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Revision: 1.35
Committed: Sun Apr 9 17:34:15 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.34: +91 -16 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.6 package Crossfire::Client::Widget;
2 root 1.8
3 elmex 1.1 use strict;
4 root 1.18
5     use Scalar::Util;
6    
7 elmex 1.11 use SDL::OpenGL;
8     use SDL::OpenGL::Constants;
9 elmex 1.1
10     our $FOCUS; # the widget with current focus
11 elmex 1.32 #our @ACTIVE_WIDGETS;
12 elmex 1.1
13     # class methods for events
14     sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15     sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16 elmex 1.32 sub feed_sdl_button_down_event { }
17     sub feed_sdl_button_up_event { }
18 elmex 1.1
19     sub new {
20     my $class = shift;
21 root 1.10
22     bless { @_ }, $class
23 elmex 1.1 }
24    
25 elmex 1.32 #sub activate {
26     # push @ACTIVE_WIDGETS, $_[0];
27     # Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28     #}
29 root 1.4
30 elmex 1.32 #sub deactivate {
31     # @ACTIVE_WIDGETS =
32     # sort { $a->{z} <=> $b->{z} }
33     # grep { $_ && $_ != $_[0] }
34     # @ACTIVE_WIDGETS;
35     #}
36 elmex 1.2
37 root 1.18 sub move {
38     my ($self, $x, $y, $z) = @_;
39     $self->{x} = $x;
40     $self->{y} = $y;
41     $self->{z} = $z if defined $z;
42     }
43    
44 elmex 1.20 sub needs_redraw {
45     0
46     }
47    
48 root 1.14 sub size_request {
49     die "size_request is abtract";
50     }
51    
52 elmex 1.1 sub focus_in {
53     my ($widget) = @_;
54     $FOCUS = $widget;
55     }
56 root 1.4
57 elmex 1.1 sub focus_out {
58     my ($widget) = @_;
59     }
60 root 1.4
61 elmex 1.1 sub key_down {
62     my ($widget, $sdlev) = @_;
63     }
64 root 1.4
65 elmex 1.1 sub key_up {
66     my ($widget, $sdlev) = @_;
67     }
68 root 1.4
69 elmex 1.1 sub button_down {
70     my ($widget, $sdlev) = @_;
71     }
72 root 1.4
73 elmex 1.1 sub button_up {
74     my ($widget, $sdlev) = @_;
75     }
76 root 1.4
77 elmex 1.15 sub w { $_[0]->{w} }
78     sub h { $_[0]->{h} }
79 elmex 1.11 sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80     sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81 elmex 1.13 sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82 elmex 1.11
83 elmex 1.1 sub draw {
84 elmex 1.11 my ($self) = @_;
85    
86     glPushMatrix;
87 root 1.12 glTranslate $self->{x}, $self->{y}, 0;
88 elmex 1.11 $self->_draw;
89     glPopMatrix;
90     }
91    
92     sub _draw {
93 elmex 1.1 my ($widget) = @_;
94     }
95 root 1.4
96 elmex 1.1 sub bbox {
97 elmex 1.32 my ($self) = @_;
98     my ($w, $h) = $self->size_request;
99     (
100     $self->{x},
101     $self->{y},
102     $self->{x} = $w,
103     $self->{y} = $h
104     )
105     }
106    
107     sub del_parent { $_[0]->{parent} = undef }
108    
109     sub set_parent {
110     my ($self, $par) = @_;
111    
112     $self->{parent} = $par;
113     Scalar::Util::weaken $self->{parent};
114     }
115    
116     sub get_parent {
117     $_[0]->{parent}
118     }
119    
120     sub update {
121     my ($self) = @_;
122    
123     $self->{parent}->update
124     if $self->{parent};
125 elmex 1.1 }
126 elmex 1.2
127 root 1.18 sub DESTROY {
128     my ($self) = @_;
129    
130 elmex 1.32 #$self->deactivate;
131 root 1.18 }
132    
133 root 1.35 package Crossfire::Client::Widget::Bin;
134 elmex 1.15
135     our @ISA = Crossfire::Client::Widget::;
136    
137 root 1.35 sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update }
138 elmex 1.15
139     sub get { $_[0]->{child} }
140 root 1.35
141 elmex 1.32 sub remove {
142     my ($self, $chld) = @_;
143     delete $self->{child}
144     if $self->{child} == $chld;
145     }
146 elmex 1.15
147 root 1.35 sub size_request {
148     $_[0]->{child}->size_request if $_[0]->{child}
149     }
150 elmex 1.15
151 root 1.35 sub _draw {
152     my ($self) = @_;
153    
154     $self->{child}->draw;
155     }
156 elmex 1.15
157 elmex 1.32 package Crossfire::Client::Widget::Toplevel;
158    
159     our @ISA = Crossfire::Client::Widget::;
160    
161     use SDL::OpenGL;
162    
163     sub add {
164     my ($self, $chld) = @_;
165    
166     push @{$self->{childs}}, $chld;
167     @{$self->{childs}} =
168     sort { $a->{z} <=> $b->{z} }
169     @{$self->{childs}};
170    
171     $chld->set_parent ($self);
172     }
173    
174     sub remove {
175     my ($self, $chld) = @_;
176     @{$self->{childs}} =
177     sort { $a->{z} <=> $b->{z} }
178     grep { $_ && $_ != $_[0] }
179     @{$self->{childs}}
180     }
181    
182     sub update {
183     my ($self) = @_;
184     ::refresh ();
185     }
186    
187     sub _draw {
188     my ($self) = @_;
189    
190     $_->draw for @{$self->{childs}};
191     }
192    
193 elmex 1.20 package Crossfire::Client::Widget::Window;
194    
195 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
196 elmex 1.20
197     use SDL::OpenGL;
198    
199     sub add {
200     my ($self, $chld) = @_;
201     $self->SUPER::add ($chld);
202 elmex 1.32 $chld->set_parent ($self);
203     $self->update; #TODO: Move this to the size_request event propably?
204     }
205    
206     sub remove {
207     my ($self) = @_;
208     # TODO FIXME: removing a child from a window will crash, see render_chld
209     $self->update;
210     }
211    
212     sub update {
213     my ($self) = @_;
214     $self->render_chld;
215 elmex 1.20 }
216    
217     sub render_chld {
218     my ($self) = @_;
219     my $chld = $self->get;
220     my ($w, $h) = $self->size_request;
221    
222     $self->{texture} =
223     Crossfire::Client::Texture->new_from_opengl (
224 root 1.23 $w, $h, sub { $chld->draw }
225 elmex 1.20 );
226     $self->{texture}->upload;
227     }
228    
229     sub size_request {
230     my ($self) = @_;
231     my $chld = $self->get
232     or return (0, 0);
233     $chld->size_request
234     }
235    
236     sub _draw {
237     my ($self) = @_;
238    
239 root 1.29 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240    
241 elmex 1.20 my $tex = $self->{texture}
242     or return;
243    
244     glEnable GL_BLEND;
245     glEnable GL_TEXTURE_2D;
246 root 1.35 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 elmex 1.20 glBindTexture GL_TEXTURE_2D, $tex->{name};
248    
249     glBegin GL_QUADS;
250 root 1.23 glTexCoord 0, 0; glVertex 0, 0;
251     glTexCoord 0, 1; glVertex 0, $h;
252     glTexCoord 1, 1; glVertex $w, $h;
253     glTexCoord 1, 0; glVertex $w, 0;
254 elmex 1.20 glEnd;
255    
256     glDisable GL_BLEND;
257     glDisable GL_TEXTURE_2D;
258     }
259    
260 elmex 1.15 package Crossfire::Client::Widget::Frame;
261    
262 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
263 elmex 1.15
264     use SDL::OpenGL;
265    
266     sub size_request {
267     my ($self) = @_;
268     my $chld = $self->get
269     or return (0, 0);
270 root 1.30
271     $chld->move (2, 2);
272    
273 elmex 1.15 map { $_ + 4 } $chld->size_request;
274     }
275    
276     sub _draw {
277     my ($self) = @_;
278    
279     my $chld = $self->get;
280    
281     my ($w, $h) = $chld->size_request;
282    
283     glBegin GL_QUADS;
284 root 1.30 glColor 0, 0, 0;
285 elmex 1.15 glTexCoord 0, 0; glVertex 0 , 0;
286     glTexCoord 0, 1; glVertex 0 , $h + 4;
287     glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
288     glTexCoord 1, 0; glVertex $w + 4 , 0;
289     glEnd;
290    
291 root 1.23 $chld->draw;
292 elmex 1.15 }
293    
294 elmex 1.31 package Crossfire::Client::Widget::FancyFrame;
295    
296     our @ISA = Crossfire::Client::Widget::Frame::;
297    
298     use SDL::OpenGL;
299    
300 elmex 1.34 sub new {
301     my ($self, $theme) = @_;
302     $self = $self->SUPER::new;
303    
304     $self->{txts} = [
305     map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
306     qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
307     ];
308     $self
309    
310     }
311    
312     sub size_request {
313     my ($self) = @_;
314     my ($w, $h) = $self->get->size_request;
315    
316     $h += $self->{txts}->[1]->{height};
317     $h += $self->{txts}->[4]->{height};
318     $w += $self->{txts}->[2]->{width};
319     $w += $self->{txts}->[3]->{width};
320    
321     $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
322    
323     ($w, $h)
324     }
325    
326     sub _draw {
327     my ($self) = @_;
328    
329     my ($w, $h) = $self->size_request;
330     my ($cw, $ch) = $self->get->size_request;
331    
332     glEnable GL_BLEND;
333     glEnable GL_TEXTURE_2D;
334     glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
335     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
336    
337    
338     my $top = $self->{txts}->[1];
339     glBindTexture GL_TEXTURE_2D, $top->{name};
340    
341     glColor 1, 1, 1, 0.8;
342    
343     glBegin GL_QUADS;
344     glTexCoord 0, 0; glVertex 0 , 0;
345     glTexCoord 0, 1; glVertex 0 , $top->{height};
346     glTexCoord 1, 1; glVertex $w , $top->{height};
347     glTexCoord 1, 0; glVertex $w , 0;
348     glEnd;
349    
350     my $left = $self->{txts}->[3];
351     glBindTexture GL_TEXTURE_2D, $left->{name};
352    
353     glColor 1, 1, 1, 0.8;
354    
355     glBegin GL_QUADS;
356     glTexCoord 0, 0; glVertex 0 , $top->{height};
357     glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358     glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359     glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360     glEnd;
361    
362     my $right = $self->{txts}->[2];
363     glBindTexture GL_TEXTURE_2D, $right->{name};
364    
365     glColor 1, 1, 1, 0.8;
366    
367     glBegin GL_QUADS;
368     glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369     glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370     glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371     glTexCoord 1, 0; glVertex $w , $top->{height};
372     glEnd;
373    
374     my $bottom = $self->{txts}->[4];
375     glBindTexture GL_TEXTURE_2D, $bottom->{name};
376    
377     glColor 1, 1, 1, 0.8;
378    
379     glBegin GL_QUADS;
380     glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381     glTexCoord 0, 1; glVertex 0 , $h;
382     glTexCoord 1, 1; glVertex $w , $h;
383     glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384     glEnd;
385    
386     my $bg = $self->{txts}->[0];
387     glBindTexture GL_TEXTURE_2D, $bg->{name};
388     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390    
391     glColor 1, 1, 1, 0.8;
392    
393     my $rep_x = $cw / $bg->{width};
394     my $rep_y = $ch / $bg->{height};
395    
396     glBegin GL_QUADS;
397     glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398     glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399     glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400     glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401     glEnd;
402    
403     $self->get->draw;
404    
405     glDisable GL_BLEND;
406     glDisable GL_TEXTURE_2D;
407     }
408 elmex 1.31
409 elmex 1.15 package Crossfire::Client::Widget::Table;
410    
411 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
412 elmex 1.15
413     use SDL::OpenGL;
414    
415     sub add {
416     my ($self, $x, $y, $chld) = @_;
417 elmex 1.32 my $old_chld = $self->{childs}[$y][$x];
418    
419 elmex 1.15 $self->{childs}[$y][$x] = $chld;
420 elmex 1.32 $chld->set_parent ($self);
421     $self->update;
422 elmex 1.15 }
423    
424     sub max_row_height {
425     my ($self, $row) = @_;
426    
427     my $hs = 0;
428     for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
429     my $c = $self->{childs}->[$row]->[$xi];
430 elmex 1.17 if ($c) {
431     my ($w, $h) = $c->size_request;
432     if ($hs < $h) { $hs = $h }
433     }
434 elmex 1.15 }
435     return $hs;
436     }
437    
438     sub max_col_width {
439     my ($self, $col) = @_;
440    
441     my $ws = 0;
442     for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
443     my $c = ($self->{childs}->[$yi] || [])->[$col];
444 elmex 1.17 if ($c) {
445     my ($w, $h) = $c->size_request;
446     if ($ws < $w) { $ws = $w }
447     }
448 elmex 1.15 }
449     return $ws;
450     }
451    
452     sub size_request {
453     my ($self) = @_;
454    
455     my ($hs, $ws) = (0, 0);
456    
457     for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458     $hs += $self->max_row_height ($yi);
459     }
460    
461     for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
462     my $wm = 0;
463     for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
464     $wm += $self->max_col_width ($xi)
465     }
466     if ($ws < $wm) { $ws = $wm }
467     }
468    
469     return ($ws, $hs);
470     }
471    
472     sub _draw {
473     my ($self) = @_;
474    
475     my $y = 0;
476     for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
477     my $x = 0;
478    
479     for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
480    
481     my $c = $self->{childs}->[$yi]->[$xi];
482 elmex 1.26 if ($c) {
483     $c->move ($x, $y, 0); #TODO: Move to size_request
484     $c->draw if $c;
485     }
486 elmex 1.15
487     $x += $self->max_col_width ($xi);
488     }
489    
490     $y += $self->max_row_height ($yi);
491     }
492     }
493    
494     package Crossfire::Client::Widget::VBox;
495    
496 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
497 elmex 1.15
498     use SDL::OpenGL;
499    
500     sub add {
501     my ($self, $chld) = @_;
502     push @{$self->{childs}}, $chld;
503 elmex 1.32 $chld->set_parent ($self);
504     $self->update;
505 elmex 1.15 }
506    
507     sub size_request {
508     my ($self) = @_;
509    
510     my ($hs, $ws) = (0, 0);
511     for (@{$self->{childs} || []}) {
512     my ($w, $h) = $_->size_request;
513     $hs += $h;
514     if ($ws < $w) { $ws = $w }
515     }
516    
517     return ($ws, $hs);
518     }
519    
520     sub _draw {
521     my ($self) = @_;
522    
523     my ($x, $y);
524     for (@{$self->{childs} || []}) {
525 elmex 1.26 $_->move (0, $y, 0); #TODO: move to size_request
526 root 1.23 $_->draw;
527 elmex 1.15 my ($w, $h) = $_->size_request;
528     $y += $h;
529     }
530     }
531    
532 root 1.10 package Crossfire::Client::Widget::Label;
533    
534 root 1.12 our @ISA = Crossfire::Client::Widget::;
535    
536 root 1.10 use SDL::OpenGL;
537    
538     sub new {
539 root 1.28 my ($class, $x, $y, $z, $height, $text) = @_;
540 root 1.10
541 root 1.33 # TODO: color, and make height, xyz etc. optional
542 root 1.28 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
543 root 1.10
544 elmex 1.15 $self->set_text ($text);
545 root 1.10
546     $self
547     }
548    
549 elmex 1.15 sub set_text {
550     my ($self, $text) = @_;
551 root 1.28
552     $self->{text} = $text;
553 elmex 1.32 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
554 root 1.28
555 elmex 1.32 $self->update;
556 elmex 1.15 }
557    
558     sub get_text {
559     my ($self, $text) = @_;
560 root 1.28
561 elmex 1.15 $self->{text}
562     }
563    
564 root 1.14 sub size_request {
565     my ($self) = @_;
566    
567     (
568     $self->{texture}{width},
569     $self->{texture}{height},
570     )
571     }
572    
573 elmex 1.11 sub _draw {
574 root 1.10 my ($self) = @_;
575    
576     my $tex = $self->{texture};
577    
578 root 1.12 glEnable GL_BLEND;
579 root 1.10 glEnable GL_TEXTURE_2D;
580 root 1.30 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 root 1.28 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
582 root 1.10 glBindTexture GL_TEXTURE_2D, $tex->{name};
583    
584 root 1.33 glColor 1, 1, 1, 0.6; # TODO color
585 root 1.12
586 root 1.10 glBegin GL_QUADS;
587     glTexCoord 0, 0; glVertex 0 , 0;
588     glTexCoord 0, 1; glVertex 0 , $tex->{height};
589     glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
590     glTexCoord 1, 0; glVertex $tex->{width}, 0;
591     glEnd;
592    
593 root 1.12 glDisable GL_BLEND;
594 root 1.10 glDisable GL_TEXTURE_2D;
595     }
596    
597 elmex 1.31 package Crossfire::Client::Widget::TextEntry;
598    
599     our @ISA = Crossfire::Client::Widget::Label::;
600    
601     use SDL;
602     use SDL::OpenGL;
603    
604     sub key_down {
605     my ($self, $ev) = @_;
606    
607     my $mod = $ev->key_mod;
608     my $sym = $ev->key_sym;
609    
610     $ev->set_unicode (1);
611     my $uni = $ev->key_unicode;
612    
613     my $text = $self->get_text;
614    
615     if ($sym == SDLK_BACKSPACE) {
616     substr $text, -1, 1, '';
617    
618     } elsif ($uni) {
619     $text .= chr $uni;
620     }
621     $self->set_text ($text);
622     }
623    
624    
625     # XXX: TextView isn't neccessary with pango multiline text rendering
626 elmex 1.9 package Crossfire::Client::Widget::TextView;
627 root 1.4
628 elmex 1.3 use strict;
629 root 1.10
630 elmex 1.9 our @ISA = qw/Crossfire::Client::Widget/;
631 elmex 1.3
632     use SDL::OpenGL;
633     use SDL::OpenGL::Constants;
634    
635 elmex 1.31 sub new {
636     my ($class, $text, $h) = @_;
637     my $self = $class->SUPER::new ();
638    
639     $self->{txt_height} = $h;
640     @{$self->{lines}} = split /\r?\n/, $text;
641    
642     for (split /\r?\n/, $text) {
643     $self->add_line ($_);
644     }
645     $self
646     }
647    
648     #sub render_lines {
649     # my ($self) = @_;
650     #
651     # $self->{txt_lines} = [];
652     #
653     # for (@{$self->{lines}}) {
654     # push @{$self->{txt_lines}},
655     # new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
656     # }
657     #}
658    
659 elmex 1.3 sub add_line {
660     my ($self, $line) = @_;
661     push @{$self->{lines}}, $line;
662 elmex 1.31
663     push @{$self->{txt_lines}},
664     new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665     }
666    
667     sub size_request {
668     my ($self) = @_;
669    
670     my $w = 0;
671     my $h = 0;
672    
673     for (@{$self->{txt_lines}}) {
674     if ($w < $_->{width}) { $w = $_->{width} }
675     $h += $_->{height};
676     }
677    
678     return ($w, $h);
679     }
680    
681     sub draw_line {
682     my ($self, $tex, $y) = @_;
683    
684     glBindTexture GL_TEXTURE_2D, $tex->{name};
685    
686     glColor 1, 0, 1;
687    
688     glBegin GL_QUADS;
689     glTexCoord 0, 0; glVertex 0 , $y;
690     glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
691     glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
692     glTexCoord 1, 0; glVertex $tex->{width}, $y;
693     glEnd;
694 elmex 1.3 }
695    
696 elmex 1.11 sub _draw {
697 elmex 1.3 my ($self) = @_;
698    
699 elmex 1.31 glEnable GL_BLEND;
700     glEnable GL_TEXTURE_2D;
701     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
702    
703     my $l = 0;
704     for (@{$self->{txt_lines}}) {
705     $self->draw_line ($_, $l);
706     $l += $_->{height};
707     }
708    
709     glDisable GL_BLEND;
710     glDisable GL_TEXTURE_2D;
711 elmex 1.3 }
712    
713 elmex 1.9 package Crossfire::Client::Widget::MapWidget;
714 root 1.4
715 elmex 1.2 use strict;
716 elmex 1.7
717 root 1.25 use List::Util qw(min max);
718 elmex 1.2
719 root 1.16 use SDL;
720 elmex 1.2 use SDL::OpenGL;
721     use SDL::OpenGL::Constants;
722    
723 root 1.25 our @ISA = Crossfire::Client::Widget::;
724    
725 elmex 1.2 sub key_down {
726     print "MAPKEYDOWN\n";
727     }
728    
729     sub key_up {
730     }
731    
732 elmex 1.11 sub _draw {
733 root 1.21 my ($self) = @_;
734    
735 root 1.25 my $mx = $::CONN->{mapx};
736     my $my = $::CONN->{mapy};
737    
738     my $map = $::CONN->{map};
739    
740     my ($xofs, $yofs);
741    
742     my $sw = 1 + int $::WIDTH / 32;
743     my $sh = 1 + int $::HEIGHT / 32;
744    
745     if ($::CONN->{mapw} > $sw) {
746 root 1.27 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
747 root 1.25 } else {
748     $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749     }
750    
751     if ($::CONN->{maph} > $sh) {
752 root 1.27 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
753 root 1.25 } else {
754     $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
755     }
756    
757 elmex 1.2 glEnable GL_TEXTURE_2D;
758     glEnable GL_BLEND;
759 root 1.35 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
760    
761     my $sw4 = ($sw + 3) & ~3;
762     my $lighting = "\x00" x ($sw4 * $sh);
763 elmex 1.2
764 root 1.25 for my $x (0 .. $sw - 1) {
765     for my $y (0 .. $sh - 1) {
766 elmex 1.2
767 root 1.25 my $cell = $map->[$x + $xofs][$y + $yofs]
768 elmex 1.2 or next;
769    
770 root 1.21 my $darkness = $cell->[0] * (1 / 255);
771     if ($darkness < 0) {
772 root 1.35 $darkness = 0.15;
773 root 1.21 }
774 root 1.35 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 elmex 1.2
776 root 1.21 for my $num (grep $_, @$cell[1,2,3]) {
777 root 1.4 my $tex = $::CONN->{face}[$num]{texture} || next;
778 elmex 1.2
779 root 1.4 glBindTexture GL_TEXTURE_2D, $tex->{name};
780 elmex 1.2
781 root 1.19 my $w = $tex->{width};
782     my $h = $tex->{height};
783    
784     my $px = ($x + 1) * 32 - $w;
785     my $py = ($y + 1) * 32 - $h;
786    
787 elmex 1.2 glBegin GL_QUADS;
788 root 1.19 glTexCoord 0, 0; glVertex $px , $py;
789     glTexCoord 0, 1; glVertex $px , $py + $h;
790     glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791     glTexCoord 1, 0; glVertex $px + $w, $py;
792 elmex 1.2 glEnd;
793     }
794     }
795     }
796    
797 root 1.35 # if (1) { # higher quality darkness
798     # $lighting =~ s/(.)/$1$1$1/gs;
799     # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800     #
801     # $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
802     #
803     # $lighting = $pb->get_pixels;
804     # $lighting =~ s/(.)../$1/gs;
805     # }
806    
807     $lighting = new Crossfire::Client::Texture
808     width => $sw4,
809     height => $sh,
810     data => $lighting,
811     internalformat => GL_ALPHA4,
812     format => GL_ALPHA;
813    
814     glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
815     glColor 0, 0, 0, 0.75;
816     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
817     glBindTexture GL_TEXTURE_2D, $lighting->{name};
818     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819     glBegin GL_QUADS;
820     glTexCoord 0, 0; glVertex 0 , 0;
821     glTexCoord 0, 1; glVertex 0 , $sh * 32;
822     glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
823     glTexCoord 1, 0; glVertex $sw4 * 32, 0;
824     glEnd;
825    
826 elmex 1.2 glDisable GL_TEXTURE_2D;
827     glDisable GL_BLEND;
828     }
829    
830 root 1.16 my %DIR = (
831     SDLK_KP8, [1, "north"],
832 root 1.18 SDLK_KP9, [2, "northeast"],
833 root 1.16 SDLK_KP6, [3, "east"],
834     SDLK_KP3, [4, "southeast"],
835     SDLK_KP2, [5, "south"],
836     SDLK_KP1, [6, "southwest"],
837     SDLK_KP4, [7, "west"],
838     SDLK_KP7, [8, "northwest"],
839 root 1.18
840     SDLK_UP, [1, "north"],
841     SDLK_RIGHT, [3, "east"],
842     SDLK_DOWN, [5, "south"],
843     SDLK_LEFT, [7, "west"],
844 root 1.16 );
845    
846     sub key_down {
847     my ($self, $ev) = @_;
848    
849     my $mod = $ev->key_mod;
850     my $sym = $ev->key_sym;
851    
852     if ($sym == SDLK_KP5) {
853     $::CONN->send ("command stay fire");
854     } elsif (exists $DIR{$sym}) {
855     if ($mod & KMOD_SHIFT) {
856 root 1.18 $self->{shft}++;
857 root 1.16 $::CONN->send ("command fire $DIR{$sym}[0]");
858     } elsif ($mod & KMOD_CTRL) {
859 root 1.18 $self->{ctrl}++;
860 root 1.16 $::CONN->send ("command run $DIR{$sym}[0]");
861     } else {
862 root 1.18 $::CONN->send ("command $DIR{$sym}[1]");
863 root 1.16 }
864     }
865     }
866    
867     sub key_up {
868     my ($self, $ev) = @_;
869    
870     my $mod = $ev->key_mod;
871     my $sym = $ev->key_sym;
872    
873 root 1.18 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
874     $::CONN->send ("command fire_stop");
875     }
876     if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877     $::CONN->send ("command run_stop");
878 root 1.16 }
879     }
880    
881 root 1.35 package Crossfire::Client::Widget::Animator;
882    
883     use SDL::OpenGL;
884    
885     our @ISA = Crossfire::Client::Widget::Bin::;
886    
887     sub moveto {
888     my ($self, $x, $y) = @_;
889    
890     $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891     $self->{speed} = 0.01;
892     $self->{time} = 1;
893    
894     ::animation_start $self;
895     }
896    
897     sub animate {
898     my ($self, $interval) = @_;
899    
900     $self->{time} -= $interval * $self->{speed};
901     if ($self->{time} <= 0) {
902     $self->{time} = 0;
903     ::animation_stop $self;
904     }
905    
906     my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
907    
908     $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
909     $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
910     }
911    
912     sub _draw {
913     my ($self) = @_;
914    
915     glPushMatrix;
916     glRotate $self->{time} * 10000, 0, 1, 0;
917     $self->{child}->draw;
918     glPopMatrix;
919     }
920    
921 elmex 1.1 1;
922 root 1.5