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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.22 by root, Tue Jul 24 00:11:18 2007 UTC vs.
Revision 1.27 by root, Tue Aug 21 00:59:34 2007 UTC

32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 CFPlus::weaken ($TEXTURES{$self+0} = $self); 35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload
38 unless delete $self->{delay};
38 39
39 $self 40 $self
40} 41}
41 42
42sub new_from_image { 43sub new_from_image {
43 my ($class, $image, %arg) = @_; 44 my ($class, $image, %arg) = @_;
44 45
46 Carp::confess "tried to create texture from undefined image"
47 unless defined $image;
48
45 $class->new (image => $image, internalformat => undef, %arg) 49 $class->new (image => $image, internalformat => undef, %arg)
46} 50}
51
47 52
48sub new_from_file { 53sub new_from_file {
49 my ($class, $path, %arg) = @_; 54 my ($class, $path, %arg) = @_;
50 55
51 open my $fh, "<:raw", $path 56 open my $fh, "<:raw", $path
87 my ($class, $w, $h, $cb) = @_; 92 my ($class, $w, $h, $cb) = @_;
88 93
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1) 94 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90} 95}
91 96
97sub loading_done($$) {
98 my ($self, $data) = @_;
99
100 delete $self->{loading};
101 ++$self->{delete_image};
102 $self->{image} = $data;
103 $self->upload;
104}
105
92sub upload { 106sub upload {
93 my ($self) = @_; 107 my ($self, $cb) = @_;
94 108
109 push @{ $self->{upload_done} }, $cb
110 if $cb;
111
112 return if $self->{loading};
113
95 return unless $GL_VERSION; 114 unless ($GL_VERSION) {
96 115 $self->{was_loaded} = 1;
97 # $tw,$th texture 116 return;
98 # $rw,$rh rendered/used size
99 # $dw,$dh $data
100
101 my ($data, $dw, $dh);
102
103 if (exists $self->{data}) {
104 $data = $self->{data};
105 ($dw, $dh) = @$self{qw(w h)};
106
107 } elsif (exists $self->{render_cb}) {
108 ($dw, $dh) = @$self{qw(w h)};
109
110 } else {
111 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
112 = CFPlus::load_image_inline $self->{image};
113
114 $self->{internalformat} ||= $internalformat;
115 ($dw, $dh) = @$self{qw(w h)};
116 } 117 }
117 118
119 unless ($self->{name}) {
120 # $tw,$th texture
121 # $rw,$rh rendered/used size
122 # $dw,$dh $data
123
124 my ($data, $dw, $dh);
125
126 if (defined $self->{data}) {
127 $data = $self->{data};
128 ($dw, $dh) = @$self{qw(w h)};
129
130 } elsif ($self->{render_cb}) {
131 ($dw, $dh) = @$self{qw(w h)};
132
133 } elsif (defined $self->{image}) {
134 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
135 = CFPlus::load_image_inline $self->{image};
136
137 $self->{internalformat} ||= $internalformat;
138 ($dw, $dh) = @$self{qw(w h)};
139
140 delete $self->{image} if delete $self->{delete_image};
141
142 } elsif (defined $self->{tile}) {
143 ++$self->{loading};
144 return CFPlus::DB::get tilecache => $self->{tile}, sub {
145 $self->loading_done ($_[0]);
146 };
147
148 } elsif (defined $self->{path}) {
149 ++$self->{loading};
150 return CFPlus::DB::read_file $self->{path}, sub {
151 $self->loading_done ($_[0]);
152 };
153
154 } else {
155 Carp::confess "tried to create texture that is not data, render or image";
156 }
157
118 my ($tw, $th) = ($dw, $dh); 158 my ($tw, $th) = ($dw, $dh);
119 159
120 defined $data or $self->{render_cb} or die; # some sanity check 160 defined $data or $self->{render_cb} or die; # some sanity check
121 161
122 $self->{minified} ||= [CFPlus::average $dw, $dh, $data] 162 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
123 if $self->{minify}; 163 if $self->{minify};
124 164
125 # against rather broken cards we enforce a maximum texture size 165 # against rather broken cards we enforce a maximum texture size
126 $tw = min $MAX_W, minpot $tw; 166 $tw = min $MAX_W, minpot $tw;
127 $th = min $MAX_H, minpot $th; 167 $th = min $MAX_H, minpot $th;
128 168
129 # if only pot-textures are allowed, pot'ify tw/th 169 # if only pot-textures are allowed, pot'ify tw/th
130 unless ($GL_NPOT && 0) {#d# 170 unless ($GL_NPOT && 0) {#d#
131 $tw = minpot $tw; 171 $tw = minpot $tw;
132 $th = minpot $th; 172 $th = minpot $th;
133 } 173 }
134 174
135 # now further decrease texture size until the 175 # now further decrease texture size until the
136 # card does accept it 176 # card does accept it
137 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) { 177 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
138 # quarter the texture size 178 # quarter the texture size
139 $tw >>= 1; 179 $tw >>= 1;
140 $th >>= 1; 180 $th >>= 1;
141 } 181 }
142 182
143 # decide the amount of space used in the texture 183 # decide the amount of space used in the texture
144 my ($rw, $rh); 184 my ($rw, $rh);
145 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati) 185 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
146 my $render; 186 my $render;
147 187
148 if ($self->{render_cb}) { 188 if ($self->{render_cb}) {
149 # use only part of the texture 189 # use only part of the texture
150 #$rw >>= 1 while $rw > $tw; 190 #$rw >>= 1 while $rw > $tw;
151 #$rh >>= 1 while $rh > $th; 191 #$rh >>= 1 while $rh > $th;
152 $rw = min $dw, $tw; 192 $rw = min $dw, $tw;
153 $rh = min $dh, $th; 193 $rh = min $dh, $th;
154 ++$render;
155 } else {
156 if ($self->{wrap} || $tw < $dw || $th < $dh) {
157 # scale to the full texture size
158 ($rw, $rh) = ($tw, $th);
159 ++$render; 194 ++$render;
160 } else { 195 } else {
196 if ($self->{wrap} || $tw < $dw || $th < $dh) {
197 # scale to the full texture size
198 ($rw, $rh) = ($tw, $th);
199 ++$render;
200 } else {
161 # pad 201 # pad
162 pad $data, $dw, $dh, $tw, $th; 202 pad $data, $dw, $dh, $tw, $th;
163 ($rw, $rh) = ($dw, $dh); 203 ($rw, $rh) = ($dw, $dh);
164 ($dw, $dh) = ($tw, $th); 204 ($dw, $dh) = ($tw, $th);
165 } 205 }
166 } 206 }
167 207
168 if ($render) { 208 if ($render) {
169 $ox = int .5 * ($::WIDTH - $tw); 209 $ox = int .5 * ($::WIDTH - $rw);
170 $oy = int .5 * ($::HEIGHT - $th); 210 $oy = int .5 * ($::HEIGHT - $rh);
171 211
172 glViewport $ox, $oy, $tw, $th; 212 glViewport $ox, $oy, $tw, $th;
173 #glScissor 0, 0, $tw, $th; 213 #glScissor 0, 0, $tw, $th;
174 #glEnable GL_SCISSOR_TEST; 214 #glEnable GL_SCISSOR_TEST;
175 glMatrixMode GL_PROJECTION; 215 glMatrixMode GL_PROJECTION;
176 glLoadIdentity; 216 glLoadIdentity;
177 glOrtho 0, $tw, 0, $th, -10000, 10000; 217 glOrtho 0, $tw, 0, $th, -10000, 10000;
178 glMatrixMode GL_MODELVIEW; 218 glMatrixMode GL_MODELVIEW;
179 glLoadIdentity; 219 glLoadIdentity;
180 220
181 if ($self->{render_cb}) { 221 if ($self->{render_cb}) {
182 glScale $rw / $dw, $rh / $dh; 222 glScale $rw / $dw, $rh / $dh;
183 $self->{render_cb}->($self, $rw, $rh); 223 $self->{render_cb}->($self, $rw, $rh);
184 } else { 224 } else {
185 glClearColor 0, 0, 0, 0; 225 glClearColor 0, 0, 0, 0;
186 glClear GL_COLOR_BUFFER_BIT; 226 glClear GL_COLOR_BUFFER_BIT;
187 glPixelZoom $tw / $dw, $th / $dh; 227 glPixelZoom $tw / $dw, $th / $dh;
188 glRasterPos 0, 0; 228 glRasterPos 0, 0;
189 glDrawPixels $dw, $dh, 229 glDrawPixels $dw, $dh,
230 $self->{format},
231 $self->{type},
232 $data;
233 glPixelZoom 1, 1;
234 }
235 }
236
237 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
238
239 if ($self->{wrap}) {
240 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
241 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
242 } else {
243 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
244 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
245 }
246
247 if ($::FAST || $self->{nearest}) {
248 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
249 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
250 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
251 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
252 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
253 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
254 } else {
255 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
256 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
257 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
258 }
259
260 glGetError;
261
262 if ($render) {
263 glCopyTexImage2D GL_TEXTURE_2D, 0,
264 $self->{internalformat},
265 $ox, $oy,
266 $tw, $th,
267 0;
268 gl_check "copying to texture %dx%d if=%x",
269 $tw, $th, $self->{internalformat};
270
271 #glDisable GL_SCISSOR_TEST;
272 } else {
273 my $if = $self->{internalformat};
274
275 if ($GL_COMPRESS && $::CFG->{texture_compression}) {
276 if ($if == GL_RGB) {
277 $if = GL_COMPRESSED_RGB_ARB;
278 } elsif ($if == GL_RGBA) {
279 $if = GL_COMPRESSED_RGBA_ARB;
280 }
281 }
282
283 glTexImage2D GL_TEXTURE_2D, 0,
284 $if,
285 $dw, $dh,
286 0,
190 $self->{format}, 287 $self->{format},
191 $self->{type}, 288 $self->{type},
192 $data; 289 $data;
193 glPixelZoom 1, 1; 290 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
291 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
292 }
293
294 $self->{s} = $rw / $tw;
295 $self->{t} = $rh / $th;
296
297 if ($self->{tile}) {
298 $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
299 if $::MAP;
300 $::MAPWIDGET->update
301 if $::MAPWIDGET;
194 } 302 }
195 } 303 }
196 304
197 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture; 305 $_->($self)
198 306 for @{ (delete $self->{upload_done}) || [] };
199 if ($self->{wrap}) {
200 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
201 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
202 } else {
203 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
204 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
205 }
206
207 if ($::FAST || $self->{nearest}) {
208 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
209 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
210 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
211 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
212 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
213 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
214 } else {
215 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
216 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
217 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
218 }
219
220 glGetError;
221
222 if ($render) {
223 glCopyTexImage2D GL_TEXTURE_2D, 0,
224 $self->{internalformat},
225 $ox, $oy,
226 $tw, $th,
227 0;
228 gl_check "copying to texture %dx%d if=%x",
229 $tw, $th, $self->{internalformat};
230
231 #glDisable GL_SCISSOR_TEST;
232 } else {
233 glTexImage2D GL_TEXTURE_2D, 0,
234 $self->{internalformat},
235 $dw, $dh,
236 0,
237 $self->{format},
238 $self->{type},
239 $data;
240 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
241 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
242 }
243
244 $self->{s} = $rw / $tw;
245 $self->{t} = $rh / $th;
246} 307}
247 308
248sub shutdown { 309sub unload {
249 my ($self) = @_; 310 my ($self) = @_;
250 311
251 glDeleteTexture $self->{name} 312 glDeleteTexture delete $self->{name}
252 if $self->{name}; 313 if $self->{name};
253} 314}
254 315
255sub DESTROY { 316sub DESTROY {
256 my ($self) = @_; 317 my ($self) = @_;
257 318
258 delete $TEXTURES{$self+0}; 319 delete $TEXTURES{$self+0};
259 320
260 $self->shutdown; 321 $self->unload;
261} 322}
262 323
263$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub { 324$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
264 # first mark all existing texture names as in-use, in case the context lost textures
265 glBindTexture GL_TEXTURE_2D, $_->{name}
266 for values %TEXTURES; 325 for (values %TEXTURES) {
326 next unless delete $_->{was_loaded};
267 $_->upload 327 $_->upload;
268 for values %TEXTURES; 328 }
269}; 329};
270 330
271$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub { 331$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
272 $_->shutdown
273 for values %TEXTURES; 332 for (values %TEXTURES) {
333 next unless $_->{name};
334 $_->{was_loaded} = 1;
335 $_->unload;
336 }
274}; 337};
275 338
2761; 3391;
277 340
278=back 341=back

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