $rw);
170     $oy = int .5 * ($::HEIGHT - $rh);
171 root 1.22
172     glViewport $ox, $oy, $tw, $th;
173 root 1.21 #glScissor 0, 0, $tw, $th;
174     #glEnable GL_SCISSOR_TEST;
175 root 1.14 glMatrixMode GL_PROJECTION;
176     glLoadIdentity;
177 root 1.16 glOrtho 0, $tw, 0, $th, -10000, 10000;
178 root 1.14 glMatrixMode GL_MODELVIEW;
179     glLoadIdentity;
180 root 1.1
181 root 1.14 if ($self->{render_cb}) {
182 root 1.16 glScale $rw / $dw, $rh / $dh;
183     $self->{render_cb}->($self, $rw, $rh);
184 root 1.14 } else {
185 root 1.20 glClearColor 0, 0, 0, 0;
186     glClear GL_COLOR_BUFFER_BIT;
187 root 1.16 glPixelZoom $tw / $dw, $th / $dh;
188 root 1.22 glRasterPos 0, 0;
189 root 1.16 glDrawPixels $dw, $dh,
190 root 1.14 $self->{format},
191     $self->{type},
192     $data;
193     glPixelZoom 1, 1;
194     }
195     }
196 root 1.1
197 root 1.14 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
198 root 1.1
199 root 1.2 if ($self->{wrap}) {
200     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
201     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
202     } else {
203     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
204     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
205     }
206 root 1.1
207 root 1.12 if ($::FAST || $self->{nearest}) {
208 root 1.1 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
209     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
210     } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
211     glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
212     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
213     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
214     } else {
215     glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
216     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
217     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
218     }
219    
220     glGetError;
221    
222 root 1.15 if ($render) {
223 root 1.14 glCopyTexImage2D GL_TEXTURE_2D, 0,
224     $self->{internalformat},
225 root 1.22 $ox, $oy,
226 root 1.14 $tw, $th,
227     0;
228     gl_check "copying to texture %dx%d if=%x",
229     $tw, $th, $self->{internalformat};
230 root 1.21
231     #glDisable GL_SCISSOR_TEST;
232 root 1.14 } else {
233 root 1.1 glTexImage2D GL_TEXTURE_2D, 0,
234     $self->{internalformat},
235 root 1.16 $dw, $dh,
236 root 1.1 0,
237     $self->{format},
238     $self->{type},
239     $data;
240     gl_check "uploading texture %dx%d if=%x f=%x t=%x",
241     $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
242     }
243 root 1.14
244 root 1.16 $self->{s} = $rw / $tw;
245     $self->{t} = $rh / $th;
246 root 1.1 }
247    
248 root 1.8 sub shutdown {
249     my ($self) = @_;
250    
251 root 1.9 glDeleteTexture $self->{name}
252 root 1.8 if $self->{name};
253     }
254    
255 root 1.1 sub DESTROY {
256     my ($self) = @_;
257    
258     delete $TEXTURES{$self+0};
259    
260 root 1.8 $self->shutdown;
261 root 1.1 }
262    
263 root 1.11 $CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
264 root 1.9 # first mark all existing texture names as in-use, in case the context lost textures
265     glBindTexture GL_TEXTURE_2D, $_->{name}
266     for values %TEXTURES;
267 root 1.1 $_->upload
268     for values %TEXTURES;
269     };
270    
271 root 1.11 $CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
272 root 1.8 $_->shutdown
273     for values %TEXTURES;
274     };
275    
276 root 1.1 1;
277    
278     =back
279    
280     =head1 AUTHOR
281    
282     Marc Lehmann <schmorp@schmorp.de>
283     http://home.schmorp.de/
284    
285     =cut
286