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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.56 by root, Mon Apr 10 22:16:34 2006 UTC vs.
Revision 1.105 by root, Fri Apr 14 14:55:28 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
6 7
7use SDL::OpenGL; 8use CFClient;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11 9
12our ($FOCUS, $HOVER, $GRAB); # various widgets 10our ($FOCUS, $HOVER, $GRAB); # various widgets
13 11
14our $TOPLEVEL; 12our $TOPLEVEL;
15our $BUTTON_STATE; 13our $BUTTON_STATE;
34 $GRAB->update if $GRAB; 32 $GRAB->update if $GRAB;
35 } 33 }
36 34
37 $BUTTON_STATE |= 1 << ($ev->button - 1); 35 $BUTTON_STATE |= 1 << ($ev->button - 1);
38 36
39 $GRAB->button_down ($ev) if $GRAB; 37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
40} 38}
41 39
42sub feed_sdl_button_up_event { 40sub feed_sdl_button_up_event {
43 my ($ev) = @_; 41 my ($ev) = @_;
44 my ($x, $y) = ($ev->motion_x, $ev->motion_y); 42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
45 43
46 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
47 45
48 $BUTTON_STATE &= ~(1 << ($ev->button - 1)); 46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49 49
50 if (!$BUTTON_STATE) { 50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB; 51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab; 52 $grab->update if $grab;
53 $GRAB->update if $GRAB; 53 $GRAB->update if $GRAB;
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62 62
63 if ($widget != $HOVER) { 63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget; 64 my $hover = $HOVER; $HOVER = $widget;
65 65
66 $hover->update if $hover; 66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER; 67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 } 68 }
69 69
70 $HOVER->mouse_motion ($ev) if $HOVER; 70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71} 71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
78
79use SDL::OpenGL;
72 80
73sub new { 81sub new {
74 my $class = shift; 82 my $class = shift;
75 83
76 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
77} 100}
78 101
79sub move { 102sub move {
80 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
81 $self->{x} = $x; 104 $self->{x} = $x;
90sub size_request { 113sub size_request {
91 require Carp; 114 require Carp;
92 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
93} 116}
94 117
95sub size_allocate { 118sub _size_allocate {
96 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
97 125
98 $self->{w} = $w; 126 $self->{w} = $w;
99 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
100} 143}
101 144
102sub focus_in { 145sub focus_in {
103 my ($self) = @_; 146 my ($self) = @_;
147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
104 150
105 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
106 $focus->update if $focus; 152 $focus->update if $focus;
107 $FOCUS->update; 153 $FOCUS->update;
108} 154}
116 $focus->update if $focus; #? 162 $focus->update if $focus; #?
117} 163}
118 164
119sub mouse_motion { } 165sub mouse_motion { }
120sub button_up { } 166sub button_up { }
121sub button_down { }
122sub key_down { } 167sub key_down { }
123sub key_up { } 168sub key_up { }
169
170sub button_down {
171 my ($self, $ev, $x, $y) = @_;
172
173 $self->focus_in;
174}
124 175
125sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
126sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
127sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
128sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
129sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
130 181
131sub draw { 182sub draw {
132 my ($self) = @_; 183 my ($self) = @_;
133 184
185 return unless $self->{h} && $self->{w};
186
134 glPushMatrix; 187 glPushMatrix;
135 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
136 $self->_draw; 189 $self->_draw;
137 if ($self == $HOVER) { 190 glPopMatrix;
138 glColor 1, 1, 1, 0.4; 191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
139 glEnable GL_BLEND; 196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
140 glBegin GL_QUADS; 198 glBegin GL_QUADS;
141 glVertex 0 , 0; 199 glVertex $x , $y;
142 glVertex $self->{w}, 0; 200 glVertex $x + $self->{w}, $y;
143 glVertex $self->{w}, $self->{h}; 201 glVertex $x + $self->{w}, $y + $self->{h};
144 glVertex 0 , $self->{h}; 202 glVertex $x , $y + $self->{h};
145 glEnd; 203 glEnd;
146 glDisable GL_BLEND; 204 glDisable GL_BLEND;
147 } 205 }
148 glPopMatrix;
149} 206}
150 207
151sub _draw { 208sub _draw {
152 my ($self) = @_; 209 my ($self) = @_;
153 210
154 warn "no draw defined for $self\n"; 211 warn "no draw defined for $self\n";
155}
156
157sub bbox {
158 my ($self) = @_;
159 my ($w, $h) = $self->size_request;
160 (
161 $self->{x},
162 $self->{y},
163 $self->{x} = $w,
164 $self->{y} = $h
165 )
166} 212}
167 213
168sub find_widget { 214sub find_widget {
169 my ($self, $x, $y) = @_; 215 my ($self, $x, $y) = @_;
170 216
173 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
174 220
175 () 221 ()
176} 222}
177 223
178sub del_parent { $_[0]->{parent} = undef }
179
180sub set_parent { 224sub set_parent {
181 my ($self, $par) = @_; 225 my ($self, $par) = @_;
182 226
183 $self->{parent} = $par; 227 $self->{parent} = $par;
184 Scalar::Util::weaken $self->{parent}; 228 Scalar::Util::weaken $self->{parent};
193 237
194 $self->{parent}->update 238 $self->{parent}->update
195 if $self->{parent}; 239 if $self->{parent};
196} 240}
197 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
198sub DESTROY { 255sub DESTROY {
199 my ($self) = @_; 256 my ($self) = @_;
200 257
201 #$self->deactivate; 258 #$self->deactivate;
202} 259}
203 260
204############################################################################# 261#############################################################################
205 262
206package Crossfire::Client::Widget::Container; 263package CFClient::UI::DrawBG;
207 264
208our @ISA = Crossfire::Client::Widget::; 265our @ISA = CFClient::UI::Base::;
266
267use strict;
268use SDL::OpenGL;
209 269
210sub new { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
283 my ($self) = @_;
284
285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
211 my ($class, @widgets) = @_; 320 my ($class, %arg) = @_;
212 321
322 my $children = delete $arg{children} || [];
323
213 my $self = $class->SUPER::new (children => []); 324 my $self = $class->SUPER::new (children => [], %arg);
214 $self->add ($_) for @widgets; 325 $self->add ($_) for @$children;
215 326
216 $self 327 $self
217} 328}
218 329
219sub add { 330sub add {
220 my ($self, $chld, $expand) = @_; 331 my ($self, $chld) = @_;
221 332
222 $chld->{expand} = $expand;
223 $chld->set_parent ($self); 333 $chld->set_parent ($self);
224 334
225 @{$self->{children}} = 335 $self->{children} = [
226 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
227 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
228 339
229 $self->size_allocate ($self->{w}, $self->{h}) 340 $self->{w} = $self->{h} = -1;
230 if $self->{w}; #TODO: check for "realised state" 341 $self->update;
231} 342}
232 343
233sub remove { 344sub remove {
234 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
235 346
236 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
237 348
238 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
239} 350}
240 351
241sub find_widget { 352sub find_widget {
242 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
243 354
260 $_->draw for @{$self->{children}}; 371 $_->draw for @{$self->{children}};
261} 372}
262 373
263############################################################################# 374#############################################################################
264 375
265package Crossfire::Client::Widget::Bin; 376package CFClient::UI::Bin;
266 377
267our @ISA = Crossfire::Client::Widget::Container::; 378our @ISA = CFClient::UI::Container::;
379
380sub new {
381 my ($class, %arg) = @_;
382
383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
384
385 $class->SUPER::new (children => [$child], %arg)
386}
387
388sub add {
389 my ($self, $widget) = @_;
390
391 $self->{children} = [];
392
393 $self->SUPER::add ($widget);
394}
395
396sub remove {
397 my ($self, $widget) = @_;
398
399 $self->SUPER::remove ($widget);
400
401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
268 404
269sub child { $_[0]->{children}[0] } 405sub child { $_[0]->{children}[0] }
270 406
271sub size_request { 407sub size_request {
272 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 408 $_[0]{children}[0]->size_request
273} 409}
274 410
275sub size_allocate { 411sub size_allocate {
276 my ($self, $w, $h) = @_; 412 my ($self, $x, $y, $w, $h) = @_;
277 413
278 $self->SUPER::size_allocate ($w, $h); 414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
279 $self->{children}[0]->size_allocate ($w, $h) 416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
280 if $self->{children}[0]
281} 417}
282 418
283############################################################################# 419#############################################################################
284 420
285package Crossfire::Client::Widget::Window; 421package CFClient::UI::Window;
286 422
287our @ISA = Crossfire::Client::Widget::Bin::; 423our @ISA = CFClient::UI::Bin::;
288 424
289use SDL::OpenGL; 425use SDL::OpenGL;
290 426
291sub new { 427sub new {
292 my ($class, $x, $y, $z, $w, $h) = @_; 428 my ($class, %arg) = @_;
293 429
294 my $self = $class->SUPER::new; 430 my $self = $class->SUPER::new (%arg);
295
296 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
297} 431}
298 432
299sub update { 433sub update {
300 my ($self) = @_; 434 my ($self) = @_;
301 435
436 # we want to do this delayed...
302 $self->render_chld; 437 $self->render_chld;
303 $self->SUPER::update; 438 $self->SUPER::update;
304} 439}
305 440
306sub render_chld { 441sub render_chld {
307 my ($self) = @_; 442 my ($self) = @_;
308 443
309 $self->{texture} = 444 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
310 Crossfire::Client::Texture->new_from_opengl ( 445 glClearColor 0, 0, 0, 1;
311 $self->{w}, $self->{h}, sub { $self->child->draw } 446 glClear GL_COLOR_BUFFER_BIT;
312 ); 447 $self->child->draw;
448 };
313} 449}
314 450
315sub size_allocate { 451sub size_allocate {
316 my ($self, $w, $h) = @_; 452 my ($self, $x, $y, $w, $h) = @_;
317 453
318 $self->{w} = $w; 454 $self->_size_allocate ($x, $y, $w, $h) or return;
319 $self->{h} = $h;
320 455
321 $self->child->size_allocate ($w, $h); 456 $self->child->size_allocate (0, 0, $w, $h);
322 457
323 $self->render_chld; 458 $self->render_chld;
324} 459}
325 460
326sub _draw { 461sub _draw {
330 465
331 my $tex = $self->{texture} 466 my $tex = $self->{texture}
332 or return; 467 or return;
333 468
334 glEnable GL_BLEND; 469 glEnable GL_BLEND;
470 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
335 glEnable GL_TEXTURE_2D; 471 glEnable GL_TEXTURE_2D;
336 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 472 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
337 473
338 $tex->draw_quad (0, 0, $w, $h); 474 $tex->draw_quad (0, 0, $w, $h);
339 475
341 glDisable GL_TEXTURE_2D; 477 glDisable GL_TEXTURE_2D;
342} 478}
343 479
344############################################################################# 480#############################################################################
345 481
346package Crossfire::Client::Widget::Frame; 482package CFClient::UI::Frame;
347 483
348our @ISA = Crossfire::Client::Widget::Bin::; 484our @ISA = CFClient::UI::Bin::;
349 485
350use SDL::OpenGL; 486use SDL::OpenGL;
351 487
352sub size_request { 488sub size_request {
353 my ($self) = @_; 489 my ($self) = @_;
358 494
359 map { $_ + 4 } $chld->size_request; 495 map { $_ + 4 } $chld->size_request;
360} 496}
361 497
362sub size_allocate { 498sub size_allocate {
363 my ($self, $w, $h) = @_; 499 my ($self, $x, $y, $w, $h) = @_;
364 500
365 $self->{w} = $w; 501 $self->_size_allocate ($x, $y, $w, $h) or return;
366 $self->{h} = $h;
367 502
368 $self->child->size_allocate ($w - 4, $h - 4); 503 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
369 $self->child->move (2, 2);
370} 504}
371 505
372sub _draw { 506sub _draw {
373 my ($self) = @_; 507 my ($self) = @_;
374 508
387 $chld->draw; 521 $chld->draw;
388} 522}
389 523
390############################################################################# 524#############################################################################
391 525
392package Crossfire::Client::Widget::FancyFrame; 526package CFClient::UI::FancyFrame;
393 527
394our @ISA = Crossfire::Client::Widget::Bin::; 528our @ISA = CFClient::UI::Bin::;
395 529
396use SDL::OpenGL; 530use SDL::OpenGL;
397 531
398my @tex = 532my @tex =
399 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 533 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
400 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 534 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
401 535
536sub new {
537 my $class = shift;
538
539 # TODO: user_x, user_y, overwrite moveto?
540
541 $class->SUPER::new (
542 bg => [1, 1, 1, 1],
543 border_bg => [1, 1, 1, 1],
544 border => $::FONTSIZE * 0.8,
545 @_
546 )
547}
548
402sub size_request { 549sub size_request {
403 my ($self) = @_; 550 my ($self) = @_;
404 551
552 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
553
405 my ($w, $h) = $self->SUPER::size_request; 554 my ($w, $h) = $self->SUPER::size_request;
406 555
407 $h += $tex[1]->{height}; 556 (
408 $h += $tex[4]->{height}; 557 $w + $self->{border} * 2,
409 $w += $tex[2]->{width}; 558 $h + $self->{border} * 2,
410 $w += $tex[3]->{width}; 559 )
411
412 ($w, $h)
413} 560}
414 561
415sub size_allocate { 562sub size_allocate {
416 my ($self, $w, $h) = @_; 563 my ($self, $x, $y, $w, $h) = @_;
417 564
418 $self->SUPER::size_allocate ($w, $h); 565 $self->_size_allocate ($x, $y, $w, $h) or return;
419 566
420 $h -= $tex[1]->{height}; 567 $h -= List::Util::max 0, $self->{border} * 2;
421 $h -= $tex[4]->{height}; 568 $w -= List::Util::max 0, $self->{border} * 2;
422 $w -= $tex[2]->{width};
423 $w -= $tex[3]->{width};
424 569
425 $h = $h < 0 ? 0 : $h; 570 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
426 $w = $w < 0 ? 0 : $w; 571}
427 572
428 $self->child->size_allocate ($w, $h); 573sub button_down {
429 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 574 my ($self, $ev, $x, $y) = @_;
575
576 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
577 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
578
579 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
580 my ($bw, $bh) = ($self->{w}, $self->{h});
581
582 $self->{motion} = sub {
583 my ($ev, $x, $y) = @_;
584
585 ($x, $y) = ($ev->motion_x, $ev->motion_y);
586
587 $self->{user_w} = $bw + $x - $ox;
588 $self->{user_h} = $bh + $y - $oy;
589 $self->update;
590 };
591
592 } elsif ($x >= 0 && $x < $self->{w}
593 && $y >= 0 && $y < $self->{border}) {
594
595 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
596 my ($bx, $by) = ($self->{x}, $self->{y});
597
598 $self->{motion} = sub {
599 my ($ev, $x, $y) = @_;
600
601 ($x, $y) = ($ev->motion_x, $ev->motion_y);
602
603 $self->move ($bx + $x - $ox, $by + $y - $oy);
604 $self->update;
605 };
606 }
607}
608
609sub button_up {
610 my ($self, $ev, $x, $y) = @_;
611
612 delete $self->{motion};
613}
614
615sub mouse_motion {
616 my ($self, $ev, $x, $y) = @_;
617
618 $self->{motion}->($ev, $x, $y) if $self->{motion};
430} 619}
431 620
432sub _draw { 621sub _draw {
433 my ($self) = @_; 622 my ($self) = @_;
434 623
435 my ($w, $h) = ($self->{w}, $self->{h}); 624 my ($w, $h ) = ($self->{w}, $self->{h});
436 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 625 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
437 626
438 glEnable GL_BLEND; 627 glEnable GL_BLEND;
628 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
439 glEnable GL_TEXTURE_2D; 629 glEnable GL_TEXTURE_2D;
440 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
441 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 630 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
442 631
443 my $top = $tex[1]; 632 glColor @{ $self->{border_bg} };
444 $top->draw_quad (0, 0, $w, $top->{height}); 633 $tex[1]->draw_quad (0, 0, $w, $self->{border});
445 634 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
446 my $left = $tex[3]; 635 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
447 $left->draw_quad (0, $top->{height}, $left->{width}, $ch); 636 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
448
449 my $right = $tex[2];
450 $right->draw_quad ($w - $right->{width}, $top->{height}, $right->{width}, $ch);
451
452 my $bottom = $tex[4];
453 $bottom->draw_quad (0, $h - $bottom->{height}, $w, $bottom->{height});
454 637
455 my $bg = $tex[0]; 638 my $bg = $tex[0];
456 glBindTexture GL_TEXTURE_2D, $bg->{name};
457 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
458 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
459 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
460 639
640 # TODO: repeat texture not scale
461 my $rep_x = $cw / $bg->{width}; 641 my $rep_x = $cw / $bg->{w};
462 my $rep_y = $ch / $bg->{height}; 642 my $rep_y = $ch / $bg->{h};
463 643
644 glColor @{ $self->{bg} };
645
646 $bg->{s} = $rep_x;
647 $bg->{t} = $rep_y;
648 $bg->{wrap_mode} = 1;
464 $bg->draw_quad ($left->{width}, $top->{height}, $cw, $ch); 649 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
465 650
651 glDisable GL_TEXTURE_2D;
466 glDisable GL_BLEND; 652 glDisable GL_BLEND;
467 glDisable GL_TEXTURE_2D;
468 653
469 $self->child->draw; 654 $self->child->draw;
470
471} 655}
472 656
473############################################################################# 657#############################################################################
474 658
475package Crossfire::Client::Widget::Table; 659package CFClient::UI::Table;
476 660
477our @ISA = Crossfire::Client::Widget::Bin::; 661our @ISA = CFClient::UI::Base::;
662
663use List::Util qw(max sum);
478 664
479use SDL::OpenGL; 665use SDL::OpenGL;
666
667sub new {
668 my $class = shift;
669
670 $class->SUPER::new (
671 col_expand => [],
672 @_
673 )
674}
480 675
481sub add { 676sub add {
482 my ($self, $x, $y, $chld) = @_; 677 my ($self, $x, $y, $chld) = @_;
483 my $old_chld = $self->{children}[$y][$x];
484 678
485 $self->{children}[$y][$x] = $chld; 679 $self->{children}[$y][$x] = $chld;
486 $chld->set_parent ($self); 680 $chld->set_parent ($self);
681
682 $self->{w} = $self->{h} = -1;
487 $self->update; 683 $self->update;
488} 684}
489 685
490sub max_row_height { 686sub get_wh {
491 my ($self, $row) = @_; 687 my ($self) = @_;
492 688
493 my $hs = 0; 689 my (@w, @h);
494 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 690
691 for my $y (0 .. $#{$self->{children}}) {
495 my $c = $self->{children}->[$row]->[$xi]; 692 my $row = $self->{children}[$y]
496 if ($c) { 693 or next;
694
695 for my $x (0 .. $#$row) {
696 my $widget = $row->[$x]
697 or next;
497 my ($w, $h) = $c->size_request; 698 my ($w, $h) = $widget->size_request;
498 if ($hs < $h) { $hs = $h } 699
700 $w[$x] = max $w[$x], $w;
701 $h[$y] = max $h[$y], $h;
499 } 702 }
500 } 703 }
501 return $hs;
502}
503 704
504sub max_col_width { 705 (\@w, \@h)
706}
707
708sub size_request {
505 my ($self, $col) = @_; 709 my ($self) = @_;
506 710
711 my ($ws, $hs) = $self->get_wh;
712
713 (
714 (sum @$ws),
715 (sum @$hs),
716 )
717}
718
719sub size_allocate {
720 my ($self, $x, $y, $w, $h) = @_;
721
722 $self->_size_allocate ($x, $y, $w, $h) or return;
723
724 my ($ws, $hs) = $self->get_wh;
725
726 my $req_w = sum @$ws;
727 my $req_h = sum @$hs;
728
729 # TODO: nicer code && do row_expand
730 my @col_expand = @{$self->{col_expand}};
731 @col_expand = (1) x @$ws unless @col_expand;
732 my $col_expand = (sum @col_expand) || 1;
733
734 # linearly scale sizes
735 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
736 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
737
738 my $y;
739
740 for my $r (0 .. $#{$self->{children}}) {
741 my $row = $self->{children}[$r]
742 or next;
743
507 my $ws = 0; 744 my $x = 0;
508 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 745 my $row_h = $hs->[$r];
509 my $c = ($self->{children}->[$yi] || [])->[$col]; 746
510 if ($c) { 747 for my $c (0 .. $#$row) {
511 my ($w, $h) = $c->size_request; 748 my $col_w = $ws->[$c];
512 if ($ws < $w) { $ws = $w } 749
750 if (my $widget = $row->[$c]) {
751 $widget->size_allocate ($x, $y, $col_w, $row_h);
752 }
753
754 $x += $col_w;
513 } 755 }
756
757 $y += $row_h;
514 } 758 }
515 return $ws; 759
516} 760}
761
762sub find_widget {
763 my ($self, $x, $y) = @_;
764
765 $x -= $self->{x};
766 $y -= $self->{y};
767
768 my $res;
769
770 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
771 $res = $_->find_widget ($x, $y)
772 and return $res;
773 }
774
775 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
776}
777
778sub _draw {
779 my ($self) = @_;
780
781 for (grep $_, @{$self->{children}}) {
782 $_->draw for grep $_, @$_;
783 }
784}
785
786#############################################################################
787
788package CFClient::UI::HBox;
789
790# TODO: wrap into common Box base class
791
792our @ISA = CFClient::UI::Container::;
517 793
518sub size_request { 794sub size_request {
519 my ($self) = @_; 795 my ($self) = @_;
520 796
797 my @alloc = map [$_->size_request], @{$self->{children}};
798
799 (
800 (List::Util::sum map $_->[0], @alloc),
801 (List::Util::max map $_->[1], @alloc),
802 )
803}
804
805sub size_allocate {
806 my ($self, $x, $y, $w, $h) = @_;
807
808 $self->_size_allocate ($x, $y, $w, $h);
809
521 my ($hs, $ws) = (0, 0); 810 ($h, $w) = ($w, $h);
522 811
523 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 812 my $children = $self->{children};
524 $hs += $self->max_row_height ($yi);
525 }
526 813
527 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 814 my @h = map +($_->size_request)[0], @$children;
528 my $wm = 0; 815
529 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 816 my $req_h = List::Util::sum @h;
530 $wm += $self->max_col_width ($xi) 817
818 if ($req_h > $h) {
819 # ah well, not enough space
820 $_ *= $h / $req_h for @h;
821 } else {
822 my $exp = List::Util::sum map $_->{expand}, @$children;
823 $exp ||= 1;
824
825 for (0 .. $#$children) {
826 my $child = $children->[$_];
827
828 my $alloc_h = $h[$_];
829 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
830 $h[$_] = $alloc_h;
531 } 831 }
532 if ($ws < $wm) { $ws = $wm }
533 } 832 }
534
535 return ($ws, $hs);
536}
537
538sub _draw {
539 my ($self) = @_;
540 833
541 my $y = 0; 834 my $y = 0;
542 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 835 for (0 .. $#$children) {
543 my $x = 0; 836 my $child = $children->[$_];
837 my $h = int $h[$_];
838 $child->size_allocate ($y, 0, $h, $w);
544 839
545 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 840 $y += $h;
546
547 my $c = $self->{children}->[$yi]->[$xi];
548 if ($c) {
549 $c->move ($x, $y, 0); #TODO: Move to size_request
550 $c->draw if $c;
551 }
552
553 $x += $self->max_col_width ($xi);
554 }
555
556 $y += $self->max_row_height ($yi);
557 } 841 }
558} 842}
559 843
560############################################################################# 844#############################################################################
561 845
562package Crossfire::Client::Widget::VBox; 846package CFClient::UI::VBox;
563 847
848# TODO: wrap into common Box base class
849
564our @ISA = Crossfire::Client::Widget::Container::; 850our @ISA = CFClient::UI::Container::;
565
566use SDL::OpenGL;
567 851
568sub size_request { 852sub size_request {
569 my ($self) = @_; 853 my ($self) = @_;
570 854
571 my @alloc = map [$_->size_request], @{$self->{children}}; 855 my @alloc = map [$_->size_request], @{$self->{children}};
575 (List::Util::sum map $_->[1], @alloc), 859 (List::Util::sum map $_->[1], @alloc),
576 ) 860 )
577} 861}
578 862
579sub size_allocate { 863sub size_allocate {
580 my ($self, $w, $h) = @_; 864 my ($self, $x, $y, $w, $h) = @_;
581 865
582 $self->w ($w); 866 $self->_size_allocate ($x, $y, $w, $h);
583 $self->h ($h);
584 867
585 my $exp; 868 my $children = $self->{children};
586 my @oth; 869
587 # find expand widget 870 my @h = map +($_->size_request)[1], @$children;
588 for (@{$self->{children}}) { 871
589 if ($_->{expand}) { 872 my $req_h = List::Util::sum @h;
873
874 if ($req_h > $h) {
875 # ah well, not enough space
876 $_ *= $h / $req_h for @h;
877 } else {
878 my $exp = List::Util::sum map $_->{expand}, @$children;
590 $exp = $_; 879 $exp ||= 1;
591 last; 880
881 for (0 .. $#$children) {
882 my $child = $children->[$_];
883
884 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
592 } 885 }
593 push @oth, $_;
594 }
595
596 my ($ow, $oh);
597
598 # get sizes of other widgets
599 for (@oth) {
600 my ($w, $h) = $_->size_request;
601 $oh += $h;
602 if ($ow < $w) { $ow = $w }
603 } 886 }
604 887
605 my $y = 0; 888 my $y = 0;
606 for (@{$self->{children}}) { 889 for (0 .. $#$children) {
607 $_->move (0, $y); 890 my $child = $children->[$_];
608 891 my $h = int $h[$_];
609 if ($_ == $exp) {
610 $_->size_allocate ($w, $h - $oh);
611 $y += $h - $oh;
612 } else {
613 my ($cw, $h) = $_->size_request;
614 $_->size_allocate ($w, $h); 892 $child->size_allocate (0, $y, $w, $h);
893
615 $y += $h; 894 $y += $h;
616 }
617 } 895 }
618} 896}
619 897
620############################################################################# 898#############################################################################
621 899
622package Crossfire::Client::Widget::Label; 900package CFClient::UI::Label;
623 901
624our @ISA = Crossfire::Client::Widget::; 902our @ISA = CFClient::UI::Base::;
625 903
626use SDL::OpenGL; 904use SDL::OpenGL;
627 905
628sub new { 906sub new {
629 my ($class, $x, $y, $z, $height, $text) = @_; 907 my ($class, %arg) = @_;
630 908
631 $height ||= $::FONTSIZE; 909 my $self = $class->SUPER::new (
910 fg => [1, 1, 1],
911 fontsize => $::FONTSIZE,
912 text => "",
913 align => -1,
914 padding => 2,
915 layout => new CFClient::Layout,
916 %arg
917 );
632 918
633 # TODO: color, and make height, xyz etc. optional
634 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
635
636 $self->set_text ($text); 919 $self->set_text ($self->{text});
637 920
638 $self 921 $self
922}
923
924sub escape_text {
925 local $_ = $_[1];
926
927 s/&/&amp;/g;
928 s/>/&gt;/g;
929 s/</&lt;/g;
930
931 $_[1]
639} 932}
640 933
641sub set_text { 934sub set_text {
642 my ($self, $text) = @_; 935 my ($self, $text) = @_;
643 936
644 $self->{text} = $text; 937 $self->{text} = $text;
645 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 938 $self->{layout}->set_markup ($text);
646 939
940 delete $self->{texture};
941# $self->{w} = $self->{h} = -1;
647 $self->update; 942 $self->update;
648} 943}
649 944
650sub get_text { 945sub get_text {
651 my ($self, $text) = @_; 946 my ($self, $text) = @_;
654} 949}
655 950
656sub size_request { 951sub size_request {
657 my ($self) = @_; 952 my ($self) = @_;
658 953
659 if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack 954 $self->{layout}->set_width;
955 $self->{layout}->set_height ($self->{fontsize});
956 my ($w, $h) = $self->{layout}->size;
957
958 (
959 $w + $self->{padding} * 2,
960 $h + $self->{padding} * 2,
961 )
962}
963
964sub size_allocate {
965 my ($self, $x, $y, $w, $h) = @_;
966
967 $self->_size_allocate ($x, $y, $w, $h) or return;
968
969 delete $self->{texture};
970}
971
972sub update {
973 my ($self) = @_;
974
975 delete $self->{texture};
976 $self->SUPER::update;
977}
978
979sub _draw {
980 my ($self) = @_;
981
982 my $tex = $self->{texture} ||= do {
983 $self->{layout}->set_width ($self->{w});
984 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
985 new_from_layout CFClient::Texture $self->{layout}
986 };
987
988 glEnable GL_BLEND;
989 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
990 glEnable GL_TEXTURE_2D;
991 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
992
993 glColor @{$self->{fg}};
994
995 my $x =
996 $self->{align} < 0 ? $self->{padding}
997 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
998 : ($self->{w} - $tex->{w}) * 0.5;
999
1000 $tex->draw_quad (int $x, int +($self->{h} - $tex->{h}) * 0.5);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
660 ( 1025 @_
661 $self->{texture}{width}, 1026 )
662 $self->{texture}{height}, 1027}
663 ) 1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 my ($w, $h) = $self->SUPER::size_request;
1057
1058 ($w + 1, $h) # add 1 for cursor
1059}
1060
1061sub size_allocate {
1062 my ($self, $x, $y, $w, $h) = @_;
1063
1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1101 } elsif ($uni) {
1102 substr $text, $self->{cursor}++, 0, chr $uni;
1103 }
1104
1105 $self->_set_text ($text);
1106 $self->update;
1107}
1108
1109sub focus_in {
1110 my ($self) = @_;
1111
1112 $self->{last_activity} = $::NOW;
1113
1114 $self->SUPER::focus_in;
1115}
1116
1117sub button_down {
1118 my ($self, $ev, $x, $y) = @_;
1119
1120 $self->SUPER::button_down ($ev, $x, $y);
1121
1122 my $idx = $self->{layout}->xy_to_index ($x, $y);
1123
1124 # byte-index to char-index
1125 my $text = $self->{text};
1126 utf8::encode $text;
1127 $self->{cursor} = length substr $text, 0, $idx;
1128
1129 $self->_set_text ($self->{text});
1130 $self->update;
1131}
1132
1133sub mouse_motion {
1134 my ($self, $ev, $x, $y) = @_;
1135# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1136}
1137
1138sub _draw {
1139 my ($self) = @_;
1140
1141 local $self->{fg} = $self->{fg};
1142
1143 if ($FOCUS == $self) {
1144 glColor @{$self->{active_bg}};
1145 $self->{fg} = $self->{active_fg};
664 } else { 1146 } else {
665 my ($w, $h, $data) = Crossfire::Client::font_render "Yy", $self->{height}; 1147 glColor @{$self->{bg}};
1148 }
666 1149
667 ($w, $h) 1150 glEnable GL_BLEND;
1151 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1152 glBegin GL_QUADS;
1153 glVertex 0 , 0;
1154 glVertex 0 , $self->{h};
1155 glVertex $self->{w}, $self->{h};
1156 glVertex $self->{w}, 0;
1157 glEnd;
1158 glDisable GL_BLEND;
1159
1160 $self->SUPER::_draw;
1161
1162 #TODO: force update every cursor change :(
1163 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1164 glColor @{$self->{fg}};
1165 glBegin GL_LINES;
1166 glVertex $self->{cur_x}, $self->{cur_y};
1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1168 glEnd;
1169 }
1170}
1171
1172package CFClient::UI::LineEntry;
1173
1174our @ISA = CFClient::UI::Entry::;
1175
1176use SDL;
1177use SDL::OpenGL;
1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1206
1207sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
668 } 1217 )
1218}
669 1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
670} 1227}
671 1228
672sub _draw { 1229sub _draw {
673 my ($self) = @_; 1230 my ($self) = @_;
674 1231
675 my $tex = $self->{texture}; 1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
676 1234
677 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
678 glEnable GL_TEXTURE_2D; 1236 glEnable GL_TEXTURE_2D;
679 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
680 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
681 1245
682 glColor 1, 0, 0, 1; # TODO color 1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
683 1247
1248 glDisable GL_TEXTURE_2D;
1249 glDisable GL_BLEND;
1250
1251 $self->SUPER::_draw;
1252}
1253
1254#############################################################################
1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260my @tex =
1261 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1262 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1263
1264use SDL;
1265use SDL::OpenGL;
1266
1267sub new {
1268 my $class = shift;
1269
1270 $class->SUPER::new (
1271 padding => 2,
1272 fg => [1, 1, 1],
1273 active_fg => [1, 1, 0],
1274 state => 0,
1275 can_hover => 1,
1276 @_
1277 )
1278}
1279
1280sub size_request {
1281 my ($self) = @_;
1282
1283 ($self->{padding} * 2 + 6) x 2
1284}
1285
1286sub size_allocate {
1287 my ($self, $x, $y, $w, $h) = @_;
1288
1289 $self->_size_allocate ($x, $y, $w, $h);
1290}
1291
1292sub button_down {
1293 my ($self, $ev, $x, $y) = @_;
1294
1295 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1296 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1297 $self->{state} = !$self->{state};
1298 $self->emit (changed => $self->{state});
1299 }
1300}
1301
1302sub _draw {
1303 my ($self) = @_;
1304
1305 $self->SUPER::_draw;
1306
1307 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1308
1309 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1310
1311 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1312
1313 glEnable GL_BLEND;
1314 glEnable GL_TEXTURE_2D;
1315 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1316
1317 my $tex = $self->{state} ? $tex[1] : $tex[0];
1318
684 $tex->draw_quad (0, 0); 1319 $tex->draw_quad (0, 0, $s, $s);
1320
1321 glDisable GL_TEXTURE_2D;
1322 glDisable GL_BLEND;
1323}
1324
1325#############################################################################
1326
1327package CFClient::UI::Slider;
1328
1329use strict;
1330
1331use SDL::OpenGL;
1332
1333our @ISA = CFClient::UI::DrawBG::;
1334
1335my @tex =
1336 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1337 qw(s1_slider.png s1_slider_bg.png);
1338
1339sub new {
1340 my $class = shift;
1341
1342 # range [value, low, high, page]
1343
1344 # TODO: 0-width page
1345 # TODO: req_w/h are wrong with vertical
1346 # TODO: calculations are off
1347 my $self = $class->SUPER::new (
1348 fg => [1, 1, 1],
1349 active_fg => [0, 0, 0],
1350 range => [0, 0, 100, 10],
1351 req_w => 40,
1352 req_h => 13,
1353 vertical => 0,
1354 can_hover => 1,
1355 inner_pad => 5,
1356 @_
1357 );
1358
1359 $self
1360}
1361
1362sub size_request {
1363 my ($self) = @_;
1364
1365 my $w = $self->{req_w};
1366 my $h = $self->{req_h};
1367
1368 $self->{vertical} ? ($h, $w) : ($w, $h)
1369}
1370
1371sub button_down {
1372 my ($self, $ev, $x, $y) = @_;
1373
1374 $self->SUPER::button_down ($ev, $x, $y);
1375 $self->mouse_motion ($ev, $x, $y);
1376}
1377
1378sub mouse_motion {
1379 my ($self, $ev, $x, $y) = @_;
1380
1381 if ($GRAB == $self) {
1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1383
1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1385
1386 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1387 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1388
1389 $x -= $inner_pad_px; # substract the padding
1390 $x = $x * ($hi - $lo) / $inner_w + $lo;
1391 $x = $lo if $x < $lo;
1392 $x = $hi - $page if $x > $hi - $page;
1393 $self->{range}[0] = $x;
1394
1395 $self->emit (changed => $x);
1396 $self->update;
1397 }
1398}
1399
1400# the inner_* stuff is for generating a padding for the slider handle,
1401# so that the handle doesn't leave the texture. This calculation isn't 100%
1402# correct propably, but it does the job for now
1403sub _calc_inner_pad_px {
1404 my ($self, $w) = @_;
1405 ($w / 100) * $self->{inner_pad} # % to pixels
1406}
1407
1408sub _draw {
1409 my ($self) = @_;
1410
1411 $self->SUPER::_draw ();
1412
1413 my ($w, $h) = @$self{qw(w h)};
1414
1415 if ($self->{vertical}) {
1416 # draw a vertical slider like a rotated horizontal slider
1417
1418 glRotate 90, 0, 0, 1;
1419 glTranslate 0, -$self->{w}, 0;
1420
1421 ($w, $h) = ($h, $w);
1422 }
1423
1424 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1425 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1426
1427 my ($value, $lo, $hi, $page) = @{$self->{range}};
1428
1429 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1430 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1431
1432 $page = int $page * $inner_w / ($hi - $lo);
1433 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1434
1435 $w -= $page;
1436 $page &= ~1;
1437 glTranslate $page * 0.5, 0, 0;
1438 $page ||= 2;
1439
1440 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1441 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1442
1443 glEnable GL_BLEND;
1444 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1445 glEnable GL_TEXTURE_2D;
1446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1447
1448 # draw background
1449 $tex[1]->draw_quad (0, 0, $w, $h);
1450
1451 # draw handle
1452 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
685 1453
686 glDisable GL_BLEND; 1454 glDisable GL_BLEND;
687 glDisable GL_TEXTURE_2D; 1455 glDisable GL_TEXTURE_2D;
688} 1456}
689 1457
690############################################################################# 1458#############################################################################
691 1459
692package Crossfire::Client::Widget::Entry; 1460package CFClient::UI::TextView;
693 1461
694our @ISA = Crossfire::Client::Widget::Label::; 1462our @ISA = CFClient::UI::HBox::;
1463
1464use SDL::OpenGL;
1465
1466sub new {
1467 my $class = shift;
1468
1469 my $self = $class->SUPER::new (
1470 req_w => $::WIDTH / 6,
1471 req_h => $::HEIGHT / 6,
1472 fontsize => $::FONTSIZE,
1473 @_,
1474
1475 layout => (new CFClient::Layout),
1476 par => [],
1477 height => 0,
1478 children => [
1479 (new CFClient::UI::Empty expand => 1),
1480 (new CFClient::UI::Slider vertical => 1),
1481 ],
1482 );
1483
1484 $self
1485}
1486
1487sub text_height {
1488 my ($self, $text) = @_;
1489
1490 my $layout = $self->{layout};
1491
1492 $layout->set_height ($self->{fontsize});
1493 $layout->set_width ($self->{w});
1494 $layout->set_text ($text);
1495
1496 ($layout->size)[1]
1497}
1498
1499sub reflow {
1500 my ($self) = @_;
1501
1502 my $height = 0;
1503
1504 for (@{$self->{par}}) {
1505 $height += $_->[0] = $self->text_height ($_->[2]);
1506 }
1507
1508 $self->{height} = $height;
1509
1510 $self->{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1511}
1512
1513sub size_request {
1514 my ($self) = @_;
1515
1516 ($self->{req_w}, $self->{req_h})
1517}
1518
1519sub size_allocate {
1520 my ($self, $x, $y, $w, $h) = @_;
1521
1522 $self->SUPER::size_allocate ($x, $y, $w, $h);
1523
1524 $self->{layout}->set_height ($self->{fontsize});
1525 $self->{layout}->set_width ($self->{w});
1526
1527 $self->reflow;
1528 $self->update;
1529}
1530
1531sub add_paragraph {
1532 my ($self, $color, $text) = @_;
1533
1534 #TODO: intelligently "reformat" paragraph
1535
1536 my $height = $self->text_height ($text);
1537
1538 $self->{height} += $height;
1539
1540 push @{$self->{par}}, [$height, $color, $text];
1541
1542 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1543 $self->{children}[1]->update;
1544}
1545
1546sub update {
1547 my ($self) = @_;
1548
1549 $self->SUPER::update;
1550
1551 return unless $self->{h} > 0;
1552
1553 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1554 glClearColor 0, 0, 0, 1;
1555 glClear GL_COLOR_BUFFER_BIT;
1556
1557 my $y0 = $self->{height} - $self->{h};
1558 my $y1 = $self->{height};
1559
1560 glEnable GL_BLEND;
1561 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1562 glEnable GL_TEXTURE_2D;
1563 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1564
1565 my $y = 0;
1566
1567 my $layout = $self->{layout};
1568
1569 for my $par (@{$self->{par}}) {
1570 my $h = $par->[0];
1571
1572 if ($y0 < $y + $h && $y < $y1) {
1573 $layout->set_text ($par->[2]);
1574
1575 glColor @{ $par->[1] };
1576 my ($W, $H) = $layout->size;
1577 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1578 }
1579
1580 $y += $h;
1581 }
1582
1583 glDisable GL_TEXTURE_2D;
1584 glDisable GL_BLEND;
1585 };
1586}
1587
1588sub _draw {
1589 my ($self) = @_;
1590
1591 if ($self->{texture}) {
1592 glEnable GL_TEXTURE_2D;
1593 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1594 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1595 glDisable GL_TEXTURE_2D;
1596 }
1597
1598}
1599
1600#############################################################################
1601
1602package CFClient::UI::MapWidget;
1603
1604use strict;
1605
1606use List::Util qw(min max);
695 1607
696use SDL; 1608use SDL;
697use SDL::OpenGL; 1609use SDL::OpenGL;
698 1610
699sub key_down { 1611our @ISA = CFClient::UI::Base::;
700 my ($self, $ev) = @_;
701 1612
702 my $mod = $ev->key_mod; 1613sub new {
703 my $sym = $ev->key_sym; 1614 my $class = shift;
704 1615
705 my $uni = $ev->key_unicode; 1616 $class->SUPER::new (
706 1617 z => -1,
707 my $text = $self->get_text; 1618 can_focus => 1,
708 1619 list => (glGenLists 1),
709 if ($sym == SDLK_BACKSPACE) { 1620 @_
710 substr $text, -1, 1, '';
711 } elsif ($uni) {
712 $text .= chr $uni;
713 print "$uni <$text>\n";#d#
714 } 1621 )
715
716 $self->set_text ($text);
717} 1622}
718
719sub button_down {
720 my ($self, $ev) = @_;
721
722 $self->focus_in;
723}
724
725sub _draw {
726 my ($self) = @_;
727
728 if ($FOCUS == $self) {
729 glColor 1, 1, 1;
730 } else {
731 glColor 0.7, 0.7, 0.7;
732 }
733
734 glBegin GL_QUADS;
735 glVertex 0 , 0;
736 glVertex 0 , $self->{h} - 1;
737 glVertex $self->{w} - 1, $self->{h} - 1;
738 glVertex $self->{w} - 1, 0;
739 glEnd;
740
741 $self->SUPER::_draw;
742}
743
744#############################################################################
745
746package Crossfire::Client::Widget::MapWidget;
747
748use strict;
749
750use List::Util qw(min max);
751
752use SDL;
753use SDL::OpenGL;
754use SDL::OpenGL::Constants;
755
756our @ISA = Crossfire::Client::Widget::;
757 1623
758sub key_down { 1624sub key_down {
759 print "MAPKEYDOWN\n"; 1625 print "MAPKEYDOWN\n";
760} 1626}
761 1627
762sub key_up { 1628sub key_up {
763} 1629}
764 1630
765sub size_request { 1631sub size_request {
766 ( 1632 (
767 1 + int $::WIDTH / 32, 1633 1 + 32 * int $::WIDTH / 32,
768 1 + int $::HEIGHT / 32, 1634 1 + 32 * int $::HEIGHT / 32,
769 ) 1635 )
770} 1636}
771 1637
1638sub update {
1639 my ($self) = @_;
1640
1641 $self->{need_update} = 1;
1642 $self->SUPER::update;
1643}
1644
772sub _draw { 1645sub draw {
773 my ($self) = @_; 1646 my ($self) = @_;
774 1647
775 my $mx = $::CONN->{mapx}; 1648 $self->{need_update}++;#d#
776 my $my = $::CONN->{mapy}; 1649 if (delete $self->{need_update}) {
1650 glNewList $self->{list}, GL_COMPILE;
777 1651
778 my $map = $::CONN->{map};
779
780 my ($xofs, $yofs);
781
782 my $sw = 1 + int $::WIDTH / 32; 1652 my $sw = int $::WIDTH / 32;
783 my $sh = 1 + int $::HEIGHT / 32; 1653 my $sh = int $::HEIGHT / 32;
784 1654
785 if ($::CONN->{mapw} > $sw) { 1655 if ($::MAP) {
786 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1656 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
787 } else {
788 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
789 }
790 1657
791 if ($::CONN->{maph} > $sh) { 1658 if ($::CFG->{fow_enable}) {
792 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1659 if ($::CFG->{fow_smooth}) { # smooth fog of war
793 } else { 1660 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
794 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1661 glConvolutionFilter2D
795 } 1662 GL_CONVOLUTION_2D,
796 1663 GL_ALPHA,
797 glEnable GL_TEXTURE_2D; 1664 3, 3,
798 glEnable GL_BLEND; 1665 GL_ALPHA, GL_FLOAT,
799 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1666 pack "f*",
800 1667 0.1, 0.1, 0.1,
801 my $sw4 = ($sw + 3) & ~3; 1668 0.1, 0.2, 0.1,
802 my $lighting = "\x00" x ($sw4 * $sh); 1669 0.1, 0.1, 0.1,
803 1670 ;
804 for my $x (0 .. $sw - 1) { 1671 glEnable GL_CONVOLUTION_2D;
805 for my $y (0 .. $sh - 1) {
806
807 my $cell = $map->[$x + $xofs][$y + $yofs]
808 or next;
809
810 my $darkness = $cell->[0] * (1 / 255);
811 if ($darkness < 0) {
812 $darkness = $cell->[1] ? 0.1 : 0;
813 }
814 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
815
816 for my $num (grep $_, @$cell[1,2,3]) {
817 my $tex = $::CONN->{face}[$num]{texture} || next;
818 1672 }
819 my $w = $tex->{width};
820 my $h = $tex->{height};
821 1673
822 my $px = ($x + 1) * 32 - $w; 1674 my $tex = new CFClient::Texture
823 my $py = ($y + 1) * 32 - $h; 1675 w => $w,
1676 h => $h,
1677 data => $data,
1678 internalformat => GL_ALPHA,
1679 format => GL_ALPHA;
824 1680
1681 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1682
1683 glEnable GL_BLEND;
1684 glEnable GL_TEXTURE_2D;
1685 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1686
1687 glColor +($::CFG->{fow_intensity}) x 3, 1;
825 $tex->draw_quad ($px, $py, $w, $h); 1688 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1689
1690 glDisable GL_TEXTURE_2D;
1691 glDisable GL_BLEND;
826 } 1692 }
827 } 1693 }
828 }
829 1694
830# if (1) { # higher quality darkness 1695 glEndList;
831# $lighting =~ s/(.)/$1$1$1/gs;
832# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
833#
834# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
835#
836# $lighting = $pb->get_pixels;
837# $lighting =~ s/(.)../$1/gs;
838# } 1696 }
839 1697
840 $lighting = new Crossfire::Client::Texture 1698 glCallList $self->{list};
841 width => $sw4,
842 height => $sh,
843 data => $lighting,
844 internalformat => GL_ALPHA,
845 format => GL_ALPHA;
846 1699
847 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1700 if ($FOCUS != $self) {
848 glColor 0.45, 0.45, 0.45, 1; 1701 glColor 64/255, 64/255, 64/255;
849 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1702 glLogicOp GL_AND;
850 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1703 glEnable GL_COLOR_LOGIC_OP;
851 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 1704 glBegin GL_QUADS;
852 1705 glVertex 0, 0;
853 $lighting->draw_quad (0, 0, $sw4 * 32, $sh * 32); 1706 glVertex 0, $::HEIGHT;
854 1707 glVertex $::WIDTH, $::HEIGHT;
855 glDisable GL_TEXTURE_2D; 1708 glVertex $::WIDTH, 0;
856 glDisable GL_BLEND; 1709 glEnd;
1710 glDisable GL_COLOR_LOGIC_OP;
1711 }
857} 1712}
858 1713
859my %DIR = ( 1714my %DIR = (
860 SDLK_KP8, [1, "north"], 1715 SDLK_KP8, [1, "north"],
861 SDLK_KP9, [2, "northeast"], 1716 SDLK_KP9, [2, "northeast"],
877 1732
878 my $mod = $ev->key_mod; 1733 my $mod = $ev->key_mod;
879 my $sym = $ev->key_sym; 1734 my $sym = $ev->key_sym;
880 1735
881 if ($sym == SDLK_KP5) { 1736 if ($sym == SDLK_KP5) {
882 $::CONN->send ("command stay fire"); 1737 $::CONN->user_send ("command stay fire");
1738 } elsif ($sym == SDLK_a) {
1739 $::CONN->user_send ("command apply");
1740 } elsif ($sym == SDLK_QUOTE) {
1741 $self->emit ('activate_console');
1742 } elsif ($sym == SDLK_SLASH) {
1743 $self->emit ('activate_console' => '/');
883 } elsif (exists $DIR{$sym}) { 1744 } elsif (exists $DIR{$sym}) {
884 if ($mod & KMOD_SHIFT) { 1745 if ($mod & KMOD_SHIFT) {
885 $self->{shft}++; 1746 $self->{shft}++;
886 $::CONN->send ("command fire $DIR{$sym}[0]"); 1747 $::CONN->user_send ("command fire $DIR{$sym}[0]");
887 } elsif ($mod & KMOD_CTRL) { 1748 } elsif ($mod & KMOD_CTRL) {
888 $self->{ctrl}++; 1749 $self->{ctrl}++;
889 $::CONN->send ("command run $DIR{$sym}[0]"); 1750 $::CONN->user_send ("command run $DIR{$sym}[0]");
890 } else { 1751 } else {
891 $::CONN->send ("command $DIR{$sym}[1]"); 1752 $::CONN->user_send ("command $DIR{$sym}[1]");
892 } 1753 }
893 } 1754 }
894} 1755}
895 1756
896sub key_up { 1757sub key_up {
898 1759
899 my $mod = $ev->key_mod; 1760 my $mod = $ev->key_mod;
900 my $sym = $ev->key_sym; 1761 my $sym = $ev->key_sym;
901 1762
902 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1763 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
903 $::CONN->send ("command fire_stop"); 1764 $::CONN->user_send ("command fire_stop");
904 } 1765 }
905 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1766 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
906 $::CONN->send ("command run_stop"); 1767 $::CONN->user_send ("command run_stop");
907 } 1768 }
908} 1769}
909 1770
910############################################################################# 1771#############################################################################
911 1772
912package Crossfire::Client::Widget::Animator; 1773package CFClient::UI::Animator;
913 1774
914use SDL::OpenGL; 1775use SDL::OpenGL;
915 1776
916our @ISA = Crossfire::Client::Widget::Bin::; 1777our @ISA = CFClient::UI::Bin::;
917 1778
918sub moveto { 1779sub moveto {
919 my ($self, $x, $y) = @_; 1780 my ($self, $x, $y) = @_;
920 1781
921 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1782 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
926} 1787}
927 1788
928sub animate { 1789sub animate {
929 my ($self, $interval) = @_; 1790 my ($self, $interval) = @_;
930 1791
931 printf "%5.2f\n", 1 / $interval;#d#
932
933 $self->{time} -= $interval * $self->{speed}; 1792 $self->{time} -= $interval * $self->{speed};
934 if ($self->{time} <= 0) { 1793 if ($self->{time} <= 0) {
935 $self->{time} = 0; 1794 $self->{time} = 0;
936 ::animation_stop $self; 1795 ::animation_stop $self;
937 } 1796 }
951 glPopMatrix; 1810 glPopMatrix;
952} 1811}
953 1812
954############################################################################# 1813#############################################################################
955 1814
956package Crossfire::Client::Widget::Toplevel; 1815package CFClient::UI::Flopper;
957 1816
1817our @ISA = CFClient::UI::Button::;
1818
1819sub new {
1820 my $class = shift;
1821
1822 my $self = $class->SUPER::new (
1823 state => 0,
1824 connect_activate => \&toggle_flopper,
1825 @_
1826 );
1827
1828 if ($self->{state}) {
1829 $self->{state} = 0;
1830 $self->toggle_flopper;
1831 }
1832
1833 $self
1834}
1835
1836sub toggle_flopper {
1837 my ($self) = @_;
1838
1839 # TODO: use animation
1840 if ($self->{state} = !$self->{state}) {
1841 $CFClient::UI::TOPLEVEL->add ($self->{other});
1842 $self->{other}->move (
1843 ($::WIDTH - $self->{other}{w}) * 0.5,
1844 ($::HEIGHT - $self->{other}{h}) * 0.5,
1845 );
1846 } else {
1847 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1848 }
1849}
1850
1851#############################################################################
1852
1853package CFClient::UI::Toplevel;
1854
958our @ISA = Crossfire::Client::Widget::Container::; 1855our @ISA = CFClient::UI::Container::;
959 1856
960sub size_request { 1857sub size_request {
961 ($::WIDTH, $::HEIGHT) 1858 ($::WIDTH, $::HEIGHT)
962} 1859}
963 1860
964sub size_allocate { 1861sub size_allocate {
965 my ($self, $w, $h) = @_; 1862 my ($self, $x, $y, $w, $h) = @_;
966 1863
967 $self->SUPER::size_allocate ($w, $h); 1864 $self->_size_allocate ($x, $y, $w, $h);
968 1865
969 $_->size_allocate ($_->size_request) 1866 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
970 for @{$self->{children}}; 1867 for @{$self->{children}};
971} 1868}
972 1869
1870sub translate {
1871 my ($self, $x, $y) = @_;
1872
1873 ($x, $y)
1874}
1875
973sub update { 1876sub update {
974 my ($self) = @_; 1877 my ($self) = @_;
975 1878
976 $self->size_allocate ($self->size_request); 1879 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
977 ::refresh (); 1880 ::refresh ();
978} 1881}
979 1882
980sub add { 1883sub add {
981 my ($self, $widget) = @_; 1884 my ($self, $widget) = @_;
982 1885
983 $self->SUPER::add ($widget); 1886 $self->SUPER::add ($widget);
984 1887
985 $widget->size_allocate ($widget->size_request); 1888 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
986} 1889}
987 1890
988sub draw { 1891sub draw {
989 my ($self) = @_; 1892 my ($self) = @_;
990 1893
991 $self->_draw; 1894 $self->_draw;
992} 1895}
993 1896
994############################################################################# 1897#############################################################################
995 1898
996package Crossfire::Client::Widget; 1899package CFClient::UI;
997 1900
998$TOPLEVEL = new Crossfire::Client::Widget::Toplevel; 1901$TOPLEVEL = new CFClient::UI::Toplevel;
999 1902
10001 19031
1001 1904

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