the big rename
Get rid of cairo completely (yay!) and of ft2 factually (still need the library as it included pangofc), by introducing a custom pango opengl renderer. Text rendering now no longer requires the distinction between rgba and grayscale modes, requires much less texture space and memory, and is faster on accelerated hardware (and possibly with software rendering, too). All at the cost of only 1200 lines or so.
carefully re-allocate texture names after context change
free textures on vidoe shutdown, seems useless, but maybe fixes scaras problem
implemented preliminary magic mapping support
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create hopefully helpful character creation dialogs
fix rounding problem, improve draw rectangle test
improve texture wrapping handling
unbundled CFClient::Texture
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