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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.12 by root, Sun Aug 13 16:29:36 2006 UTC vs.
Revision 1.14 by root, Tue Jul 17 13:53:02 2007 UTC

14 14
15package CFPlus::Texture; 15package CFPlus::Texture;
16 16
17use strict; 17use strict;
18 18
19use Scalar::Util; 19use List::Util qw(max min);
20
21use CFPlus::OpenGL; 20use CFPlus::OpenGL;
22 21
23my %TEXTURES; 22my %TEXTURES;
23my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 24
25sub new { 25sub new {
26 my ($class, %data) = @_; 26 my ($class, %data) = @_;
27 27
28 my $self = bless { 28 my $self = bless {
30 format => GL_RGBA, 30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE, 31 type => GL_UNSIGNED_BYTE,
32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 Scalar::Util::weaken ($TEXTURES{$self+0} = $self); 35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload;
38 38
39 $self 39 $self
40} 40}
92sub upload { 92sub upload {
93 my ($self) = @_; 93 my ($self) = @_;
94 94
95 return unless $GL_VERSION; 95 return unless $GL_VERSION;
96 96
97 my $data; 97 my ($tw, $th, $data);
98 98
99 if (exists $self->{data}) { 99 if (exists $self->{data}) {
100 $data = $self->{data}; 100 $data = $self->{data};
101 ($tw, $th) = @$self{qw(w h)};
101 102
102 } elsif (exists $self->{render_cb}) { 103 } elsif (exists $self->{render_cb}) {
104 ($tw, $th) = @$self{qw(w h)};
105
106 } else {
107 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
108 = CFPlus::load_image_inline $self->{image};
109
110 $self->{internalformat} ||= $internalformat;
111 ($tw, $th) = @$self{qw(w h)};
112 }
113
114 defined $data or $self->{render_cb} or die; # some sanity check
115
116 $self->{minified} ||= [CFPlus::average $tw, $th, $data]
117 if $self->{minify};
118
119 pad2pot $data, $tw, $th unless $GL_NPOT;
120 $tw = min $MAX_W, $tw;
121 $th = min $MAX_H, $th;
122
123 # now further decrease texture size
124 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
125 # quarter the texture size
126 $tw >>= 1;
127 $th >>= 1;
128 }
129
130 my $need_render = $self->{render_cb} || $tw < $self->{w} || $th < $self->{h};
131
132 if ($need_render) {
103 glViewport 0, 0, $self->{w}, $self->{h}; 133 glViewport 0, 0, $tw, $th;
104 glMatrixMode GL_PROJECTION; 134 glMatrixMode GL_PROJECTION;
105 glLoadIdentity; 135 glLoadIdentity;
106 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; 136 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
107 glMatrixMode GL_MODELVIEW; 137 glMatrixMode GL_MODELVIEW;
108 glLoadIdentity; 138 glLoadIdentity;
139
140 if ($self->{render_cb}) {
109 $self->{render_cb}->($self, $self->{w}, $self->{h}); 141 $self->{render_cb}->($self, $self->{w}, $self->{h});
110
111 } else { 142 } else {
112 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type}) 143 glPixelZoom $tw / $self->{w}, $th / $self->{h};
113 = CFPlus::load_image_inline $self->{image}; 144 glDrawPixels $self->{w}, $self->{h},
114 145 $self->{format},
115 $self->{internalformat} ||= $internalformat; 146 $self->{type},
147 $data;
148 glPixelZoom 1, 1;
149 }
116 } 150 }
117 151
118 my ($tw, $th) = @$self{qw(w h)};
119
120 $self->{minified} ||= [CFPlus::average $tw, $th, $data]
121 if $self->{minify};
122
123 pad2pot $data, $tw, $th unless $GL_NPOT;
124
125 $self->{s} = $self->{w} / $tw;
126 $self->{t} = $self->{h} / $th;
127
128 $self->{name} ||= glGenTexture;
129
130 glBindTexture GL_TEXTURE_2D, $self->{name}; 152 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
131 153
132 if ($self->{wrap}) { 154 if ($self->{wrap}) {
133 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; 155 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
134 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; 156 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
135 } else { 157 } else {
150 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR; 172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
151 } 173 }
152 174
153 glGetError; 175 glGetError;
154 176
155 if (defined $data) { 177 if ($need_render) {
178 glCopyTexImage2D GL_TEXTURE_2D, 0,
179 $self->{internalformat},
180 0, 0,
181 $tw, $th,
182 0;
183 gl_check "copying to texture %dx%d if=%x",
184 $tw, $th, $self->{internalformat};
185 } else {
156 glTexImage2D GL_TEXTURE_2D, 0, 186 glTexImage2D GL_TEXTURE_2D, 0,
157 $self->{internalformat}, 187 $self->{internalformat},
158 $tw, $th, 188 $tw, $th,
159 0, 189 0,
160 $self->{format}, 190 $self->{format},
161 $self->{type}, 191 $self->{type},
162 $data; 192 $data;
163 gl_check "uploading texture %dx%d if=%x f=%x t=%x", 193 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
164 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type}; 194 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
165 } else {
166 exists $self->{render_cb} or die;
167 glCopyTexImage2D GL_TEXTURE_2D, 0,
168 $self->{internalformat},
169 0, 0,
170 $tw, $th,
171 0;
172 gl_check "copying to texture %dx%d if=%x",
173 $tw, $th, $self->{internalformat};
174 } 195 }
196
197 $self->{s} = min 1, $self->{w} / $tw;
198 $self->{t} = min 1, $self->{h} / $th;
175} 199}
176 200
177sub shutdown { 201sub shutdown {
178 my ($self) = @_; 202 my ($self) = @_;
179 203

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