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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.21
Committed: Thu Jul 19 23:29:17 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.20: +4 -0 lines
Log Message:
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File Contents

# Content
1 =head1 NAME
2
3 CFPlus::Texture - tetxure class for CFPlus
4
5 =head1 SYNOPSIS
6
7 use CFPlus::Texture;
8
9 =head1 DESCRIPTION
10
11 =over 4
12
13 =cut
14
15 package CFPlus::Texture;
16
17 use strict;
18
19 use List::Util qw(max min);
20 use CFPlus::OpenGL;
21
22 my %TEXTURES;
23 my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24
25 sub new {
26 my ($class, %data) = @_;
27
28 my $self = bless {
29 internalformat => GL_RGBA,
30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE,
32 %data,
33 }, $class;
34
35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36
37 $self->upload;
38
39 $self
40 }
41
42 sub new_from_image {
43 my ($class, $image, %arg) = @_;
44
45 $class->new (image => $image, internalformat => undef, %arg)
46 }
47
48 sub new_from_file {
49 my ($class, $path, %arg) = @_;
50
51 open my $fh, "<:raw", $path
52 or die "$path: $!";
53
54 local $/;
55 $class->new_from_image (<$fh>, %arg)
56 }
57
58 #sub new_from_surface {
59 # my ($class, $surface) = @_;
60 #
61 # $surface->rgba;
62 #
63 # $class->new (
64 # data => $surface->pixels,
65 # w => $surface->width,
66 # h => $surface->height,
67 # )
68 #}
69
70 #sub new_from_layout {
71 # my ($class, $layout, %arg) = @_;
72 #
73 # my ($w, $h, $data, $format, $internalformat) = $layout->render;
74 #
75 # $class->new (
76 # w => $w,
77 # h => $h,
78 # data => $data,
79 # format => $format,
80 # internalformat => $format,
81 # type => GL_UNSIGNED_BYTE,
82 # %arg,
83 # )
84 #}
85
86 sub new_from_opengl {
87 my ($class, $w, $h, $cb) = @_;
88
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90 }
91
92 sub upload {
93 my ($self) = @_;
94
95 return unless $GL_VERSION;
96
97 # $tw,$th texture
98 # $rw,$rh rendered/used size
99 # $dw,$dh $data
100
101 my ($data, $dw, $dh);
102
103 if (exists $self->{data}) {
104 $data = $self->{data};
105 ($dw, $dh) = @$self{qw(w h)};
106
107 } elsif (exists $self->{render_cb}) {
108 ($dw, $dh) = @$self{qw(w h)};
109
110 } else {
111 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
112 = CFPlus::load_image_inline $self->{image};
113
114 $self->{internalformat} ||= $internalformat;
115 ($dw, $dh) = @$self{qw(w h)};
116 }
117
118 my ($tw, $th) = ($dw, $dh);
119
120 defined $data or $self->{render_cb} or die; # some sanity check
121
122 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
123 if $self->{minify};
124
125 # against rather broken cards we enforce a maximum texture size
126 $tw = min $MAX_W, minpot $tw;
127 $th = min $MAX_H, minpot $th;
128
129 # if only pot-textures are allowed, pot'ify tw/th
130 unless ($GL_NPOT && 0) {#d#
131 $tw = minpot $tw;
132 $th = minpot $th;
133 }
134
135 # now further decrease texture size until the
136 # card does accept it
137 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
138 # quarter the texture size
139 $tw >>= 1;
140 $th >>= 1;
141 }
142
143 # decide the amount of space used in the texture
144 my ($rw, $rh);
145 my $render;
146
147 if ($self->{render_cb}) {
148 # use only part of the texture
149 #$rw >>= 1 while $rw > $tw;
150 #$rh >>= 1 while $rh > $th;
151 $rw = min $dw, $tw;
152 $rh = min $dh, $th;
153 ++$render;
154 } else {
155 if ($self->{wrap} || $tw < $dw || $th < $dh) {
156 # scale to the full texture size
157 ($rw, $rh) = ($tw, $th);
158 ++$render;
159 } else {
160 # pad
161 pad $data, $dw, $dh, $tw, $th;
162 ($rw, $rh) = ($dw, $dh);
163 ($dw, $dh) = ($tw, $th);
164 }
165 }
166
167 if ($render) {
168 glViewport 0, 0, $tw, $th;
169 #glScissor 0, 0, $tw, $th;
170 #glEnable GL_SCISSOR_TEST;
171 glMatrixMode GL_PROJECTION;
172 glLoadIdentity;
173 glOrtho 0, $tw, 0, $th, -10000, 10000;
174 glMatrixMode GL_MODELVIEW;
175 glLoadIdentity;
176
177 if ($self->{render_cb}) {
178 glScale $rw / $dw, $rh / $dh;
179 $self->{render_cb}->($self, $rw, $rh);
180 } else {
181 glClearColor 0, 0, 0, 0;
182 glClear GL_COLOR_BUFFER_BIT;
183 glPixelZoom $tw / $dw, $th / $dh;
184 glDrawPixels $dw, $dh,
185 $self->{format},
186 $self->{type},
187 $data;
188 glPixelZoom 1, 1;
189 }
190 }
191
192 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
193
194 if ($self->{wrap}) {
195 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
196 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
197 } else {
198 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
199 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
200 }
201
202 if ($::FAST || $self->{nearest}) {
203 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
204 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
205 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
206 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
207 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
208 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
209 } else {
210 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
211 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
212 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
213 }
214
215 glGetError;
216
217 if ($render) {
218 glCopyTexImage2D GL_TEXTURE_2D, 0,
219 $self->{internalformat},
220 0, 0,
221 $tw, $th,
222 0;
223 gl_check "copying to texture %dx%d if=%x",
224 $tw, $th, $self->{internalformat};
225
226 #glDisable GL_SCISSOR_TEST;
227 } else {
228 glTexImage2D GL_TEXTURE_2D, 0,
229 $self->{internalformat},
230 $dw, $dh,
231 0,
232 $self->{format},
233 $self->{type},
234 $data;
235 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
236 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
237 }
238
239 $self->{s} = $rw / $tw;
240 $self->{t} = $rh / $th;
241 }
242
243 sub shutdown {
244 my ($self) = @_;
245
246 glDeleteTexture $self->{name}
247 if $self->{name};
248 }
249
250 sub DESTROY {
251 my ($self) = @_;
252
253 delete $TEXTURES{$self+0};
254
255 $self->shutdown;
256 }
257
258 $CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
259 # first mark all existing texture names as in-use, in case the context lost textures
260 glBindTexture GL_TEXTURE_2D, $_->{name}
261 for values %TEXTURES;
262 $_->upload
263 for values %TEXTURES;
264 };
265
266 $CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
267 $_->shutdown
268 for values %TEXTURES;
269 };
270
271 1;
272
273 =back
274
275 =head1 AUTHOR
276
277 Marc Lehmann <schmorp@schmorp.de>
278 http://home.schmorp.de/
279
280 =cut
281