--- deliantra/Deliantra-Client/DC/Texture.pm 2006/06/06 02:55:50 1.4 +++ deliantra/Deliantra-Client/DC/Texture.pm 2009/11/15 19:05:14 1.37 @@ -1,10 +1,10 @@ =head1 NAME -CFClient::Texture - tetxure class for CFClient +DC::Texture - tetxure class for Deliantra-Client =head1 SYNOPSIS - use CFClient::Texture; + use DC::Texture; =head1 DESCRIPTION @@ -12,15 +12,15 @@ =cut -package CFClient::Texture; +package DC::Texture; use strict; -use Scalar::Util; - -use CFClient::OpenGL; +use List::Util qw(max min); +use DC::OpenGL; my %TEXTURES; +my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module sub new { my ($class, %data) = @_; @@ -32,9 +32,10 @@ %data, }, $class; - Scalar::Util::weaken ($TEXTURES{$self+0} = $self); + DC::weaken ($TEXTURES{$self+0} = $self); - $self->upload; + $self->upload + unless delete $self->{delay}; $self } @@ -42,17 +43,16 @@ sub new_from_image { my ($class, $image, %arg) = @_; - $class->new (image => $image, %arg) + Carp::confess "tried to create texture from undefined image" + unless defined $image; + + $class->new (image => $image, internalformat => undef, %arg) } -sub new_from_file { +sub new_from_resource { my ($class, $path, %arg) = @_; - open my $fh, "<:raw", $path - or die "$path: $!"; - - local $/; - $class->new_from_image (<$fh>, %arg) + $class->new (resource_path => $path, internalformat => undef, %arg) } #sub new_from_surface { @@ -67,144 +67,287 @@ # ) #} -sub new_from_layout { - my ($class, $layout, %arg) = @_; - - my ($w, $h, $data, $format, $internalformat) = $layout->render; - - $class->new ( - w => $w, - h => $h, - data => $data, - format => $format, - internalformat => $format, - type => GL_UNSIGNED_BYTE, - %arg, - ) -} +#sub new_from_layout { +# my ($class, $layout, %arg) = @_; +# +# my ($w, $h, $data, $format, $internalformat) = $layout->render; +# +# $class->new ( +# w => $w, +# h => $h, +# data => $data, +# format => $format, +# internalformat => $format, +# type => GL_UNSIGNED_BYTE, +# %arg, +# ) +#} sub new_from_opengl { my ($class, $w, $h, $cb) = @_; - $class->new (w => $w || 1, h => $h || 1, render_cb => $cb) + $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1) } -sub topot { - (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] +sub loading_done($$) { + my ($self, $data) = @_; + + delete $self->{loading}; + ++$self->{delete_image}; + $self->{image} = $data; + $self->upload; } sub upload { - my ($self) = @_; - - return unless $GL_VERSION; + my ($self, $cb) = @_; - my $data; + push @{ $self->{upload_done} }, $cb + if $cb; - if (exists $self->{data}) { - $data = $self->{data}; + return if $self->{loading}; - } elsif (exists $self->{render_cb}) { - glViewport 0, 0, $self->{w}, $self->{h}; - glMatrixMode GL_PROJECTION; - glLoadIdentity; - glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; - glMatrixMode GL_MODELVIEW; - glLoadIdentity; - $self->{render_cb}->($self, $self->{w}, $self->{h}); - - } else { - ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) - = CFClient::load_image_inline $self->{image}; + unless ($GL_VERSION) { + $self->{want_upload} = -1; + return; } - my ($tw, $th) = @$self{qw(w h)}; + unless ($self->{name}) { + # $tw,$th texture + # $rw,$rh rendered/used size + # $dw,$dh $data + + my ($data, $dw, $dh); + + if (exists $self->{resource_path}) { + open my $fh, "<:raw", DC::find_rcfile $self->{resource_path}; + local $/; + delete $self->{internalformat}; + $self->{image} = <$fh>; + $self->{delete_image} = 1; + } - unless ($tw > 0 && $th > 0) { - $tw = $th = 1; - $data = "\x00" x 64; - } + if (defined $self->{data}) { + $data = $self->{data}; + ($dw, $dh) = @$self{qw(w h)}; + + } elsif ($self->{render_cb}) { + ($dw, $dh) = @$self{qw(w h)}; + + } elsif (defined $self->{image}) { + ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type}) + = DC::load_image_inline $self->{image}; + + $self->{internalformat} ||= $internalformat; + ($dw, $dh) = @$self{qw(w h)}; + + delete $self->{image} if delete $self->{delete_image}; + + } elsif (defined $self->{tile}) { + ++$self->{loading}; + return DC::DB::get tilecache => $self->{tile}, sub { + $self->loading_done ($_[0]); + }; + + } elsif (defined $self->{path}) { + ++$self->{loading}; + return DC::DB::read_file $self->{path}, sub { + $self->loading_done ($_[0]); + }; - $self->{minified} ||= [CFClient::average $tw, $th, $data] - if $self->{minify}; + } else { + Carp::confess "tried to create texture that is not data, render or image"; + } - unless ($GL_NPOT) { - # TODO: does not work for zero-sized textures - $tw = topot $tw; - $th = topot $th; - - if (($tw != $self->{w} || $th != $self->{h}) && defined $data) { - my $bpp = (length $data) / ($self->{w} * $self->{h}); - $data = pack "(a" . ($tw * $bpp) . ")*", - unpack "(a" . ($self->{w} * $bpp) . ")*", $data; - $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); + my ($tw, $th) = ($dw, $dh); + + defined $data or $self->{render_cb} or die; # some sanity check + + $self->{minified} ||= [DC::average $dw, $dh, $data] + if $self->{minify}; + + # against rather broken cards we enforce a maximum texture size + $tw = min $MAX_W, $tw; + $th = min $MAX_H, $th; + + # if only pot-textures are allowed, pot'ify tw/th + unless ($GL_NPOT) { + $tw = DC::minpot $tw; + $th = DC::minpot $th; } - } - $self->{s} = $self->{w} / $tw; - $self->{t} = $self->{h} / $th; + # now further decrease texture size until the + # card does accept it + while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) { + # quarter the texture size + $tw >>= 1; + $th >>= 1; + } - $self->{name} ||= glGenTexture; + # decide the amount of space used in the texture + my ($rw, $rh); + my ($ox, $oy); # area shift to lessen effect of buggy opengl implementations (nvida, ati) + my $render; + + if ($self->{render_cb}) { + # use only part of the texture + #$rw >>= 1 while $rw > $tw; + #$rh >>= 1 while $rh > $th; + $rw = min $dw, $tw; + $rh = min $dh, $th; + ++$render; + } else { + if ($self->{wrap} || $tw < $dw || $th < $dh) { + # scale to the full texture size + ($rw, $rh) = ($tw, $th); + ++$render; + } else { + # pad + pad $data, $dw, $dh, $tw, $th; + ($rw, $rh) = ($dw, $dh); + ($dw, $dh) = ($tw, $th); + } + } - glBindTexture GL_TEXTURE_2D, $self->{name}; + if ($render) { + $ox = int .5 * ($::WIDTH - $rw); + $oy = int .5 * ($::HEIGHT - $rh); + + glViewport $ox, $oy, $tw, $th; + #glScissor 0, 0, $tw, $th; + #glEnable GL_SCISSOR_TEST; + glMatrixMode GL_PROJECTION; + glLoadIdentity; + glOrtho 0, $tw, 0, $th, -10000, 10000; + glMatrixMode GL_MODELVIEW; + glLoadIdentity; + + if ($self->{render_cb}) { + glScale $rw / $dw, $rh / $dh; + $self->{render_cb}->($self, $rw, $rh); + } else { + glClearColor 0, 0, 0, 0; + glClear GL_COLOR_BUFFER_BIT; + glPixelZoom $tw / $dw, $th / $dh; + glRasterPos 0, 0; + glDrawPixels $dw, $dh, + $self->{format}, + $self->{type}, + $data; + glPixelZoom 1, 1; + } + } - if ($self->{wrap}) { - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; - } else { - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP; - } + if ((my $name = delete $self->{want_upload}) > 0) { + $self->{name} = $name; + } - if ($::FAST) { - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST; - } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) { - glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; - } else { - glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap}; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR; - } - - glGetError; + glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture; + + if ($self->{wrap}) { + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; + } else { + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP; + } - if (defined $data) { - glTexImage2D GL_TEXTURE_2D, 0, - $self->{internalformat}, - $tw, $th, - 0, - $self->{format}, - $self->{type}, - $data; - gl_check "uploading texture %dx%d if=%x f=%x t=%x", - $tw, $th, $self->{internalformat}, $self->{format}, $self->{type}; - } else { - glCopyTexImage2D GL_TEXTURE_2D, 0, - $self->{internalformat}, - 0, 0, - $tw, $th, - 0; - gl_check "copying to texture %dx%d if=%x", - $tw, $th, $self->{internalformat}; + if ($::FAST || $self->{nearest}) { + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST; + } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) { + glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; + } else { + glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap}; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; + glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR; + } + + glGetError; + + if ($render) { + glCopyTexImage2D GL_TEXTURE_2D, 0, + $self->{internalformat}, + $ox, $oy, + $tw, $th, + 0; + gl_check "copying to texture %dx%d if=%x", + $tw, $th, $self->{internalformat}; + + #glDisable GL_SCISSOR_TEST; + } else { + my $if = $self->{internalformat}; + + if ($GL_COMPRESS && $::CFG->{texture_compression}) { + if ($if == GL_RGB) { + $if = GL_COMPRESSED_RGB_ARB; + } elsif ($if == GL_RGBA) { + $if = GL_COMPRESSED_RGBA_ARB; + } + } + + glTexImage2D GL_TEXTURE_2D, 0, + $if, + $dw, $dh, + 0, + $self->{format}, + $self->{type}, + $data; + gl_check "uploading texture %dx%d if=%x f=%x t=%x", + $tw, $th, $self->{internalformat}, $self->{format}, $self->{type}; + } + + $self->{s} = $rw / $tw; + $self->{t} = $rh / $th; + + if ($self->{tile}) { + $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}}) + if $::MAP; + $::MAPWIDGET->update + if $::MAPWIDGET; + } } - glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side + $_->($self) + for @{ (delete $self->{upload_done}) || [] }; } +sub unload { + my ($self) = @_; + + glDeleteTexture delete $self->{name} + if $self->{name}; +} + sub DESTROY { my ($self) = @_; delete $TEXTURES{$self+0}; - glDeleteTexture delete $self->{name} - if $self->{name}; + $self->unload; } -$CFClient::OpenGL::INIT_HOOK{"CFClient::Texture"} = sub { - $_->upload - for values %TEXTURES; +$DC::OpenGL::INIT_HOOK{"DC::Texture"} = sub { + for my $tex (values %TEXTURES) { + if (my $name = $tex->{want_upload}) { + $tex->upload; + + if ($tex->{loading} && $name > 0) { + # if loading is delayed we still have to allocate the texture name + glBindTexture GL_TEXTURE_2D, $name; + glTexImage2D GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE; + } + } + } +}; + +$DC::OpenGL::SHUTDOWN_HOOK{"DC::Texture"} = sub { + for (values %TEXTURES) { + next unless $_->{name}; + $_->{want_upload} = $_->{name}; + $_->unload; + } }; 1;