--- deliantra/Deliantra-Client/DC/UI.pm 2006/04/11 14:36:59 1.67 +++ deliantra/Deliantra-Client/DC/UI.pm 2006/04/11 17:32:14 1.69 @@ -116,6 +116,8 @@ sub focus_in { my ($self) = @_; + return if $FOCUS == $self; + my $focus = $FOCUS; $FOCUS = $self; $focus->update if $focus; $FOCUS->update; @@ -132,10 +134,15 @@ sub mouse_motion { } sub button_up { } -sub button_down { } sub key_down { } sub key_up { } +sub button_down { + my ($self, $ev, $x, $y) = @_; + + $self->focus_in; +} + sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} } sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} } sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} } @@ -145,6 +152,8 @@ sub draw { my ($self) = @_; + return unless $self->{h} && $self->{w}; + glPushMatrix; glTranslate $self->{x}, $self->{y}, 0; $self->_draw; @@ -217,6 +226,41 @@ ############################################################################# +package CFClient::Widget::DrawBG; + +our @ISA = CFClient::Widget::; + +use strict; +use SDL::OpenGL; + +sub new { + my $class = shift; + + # range [value, low, high, page] + + $class->SUPER::new ( + bg => [0, 0, 0, 0.4], + active_bg => [1, 1, 1], + @_ + ) +} + +sub _draw { + my ($self) = @_; + + my ($w, $h) = @$self{qw(w h)}; + + glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} }; + glBegin GL_QUADS; + glVertex 0 , 0; + glVertex 0 , $h; + glVertex $w, $h; + glVertex $w, 0; + glEnd; +} + +############################################################################# + package CFClient::Widget::Empty; our @ISA = CFClient::Widget::; @@ -323,15 +367,16 @@ sub child { $_[0]->{children}[0] } sub size_request { - $_[0]{children}[0]->size_request if $_[0]{children}[0]; + $_[0]{children}[0]->size_request } sub size_allocate { my ($self, $w, $h) = @_; + return unless $self->{w} != $w || $self->{h} != $h; + $self->SUPER::size_allocate ($w, $h); - $self->{children}[0]->size_allocate ($w, $h) - if $self->{children}[0] + $self->{children}[0]->size_allocate ($w, $h); } ############################################################################# @@ -368,6 +413,8 @@ sub size_allocate { my ($self, $w, $h) = @_; + return unless $self->{w} != $w || $self->{h} != $h; + $self->{w} = $w; $self->{h} = $h; @@ -415,6 +462,8 @@ sub size_allocate { my ($self, $w, $h) = @_; + return unless $self->{w} != $w || $self->{h} != $h; + $self->{w} = $w; $self->{h} = $h; @@ -468,6 +517,8 @@ sub size_allocate { my ($self, $w, $h) = @_; + return unless $self->{w} != $w || $self->{h} != $h; + $self->SUPER::size_allocate ($w, $h); $h -= $tex[1]->{height}; @@ -634,41 +685,45 @@ sub size_allocate { my ($self, $w, $h) = @_; - $self->w ($w); - $self->h ($h); + return unless $self->{w} != $w || $self->{h} != $h; - my $exp; - my @oth; - # find expand widget - for (@{$self->{children}}) { - if ($_->{expand}) { - $exp = $_; - last; - } - push @oth, $_; - } + $self->{w} = $w; + $self->{h} = $h; + + return unless $self->{h}; + + my $children = $self->{children}; - my ($ow, $oh); + my @h = map +($_->size_request)[1], @$children; - # get sizes of other widgets - for (@oth) { - my ($w, $h) = $_->size_request; - $oh += $h; - if ($ow < $w) { $ow = $w } + my $req_h = List::Util::sum @h; + + if ($req_h > $h) { + # ah well, not enough space + $_ = $h[$_] * $h / $req_h for @h; + } else { + my @exp = grep $_->{expand}, @$children; + @exp = @$children unless @exp; + + my %exp = map +($_ => 1), @exp; + + for (0 .. $#$children) { + my $child = $children->[$_]; + + my $alloc_h = $h[$_]; + $alloc_h += ($h - $req_h) / @exp if $exp{$child}; + $h[$_] = $alloc_h; + } } my $y = 0; - for (@{$self->{children}}) { - $_->move (0, $y); + for (0 .. $#$children) { + my $child = $children->[$_]; + my $h = $h[$_]; + $child->move (0, $y); + $child->size_allocate ($w, $h); - if ($_ == $exp) { - $_->size_allocate ($w, $h - $oh); - $y += $h - $oh; - } else { - my ($cw, $h) = $_->size_request; - $_->size_allocate ($w, $h); - $y += $h; - } + $y += $h; } } @@ -683,9 +738,8 @@ sub new { my ($class, %arg) = @_; - # TODO: color, and make height, xyz etc. optional my $self = $class->SUPER::new ( - color => [1, 1, 1], + fg => [1, 1, 1], height => $::FONTSIZE, text => "", layout => new CFClient::Layout, @@ -697,6 +751,16 @@ $self } +sub escape_text { + local $_ = $_[1]; + + s/&/&/g; + s/>/>/g; + s/{layout}->set_markup ($text); delete $self->{texture}; + $self->update; } sub get_text { @@ -733,10 +798,19 @@ sub size_allocate { my ($self, $w, $h) = @_; + return unless $self->{w} != $w || $self->{h} != $h; + $self->SUPER::size_allocate ($w, $h); delete $self->{texture}; } +sub update { + my ($self) = @_; + + delete $self->{texture}; + $self->SUPER::update; +} + sub _draw { my ($self) = @_; @@ -750,7 +824,7 @@ glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - glColor @{$self->{color}}; + glColor @{$self->{fg}}; $tex->draw_quad (0, 0); @@ -767,6 +841,59 @@ use SDL; use SDL::OpenGL; +sub new { + my $class = shift; + + $class->SUPER::new ( + fg => [1, 1, 1], + bg => [0, 0, 0, 0.4], + active_bg => [1, 1, 1], + active_fg => [0, 0, 0], + @_ + ) +} + +sub _set_text { + my ($self, $text) = @_; + + $self->{last_activity} = $::NOW; + + $self->{text} = $text; + $self->{layout}->set_width ($self->{w}); + $self->{layout}->set_markup ($self->escape_text ($text)); + + $text = substr $text, 0, $self->{cursor}; + utf8::encode $text; + + @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); +} + +sub size_request { + my ($self) = @_; + + my ($w, $h) = $self->SUPER::size_request; + + ($w + 1, $h) # add 1 for cursor +} + +sub size_allocate { + my ($self, $w, $h) = @_; + + return unless $self->{w} != $w || $self->{h} != $h; + + $self->SUPER::size_allocate ($w, $h); + + $self->_set_text ($self->{text}); +} + +sub set_text { + my ($self, $text) = @_; + + $self->{cursor} = length $text; + $self->_set_text ($text); + $self->update; +} + sub key_down { my ($self, $ev) = @_; @@ -778,42 +905,195 @@ my $text = $self->get_text; if ($sym == SDLK_BACKSPACE) { - substr $text, -1, 1, ''; + substr $text, --$self->{cursor}, 1, "" if $self->{cursor}; + } elsif ($sym == SDLK_DELETE) { + substr $text, $self->{cursor}, 1, ""; + } elsif ($sym == SDLK_LEFT) { + --$self->{cursor} if $self->{cursor}; + } elsif ($sym == SDLK_RIGHT) { + ++$self->{cursor} if $self->{cursor} < length $self->{text}; } elsif ($uni) { - $text .= chr $uni; + substr $text, $self->{cursor}++, 0, chr $uni; } - $self->set_text ($text); + $self->_set_text ($text); + $self->update; +} + +sub focus_in { + my ($self) = @_; + + $self->{last_activity} = $::NOW; + + $self->SUPER::focus_in; } sub button_down { - my ($self, $ev) = @_; + my ($self, $ev, $x, $y) = @_; - $self->focus_in; + $self->SUPER::button_down ($ev, $x, $y); + + my $idx = $self->{layout}->xy_to_index ($x, $y); + + # byte-index to char-index + my $text = $self->{layout}; + utf8::encode $text; + $self->{cursor} = length substr $text, 0, $idx; + + $self->_set_text ($self->{text}); + $self->update; } sub mouse_motion { my ($self, $ev, $x, $y) = @_; - printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d# +# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d# } sub _draw { my ($self) = @_; + local $self->{fg} = $self->{fg}; + if ($FOCUS == $self) { - glColor 1, 1, 1; + glColor @{$self->{active_bg}}; + $self->{fg} = $self->{active_fg}; } else { - glColor 0.7, 0.7, 0.7; + glColor @{$self->{bg}}; } glBegin GL_QUADS; - glVertex 0 , 0; - glVertex 0 , $self->{h} - 1; - glVertex $self->{w} - 1, $self->{h} - 1; - glVertex $self->{w} - 1, 0; + glVertex 0 , 0; + glVertex 0 , $self->{h}; + glVertex $self->{w}, $self->{h}; + glVertex $self->{w}, 0; glEnd; $self->SUPER::_draw; + + #TODO: force update every cursor change :( + if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) { + glColor @{$self->{fg}}; + glBegin GL_LINES; + glVertex $self->{cur_x}, $self->{cur_y}; + glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; + glEnd; + } +} + +############################################################################# + +package CFClient::Widget::Slider; + +use strict; + +use SDL::OpenGL; +use SDL::OpenGL::Constants; + +our @ISA = CFClient::Widget::DrawBG::; + +sub size_request { + my ($self) = @_; + + my $w = 20; + my $h = 10; + + $self->{vertical} ? ($h, $w) : ($w, $h) +} + +sub new { + my $class = shift; + + # range [value, low, high, page] + + $class->SUPER::new ( + fg => [1, 1, 1], + active_fg => [0, 0, 0], + range => [0, 0, 100, 10], + vertical => 0, + @_ + ) +} + +sub button_down { + my ($self, $ev, $x, $y) = @_; + + $self->SUPER::button_down ($ev, $x, $y); + $self->mouse_motion ($ev, $x, $y); +} + +sub mouse_motion { + my ($self, $ev, $x, $y) = @_; + + if ($GRAB == $self) { + my ($value, $lo, $hi, $page) = @{$self->{range}}; + + $x = $x * ($hi - $lo) / $self->{w} + $lo; + $x = $lo if $x < $lo; + $x = $hi - $page if $x > $hi - $page; + $self->{range}[0] = $x; + + $self->{changed}($x) if $self->{changed}; + $self->update; + } +} + +sub _draw { + my ($self) = @_; + + $self->SUPER::_draw (); + + glPushMatrix; + + my ($w, $h) = @$self{qw(w h)}; + + if ($self->{vertical}) { + # draw a vertical slider like a rotated horizontal slider + + glTranslate 0, $self->{w}; + glRotate 90, 0, 0, 1; + + ($w, $h) = ($h, $w); + } + + my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; + my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; + + my ($value, $lo, $hi, $page) = @{$self->{range}}; + + $page = int $page * $w / ($hi - $lo); + $value = int +($value - $lo) * $w / ($hi - $lo); + + $w -= $page; + $page &= ~1; + glTranslate $page * 0.5, 0, 0; + + glColor @$fg; + glBegin GL_LINES; + glVertex 0, 0; glVertex 0, $h; + glVertex $w - 1, 0; glVertex $w - 1, $h; + glVertex 0, $h * 0.5; glVertex $w, $h * 0.5; + glEnd; + + my $knob_a = $value - $page * 0.5; + my $knob_b = $value + $page * 0.5; + + glBegin GL_QUADS; + glColor @$fg; + glVertex $knob_a, 0; + glVertex $knob_a, $h; + glVertex $knob_b, $h; + glVertex $knob_b, 0; + + if ($knob_a < $knob_b - 2) { + glColor @$bg; + glVertex $knob_a + 1, 1; + glVertex $knob_a + 1, $h - 1; + glVertex $knob_b - 1, $h - 1; + glVertex $knob_b - 1, 1; + } + glEnd; + + glPopMatrix; } #############################################################################