--- deliantra/Deliantra-Client/DC/UI.pm 2006/04/09 17:39:56 1.36
+++ deliantra/Deliantra-Client/DC/UI.pm 2006/05/14 21:13:11 1.203
@@ -1,114 +1,420 @@
-package Crossfire::Client::Widget;
+package CFClient::UI;
+use utf8;
use strict;
-use Scalar::Util;
+use Scalar::Util ();
+use List::Util ();
-use SDL::OpenGL;
-use SDL::OpenGL::Constants;
+use CFClient;
-our $FOCUS; # the widget with current focus
+our ($FOCUS, $HOVER, $GRAB); # various widgets
+
+our $ROOT;
+our $TOOLTIP;
+our $BUTTON_STATE;
+
+our %WIDGET; # all widgets, weak-referenced
+
+sub check_tooltip {
+ if (!$GRAB) {
+ for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
+ if (length $widget->{tooltip}) {
+
+ if ($TOOLTIP->{owner} != $widget) {
+ $TOOLTIP->{owner} = $widget;
+
+ my $tip = $widget->{tooltip};
+
+ $tip = $tip->($widget) if CODE:: eq ref $tip;
+
+ $TOOLTIP->set_tooltip_from ($widget);
+ $TOOLTIP->show;
+
+ my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
+
+ if ($x + $TOOLTIP->{w} > $::WIDTH) {
+ ($x, $y) = $widget->coord2global (-$TOOLTIP->{w}, 0);
+ }
+
+ $TOOLTIP->move ($x, $y);
+ $TOOLTIP->check_size;
+ $TOOLTIP->update;
+ }
+
+ return;
+ }
+ }
+ }
+
+ $TOOLTIP->hide;
+ delete $TOOLTIP->{owner};
+}
# class methods for events
-sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
-sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
-sub feed_sdl_button_down_event { }
-sub feed_sdl_button_up_event { }
+sub feed_sdl_key_down_event {
+ $FOCUS->emit (key_down => $_[0]) || $FOCUS->key_down ($_[0])
+ if $FOCUS;
+}
+
+sub feed_sdl_key_up_event {
+ $FOCUS->emit (key_up => $_[0]) || $FOCUS->key_up ($_[0])
+ if $FOCUS;
+}
+
+sub feed_sdl_button_down_event {
+ my ($ev) = @_;
+ my ($x, $y) = ($ev->{x}, $ev->{y});
+
+ if (!$BUTTON_STATE) {
+ my $widget = $ROOT->find_widget ($x, $y);
+
+ $GRAB = $widget;
+ $GRAB->update if $GRAB;
+
+ check_tooltip;
+ }
+
+ $BUTTON_STATE |= 1 << ($ev->{button} - 1);
+
+ if ($GRAB) {
+ ($x, $y) = $GRAB->coord2local ($x, $y);
+ $GRAB->emit (button_down => $ev, $x, $y) || $GRAB->button_down ($ev, $x, $y);
+ }
+}
+
+sub feed_sdl_button_up_event {
+ my ($ev) = @_;
+ my ($x, $y) = ($ev->{x}, $ev->{y});
+
+ my $widget = $GRAB || $ROOT->find_widget ($x, $y);
+
+ $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
+
+ if ($GRAB) {
+ ($x, $y) = $GRAB->coord2local ($x, $y);
+ $GRAB->emit (button_up => $ev, $x, $y) || $GRAB->button_up ($ev, $x, $y);
+ }
+
+ if (!$BUTTON_STATE) {
+ my $grab = $GRAB; undef $GRAB;
+ $grab->update if $grab;
+ $GRAB->update if $GRAB;
+
+ check_tooltip;
+ }
+}
+
+sub feed_sdl_motion_event {
+ my ($ev) = @_;
+ my ($x, $y) = ($ev->{x}, $ev->{y});
+
+ my $widget = $GRAB || $ROOT->find_widget ($x, $y);
+
+ if ($widget != $HOVER) {
+ my $hover = $HOVER; $HOVER = $widget;
+
+ $hover->update if $hover && $hover->{can_hover};
+ $HOVER->update if $HOVER && $HOVER->{can_hover};
+
+ check_tooltip;
+ }
+
+ if ($HOVER) {
+ ($x, $y) = $HOVER->coord2local ($x, $y);
+ $HOVER->emit (mouse_motion => $ev, $x, $y) || $HOVER->mouse_motion ($ev, $x, $y);
+ }
+}
+
+# convert position array to integers
+sub harmonize {
+ my ($vals) = @_;
+
+ my $rem = 0;
+
+ for (@$vals) {
+ my $i = int $_ + $rem;
+ $rem += $_ - $i;
+ $_ = $i;
+ }
+}
+
+# call when resolution changes etc.
+sub rescale_widgets {
+ my ($sx, $sy) = @_;
+
+ for my $widget (values %WIDGET) {
+ if ($widget->{toplevel}) {
+ $widget->{x} = int 0.5 + $widget->{x} * $sx if exists $widget->{x};
+ $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
+ $widget->{req_w} = int 0.5 + $widget->{req_w} * $sx if exists $widget->{req_w};
+ $widget->{user_w} = int 0.5 + $widget->{user_w} * $sx if exists $widget->{user_w};
+ $widget->{y} = int 0.5 + $widget->{y} * $sy if exists $widget->{y};
+ $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
+ $widget->{req_h} = int 0.5 + $widget->{req_h} * $sy if exists $widget->{req_h};
+ $widget->{user_h} = int 0.5 + $widget->{user_h} * $sy if exists $widget->{user_h};
+ }
+
+ $widget->reconfigure;
+ }
+}
+
+#############################################################################
+
+package CFClient::UI::Base;
+
+use strict;
+
+use CFClient::OpenGL;
sub new {
my $class = shift;
- bless { @_ }, $class
+ my $self = bless {
+ x => 0,
+ y => 0,
+ z => 0,
+ can_events => 1,
+ @_
+ }, $class;
+
+ for (keys %$self) {
+ if (/^connect_(.*)$/) {
+ $self->connect ($1 => delete $self->{$_});
+ }
+ }
+
+ Scalar::Util::weaken ($CFClient::UI::WIDGET{$self+0} = $self);
+
+ $self
+}
+
+sub destroy {
+ my ($self) = @_;
+
+ $self->hide;
+ %$self = ();
+}
+
+sub show {
+ my ($self) = @_;
+
+ return if $self->{parent};
+
+ $CFClient::UI::ROOT->add ($self);
+}
+
+sub hide {
+ my ($self) = @_;
+
+ undef $GRAB if $GRAB == $self;
+ undef $HOVER if $HOVER == $self;
+
+ $self->{parent}->remove ($self)
+ if $self->{parent};
}
sub move {
my ($self, $x, $y, $z) = @_;
- $self->{x} = $x;
- $self->{y} = $y;
+
+ $self->{x} = int $x;
+ $self->{y} = int $y;
$self->{z} = $z if defined $z;
+
+ $self->update;
}
-sub needs_redraw {
- 0
+sub set_size {
+ my ($self, $w, $h) = @_;
+
+ $self->{user_w} = $w;
+ $self->{user_h} = $h;
+
+ $self->check_size;
}
sub size_request {
require Carp;
- Carp::confess "size_request is abtract";
+ Carp::confess "size_request is abstract";
+}
+
+sub configure {
+ my ($self, $x, $y, $w, $h) = @_;
+
+ if ($self->{aspect}) {
+ my $w2 = List::Util::min $w, int $h * $self->{aspect};
+ my $h2 = List::Util::min $h, int $w / $self->{aspect};
+
+ # use alignment to adjust x, y
+
+ $x += int +($w - $w2) * 0.5;
+ $y += int +($h - $h2) * 0.5;
+
+ ($w, $h) = ($w2, $h2);
+ }
+
+ if ($self->{x} != $x || $self->{y} != $y) {
+ $self->{x} = $x;
+ $self->{y} = $y;
+ $self->update;
+ }
+
+ if ($self->{w} != $w || $self->{h} != $h) {
+ $CFClient::UI::ROOT->{size_alloc}{$self} = [$self, $w, $h];
+ }
}
sub size_allocate {
+ # nothing to be done
+}
+
+sub reconfigure {
+ my ($self) = @_;
+
+ $self->check_size (1);
+ $self->update;
+}
+
+sub children {
+}
+
+sub set_max_size {
my ($self, $w, $h) = @_;
- $self->w ($w);
- $self->h ($h);
+
+ delete $self->{max_w}; $self->{max_w} = $w if $w;
+ delete $self->{max_h}; $self->{max_h} = $h if $h;
}
-sub focus_in {
- my ($widget) = @_;
- $FOCUS = $widget;
+# translate global coordinates to local coordinate system
+sub coord2local {
+ my ($self, $x, $y) = @_;
+
+ $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
}
-sub focus_out {
- my ($widget) = @_;
+# translate local coordinates to global coordinate system
+sub coord2global {
+ my ($self, $x, $y) = @_;
+
+ $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
}
-sub key_down {
- my ($widget, $sdlev) = @_;
+sub focus_in {
+ my ($self) = @_;
+
+ return if $FOCUS == $self;
+ return unless $self->{can_focus};
+
+ my $focus = $FOCUS; $FOCUS = $self;
+
+ $self->emit (focus_in => $focus);
+
+ $focus->update if $focus;
+ $FOCUS->update;
}
-sub key_up {
- my ($widget, $sdlev) = @_;
+sub focus_out {
+ my ($self) = @_;
+
+ return unless $FOCUS == $self;
+
+ my $focus = $FOCUS; undef $FOCUS;
+
+ $self->emit (focus_out => $focus);
+
+ $focus->update if $focus; #?
}
+sub mouse_motion { }
+sub button_up { }
+sub key_down { }
+sub key_up { }
+
sub button_down {
- my ($widget, $sdlev) = @_;
-}
+ my ($self, $ev, $x, $y) = @_;
-sub button_up {
- my ($widget, $sdlev) = @_;
+ $self->focus_in;
}
-sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} }
-sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} }
-sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
-sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
-sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
+sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
+sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
+sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
+sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
+sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
sub draw {
my ($self) = @_;
+ return unless $self->{h} && $self->{w};
+
glPushMatrix;
glTranslate $self->{x}, $self->{y}, 0;
$self->_draw;
glPopMatrix;
-}
-sub _draw {
- my ($widget) = @_;
+ if ($self == $HOVER && $self->{can_hover}) {
+ my ($x, $y) = @$self{qw(x y)};
+
+ glColor 1, 0.8, 0.5, 0.2;
+ glEnable GL_BLEND;
+ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
+ glBegin GL_QUADS;
+ glVertex $x , $y;
+ glVertex $x + $self->{w}, $y;
+ glVertex $x + $self->{w}, $y + $self->{h};
+ glVertex $x , $y + $self->{h};
+ glEnd;
+ glDisable GL_BLEND;
+ }
+
+ if ($ENV{PCLIENT_DEBUG}) {
+ glPushMatrix;
+ glColor 1, 1, 0, 1;
+ glTranslate $self->{x} + 0.375, $self->{y} + 0.375;
+ glBegin GL_LINE_LOOP;
+ glVertex 0 , 0;
+ glVertex $self->{w}, 0;
+ glVertex $self->{w}, $self->{h};
+ glVertex 0 , $self->{h};
+ glEnd;
+ glPopMatrix;
+ CFClient::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
+ }
}
-sub bbox {
+sub _draw {
my ($self) = @_;
- my ($w, $h) = $self->size_request;
- (
- $self->{x},
- $self->{y},
- $self->{x} = $w,
- $self->{y} = $h
- )
+
+ warn "no draw defined for $self\n";
}
-sub del_parent { $_[0]->{parent} = undef }
+sub find_widget {
+ my ($self, $x, $y) = @_;
+
+ return () unless $self->{can_events};
+
+ return $self
+ if $x >= $self->{x} && $x < $self->{x} + $self->{w}
+ && $y >= $self->{y} && $y < $self->{y} + $self->{h};
+
+ ()
+}
sub set_parent {
- my ($self, $par) = @_;
+ my ($self, $parent) = @_;
+
+ Scalar::Util::weaken ($self->{parent} = $parent);
- $self->{parent} = $par;
- Scalar::Util::weaken $self->{parent};
+ # TODO: req_w _does_change after ->reconfigure
+ $self->check_size
+ unless exists $self->{req_w};
}
-sub get_parent {
- $_[0]->{parent}
+sub check_size {
+ my ($self, $forced) = @_;
+
+ $self->{force_alloc} = 1 if $forced;
+ $CFClient::UI::ROOT->{check_size}{$self} = $self;
}
sub update {
@@ -118,130 +424,264 @@
if $self->{parent};
}
+sub connect {
+ my ($self, $signal, $cb) = @_;
+
+ push @{ $self->{signal_cb}{$signal} }, $cb;
+}
+
+sub emit {
+ my ($self, $signal, @args) = @_;
+
+ List::Util::sum map $_->($self, @args), @{$self->{signal_cb}{$signal} || []}
+}
+
sub DESTROY {
my ($self) = @_;
+ delete $WIDGET{$self+0};
#$self->deactivate;
}
-package Crossfire::Client::Widget::Bin;
+#############################################################################
-our @ISA = Crossfire::Client::Widget::;
+package CFClient::UI::DrawBG;
-sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->{expand} = $_[2] }
-sub get { $_[0]->{child} }
+our @ISA = CFClient::UI::Base::;
-sub remove {
- my ($self, $chld) = @_;
- delete $self->{child}
- if $self->{child} == $chld;
-}
+use strict;
+use CFClient::OpenGL;
-sub size_request {
- $_[0]->{child}->size_request if $_[0]->{child}
-}
-sub size_allocate {
- my ($self, $w, $h) = @_;
- $self->SUPER::size_allocate ($w, $h);
- $self->{child}->size_allocate ($w, $h)
- if $self->{child}
+sub new {
+ my $class = shift;
+
+ # range [value, low, high, page]
+
+ $class->SUPER::new (
+ bg => [0, 0, 0, 0.2],
+ active_bg => [1, 1, 1, 0.5],
+ @_
+ )
}
sub _draw {
my ($self) = @_;
- $self->{child}->draw;
+ my ($w, $h) = @$self{qw(w h)};
+
+ glEnable GL_BLEND;
+ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
+ glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
+
+ glBegin GL_QUADS;
+ glVertex 0 , 0;
+ glVertex 0 , $h;
+ glVertex $w, $h;
+ glVertex $w, 0;
+ glEnd;
+
+ glDisable GL_BLEND;
}
-package Crossfire::Client::Widget::Toplevel;
+#############################################################################
-our @ISA = Crossfire::Client::Widget::;
+package CFClient::UI::Empty;
-use SDL::OpenGL;
+our @ISA = CFClient::UI::Base::;
+
+sub new {
+ my ($class, %arg) = @_;
+ $class->SUPER::new (can_events => 0, %arg);
+}
+
+sub size_request {
+ (0, 0)
+}
+
+sub draw { }
+
+#############################################################################
+
+package CFClient::UI::Container;
+
+our @ISA = CFClient::UI::Base::;
+
+sub new {
+ my ($class, %arg) = @_;
+
+ my $children = delete $arg{children} || [];
+
+ my $self = $class->SUPER::new (
+ children => [],
+ can_events => 0,
+ %arg,
+ );
+ $self->add ($_) for @$children;
+
+ $self
+}
sub add {
- my ($self, $chld) = @_;
+ my ($self, @widgets) = @_;
+
+ $_->set_parent ($self)
+ for @widgets;
+
+ use sort 'stable';
- push @{$self->{childs}}, $chld;
- @{$self->{childs}} =
+ $self->{children} = [
sort { $a->{z} <=> $b->{z} }
- @{$self->{childs}};
+ @{$self->{children}}, @widgets
+ ];
+
+ $self->check_size (1);
+ $self->update;
+}
- $chld->set_parent ($self);
- $chld->size_allocate ($chld->size_request);
+sub children {
+ @{ $_[0]{children} }
}
sub remove {
- my ($self, $chld) = @_;
- @{$self->{childs}} =
- sort { $a->{z} <=> $b->{z} }
- grep { $_ && $_ != $_[0] }
- @{$self->{childs}}
+ my ($self, $child) = @_;
+
+ delete $child->{parent};
+ $child->hide;
+
+ $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
+
+ $self->check_size;
+ $self->update;
}
-sub update {
+sub clear {
my ($self) = @_;
- ::refresh ();
+
+ my $children = delete $self->{children};
+ $self->{children} = [];
+
+ for (@$children) {
+ delete $_->{parent};
+ $_->hide;
+ }
+
+ $self->check_size;
+ $self->update;
+}
+
+sub find_widget {
+ my ($self, $x, $y) = @_;
+
+ $x -= $self->{x};
+ $y -= $self->{y};
+
+ my $res;
+
+ for (reverse @{ $self->{children} }) {
+ $res = $_->find_widget ($x, $y)
+ and return $res;
+ }
+
+ $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
}
sub _draw {
my ($self) = @_;
- $_->draw for @{$self->{childs}};
+ $_->draw for @{$self->{children}};
}
-package Crossfire::Client::Widget::Window;
+#############################################################################
+
+package CFClient::UI::Bin;
-our @ISA = Crossfire::Client::Widget::Bin::;
+our @ISA = CFClient::UI::Container::;
+
+sub new {
+ my ($class, %arg) = @_;
-use SDL::OpenGL;
+ my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
+
+ $class->SUPER::new (children => [$child], %arg)
+}
sub add {
- my ($self, $chld) = @_;
- warn "ADD $chld\n";
- $self->SUPER::add ($chld);
- $chld->set_parent ($self);
+ my ($self, $child) = @_;
+
+ $self->{children} = [];
+
+ $self->SUPER::add ($child);
}
sub remove {
- my ($self) = @_;
- # TODO FIXME: removing a child from a window will crash, see render_chld
- # $self->update;
+ my ($self, $widget) = @_;
+
+ $self->SUPER::remove ($widget);
+
+ $self->{children} = [new CFClient::UI::Empty]
+ unless @{$self->{children}};
}
-sub update {
- my ($self) = @_;
- $self->render_chld;
+sub child { $_[0]->{children}[0] }
+
+sub size_request {
+ $_[0]{children}[0]->size_request
}
-sub render_chld {
- my ($self) = @_;
- my $chld = $self->get;
- my ($w, $h) = $self->size_request;
+sub size_allocate {
+ my ($self, $w, $h) = @_;
- require Carp;
- Carp::cluck "RENDERCHI $w $h";
- warn "RENDERCHI $w $h\n";
- $self->{texture} =
- Crossfire::Client::Texture->new_from_opengl (
- $w, $h, sub { $chld->draw }
- );
- $self->{texture}->upload;
+ $self->{children}[0]->configure (0, 0, $w, $h);
}
-sub size_request {
+#############################################################################
+
+package CFClient::UI::Window;
+
+our @ISA = CFClient::UI::Bin::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my ($class, %arg) = @_;
+
+ my $self = $class->SUPER::new (%arg);
+}
+
+sub update {
my ($self) = @_;
- ($self->w, $self->h)
+
+ $ROOT->on_post_alloc ($self => sub { $self->render_child });
+ $self->SUPER::update;
}
sub size_allocate {
my ($self, $w, $h) = @_;
- $self->w ($w);
- $self->h ($h);
- $self->get->size_allocate ($w, $h);
+ $self->SUPER::size_allocate ($w, $h);
+ $self->update;
+}
+
+sub _render {
+ $_[0]{children}[0]->draw;
+}
+
+sub render_child {
+ my ($self) = @_;
- $self->update; #TODO: Move this to the size_request event propably?
+ $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
+ glClearColor 0, 0, 0, 0;
+ glClear GL_COLOR_BUFFER_BIT;
+
+ $self->_render;
+# glColorMask 1, 1, 1, 0;
+# glEnable GL_BLEND;
+# glBlendFunc GL_SRC_ALPHA, GL_ZERO;
+# glRasterPos 0, 0;
+# glCopyPixels 0, 0, $self->{w}, $self->{h};
+# glDisable GL_BLEND;
+# glColorMask 1, 1, 1, 1;
+ };
}
sub _draw {
@@ -252,627 +692,1612 @@
my $tex = $self->{texture}
or return;
- glEnable GL_BLEND;
glEnable GL_TEXTURE_2D;
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
- glBindTexture GL_TEXTURE_2D, $tex->{name};
+ glColor 0, 0, 0, 1;
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0, 0;
- glTexCoord 0, 1; glVertex 0, $h;
- glTexCoord 1, 1; glVertex $w, $h;
- glTexCoord 1, 0; glVertex $w, 0;
- glEnd;
+ $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h);
- glDisable GL_BLEND;
glDisable GL_TEXTURE_2D;
}
-package Crossfire::Client::Widget::Frame;
+#############################################################################
-our @ISA = Crossfire::Client::Widget::Bin::;
+package CFClient::UI::ViewPort;
-use SDL::OpenGL;
+our @ISA = CFClient::UI::Window::;
sub size_request {
my ($self) = @_;
- my $chld = $self->get
- or return (0, 0);
- $chld->move (2, 2);
+ @$self{qw(child_w child_h)} = @{$self->child}{qw(req_w req_h)};
+ $self->child->configure (0, 0, @$self{qw(child_w child_h)});
- map { $_ + 4 } $chld->size_request;
+ @$self{qw(child_w child_h)}
}
sub size_allocate {
my ($self, $w, $h) = @_;
- $self->w ($w);
- $self->h ($h);
+ $self->update;
+}
+
+sub set_offset {
+ my ($self, $x, $y) = @_;
+
+ $self->{view_x} = int $x;
+ $self->{view_y} = int $y;
- $self->get->size_allocate ($w - 4, $h - 4);
- $self->get->move (2, 2);
+ $self->update;
+}
+
+# hmm, this does not work for topleft of $self... but we should not ask for that
+sub coord2local {
+ my ($self, $x, $y) = @_;
+
+ $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
+}
+
+sub coord2global {
+ my ($self, $x, $y) = @_;
+
+ $x = List::Util::min $self->{w}, $x - $self->{view_x};
+ $y = List::Util::min $self->{h}, $y - $self->{view_y};
+
+ $self->SUPER::coord2global ($x, $y)
+}
+
+sub find_widget {
+ my ($self, $x, $y) = @_;
+
+ if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
+ && $y >= $self->{y} && $y < $self->{y} + $self->{h}
+ ) {
+ $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
+ } else {
+ $self->CFClient::UI::Base::find_widget ($x, $y)
+ }
+}
+
+sub _render {
+ my ($self) = @_;
+
+ CFClient::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
+
+ $self->SUPER::_render;
+}
+
+#############################################################################
+
+package CFClient::UI::ScrolledWindow;
+
+our @ISA = CFClient::UI::HBox::;
+
+sub new {
+ my $class = shift;
+
+ my $self;
+
+ my $slider = new CFClient::UI::Slider
+ vertical => 1,
+ range => [0, 0, 1, 0.01], # HACK fix
+ connect_changed => sub {
+ $self->{vp}->set_offset (0, $_[1] * ($self->{vp}{child_h} - $self->{vp}{h}));
+ },
+ ;
+
+ $self = $class->SUPER::new (
+ vp => (new CFClient::UI::ViewPort),
+ slider => $slider,
+ @_,
+ );
+
+ $self->{vp}->add ($self->{scrolled});
+ $self->add ($self->{vp});
+ $self->add ($self->{slider});
+
+ $self
+}
+
+#TODO# update range on size_allocate depending on child
+# update viewport offset on scroll
+
+#############################################################################
+
+package CFClient::UI::Frame;
+
+our @ISA = CFClient::UI::Bin::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ bg => undef,
+ @_,
+ )
}
sub _draw {
my ($self) = @_;
- my $chld = $self->get;
+ if ($self->{bg}) {
+ my ($w, $h) = @$self{qw(w h)};
- my ($w, $h) = $chld->size_request;
+ glEnable GL_BLEND;
+ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
+ glColor @{ $self->{bg} };
+
+ glBegin GL_QUADS;
+ glVertex 0 , 0;
+ glVertex 0 , $h;
+ glVertex $w, $h;
+ glVertex $w, 0;
+ glEnd;
- glBegin GL_QUADS;
- glColor 0, 0, 0;
- glTexCoord 0, 0; glVertex 0 , 0;
- glTexCoord 0, 1; glVertex 0 , $h + 4;
- glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
- glTexCoord 1, 0; glVertex $w + 4 , 0;
- glEnd;
+ glDisable GL_BLEND;
+ }
- $chld->draw;
+ $self->SUPER::_draw;
}
-package Crossfire::Client::Widget::FancyFrame;
+#############################################################################
+
+package CFClient::UI::FancyFrame;
-our @ISA = Crossfire::Client::Widget::Frame::;
+our @ISA = CFClient::UI::Bin::;
-use SDL::OpenGL;
+use CFClient::OpenGL;
+
+my @tex =
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
sub new {
- my ($self, $theme) = @_;
- $self = $self->SUPER::new;
+ my $class = shift;
+
+ # TODO: user_x, user_y, overwrite moveto?
+
+ my $self = $class->SUPER::new (
+ bg => [1, 1, 1, 1],
+ border_bg => [1, 1, 1, 1],
+ border => 0.6,
+ toplevel => 1,
+ can_events => 1,
+ @_
+ );
+
+ $self->{title} &&= new CFClient::UI::Label
+ align => 0,
+ valign => 1,
+ text => $self->{title},
+ fontsize => $self->{border};
- $self->{txts} = [
- map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
- qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
- ];
$self
}
+sub border {
+ int $_[0]{border} * $::FONTSIZE
+}
+
sub size_request {
my ($self) = @_;
- my ($w, $h) = $self->get->size_request;
- $h += $self->{txts}->[1]->{height};
- $h += $self->{txts}->[4]->{height};
- $w += $self->{txts}->[2]->{width};
- $w += $self->{txts}->[3]->{width};
+ my ($w, $h) = $self->SUPER::size_request;
- ($w, $h)
+ (
+ $w + $self->border * 2,
+ $h + $self->border * 2,
+ )
}
sub size_allocate {
my ($self, $w, $h) = @_;
- $self->w ($w);
- $self->h ($h);
- $h -= $self->{txts}->[1]->{height};
- $h -= $self->{txts}->[4]->{height};
- $w -= $self->{txts}->[2]->{width};
- $w -= $self->{txts}->[3]->{width};
+ $h -= List::Util::max 0, $self->border * 2;
+ $w -= List::Util::max 0, $self->border * 2;
- $h = $h < 0 ? 0 : $h;
- $w = $w < 0 ? 0 : $w;
- warn "CHILD:$w $h\n";
- $self->get->size_allocate ($w, $h);
- $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
+ $self->{title}->configure ($self->border, $self->border - $::FONTSIZE * 2, $w, $::FONTSIZE * 2)
+ if $self->{title};
+
+ $self->child->configure ($self->border, $self->border, $w, $h);
}
-sub _draw {
- my ($self) = @_;
+sub button_down {
+ my ($self, $ev, $x, $y) = @_;
- my ($w, $h) = ($self->w, $self->h);
- my ($cw, $ch) = ($self->get->w, $self->get->h);
+ my ($w, $h) = @$self{qw(w h)};
+ my $border = $self->border;
- glEnable GL_BLEND;
- glEnable GL_TEXTURE_2D;
- glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+ my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
+ my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
- my $top = $self->{txts}->[1];
- glBindTexture GL_TEXTURE_2D, $top->{name};
+ if ($lr & $td) {
+ my ($wx, $wy) = ($self->{x}, $self->{y});
+ my ($ox, $oy) = ($ev->{x}, $ev->{y});
+ my ($bw, $bh) = ($self->{w}, $self->{h});
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0 , 0;
- glTexCoord 0, 1; glVertex 0 , $top->{height};
- glTexCoord 1, 1; glVertex $w , $top->{height};
- glTexCoord 1, 0; glVertex $w , 0;
- glEnd;
+ my $mx = $x < $border;
+ my $my = $y < $border;
- my $left = $self->{txts}->[3];
- glBindTexture GL_TEXTURE_2D, $left->{name};
+ $self->{motion} = sub {
+ my ($ev, $x, $y) = @_;
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0 , $top->{height};
- glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
- glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
- glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
- glEnd;
+ my $dx = $ev->{x} - $ox;
+ my $dy = $ev->{y} - $oy;
- my $right = $self->{txts}->[2];
- glBindTexture GL_TEXTURE_2D, $right->{name};
+ $self->{user_w} = $bw + $dx * ($mx ? -1 : 1);
+ $self->{user_h} = $bh + $dy * ($my ? -1 : 1);
+ $self->move ($wx + $dx * $mx, $wy + $dy * $my);
+ $self->check_size;
+ };
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
- glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
- glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
- glTexCoord 1, 0; glVertex $w , $top->{height};
- glEnd;
+ } elsif ($lr ^ $td) {
+ my ($ox, $oy) = ($ev->{x}, $ev->{y});
+ my ($bx, $by) = ($self->{x}, $self->{y});
- my $bottom = $self->{txts}->[4];
- glBindTexture GL_TEXTURE_2D, $bottom->{name};
+ $self->{motion} = sub {
+ my ($ev, $x, $y) = @_;
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
- glTexCoord 0, 1; glVertex 0 , $h;
- glTexCoord 1, 1; glVertex $w , $h;
- glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
- glEnd;
+ ($x, $y) = ($ev->{x}, $ev->{y});
- my $bg = $self->{txts}->[0];
- glBindTexture GL_TEXTURE_2D, $bg->{name};
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
+ $self->move ($bx + $x - $ox, $by + $y - $oy);
+ $self->update;
+ };
+ }
+}
- my $rep_x = $cw / $bg->{width};
- my $rep_y = $ch / $bg->{height};
+sub button_up {
+ my ($self, $ev, $x, $y) = @_;
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
- glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
- glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
- glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
- glEnd;
+ delete $self->{motion};
+}
+
+sub mouse_motion {
+ my ($self, $ev, $x, $y) = @_;
+
+ $self->{motion}->($ev, $x, $y) if $self->{motion};
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ my ($w, $h ) = ($self->{w}, $self->{h});
+ my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
+
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
+
+ my $border = $self->border;
+
+ glColor @{ $self->{border_bg} };
+ $tex[1]->draw_quad_alpha (0, 0, $w, $border);
+ $tex[3]->draw_quad_alpha (0, $border, $border, $ch);
+ $tex[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
+ $tex[4]->draw_quad_alpha (0, $h - $border, $w, $border);
+
+ if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
+ my $bg = $tex[0];
+
+ # TODO: repeat texture not scale
+ my $rep_x = $cw / $bg->{w};
+ my $rep_y = $ch / $bg->{h};
+
+ glColor @{ $self->{bg} };
+
+ $bg->{s} = $rep_x;
+ $bg->{t} = $rep_y;
+ $bg->{wrap_mode} = 1;
+ $bg->draw_quad_alpha ($border, $border, $cw, $ch);
+ }
- glDisable GL_BLEND;
glDisable GL_TEXTURE_2D;
- $self->get->draw;
+ $self->{title}->draw if $self->{title};
+ $self->child->draw;
}
-package Crossfire::Client::Widget::Table;
+#############################################################################
-our @ISA = Crossfire::Client::Widget::Bin::;
+package CFClient::UI::Table;
-use SDL::OpenGL;
+our @ISA = CFClient::UI::Base::;
-sub add {
- my ($self, $x, $y, $chld) = @_;
- my $old_chld = $self->{childs}[$y][$x];
+use List::Util qw(max sum);
- $self->{childs}[$y][$x] = $chld;
- $chld->set_parent ($self);
- $self->update;
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ col_expand => [],
+ @_
+ )
}
-sub max_row_height {
- my ($self, $row) = @_;
+sub add {
+ my ($self, $x, $y, $child) = @_;
+
+ $child->set_parent ($self);
+ $self->{children}[$y][$x] = $child;
- my $hs = 0;
- for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
- my $c = $self->{childs}->[$row]->[$xi];
- if ($c) {
- my ($w, $h) = $c->size_request;
- if ($hs < $h) { $hs = $h }
- }
- }
- return $hs;
+ $child->check_size;
}
-sub max_col_width {
- my ($self, $col) = @_;
+sub children {
+ grep $_, map @$_, grep $_, @{ $_[0]{children} }
+}
- my $ws = 0;
- for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
- my $c = ($self->{childs}->[$yi] || [])->[$col];
- if ($c) {
- my ($w, $h) = $c->size_request;
- if ($ws < $w) { $ws = $w }
- }
+# TODO: move to container class maybe? send childs a signal on removal?
+sub clear {
+ my ($self) = @_;
+
+ my @children = $self->children;
+ delete $self->{children};
+
+ for (@children) {
+ delete $_->{parent};
+ $_->hide;
}
- return $ws;
+
+ $self->update;
}
-sub size_request {
+sub get_wh {
my ($self) = @_;
- my ($hs, $ws) = (0, 0);
+ my (@w, @h);
- for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
- $hs += $self->max_row_height ($yi);
- }
+ for my $y (0 .. $#{$self->{children}}) {
+ my $row = $self->{children}[$y]
+ or next;
+
+ for my $x (0 .. $#$row) {
+ my $widget = $row->[$x]
+ or next;
+ my ($w, $h) = @$widget{qw(req_w req_h)};
- for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
- my $wm = 0;
- for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
- $wm += $self->max_col_width ($xi)
+ $w[$x] = max $w[$x], $w;
+ $h[$y] = max $h[$y], $h;
}
- if ($ws < $wm) { $ws = $wm }
}
- return ($ws, $hs);
+ (\@w, \@h)
}
-sub _draw {
+sub size_request {
my ($self) = @_;
- my $y = 0;
- for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
- my $x = 0;
+ my ($ws, $hs) = $self->get_wh;
+
+ (
+ (sum @$ws),
+ (sum @$hs),
+ )
+}
+
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ my ($ws, $hs) = $self->get_wh;
- for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
+ my $req_w = sum @$ws;
+ my $req_h = sum @$hs;
- my $c = $self->{childs}->[$yi]->[$xi];
- if ($c) {
- $c->move ($x, $y, 0); #TODO: Move to size_request
- $c->draw if $c;
+ # TODO: nicer code && do row_expand
+ my @col_expand = @{$self->{col_expand}};
+ @col_expand = (1) x @$ws unless @col_expand;
+ my $col_expand = (sum @col_expand) || 1;
+
+ # linearly scale sizes
+ $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
+ $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
+
+ CFClient::UI::harmonize $ws;
+ CFClient::UI::harmonize $hs;
+
+ my $y;
+
+ for my $r (0 .. $#{$self->{children}}) {
+ my $row = $self->{children}[$r]
+ or next;
+
+ my $x = 0;
+ my $row_h = $hs->[$r];
+
+ for my $c (0 .. $#$row) {
+ my $col_w = $ws->[$c];
+
+ if (my $widget = $row->[$c]) {
+ $widget->configure ($x, $y, $col_w, $row_h);
}
- $x += $self->max_col_width ($xi);
+ $x += $col_w;
}
- $y += $self->max_row_height ($yi);
+ $y += $row_h;
}
+
}
-package Crossfire::Client::Widget::VBox;
+sub find_widget {
+ my ($self, $x, $y) = @_;
-our @ISA = Crossfire::Client::Widget::Bin::;
+ $x -= $self->{x};
+ $y -= $self->{y};
-use SDL::OpenGL;
+ my $res;
-sub add {
- my ($self, $chld, $expand) = @_;
- push @{$self->{childs}}, $chld;
- $chld->{expand} = $expand;
- $chld->set_parent ($self);
- $self->update;
+ for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
+ $res = $_->find_widget ($x, $y)
+ and return $res;
+ }
+
+ $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
}
-sub size_request {
+sub _draw {
my ($self) = @_;
- my ($hs, $ws) = (0, 0);
- for (@{$self->{childs} || []}) {
- my ($w, $h) = $_->size_request;
- $hs += $h;
- if ($ws < $w) { $ws = $w }
+ for (grep $_, @{$self->{children}}) {
+ $_->draw for grep $_, @$_;
}
+}
+
+#############################################################################
- return ($ws, $hs);
+package CFClient::UI::HBox;
+
+# TODO: wrap into common Box base class
+
+our @ISA = CFClient::UI::Container::;
+
+sub size_request {
+ my ($self) = @_;
+
+ my @alloc = map [$_->size_request], @{$self->{children}};
+
+ (
+ (List::Util::sum map $_->[0], @alloc),
+ (List::Util::max map $_->[1], @alloc),
+ )
}
sub size_allocate {
my ($self, $w, $h) = @_;
- $self->w ($w);
- $self->h ($h);
+ ($h, $w) = ($w, $h);
- my $exp;
- my @oth;
- # find expand widget
- for (@{$self->{childs}}) {
- if ($_->{expand}) {
- $exp = $_;
- last;
- }
- push @oth, $_;
- }
+ my $children = $self->{children};
+
+ my @h = map $_->{req_w}, @$children;
+
+ my $req_h = List::Util::sum @h;
- my ($ow, $oh);
+ if ($req_h > $h) {
+ # ah well, not enough space
+ $_ *= $h / $req_h for @h;
+ } else {
+ my $exp = List::Util::sum map $_->{expand}, @$children;
+ $exp ||= 1;
+
+ for (0 .. $#$children) {
+ my $child = $children->[$_];
- # get sizes of other widgets
- for (@oth) {
- my ($w, $h) = $_->size_request;
- $oh += $h;
- if ($ow < $w) { $ow = $w }
+ my $alloc_h = $h[$_];
+ $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
+ $h[$_] = $alloc_h;
+ }
}
+ CFClient::UI::harmonize \@h;
+
my $y = 0;
- for (@{$self->{childs}}) {
- $_->move (0, $y);
+ for (0 .. $#$children) {
+ my $child = $children->[$_];
+ my $h = $h[$_];
+ $child->configure ($y, 0, $h, $w);
- if ($_ == $exp) {
- $_->size_allocate ($w, $h - $oh);
- $y += $h - $oh;
- } else {
- my ($cw, $h) = $_->size_request;
- $_->size_allocate ($w, $h);
- $y += $h;
- }
+ $y += $h;
}
+
+ 1
}
-sub _draw {
+#############################################################################
+
+package CFClient::UI::VBox;
+
+# TODO: wrap into common Box base class
+
+our @ISA = CFClient::UI::Container::;
+
+sub size_request {
my ($self) = @_;
- my ($x, $y);
- for (@{$self->{childs} || []}) {
- $_->draw;
- $y += $_->h;
+ my @alloc = map [$_->size_request], @{$self->{children}};
+
+ (
+ (List::Util::max map $_->[0], @alloc),
+ (List::Util::sum map $_->[1], @alloc),
+ )
+}
+
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ Carp::confess "negative size" if $w < 0 || $h < 0;#d#
+
+ my $children = $self->{children};
+
+ my @h = map $_->{req_h}, @$children;
+
+ my $req_h = List::Util::sum @h;
+
+ if ($req_h > $h) {
+ # ah well, not enough space
+ $_ *= $h / $req_h for @h;
+ } else {
+ my $exp = List::Util::sum map $_->{expand}, @$children;
+ $exp ||= 1;
+
+ for (0 .. $#$children) {
+ my $child = $children->[$_];
+
+ $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
+ }
}
+
+ CFClient::UI::harmonize \@h;
+
+ my $y = 0;
+ for (0 .. $#$children) {
+ my $child = $children->[$_];
+ my $h = $h[$_];
+ $child->configure (0, $y, $w, $h);
+
+ $y += $h;
+ }
+
+ 1
}
-package Crossfire::Client::Widget::Label;
+#############################################################################
-our @ISA = Crossfire::Client::Widget::;
+package CFClient::UI::Label;
-use SDL::OpenGL;
+our @ISA = CFClient::UI::Base::;
+
+use CFClient::OpenGL;
sub new {
- my ($class, $x, $y, $z, $height, $text) = @_;
+ my ($class, %arg) = @_;
- # TODO: color, and make height, xyz etc. optional
- my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
+ my $self = $class->SUPER::new (
+ fg => [1, 1, 1],
+ #font => default_font
+ #text => initial text
+ #markup => initial narkup
+ layout => (new CFClient::Layout),
+ fontsize => 1,
+ align => -1,
+ valign => -1,
+ padding => 2,
+ can_events => 0,
+ %arg
+ );
+
+ if (exists $self->{template}) {
+ my $layout = new CFClient::Layout;
+ $layout->set_text (delete $self->{template});
+ $self->{template} = $layout;
+ }
- $self->set_text ($text);
+ if (exists $self->{markup}) {
+ $self->set_markup (delete $self->{markup});
+ } else {
+ $self->set_text (delete $self->{text});
+ }
$self
}
+sub escape {
+ local $_ = $_[1];
+
+ s/&/&/g;
+ s/>/>/g;
+ s/</g;
+
+ $_[1]
+}
+
+sub update {
+ my ($self) = @_;
+
+ delete $self->{texture};
+ $self->SUPER::update;
+}
+
sub set_text {
my ($self, $text) = @_;
- $self->{text} = $text;
- $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
+ return if $self->{text} eq "T$text";
+ $self->{text} = "T$text";
+
+ $self->{layout} = new CFClient::Layout if $self->{layout}->is_rgba;
+ $self->{layout}->set_text ($text);
$self->update;
+ $self->check_size;
}
-sub get_text {
- my ($self, $text) = @_;
+sub set_markup {
+ my ($self, $markup) = @_;
+
+ return if $self->{text} eq "M$markup";
+ $self->{text} = "M$markup";
- $self->{text}
+ my $rgba = $markup =~ /span.*(?:foreground|background)/;
+
+ $self->{layout} = new CFClient::Layout $rgba if $self->{layout}->is_rgba != $rgba;
+ $self->{layout}->set_markup ($markup);
+
+ $self->update;
+ $self->check_size;
}
sub size_request {
my ($self) = @_;
+ $self->{layout}->set_font ($self->{font}) if $self->{font};
+ $self->{layout}->set_width ($self->{max_w} || -1);
+ $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
+
+ my ($w, $h) = $self->{layout}->size;
+
+ if (exists $self->{template}) {
+ $self->{template}->set_font ($self->{font}) if $self->{font};
+ $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
+
+ my ($w2, $h2) = $self->{template}->size;
+
+ $w = List::Util::max $w, $w2;
+ $h = List::Util::max $h, $h2;
+ }
+
(
- $self->{texture}{width},
- $self->{texture}{height},
+ $w + $self->{padding} * 2,
+ $h + $self->{padding} * 2,
)
}
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ delete $self->{texture};
+}
+
+sub set_fontsize {
+ my ($self, $fontsize) = @_;
+
+ $self->{fontsize} = $fontsize;
+ delete $self->{texture};
+
+ $self->update;
+ $self->check_size;
+}
+
sub _draw {
my ($self) = @_;
- my $tex = $self->{texture};
+ my $tex = $self->{texture} ||= do {
+ $self->{layout}->set_foreground (@{$self->{fg}});
+ $self->{layout}->set_font ($self->{font}) if $self->{font};
+ $self->{layout}->set_width ($self->{w});
+ $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize} * $::FONTSIZE);
+
+ my $tex = new_from_layout CFClient::Texture $self->{layout};
+
+ $self->{ox} = int $self->{align} < 0 ? $self->{padding}
+ : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
+ : ($self->{w} - $tex->{w}) * 0.5;
+
+ $self->{oy} = int $self->{valign} < 0 ? $self->{padding}
+ : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
+ : ($self->{h} - $tex->{h}) * 0.5;
+
+ $tex
+ };
- glEnable GL_BLEND;
glEnable GL_TEXTURE_2D;
- glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
- glBindTexture GL_TEXTURE_2D, $tex->{name};
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+
+ if ($tex->{format} == GL_ALPHA) {
+ glColor @{$self->{fg}};
+ $tex->draw_quad_alpha ($self->{ox}, $self->{oy});
+ } else {
+ $tex->draw_quad_alpha_premultiplied ($self->{ox}, $self->{oy});
+ }
+
+ glDisable GL_TEXTURE_2D;
+}
+
+#############################################################################
+
+package CFClient::UI::EntryBase;
+
+our @ISA = CFClient::UI::Label::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ fg => [1, 1, 1],
+ bg => [0, 0, 0, 0.2],
+ active_bg => [1, 1, 1, 0.5],
+ active_fg => [0, 0, 0],
+ can_hover => 1,
+ can_focus => 1,
+ valign => 0,
+ can_events => 1,
+ @_
+ )
+}
+
+sub _set_text {
+ my ($self, $text) = @_;
+
+ delete $self->{cur_h};
+
+ return if $self->{text} eq $text;
+
+ delete $self->{texture};
+
+ $self->{last_activity} = $::NOW;
+ $self->{text} = $text;
+
+ $text =~ s/./*/g if $self->{hidden};
+ $self->{layout}->set_text ("$text ");
+
+ $self->emit (changed => $self->{text});
+}
+
+sub set_text {
+ my ($self, $text) = @_;
+
+ $self->{cursor} = length $text;
+ $self->_set_text ($text);
+ $self->check_size;
+ $self->update;
+}
+
+sub get_text {
+ $_[0]{text}
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ my ($w, $h) = $self->SUPER::size_request;
+
+ ($w + 1, $h) # add 1 for cursor
+}
+
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ $self->_set_text (delete $self->{text});#d# don't check for == inside _set_text
+}
+
+sub key_down {
+ my ($self, $ev) = @_;
+
+ my $mod = $ev->{mod};
+ my $sym = $ev->{sym};
+ my $uni = $ev->{unicode};
+
+ my $text = $self->get_text;
+
+ if ($uni == 8) {
+ substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
+ } elsif ($uni == 127) {
+ substr $text, $self->{cursor}, 1, "";
+ } elsif ($sym == CFClient::SDLK_LEFT) {
+ --$self->{cursor} if $self->{cursor};
+ } elsif ($sym == CFClient::SDLK_RIGHT) {
+ ++$self->{cursor} if $self->{cursor} < length $self->{text};
+ } elsif ($sym == CFClient::SDLK_HOME) {
+ $self->{cursor} = 0;
+ } elsif ($sym == CFClient::SDLK_END) {
+ $self->{cursor} = length $text;
+ } elsif ($uni == 27) {
+ $self->emit ('escape');
+ } elsif ($uni) {
+ substr $text, $self->{cursor}++, 0, chr $uni;
+ }
+
+ $self->_set_text ($text);
+ $self->update;
+}
+
+sub focus_in {
+ my ($self) = @_;
+
+ $self->{last_activity} = $::NOW;
+
+ $self->SUPER::focus_in;
+}
+
+sub button_down {
+ my ($self, $ev, $x, $y) = @_;
+
+ $self->SUPER::button_down ($ev, $x, $y);
- glColor 1, 0, 0, 1; # TODO color
+ my $idx = $self->{layout}->xy_to_index ($x, $y);
+ # byte-index to char-index
+ my $text = $self->{text};
+ utf8::encode $text;
+ $self->{cursor} = length substr $text, 0, $idx;
+
+ $self->_set_text ($self->{text});
+ $self->update;
+}
+
+sub mouse_motion {
+ my ($self, $ev, $x, $y) = @_;
+# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ local $self->{fg} = $self->{fg};
+
+ if ($FOCUS == $self) {
+ glColor @{$self->{active_bg}};
+ $self->{fg} = $self->{active_fg};
+ } else {
+ glColor @{$self->{bg}};
+ }
+
+ glEnable GL_BLEND;
+ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0 , 0;
- glTexCoord 0, 1; glVertex 0 , $tex->{height};
- glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
- glTexCoord 1, 0; glVertex $tex->{width}, 0;
+ glVertex 0 , 0;
+ glVertex 0 , $self->{h};
+ glVertex $self->{w}, $self->{h};
+ glVertex $self->{w}, 0;
glEnd;
-
glDisable GL_BLEND;
- glDisable GL_TEXTURE_2D;
+
+ $self->SUPER::_draw;
+
+ #TODO: force update every cursor change :(
+ if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
+
+ unless (exists $self->{cur_h}) {
+ my $text = substr $self->{text}, 0, $self->{cursor};
+ utf8::encode $text;
+
+ @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
+ }
+
+ glColor @{$self->{fg}};
+ glBegin GL_LINES;
+ glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
+ glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
+ glEnd;
+ }
}
-package Crossfire::Client::Widget::TextEntry;
+package CFClient::UI::Entry;
-our @ISA = Crossfire::Client::Widget::Label::;
+our @ISA = CFClient::UI::EntryBase::;
-use SDL;
-use SDL::OpenGL;
+use CFClient::OpenGL;
sub key_down {
my ($self, $ev) = @_;
- my $mod = $ev->key_mod;
- my $sym = $ev->key_sym;
+ my $sym = $ev->{sym};
- $ev->set_unicode (1);
- my $uni = $ev->key_unicode;
+ if ($sym == 13) {
+ unshift @{$self->{history}},
+ my $txt = $self->get_text;
+ $self->{history_pointer} = -1;
+ $self->{history_saveback} = '';
+ $self->emit (activate => $txt);
+ $self->update;
+
+ } elsif ($sym == CFClient::SDLK_UP) {
+ if ($self->{history_pointer} < 0) {
+ $self->{history_saveback} = $self->get_text;
+ }
+ if (@{$self->{history} || []} > 0) {
+ $self->{history_pointer}++;
+ if ($self->{history_pointer} >= @{$self->{history} || []}) {
+ $self->{history_pointer} = @{$self->{history} || []} - 1;
+ }
+ $self->set_text ($self->{history}->[$self->{history_pointer}]);
+ }
- my $text = $self->get_text;
+ } elsif ($sym == CFClient::SDLK_DOWN) {
+ $self->{history_pointer}--;
+ $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
- if ($sym == SDLK_BACKSPACE) {
- substr $text, -1, 1, '';
+ if ($self->{history_pointer} >= 0) {
+ $self->set_text ($self->{history}->[$self->{history_pointer}]);
+ } else {
+ $self->set_text ($self->{history_saveback});
+ }
- } elsif ($uni) {
- $text .= chr $uni;
+ } else {
+ $self->SUPER::key_down ($ev);
}
- $self->set_text ($text);
+
}
-package Crossfire::Client::Widget::MapWidget;
+#############################################################################
-use strict;
+package CFClient::UI::Button;
-use List::Util qw(min max);
+our @ISA = CFClient::UI::Label::;
-use SDL;
-use SDL::OpenGL;
-use SDL::OpenGL::Constants;
+use CFClient::OpenGL;
-our @ISA = Crossfire::Client::Widget::;
+my @tex =
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw(b1_button_active.png);
-sub key_down {
- print "MAPKEYDOWN\n";
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ padding => 4,
+ fg => [1, 1, 1],
+ bg => [1, 1, 1, 0.2],
+ active_fg => [0, 0, 1],
+ can_hover => 1,
+ align => 0,
+ valign => 0,
+ can_events => 1,
+ @_
+ )
}
-sub key_up {
+sub button_up {
+ my ($self, $ev, $x, $y) = @_;
+
+ if ($x >= 0 && $x < $self->{w}
+ && $y >= 0 && $y < $self->{h}) {
+ $self->emit ("activate");
+ }
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ local $self->{fg} = $self->{fg};
+
+ if ($GRAB == $self) {
+ $self->{fg} = $self->{active_fg};
+ }
+
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+ glColor 0, 0, 0, 1;
+
+ $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
+
+ glDisable GL_TEXTURE_2D;
+
+ $self->SUPER::_draw;
+}
+
+#############################################################################
+
+package CFClient::UI::CheckBox;
+
+our @ISA = CFClient::UI::DrawBG::;
+
+my @tex =
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw(c1_checkbox_bg.png c1_checkbox_active.png);
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ padding => 2,
+ fg => [1, 1, 1],
+ active_fg => [1, 1, 0],
+ state => 0,
+ can_hover => 1,
+ @_
+ )
}
sub size_request {
+ my ($self) = @_;
+ ($self->{padding} * 2 + 6) x 2
}
-sub size_allocate {
+sub button_down {
+ my ($self, $ev, $x, $y) = @_;
+
+ if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
+ && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
+ $self->{state} = !$self->{state};
+ $self->emit (changed => $self->{state});
+ }
}
sub _draw {
my ($self) = @_;
- my $mx = $::CONN->{mapx};
- my $my = $::CONN->{mapy};
+ $self->SUPER::_draw;
- my $map = $::CONN->{map};
+ glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
- my ($xofs, $yofs);
+ my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
- my $sw = 1 + int $::WIDTH / 32;
- my $sh = 1 + int $::HEIGHT / 32;
+ glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
- if ($::CONN->{mapw} > $sw) {
- $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
- } else {
- $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
- }
+ my $tex = $self->{state} ? $tex[1] : $tex[0];
- if ($::CONN->{maph} > $sh) {
- $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
- } else {
- $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
+ glEnable GL_TEXTURE_2D;
+ $tex->draw_quad_alpha (0, 0, $s, $s);
+ glDisable GL_TEXTURE_2D;
+}
+
+#############################################################################
+
+package CFClient::UI::Image;
+
+our @ISA = CFClient::UI::Base::;
+
+use CFClient::OpenGL;
+use Carp qw/confess/;
+
+our %loaded_images;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (can_events => 0, @_);
+
+ $self->{image} or confess "Image has 'image' not set. This is a fatal error!";
+
+ $loaded_images{$self->{image}} ||=
+ new_from_file CFClient::Texture CFClient::find_rcfile $self->{image}, mipmap => 1;
+
+ my $tex = $self->{tex} = $loaded_images{$self->{image}};
+
+ Scalar::Util::weaken $loaded_images{$self->{image}};
+
+ $self->{aspect} = $tex->{w} / $tex->{h};
+
+ $self
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ ($self->{tex}->{w}, $self->{tex}->{h})
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ my $tex = $self->{tex};
+
+ my ($w, $h) = ($self->{w}, $self->{h});
+
+ if ($self->{rot90}) {
+ glRotate 90, 0, 0, 1;
+ glTranslate 0, -$self->{w}, 0;
+
+ ($w, $h) = ($h, $w);
}
glEnable GL_TEXTURE_2D;
- glEnable GL_BLEND;
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
- my $sw4 = ($sw + 3) & ~3;
- my $lighting = "\x00" x ($sw4 * $sh);
+ $tex->draw_quad_alpha (0, 0, $w, $h);
- for my $x (0 .. $sw - 1) {
- for my $y (0 .. $sh - 1) {
+ glDisable GL_TEXTURE_2D;
+}
- my $cell = $map->[$x + $xofs][$y + $yofs]
- or next;
+#############################################################################
- my $darkness = $cell->[0] * (1 / 255);
- if ($darkness < 0) {
- $darkness = 0.15;
- }
- substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
+package CFClient::UI::VGauge;
+
+our @ISA = CFClient::UI::Base::;
+
+use List::Util qw(min max);
- for my $num (grep $_, @$cell[1,2,3]) {
- my $tex = $::CONN->{face}[$num]{texture} || next;
+use CFClient::OpenGL;
- glBindTexture GL_TEXTURE_2D, $tex->{name};
+my %tex = (
+ food => [
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
+ ],
+ grace => [
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
+ ],
+ hp => [
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
+ ],
+ mana => [
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_, mipmap => 1 }
+ qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
+ ],
+);
- my $w = $tex->{width};
- my $h = $tex->{height};
+# eg. VGauge->new (gauge => 'food'), default gauge: food
+sub new {
+ my $class = shift;
- my $px = ($x + 1) * 32 - $w;
- my $py = ($y + 1) * 32 - $h;
+ my $self = $class->SUPER::new (
+ type => 'food',
+ @_
+ );
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex $px , $py;
- glTexCoord 0, 1; glVertex $px , $py + $h;
- glTexCoord 1, 1; glVertex $px + $w, $py + $h;
- glTexCoord 1, 0; glVertex $px + $w, $py;
- glEnd;
- }
- }
+ $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
+
+ $self
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ #my $tex = $tex{$self->{type}}[0];
+ #@$tex{qw(w h)}
+ (0, 0)
+}
+
+sub set_max {
+ my ($self, $max) = @_;
+
+ return if $self->{max_val} == $max;
+
+ $self->{max_val} = $max;
+ $self->update;
+}
+
+sub set_value {
+ my ($self, $val, $max) = @_;
+
+ $self->set_max ($max)
+ if defined $max;
+
+ return if $self->{val} == $val;
+
+ $self->{val} = $val;
+ $self->update;
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ my $tex = $tex{$self->{type}};
+ my ($t1, $t2, $t3) = @$tex;
+
+ my ($w, $h) = ($self->{w}, $self->{h});
+
+ if ($self->{vertical}) {
+ glRotate 90, 0, 0, 1;
+ glTranslate 0, -$self->{w}, 0;
+
+ ($w, $h) = ($h, $w);
}
-# if (1) { # higher quality darkness
-# $lighting =~ s/(.)/$1$1$1/gs;
-# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
-#
-# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
-#
-# $lighting = $pb->get_pixels;
-# $lighting =~ s/(.)../$1/gs;
-# }
-
- $lighting = new Crossfire::Client::Texture
- width => $sw4,
- height => $sh,
- data => $lighting,
- internalformat => GL_ALPHA4,
- format => GL_ALPHA;
+ my $ycut = $self->{val} / ($self->{max_val} || 1);
+
+ my $ycut1 = max 0, min 1, $ycut;
+ my $ycut2 = max 0, min 1, $ycut - 1;
+ my $h1 = $self->{h} * (1 - $ycut1);
+ my $h2 = $self->{h} * (1 - $ycut2);
+
+ glEnable GL_BLEND;
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
- glColor 0, 0, 0, 0.75;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
- glBindTexture GL_TEXTURE_2D, $lighting->{name};
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+
+ glBindTexture GL_TEXTURE_2D, $t1->{name};
glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex 0 , 0;
- glTexCoord 0, 1; glVertex 0 , $sh * 32;
- glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
- glTexCoord 1, 0; glVertex $sw4 * 32, 0;
+ glTexCoord 0 , 0; glVertex 0 , 0;
+ glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
+ glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
+ glTexCoord $t1->{s}, 0; glVertex $w, 0;
glEnd;
- glDisable GL_TEXTURE_2D;
+ my $ycut1 = List::Util::min 1, $ycut;
+ glBindTexture GL_TEXTURE_2D, $t2->{name};
+ glBegin GL_QUADS;
+ glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
+ glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
+ glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
+ glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
+ glEnd;
+
+ if ($t3) {
+ glBindTexture GL_TEXTURE_2D, $t3->{name};
+ glBegin GL_QUADS;
+ glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
+ glTexCoord 0 , $t3->{t}; glVertex 0 , $self->{h};
+ glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $self->{h};
+ glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
+ glEnd;
+ }
+
glDisable GL_BLEND;
+ glDisable GL_TEXTURE_2D;
}
-my %DIR = (
- SDLK_KP8, [1, "north"],
- SDLK_KP9, [2, "northeast"],
- SDLK_KP6, [3, "east"],
- SDLK_KP3, [4, "southeast"],
- SDLK_KP2, [5, "south"],
- SDLK_KP1, [6, "southwest"],
- SDLK_KP4, [7, "west"],
- SDLK_KP7, [8, "northwest"],
-
- SDLK_UP, [1, "north"],
- SDLK_RIGHT, [3, "east"],
- SDLK_DOWN, [5, "south"],
- SDLK_LEFT, [7, "west"],
-);
+#############################################################################
-sub key_down {
- my ($self, $ev) = @_;
+package CFClient::UI::Gauge;
- my $mod = $ev->key_mod;
- my $sym = $ev->key_sym;
+our @ISA = CFClient::UI::VBox::;
- if ($sym == SDLK_KP5) {
- $::CONN->send ("command stay fire");
- } elsif (exists $DIR{$sym}) {
- if ($mod & KMOD_SHIFT) {
- $self->{shft}++;
- $::CONN->send ("command fire $DIR{$sym}[0]");
- } elsif ($mod & KMOD_CTRL) {
- $self->{ctrl}++;
- $::CONN->send ("command run $DIR{$sym}[0]");
- } else {
- $::CONN->send ("command $DIR{$sym}[1]");
- }
- }
+sub new {
+ my ($class, %arg) = @_;
+
+ my $self = $class->SUPER::new (
+ tooltip => $arg{type},
+ can_hover => 1,
+ can_events => 1,
+ %arg,
+ );
+
+ $self->add ($self->{value} = new CFClient::UI::Label valign => +1, align => 0, template => "999");
+ $self->add ($self->{gauge} = new CFClient::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
+ $self->add ($self->{max} = new CFClient::UI::Label valign => -1, align => 0, template => "999");
+
+ $self
}
-sub key_up {
- my ($self, $ev) = @_;
+sub set_fontsize {
+ my ($self, $fsize) = @_;
+
+ $self->{value}->set_fontsize ($fsize);
+ $self->{max} ->set_fontsize ($fsize);
+}
+
+sub set_max {
+ my ($self, $max) = @_;
+
+ $self->{gauge}->set_max ($max);
+ $self->{max}->set_text ($max);
+}
- my $mod = $ev->key_mod;
- my $sym = $ev->key_sym;
+sub set_value {
+ my ($self, $val, $max) = @_;
- if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
- $::CONN->send ("command fire_stop");
+ $self->set_max ($max)
+ if defined $max;
+
+ $self->{gauge}->set_value ($val, $max);
+ $self->{value}->set_text ($val);
+}
+
+#############################################################################
+
+package CFClient::UI::Slider;
+
+use strict;
+
+use CFClient::OpenGL;
+
+our @ISA = CFClient::UI::DrawBG::;
+
+my @tex =
+ map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
+ qw(s1_slider.png s1_slider_bg.png);
+
+sub new {
+ my $class = shift;
+
+ # range [value, low, high, page]
+
+ # TODO: 0-width page
+ # TODO: req_w/h are wrong with vertical
+ # TODO: calculations are off
+ my $self = $class->SUPER::new (
+ fg => [1, 1, 1],
+ active_fg => [0, 0, 0],
+ range => [0, 0, 100, 10],
+ req_w => $::WIDTH / 80,
+ req_h => $::WIDTH / 80,
+ vertical => 0,
+ can_hover => 1,
+ inner_pad => 5,
+ @_
+ );
+
+ $self
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ my $w = $self->{req_w};
+ my $h = $self->{req_h};
+
+ $self->{vertical} ? ($h, $w) : ($w, $h)
+}
+
+sub button_down {
+ my ($self, $ev, $x, $y) = @_;
+
+ $self->SUPER::button_down ($ev, $x, $y);
+ $self->mouse_motion ($ev, $x, $y);
+}
+
+sub mouse_motion {
+ my ($self, $ev, $x, $y) = @_;
+
+ if ($GRAB == $self) {
+ my ($value, $lo, $hi, $page) = @{$self->{range}};
+
+ my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
+
+ my $inner_pad_px = $self->_calc_inner_pad_px ($w);
+ my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
+
+ $x -= $inner_pad_px; # substract the padding
+ $x = $x * ($hi - $lo) / $inner_w + $lo;
+ $x = $lo if $x < $lo;
+ $x = $hi - $page if $x > $hi - $page;
+ $self->{range}[0] = $x;
+
+ $self->emit (changed => $x);
+ $self->update;
}
- if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
- $::CONN->send ("command run_stop");
+}
+
+# the inner_* stuff is for generating a padding for the slider handle,
+# so that the handle doesn't leave the texture. This calculation isn't 100%
+# correct propably, but it does the job for now
+sub _calc_inner_pad_px {
+ my ($self, $w) = @_;
+ ($w / 100) * $self->{inner_pad} # % to pixels
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ $self->SUPER::_draw ();
+
+ my ($w, $h) = @$self{qw(w h)};
+
+ if ($self->{vertical}) {
+ # draw a vertical slider like a rotated horizontal slider
+
+ glRotate 90, 0, 0, 1;
+ glTranslate 0, -$self->{w}, 0;
+
+ ($w, $h) = ($h, $w);
}
+
+ my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
+ my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
+
+ my ($value, $lo, $hi, $page) = @{$self->{range}};
+
+ $hi = $value + 1 if $lo == $hi;
+
+ my $inner_pad_px = $self->_calc_inner_pad_px ($w);
+ my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
+
+ $page = int $page * $inner_w / ($hi - $lo);
+ $value = int +($value - $lo) * $inner_w / ($hi - $lo);
+
+ $w -= $page;
+ $page &= ~1;
+ glTranslate $page * 0.5, 0, 0;
+ $page ||= 2;
+
+ my $knob_a = $inner_pad_px + ($value - $page * 0.5);
+ my $knob_b = $inner_pad_px + ($value + $page * 0.5);
+
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+
+ # draw background
+ $tex[1]->draw_quad_alpha (0, 0, $w, $h);
+
+ # draw handle
+ $tex[0]->draw_quad_alpha ($knob_a, 0, $knob_b - $knob_a, $h);
+
+ glDisable GL_TEXTURE_2D;
+}
+
+#############################################################################
+
+package CFClient::UI::TextView;
+
+our @ISA = CFClient::UI::HBox::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (
+ fontsize => 1,
+ can_events => 0,
+ #font => default_font
+ @_,
+
+ layout => (new CFClient::Layout 1),
+ par => [],
+ height => 0,
+ children => [
+ (new CFClient::UI::Empty expand => 1),
+ (new CFClient::UI::Slider vertical => 1),
+ ],
+ );
+
+ $self->{children}[1]->connect (changed => sub { $self->update });
+
+ $self
+}
+
+sub set_fontsize {
+ my ($self, $fontsize) = @_;
+
+ $self->{fontsize} = $fontsize;
+ $self->reflow;
+}
+
+sub text_height {
+ my ($self, $text) = @_;
+
+ my $layout = $self->{layout};
+
+ $layout->set_height ($self->{fontsize} * $::FONTSIZE);
+ $layout->set_width ($self->{children}[0]{w});
+ $layout->set_markup ($text);
+
+ ($layout->size)[1]
+}
+
+sub reflow {
+ my ($self) = @_;
+
+ $self->{need_reflow}++;
+ $self->update;
}
-package Crossfire::Client::Widget::Animator;
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ $self->SUPER::size_allocate ($w, $h);
-use SDL::OpenGL;
+ $self->{layout}->set_font ($self->{font}) if $self->{font};
+ $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
+ $self->{layout}->set_width ($self->{children}[0]{w});
-our @ISA = Crossfire::Client::Widget::Bin::;
+ $self->reflow;
+}
+
+sub add_paragraph {
+ my ($self, $color, $text) = @_;
+
+ #TODO: intelligently "reformat" paragraph
+
+ my $height = $self->text_height ($text);
+
+ $self->{height} += $height;
+
+ push @{$self->{par}}, [$height, $color, $text];
+
+ $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
+ $self->{children}[1]->update;
+}
+
+sub update {
+ my ($self) = @_;
+
+ $self->SUPER::update;
+
+ return unless $self->{h} > 0;
+
+ delete $self->{texture};
+
+ $ROOT->on_post_alloc ($self, sub {
+ if (delete $self->{need_reflow}) {
+ my $height = 0;
+
+ $height += $_->[0] = $self->text_height ($_->[2])
+ for @{$self->{par}};
+
+ $self->{height} = $height;
+
+ $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
+
+ delete $self->{texture};
+ }
+
+ $self->{texture} ||= new_from_opengl CFClient::Texture $self->{children}[0]{w}, $self->{children}[0]{h}, sub {
+ glClearColor 0, 0, 0, 0;
+ glClear GL_COLOR_BUFFER_BIT;
+
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+
+ my $top = int $self->{children}[1]{range}[0];
+
+ my $y0 = $top;
+ my $y1 = $top + $self->{h};
+
+ my $y = 0;
+
+ my $layout = $self->{layout};
+
+ $layout->set_font ($self->{font}) if $self->{font};
+
+ for my $par (@{$self->{par}}) {
+ my $h = $par->[0];
+
+ if ($y0 < $y + $h && $y < $y1) {
+ $layout->set_foreground (@{ $par->[1] });
+ $layout->set_markup ($par->[2]);
+
+ my ($W, $H) = $layout->size;
+ CFClient::Texture->new_from_layout ($layout)->draw_quad_alpha_premultiplied (0, $y - $y0);
+ }
+
+ $y += $h;
+ }
+
+ glDisable GL_TEXTURE_2D;
+ };
+ });
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+ glColor 1, 1, 1, 1;
+ $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
+ glDisable GL_TEXTURE_2D;
+
+ $self->{children}[1]->draw;
+
+}
+
+#############################################################################
+
+package CFClient::UI::Animator;
+
+use CFClient::OpenGL;
+
+our @ISA = CFClient::UI::Bin::;
sub moveto {
my ($self, $x, $y) = @_;
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
- $self->{speed} = 0.01;
+ $self->{speed} = 0.001;
$self->{time} = 1;
::animation_start $self;
@@ -897,10 +2322,610 @@
my ($self) = @_;
glPushMatrix;
- glRotate $self->{time} * 10000, 0, 1, 0;
- $self->{child}->draw;
+ glRotate $self->{time} * 1000, 0, 1, 0;
+ $self->{children}[0]->draw;
glPopMatrix;
}
-1;
+#############################################################################
+
+package CFClient::UI::Flopper;
+
+our @ISA = CFClient::UI::Button::;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (
+ state => 0,
+ connect_activate => \&toggle_flopper,
+ @_
+ );
+
+ if ($self->{state}) {
+ $self->{state} = 0;
+ $self->toggle_flopper;
+ }
+
+ $self
+}
+
+sub toggle_flopper {
+ my ($self) = @_;
+
+ # TODO: use animation
+ if ($self->{state} = !$self->{state}) {
+ $CFClient::UI::ROOT->add ($self->{other});
+ $self->{other}->move ($self->coord2global (0, $self->{h}));
+ $self->emit ("open");
+ } else {
+ $CFClient::UI::ROOT->remove ($self->{other});
+ $self->emit ("close");
+ }
+
+ $self->emit (changed => $self->{state});
+}
+
+#############################################################################
+
+package CFClient::UI::Tooltip;
+
+our @ISA = CFClient::UI::Bin::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ @_,
+ can_events => 0,
+ )
+}
+
+sub set_tooltip_from {
+ my ($self, $widget) = @_;
+
+ $self->add (new CFClient::UI::Label
+ markup => $widget->{tooltip},
+ max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
+ fontsize => 0.8,
+ fg => [0, 0, 0, 1],
+ font => ($widget->{tooltip_font} || $::FONT_PROP),
+ );
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ my ($w, $h) = @{$self->child}{qw(req_w req_h)};
+
+ ($w + 4, $h + 4)
+}
+
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ $self->SUPER::size_allocate ($w - 4, $h - 4);
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ glTranslate 0.375, 0.375;
+
+ my ($w, $h) = @$self{qw(w h)};
+
+ glColor 1, 0.8, 0.4;
+ glBegin GL_QUADS;
+ glVertex 0 , 0;
+ glVertex 0 , $h;
+ glVertex $w, $h;
+ glVertex $w, 0;
+ glEnd;
+
+ glColor 0, 0, 0;
+ glBegin GL_LINE_LOOP;
+ glVertex 0 , 0;
+ glVertex 0 , $h;
+ glVertex $w, $h;
+ glVertex $w, 0;
+ glEnd;
+
+ glTranslate 2 - 0.375, 2 - 0.375;
+ $self->SUPER::_draw;
+}
+
+#############################################################################
+
+package CFClient::UI::Face;
+
+our @ISA = CFClient::UI::Base::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ aspect => 1,
+ @_,
+ )
+}
+
+sub size_request {
+ (32, 8)
+}
+
+sub _draw {
+ my ($self) = @_;
+
+ return unless $::CONN;#d# manage and cache textures differently
+ my $tex = $::CONN->{texture}[$::CONN->{faceid}[$self->{face}]];
+
+ # TODO animation
+ if ($tex) {
+ glEnable GL_TEXTURE_2D;
+ glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
+ glColor 1, 1, 1, 1;
+ $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
+ glDisable GL_TEXTURE_2D;
+ }
+}
+
+#############################################################################
+
+package CFClient::UI::InventoryItem;
+
+our @ISA = CFClient::UI::HBox::;
+
+sub new {
+ my $class = shift;
+
+ my %args = @_;
+
+ my $item = delete $args{item};
+
+ my $desc = $item->{nrof} < 2
+ ? $item->{name}
+ : "$item->{nrof} $item->{name_pl}";
+
+
+ my $self = $class->SUPER::new (
+ can_hover => 1,
+ can_events => 1,
+ tooltip => (CFClient::UI::Label->escape ($desc)
+ . "\nleftclick - pick up\nmiddle click - apply\nrightclick - menu"),
+ connect_button_down => sub {
+ my ($self, $ev, $x, $y) = @_;
+
+ # todo: maybe put examine on 1? but should just be a tooltip :(
+ if ($ev->{button} == 1) {
+ $::CONN->send ("move $::CONN->{player}{tag} $item->{tag} 0");
+ } elsif ($ev->{button} == 2) {
+ $::CONN->send ("apply $item->{tag}");
+ } elsif ($ev->{button} == 3) {
+ CFClient::UI::Menu->new (
+ items => [
+ ["examine", sub { $::CONN->send ("examine $item->{tag}") }],
+ [
+ $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
+ sub { $::CONN->send ("lock $item->{tag}") },
+ ],
+ ["mark", sub { $::CONN->send ("mark $item->{tag}") }],
+ ["apply", sub { $::CONN->send ("apply $item->{tag}") }],
+ ["drop", sub { $::CONN->send ("move 0 $item->{tag} 0") }],
+ ],
+ )->popup ($ev);
+ }
+
+ 1
+ },
+ %args
+ );
+
+ $self->add (new CFClient::UI::Face
+ can_events => 0,
+ face => $item->{face},
+ anim => $item->{anim},
+ animspeed => $item->{animspeed},
+ );
+
+ $self->add (new CFClient::UI::Label
+ can_events => 0,
+ text => $desc,
+ );
+
+ $self
+}
+
+#############################################################################
+
+package CFClient::UI::Inventory;
+
+our @ISA = CFClient::UI::ScrolledWindow::;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (
+ scrolled => (new CFClient::UI::VBox),
+ @_,
+ );
+
+ $self
+}
+
+sub set_items {
+ my ($self, $items) = @_;
+
+ $self->{scrolled}->clear;
+ return unless $items;
+
+ my @items = sort {
+ ($a->{type} <=> $b->{type})
+ or ($a->{name} cmp $b->{name})
+ } @$items;
+
+ $self->{real_items} = \@items;
+
+ for my $item (@items) {
+ my $desc = $item->{nrof} < 2
+ ? $item->{name}
+ : "$item->{nrof} $item->{name_pl}";
+
+ $item = $item->{widget} ||= new CFClient::UI::InventoryItem item => $item;
+ }
+
+ $self->{scrolled}->add (@items);
+
+# $range->{range} = [$self->{pos}, 0, $self->{max_pos}, $page];
+}
+
+sub size_request {
+ my ($self) = @_;
+ ($self->{req_w}, $self->{req_h});
+}
+
+#############################################################################
+
+package CFClient::UI::Menu;
+
+our @ISA = CFClient::UI::FancyFrame::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ my $self = $class->SUPER::new (
+ items => [],
+ z => 100,
+ @_,
+ );
+
+ $self->add ($self->{vbox} = new CFClient::UI::VBox);
+
+ for my $item (@{ $self->{items} }) {
+ my ($widget, $cb) = @$item;
+
+ # handle various types of items, only text for now
+ if (!ref $widget) {
+ $widget = new CFClient::UI::Label
+ can_hover => 1,
+ can_events => 1,
+ text => $widget;
+ }
+
+ $self->{item}{$widget} = $item;
+
+ $self->{vbox}->add ($widget);
+ }
+
+ $self
+}
+
+# popup given the event (must be a mouse button down event currently)
+sub popup {
+ my ($self, $ev) = @_;
+
+ $self->emit ("popdown");
+
+ # maybe save $GRAB? must be careful about events...
+ $GRAB = $self;
+ $self->{button} = $ev->{button};
+
+ $self->show;
+ $self->move ($ev->{x} - $self->{w} * 0.5, $ev->{y} - $self->{h} * 0.5);
+}
+
+sub mouse_motion {
+ my ($self, $ev, $x, $y) = @_;
+
+ # TODO: should use vbox->find_widget or so
+ $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
+ $self->{hover} = $self->{item}{$HOVER};
+}
+
+sub button_up {
+ my ($self, $ev, $x, $y) = @_;
+
+ if ($ev->{button} == $self->{button}) {
+ undef $GRAB;
+ $self->hide;
+
+ $self->emit ("popdown");
+ $self->{hover}[1]->() if $self->{hover};
+ }
+}
+
+#############################################################################
+
+package CFClient::UI::Statusbox;
+
+our @ISA = CFClient::UI::VBox::;
+
+sub reorder {
+ my ($self) = @_;
+ my $NOW = time;
+
+ while (my ($k, $v) = each %{ $self->{item} }) {
+ delete $self->{item}{$k} if $v->{timeout} < $NOW;
+ }
+
+ my @widgets;
+
+ my @items = sort {
+ $a->{pri} <=> $b->{pri}
+ or $b->{id} <=> $a->{id}
+ } values %{ $self->{item} };
+
+ my $count = 10 + 1;
+ for my $item (@items) {
+ last unless --$count;
+
+ push @widgets, $item->{label} ||= do {
+ # TODO: doesn't handle markup well (read as: at all)
+ my $short = $item->{count} > 1
+ ? "$item->{count} × $item->{text}"
+ : $item->{text};
+
+ for ($short) {
+ s/^\s+//;
+ s/\012.*/…/s;
+ my $len = int 40 / $item->{fontsize};
+ substr $_, $len, length, "…" if $len < length;
+ }
+
+ new CFClient::UI::Label
+ markup => $short,
+ tooltip => $item->{tooltip},
+ tooltip_font => $::FONT_PROP,
+ tooltip_width => 0.67,
+ fontsize => $item->{fontsize},
+ color => $item->{color},
+ can_events => 1,
+ can_hover => 1
+ };
+ }
+
+ $self->clear;
+ $self->SUPER::add (reverse @widgets);
+}
+
+sub add {
+ my ($self, $text, %arg) = @_;
+
+ $text =~ s/^\s+//;
+ $text =~ s/\s+$//;
+
+ my $timeout = time + ((delete $arg{timeout}) || 60);
+
+ my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
+
+ if (my $item = $self->{item}{$group}) {
+ if ($item->{text} eq $text) {
+ $item->{count}++;
+ } else {
+ $item->{count} = 1;
+ $item->{text} = $item->{tooltip} = $text;
+ }
+ $item->{id} = ++$self->{id};
+ $item->{timeout} = $timeout;
+ delete $item->{label};
+ } else {
+ $self->{item}{$group} = {
+ id => ++$self->{id},
+ text => $text,
+ timeout => $timeout,
+ tooltip => $text,
+ fontsize => 0.8,
+ color => [0.8, 0.8, 0.8, 0.8],
+ pri => 0,
+ count => 1,
+ %arg,
+ };
+ }
+
+ $self->reorder;
+}
+
+#############################################################################
+
+package CFClient::UI::Root;
+
+our @ISA = CFClient::UI::Container::;
+
+use CFClient::OpenGL;
+
+sub new {
+ my $class = shift;
+
+ $class->SUPER::new (
+ @_,
+ )
+}
+
+sub configure {
+ my ($self, $x, $y, $w, $h) = @_;
+
+ $self->{w} = $w;
+ $self->{h} = $h;
+}
+
+sub check_size {
+ my ($self) = @_;
+
+ $self->size_allocate ($self->{w}, $self->{h})
+ if $self->{w};
+}
+
+sub size_request {
+ my ($self) = @_;
+
+ ($self->{w}, $self->{h})
+}
+
+sub size_allocate {
+ my ($self, $w, $h) = @_;
+
+ my $old_w = $self->{old_w}; $self->{old_w} = $w;
+ my $old_h = $self->{old_h}; $self->{old_h} = $h;
+
+ CFClient::UI::rescale_widgets $w / $old_w, $h / $old_h
+ if $old_w && $old_h && ($old_w != $w || $old_h != $h);
+
+ for my $child ($self->children) {
+ my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
+
+ $X = List::Util::max 0, List::Util::min $w - $W, $X;
+ $Y = List::Util::max 0, List::Util::min $h - $H, $Y;
+ $child->configure ($X, $Y, $W, $H);
+ }
+}
+
+sub coord2local {
+ my ($self, $x, $y) = @_;
+
+ ($x, $y)
+}
+
+sub coord2global {
+ my ($self, $x, $y) = @_;
+
+ ($x, $y)
+}
+
+sub update {
+ my ($self) = @_;
+
+ $self->check_size;
+ $::WANT_REFRESH++;
+}
+
+sub add {
+ my ($self, @children) = @_;
+
+ for my $child (@children) {
+ $child->{toplevel} = 1;
+
+ # integerise window positions
+ $child->{x} = int $child->{x};
+ $child->{y} = int $child->{y};
+ }
+
+ $self->SUPER::add (@children);
+}
+
+sub on_refresh {
+ my ($self, $id, $cb) = @_;
+
+ $self->{refresh_hook}{$id} = $cb;
+}
+
+sub on_post_alloc {
+ my ($self, $id, $cb) = @_;
+
+ $self->{post_alloc_hook}{$id} = $cb;
+}
+
+sub draw {
+ my ($self) = @_;
+
+ while ($self->{refresh_hook}) {
+ $_->()
+ for values %{delete $self->{refresh_hook}};
+ }
+
+ if ($self->{check_size}) {
+ my @queue = ([], []);
+
+ for (;;) {
+ if ($self->{check_size}) {
+ # heuristic: check containers last
+ push @{ $queue[ ! ! $_->isa ("CFClient::UI::Container") ] }, $_
+ for values %{delete $self->{check_size}}
+ }
+
+ my $widget = (pop @{ $queue[0] }) || (pop @{ $queue[1] }) || last;
+
+ my ($w, $h) = $widget->{user_w} && $widget->{user_h}
+ ? @$widget{qw(user_w user_h)}
+ : $widget->size_request;
+
+ if (delete $widget->{force_alloc}
+ or $w != $widget->{req_w} or $h != $widget->{req_h}) {
+ Carp::confess "$widget: size_request is negative" if $w < 0 || $h < 0;#d#
+
+ $widget->{req_w} = $w;
+ $widget->{req_h} = $h;
+
+ $self->{size_alloc}{$widget} = [$widget, $widget->{w} || $w, $widget->{h} || $h];
+
+ $widget->{parent}->check_size
+ if $widget->{parent};
+ }
+ }
+ }
+
+ while ($self->{size_alloc}) {
+ for (values %{delete $self->{size_alloc}}) {
+ my ($widget, $w, $h) = @$_;
+
+ $w = 0 if $w < 0;
+ $h = 0 if $h < 0;
+
+ $widget->{w} = $w;
+ $widget->{h} = $h;
+ $widget->size_allocate ($w, $h);
+ $widget->emit (size_allocate => $w, $h);
+ }
+ }
+
+ while ($self->{post_alloc_hook}) {
+ $_->()
+ for values %{delete $self->{post_alloc_hook}};
+ }
+
+ glViewport 0, 0, $::WIDTH, $::HEIGHT;
+ glClearColor +($::CFG->{fow_intensity}) x 3, 1;
+ glClear GL_COLOR_BUFFER_BIT;
+
+ glMatrixMode GL_PROJECTION;
+ glLoadIdentity;
+ glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
+ glMatrixMode GL_MODELVIEW;
+ glLoadIdentity;
+
+ $self->_draw;
+}
+
+#############################################################################
+
+package CFClient::UI;
+
+$ROOT = new CFClient::UI::Root;
+$TOOLTIP = new CFClient::UI::Tooltip;
+
+1