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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.24 by root, Sun Jul 29 03:58:26 2007 UTC vs.
Revision 1.25 by root, Mon Aug 6 05:06:33 2007 UTC

32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 CFPlus::weaken ($TEXTURES{$self+0} = $self); 35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload
38 unless delete $self->{delay};
38 39
39 $self 40 $self
40} 41}
41 42
42sub new_from_image { 43sub new_from_image {
45 Carp::confess "tried to create texture from undefined image" 46 Carp::confess "tried to create texture from undefined image"
46 unless defined $image; 47 unless defined $image;
47 48
48 $class->new (image => $image, internalformat => undef, %arg) 49 $class->new (image => $image, internalformat => undef, %arg)
49} 50}
51
50 52
51sub new_from_file { 53sub new_from_file {
52 my ($class, $path, %arg) = @_; 54 my ($class, $path, %arg) = @_;
53 55
54 open my $fh, "<:raw", $path 56 open my $fh, "<:raw", $path
90 my ($class, $w, $h, $cb) = @_; 92 my ($class, $w, $h, $cb) = @_;
91 93
92 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1) 94 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
93} 95}
94 96
97sub loading_done($$) {
98 my ($self, $data) = @_;
99
100 delete $self->{loading};
101 ++$self->{delete_image};
102 $self->{image} = $data;
103 $self->upload;
104}
105
95sub upload { 106sub upload {
96 my ($self) = @_; 107 my ($self, $cb) = @_;
97 108
109 push @{ $self->{upload_done} }, $cb
110 if $cb;
111
112 return if $self->{loading};
113
98 return unless $GL_VERSION; 114 unless ($GL_VERSION) {
99 115 $self->{was_loaded} = 1;
100 # $tw,$th texture 116 return;
101 # $rw,$rh rendered/used size
102 # $dw,$dh $data
103
104 my ($data, $dw, $dh);
105
106 if (exists $self->{data}) {
107 $data = $self->{data};
108 ($dw, $dh) = @$self{qw(w h)};
109
110 } elsif (exists $self->{render_cb}) {
111 ($dw, $dh) = @$self{qw(w h)};
112
113 } elsif (exists $self->{image}) {
114 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
115 = CFPlus::load_image_inline $self->{image};
116
117 $self->{internalformat} ||= $internalformat;
118 ($dw, $dh) = @$self{qw(w h)};
119 } else {
120 Carp::confess "tried to create texture that is not data, render or image";
121 } 117 }
122 118
119 unless ($self->{name}) {
120 # $tw,$th texture
121 # $rw,$rh rendered/used size
122 # $dw,$dh $data
123
124 my ($data, $dw, $dh);
125
126 if (exists $self->{data}) {
127 $data = $self->{data};
128 ($dw, $dh) = @$self{qw(w h)};
129
130 } elsif (exists $self->{render_cb}) {
131 ($dw, $dh) = @$self{qw(w h)};
132
133 } elsif (exists $self->{image}) {
134 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
135 = CFPlus::load_image_inline $self->{image};
136
137 $self->{internalformat} ||= $internalformat;
138 ($dw, $dh) = @$self{qw(w h)};
139
140 delete $self->{image} if delete $self->{delete_image};
141
142 } elsif (exists $self->{tile}) {
143 ++$self->{loading};
144 return CFPlus::DB::get tilecache => $self->{tile}, sub {
145 $self->loading_done ($_[0]);
146
147 $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
148 if $::MAP;
149 $::MAPWIDGET->update
150 if $::MAPWIDGET;
151 };
152
153 } elsif (exists $self->{path}) {
154 ++$self->{loading};
155 return CFPlus::DB::read_file $self->{path}, sub {
156 $self->loading_done ($_[0]);
157 };
158
159 } else {
160 Carp::confess "tried to create texture that is not data, render or image";
161 }
162
123 my ($tw, $th) = ($dw, $dh); 163 my ($tw, $th) = ($dw, $dh);
124 164
125 defined $data or $self->{render_cb} or die; # some sanity check 165 defined $data or $self->{render_cb} or die; # some sanity check
126 166
127 $self->{minified} ||= [CFPlus::average $dw, $dh, $data] 167 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
128 if $self->{minify}; 168 if $self->{minify};
129 169
130 # against rather broken cards we enforce a maximum texture size 170 # against rather broken cards we enforce a maximum texture size
131 $tw = min $MAX_W, minpot $tw; 171 $tw = min $MAX_W, minpot $tw;
132 $th = min $MAX_H, minpot $th; 172 $th = min $MAX_H, minpot $th;
133 173
134 # if only pot-textures are allowed, pot'ify tw/th 174 # if only pot-textures are allowed, pot'ify tw/th
135 unless ($GL_NPOT && 0) {#d# 175 unless ($GL_NPOT && 0) {#d#
136 $tw = minpot $tw; 176 $tw = minpot $tw;
137 $th = minpot $th; 177 $th = minpot $th;
138 } 178 }
139 179
140 # now further decrease texture size until the 180 # now further decrease texture size until the
141 # card does accept it 181 # card does accept it
142 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) { 182 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
143 # quarter the texture size 183 # quarter the texture size
144 $tw >>= 1; 184 $tw >>= 1;
145 $th >>= 1; 185 $th >>= 1;
146 } 186 }
147 187
148 # decide the amount of space used in the texture 188 # decide the amount of space used in the texture
149 my ($rw, $rh); 189 my ($rw, $rh);
150 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati) 190 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
151 my $render; 191 my $render;
152 192
153 if ($self->{render_cb}) { 193 if ($self->{render_cb}) {
154 # use only part of the texture 194 # use only part of the texture
155 #$rw >>= 1 while $rw > $tw; 195 #$rw >>= 1 while $rw > $tw;
156 #$rh >>= 1 while $rh > $th; 196 #$rh >>= 1 while $rh > $th;
157 $rw = min $dw, $tw; 197 $rw = min $dw, $tw;
158 $rh = min $dh, $th; 198 $rh = min $dh, $th;
159 ++$render;
160 } else {
161 if ($self->{wrap} || $tw < $dw || $th < $dh) {
162 # scale to the full texture size
163 ($rw, $rh) = ($tw, $th);
164 ++$render; 199 ++$render;
165 } else { 200 } else {
201 if ($self->{wrap} || $tw < $dw || $th < $dh) {
202 # scale to the full texture size
203 ($rw, $rh) = ($tw, $th);
204 ++$render;
205 } else {
166 # pad 206 # pad
167 pad $data, $dw, $dh, $tw, $th; 207 pad $data, $dw, $dh, $tw, $th;
168 ($rw, $rh) = ($dw, $dh); 208 ($rw, $rh) = ($dw, $dh);
169 ($dw, $dh) = ($tw, $th); 209 ($dw, $dh) = ($tw, $th);
170 } 210 }
171 } 211 }
172 212
173 if ($render) { 213 if ($render) {
174 $ox = int .5 * ($::WIDTH - $rw); 214 $ox = int .5 * ($::WIDTH - $rw);
175 $oy = int .5 * ($::HEIGHT - $rh); 215 $oy = int .5 * ($::HEIGHT - $rh);
176 216
177 glViewport $ox, $oy, $tw, $th; 217 glViewport $ox, $oy, $tw, $th;
178 #glScissor 0, 0, $tw, $th; 218 #glScissor 0, 0, $tw, $th;
179 #glEnable GL_SCISSOR_TEST; 219 #glEnable GL_SCISSOR_TEST;
180 glMatrixMode GL_PROJECTION; 220 glMatrixMode GL_PROJECTION;
181 glLoadIdentity; 221 glLoadIdentity;
182 glOrtho 0, $tw, 0, $th, -10000, 10000; 222 glOrtho 0, $tw, 0, $th, -10000, 10000;
183 glMatrixMode GL_MODELVIEW; 223 glMatrixMode GL_MODELVIEW;
184 glLoadIdentity; 224 glLoadIdentity;
185 225
186 if ($self->{render_cb}) { 226 if ($self->{render_cb}) {
187 glScale $rw / $dw, $rh / $dh; 227 glScale $rw / $dw, $rh / $dh;
188 $self->{render_cb}->($self, $rw, $rh); 228 $self->{render_cb}->($self, $rw, $rh);
189 } else { 229 } else {
190 glClearColor 0, 0, 0, 0; 230 glClearColor 0, 0, 0, 0;
191 glClear GL_COLOR_BUFFER_BIT; 231 glClear GL_COLOR_BUFFER_BIT;
192 glPixelZoom $tw / $dw, $th / $dh; 232 glPixelZoom $tw / $dw, $th / $dh;
193 glRasterPos 0, 0; 233 glRasterPos 0, 0;
194 glDrawPixels $dw, $dh, 234 glDrawPixels $dw, $dh,
235 $self->{format},
236 $self->{type},
237 $data;
238 glPixelZoom 1, 1;
239 }
240 }
241
242 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
243
244 if ($self->{wrap}) {
245 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
246 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
247 } else {
248 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
249 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
250 }
251
252 if ($::FAST || $self->{nearest}) {
253 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
254 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
255 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
256 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
257 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
258 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
259 } else {
260 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
261 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
262 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
263 }
264
265 glGetError;
266
267 if ($render) {
268 glCopyTexImage2D GL_TEXTURE_2D, 0,
269 $self->{internalformat},
270 $ox, $oy,
271 $tw, $th,
272 0;
273 gl_check "copying to texture %dx%d if=%x",
274 $tw, $th, $self->{internalformat};
275
276 #glDisable GL_SCISSOR_TEST;
277 } else {
278 glTexImage2D GL_TEXTURE_2D, 0,
279 $self->{internalformat},
280 $dw, $dh,
281 0,
195 $self->{format}, 282 $self->{format},
196 $self->{type}, 283 $self->{type},
197 $data; 284 $data;
198 glPixelZoom 1, 1; 285 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
286 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
199 } 287 }
288
289 $self->{s} = $rw / $tw;
290 $self->{t} = $rh / $th;
200 } 291 }
201 292
202 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture; 293 $_->($self)
203 294 for @{ (delete $self->{upload_done}) || [] };
204 if ($self->{wrap}) {
205 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
206 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
207 } else {
208 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
209 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
210 }
211
212 if ($::FAST || $self->{nearest}) {
213 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
214 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
215 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
216 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
217 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
218 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
219 } else {
220 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
221 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
222 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
223 }
224
225 glGetError;
226
227 if ($render) {
228 glCopyTexImage2D GL_TEXTURE_2D, 0,
229 $self->{internalformat},
230 $ox, $oy,
231 $tw, $th,
232 0;
233 gl_check "copying to texture %dx%d if=%x",
234 $tw, $th, $self->{internalformat};
235
236 #glDisable GL_SCISSOR_TEST;
237 } else {
238 glTexImage2D GL_TEXTURE_2D, 0,
239 $self->{internalformat},
240 $dw, $dh,
241 0,
242 $self->{format},
243 $self->{type},
244 $data;
245 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
246 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
247 }
248
249 $self->{s} = $rw / $tw;
250 $self->{t} = $rh / $th;
251} 295}
252 296
253sub shutdown { 297sub unload {
254 my ($self) = @_; 298 my ($self) = @_;
255 299
256 glDeleteTexture $self->{name} 300 glDeleteTexture delete $self->{name}
257 if $self->{name}; 301 if $self->{name};
258} 302}
259 303
260sub DESTROY { 304sub DESTROY {
261 my ($self) = @_; 305 my ($self) = @_;
262 306
263 delete $TEXTURES{$self+0}; 307 delete $TEXTURES{$self+0};
264 308
265 $self->shutdown; 309 $self->unload;
266} 310}
267 311
268$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub { 312$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
269 # first mark all existing texture names as in-use, in case the context lost textures
270 glBindTexture GL_TEXTURE_2D, $_->{name}
271 for values %TEXTURES; 313 for (values %TEXTURES) {
314 next unless delete $_->{was_loaded};
272 $_->upload 315 $_->upload;
273 for values %TEXTURES; 316 }
274}; 317};
275 318
276$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub { 319$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
277 $_->shutdown
278 for values %TEXTURES; 320 for (values %TEXTURES) {
321 next unless $_->{name};
322 $_->{was_loaded} = 1;
323 $_->unload;
324 }
279}; 325};
280 326
2811; 3271;
282 328
283=back 329=back

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