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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.2 by root, Mon May 29 02:01:56 2006 UTC vs.
Revision 1.9 by root, Sat Jun 17 15:48:59 2006 UTC

40} 40}
41 41
42sub new_from_image { 42sub new_from_image {
43 my ($class, $image, %arg) = @_; 43 my ($class, $image, %arg) = @_;
44 44
45 $class->new (image => $image, %arg) 45 $class->new (image => $image, internalformat => undef, %arg)
46} 46}
47 47
48sub new_from_file { 48sub new_from_file {
49 my ($class, $path, %arg) = @_; 49 my ($class, $path, %arg) = @_;
50 50
87 my ($class, $w, $h, $cb) = @_; 87 my ($class, $w, $h, $cb) = @_;
88 88
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb) 89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb)
90} 90}
91 91
92sub topot {
93 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0]
94}
95
96sub upload { 92sub upload {
97 my ($self) = @_; 93 my ($self) = @_;
98 94
99 return unless $GL_VERSION; 95 return unless $GL_VERSION;
100 96
111 glMatrixMode GL_MODELVIEW; 107 glMatrixMode GL_MODELVIEW;
112 glLoadIdentity; 108 glLoadIdentity;
113 $self->{render_cb}->($self, $self->{w}, $self->{h}); 109 $self->{render_cb}->($self, $self->{w}, $self->{h});
114 110
115 } else { 111 } else {
116 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type}) 112 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
117 = CFClient::load_image_inline $self->{image}; 113 = CFClient::load_image_inline $self->{image};
114
115 $self->{internalformat} ||= $internalformat;
118 } 116 }
119 117
120 my ($tw, $th) = @$self{qw(w h)}; 118 my ($tw, $th) = @$self{qw(w h)};
121 119
122 unless ($tw > 0 && $th > 0) {
123 $tw = $th = 1;
124 $data = "\x00" x 64;
125 }
126
127 $self->{minified} = [CFClient::average $tw, $th, $data] 120 $self->{minified} ||= [CFClient::average $tw, $th, $data]
128 if $self->{minify}; 121 if $self->{minify};
129 122
130 unless ($GL_NPOT) { 123 pad2pot $data, $tw, $th unless $GL_NPOT;
131 # TODO: does not work for zero-sized textures
132 $tw = topot $tw;
133 $th = topot $th;
134
135 if (($tw != $self->{w} || $th != $self->{h}) && defined $data) {
136 my $bpp = (length $data) / ($self->{w} * $self->{h});
137 $data = pack "(a" . ($tw * $bpp) . ")*",
138 unpack "(a" . ($self->{w} * $bpp) . ")*", $data;
139 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h});
140 }
141 }
142 124
143 $self->{s} = $self->{w} / $tw; 125 $self->{s} = $self->{w} / $tw;
144 $self->{t} = $self->{h} / $th; 126 $self->{t} = $self->{h} / $th;
145 127
146 $self->{name} ||= glGenTexture; 128 $self->{name} ||= glGenTexture;
157 139
158 if ($::FAST) { 140 if ($::FAST) {
159 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; 141 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
160 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST; 142 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
161 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) { 143 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
162 # alternatively check for 0x8191
163 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1; 144 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
164 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 145 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
165 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; 146 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
166 } else { 147 } else {
167 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap}; 148 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
180 $self->{type}, 161 $self->{type},
181 $data; 162 $data;
182 gl_check "uploading texture %dx%d if=%x f=%x t=%x", 163 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
183 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type}; 164 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
184 } else { 165 } else {
166 exists $self->{render_cb} or die;
185 glCopyTexImage2D GL_TEXTURE_2D, 0, 167 glCopyTexImage2D GL_TEXTURE_2D, 0,
186 $self->{internalformat}, 168 $self->{internalformat},
187 0, 0, 169 0, 0,
188 $tw, $th, 170 $tw, $th,
189 0; 171 0;
190 gl_check "copying to texture %dx%d if=%x", 172 gl_check "copying to texture %dx%d if=%x",
191 $tw, $th, $self->{internalformat}; 173 $tw, $th, $self->{internalformat};
192 } 174 }
193
194 glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side
195} 175}
176
177sub shutdown {
178 my ($self) = @_;
179
180 glDeleteTexture $self->{name}
181 if $self->{name};
182}
196 183
197sub DESTROY { 184sub DESTROY {
198 my ($self) = @_; 185 my ($self) = @_;
199 186
200 delete $TEXTURES{$self+0}; 187 delete $TEXTURES{$self+0};
201 188
202 glDeleteTexture delete $self->{name} 189 $self->shutdown;
203 if $self->{name};
204} 190}
205 191
206$CFClient::OpenGL::INIT_HOOK{"CFClient::Texture"} = sub { 192$CFClient::OpenGL::INIT_HOOK{"CFClient::Texture"} = sub {
193 # first mark all existing texture names as in-use, in case the context lost textures
194 glBindTexture GL_TEXTURE_2D, $_->{name}
195 for values %TEXTURES;
207 $_->upload 196 $_->upload
208 for values %TEXTURES; 197 for values %TEXTURES;
209}; 198};
210 199
200$CFClient::OpenGL::SHUTDOWN_HOOK{"CFClient::Texture"} = sub {
201 $_->shutdown
202 for values %TEXTURES;
203};
204
2111; 2051;
212 206
213=back 207=back
214 208
215=head1 AUTHOR 209=head1 AUTHOR

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