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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.15 by root, Tue Jul 17 16:02:14 2007 UTC vs.
Revision 1.24 by root, Sun Jul 29 03:58:26 2007 UTC

39 $self 39 $self
40} 40}
41 41
42sub new_from_image { 42sub new_from_image {
43 my ($class, $image, %arg) = @_; 43 my ($class, $image, %arg) = @_;
44
45 Carp::confess "tried to create texture from undefined image"
46 unless defined $image;
44 47
45 $class->new (image => $image, internalformat => undef, %arg) 48 $class->new (image => $image, internalformat => undef, %arg)
46} 49}
47 50
48sub new_from_file { 51sub new_from_file {
92sub upload { 95sub upload {
93 my ($self) = @_; 96 my ($self) = @_;
94 97
95 return unless $GL_VERSION; 98 return unless $GL_VERSION;
96 99
97 my ($tw, $th, $data); 100 # $tw,$th texture
101 # $rw,$rh rendered/used size
102 # $dw,$dh $data
103
104 my ($data, $dw, $dh);
98 105
99 if (exists $self->{data}) { 106 if (exists $self->{data}) {
100 $data = $self->{data}; 107 $data = $self->{data};
101 ($tw, $th) = @$self{qw(w h)}; 108 ($dw, $dh) = @$self{qw(w h)};
102 109
103 } elsif (exists $self->{render_cb}) { 110 } elsif (exists $self->{render_cb}) {
104 ($tw, $th) = @$self{qw(w h)}; 111 ($dw, $dh) = @$self{qw(w h)};
105 112
106 } else { 113 } elsif (exists $self->{image}) {
107 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type}) 114 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
108 = CFPlus::load_image_inline $self->{image}; 115 = CFPlus::load_image_inline $self->{image};
109 116
110 $self->{internalformat} ||= $internalformat; 117 $self->{internalformat} ||= $internalformat;
111 ($tw, $th) = @$self{qw(w h)}; 118 ($dw, $dh) = @$self{qw(w h)};
119 } else {
120 Carp::confess "tried to create texture that is not data, render or image";
112 } 121 }
122
123 my ($tw, $th) = ($dw, $dh);
113 124
114 defined $data or $self->{render_cb} or die; # some sanity check 125 defined $data or $self->{render_cb} or die; # some sanity check
115 126
116 $self->{minified} ||= [CFPlus::average $tw, $th, $data] 127 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
117 if $self->{minify}; 128 if $self->{minify};
118 129
119 pad2pot $data, $tw, $th unless $GL_NPOT; 130 # against rather broken cards we enforce a maximum texture size
120 $tw = min $MAX_W, $tw; 131 $tw = min $MAX_W, minpot $tw;
121 $th = min $MAX_H, $th; 132 $th = min $MAX_H, minpot $th;
122 133
134 # if only pot-textures are allowed, pot'ify tw/th
135 unless ($GL_NPOT && 0) {#d#
136 $tw = minpot $tw;
137 $th = minpot $th;
138 }
139
123 # now further decrease texture size 140 # now further decrease texture size until the
141 # card does accept it
124 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) { 142 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
125 # quarter the texture size 143 # quarter the texture size
126 $tw >>= 1; 144 $tw >>= 1;
127 $th >>= 1; 145 $th >>= 1;
128 } 146 }
129 147
130 my $render = $self->{render_cb} || $tw < $self->{w} || $th < $self->{h}; 148 # decide the amount of space used in the texture
149 my ($rw, $rh);
150 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
151 my $render;
152
153 if ($self->{render_cb}) {
154 # use only part of the texture
155 #$rw >>= 1 while $rw > $tw;
156 #$rh >>= 1 while $rh > $th;
157 $rw = min $dw, $tw;
158 $rh = min $dh, $th;
159 ++$render;
160 } else {
161 if ($self->{wrap} || $tw < $dw || $th < $dh) {
162 # scale to the full texture size
163 ($rw, $rh) = ($tw, $th);
164 ++$render;
165 } else {
166 # pad
167 pad $data, $dw, $dh, $tw, $th;
168 ($rw, $rh) = ($dw, $dh);
169 ($dw, $dh) = ($tw, $th);
170 }
171 }
131 172
132 if ($render) { 173 if ($render) {
174 $ox = int .5 * ($::WIDTH - $rw);
175 $oy = int .5 * ($::HEIGHT - $rh);
176
133 glViewport 0, 0, $tw, $th; 177 glViewport $ox, $oy, $tw, $th;
178 #glScissor 0, 0, $tw, $th;
179 #glEnable GL_SCISSOR_TEST;
134 glMatrixMode GL_PROJECTION; 180 glMatrixMode GL_PROJECTION;
135 glLoadIdentity; 181 glLoadIdentity;
136 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; 182 glOrtho 0, $tw, 0, $th, -10000, 10000;
137 glMatrixMode GL_MODELVIEW; 183 glMatrixMode GL_MODELVIEW;
138 glLoadIdentity; 184 glLoadIdentity;
139 185
140 if ($self->{render_cb}) { 186 if ($self->{render_cb}) {
187 glScale $rw / $dw, $rh / $dh;
141 $self->{render_cb}->($self, $self->{w}, $self->{h}); 188 $self->{render_cb}->($self, $rw, $rh);
142 } else { 189 } else {
190 glClearColor 0, 0, 0, 0;
191 glClear GL_COLOR_BUFFER_BIT;
143 glPixelZoom $tw / $self->{w}, $th / $self->{h}; 192 glPixelZoom $tw / $dw, $th / $dh;
193 glRasterPos 0, 0;
144 glDrawPixels $self->{w}, $self->{h}, 194 glDrawPixels $dw, $dh,
145 $self->{format}, 195 $self->{format},
146 $self->{type}, 196 $self->{type},
147 $data; 197 $data;
148 glPixelZoom 1, 1; 198 glPixelZoom 1, 1;
149 } 199 }
175 glGetError; 225 glGetError;
176 226
177 if ($render) { 227 if ($render) {
178 glCopyTexImage2D GL_TEXTURE_2D, 0, 228 glCopyTexImage2D GL_TEXTURE_2D, 0,
179 $self->{internalformat}, 229 $self->{internalformat},
180 0, 0, 230 $ox, $oy,
181 $tw, $th, 231 $tw, $th,
182 0; 232 0;
183 gl_check "copying to texture %dx%d if=%x", 233 gl_check "copying to texture %dx%d if=%x",
184 $tw, $th, $self->{internalformat}; 234 $tw, $th, $self->{internalformat};
235
236 #glDisable GL_SCISSOR_TEST;
185 } else { 237 } else {
186 glTexImage2D GL_TEXTURE_2D, 0, 238 glTexImage2D GL_TEXTURE_2D, 0,
187 $self->{internalformat}, 239 $self->{internalformat},
188 $tw, $th, 240 $dw, $dh,
189 0, 241 0,
190 $self->{format}, 242 $self->{format},
191 $self->{type}, 243 $self->{type},
192 $data; 244 $data;
193 gl_check "uploading texture %dx%d if=%x f=%x t=%x", 245 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
194 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type}; 246 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
195 } 247 }
196 248
197 $self->{s} = min 1, $self->{w} / $tw; 249 $self->{s} = $rw / $tw;
198 $self->{t} = min 1, $self->{h} / $th; 250 $self->{t} = $rh / $th;
199} 251}
200 252
201sub shutdown { 253sub shutdown {
202 my ($self) = @_; 254 my ($self) = @_;
203 255

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