ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/DC/Texture.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.20 by root, Thu Jul 19 22:38:53 2007 UTC vs.
Revision 1.37 by root, Sun Nov 15 19:05:14 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFPlus::Texture - tetxure class for CFPlus 3DC::Texture - tetxure class for Deliantra-Client
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFPlus::Texture; 7 use DC::Texture;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFPlus::Texture; 15package DC::Texture;
16 16
17use strict; 17use strict;
18 18
19use List::Util qw(max min); 19use List::Util qw(max min);
20use CFPlus::OpenGL; 20use DC::OpenGL;
21 21
22my %TEXTURES; 22my %TEXTURES;
23my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module 23my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 24
25sub new { 25sub new {
30 format => GL_RGBA, 30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE, 31 type => GL_UNSIGNED_BYTE,
32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 CFPlus::weaken ($TEXTURES{$self+0} = $self); 35 DC::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload
38 unless delete $self->{delay};
38 39
39 $self 40 $self
40} 41}
41 42
42sub new_from_image { 43sub new_from_image {
43 my ($class, $image, %arg) = @_; 44 my ($class, $image, %arg) = @_;
44 45
46 Carp::confess "tried to create texture from undefined image"
47 unless defined $image;
48
45 $class->new (image => $image, internalformat => undef, %arg) 49 $class->new (image => $image, internalformat => undef, %arg)
46} 50}
47 51
48sub new_from_file { 52sub new_from_resource {
49 my ($class, $path, %arg) = @_; 53 my ($class, $path, %arg) = @_;
50 54
51 open my $fh, "<:raw", $path 55 $class->new (resource_path => $path, internalformat => undef, %arg)
52 or die "$path: $!";
53
54 local $/;
55 $class->new_from_image (<$fh>, %arg)
56} 56}
57 57
58#sub new_from_surface { 58#sub new_from_surface {
59# my ($class, $surface) = @_; 59# my ($class, $surface) = @_;
60# 60#
87 my ($class, $w, $h, $cb) = @_; 87 my ($class, $w, $h, $cb) = @_;
88 88
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1) 89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90} 90}
91 91
92sub loading_done($$) {
93 my ($self, $data) = @_;
94
95 delete $self->{loading};
96 ++$self->{delete_image};
97 $self->{image} = $data;
98 $self->upload;
99}
100
92sub upload { 101sub upload {
93 my ($self) = @_; 102 my ($self, $cb) = @_;
94 103
104 push @{ $self->{upload_done} }, $cb
105 if $cb;
106
107 return if $self->{loading};
108
95 return unless $GL_VERSION; 109 unless ($GL_VERSION) {
96 110 $self->{want_upload} = -1;
97 # $tw,$th texture 111 return;
98 # $rw,$rh rendered/used size
99 # $dw,$dh $data
100
101 my ($data, $dw, $dh);
102
103 if (exists $self->{data}) {
104 $data = $self->{data};
105 ($dw, $dh) = @$self{qw(w h)};
106
107 } elsif (exists $self->{render_cb}) {
108 ($dw, $dh) = @$self{qw(w h)};
109
110 } else {
111 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
112 = CFPlus::load_image_inline $self->{image};
113
114 $self->{internalformat} ||= $internalformat;
115 ($dw, $dh) = @$self{qw(w h)};
116 } 112 }
117 113
114 unless ($self->{name}) {
115 # $tw,$th texture
116 # $rw,$rh rendered/used size
117 # $dw,$dh $data
118
119 my ($data, $dw, $dh);
120
121 if (exists $self->{resource_path}) {
122 open my $fh, "<:raw", DC::find_rcfile $self->{resource_path};
123 local $/;
124 delete $self->{internalformat};
125 $self->{image} = <$fh>;
126 $self->{delete_image} = 1;
127 }
128
129 if (defined $self->{data}) {
130 $data = $self->{data};
131 ($dw, $dh) = @$self{qw(w h)};
132
133 } elsif ($self->{render_cb}) {
134 ($dw, $dh) = @$self{qw(w h)};
135
136 } elsif (defined $self->{image}) {
137 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
138 = DC::load_image_inline $self->{image};
139
140 $self->{internalformat} ||= $internalformat;
141 ($dw, $dh) = @$self{qw(w h)};
142
143 delete $self->{image} if delete $self->{delete_image};
144
145 } elsif (defined $self->{tile}) {
146 ++$self->{loading};
147 return DC::DB::get tilecache => $self->{tile}, sub {
148 $self->loading_done ($_[0]);
149 };
150
151 } elsif (defined $self->{path}) {
152 ++$self->{loading};
153 return DC::DB::read_file $self->{path}, sub {
154 $self->loading_done ($_[0]);
155 };
156
157 } else {
158 Carp::confess "tried to create texture that is not data, render or image";
159 }
160
118 my ($tw, $th) = ($dw, $dh); 161 my ($tw, $th) = ($dw, $dh);
119 162
120 defined $data or $self->{render_cb} or die; # some sanity check 163 defined $data or $self->{render_cb} or die; # some sanity check
121 164
122 $self->{minified} ||= [CFPlus::average $dw, $dh, $data] 165 $self->{minified} ||= [DC::average $dw, $dh, $data]
123 if $self->{minify}; 166 if $self->{minify};
124 167
125 # against rather broken cards we enforce a maximum texture size 168 # against rather broken cards we enforce a maximum texture size
126 $tw = min $MAX_W, minpot $tw; 169 $tw = min $MAX_W, $tw;
127 $th = min $MAX_H, minpot $th; 170 $th = min $MAX_H, $th;
128 171
129 # if only pot-textures are allowed, pot'ify tw/th 172 # if only pot-textures are allowed, pot'ify tw/th
130 unless ($GL_NPOT && 0) {#d# 173 unless ($GL_NPOT) {
131 $tw = minpot $tw; 174 $tw = DC::minpot $tw;
132 $th = minpot $th; 175 $th = DC::minpot $th;
133 } 176 }
134 177
135 # now further decrease texture size until the 178 # now further decrease texture size until the
136 # card does accept it 179 # card does accept it
137 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) { 180 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
138 # quarter the texture size 181 # quarter the texture size
139 $tw >>= 1; 182 $tw >>= 1;
140 $th >>= 1; 183 $th >>= 1;
141 } 184 }
142 185
143 # decide the amount of space used in the texture 186 # decide the amount of space used in the texture
144 my ($rw, $rh); 187 my ($rw, $rh);
188 my ($ox, $oy); # area shift to lessen effect of buggy opengl implementations (nvida, ati)
145 my $render; 189 my $render;
146 190
147 if ($self->{render_cb}) { 191 if ($self->{render_cb}) {
148 # use only part of the texture 192 # use only part of the texture
149 #$rw >>= 1 while $rw > $tw; 193 #$rw >>= 1 while $rw > $tw;
150 #$rh >>= 1 while $rh > $th; 194 #$rh >>= 1 while $rh > $th;
151 $rw = min $dw, $tw; 195 $rw = min $dw, $tw;
152 $rh = min $dh, $th; 196 $rh = min $dh, $th;
153 ++$render;
154 } else {
155 if ($self->{wrap} || $tw < $dw || $th < $dh) {
156 # scale to the full texture size
157 ($rw, $rh) = ($tw, $th);
158 ++$render; 197 ++$render;
159 } else { 198 } else {
199 if ($self->{wrap} || $tw < $dw || $th < $dh) {
200 # scale to the full texture size
201 ($rw, $rh) = ($tw, $th);
202 ++$render;
203 } else {
160 # pad 204 # pad
161 pad $data, $dw, $dh, $tw, $th; 205 pad $data, $dw, $dh, $tw, $th;
162 ($rw, $rh) = ($dw, $dh); 206 ($rw, $rh) = ($dw, $dh);
163 ($dw, $dh) = ($tw, $th); 207 ($dw, $dh) = ($tw, $th);
164 } 208 }
165 } 209 }
166 210
167 if ($render) { 211 if ($render) {
212 $ox = int .5 * ($::WIDTH - $rw);
213 $oy = int .5 * ($::HEIGHT - $rh);
214
168 glViewport 0, 0, $tw, $th; 215 glViewport $ox, $oy, $tw, $th;
216 #glScissor 0, 0, $tw, $th;
217 #glEnable GL_SCISSOR_TEST;
169 glMatrixMode GL_PROJECTION; 218 glMatrixMode GL_PROJECTION;
170 glLoadIdentity; 219 glLoadIdentity;
171 glOrtho 0, $tw, 0, $th, -10000, 10000; 220 glOrtho 0, $tw, 0, $th, -10000, 10000;
172 glMatrixMode GL_MODELVIEW; 221 glMatrixMode GL_MODELVIEW;
173 glLoadIdentity; 222 glLoadIdentity;
174 223
175 if ($self->{render_cb}) { 224 if ($self->{render_cb}) {
176 glScale $rw / $dw, $rh / $dh; 225 glScale $rw / $dw, $rh / $dh;
177 $self->{render_cb}->($self, $rw, $rh); 226 $self->{render_cb}->($self, $rw, $rh);
178 } else { 227 } else {
179 glClearColor 0, 0, 0, 0; 228 glClearColor 0, 0, 0, 0;
180 glClear GL_COLOR_BUFFER_BIT; 229 glClear GL_COLOR_BUFFER_BIT;
181 glPixelZoom $tw / $dw, $th / $dh; 230 glPixelZoom $tw / $dw, $th / $dh;
231 glRasterPos 0, 0;
182 glDrawPixels $dw, $dh, 232 glDrawPixels $dw, $dh,
233 $self->{format},
234 $self->{type},
235 $data;
236 glPixelZoom 1, 1;
237 }
238 }
239
240 if ((my $name = delete $self->{want_upload}) > 0) {
241 $self->{name} = $name;
242 }
243
244 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
245
246 if ($self->{wrap}) {
247 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
248 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
249 } else {
250 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
251 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
252 }
253
254 if ($::FAST || $self->{nearest}) {
255 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
256 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
257 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
258 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
259 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
260 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
261 } else {
262 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
263 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
264 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
265 }
266
267 glGetError;
268
269 if ($render) {
270 glCopyTexImage2D GL_TEXTURE_2D, 0,
271 $self->{internalformat},
272 $ox, $oy,
273 $tw, $th,
274 0;
275 gl_check "copying to texture %dx%d if=%x",
276 $tw, $th, $self->{internalformat};
277
278 #glDisable GL_SCISSOR_TEST;
279 } else {
280 my $if = $self->{internalformat};
281
282 if ($GL_COMPRESS && $::CFG->{texture_compression}) {
283 if ($if == GL_RGB) {
284 $if = GL_COMPRESSED_RGB_ARB;
285 } elsif ($if == GL_RGBA) {
286 $if = GL_COMPRESSED_RGBA_ARB;
287 }
288 }
289
290 glTexImage2D GL_TEXTURE_2D, 0,
291 $if,
292 $dw, $dh,
293 0,
183 $self->{format}, 294 $self->{format},
184 $self->{type}, 295 $self->{type},
185 $data; 296 $data;
186 glPixelZoom 1, 1; 297 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
298 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
299 }
300
301 $self->{s} = $rw / $tw;
302 $self->{t} = $rh / $th;
303
304 if ($self->{tile}) {
305 $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
306 if $::MAP;
307 $::MAPWIDGET->update
308 if $::MAPWIDGET;
187 } 309 }
188 } 310 }
189 311
190 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture; 312 $_->($self)
191 313 for @{ (delete $self->{upload_done}) || [] };
192 if ($self->{wrap}) {
193 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
194 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
195 } else {
196 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
197 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
198 }
199
200 if ($::FAST || $self->{nearest}) {
201 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
202 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
203 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
204 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
205 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
206 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
207 } else {
208 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
209 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
210 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
211 }
212
213 glGetError;
214
215 if ($render) {
216 glCopyTexImage2D GL_TEXTURE_2D, 0,
217 $self->{internalformat},
218 0, 0,
219 $tw, $th,
220 0;
221 gl_check "copying to texture %dx%d if=%x",
222 $tw, $th, $self->{internalformat};
223 } else {
224 glTexImage2D GL_TEXTURE_2D, 0,
225 $self->{internalformat},
226 $dw, $dh,
227 0,
228 $self->{format},
229 $self->{type},
230 $data;
231 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
232 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
233 }
234
235 $self->{s} = $rw / $tw;
236 $self->{t} = $rh / $th;
237} 314}
238 315
239sub shutdown { 316sub unload {
240 my ($self) = @_; 317 my ($self) = @_;
241 318
242 glDeleteTexture $self->{name} 319 glDeleteTexture delete $self->{name}
243 if $self->{name}; 320 if $self->{name};
244} 321}
245 322
246sub DESTROY { 323sub DESTROY {
247 my ($self) = @_; 324 my ($self) = @_;
248 325
249 delete $TEXTURES{$self+0}; 326 delete $TEXTURES{$self+0};
250 327
251 $self->shutdown; 328 $self->unload;
252} 329}
253 330
254$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub { 331$DC::OpenGL::INIT_HOOK{"DC::Texture"} = sub {
255 # first mark all existing texture names as in-use, in case the context lost textures 332 for my $tex (values %TEXTURES) {
333 if (my $name = $tex->{want_upload}) {
334 $tex->upload;
335
336 if ($tex->{loading} && $name > 0) {
337 # if loading is delayed we still have to allocate the texture name
256 glBindTexture GL_TEXTURE_2D, $_->{name} 338 glBindTexture GL_TEXTURE_2D, $name;
257 for values %TEXTURES; 339 glTexImage2D GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE;
258 $_->upload 340 }
259 for values %TEXTURES; 341 }
342 }
260}; 343};
261 344
262$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub { 345$DC::OpenGL::SHUTDOWN_HOOK{"DC::Texture"} = sub {
263 $_->shutdown
264 for values %TEXTURES; 346 for (values %TEXTURES) {
347 next unless $_->{name};
348 $_->{want_upload} = $_->{name};
349 $_->unload;
350 }
265}; 351};
266 352
2671; 3531;
268 354
269=back 355=back

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines