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/cvs/deliantra/Deliantra-Client/DC/UI.pm
Revision: 1.12
Committed: Fri Apr 7 20:55:32 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.11: +13 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.6 package Crossfire::Client::Widget;
2 root 1.8
3 elmex 1.1 use strict;
4 elmex 1.11 use SDL::OpenGL;
5     use SDL::OpenGL::Constants;
6 elmex 1.1
7     our $FOCUS; # the widget with current focus
8 elmex 1.2 our %ACTIVE_WIDGETS;
9 elmex 1.1
10     # class methods for events
11     sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
12     sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
13     sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS }
14     sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS }
15    
16     sub new {
17     my $class = shift;
18 root 1.10
19     bless { @_ }, $class
20 elmex 1.1 }
21    
22 elmex 1.2 sub activate {
23     $ACTIVE_WIDGETS{$_[0]} = $_[0];
24     }
25 root 1.4
26 elmex 1.2 sub deactivate {
27     delete $ACTIVE_WIDGETS{$_[0]};
28     }
29    
30 elmex 1.1 sub focus_in {
31     my ($widget) = @_;
32     $FOCUS = $widget;
33     }
34 root 1.4
35 elmex 1.1 sub focus_out {
36     my ($widget) = @_;
37     }
38 root 1.4
39 elmex 1.1 sub key_down {
40     my ($widget, $sdlev) = @_;
41     }
42 root 1.4
43 elmex 1.1 sub key_up {
44     my ($widget, $sdlev) = @_;
45     }
46 root 1.4
47 elmex 1.1 sub button_down {
48     my ($widget, $sdlev) = @_;
49     }
50 root 1.4
51 elmex 1.1 sub button_up {
52     my ($widget, $sdlev) = @_;
53     }
54 root 1.4
55 elmex 1.11 sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
56     sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
57    
58 elmex 1.1 sub draw {
59 elmex 1.11 my ($self) = @_;
60    
61     glPushMatrix;
62 root 1.12 glTranslate $self->{x}, $self->{y}, 0;
63 elmex 1.11 $self->_draw;
64     glPopMatrix;
65     }
66    
67     sub _draw {
68 elmex 1.1 my ($widget) = @_;
69     }
70 root 1.4
71 elmex 1.1 sub bbox {
72     my ($widget) = @_;
73     }
74 elmex 1.2
75 root 1.10 package Crossfire::Client::Widget::Label;
76    
77 root 1.12 our @ISA = Crossfire::Client::Widget::;
78    
79 root 1.10 use SDL::OpenGL;
80    
81     sub new {
82 root 1.12 my ($class, $x, $y, $z, $ttf, $text) = @_;
83 root 1.10
84 root 1.12 my $self = $class->SUPER::new (x => $x, y => $y, z => $z);
85 root 1.10
86     $self->{texture} = new_from_ttf Crossfire::Client::Texture $ttf, $text;
87    
88     $self
89     }
90    
91 elmex 1.11 sub _draw {
92 root 1.10 my ($self) = @_;
93    
94     my $tex = $self->{texture};
95    
96 root 1.12 $self->{x}--;
97    
98     glEnable GL_BLEND;
99 root 1.10 glEnable GL_TEXTURE_2D;
100 root 1.12 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
101 root 1.10 glBindTexture GL_TEXTURE_2D, $tex->{name};
102    
103 root 1.12 glColor 1, 1, 1;
104    
105 root 1.10 glBegin GL_QUADS;
106     glTexCoord 0, 0; glVertex 0 , 0;
107     glTexCoord 0, 1; glVertex 0 , $tex->{height};
108     glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
109     glTexCoord 1, 0; glVertex $tex->{width}, 0;
110     glEnd;
111    
112 root 1.12 glDisable GL_BLEND;
113 root 1.10 glDisable GL_TEXTURE_2D;
114     }
115    
116 elmex 1.9 package Crossfire::Client::Widget::TextView;
117 root 1.4
118 elmex 1.3 use strict;
119 root 1.10
120 elmex 1.9 our @ISA = qw/Crossfire::Client::Widget/;
121 elmex 1.3
122     use SDL::OpenGL;
123     use SDL::OpenGL::Constants;
124    
125     sub add_line {
126     my ($self, $line) = @_;
127     push @{$self->{lines}}, $line;
128     }
129    
130 elmex 1.11 sub _draw {
131 elmex 1.3 my ($self) = @_;
132    
133     }
134    
135 elmex 1.9 package Crossfire::Client::Widget::MapWidget;
136 root 1.4
137 elmex 1.2 use strict;
138 elmex 1.7
139 elmex 1.9 our @ISA = qw/Crossfire::Client::Widget/;
140 elmex 1.2
141     use SDL::OpenGL;
142     use SDL::OpenGL::Constants;
143    
144     sub key_down {
145     print "MAPKEYDOWN\n";
146     }
147    
148     sub key_up {
149     }
150    
151 elmex 1.11 sub _draw {
152 elmex 1.2 glEnable GL_TEXTURE_2D;
153     glEnable GL_BLEND;
154 root 1.12 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
155 elmex 1.2
156     my $map = $::CONN->{map};
157    
158     for my $x (0 .. $::CONN->{mapw} - 1) {
159     for my $y (0 .. $::CONN->{maph} - 1) {
160    
161     my $cell = $map->[$x][$y]
162     or next;
163    
164     my $darkness = $cell->[3] * (1 / 255);
165     glColor $darkness, $darkness, $darkness;
166    
167     for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
168 root 1.4 my $tex = $::CONN->{face}[$num]{texture} || next;
169 elmex 1.2
170 root 1.4 glBindTexture GL_TEXTURE_2D, $tex->{name};
171 elmex 1.2
172     glBegin GL_QUADS;
173 root 1.10 glTexCoord 0, 0; glVertex $x * 32 , $y * 32;
174     glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32;
175     glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32;
176     glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32;
177 elmex 1.2 glEnd;
178     }
179     }
180     }
181    
182     glDisable GL_TEXTURE_2D;
183     glDisable GL_BLEND;
184     }
185    
186 elmex 1.1 1;
187 root 1.5