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/cvs/deliantra/Deliantra-Client/DC/UI.pm
Revision: 1.40
Committed: Sun Apr 9 21:41:11 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.39: +6 -5 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.6 package Crossfire::Client::Widget;
2 root 1.8
3 elmex 1.1 use strict;
4 root 1.18
5     use Scalar::Util;
6    
7 elmex 1.11 use SDL::OpenGL;
8     use SDL::OpenGL::Constants;
9 elmex 1.1
10     our $FOCUS; # the widget with current focus
11    
12     # class methods for events
13     sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
14     sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
15 elmex 1.32 sub feed_sdl_button_down_event { }
16     sub feed_sdl_button_up_event { }
17 elmex 1.1
18     sub new {
19     my $class = shift;
20 root 1.10
21     bless { @_ }, $class
22 elmex 1.1 }
23    
24 root 1.18 sub move {
25     my ($self, $x, $y, $z) = @_;
26     $self->{x} = $x;
27     $self->{y} = $y;
28     $self->{z} = $z if defined $z;
29     }
30    
31 elmex 1.20 sub needs_redraw {
32     0
33     }
34    
35 root 1.14 sub size_request {
36 elmex 1.36 require Carp;
37     Carp::confess "size_request is abtract";
38     }
39    
40     sub size_allocate {
41     my ($self, $w, $h) = @_;
42 root 1.40
43     $self->{w} = $w;
44     $self->{h} = $h;
45 root 1.14 }
46    
47 elmex 1.1 sub focus_in {
48     my ($widget) = @_;
49     $FOCUS = $widget;
50     }
51 root 1.4
52 elmex 1.1 sub focus_out {
53     my ($widget) = @_;
54     }
55 root 1.4
56 elmex 1.1 sub key_down {
57     my ($widget, $sdlev) = @_;
58     }
59 root 1.4
60 elmex 1.1 sub key_up {
61     my ($widget, $sdlev) = @_;
62     }
63 root 1.4
64 elmex 1.1 sub button_down {
65     my ($widget, $sdlev) = @_;
66     }
67 root 1.4
68 elmex 1.1 sub button_up {
69     my ($widget, $sdlev) = @_;
70     }
71 root 1.4
72 elmex 1.36 sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} }
73     sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} }
74 elmex 1.11 sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
75     sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
76 elmex 1.13 sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
77 elmex 1.11
78 elmex 1.1 sub draw {
79 elmex 1.11 my ($self) = @_;
80    
81     glPushMatrix;
82 root 1.12 glTranslate $self->{x}, $self->{y}, 0;
83 elmex 1.11 $self->_draw;
84     glPopMatrix;
85     }
86    
87     sub _draw {
88 root 1.38 my ($self) = @_;
89    
90     warn "no draw defined for $self\n";
91 elmex 1.1 }
92 root 1.4
93 elmex 1.1 sub bbox {
94 elmex 1.32 my ($self) = @_;
95     my ($w, $h) = $self->size_request;
96     (
97     $self->{x},
98     $self->{y},
99     $self->{x} = $w,
100     $self->{y} = $h
101     )
102     }
103    
104 root 1.38 sub find_widget {
105     my ($self, $x, $y) = @_;
106    
107     return $self
108     if $x >= $self->{x} && $x < $self->{x} + $self->{w}
109     && $y >= $self->{y} && $y < $self->{y} + $self->{h};
110    
111     ()
112     }
113    
114 elmex 1.32 sub del_parent { $_[0]->{parent} = undef }
115    
116     sub set_parent {
117     my ($self, $par) = @_;
118    
119     $self->{parent} = $par;
120     Scalar::Util::weaken $self->{parent};
121     }
122    
123     sub get_parent {
124     $_[0]->{parent}
125     }
126    
127     sub update {
128     my ($self) = @_;
129    
130     $self->{parent}->update
131     if $self->{parent};
132 elmex 1.1 }
133 elmex 1.2
134 root 1.18 sub DESTROY {
135     my ($self) = @_;
136    
137 elmex 1.32 #$self->deactivate;
138 root 1.18 }
139    
140 root 1.39 #############################################################################
141    
142 root 1.38 package Crossfire::Client::Widget::Container;
143 elmex 1.15
144     our @ISA = Crossfire::Client::Widget::;
145    
146 root 1.38 sub new {
147     my ($class, @widgets) = @_;
148    
149     my $self = $class->SUPER::new (children => []);
150     $self->add ($_) for @widgets;
151    
152     $self
153     }
154    
155     sub add {
156     my ($self, $chld, $expand) = @_;
157    
158     $chld->{expand} = $expand;
159     $chld->set_parent ($self);
160    
161     @{$self->{children}} =
162     sort { $a->{z} <=> $b->{z} }
163     @{$self->{children}}, $chld;
164    
165     $self->size_allocate ($self->{w}, $self->{h});
166     }
167 root 1.35
168 elmex 1.32 sub remove {
169 root 1.38 my ($self, $widget) = @_;
170    
171     $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
172    
173     $self->size_allocate ($self->{w}, $self->{h});
174     }
175    
176     sub find_widget {
177     my ($self, $x, $y) = @_;
178    
179     my $res;
180    
181     for (@{ $self->{children} }) {
182     $res = $_->find_widget ($x, $y)
183     and return $res;
184     }
185    
186     ()
187 elmex 1.32 }
188 elmex 1.15
189 root 1.35 sub size_request {
190 root 1.38 my ($self) = @_;
191    
192     my ($hs, $ws) = (0, 0);
193     for (@{$self->{children} || []}) {
194     my ($w, $h) = $_->size_request;
195     $hs += $h;
196     if ($ws < $w) { $ws = $w }
197     }
198    
199     return ($ws, $hs);
200 elmex 1.36 }
201 elmex 1.15
202 root 1.35 sub _draw {
203     my ($self) = @_;
204    
205 root 1.38 $_->draw for @{$self->{children}};
206 root 1.35 }
207 elmex 1.15
208 root 1.39 #############################################################################
209    
210 root 1.38 package Crossfire::Client::Widget::Bin;
211 elmex 1.32
212 root 1.38 our @ISA = Crossfire::Client::Widget::Container::;
213 elmex 1.32
214 root 1.39 sub child { $_[0]->{children}[0] }
215 elmex 1.32
216 root 1.38 sub size_request {
217     $_[0]{children}[0]->size_request if $_[0]{children}[0];
218     }
219 elmex 1.32
220 root 1.38 sub size_allocate {
221     my ($self, $w, $h) = @_;
222     $self->SUPER::size_allocate ($w, $h);
223     $self->{children}[0]->size_allocate ($w, $h)
224     if $self->{children}[0]
225     }
226 elmex 1.32
227 root 1.39 #############################################################################
228    
229 root 1.38 package Crossfire::Client::Widget::Toplevel;
230 elmex 1.32
231 root 1.38 our @ISA = Crossfire::Client::Widget::Container::;
232 elmex 1.32
233     sub update {
234     my ($self) = @_;
235 root 1.38
236 elmex 1.32 ::refresh ();
237     }
238    
239 root 1.39 #############################################################################
240    
241 elmex 1.20 package Crossfire::Client::Widget::Window;
242    
243 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
244 elmex 1.20
245     use SDL::OpenGL;
246    
247     sub add {
248     my ($self, $chld) = @_;
249 elmex 1.36 warn "ADD $chld\n";
250 elmex 1.20 $self->SUPER::add ($chld);
251 elmex 1.32 $chld->set_parent ($self);
252     }
253    
254     sub remove {
255     my ($self) = @_;
256     # TODO FIXME: removing a child from a window will crash, see render_chld
257 elmex 1.36 # $self->update;
258 elmex 1.32 }
259    
260     sub update {
261     my ($self) = @_;
262     $self->render_chld;
263 elmex 1.20 }
264    
265     sub render_chld {
266     my ($self) = @_;
267     my $chld = $self->get;
268     my ($w, $h) = $self->size_request;
269    
270 elmex 1.36 require Carp;
271     Carp::cluck "RENDERCHI $w $h";
272     warn "RENDERCHI $w $h\n";
273 elmex 1.20 $self->{texture} =
274     Crossfire::Client::Texture->new_from_opengl (
275 root 1.23 $w, $h, sub { $chld->draw }
276 elmex 1.20 );
277     $self->{texture}->upload;
278     }
279    
280     sub size_request {
281     my ($self) = @_;
282 elmex 1.36 ($self->w, $self->h)
283     }
284    
285     sub size_allocate {
286     my ($self, $w, $h) = @_;
287    
288     $self->w ($w);
289     $self->h ($h);
290     $self->get->size_allocate ($w, $h);
291    
292     $self->update; #TODO: Move this to the size_request event propably?
293 elmex 1.20 }
294    
295     sub _draw {
296     my ($self) = @_;
297    
298 elmex 1.36 my ($w, $h) = ($self->w, $self->h);
299 root 1.29
300 elmex 1.20 my $tex = $self->{texture}
301     or return;
302    
303     glEnable GL_BLEND;
304     glEnable GL_TEXTURE_2D;
305 root 1.35 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
306 elmex 1.20 glBindTexture GL_TEXTURE_2D, $tex->{name};
307    
308     glBegin GL_QUADS;
309 root 1.23 glTexCoord 0, 0; glVertex 0, 0;
310     glTexCoord 0, 1; glVertex 0, $h;
311     glTexCoord 1, 1; glVertex $w, $h;
312     glTexCoord 1, 0; glVertex $w, 0;
313 elmex 1.20 glEnd;
314    
315     glDisable GL_BLEND;
316     glDisable GL_TEXTURE_2D;
317     }
318    
319 root 1.39 #############################################################################
320    
321 elmex 1.15 package Crossfire::Client::Widget::Frame;
322    
323 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
324 elmex 1.15
325     use SDL::OpenGL;
326    
327     sub size_request {
328     my ($self) = @_;
329 root 1.39 my $chld = $self->child
330 elmex 1.15 or return (0, 0);
331 root 1.30
332     $chld->move (2, 2);
333    
334 elmex 1.15 map { $_ + 4 } $chld->size_request;
335     }
336    
337 elmex 1.36 sub size_allocate {
338     my ($self, $w, $h) = @_;
339    
340     $self->w ($w);
341     $self->h ($h);
342    
343 root 1.39 $self->child->size_allocate ($w - 4, $h - 4);
344     $self->child->move (2, 2);
345 elmex 1.36 }
346    
347 elmex 1.15 sub _draw {
348     my ($self) = @_;
349    
350 root 1.39 my $chld = $self->child;
351 elmex 1.15
352     my ($w, $h) = $chld->size_request;
353    
354     glBegin GL_QUADS;
355 root 1.30 glColor 0, 0, 0;
356 elmex 1.15 glTexCoord 0, 0; glVertex 0 , 0;
357     glTexCoord 0, 1; glVertex 0 , $h + 4;
358     glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
359     glTexCoord 1, 0; glVertex $w + 4 , 0;
360     glEnd;
361    
362 root 1.23 $chld->draw;
363 elmex 1.15 }
364    
365 root 1.39 #############################################################################
366    
367 elmex 1.31 package Crossfire::Client::Widget::FancyFrame;
368    
369     our @ISA = Crossfire::Client::Widget::Frame::;
370    
371     use SDL::OpenGL;
372    
373 elmex 1.34 sub new {
374     my ($self, $theme) = @_;
375     $self = $self->SUPER::new;
376    
377     $self->{txts} = [
378     map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
379 root 1.40 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png)
380 elmex 1.34 ];
381     $self
382     }
383    
384     sub size_request {
385     my ($self) = @_;
386 root 1.39
387     my ($w, $h) = $self->SUPER::size_request;
388 elmex 1.34
389     $h += $self->{txts}->[1]->{height};
390     $h += $self->{txts}->[4]->{height};
391     $w += $self->{txts}->[2]->{width};
392     $w += $self->{txts}->[3]->{width};
393    
394 elmex 1.36 ($w, $h)
395     }
396    
397     sub size_allocate {
398     my ($self, $w, $h) = @_;
399    
400 root 1.40 $self->SUPER::size_allocate ($w, $h);
401    
402 elmex 1.36 $h -= $self->{txts}->[1]->{height};
403     $h -= $self->{txts}->[4]->{height};
404     $w -= $self->{txts}->[2]->{width};
405     $w -= $self->{txts}->[3]->{width};
406    
407     $h = $h < 0 ? 0 : $h;
408     $w = $w < 0 ? 0 : $w;
409     warn "CHILD:$w $h\n";
410 root 1.39 $self->child->size_allocate ($w, $h);
411     $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
412 elmex 1.34 }
413    
414     sub _draw {
415     my ($self) = @_;
416    
417 elmex 1.36 my ($w, $h) = ($self->w, $self->h);
418 root 1.39 my ($cw, $ch) = ($self->child->w, $self->child->h);
419 elmex 1.34
420     glEnable GL_BLEND;
421     glEnable GL_TEXTURE_2D;
422     glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
423 elmex 1.36 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
424 elmex 1.34
425     my $top = $self->{txts}->[1];
426 elmex 1.36 glBindTexture GL_TEXTURE_2D, $top->{name};
427 elmex 1.34
428 elmex 1.36 glBegin GL_QUADS;
429     glTexCoord 0, 0; glVertex 0 , 0;
430     glTexCoord 0, 1; glVertex 0 , $top->{height};
431     glTexCoord 1, 1; glVertex $w , $top->{height};
432     glTexCoord 1, 0; glVertex $w , 0;
433     glEnd;
434 elmex 1.34
435     my $left = $self->{txts}->[3];
436 elmex 1.36 glBindTexture GL_TEXTURE_2D, $left->{name};
437 elmex 1.34
438 elmex 1.36 glBegin GL_QUADS;
439     glTexCoord 0, 0; glVertex 0 , $top->{height};
440     glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
441     glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
442     glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
443     glEnd;
444 elmex 1.34
445     my $right = $self->{txts}->[2];
446 elmex 1.36 glBindTexture GL_TEXTURE_2D, $right->{name};
447 elmex 1.34
448 elmex 1.36 glBegin GL_QUADS;
449     glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
450     glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
451     glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
452     glTexCoord 1, 0; glVertex $w , $top->{height};
453     glEnd;
454 elmex 1.34
455     my $bottom = $self->{txts}->[4];
456 elmex 1.36 glBindTexture GL_TEXTURE_2D, $bottom->{name};
457 elmex 1.34
458 elmex 1.36 glBegin GL_QUADS;
459     glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
460     glTexCoord 0, 1; glVertex 0 , $h;
461     glTexCoord 1, 1; glVertex $w , $h;
462     glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
463     glEnd;
464 elmex 1.34
465 elmex 1.36 my $bg = $self->{txts}->[0];
466     glBindTexture GL_TEXTURE_2D, $bg->{name};
467     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
468     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
469     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
470 elmex 1.34
471 elmex 1.36 my $rep_x = $cw / $bg->{width};
472     my $rep_y = $ch / $bg->{height};
473 elmex 1.34
474 elmex 1.36 glBegin GL_QUADS;
475     glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
476     glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
477     glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
478     glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
479     glEnd;
480 elmex 1.34
481     glDisable GL_BLEND;
482     glDisable GL_TEXTURE_2D;
483 elmex 1.36
484 root 1.39 $self->child->draw;
485 elmex 1.36
486 elmex 1.34 }
487 elmex 1.31
488 root 1.39 #############################################################################
489    
490 elmex 1.15 package Crossfire::Client::Widget::Table;
491    
492 root 1.35 our @ISA = Crossfire::Client::Widget::Bin::;
493 elmex 1.15
494     use SDL::OpenGL;
495    
496     sub add {
497     my ($self, $x, $y, $chld) = @_;
498 root 1.38 my $old_chld = $self->{children}[$y][$x];
499 elmex 1.32
500 root 1.38 $self->{children}[$y][$x] = $chld;
501 elmex 1.32 $chld->set_parent ($self);
502     $self->update;
503 elmex 1.15 }
504    
505     sub max_row_height {
506     my ($self, $row) = @_;
507    
508     my $hs = 0;
509 root 1.38 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
510     my $c = $self->{children}->[$row]->[$xi];
511 elmex 1.17 if ($c) {
512     my ($w, $h) = $c->size_request;
513     if ($hs < $h) { $hs = $h }
514     }
515 elmex 1.15 }
516     return $hs;
517     }
518    
519     sub max_col_width {
520     my ($self, $col) = @_;
521    
522     my $ws = 0;
523 root 1.38 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
524     my $c = ($self->{children}->[$yi] || [])->[$col];
525 elmex 1.17 if ($c) {
526     my ($w, $h) = $c->size_request;
527     if ($ws < $w) { $ws = $w }
528     }
529 elmex 1.15 }
530     return $ws;
531     }
532    
533     sub size_request {
534     my ($self) = @_;
535    
536     my ($hs, $ws) = (0, 0);
537    
538 root 1.38 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
539 elmex 1.15 $hs += $self->max_row_height ($yi);
540     }
541    
542 root 1.38 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
543 elmex 1.15 my $wm = 0;
544 root 1.38 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
545 elmex 1.15 $wm += $self->max_col_width ($xi)
546     }
547     if ($ws < $wm) { $ws = $wm }
548     }
549    
550     return ($ws, $hs);
551     }
552    
553     sub _draw {
554     my ($self) = @_;
555    
556     my $y = 0;
557 root 1.38 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
558 elmex 1.15 my $x = 0;
559    
560 root 1.38 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
561 elmex 1.15
562 root 1.38 my $c = $self->{children}->[$yi]->[$xi];
563 elmex 1.26 if ($c) {
564     $c->move ($x, $y, 0); #TODO: Move to size_request
565     $c->draw if $c;
566     }
567 elmex 1.15
568     $x += $self->max_col_width ($xi);
569     }
570    
571     $y += $self->max_row_height ($yi);
572     }
573     }
574    
575 root 1.39 #############################################################################
576    
577 elmex 1.15 package Crossfire::Client::Widget::VBox;
578    
579 root 1.38 our @ISA = Crossfire::Client::Widget::Container::;
580 elmex 1.15
581     use SDL::OpenGL;
582    
583 elmex 1.36 sub size_allocate {
584     my ($self, $w, $h) = @_;
585    
586     $self->w ($w);
587     $self->h ($h);
588    
589     my $exp;
590     my @oth;
591     # find expand widget
592 root 1.38 for (@{$self->{children}}) {
593 elmex 1.36 if ($_->{expand}) {
594     $exp = $_;
595     last;
596     }
597     push @oth, $_;
598     }
599    
600     my ($ow, $oh);
601    
602     # get sizes of other widgets
603     for (@oth) {
604     my ($w, $h) = $_->size_request;
605     $oh += $h;
606     if ($ow < $w) { $ow = $w }
607     }
608    
609     my $y = 0;
610 root 1.38 for (@{$self->{children}}) {
611 elmex 1.36 $_->move (0, $y);
612    
613     if ($_ == $exp) {
614     $_->size_allocate ($w, $h - $oh);
615     $y += $h - $oh;
616     } else {
617     my ($cw, $h) = $_->size_request;
618     $_->size_allocate ($w, $h);
619     $y += $h;
620     }
621     }
622     }
623    
624 elmex 1.15 sub _draw {
625     my ($self) = @_;
626    
627     my ($x, $y);
628 root 1.38 for (@{$self->{children} || []}) {
629 root 1.23 $_->draw;
630 elmex 1.36 $y += $_->h;
631 elmex 1.15 }
632     }
633    
634 root 1.39 #############################################################################
635    
636 root 1.10 package Crossfire::Client::Widget::Label;
637    
638 root 1.12 our @ISA = Crossfire::Client::Widget::;
639    
640 root 1.10 use SDL::OpenGL;
641    
642     sub new {
643 root 1.28 my ($class, $x, $y, $z, $height, $text) = @_;
644 root 1.10
645 root 1.33 # TODO: color, and make height, xyz etc. optional
646 root 1.28 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
647 root 1.10
648 elmex 1.15 $self->set_text ($text);
649 root 1.10
650     $self
651     }
652    
653 elmex 1.15 sub set_text {
654     my ($self, $text) = @_;
655 root 1.28
656     $self->{text} = $text;
657 elmex 1.32 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
658 root 1.28
659 elmex 1.32 $self->update;
660 elmex 1.15 }
661    
662     sub get_text {
663     my ($self, $text) = @_;
664 root 1.28
665 elmex 1.15 $self->{text}
666     }
667    
668 root 1.14 sub size_request {
669     my ($self) = @_;
670    
671     (
672     $self->{texture}{width},
673     $self->{texture}{height},
674     )
675     }
676    
677 elmex 1.11 sub _draw {
678 root 1.10 my ($self) = @_;
679    
680     my $tex = $self->{texture};
681    
682 root 1.12 glEnable GL_BLEND;
683 root 1.10 glEnable GL_TEXTURE_2D;
684 root 1.30 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
685 root 1.28 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
686 root 1.10 glBindTexture GL_TEXTURE_2D, $tex->{name};
687    
688 elmex 1.36 glColor 1, 0, 0, 1; # TODO color
689 root 1.12
690 root 1.10 glBegin GL_QUADS;
691     glTexCoord 0, 0; glVertex 0 , 0;
692     glTexCoord 0, 1; glVertex 0 , $tex->{height};
693     glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
694     glTexCoord 1, 0; glVertex $tex->{width}, 0;
695     glEnd;
696    
697 root 1.12 glDisable GL_BLEND;
698 root 1.10 glDisable GL_TEXTURE_2D;
699     }
700    
701 root 1.39 #############################################################################
702    
703 elmex 1.31 package Crossfire::Client::Widget::TextEntry;
704    
705     our @ISA = Crossfire::Client::Widget::Label::;
706    
707     use SDL;
708     use SDL::OpenGL;
709    
710     sub key_down {
711     my ($self, $ev) = @_;
712    
713     my $mod = $ev->key_mod;
714     my $sym = $ev->key_sym;
715    
716     $ev->set_unicode (1);
717     my $uni = $ev->key_unicode;
718    
719     my $text = $self->get_text;
720    
721     if ($sym == SDLK_BACKSPACE) {
722     substr $text, -1, 1, '';
723    
724     } elsif ($uni) {
725     $text .= chr $uni;
726     }
727     $self->set_text ($text);
728     }
729    
730 root 1.39 #############################################################################
731    
732 elmex 1.9 package Crossfire::Client::Widget::MapWidget;
733 root 1.4
734 elmex 1.2 use strict;
735 elmex 1.7
736 root 1.25 use List::Util qw(min max);
737 elmex 1.2
738 root 1.16 use SDL;
739 elmex 1.2 use SDL::OpenGL;
740     use SDL::OpenGL::Constants;
741    
742 root 1.25 our @ISA = Crossfire::Client::Widget::;
743    
744 elmex 1.2 sub key_down {
745     print "MAPKEYDOWN\n";
746     }
747    
748     sub key_up {
749     }
750    
751 elmex 1.36 sub size_request {
752    
753     }
754    
755     sub size_allocate {
756     }
757    
758 elmex 1.11 sub _draw {
759 root 1.21 my ($self) = @_;
760    
761 root 1.25 my $mx = $::CONN->{mapx};
762     my $my = $::CONN->{mapy};
763    
764     my $map = $::CONN->{map};
765    
766     my ($xofs, $yofs);
767    
768     my $sw = 1 + int $::WIDTH / 32;
769     my $sh = 1 + int $::HEIGHT / 32;
770    
771     if ($::CONN->{mapw} > $sw) {
772 root 1.27 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
773 root 1.25 } else {
774     $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
775     }
776    
777     if ($::CONN->{maph} > $sh) {
778 root 1.27 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
779 root 1.25 } else {
780     $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
781     }
782    
783 elmex 1.2 glEnable GL_TEXTURE_2D;
784     glEnable GL_BLEND;
785 root 1.35 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
786    
787     my $sw4 = ($sw + 3) & ~3;
788     my $lighting = "\x00" x ($sw4 * $sh);
789 elmex 1.2
790 root 1.25 for my $x (0 .. $sw - 1) {
791     for my $y (0 .. $sh - 1) {
792 elmex 1.2
793 root 1.25 my $cell = $map->[$x + $xofs][$y + $yofs]
794 elmex 1.2 or next;
795    
796 root 1.21 my $darkness = $cell->[0] * (1 / 255);
797     if ($darkness < 0) {
798 root 1.35 $darkness = 0.15;
799 root 1.21 }
800 root 1.35 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
801 elmex 1.2
802 root 1.21 for my $num (grep $_, @$cell[1,2,3]) {
803 root 1.4 my $tex = $::CONN->{face}[$num]{texture} || next;
804 elmex 1.2
805 root 1.4 glBindTexture GL_TEXTURE_2D, $tex->{name};
806 elmex 1.2
807 root 1.19 my $w = $tex->{width};
808     my $h = $tex->{height};
809    
810     my $px = ($x + 1) * 32 - $w;
811     my $py = ($y + 1) * 32 - $h;
812    
813 elmex 1.2 glBegin GL_QUADS;
814 root 1.19 glTexCoord 0, 0; glVertex $px , $py;
815     glTexCoord 0, 1; glVertex $px , $py + $h;
816     glTexCoord 1, 1; glVertex $px + $w, $py + $h;
817     glTexCoord 1, 0; glVertex $px + $w, $py;
818 elmex 1.2 glEnd;
819     }
820     }
821     }
822    
823 root 1.35 # if (1) { # higher quality darkness
824     # $lighting =~ s/(.)/$1$1$1/gs;
825     # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
826     #
827     # $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
828     #
829     # $lighting = $pb->get_pixels;
830     # $lighting =~ s/(.)../$1/gs;
831     # }
832    
833     $lighting = new Crossfire::Client::Texture
834     width => $sw4,
835     height => $sh,
836     data => $lighting,
837     internalformat => GL_ALPHA4,
838     format => GL_ALPHA;
839    
840     glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
841     glColor 0, 0, 0, 0.75;
842     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
843     glBindTexture GL_TEXTURE_2D, $lighting->{name};
844     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
845     glBegin GL_QUADS;
846     glTexCoord 0, 0; glVertex 0 , 0;
847     glTexCoord 0, 1; glVertex 0 , $sh * 32;
848     glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
849     glTexCoord 1, 0; glVertex $sw4 * 32, 0;
850     glEnd;
851    
852 elmex 1.2 glDisable GL_TEXTURE_2D;
853     glDisable GL_BLEND;
854     }
855    
856 root 1.16 my %DIR = (
857     SDLK_KP8, [1, "north"],
858 root 1.18 SDLK_KP9, [2, "northeast"],
859 root 1.16 SDLK_KP6, [3, "east"],
860     SDLK_KP3, [4, "southeast"],
861     SDLK_KP2, [5, "south"],
862     SDLK_KP1, [6, "southwest"],
863     SDLK_KP4, [7, "west"],
864     SDLK_KP7, [8, "northwest"],
865 root 1.18
866     SDLK_UP, [1, "north"],
867     SDLK_RIGHT, [3, "east"],
868     SDLK_DOWN, [5, "south"],
869     SDLK_LEFT, [7, "west"],
870 root 1.16 );
871    
872     sub key_down {
873     my ($self, $ev) = @_;
874    
875     my $mod = $ev->key_mod;
876     my $sym = $ev->key_sym;
877    
878     if ($sym == SDLK_KP5) {
879     $::CONN->send ("command stay fire");
880     } elsif (exists $DIR{$sym}) {
881     if ($mod & KMOD_SHIFT) {
882 root 1.18 $self->{shft}++;
883 root 1.16 $::CONN->send ("command fire $DIR{$sym}[0]");
884     } elsif ($mod & KMOD_CTRL) {
885 root 1.18 $self->{ctrl}++;
886 root 1.16 $::CONN->send ("command run $DIR{$sym}[0]");
887     } else {
888 root 1.18 $::CONN->send ("command $DIR{$sym}[1]");
889 root 1.16 }
890     }
891     }
892    
893     sub key_up {
894     my ($self, $ev) = @_;
895    
896     my $mod = $ev->key_mod;
897     my $sym = $ev->key_sym;
898    
899 root 1.18 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
900     $::CONN->send ("command fire_stop");
901     }
902     if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
903     $::CONN->send ("command run_stop");
904 root 1.16 }
905     }
906    
907 root 1.39 #############################################################################
908    
909 root 1.35 package Crossfire::Client::Widget::Animator;
910    
911     use SDL::OpenGL;
912    
913     our @ISA = Crossfire::Client::Widget::Bin::;
914    
915     sub moveto {
916     my ($self, $x, $y) = @_;
917    
918     $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
919 root 1.37 $self->{speed} = 0.2;
920 root 1.35 $self->{time} = 1;
921    
922     ::animation_start $self;
923     }
924    
925     sub animate {
926     my ($self, $interval) = @_;
927    
928     $self->{time} -= $interval * $self->{speed};
929     if ($self->{time} <= 0) {
930     $self->{time} = 0;
931     ::animation_stop $self;
932     }
933    
934     my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
935    
936     $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
937     $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
938     }
939    
940     sub _draw {
941     my ($self) = @_;
942    
943     glPushMatrix;
944     glRotate $self->{time} * 10000, 0, 1, 0;
945 root 1.38 $self->{children}[0]->draw;
946 root 1.35 glPopMatrix;
947     }
948    
949 elmex 1.1 1;
950 root 1.5