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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
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Comparing deliantra/Deliantra-Client/DC/Texture.pm (file contents):
Revision 1.2 by root, Mon May 29 02:01:56 2006 UTC vs.
Revision 1.30 by root, Wed Dec 26 20:46:39 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3CFClient::Texture - tetxure class for CFClient 3dc::Texture - tetxure class for CFPlus
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use CFClient::Texture; 7 use dc::Texture;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11=over 4 11=over 4
12 12
13=cut 13=cut
14 14
15package CFClient::Texture; 15package dc::Texture;
16 16
17use strict; 17use strict;
18 18
19use Scalar::Util; 19use List::Util qw(max min);
20 20use dc::OpenGL;
21use CFClient::OpenGL;
22 21
23my %TEXTURES; 22my %TEXTURES;
23my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 24
25sub new { 25sub new {
26 my ($class, %data) = @_; 26 my ($class, %data) = @_;
27 27
28 my $self = bless { 28 my $self = bless {
30 format => GL_RGBA, 30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE, 31 type => GL_UNSIGNED_BYTE,
32 %data, 32 %data,
33 }, $class; 33 }, $class;
34 34
35 Scalar::Util::weaken ($TEXTURES{$self+0} = $self); 35 dc::weaken ($TEXTURES{$self+0} = $self);
36 36
37 $self->upload; 37 $self->upload
38 unless delete $self->{delay};
38 39
39 $self 40 $self
40} 41}
41 42
42sub new_from_image { 43sub new_from_image {
43 my ($class, $image, %arg) = @_; 44 my ($class, $image, %arg) = @_;
44 45
46 Carp::confess "tried to create texture from undefined image"
47 unless defined $image;
48
45 $class->new (image => $image, %arg) 49 $class->new (image => $image, internalformat => undef, %arg)
46} 50}
51
47 52
48sub new_from_file { 53sub new_from_file {
49 my ($class, $path, %arg) = @_; 54 my ($class, $path, %arg) = @_;
50 55
51 open my $fh, "<:raw", $path 56 open my $fh, "<:raw", $path
65# w => $surface->width, 70# w => $surface->width,
66# h => $surface->height, 71# h => $surface->height,
67# ) 72# )
68#} 73#}
69 74
70sub new_from_layout { 75#sub new_from_layout {
71 my ($class, $layout, %arg) = @_; 76# my ($class, $layout, %arg) = @_;
72 77#
73 my ($w, $h, $data, $format, $internalformat) = $layout->render; 78# my ($w, $h, $data, $format, $internalformat) = $layout->render;
74 79#
75 $class->new ( 80# $class->new (
76 w => $w, 81# w => $w,
77 h => $h, 82# h => $h,
78 data => $data, 83# data => $data,
79 format => $format, 84# format => $format,
80 internalformat => $format, 85# internalformat => $format,
81 type => GL_UNSIGNED_BYTE, 86# type => GL_UNSIGNED_BYTE,
82 %arg, 87# %arg,
83 ) 88# )
84} 89#}
85 90
86sub new_from_opengl { 91sub new_from_opengl {
87 my ($class, $w, $h, $cb) = @_; 92 my ($class, $w, $h, $cb) = @_;
88 93
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb) 94 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90} 95}
91 96
92sub topot { 97sub loading_done($$) {
93 (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] 98 my ($self, $data) = @_;
99
100 delete $self->{loading};
101 ++$self->{delete_image};
102 $self->{image} = $data;
103 $self->upload;
94} 104}
95 105
96sub upload { 106sub upload {
107 my ($self, $cb) = @_;
108
109 push @{ $self->{upload_done} }, $cb
110 if $cb;
111
112 return if $self->{loading};
113
114 unless ($GL_VERSION) {
115 $self->{want_upload} = -1;
116 return;
117 }
118
119 unless ($self->{name}) {
120 # $tw,$th texture
121 # $rw,$rh rendered/used size
122 # $dw,$dh $data
123
124 my ($data, $dw, $dh);
125
126 if (defined $self->{data}) {
127 $data = $self->{data};
128 ($dw, $dh) = @$self{qw(w h)};
129
130 } elsif ($self->{render_cb}) {
131 ($dw, $dh) = @$self{qw(w h)};
132
133 } elsif (defined $self->{image}) {
134 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
135 = dc::load_image_inline $self->{image};
136
137 $self->{internalformat} ||= $internalformat;
138 ($dw, $dh) = @$self{qw(w h)};
139
140 delete $self->{image} if delete $self->{delete_image};
141
142 } elsif (defined $self->{tile}) {
143 ++$self->{loading};
144 return dc::DB::get tilecache => $self->{tile}, sub {
145 $self->loading_done ($_[0]);
146 };
147
148 } elsif (defined $self->{path}) {
149 ++$self->{loading};
150 return dc::DB::read_file $self->{path}, sub {
151 $self->loading_done ($_[0]);
152 };
153
154 } else {
155 Carp::confess "tried to create texture that is not data, render or image";
156 }
157
158 my ($tw, $th) = ($dw, $dh);
159
160 defined $data or $self->{render_cb} or die; # some sanity check
161
162 $self->{minified} ||= [dc::average $dw, $dh, $data]
163 if $self->{minify};
164
165 # against rather broken cards we enforce a maximum texture size
166 $tw = min $MAX_W, $tw;
167 $th = min $MAX_H, $th;
168
169 # if only pot-textures are allowed, pot'ify tw/th
170 unless ($GL_NPOT) {
171 $tw = dc::minpot $tw;
172 $th = dc::minpot $th;
173 }
174
175 # now further decrease texture size until the
176 # card does accept it
177 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
178 # quarter the texture size
179 $tw >>= 1;
180 $th >>= 1;
181 }
182
183 # decide the amount of space used in the texture
184 my ($rw, $rh);
185 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
186 my $render;
187
188 if ($self->{render_cb}) {
189 # use only part of the texture
190 #$rw >>= 1 while $rw > $tw;
191 #$rh >>= 1 while $rh > $th;
192 $rw = min $dw, $tw;
193 $rh = min $dh, $th;
194 ++$render;
195 } else {
196 if ($self->{wrap} || $tw < $dw || $th < $dh) {
197 # scale to the full texture size
198 ($rw, $rh) = ($tw, $th);
199 ++$render;
200 } else {
201 # pad
202 pad $data, $dw, $dh, $tw, $th;
203 ($rw, $rh) = ($dw, $dh);
204 ($dw, $dh) = ($tw, $th);
205 }
206 }
207
208 if ($render) {
209 $ox = int .5 * ($::WIDTH - $rw);
210 $oy = int .5 * ($::HEIGHT - $rh);
211
212 glViewport $ox, $oy, $tw, $th;
213 #glScissor 0, 0, $tw, $th;
214 #glEnable GL_SCISSOR_TEST;
215 glMatrixMode GL_PROJECTION;
216 glLoadIdentity;
217 glOrtho 0, $tw, 0, $th, -10000, 10000;
218 glMatrixMode GL_MODELVIEW;
219 glLoadIdentity;
220
221 if ($self->{render_cb}) {
222 glScale $rw / $dw, $rh / $dh;
223 $self->{render_cb}->($self, $rw, $rh);
224 } else {
225 glClearColor 0, 0, 0, 0;
226 glClear GL_COLOR_BUFFER_BIT;
227 glPixelZoom $tw / $dw, $th / $dh;
228 glRasterPos 0, 0;
229 glDrawPixels $dw, $dh,
230 $self->{format},
231 $self->{type},
232 $data;
233 glPixelZoom 1, 1;
234 }
235 }
236
237 if ((my $name = delete $self->{want_upload}) > 0) {
238 $self->{name} = $name;
239 }
240
241 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
242
243 if ($self->{wrap}) {
244 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
245 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
246 } else {
247 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
248 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
249 }
250
251 if ($::FAST || $self->{nearest}) {
252 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
253 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
254 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
255 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
256 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
257 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
258 } else {
259 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
260 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
261 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
262 }
263
264 glGetError;
265
266 if ($render) {
267 glCopyTexImage2D GL_TEXTURE_2D, 0,
268 $self->{internalformat},
269 $ox, $oy,
270 $tw, $th,
271 0;
272 gl_check "copying to texture %dx%d if=%x",
273 $tw, $th, $self->{internalformat};
274
275 #glDisable GL_SCISSOR_TEST;
276 } else {
277 my $if = $self->{internalformat};
278
279 if ($GL_COMPRESS && $::CFG->{texture_compression}) {
280 if ($if == GL_RGB) {
281 $if = GL_COMPRESSED_RGB_ARB;
282 } elsif ($if == GL_RGBA) {
283 $if = GL_COMPRESSED_RGBA_ARB;
284 }
285 }
286
287 glTexImage2D GL_TEXTURE_2D, 0,
288 $if,
289 $dw, $dh,
290 0,
291 $self->{format},
292 $self->{type},
293 $data;
294 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
295 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
296 }
297
298 $self->{s} = $rw / $tw;
299 $self->{t} = $rh / $th;
300
301 if ($self->{tile}) {
302 $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
303 if $::MAP;
304 $::MAPWIDGET->update
305 if $::MAPWIDGET;
306 }
307 }
308
309 $_->($self)
310 for @{ (delete $self->{upload_done}) || [] };
311}
312
313sub unload {
97 my ($self) = @_; 314 my ($self) = @_;
98 315
99 return unless $GL_VERSION; 316 glDeleteTexture delete $self->{name}
100
101 my $data;
102
103 if (exists $self->{data}) {
104 $data = $self->{data};
105
106 } elsif (exists $self->{render_cb}) {
107 glViewport 0, 0, $self->{w}, $self->{h};
108 glMatrixMode GL_PROJECTION;
109 glLoadIdentity;
110 glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
111 glMatrixMode GL_MODELVIEW;
112 glLoadIdentity;
113 $self->{render_cb}->($self, $self->{w}, $self->{h});
114
115 } else {
116 ($self->{w}, $self->{h}, $data, $self->{internalformat}, $self->{format}, $self->{type})
117 = CFClient::load_image_inline $self->{image};
118 }
119
120 my ($tw, $th) = @$self{qw(w h)};
121
122 unless ($tw > 0 && $th > 0) {
123 $tw = $th = 1;
124 $data = "\x00" x 64;
125 }
126
127 $self->{minified} = [CFClient::average $tw, $th, $data]
128 if $self->{minify}; 317 if $self->{name};
129 318}
130 unless ($GL_NPOT) {
131 # TODO: does not work for zero-sized textures
132 $tw = topot $tw;
133 $th = topot $th;
134
135 if (($tw != $self->{w} || $th != $self->{h}) && defined $data) {
136 my $bpp = (length $data) / ($self->{w} * $self->{h});
137 $data = pack "(a" . ($tw * $bpp) . ")*",
138 unpack "(a" . ($self->{w} * $bpp) . ")*", $data;
139 $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h});
140 }
141 }
142
143 $self->{s} = $self->{w} / $tw;
144 $self->{t} = $self->{h} / $th;
145
146 $self->{name} ||= glGenTexture;
147
148 glBindTexture GL_TEXTURE_2D, $self->{name};
149
150 if ($self->{wrap}) {
151 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
152 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
153 } else {
154 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
155 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
156 }
157
158 if ($::FAST) {
159 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
160 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
161 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
162 # alternatively check for 0x8191
163 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
164 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
165 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
166 } else {
167 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
168 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
169 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
170 }
171
172 glGetError;
173
174 if (defined $data) {
175 glTexImage2D GL_TEXTURE_2D, 0,
176 $self->{internalformat},
177 $tw, $th,
178 0,
179 $self->{format},
180 $self->{type},
181 $data;
182 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
183 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
184 } else {
185 glCopyTexImage2D GL_TEXTURE_2D, 0,
186 $self->{internalformat},
187 0, 0,
188 $tw, $th,
189 0;
190 gl_check "copying to texture %dx%d if=%x",
191 $tw, $th, $self->{internalformat};
192 }
193
194 glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side
195}
196 319
197sub DESTROY { 320sub DESTROY {
198 my ($self) = @_; 321 my ($self) = @_;
199 322
200 delete $TEXTURES{$self+0}; 323 delete $TEXTURES{$self+0};
201 324
202 glDeleteTexture delete $self->{name} 325 $self->unload;
203 if $self->{name};
204} 326}
205 327
206$CFClient::OpenGL::INIT_HOOK{"CFClient::Texture"} = sub { 328$dc::OpenGL::INIT_HOOK{"dc::Texture"} = sub {
207 $_->upload
208 for values %TEXTURES; 329 for (values %TEXTURES) {
330 $_->upload if $_->{want_upload};
331 }
332};
333
334$dc::OpenGL::SHUTDOWN_HOOK{"dc::Texture"} = sub {
335 for (values %TEXTURES) {
336 next unless $_->{name};
337 $_->{want_upload} = $_->{name};
338 $_->unload;
339 }
209}; 340};
210 341
2111; 3421;
212 343
213=back 344=back

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