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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.9
Committed: Sat Jun 17 15:48:59 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.8: +5 -1 lines
Log Message:
carefully re-allocate texture names after context change

File Contents

# Content
1 =head1 NAME
2
3 CFClient::Texture - tetxure class for CFClient
4
5 =head1 SYNOPSIS
6
7 use CFClient::Texture;
8
9 =head1 DESCRIPTION
10
11 =over 4
12
13 =cut
14
15 package CFClient::Texture;
16
17 use strict;
18
19 use Scalar::Util;
20
21 use CFClient::OpenGL;
22
23 my %TEXTURES;
24
25 sub new {
26 my ($class, %data) = @_;
27
28 my $self = bless {
29 internalformat => GL_RGBA,
30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE,
32 %data,
33 }, $class;
34
35 Scalar::Util::weaken ($TEXTURES{$self+0} = $self);
36
37 $self->upload;
38
39 $self
40 }
41
42 sub new_from_image {
43 my ($class, $image, %arg) = @_;
44
45 $class->new (image => $image, internalformat => undef, %arg)
46 }
47
48 sub new_from_file {
49 my ($class, $path, %arg) = @_;
50
51 open my $fh, "<:raw", $path
52 or die "$path: $!";
53
54 local $/;
55 $class->new_from_image (<$fh>, %arg)
56 }
57
58 #sub new_from_surface {
59 # my ($class, $surface) = @_;
60 #
61 # $surface->rgba;
62 #
63 # $class->new (
64 # data => $surface->pixels,
65 # w => $surface->width,
66 # h => $surface->height,
67 # )
68 #}
69
70 sub new_from_layout {
71 my ($class, $layout, %arg) = @_;
72
73 my ($w, $h, $data, $format, $internalformat) = $layout->render;
74
75 $class->new (
76 w => $w,
77 h => $h,
78 data => $data,
79 format => $format,
80 internalformat => $format,
81 type => GL_UNSIGNED_BYTE,
82 %arg,
83 )
84 }
85
86 sub new_from_opengl {
87 my ($class, $w, $h, $cb) = @_;
88
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb)
90 }
91
92 sub upload {
93 my ($self) = @_;
94
95 return unless $GL_VERSION;
96
97 my $data;
98
99 if (exists $self->{data}) {
100 $data = $self->{data};
101
102 } elsif (exists $self->{render_cb}) {
103 glViewport 0, 0, $self->{w}, $self->{h};
104 glMatrixMode GL_PROJECTION;
105 glLoadIdentity;
106 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
107 glMatrixMode GL_MODELVIEW;
108 glLoadIdentity;
109 $self->{render_cb}->($self, $self->{w}, $self->{h});
110
111 } else {
112 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
113 = CFClient::load_image_inline $self->{image};
114
115 $self->{internalformat} ||= $internalformat;
116 }
117
118 my ($tw, $th) = @$self{qw(w h)};
119
120 $self->{minified} ||= [CFClient::average $tw, $th, $data]
121 if $self->{minify};
122
123 pad2pot $data, $tw, $th unless $GL_NPOT;
124
125 $self->{s} = $self->{w} / $tw;
126 $self->{t} = $self->{h} / $th;
127
128 $self->{name} ||= glGenTexture;
129
130 glBindTexture GL_TEXTURE_2D, $self->{name};
131
132 if ($self->{wrap}) {
133 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
134 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
135 } else {
136 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
137 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
138 }
139
140 if ($::FAST) {
141 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
142 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
143 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
144 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
145 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
146 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
147 } else {
148 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
149 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
150 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
151 }
152
153 glGetError;
154
155 if (defined $data) {
156 glTexImage2D GL_TEXTURE_2D, 0,
157 $self->{internalformat},
158 $tw, $th,
159 0,
160 $self->{format},
161 $self->{type},
162 $data;
163 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
164 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
165 } else {
166 exists $self->{render_cb} or die;
167 glCopyTexImage2D GL_TEXTURE_2D, 0,
168 $self->{internalformat},
169 0, 0,
170 $tw, $th,
171 0;
172 gl_check "copying to texture %dx%d if=%x",
173 $tw, $th, $self->{internalformat};
174 }
175 }
176
177 sub shutdown {
178 my ($self) = @_;
179
180 glDeleteTexture $self->{name}
181 if $self->{name};
182 }
183
184 sub DESTROY {
185 my ($self) = @_;
186
187 delete $TEXTURES{$self+0};
188
189 $self->shutdown;
190 }
191
192 $CFClient::OpenGL::INIT_HOOK{"CFClient::Texture"} = sub {
193 # first mark all existing texture names as in-use, in case the context lost textures
194 glBindTexture GL_TEXTURE_2D, $_->{name}
195 for values %TEXTURES;
196 $_->upload
197 for values %TEXTURES;
198 };
199
200 $CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Texture"} = sub {
201 $_->shutdown
202 for values %TEXTURES;
203 };
204
205 1;
206
207 =back
208
209 =head1 AUTHOR
210
211 Marc Lehmann <schmorp@schmorp.de>
212 http://home.schmorp.de/
213
214 =cut
215