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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.23
Committed: Tue Jul 24 01:24:27 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.22: +2 -2 lines
Log Message:
do it the right way...

File Contents

# Content
1 =head1 NAME
2
3 CFPlus::Texture - tetxure class for CFPlus
4
5 =head1 SYNOPSIS
6
7 use CFPlus::Texture;
8
9 =head1 DESCRIPTION
10
11 =over 4
12
13 =cut
14
15 package CFPlus::Texture;
16
17 use strict;
18
19 use List::Util qw(max min);
20 use CFPlus::OpenGL;
21
22 my %TEXTURES;
23 my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24
25 sub new {
26 my ($class, %data) = @_;
27
28 my $self = bless {
29 internalformat => GL_RGBA,
30 format => GL_RGBA,
31 type => GL_UNSIGNED_BYTE,
32 %data,
33 }, $class;
34
35 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36
37 $self->upload;
38
39 $self
40 }
41
42 sub new_from_image {
43 my ($class, $image, %arg) = @_;
44
45 $class->new (image => $image, internalformat => undef, %arg)
46 }
47
48 sub new_from_file {
49 my ($class, $path, %arg) = @_;
50
51 open my $fh, "<:raw", $path
52 or die "$path: $!";
53
54 local $/;
55 $class->new_from_image (<$fh>, %arg)
56 }
57
58 #sub new_from_surface {
59 # my ($class, $surface) = @_;
60 #
61 # $surface->rgba;
62 #
63 # $class->new (
64 # data => $surface->pixels,
65 # w => $surface->width,
66 # h => $surface->height,
67 # )
68 #}
69
70 #sub new_from_layout {
71 # my ($class, $layout, %arg) = @_;
72 #
73 # my ($w, $h, $data, $format, $internalformat) = $layout->render;
74 #
75 # $class->new (
76 # w => $w,
77 # h => $h,
78 # data => $data,
79 # format => $format,
80 # internalformat => $format,
81 # type => GL_UNSIGNED_BYTE,
82 # %arg,
83 # )
84 #}
85
86 sub new_from_opengl {
87 my ($class, $w, $h, $cb) = @_;
88
89 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90 }
91
92 sub upload {
93 my ($self) = @_;
94
95 return unless $GL_VERSION;
96
97 # $tw,$th texture
98 # $rw,$rh rendered/used size
99 # $dw,$dh $data
100
101 my ($data, $dw, $dh);
102
103 if (exists $self->{data}) {
104 $data = $self->{data};
105 ($dw, $dh) = @$self{qw(w h)};
106
107 } elsif (exists $self->{render_cb}) {
108 ($dw, $dh) = @$self{qw(w h)};
109
110 } else {
111 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
112 = CFPlus::load_image_inline $self->{image};
113
114 $self->{internalformat} ||= $internalformat;
115 ($dw, $dh) = @$self{qw(w h)};
116 }
117
118 my ($tw, $th) = ($dw, $dh);
119
120 defined $data or $self->{render_cb} or die; # some sanity check
121
122 $self->{minified} ||= [CFPlus::average $dw, $dh, $data]
123 if $self->{minify};
124
125 # against rather broken cards we enforce a maximum texture size
126 $tw = min $MAX_W, minpot $tw;
127 $th = min $MAX_H, minpot $th;
128
129 # if only pot-textures are allowed, pot'ify tw/th
130 unless ($GL_NPOT && 0) {#d#
131 $tw = minpot $tw;
132 $th = minpot $th;
133 }
134
135 # now further decrease texture size until the
136 # card does accept it
137 while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
138 # quarter the texture size
139 $tw >>= 1;
140 $th >>= 1;
141 }
142
143 # decide the amount of space used in the texture
144 my ($rw, $rh);
145 my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
146 my $render;
147
148 if ($self->{render_cb}) {
149 # use only part of the texture
150 #$rw >>= 1 while $rw > $tw;
151 #$rh >>= 1 while $rh > $th;
152 $rw = min $dw, $tw;
153 $rh = min $dh, $th;
154 ++$render;
155 } else {
156 if ($self->{wrap} || $tw < $dw || $th < $dh) {
157 # scale to the full texture size
158 ($rw, $rh) = ($tw, $th);
159 ++$render;
160 } else {
161 # pad
162 pad $data, $dw, $dh, $tw, $th;
163 ($rw, $rh) = ($dw, $dh);
164 ($dw, $dh) = ($tw, $th);
165 }
166 }
167
168 if ($render) {
169 $ox = int .5 * ($::WIDTH - $rw);
170 $oy = int .5 * ($::HEIGHT - $rh);
171
172 glViewport $ox, $oy, $tw, $th;
173 #glScissor 0, 0, $tw, $th;
174 #glEnable GL_SCISSOR_TEST;
175 glMatrixMode GL_PROJECTION;
176 glLoadIdentity;
177 glOrtho 0, $tw, 0, $th, -10000, 10000;
178 glMatrixMode GL_MODELVIEW;
179 glLoadIdentity;
180
181 if ($self->{render_cb}) {
182 glScale $rw / $dw, $rh / $dh;
183 $self->{render_cb}->($self, $rw, $rh);
184 } else {
185 glClearColor 0, 0, 0, 0;
186 glClear GL_COLOR_BUFFER_BIT;
187 glPixelZoom $tw / $dw, $th / $dh;
188 glRasterPos 0, 0;
189 glDrawPixels $dw, $dh,
190 $self->{format},
191 $self->{type},
192 $data;
193 glPixelZoom 1, 1;
194 }
195 }
196
197 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
198
199 if ($self->{wrap}) {
200 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
201 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
202 } else {
203 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
204 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
205 }
206
207 if ($::FAST || $self->{nearest}) {
208 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
209 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
210 } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
211 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
212 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
213 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
214 } else {
215 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
216 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
217 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
218 }
219
220 glGetError;
221
222 if ($render) {
223 glCopyTexImage2D GL_TEXTURE_2D, 0,
224 $self->{internalformat},
225 $ox, $oy,
226 $tw, $th,
227 0;
228 gl_check "copying to texture %dx%d if=%x",
229 $tw, $th, $self->{internalformat};
230
231 #glDisable GL_SCISSOR_TEST;
232 } else {
233 glTexImage2D GL_TEXTURE_2D, 0,
234 $self->{internalformat},
235 $dw, $dh,
236 0,
237 $self->{format},
238 $self->{type},
239 $data;
240 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
241 $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
242 }
243
244 $self->{s} = $rw / $tw;
245 $self->{t} = $rh / $th;
246 }
247
248 sub shutdown {
249 my ($self) = @_;
250
251 glDeleteTexture $self->{name}
252 if $self->{name};
253 }
254
255 sub DESTROY {
256 my ($self) = @_;
257
258 delete $TEXTURES{$self+0};
259
260 $self->shutdown;
261 }
262
263 $CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
264 # first mark all existing texture names as in-use, in case the context lost textures
265 glBindTexture GL_TEXTURE_2D, $_->{name}
266 for values %TEXTURES;
267 $_->upload
268 for values %TEXTURES;
269 };
270
271 $CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
272 $_->shutdown
273 for values %TEXTURES;
274 };
275
276 1;
277
278 =back
279
280 =head1 AUTHOR
281
282 Marc Lehmann <schmorp@schmorp.de>
283 http://home.schmorp.de/
284
285 =cut
286