ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/DC/Texture.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.12 by root, Sun Aug 13 16:29:36 2006 UTC vs.
Revision 1.26 by root, Sun Aug 19 12:56:24 2007 UTC

14 14
15package CFPlus::Texture; 15package CFPlus::Texture;
16 16
17use strict; 17use strict;
18 18
19use Scalar::Util; 19use List::Util qw(max min);
20
21use CFPlus::OpenGL; 20use CFPlus::OpenGL;
22 21
23my %TEXTURES; 22my %TEXTURES;
23my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 24
25sub new { 25sub new {
26 my ($class, %data) = @_; 26 my ($class, %data) = @_;
27 27
28 my $self = bless { 28 my $self = bless {
30 format => GL_RGBA, 30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE, 31 type => GL_UNSIGNED_BYTE,
32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 Scalar::Util::weaken ($TEXTURES{$self+0} = $self); 35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload
38 unless delete $self->{delay};
38 39
39 $self 40 $self
40} 41}
41 42
42sub new_from_image { 43sub new_from_image {
43 my ($class, $image, %arg) = @_; 44 my ($class, $image, %arg) = @_;
44 45
46 Carp::confess "tried to create texture from undefined image"
47 unless defined $image;
48
45 $class->new (image => $image, internalformat => undef, %arg) 49 $class->new (image => $image, internalformat => undef, %arg)
46} 50}
51
47 52
48sub new_from_file { 53sub new_from_file {
49 my ($class, $path, %arg) = @_; 54 my ($class, $path, %arg) = @_;
50 55
51 open my $fh, "<:raw", $path 56 open my $fh, "<:raw", $path
87 my ($class, $w, $h, $cb) = @_; 92 my ($class, $w, $h, $cb) = @_;
88 93
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1) 94 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90} 95}
91 96
97sub loading_done($$) {
98 my ($self, $data) = @_;
99
100 delete $self->{loading};
101 ++$self->{delete_image};
102 $self->{image} = $data;
103 $self->upload;
104}
105
92sub upload { 106sub upload {
107 my ($self, $cb) = @_;
108
109 push @{ $self->{upload_done} }, $cb
110 if $cb;
111
112 return if $self->{loading};
113
114 unless ($GL_VERSION) {
115 $self->{was_loaded} = 1;
116 return;
117 }
118
119 unless ($self->{name}) {
120 # $tw,$th texture
121 # $rw,$rh rendered/used size
122 # $dw,$dh $data
123
124 my ($data, $dw, $dh);
125
126 if (exists $self->{data}) {
127 $data = $self->{data};
128 ($dw, $dh) = @$self{qw(w h)};
129
130 } elsif (exists $self->{render_cb}) {
131 ($dw, $dh) = @$self{qw(w h)};
132
133 } elsif (exists $self->{image}) {
134 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
135 = CFPlus::load_image_inline $self->{image};
136
137 $self->{internalformat} ||= $internalformat;
138 ($dw, $dh) = @$self{qw(w h)};
139
140 delete $self->{image} if delete $self->{delete_image};
141
142 } elsif (exists $self->{tile}) {
143 ++$self->{loading};
144 return CFPlus::DB::get tilecache => $self->{tile}, sub {
145 $self->loading_done ($_[0]);
146
147 $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
148 if $::MAP;
149 $::MAPWIDGET->update
150 if $::MAPWIDGET;
151 };
152
153 } elsif (exists $self->{path}) {
154 ++$self->{loading};
155 return CFPlus::DB::read_file $self->{path}, sub {
156 $self->loading_done ($_[0]);
157 };
158
159 } else {
160 Carp::confess "tried to create texture that is not data, render or image";
161 }
162
163 my ($tw, $th) = ($dw, $dh);
164
165 defined $data or $self->{render_cb} or die; # some sanity check
166
167 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
168 if $self->{minify};
169
170 # against rather broken cards we enforce a maximum texture size
171 $tw = min $MAX_W, minpot $tw;
172 $th = min $MAX_H, minpot $th;
173
174 # if only pot-textures are allowed, pot'ify tw/th
175 unless ($GL_NPOT && 0) {#d#
176 $tw = minpot $tw;
177 $th = minpot $th;
178 }
179
180 # now further decrease texture size until the
181 # card does accept it
182 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
183 # quarter the texture size
184 $tw >>= 1;
185 $th >>= 1;
186 }
187
188 # decide the amount of space used in the texture
189 my ($rw, $rh);
190 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
191 my $render;
192
193 if ($self->{render_cb}) {
194 # use only part of the texture
195 #$rw >>= 1 while $rw > $tw;
196 #$rh >>= 1 while $rh > $th;
197 $rw = min $dw, $tw;
198 $rh = min $dh, $th;
199 ++$render;
200 } else {
201 if ($self->{wrap} || $tw < $dw || $th < $dh) {
202 # scale to the full texture size
203 ($rw, $rh) = ($tw, $th);
204 ++$render;
205 } else {
206 # pad
207 pad $data, $dw, $dh, $tw, $th;
208 ($rw, $rh) = ($dw, $dh);
209 ($dw, $dh) = ($tw, $th);
210 }
211 }
212
213 if ($render) {
214 $ox = int .5 * ($::WIDTH - $rw);
215 $oy = int .5 * ($::HEIGHT - $rh);
216
217 glViewport $ox, $oy, $tw, $th;
218 #glScissor 0, 0, $tw, $th;
219 #glEnable GL_SCISSOR_TEST;
220 glMatrixMode GL_PROJECTION;
221 glLoadIdentity;
222 glOrtho 0, $tw, 0, $th, -10000, 10000;
223 glMatrixMode GL_MODELVIEW;
224 glLoadIdentity;
225
226 if ($self->{render_cb}) {
227 glScale $rw / $dw, $rh / $dh;
228 $self->{render_cb}->($self, $rw, $rh);
229 } else {
230 glClearColor 0, 0, 0, 0;
231 glClear GL_COLOR_BUFFER_BIT;
232 glPixelZoom $tw / $dw, $th / $dh;
233 glRasterPos 0, 0;
234 glDrawPixels $dw, $dh,
235 $self->{format},
236 $self->{type},
237 $data;
238 glPixelZoom 1, 1;
239 }
240 }
241
242 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
243
244 if ($self->{wrap}) {
245 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
246 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
247 } else {
248 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
249 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
250 }
251
252 if ($::FAST || $self->{nearest}) {
253 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
254 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
255 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
256 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
257 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
258 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
259 } else {
260 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
261 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
262 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
263 }
264
265 glGetError;
266
267 if ($render) {
268 glCopyTexImage2D GL_TEXTURE_2D, 0,
269 $self->{internalformat},
270 $ox, $oy,
271 $tw, $th,
272 0;
273 gl_check "copying to texture %dx%d if=%x",
274 $tw, $th, $self->{internalformat};
275
276 #glDisable GL_SCISSOR_TEST;
277 } else {
278 my $if = $self->{internalformat};
279
280 if ($GL_COMPRESS && $::CFG->{texture_compression}) {
281 if ($if == GL_RGB) {
282 $if = GL_COMPRESSED_RGB_ARB;
283 } elsif ($if == GL_RGBA) {
284 $if = GL_COMPRESSED_RGBA_ARB;
285 }
286 }
287
288 glTexImage2D GL_TEXTURE_2D, 0,
289 $if,
290 $dw, $dh,
291 0,
292 $self->{format},
293 $self->{type},
294 $data;
295 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
296 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
297 }
298
299 $self->{s} = $rw / $tw;
300 $self->{t} = $rh / $th;
301 }
302
303 $_->($self)
304 for @{ (delete $self->{upload_done}) || [] };
305}
306
307sub unload {
93 my ($self) = @_; 308 my ($self) = @_;
94 309
95 return unless $GL_VERSION;
96
97 my $data;
98
99 if (exists $self->{data}) {
100 $data = $self->{data};
101
102 } elsif (exists $self->{render_cb}) {
103 glViewport 0, 0, $self->{w}, $self->{h};
104 glMatrixMode GL_PROJECTION;
105 glLoadIdentity;
106 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
107 glMatrixMode GL_MODELVIEW;
108 glLoadIdentity;
109 $self->{render_cb}->($self, $self->{w}, $self->{h});
110
111 } else {
112 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
113 = CFPlus::load_image_inline $self->{image};
114
115 $self->{internalformat} ||= $internalformat;
116 }
117
118 my ($tw, $th) = @$self{qw(w h)};
119
120 $self->{minified} ||= [CFPlus::average $tw, $th, $data]
121 if $self->{minify};
122
123 pad2pot $data, $tw, $th unless $GL_NPOT;
124
125 $self->{s} = $self->{w} / $tw;
126 $self->{t} = $self->{h} / $th;
127
128 $self->{name} ||= glGenTexture;
129
130 glBindTexture GL_TEXTURE_2D, $self->{name};
131
132 if ($self->{wrap}) {
133 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
134 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
135 } else {
136 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
137 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
138 }
139
140 if ($::FAST || $self->{nearest}) {
141 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
142 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
143 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
144 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
145 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
146 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
147 } else {
148 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
149 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
150 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
151 }
152
153 glGetError;
154
155 if (defined $data) {
156 glTexImage2D GL_TEXTURE_2D, 0,
157 $self->{internalformat},
158 $tw, $th,
159 0,
160 $self->{format},
161 $self->{type},
162 $data;
163 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
164 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
165 } else {
166 exists $self->{render_cb} or die;
167 glCopyTexImage2D GL_TEXTURE_2D, 0,
168 $self->{internalformat},
169 0, 0,
170 $tw, $th,
171 0;
172 gl_check "copying to texture %dx%d if=%x",
173 $tw, $th, $self->{internalformat};
174 }
175}
176
177sub shutdown {
178 my ($self) = @_;
179
180 glDeleteTexture $self->{name} 310 glDeleteTexture delete $self->{name}
181 if $self->{name}; 311 if $self->{name};
182} 312}
183 313
184sub DESTROY { 314sub DESTROY {
185 my ($self) = @_; 315 my ($self) = @_;
186 316
187 delete $TEXTURES{$self+0}; 317 delete $TEXTURES{$self+0};
188 318
189 $self->shutdown; 319 $self->unload;
190} 320}
191 321
192$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub { 322$CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
193 # first mark all existing texture names as in-use, in case the context lost textures
194 glBindTexture GL_TEXTURE_2D, $_->{name}
195 for values %TEXTURES; 323 for (values %TEXTURES) {
324 next unless delete $_->{was_loaded};
196 $_->upload 325 $_->upload;
197 for values %TEXTURES; 326 }
198}; 327};
199 328
200$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub { 329$CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
201 $_->shutdown
202 for values %TEXTURES; 330 for (values %TEXTURES) {
331 next unless $_->{name};
332 $_->{was_loaded} = 1;
333 $_->unload;
334 }
203}; 335};
204 336
2051; 3371;
206 338
207=back 339=back

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines