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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.35 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.120 by elmex, Sun Apr 16 17:43:17 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 93
19sub new { 94sub new {
20 my $class = shift; 95 my $class = shift;
21 96
22 bless { @_ }, $class 97 my $self = bless {
23} 98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
24 105
25#sub activate { 106 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 107 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 108 $self->connect ($1 => delete $self->{$_});
28#} 109 }
110 }
29 111
30#sub deactivate { 112 $self
31# @ACTIVE_WIDGETS = 113}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 114
37sub move { 115sub move {
38 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
117 $self->{x} = int $x;
118 $self->{y} = int $y;
119 $self->{z} = $z if defined $z;
120}
121
122sub needs_redraw {
123 0
124}
125
126sub size_request {
127 require Carp;
128 Carp::confess "size_request is abtract";
129}
130
131sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
39 $self->{x} = $x; 134 $self->{x} = $x;
40 $self->{y} = $y; 135 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43 136
44sub needs_redraw { 137 return unless $self->{w} != $w || $self->{h} != $h;
138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
45 0 142 1
46} 143}
47 144
48sub size_request { 145sub size_allocate {
49 die "size_request is abtract"; 146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
50} 172}
51 173
52sub focus_in { 174sub focus_in {
53 my ($widget) = @_; 175 my ($self) = @_;
54 $FOCUS = $widget; 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
184 $focus->update if $focus;
185 $FOCUS->update;
55} 186}
56 187
57sub focus_out { 188sub focus_out {
58 my ($widget) = @_; 189 my ($self) = @_;
59}
60 190
191 return unless $FOCUS == $self;
192
193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
197 $focus->update if $focus; #?
198}
199
200sub mouse_motion { }
201sub button_up { }
61sub key_down { 202sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 203sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 204
69sub button_down { 205sub button_down {
70 my ($widget, $sdlev) = @_; 206 my ($self, $ev, $x, $y) = @_;
71}
72 207
73sub button_up { 208 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 209}
76 210
77sub w { $_[0]->{w} } 211sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 212sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 213sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 214sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 215sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 216
83sub draw { 217sub draw {
84 my ($self) = @_; 218 my ($self) = @_;
219
220 return unless $self->{h} && $self->{w};
85 221
86 glPushMatrix; 222 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 223 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 224 $self->_draw;
89 glPopMatrix; 225 glPopMatrix;
226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 0, 0, 1, 0.2;
231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
233 glBegin GL_QUADS;
234 glVertex $x , $y;
235 glVertex $x + $self->{w}, $y;
236 glVertex $x + $self->{w}, $y + $self->{h};
237 glVertex $x , $y + $self->{h};
238 glEnd;
239 glDisable GL_BLEND;
240 }
90} 241}
91 242
92sub _draw { 243sub _draw {
93 my ($widget) = @_; 244 my ($self) = @_;
94}
95 245
96sub bbox { 246 warn "no draw defined for $self\n";
247}
248
249sub find_widget {
97 my ($self) = @_; 250 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 251
252 return $self
253 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
255
99 ( 256 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 257}
106
107sub del_parent { $_[0]->{parent} = undef }
108 258
109sub set_parent { 259sub set_parent {
110 my ($self, $par) = @_; 260 my ($self, $parent) = @_;
111 261
112 $self->{parent} = $par;
113 Scalar::Util::weaken $self->{parent}; 262 Scalar::Util::weaken ($self->{parent} = $parent);
114}
115
116sub get_parent {
117 $_[0]->{parent}
118} 263}
119 264
120sub update { 265sub update {
121 my ($self) = @_; 266 my ($self) = @_;
122 267
123 $self->{parent}->update 268 $self->{parent}->update
124 if $self->{parent}; 269 if $self->{parent};
125} 270}
126 271
272sub connect {
273 my ($self, $signal, $cb) = @_;
274
275 push @{ $self->{cb}{$signal} }, $cb;
276}
277
278sub emit {
279 my ($self, $signal, @args) = @_;
280
281 $_->($self, @args)
282 for @{$self->{cb}{$signal} || []};
283}
284
127sub DESTROY { 285sub DESTROY {
128 my ($self) = @_; 286 my ($self) = @_;
129 287
130 #$self->deactivate; 288 #$self->deactivate;
131} 289}
132 290
133package Crossfire::Client::Widget::Bin; 291#############################################################################
134 292
135our @ISA = Crossfire::Client::Widget::; 293package CFClient::UI::DrawBG;
136 294
137sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 295our @ISA = CFClient::UI::Base::;
138 296
139sub get { $_[0]->{child} } 297use strict;
298use SDL::OpenGL;
299
300sub new {
301 my $class = shift;
302
303 # range [value, low, high, page]
304
305 $class->SUPER::new (
306 bg => [0, 0, 0, 0.2],
307 active_bg => [1, 1, 1, 0.5],
308 @_
309 )
310}
311
312sub _draw {
313 my ($self) = @_;
314
315 my ($w, $h) = @$self{qw(w h)};
316
317 glEnable GL_BLEND;
318 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
319 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
320
321 glBegin GL_QUADS;
322 glVertex 0 , 0;
323 glVertex 0 , $h;
324 glVertex $w, $h;
325 glVertex $w, 0;
326 glEnd;
327
328 glDisable GL_BLEND;
329}
330
331#############################################################################
332
333package CFClient::UI::Empty;
334
335our @ISA = CFClient::UI::Base::;
336
337sub size_request {
338 (0, 0)
339}
340
341sub draw { }
342
343#############################################################################
344
345package CFClient::UI::Container;
346
347our @ISA = CFClient::UI::Base::;
348
349sub new {
350 my ($class, %arg) = @_;
351
352 my $children = delete $arg{children} || [];
353
354 my $self = $class->SUPER::new (children => [], %arg);
355 $self->add ($_) for @$children;
356
357 $self
358}
359
360sub add {
361 my ($self, $child) = @_;
362
363 $child->set_parent ($self);
364
365 use sort 'stable';
366
367 $self->{children} = [
368 sort { $a->{z} <=> $b->{z} }
369 @{$self->{children}}, $child
370 ];
371
372 $self->{w} = $self->{h} = -1;
373 $self->update;
374}
140 375
141sub remove { 376sub remove {
142 my ($self, $chld) = @_; 377 my ($self, $widget) = @_;
143 delete $self->{child} 378
144 if $self->{child} == $chld; 379 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
380
381 $self->size_allocate (0, 0, $self->{w}, $self->{h});
145} 382}
383
384sub find_widget {
385 my ($self, $x, $y) = @_;
386
387 $x -= $self->{x};
388 $y -= $self->{y};
389
390 my $res;
391
392 for (reverse @{ $self->{children} }) {
393 $res = $_->find_widget ($x, $y)
394 and return $res;
395 }
396
397 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
398}
399
400sub _draw {
401 my ($self) = @_;
402
403 $_->draw for @{$self->{children}};
404}
405
406#############################################################################
407
408package CFClient::UI::Bin;
409
410our @ISA = CFClient::UI::Container::;
411
412sub new {
413 my ($class, %arg) = @_;
414
415 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
416
417 $class->SUPER::new (children => [$child], %arg)
418}
419
420sub add {
421 my ($self, $widget) = @_;
422
423 $self->{children} = [];
424
425 $self->SUPER::add ($widget);
426}
427
428sub remove {
429 my ($self, $widget) = @_;
430
431 $self->SUPER::remove ($widget);
432
433 $self->{children} = [new CFClient::UI::Empty]
434 unless @{$self->{children}};
435}
436
437sub child { $_[0]->{children}[0] }
146 438
147sub size_request { 439sub size_request {
148 $_[0]->{child}->size_request if $_[0]->{child} 440 $_[0]{children}[0]->size_request
441}
442
443sub size_allocate {
444 my ($self, $x, $y, $w, $h) = @_;
445
446 $self->_size_allocate ($x, $y, $w, $h) or return;
447
448 $self->{children}[0]->size_allocate (0, 0, $w, $h);
449}
450
451#############################################################################
452
453package CFClient::UI::Window;
454
455our @ISA = CFClient::UI::Bin::;
456
457use SDL::OpenGL;
458
459sub new {
460 my ($class, %arg) = @_;
461
462 my $self = $class->SUPER::new (%arg);
463}
464
465sub update {
466 my ($self) = @_;
467
468 # we want to do this delayed...
469 $self->render_chld;
470 $self->SUPER::update;
471}
472
473sub render_chld {
474 my ($self) = @_;
475
476 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
477 glClearColor 0, 0, 0, 1;
478 glClear GL_COLOR_BUFFER_BIT;
479 $self->child->draw;
480 };
481}
482
483sub size_allocate {
484 my ($self, $x, $y, $w, $h) = @_;
485
486 $self->_size_allocate ($x, $y, $w, $h) or return;
487
488 $self->child->size_allocate (0, 0, $w, $h);
489
490 $self->render_chld;
149} 491}
150 492
151sub _draw { 493sub _draw {
152 my ($self) = @_; 494 my ($self) = @_;
153 495
154 $self->{child}->draw; 496 my ($w, $h) = ($self->w, $self->h);
155}
156
157package Crossfire::Client::Widget::Toplevel;
158
159our @ISA = Crossfire::Client::Widget::;
160
161use SDL::OpenGL;
162
163sub add {
164 my ($self, $chld) = @_;
165
166 push @{$self->{childs}}, $chld;
167 @{$self->{childs}} =
168 sort { $a->{z} <=> $b->{z} }
169 @{$self->{childs}};
170
171 $chld->set_parent ($self);
172}
173
174sub remove {
175 my ($self, $chld) = @_;
176 @{$self->{childs}} =
177 sort { $a->{z} <=> $b->{z} }
178 grep { $_ && $_ != $_[0] }
179 @{$self->{childs}}
180}
181
182sub update {
183 my ($self) = @_;
184 ::refresh ();
185}
186
187sub _draw {
188 my ($self) = @_;
189
190 $_->draw for @{$self->{childs}};
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 $self->SUPER::add ($chld);
202 $chld->set_parent ($self);
203 $self->update; #TODO: Move this to the size_request event propably?
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld;
215}
216
217sub render_chld {
218 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221
222 $self->{texture} =
223 Crossfire::Client::Texture->new_from_opengl (
224 $w, $h, sub { $chld->draw }
225 );
226 $self->{texture}->upload;
227}
228
229sub size_request {
230 my ($self) = @_;
231 my $chld = $self->get
232 or return (0, 0);
233 $chld->size_request
234}
235
236sub _draw {
237 my ($self) = @_;
238
239 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240 497
241 my $tex = $self->{texture} 498 my $tex = $self->{texture}
242 or return; 499 or return;
243 500
244 glEnable GL_BLEND; 501 glEnable GL_BLEND;
502 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glEnable GL_TEXTURE_2D; 503 glEnable GL_TEXTURE_2D;
246 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 504 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 glBindTexture GL_TEXTURE_2D, $tex->{name};
248 505
249 glBegin GL_QUADS; 506 $tex->draw_quad (0, 0, $w, $h);
250 glTexCoord 0, 0; glVertex 0, 0;
251 glTexCoord 0, 1; glVertex 0, $h;
252 glTexCoord 1, 1; glVertex $w, $h;
253 glTexCoord 1, 0; glVertex $w, 0;
254 glEnd;
255 507
256 glDisable GL_BLEND; 508 glDisable GL_BLEND;
257 glDisable GL_TEXTURE_2D; 509 glDisable GL_TEXTURE_2D;
258} 510}
259 511
260package Crossfire::Client::Widget::Frame; 512#############################################################################
261 513
262our @ISA = Crossfire::Client::Widget::Bin::; 514package CFClient::UI::Frame;
515
516our @ISA = CFClient::UI::Bin::;
263 517
264use SDL::OpenGL; 518use SDL::OpenGL;
265 519
266sub size_request { 520sub size_request {
267 my ($self) = @_; 521 my ($self) = @_;
268 my $chld = $self->get 522 my $chld = $self->child
269 or return (0, 0); 523 or return (0, 0);
270 524
271 $chld->move (2, 2); 525 $chld->move (2, 2);
272 526
273 map { $_ + 4 } $chld->size_request; 527 map { $_ + 4 } $chld->size_request;
274} 528}
275 529
530sub size_allocate {
531 my ($self, $x, $y, $w, $h) = @_;
532
533 $self->_size_allocate ($x, $y, $w, $h) or return;
534
535 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
536}
537
276sub _draw { 538sub _draw {
277 my ($self) = @_; 539 my ($self) = @_;
278 540
279 my $chld = $self->get; 541 my $chld = $self->child;
280 542
281 my ($w, $h) = $chld->size_request; 543 my ($w, $h) = $chld->size_request;
282 544
283 glBegin GL_QUADS; 545 glBegin GL_QUADS;
284 glColor 0, 0, 0; 546 glColor 0, 0, 0;
285 glTexCoord 0, 0; glVertex 0 , 0; 547 glVertex 0 , 0;
286 glTexCoord 0, 1; glVertex 0 , $h + 4; 548 glVertex 0 , $h + 4;
287 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 549 glVertex $w + 4 , $h + 4;
288 glTexCoord 1, 0; glVertex $w + 4 , 0; 550 glVertex $w + 4 , 0;
289 glEnd; 551 glEnd;
290 552
291 $chld->draw; 553 $chld->draw;
292} 554}
293 555
556#############################################################################
557
294package Crossfire::Client::Widget::FancyFrame; 558package CFClient::UI::FancyFrame;
295 559
296our @ISA = Crossfire::Client::Widget::Frame::; 560our @ISA = CFClient::UI::Bin::;
297 561
298use SDL::OpenGL; 562use SDL::OpenGL;
299 563
564my @tex =
565 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
566 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
567
300sub new { 568sub new {
569 my $class = shift;
570
571 # TODO: user_x, user_y, overwrite moveto?
572
573 $class->SUPER::new (
574 bg => [1, 1, 1, 1],
575 border_bg => [1, 1, 1, 1],
576 border => int $::FONTSIZE * 0.8,
577 @_
578 )
579}
580
581sub size_request {
301 my ($self, $theme) = @_; 582 my ($self) = @_;
583
584 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
585
586 my ($w, $h) = $self->SUPER::size_request;
587
588 (
589 $w + $self->{border} * 2,
590 $h + $self->{border} * 2,
591 )
592}
593
594sub size_allocate {
595 my ($self, $x, $y, $w, $h) = @_;
596
597 $self->_size_allocate ($x, $y, $w, $h) or return;
598
599 $h -= List::Util::max 0, $self->{border} * 2;
600 $w -= List::Util::max 0, $self->{border} * 2;
601
602 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
603}
604
605sub button_down {
606 my ($self, $ev, $x, $y) = @_;
607
608 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
609 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
610
611 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
612 my ($bw, $bh) = ($self->{w}, $self->{h});
613
614 $self->{motion} = sub {
615 my ($ev, $x, $y) = @_;
616
617 ($x, $y) = ($ev->motion_x, $ev->motion_y);
618
619 $self->{user_w} = $bw + $x - $ox;
620 $self->{user_h} = $bh + $y - $oy;
621 $self->update;
622 };
623
624 } elsif ($x >= 0 && $x < $self->{w}
625 && $y >= 0 && $y < $self->{border}) {
626
627 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
628 my ($bx, $by) = ($self->{x}, $self->{y});
629
630 $self->{motion} = sub {
631 my ($ev, $x, $y) = @_;
632
633 ($x, $y) = ($ev->motion_x, $ev->motion_y);
634
635 $self->move ($bx + $x - $ox, $by + $y - $oy);
636 $self->update;
637 };
638 }
639}
640
641sub button_up {
642 my ($self, $ev, $x, $y) = @_;
643
644 delete $self->{motion};
645}
646
647sub mouse_motion {
648 my ($self, $ev, $x, $y) = @_;
649
650 $self->{motion}->($ev, $x, $y) if $self->{motion};
651}
652
653sub _draw {
654 my ($self) = @_;
655
656 my ($w, $h ) = ($self->{w}, $self->{h});
657 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
658
659 glEnable GL_BLEND;
660 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
661 glEnable GL_TEXTURE_2D;
662 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
663
664 glColor @{ $self->{border_bg} };
665 $tex[1]->draw_quad (0, 0, $w, $self->{border});
666 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
667 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
668 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
669
670 my $bg = $tex[0];
671
672 # TODO: repeat texture not scale
673 my $rep_x = $cw / $bg->{w};
674 my $rep_y = $ch / $bg->{h};
675
676 glColor @{ $self->{bg} };
677
678 $bg->{s} = $rep_x;
679 $bg->{t} = $rep_y;
680 $bg->{wrap_mode} = 1;
681 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
682
683 glDisable GL_TEXTURE_2D;
684 glDisable GL_BLEND;
685
686 $self->child->draw;
687}
688
689#############################################################################
690
691package CFClient::UI::Table;
692
693our @ISA = CFClient::UI::Base::;
694
695use List::Util qw(max sum);
696
697use SDL::OpenGL;
698
699sub new {
700 my $class = shift;
701
702 $class->SUPER::new (
703 col_expand => [],
704 @_
705 )
706}
707
708sub add {
709 my ($self, $x, $y, $child) = @_;
710
711 $child->set_parent ($self);
712 $self->{children}[$y][$x] = $child;
713
714 $self->{w} = $self->{h} = -1;
715 $self->update;
716}
717
718# TODO: move to container class maybe? send childs a signal on removal?
719sub clear {
720 my ($self) = @_;
721
722 delete $self->{children};
723 $self->update;
724}
725
726sub get_wh {
727 my ($self) = @_;
728
729 my (@w, @h);
730
731 for my $y (0 .. $#{$self->{children}}) {
732 my $row = $self->{children}[$y]
733 or next;
734
735 for my $x (0 .. $#$row) {
736 my $widget = $row->[$x]
737 or next;
738 my ($w, $h) = $widget->size_request;
739
740 $w[$x] = max $w[$x], $w;
741 $h[$y] = max $h[$y], $h;
742 }
743 }
744
745 (\@w, \@h)
746}
747
748sub size_request {
749 my ($self) = @_;
750
751 my ($ws, $hs) = $self->get_wh;
752
753 (
754 (sum @$ws),
755 (sum @$hs),
756 )
757}
758
759sub size_allocate {
760 my ($self, $x, $y, $w, $h) = @_;
761
762 $self->_size_allocate ($x, $y, $w, $h) or return;
763
764 my ($ws, $hs) = $self->get_wh;
765
766 my $req_w = sum @$ws;
767 my $req_h = sum @$hs;
768
769 # TODO: nicer code && do row_expand
770 my @col_expand = @{$self->{col_expand}};
771 @col_expand = (1) x @$ws unless @col_expand;
772 my $col_expand = (sum @col_expand) || 1;
773
774 # linearly scale sizes
775 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
776 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
777
778 CFClient::UI::harmonize $ws;
779 CFClient::UI::harmonize $hs;
780
781 my $y;
782
783 for my $r (0 .. $#{$self->{children}}) {
784 my $row = $self->{children}[$r]
785 or next;
786
787 my $x = 0;
788 my $row_h = $hs->[$r];
789
790 for my $c (0 .. $#$row) {
791 my $col_w = $ws->[$c];
792
793 if (my $widget = $row->[$c]) {
794 $widget->size_allocate ($x, $y, $col_w, $row_h);
795 }
796
797 $x += $col_w;
798 }
799
800 $y += $row_h;
801 }
802
803}
804
805sub find_widget {
806 my ($self, $x, $y) = @_;
807
808 $x -= $self->{x};
809 $y -= $self->{y};
810
811 my $res;
812
813 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
814 $res = $_->find_widget ($x, $y)
815 and return $res;
816 }
817
818 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
819}
820
821sub _draw {
822 my ($self) = @_;
823
824 for (grep $_, @{$self->{children}}) {
825 $_->draw for grep $_, @$_;
826 }
827}
828
829#############################################################################
830
831package CFClient::UI::HBox;
832
833# TODO: wrap into common Box base class
834
835our @ISA = CFClient::UI::Container::;
836
837sub size_request {
838 my ($self) = @_;
839
840 my @alloc = map [$_->size_request], @{$self->{children}};
841
842 (
843 (List::Util::sum map $_->[0], @alloc),
844 (List::Util::max map $_->[1], @alloc),
845 )
846}
847
848sub size_allocate {
849 my ($self, $x, $y, $w, $h) = @_;
850
851 $self->_size_allocate ($x, $y, $w, $h);
852
853 ($h, $w) = ($w, $h);
854
855 my $children = $self->{children};
856
857 my @h = map +($_->size_request)[0], @$children;
858
859 my $req_h = List::Util::sum @h;
860
861 if ($req_h > $h) {
862 # ah well, not enough space
863 $_ *= $h / $req_h for @h;
864 } else {
865 my $exp = List::Util::sum map $_->{expand}, @$children;
866 $exp ||= 1;
867
868 for (0 .. $#$children) {
869 my $child = $children->[$_];
870
871 my $alloc_h = $h[$_];
872 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
873 $h[$_] = $alloc_h;
874 }
875 }
876
877 CFClient::UI::harmonize \@h;
878
879 my $y = 0;
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882 my $h = $h[$_];
883 $child->size_allocate ($y, 0, $h, $w);
884
885 $y += $h;
886 }
887}
888
889#############################################################################
890
891package CFClient::UI::VBox;
892
893# TODO: wrap into common Box base class
894
895our @ISA = CFClient::UI::Container::;
896
897sub size_request {
898 my ($self) = @_;
899
900 my @alloc = map [$_->size_request], @{$self->{children}};
901
902 (
903 (List::Util::max map $_->[0], @alloc),
904 (List::Util::sum map $_->[1], @alloc),
905 )
906}
907
908sub size_allocate {
909 my ($self, $x, $y, $w, $h) = @_;
910
911 $self->_size_allocate ($x, $y, $w, $h);
912
913 my $children = $self->{children};
914
915 my @h = map +($_->size_request)[1], @$children;
916
917 my $req_h = List::Util::sum @h;
918
919 if ($req_h > $h) {
920 # ah well, not enough space
921 $_ *= $h / $req_h for @h;
922 } else {
923 my $exp = List::Util::sum map $_->{expand}, @$children;
924 $exp ||= 1;
925
926 for (0 .. $#$children) {
927 my $child = $children->[$_];
928
929 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
930 }
931 }
932
933 CFClient::UI::harmonize \@h;
934
935 my $y = 0;
936 for (0 .. $#$children) {
937 my $child = $children->[$_];
938 my $h = $h[$_];
939 $child->size_allocate (0, $y, $w, $h);
940
941 $y += $h;
942 }
943}
944
945#############################################################################
946
947package CFClient::UI::Label;
948
949our @ISA = CFClient::UI::Base::;
950
951use SDL::OpenGL;
952
953sub new {
954 my ($class, %arg) = @_;
955
302 $self = $self->SUPER::new; 956 my $self = $class->SUPER::new (
303 957 fg => [1, 1, 1],
304 $self->{txts} = [ 958 fontsize => $::FONTSIZE,
305 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 959 text => "",
306 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 960 align => -1,
961 valign => -1,
962 padding => 2,
963 layout => new CFClient::Layout,
964 %arg
307 ]; 965 );
966
967 $self->set_text ($self->{text});
968
308 $self 969 $self
970}
309 971
972sub escape_text {
973 local $_ = $_[1];
974
975 s/&/&amp;/g;
976 s/>/&gt;/g;
977 s/</&lt;/g;
978
979 $_[1]
980}
981
982sub set_text {
983 my ($self, $text) = @_;
984
985 $self->{text} = $text;
986 $self->{layout}->set_markup ($text);
987
988 delete $self->{texture};
989# $self->{w} = $self->{h} = -1;
990 $self->update;
991}
992
993sub get_text {
994 my ($self, $text) = @_;
995
996 $self->{text}
310} 997}
311 998
312sub size_request { 999sub size_request {
313 my ($self) = @_; 1000 my ($self) = @_;
1001
1002 $self->{layout}->set_width;
1003 $self->{layout}->set_height ($self->{fontsize});
314 my ($w, $h) = $self->get->size_request; 1004 my ($w, $h) = $self->{layout}->size;
315 1005
316 $h += $self->{txts}->[1]->{height}; 1006 (
317 $h += $self->{txts}->[4]->{height}; 1007 $w + $self->{padding} * 2,
318 $w += $self->{txts}->[2]->{width}; 1008 $h + $self->{padding} * 2,
319 $w += $self->{txts}->[3]->{width}; 1009 )
1010}
320 1011
321 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 1012sub size_allocate {
1013 my ($self, $x, $y, $w, $h) = @_;
322 1014
323 ($w, $h) 1015 $self->_size_allocate ($x, $y, $w, $h) or return;
1016
1017 delete $self->{texture};
1018}
1019
1020sub update {
1021 my ($self) = @_;
1022
1023 delete $self->{texture};
1024 $self->SUPER::update;
324} 1025}
325 1026
326sub _draw { 1027sub _draw {
327 my ($self) = @_; 1028 my ($self) = @_;
328 1029
1030 my $tex = $self->{texture} ||= do {
1031 $self->{layout}->set_width ($self->{w});
1032 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1033 new_from_layout CFClient::Texture $self->{layout}
1034 };
1035
1036 glEnable GL_BLEND;
1037 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1038 glEnable GL_TEXTURE_2D;
1039 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1040
1041 glColor @{$self->{fg}};
1042
1043 my $x =
1044 $self->{align} < 0 ? $self->{padding}
1045 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1046 : ($self->{w} - $tex->{w}) * 0.5;
1047
1048 my $y =
1049 $self->{valign} < 0 ? $self->{padding}
1050 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1051 : ($self->{h} - $tex->{h}) * 0.5;
1052
1053 $tex->draw_quad (int $x, int $y);
1054
1055 glDisable GL_TEXTURE_2D;
1056 glDisable GL_BLEND;
1057}
1058
1059#############################################################################
1060
1061package CFClient::UI::Entry;
1062
1063our @ISA = CFClient::UI::Label::;
1064
1065use SDL;
1066use SDL::OpenGL;
1067
1068sub new {
1069 my $class = shift;
1070
1071 $class->SUPER::new (
1072 fg => [1, 1, 1],
1073 bg => [0, 0, 0, 0.2],
1074 active_bg => [1, 1, 1, 0.5],
1075 active_fg => [0, 0, 0],
1076 can_hover => 1,
1077 can_focus => 1,
1078 valign => 0,
1079 @_
1080 )
1081}
1082
1083sub _set_text {
1084 my ($self, $text) = @_;
1085
1086 my $old_text = $self->{text};
1087
1088 $self->{last_activity} = $::NOW;
1089
1090 $self->{text} = $text;
1091 $self->{layout}->set_width ($self->{w});
1092 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1093
1094 $text =~ s/./*/g if $self->{hidden};
1095
1096 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1097
1098 $text = substr $text, 0, $self->{cursor};
1099 utf8::encode $text;
1100
1101 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1102
1103 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1104 if $old_text ne $self->{text};
1105}
1106
1107sub size_request {
1108 my ($self) = @_;
1109
329 my ($w, $h) = $self->size_request; 1110 my ($w, $h) = $self->SUPER::size_request;
330 my ($cw, $ch) = $self->get->size_request; 1111
1112 ($w + 1, $h) # add 1 for cursor
1113}
1114
1115sub size_allocate {
1116 my ($self, $x, $y, $w, $h) = @_;
1117
1118 $self->SUPER::size_allocate ($x, $y, $w, $h);
1119
1120 $self->_set_text ($self->{text});
1121}
1122
1123sub set_text {
1124 my ($self, $text) = @_;
1125
1126 $self->{cursor} = length $text;
1127 $self->_set_text ($text);
1128 $self->update;
1129}
1130
1131sub key_down {
1132 my ($self, $ev) = @_;
1133
1134 my $mod = $ev->key_mod;
1135 my $sym = $ev->key_sym;
1136
1137 my $uni = $ev->key_unicode;
1138
1139 my $text = $self->get_text;
1140
1141 if ($sym == SDLK_BACKSPACE) {
1142 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1143 } elsif ($sym == SDLK_DELETE) {
1144 substr $text, $self->{cursor}, 1, "";
1145 } elsif ($sym == SDLK_LEFT) {
1146 --$self->{cursor} if $self->{cursor};
1147 } elsif ($sym == SDLK_RIGHT) {
1148 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1149 } elsif ($sym == SDLK_HOME) {
1150 $self->{cursor} = 0;
1151 } elsif ($sym == SDLK_END) {
1152 $self->{cursor} = length $text;
1153 } elsif ($sym == SDLK_ESCAPE) {
1154 $self->emit ('escape');
1155 } elsif ($uni) {
1156 substr $text, $self->{cursor}++, 0, chr $uni;
1157 }
1158
1159 $self->_set_text ($text);
1160 $self->update;
1161}
1162
1163sub focus_in {
1164 my ($self) = @_;
1165
1166 $self->{last_activity} = $::NOW;
1167
1168 $self->SUPER::focus_in;
1169}
1170
1171sub button_down {
1172 my ($self, $ev, $x, $y) = @_;
1173
1174 $self->SUPER::button_down ($ev, $x, $y);
1175
1176 my $idx = $self->{layout}->xy_to_index ($x, $y);
1177
1178 # byte-index to char-index
1179 my $text = $self->{text};
1180 utf8::encode $text;
1181 $self->{cursor} = length substr $text, 0, $idx;
1182
1183 $self->_set_text ($self->{text});
1184 $self->update;
1185}
1186
1187sub mouse_motion {
1188 my ($self, $ev, $x, $y) = @_;
1189# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1190}
1191
1192sub _draw {
1193 my ($self) = @_;
1194
1195 local $self->{fg} = $self->{fg};
1196
1197 if ($FOCUS == $self) {
1198 glColor @{$self->{active_bg}};
1199 $self->{fg} = $self->{active_fg};
1200 } else {
1201 glColor @{$self->{bg}};
1202 }
1203
1204 glEnable GL_BLEND;
1205 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1206 glBegin GL_QUADS;
1207 glVertex 0 , 0;
1208 glVertex 0 , $self->{h};
1209 glVertex $self->{w}, $self->{h};
1210 glVertex $self->{w}, 0;
1211 glEnd;
1212 glDisable GL_BLEND;
1213
1214 $self->SUPER::_draw;
1215
1216 #TODO: force update every cursor change :(
1217 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1218 glColor @{$self->{fg}};
1219 glBegin GL_LINES;
1220 glVertex $self->{cur_x}, $self->{cur_y};
1221 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1222 glEnd;
1223 }
1224}
1225
1226package CFClient::UI::LineEntry;
1227
1228our @ISA = CFClient::UI::Entry::;
1229
1230use SDL;
1231use SDL::OpenGL;
1232
1233sub key_down {
1234 my ($self, $ev) = @_;
1235
1236 my $sym = $ev->key_sym;
1237
1238 if ($sym == SDLK_RETURN) {
1239 $self->emit (activate => $self->get_text);
1240 $self->update;
1241
1242 } else {
1243 $self->SUPER::key_down ($ev);
1244 }
1245
1246}
1247
1248#############################################################################
1249
1250package CFClient::UI::Button;
1251
1252our @ISA = CFClient::UI::Label::;
1253
1254use SDL;
1255use SDL::OpenGL;
1256
1257my @tex =
1258 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1259 qw(b1_button_active.png);
1260
1261sub new {
1262 my $class = shift;
1263
1264 $class->SUPER::new (
1265 padding => 4,
1266 fg => [1, 1, 1],
1267 bg => [1, 1, 1, 0.2],
1268 active_fg => [1, 1, 0],
1269 can_hover => 1,
1270 @_
1271 )
1272}
1273
1274sub button_up {
1275 my ($self, $ev, $x, $y) = @_;
1276
1277 if ($x >= 0 && $x < $self->{w}
1278 && $y >= 0 && $y < $self->{h}) {
1279 $self->emit ("activate");
1280 }
1281}
1282
1283sub _draw {
1284 my ($self) = @_;
1285
1286 local $self->{fg} = $self->{fg};
1287
1288 if ($GRAB == $self) {
1289 $self->{fg} = $self->{active_fg};
1290 }
1291
1292 glEnable GL_BLEND;
1293 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1294 glEnable GL_TEXTURE_2D;
1295 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1296 glColor 0, 0, 0, 1;
1297
1298 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1299
1300 glDisable GL_TEXTURE_2D;
1301 glDisable GL_BLEND;
1302
1303 $self->SUPER::_draw;
1304}
1305
1306#############################################################################
1307
1308package CFClient::UI::CheckBox;
1309
1310our @ISA = CFClient::UI::DrawBG::;
1311
1312my @tex =
1313 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1314 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1315
1316use SDL;
1317use SDL::OpenGL;
1318
1319sub new {
1320 my $class = shift;
1321
1322 $class->SUPER::new (
1323 padding => 2,
1324 fg => [1, 1, 1],
1325 active_fg => [1, 1, 0],
1326 state => 0,
1327 can_hover => 1,
1328 @_
1329 )
1330}
1331
1332sub size_request {
1333 my ($self) = @_;
1334
1335 ($self->{padding} * 2 + 6) x 2
1336}
1337
1338sub size_allocate {
1339 my ($self, $x, $y, $w, $h) = @_;
1340
1341 $self->_size_allocate ($x, $y, $w, $h);
1342}
1343
1344sub button_down {
1345 my ($self, $ev, $x, $y) = @_;
1346
1347 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1348 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1349 $self->{state} = !$self->{state};
1350 $self->emit (changed => $self->{state});
1351 }
1352}
1353
1354sub _draw {
1355 my ($self) = @_;
1356
1357 $self->SUPER::_draw;
1358
1359 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1360
1361 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1362
1363 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
331 1364
332 glEnable GL_BLEND; 1365 glEnable GL_BLEND;
333 glEnable GL_TEXTURE_2D; 1366 glEnable GL_TEXTURE_2D;
334 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1367 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1368
1369 my $tex = $self->{state} ? $tex[1] : $tex[0];
1370
1371 $tex->draw_quad (0, 0, $s, $s);
1372
1373 glDisable GL_TEXTURE_2D;
1374 glDisable GL_BLEND;
1375}
1376
1377#############################################################################
1378
1379package CFClient::UI::Slider;
1380
1381use strict;
1382
1383use SDL::OpenGL;
1384
1385our @ISA = CFClient::UI::DrawBG::;
1386
1387my @tex =
1388 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1389 qw(s1_slider.png s1_slider_bg.png);
1390
1391sub new {
1392 my $class = shift;
1393
1394 # range [value, low, high, page]
1395
1396 # TODO: 0-width page
1397 # TODO: req_w/h are wrong with vertical
1398 # TODO: calculations are off
1399 my $self = $class->SUPER::new (
1400 fg => [1, 1, 1],
1401 active_fg => [0, 0, 0],
1402 range => [0, 0, 100, 10],
1403 req_w => 40,
1404 req_h => 13,
1405 vertical => 0,
1406 can_hover => 1,
1407 inner_pad => 5,
1408 @_
1409 );
1410
1411 $self
1412}
1413
1414sub size_request {
1415 my ($self) = @_;
1416
1417 my $w = $self->{req_w};
1418 my $h = $self->{req_h};
1419
1420 $self->{vertical} ? ($h, $w) : ($w, $h)
1421}
1422
1423sub button_down {
1424 my ($self, $ev, $x, $y) = @_;
1425
1426 $self->SUPER::button_down ($ev, $x, $y);
1427 $self->mouse_motion ($ev, $x, $y);
1428}
1429
1430sub mouse_motion {
1431 my ($self, $ev, $x, $y) = @_;
1432
1433 if ($GRAB == $self) {
1434 my ($value, $lo, $hi, $page) = @{$self->{range}};
1435
1436 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1437
1438 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1439 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1440
1441 $x -= $inner_pad_px; # substract the padding
1442 $x = $x * ($hi - $lo) / $inner_w + $lo;
1443 $x = $lo if $x < $lo;
1444 $x = $hi - $page if $x > $hi - $page;
1445 $self->{range}[0] = $x;
1446
1447 $self->emit (changed => $x);
1448 $self->update;
1449 }
1450}
1451
1452# the inner_* stuff is for generating a padding for the slider handle,
1453# so that the handle doesn't leave the texture. This calculation isn't 100%
1454# correct propably, but it does the job for now
1455sub _calc_inner_pad_px {
1456 my ($self, $w) = @_;
1457 ($w / 100) * $self->{inner_pad} # % to pixels
1458}
1459
1460sub _draw {
1461 my ($self) = @_;
1462
1463 $self->SUPER::_draw ();
1464
1465 my ($w, $h) = @$self{qw(w h)};
1466
1467 if ($self->{vertical}) {
1468 # draw a vertical slider like a rotated horizontal slider
1469
1470 glRotate 90, 0, 0, 1;
1471 glTranslate 0, -$self->{w}, 0;
1472
1473 ($w, $h) = ($h, $w);
1474 }
1475
1476 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1477 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1478
1479 my ($value, $lo, $hi, $page) = @{$self->{range}};
1480
1481 $hi = $value + 1 if $lo == $hi;
1482
1483 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1484 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1485
1486 $page = int $page * $inner_w / ($hi - $lo);
1487 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1488
1489 $w -= $page;
1490 $page &= ~1;
1491 glTranslate $page * 0.5, 0, 0;
1492 $page ||= 2;
1493
1494 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1495 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1496
1497 glEnable GL_BLEND;
1498 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1499 glEnable GL_TEXTURE_2D;
335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1500 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
336 1501
1502 # draw background
1503 $tex[1]->draw_quad (0, 0, $w, $h);
337 1504
338 my $top = $self->{txts}->[1]; 1505 # draw handle
339 glBindTexture GL_TEXTURE_2D, $top->{name}; 1506 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
340
341 glColor 1, 1, 1, 0.8;
342
343 glBegin GL_QUADS;
344 glTexCoord 0, 0; glVertex 0 , 0;
345 glTexCoord 0, 1; glVertex 0 , $top->{height};
346 glTexCoord 1, 1; glVertex $w , $top->{height};
347 glTexCoord 1, 0; glVertex $w , 0;
348 glEnd;
349
350 my $left = $self->{txts}->[3];
351 glBindTexture GL_TEXTURE_2D, $left->{name};
352
353 glColor 1, 1, 1, 0.8;
354
355 glBegin GL_QUADS;
356 glTexCoord 0, 0; glVertex 0 , $top->{height};
357 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360 glEnd;
361
362 my $right = $self->{txts}->[2];
363 glBindTexture GL_TEXTURE_2D, $right->{name};
364
365 glColor 1, 1, 1, 0.8;
366
367 glBegin GL_QUADS;
368 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371 glTexCoord 1, 0; glVertex $w , $top->{height};
372 glEnd;
373
374 my $bottom = $self->{txts}->[4];
375 glBindTexture GL_TEXTURE_2D, $bottom->{name};
376
377 glColor 1, 1, 1, 0.8;
378
379 glBegin GL_QUADS;
380 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381 glTexCoord 0, 1; glVertex 0 , $h;
382 glTexCoord 1, 1; glVertex $w , $h;
383 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384 glEnd;
385
386 my $bg = $self->{txts}->[0];
387 glBindTexture GL_TEXTURE_2D, $bg->{name};
388 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390
391 glColor 1, 1, 1, 0.8;
392
393 my $rep_x = $cw / $bg->{width};
394 my $rep_y = $ch / $bg->{height};
395
396 glBegin GL_QUADS;
397 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401 glEnd;
402
403 $self->get->draw;
404 1507
405 glDisable GL_BLEND; 1508 glDisable GL_BLEND;
406 glDisable GL_TEXTURE_2D; 1509 glDisable GL_TEXTURE_2D;
407} 1510}
408 1511
409package Crossfire::Client::Widget::Table; 1512#############################################################################
410 1513
411our @ISA = Crossfire::Client::Widget::Bin::; 1514package CFClient::UI::TextView;
1515
1516our @ISA = CFClient::UI::HBox::;
412 1517
413use SDL::OpenGL; 1518use SDL::OpenGL;
414 1519
415sub add { 1520sub new {
1521 my $class = shift;
1522
1523 my $self = $class->SUPER::new (
1524 req_w => $::WIDTH / 6,
1525 req_h => $::HEIGHT / 6,
1526 fontsize => $::FONTSIZE,
1527 @_,
1528
1529 layout => (new CFClient::Layout),
1530 par => [],
1531 height => 0,
1532 children => [
1533 (new CFClient::UI::Empty expand => 1),
1534 (new CFClient::UI::Slider vertical => 1),
1535 ],
1536 );
1537
1538 $self->{children}[1]->connect (changed => sub {
1539 $self->update;
1540 });
1541
1542 $self
1543}
1544
1545sub set_fontsize {
1546 my ($self, $fontsize) = @_;
1547
1548 $self->{fontsize} = $fontsize;
1549 $self->reflow;
1550}
1551
1552sub text_height {
416 my ($self, $x, $y, $chld) = @_; 1553 my ($self, $text) = @_;
417 my $old_chld = $self->{childs}[$y][$x];
418 1554
419 $self->{childs}[$y][$x] = $chld; 1555 my $layout = $self->{layout};
420 $chld->set_parent ($self); 1556
1557 $layout->set_height ($self->{fontsize});
1558 $layout->set_width ($self->{w});
1559 $layout->set_text ($text);
1560
1561 ($layout->size)[1]
1562}
1563
1564sub reflow {
1565 my ($self) = @_;
1566
1567 $self->{need_reflow}++;
421 $self->update; 1568 $self->update;
422} 1569}
423 1570
424sub max_row_height { 1571sub size_request {
425 my ($self, $row) = @_; 1572 my ($self) = @_;
426 1573
427 my $hs = 0; 1574 ($self->{req_w}, $self->{req_h})
428 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 1575}
429 my $c = $self->{childs}->[$row]->[$xi]; 1576
430 if ($c) { 1577sub size_allocate {
431 my ($w, $h) = $c->size_request; 1578 my ($self, $x, $y, $w, $h) = @_;
432 if ($hs < $h) { $hs = $h } 1579
1580 $self->SUPER::size_allocate ($x, $y, $w, $h);
1581
1582 $self->{layout}->set_height ($self->{fontsize});
1583 $self->{layout}->set_width ($self->{w});
1584
1585 $self->reflow;
1586}
1587
1588sub add_paragraph {
1589 my ($self, $color, $text) = @_;
1590
1591 #TODO: intelligently "reformat" paragraph
1592
1593 my $height = $self->text_height ($text);
1594
1595 $self->{height} += $height;
1596
1597 push @{$self->{par}}, [$height, $color, $text];
1598
1599 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1600 $self->{children}[1]->update;
1601}
1602
1603sub update {
1604 my ($self) = @_;
1605
1606 $self->SUPER::update;
1607
1608 return unless $self->{h} > 0;
1609
1610 delete $self->{texture};
1611
1612 $ROOT->on_refresh ($self, sub {
1613 if (delete $self->{need_reflow}) {
1614 my $height = 0;
1615
1616 $height += $_->[0] = $self->text_height ($_->[2])
1617 for @{$self->{par}};
1618
1619 $self->{height} = $height;
1620
1621 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1622
1623 delete $self->{texture};
433 } 1624 }
434 }
435 return $hs;
436}
437 1625
438sub max_col_width { 1626 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
439 my ($self, $col) = @_; 1627 glClearColor 0, 0, 0, 1;
1628 glClear GL_COLOR_BUFFER_BIT;
440 1629
441 my $ws = 0; 1630 glEnable GL_BLEND;
442 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 1631 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
443 my $c = ($self->{childs}->[$yi] || [])->[$col]; 1632 glEnable GL_TEXTURE_2D;
444 if ($c) { 1633 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
445 my ($w, $h) = $c->size_request; 1634
446 if ($ws < $w) { $ws = $w } 1635 my $top = int $self->{children}[1]{range}[0];
1636
1637 my $y0 = $top;
1638 my $y1 = $top + $self->{h};
1639
1640 my $y = 0;
1641
1642 my $layout = $self->{layout};
1643
1644 for my $par (@{$self->{par}}) {
1645 my $h = $par->[0];
1646
1647 if ($y0 < $y + $h && $y < $y1) {
1648 $layout->set_text ($par->[2]);
1649
1650 glColor @{ $par->[1] };
1651 my ($W, $H) = $layout->size;
1652 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1653 }
1654
1655 $y += $h;
1656 }
1657
1658 glDisable GL_TEXTURE_2D;
1659 glDisable GL_BLEND;
447 } 1660 };
448 } 1661 });
449 return $ws;
450}
451
452sub size_request {
453 my ($self) = @_;
454
455 my ($hs, $ws) = (0, 0);
456
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458 $hs += $self->max_row_height ($yi);
459 }
460
461 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
462 my $wm = 0;
463 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
464 $wm += $self->max_col_width ($xi)
465 }
466 if ($ws < $wm) { $ws = $wm }
467 }
468
469 return ($ws, $hs);
470} 1662}
471 1663
472sub _draw { 1664sub _draw {
473 my ($self) = @_; 1665 my ($self) = @_;
474 1666
475 my $y = 0;
476 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
477 my $x = 0;
478
479 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
480
481 my $c = $self->{childs}->[$yi]->[$xi];
482 if ($c) {
483 $c->move ($x, $y, 0); #TODO: Move to size_request
484 $c->draw if $c;
485 }
486
487 $x += $self->max_col_width ($xi);
488 }
489
490 $y += $self->max_row_height ($yi);
491 }
492}
493
494package Crossfire::Client::Widget::VBox;
495
496our @ISA = Crossfire::Client::Widget::Bin::;
497
498use SDL::OpenGL;
499
500sub add {
501 my ($self, $chld) = @_;
502 push @{$self->{childs}}, $chld;
503 $chld->set_parent ($self);
504 $self->update;
505}
506
507sub size_request {
508 my ($self) = @_;
509
510 my ($hs, $ws) = (0, 0);
511 for (@{$self->{childs} || []}) {
512 my ($w, $h) = $_->size_request;
513 $hs += $h;
514 if ($ws < $w) { $ws = $w }
515 }
516
517 return ($ws, $hs);
518}
519
520sub _draw {
521 my ($self) = @_;
522
523 my ($x, $y);
524 for (@{$self->{childs} || []}) {
525 $_->move (0, $y, 0); #TODO: move to size_request
526 $_->draw;
527 my ($w, $h) = $_->size_request;
528 $y += $h;
529 }
530}
531
532package Crossfire::Client::Widget::Label;
533
534our @ISA = Crossfire::Client::Widget::;
535
536use SDL::OpenGL;
537
538sub new {
539 my ($class, $x, $y, $z, $height, $text) = @_;
540
541 # TODO: color, and make height, xyz etc. optional
542 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
543
544 $self->set_text ($text);
545
546 $self
547}
548
549sub set_text {
550 my ($self, $text) = @_;
551
552 $self->{text} = $text;
553 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
554
555 $self->update;
556}
557
558sub get_text {
559 my ($self, $text) = @_;
560
561 $self->{text} 1667 if ($self->{texture}) {
562}
563
564sub size_request {
565 my ($self) = @_;
566
567 (
568 $self->{texture}{width},
569 $self->{texture}{height},
570 )
571}
572
573sub _draw {
574 my ($self) = @_;
575
576 my $tex = $self->{texture};
577
578 glEnable GL_BLEND;
579 glEnable GL_TEXTURE_2D; 1668 glEnable GL_TEXTURE_2D;
580 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1669 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
582 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1670 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
583
584 glColor 1, 1, 1, 0.6; # TODO color
585
586 glBegin GL_QUADS;
587 glTexCoord 0, 0; glVertex 0 , 0;
588 glTexCoord 0, 1; glVertex 0 , $tex->{height};
589 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
590 glTexCoord 1, 0; glVertex $tex->{width}, 0;
591 glEnd;
592
593 glDisable GL_BLEND;
594 glDisable GL_TEXTURE_2D; 1671 glDisable GL_TEXTURE_2D;
595} 1672 }
596 1673
597package Crossfire::Client::Widget::TextEntry; 1674 $self->{children}[1]->draw;
598 1675
599our @ISA = Crossfire::Client::Widget::Label::; 1676}
1677
1678#############################################################################
1679
1680package CFClient::UI::MapWidget;
1681
1682use strict;
1683
1684use List::Util qw(min max);
600 1685
601use SDL; 1686use SDL;
602use SDL::OpenGL; 1687use SDL::OpenGL;
603 1688
604sub key_down { 1689our @ISA = CFClient::UI::Base::;
605 my ($self, $ev) = @_;
606
607 my $mod = $ev->key_mod;
608 my $sym = $ev->key_sym;
609
610 $ev->set_unicode (1);
611 my $uni = $ev->key_unicode;
612
613 my $text = $self->get_text;
614
615 if ($sym == SDLK_BACKSPACE) {
616 substr $text, -1, 1, '';
617
618 } elsif ($uni) {
619 $text .= chr $uni;
620 }
621 $self->set_text ($text);
622}
623
624
625# XXX: TextView isn't neccessary with pango multiline text rendering
626package Crossfire::Client::Widget::TextView;
627
628use strict;
629
630our @ISA = qw/Crossfire::Client::Widget/;
631
632use SDL::OpenGL;
633use SDL::OpenGL::Constants;
634 1690
635sub new { 1691sub new {
636 my ($class, $text, $h) = @_; 1692 my $class = shift;
1693
637 my $self = $class->SUPER::new (); 1694 $class->SUPER::new (
638 1695 z => -1,
639 $self->{txt_height} = $h; 1696 can_focus => 1,
640 @{$self->{lines}} = split /\r?\n/, $text; 1697 list => (glGenLists 1),
641 1698 @_
642 for (split /\r?\n/, $text) {
643 $self->add_line ($_);
644 } 1699 )
645 $self
646} 1700}
647
648#sub render_lines {
649# my ($self) = @_;
650#
651# $self->{txt_lines} = [];
652#
653# for (@{$self->{lines}}) {
654# push @{$self->{txt_lines}},
655# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
656# }
657#}
658
659sub add_line {
660 my ($self, $line) = @_;
661 push @{$self->{lines}}, $line;
662
663 push @{$self->{txt_lines}},
664 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665}
666
667sub size_request {
668 my ($self) = @_;
669
670 my $w = 0;
671 my $h = 0;
672
673 for (@{$self->{txt_lines}}) {
674 if ($w < $_->{width}) { $w = $_->{width} }
675 $h += $_->{height};
676 }
677
678 return ($w, $h);
679}
680
681sub draw_line {
682 my ($self, $tex, $y) = @_;
683
684 glBindTexture GL_TEXTURE_2D, $tex->{name};
685
686 glColor 1, 0, 1;
687
688 glBegin GL_QUADS;
689 glTexCoord 0, 0; glVertex 0 , $y;
690 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
691 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
692 glTexCoord 1, 0; glVertex $tex->{width}, $y;
693 glEnd;
694}
695
696sub _draw {
697 my ($self) = @_;
698
699 glEnable GL_BLEND;
700 glEnable GL_TEXTURE_2D;
701 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
702
703 my $l = 0;
704 for (@{$self->{txt_lines}}) {
705 $self->draw_line ($_, $l);
706 $l += $_->{height};
707 }
708
709 glDisable GL_BLEND;
710 glDisable GL_TEXTURE_2D;
711}
712
713package Crossfire::Client::Widget::MapWidget;
714
715use strict;
716
717use List::Util qw(min max);
718
719use SDL;
720use SDL::OpenGL;
721use SDL::OpenGL::Constants;
722
723our @ISA = Crossfire::Client::Widget::;
724 1701
725sub key_down { 1702sub key_down {
726 print "MAPKEYDOWN\n"; 1703 print "MAPKEYDOWN\n";
727} 1704}
728 1705
729sub key_up { 1706sub key_up {
730} 1707}
731 1708
1709sub button_down {
1710 my ($self, $ev, $x, $y) = @_;
1711
1712 $self->focus_in;
1713
1714 if ($ev->button == 2) {
1715 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1716 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1717
1718 $self->{motion} = sub {
1719 my ($ev, $x, $y) = @_;
1720
1721 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1722
1723 $::CFG->{map_shift_x} = $bw + $x - $ox;
1724 $::CFG->{map_shift_y} = $bh + $y - $oy;
1725
1726 $self->update;
1727 };
1728 }
1729}
1730
1731sub button_up {
1732 my ($self, $ev, $x, $y) = @_;
1733
1734 delete $self->{motion};
1735}
1736
1737sub mouse_motion {
1738 my ($self, $ev, $x, $y) = @_;
1739
1740 $self->{motion}->($ev, $x, $y) if $self->{motion};
1741}
1742
1743sub size_request {
1744 (
1745 1 + 32 * int $::WIDTH / 32,
1746 1 + 32 * int $::HEIGHT / 32,
1747 )
1748}
1749
1750sub update {
1751 my ($self) = @_;
1752
1753 $self->{need_update} = 1;
1754 $self->SUPER::update;
1755}
1756
732sub _draw { 1757sub draw {
733 my ($self) = @_; 1758 my ($self) = @_;
734 1759
735 my $mx = $::CONN->{mapx}; 1760 if (delete $self->{need_update}) {
736 my $my = $::CONN->{mapy}; 1761 glNewList $self->{list}, GL_COMPILE;
737 1762
738 my $map = $::CONN->{map}; 1763 if ($::MAP) {
739
740 my ($xofs, $yofs);
741
742 my $sw = 1 + int $::WIDTH / 32; 1764 my $sw = int $::WIDTH / 32;
743 my $sh = 1 + int $::HEIGHT / 32; 1765 my $sh = int $::HEIGHT / 32;
744 1766
745 if ($::CONN->{mapw} > $sw) { 1767 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
746 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1768 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
747 } else {
748 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749 }
750 1769
751 if ($::CONN->{maph} > $sh) { 1770 glTranslate $sx0 - 32, $sy0 - 32, 0;
752 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
753 } else {
754 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
755 }
756 1771
1772 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1773
1774 if ($::CFG->{fow_enable}) {
1775 if ($::CFG->{fow_smooth}) { # smooth fog of war
1776 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1777 glConvolutionFilter2D
1778 GL_CONVOLUTION_2D,
1779 GL_ALPHA,
1780 3, 3,
1781 GL_ALPHA, GL_FLOAT,
1782 pack "f*",
1783 0.1, 0.1, 0.1,
1784 0.1, 0.2, 0.1,
1785 0.1, 0.1, 0.1,
1786 ;
1787 glEnable GL_CONVOLUTION_2D;
1788 }
1789
1790 $self->{fow_texture} = new CFClient::Texture
1791 w => $w,
1792 h => $h,
1793 data => $data,
1794 internalformat => GL_ALPHA,
1795 format => GL_ALPHA;
1796
1797 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1798
1799 glEnable GL_BLEND;
1800 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
757 glEnable GL_TEXTURE_2D; 1801 glEnable GL_TEXTURE_2D;
758 glEnable GL_BLEND;
759 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1802 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
760 1803
761 my $sw4 = ($sw + 3) & ~3; 1804 glColor +($::CFG->{fow_intensity}) x 3, 1;
762 my $lighting = "\x00" x ($sw4 * $sh); 1805 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
763 1806
764 for my $x (0 .. $sw - 1) { 1807 glDisable GL_TEXTURE_2D;
765 for my $y (0 .. $sh - 1) { 1808 glDisable GL_BLEND;
766
767 my $cell = $map->[$x + $xofs][$y + $yofs]
768 or next;
769
770 my $darkness = $cell->[0] * (1 / 255);
771 if ($darkness < 0) {
772 $darkness = 0.15;
773 } 1809 }
774 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 1810
776 for my $num (grep $_, @$cell[1,2,3]) { 1811 # HACK BEGIN
777 my $tex = $::CONN->{face}[$num]{texture} || next; 1812 {
1813 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1814 my ($w, $h) = (250, 250);
778 1815
779 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1816 glEnable GL_BLEND;
1817 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1818 glEnable GL_TEXTURE_2D;
1819 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
780 1820
781 my $w = $tex->{width}; 1821 $self->{mapmap_texture} =
782 my $h = $tex->{height}; 1822 new CFClient::Texture
1823 w => $w,
1824 h => $h,
1825 data => $::MAP->mapmap ($w, $h),
1826 type => GL_UNSIGNED_INT_8_8_8_8_REV;
783 1827
784 my $px = ($x + 1) * 32 - $w; 1828 $self->{mapmap_texture}->draw_quad (100, 100);
785 my $py = ($y + 1) * 32 - $h;
786 1829
787 glBegin GL_QUADS; 1830 glDisable GL_TEXTURE_2D;
788 glTexCoord 0, 0; glVertex $px , $py; 1831 glDisable GL_BLEND;
789 glTexCoord 0, 1; glVertex $px , $py + $h;
790 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791 glTexCoord 1, 0; glVertex $px + $w, $py;
792 glEnd;
793 } 1832 }
1833 # HACK END
794 } 1834 }
795 }
796 1835
797# if (1) { # higher quality darkness 1836 glEndList;
798# $lighting =~ s/(.)/$1$1$1/gs;
799# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800#
801# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
802#
803# $lighting = $pb->get_pixels;
804# $lighting =~ s/(.)../$1/gs;
805# } 1837 }
806 1838
807 $lighting = new Crossfire::Client::Texture 1839 glPushMatrix;
808 width => $sw4, 1840 glCallList $self->{list};
809 height => $sh, 1841 glPopMatrix;
810 data => $lighting,
811 internalformat => GL_ALPHA4,
812 format => GL_ALPHA;
813 1842
814 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1843 if ($FOCUS != $self) {
815 glColor 0, 0, 0, 0.75; 1844 glColor 64/255, 64/255, 64/255;
816 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1845 glLogicOp GL_AND;
817 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1846 glEnable GL_COLOR_LOGIC_OP;
818 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819 glBegin GL_QUADS; 1847 glBegin GL_QUADS;
820 glTexCoord 0, 0; glVertex 0 , 0; 1848 glVertex 0, 0;
821 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1849 glVertex 0, $::HEIGHT;
822 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1850 glVertex $::WIDTH, $::HEIGHT;
823 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1851 glVertex $::WIDTH, 0;
824 glEnd; 1852 glEnd;
825 1853 glDisable GL_COLOR_LOGIC_OP;
826 glDisable GL_TEXTURE_2D; 1854 }
827 glDisable GL_BLEND;
828} 1855}
829 1856
830my %DIR = ( 1857my %DIR = (
831 SDLK_KP8, [1, "north"], 1858 SDLK_KP8, [1, "north"],
832 SDLK_KP9, [2, "northeast"], 1859 SDLK_KP9, [2, "northeast"],
848 1875
849 my $mod = $ev->key_mod; 1876 my $mod = $ev->key_mod;
850 my $sym = $ev->key_sym; 1877 my $sym = $ev->key_sym;
851 1878
852 if ($sym == SDLK_KP5) { 1879 if ($sym == SDLK_KP5) {
853 $::CONN->send ("command stay fire"); 1880 $::CONN->user_send ("command stay fire");
1881 } elsif ($sym == SDLK_a) {
1882 $::CONN->user_send ("command apply");
1883 } elsif ($sym == SDLK_QUOTE) {
1884 $self->emit ('activate_console');
1885 } elsif ($sym == SDLK_SLASH) {
1886 $self->emit ('activate_console' => '/');
854 } elsif (exists $DIR{$sym}) { 1887 } elsif (exists $DIR{$sym}) {
855 if ($mod & KMOD_SHIFT) { 1888 if ($mod & KMOD_SHIFT) {
856 $self->{shft}++; 1889 $self->{shft}++;
857 $::CONN->send ("command fire $DIR{$sym}[0]"); 1890 $::CONN->user_send ("command fire $DIR{$sym}[0]");
858 } elsif ($mod & KMOD_CTRL) { 1891 } elsif ($mod & KMOD_CTRL) {
859 $self->{ctrl}++; 1892 $self->{ctrl}++;
860 $::CONN->send ("command run $DIR{$sym}[0]"); 1893 $::CONN->user_send ("command run $DIR{$sym}[0]");
861 } else { 1894 } else {
862 $::CONN->send ("command $DIR{$sym}[1]"); 1895 $::CONN->user_send ("command $DIR{$sym}[1]");
863 } 1896 }
864 } 1897 }
865} 1898}
866 1899
867sub key_up { 1900sub key_up {
869 1902
870 my $mod = $ev->key_mod; 1903 my $mod = $ev->key_mod;
871 my $sym = $ev->key_sym; 1904 my $sym = $ev->key_sym;
872 1905
873 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1906 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
874 $::CONN->send ("command fire_stop"); 1907 $::CONN->user_send ("command fire_stop");
875 } 1908 }
876 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1909 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877 $::CONN->send ("command run_stop"); 1910 $::CONN->user_send ("command run_stop");
878 } 1911 }
879} 1912}
880 1913
881package Crossfire::Client::Widget::Animator; 1914#############################################################################
1915
1916package CFClient::UI::Animator;
882 1917
883use SDL::OpenGL; 1918use SDL::OpenGL;
884 1919
885our @ISA = Crossfire::Client::Widget::Bin::; 1920our @ISA = CFClient::UI::Bin::;
886 1921
887sub moveto { 1922sub moveto {
888 my ($self, $x, $y) = @_; 1923 my ($self, $x, $y) = @_;
889 1924
890 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1925 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891 $self->{speed} = 0.01; 1926 $self->{speed} = 0.001;
892 $self->{time} = 1; 1927 $self->{time} = 1;
893 1928
894 ::animation_start $self; 1929 ::animation_start $self;
895} 1930}
896 1931
911 1946
912sub _draw { 1947sub _draw {
913 my ($self) = @_; 1948 my ($self) = @_;
914 1949
915 glPushMatrix; 1950 glPushMatrix;
916 glRotate $self->{time} * 10000, 0, 1, 0; 1951 glRotate $self->{time} * 1000, 0, 1, 0;
917 $self->{child}->draw; 1952 $self->{children}[0]->draw;
918 glPopMatrix; 1953 glPopMatrix;
919} 1954}
920 1955
9211; 1956#############################################################################
922 1957
1958package CFClient::UI::Flopper;
1959
1960our @ISA = CFClient::UI::Button::;
1961
1962sub new {
1963 my $class = shift;
1964
1965 my $self = $class->SUPER::new (
1966 state => 0,
1967 connect_activate => \&toggle_flopper,
1968 @_
1969 );
1970
1971 if ($self->{state}) {
1972 $self->{state} = 0;
1973 $self->toggle_flopper;
1974 }
1975
1976 $self
1977}
1978
1979sub toggle_flopper {
1980 my ($self) = @_;
1981
1982 # TODO: use animation
1983 if ($self->{state} = !$self->{state}) {
1984 $CFClient::UI::ROOT->add ($self->{other});
1985 $self->{other}->move ($self->coord2global (0, $self->{h}));
1986 $self->emit ("open");
1987 } else {
1988 $CFClient::UI::ROOT->remove ($self->{other});
1989 $self->emit ("close");
1990 }
1991
1992 $self->emit (changed => $self->{state});
1993}
1994
1995#############################################################################
1996
1997package CFClient::UI::Root;
1998
1999our @ISA = CFClient::UI::Container::;
2000
2001use SDL::OpenGL;
2002
2003sub size_request {
2004 ($::WIDTH, $::HEIGHT)
2005}
2006
2007sub size_allocate {
2008 my ($self, $x, $y, $w, $h) = @_;
2009
2010 $self->_size_allocate ($x, $y, $w, $h);
2011
2012 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2013 for @{$self->{children}};
2014}
2015
2016sub _topleft {
2017 my ($self, $x, $y) = @_;
2018
2019 ($x, $y)
2020}
2021
2022sub update {
2023 my ($self) = @_;
2024
2025 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
2026 ::refresh ();
2027}
2028
2029sub add {
2030 my ($self, $widget) = @_;
2031
2032 $self->SUPER::add ($widget);
2033
2034 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2035}
2036
2037sub on_refresh {
2038 my ($self, $id, $cb) = @_;
2039
2040 $self->{refresh_hook}{$id} = $cb;
2041}
2042
2043sub draw {
2044 my ($self) = @_;
2045
2046 while (my $rcb = delete $self->{refresh_hook}) {
2047 $_->() for values %$rcb;
2048 }
2049
2050 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2051 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2052 glClear GL_COLOR_BUFFER_BIT;
2053
2054 glMatrixMode GL_PROJECTION;
2055 glLoadIdentity;
2056 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2057 glMatrixMode GL_MODELVIEW;
2058 glLoadIdentity;
2059
2060 $self->_draw;
2061}
2062
2063#############################################################################
2064
2065package CFClient::UI;
2066
2067$ROOT = new CFClient::UI::Root;
2068
20691
2070

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