1 |
elmex |
1.6 |
package Crossfire::Client::Widget; |
2 |
root |
1.8 |
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3 |
elmex |
1.1 |
use strict; |
4 |
elmex |
1.11 |
use SDL::OpenGL; |
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use SDL::OpenGL::Constants; |
6 |
elmex |
1.1 |
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our $FOCUS; # the widget with current focus |
8 |
elmex |
1.13 |
our @ACTIVE_WIDGETS; |
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elmex |
1.1 |
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10 |
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# class methods for events |
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sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
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sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
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sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } |
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sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } |
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sub new { |
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my $class = shift; |
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root |
1.10 |
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bless { @_ }, $class |
20 |
elmex |
1.1 |
} |
21 |
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22 |
elmex |
1.2 |
sub activate { |
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elmex |
1.13 |
push @ACTIVE_WIDGETS, $_[0]; |
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elmex |
1.2 |
} |
25 |
root |
1.4 |
|
26 |
elmex |
1.2 |
sub deactivate { |
27 |
elmex |
1.13 |
@ACTIVE_WIDGETS = |
28 |
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sort { $a->{z} <=> $b->{z} } |
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grep { $_ != $_[0] } |
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@ACTIVE_WIDGETS; |
31 |
elmex |
1.2 |
} |
32 |
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33 |
elmex |
1.1 |
sub focus_in { |
34 |
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my ($widget) = @_; |
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$FOCUS = $widget; |
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} |
37 |
root |
1.4 |
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38 |
elmex |
1.1 |
sub focus_out { |
39 |
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my ($widget) = @_; |
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} |
41 |
root |
1.4 |
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42 |
elmex |
1.1 |
sub key_down { |
43 |
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my ($widget, $sdlev) = @_; |
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} |
45 |
root |
1.4 |
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46 |
elmex |
1.1 |
sub key_up { |
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my ($widget, $sdlev) = @_; |
48 |
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} |
49 |
root |
1.4 |
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50 |
elmex |
1.1 |
sub button_down { |
51 |
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my ($widget, $sdlev) = @_; |
52 |
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} |
53 |
root |
1.4 |
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54 |
elmex |
1.1 |
sub button_up { |
55 |
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my ($widget, $sdlev) = @_; |
56 |
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} |
57 |
root |
1.4 |
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58 |
elmex |
1.11 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
59 |
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sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
60 |
elmex |
1.13 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
61 |
elmex |
1.11 |
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62 |
elmex |
1.1 |
sub draw { |
63 |
elmex |
1.11 |
my ($self) = @_; |
64 |
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65 |
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glPushMatrix; |
66 |
root |
1.12 |
glTranslate $self->{x}, $self->{y}, 0; |
67 |
elmex |
1.11 |
$self->_draw; |
68 |
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glPopMatrix; |
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} |
70 |
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71 |
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sub _draw { |
72 |
elmex |
1.1 |
my ($widget) = @_; |
73 |
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} |
74 |
root |
1.4 |
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75 |
elmex |
1.1 |
sub bbox { |
76 |
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my ($widget) = @_; |
77 |
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} |
78 |
elmex |
1.2 |
|
79 |
root |
1.10 |
package Crossfire::Client::Widget::Label; |
80 |
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81 |
root |
1.12 |
our @ISA = Crossfire::Client::Widget::; |
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83 |
root |
1.10 |
use SDL::OpenGL; |
84 |
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85 |
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sub new { |
86 |
root |
1.12 |
my ($class, $x, $y, $z, $ttf, $text) = @_; |
87 |
root |
1.10 |
|
88 |
root |
1.12 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z); |
89 |
root |
1.10 |
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90 |
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$self->{texture} = new_from_ttf Crossfire::Client::Texture $ttf, $text; |
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92 |
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$self |
93 |
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} |
94 |
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95 |
elmex |
1.11 |
sub _draw { |
96 |
root |
1.10 |
my ($self) = @_; |
97 |
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my $tex = $self->{texture}; |
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100 |
root |
1.12 |
$self->{x}--; |
101 |
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102 |
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glEnable GL_BLEND; |
103 |
root |
1.10 |
glEnable GL_TEXTURE_2D; |
104 |
root |
1.12 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
105 |
root |
1.10 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
106 |
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107 |
root |
1.12 |
glColor 1, 1, 1; |
108 |
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109 |
root |
1.10 |
glBegin GL_QUADS; |
110 |
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glTexCoord 0, 0; glVertex 0 , 0; |
111 |
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glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
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glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
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glTexCoord 1, 0; glVertex $tex->{width}, 0; |
114 |
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glEnd; |
115 |
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116 |
root |
1.12 |
glDisable GL_BLEND; |
117 |
root |
1.10 |
glDisable GL_TEXTURE_2D; |
118 |
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} |
119 |
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120 |
elmex |
1.9 |
package Crossfire::Client::Widget::TextView; |
121 |
root |
1.4 |
|
122 |
elmex |
1.3 |
use strict; |
123 |
root |
1.10 |
|
124 |
elmex |
1.9 |
our @ISA = qw/Crossfire::Client::Widget/; |
125 |
elmex |
1.3 |
|
126 |
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use SDL::OpenGL; |
127 |
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use SDL::OpenGL::Constants; |
128 |
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129 |
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sub add_line { |
130 |
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my ($self, $line) = @_; |
131 |
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push @{$self->{lines}}, $line; |
132 |
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} |
133 |
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134 |
elmex |
1.11 |
sub _draw { |
135 |
elmex |
1.3 |
my ($self) = @_; |
136 |
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137 |
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} |
138 |
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139 |
elmex |
1.9 |
package Crossfire::Client::Widget::MapWidget; |
140 |
root |
1.4 |
|
141 |
elmex |
1.2 |
use strict; |
142 |
elmex |
1.7 |
|
143 |
elmex |
1.9 |
our @ISA = qw/Crossfire::Client::Widget/; |
144 |
elmex |
1.2 |
|
145 |
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use SDL::OpenGL; |
146 |
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use SDL::OpenGL::Constants; |
147 |
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148 |
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sub key_down { |
149 |
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print "MAPKEYDOWN\n"; |
150 |
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} |
151 |
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152 |
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sub key_up { |
153 |
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} |
154 |
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155 |
elmex |
1.11 |
sub _draw { |
156 |
elmex |
1.2 |
glEnable GL_TEXTURE_2D; |
157 |
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glEnable GL_BLEND; |
158 |
root |
1.12 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
159 |
elmex |
1.2 |
|
160 |
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my $map = $::CONN->{map}; |
161 |
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162 |
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for my $x (0 .. $::CONN->{mapw} - 1) { |
163 |
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for my $y (0 .. $::CONN->{maph} - 1) { |
164 |
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165 |
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my $cell = $map->[$x][$y] |
166 |
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or next; |
167 |
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168 |
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my $darkness = $cell->[3] * (1 / 255); |
169 |
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glColor $darkness, $darkness, $darkness; |
170 |
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171 |
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for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
172 |
root |
1.4 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
173 |
elmex |
1.2 |
|
174 |
root |
1.4 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
175 |
elmex |
1.2 |
|
176 |
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glBegin GL_QUADS; |
177 |
root |
1.10 |
glTexCoord 0, 0; glVertex $x * 32 , $y * 32; |
178 |
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glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; |
179 |
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glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; |
180 |
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glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; |
181 |
elmex |
1.2 |
glEnd; |
182 |
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} |
183 |
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} |
184 |
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} |
185 |
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186 |
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glDisable GL_TEXTURE_2D; |
187 |
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glDisable GL_BLEND; |
188 |
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} |
189 |
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190 |
elmex |
1.1 |
1; |
191 |
root |
1.5 |
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