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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.35 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.98 by root, Fri Apr 14 02:06:22 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 80
19sub new { 81sub new {
20 my $class = shift; 82 my $class = shift;
21 83
22 bless { @_ }, $class 84 my $self = bless {
23} 85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
24 92
25#sub activate { 93 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 94 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 95 $self->connect ($1 => delete $self->{$_});
28#} 96 }
97 }
29 98
30#sub deactivate { 99 $self
31# @ACTIVE_WIDGETS = 100}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 101
37sub move { 102sub move {
38 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 104 $self->{x} = $x;
40 $self->{y} = $y; 105 $self->{y} = $y;
44sub needs_redraw { 109sub needs_redraw {
45 0 110 0
46} 111}
47 112
48sub size_request { 113sub size_request {
114 require Carp;
49 die "size_request is abtract"; 115 Carp::confess "size_request is abtract";
116}
117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 143}
51 144
52sub focus_in { 145sub focus_in {
53 my ($widget) = @_; 146 my ($self) = @_;
54 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
55} 154}
56 155
57sub focus_out { 156sub focus_out {
58 my ($widget) = @_; 157 my ($self) = @_;
59}
60 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
61sub key_down { 167sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 168sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 169
69sub button_down { 170sub button_down {
70 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
71}
72 172
73sub button_up { 173 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 174}
76 175
77sub w { $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 181
83sub draw { 182sub draw {
84 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
85 186
86 glPushMatrix; 187 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 189 $self->_draw;
89 glPopMatrix; 190 glPopMatrix;
191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
198 glBegin GL_QUADS;
199 glVertex $x , $y;
200 glVertex $x + $self->{w}, $y;
201 glVertex $x + $self->{w}, $y + $self->{h};
202 glVertex $x , $y + $self->{h};
203 glEnd;
204 glDisable GL_BLEND;
205 }
90} 206}
91 207
92sub _draw { 208sub _draw {
93 my ($widget) = @_; 209 my ($self) = @_;
94}
95 210
96sub bbox { 211 warn "no draw defined for $self\n";
212}
213
214sub find_widget {
97 my ($self) = @_; 215 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 216
217 return $self
218 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
220
99 ( 221 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 222}
106
107sub del_parent { $_[0]->{parent} = undef }
108 223
109sub set_parent { 224sub set_parent {
110 my ($self, $par) = @_; 225 my ($self, $par) = @_;
111 226
112 $self->{parent} = $par; 227 $self->{parent} = $par;
122 237
123 $self->{parent}->update 238 $self->{parent}->update
124 if $self->{parent}; 239 if $self->{parent};
125} 240}
126 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
127sub DESTROY { 255sub DESTROY {
128 my ($self) = @_; 256 my ($self) = @_;
129 257
130 #$self->deactivate; 258 #$self->deactivate;
131} 259}
132 260
133package Crossfire::Client::Widget::Bin; 261#############################################################################
134 262
135our @ISA = Crossfire::Client::Widget::; 263package CFClient::UI::DrawBG;
136 264
137sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 265our @ISA = CFClient::UI::Base::;
138 266
139sub get { $_[0]->{child} } 267use strict;
268use SDL::OpenGL;
140 269
141sub remove { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
142 my ($self, $chld) = @_; 283 my ($self) = @_;
143 delete $self->{child} 284
144 if $self->{child} == $chld; 285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
145} 299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
146 306
147sub size_request { 307sub size_request {
148 $_[0]->{child}->size_request if $_[0]->{child} 308 (0, 0)
149} 309}
150 310
151sub _draw { 311sub draw { }
152 my ($self) = @_;
153 312
154 $self->{child}->draw; 313#############################################################################
155}
156 314
157package Crossfire::Client::Widget::Toplevel; 315package CFClient::UI::Container;
158 316
159our @ISA = Crossfire::Client::Widget::; 317our @ISA = CFClient::UI::Base::;
160 318
161use SDL::OpenGL; 319sub new {
320 my ($class, %arg) = @_;
321
322 my $children = delete $arg{children} || [];
323
324 my $self = $class->SUPER::new (children => [], %arg);
325 $self->add ($_) for @$children;
326
327 $self
328}
162 329
163sub add { 330sub add {
164 my ($self, $chld) = @_; 331 my ($self, $chld) = @_;
165 332
166 push @{$self->{childs}}, $chld; 333 $chld->set_parent ($self);
334
167 @{$self->{childs}} = 335 $self->{children} = [
168 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
169 @{$self->{childs}}; 337 @{$self->{children}}, $chld
338 ];
170 339
171 $chld->set_parent ($self); 340 $self->{w} = $self->{h} = -1;
341 $self->update;
172} 342}
173 343
174sub remove { 344sub remove {
175 my ($self, $chld) = @_; 345 my ($self, $widget) = @_;
346
347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
348
349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
350}
351
352sub find_widget {
353 my ($self, $x, $y) = @_;
354
355 $x -= $self->{x};
356 $y -= $self->{y};
357
358 my $res;
359
360 for (reverse @{ $self->{children} }) {
361 $res = $_->find_widget ($x, $y)
362 and return $res;
363 }
364
365 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
366}
367
368sub _draw {
369 my ($self) = @_;
370
371 $_->draw for @{$self->{children}};
372}
373
374#############################################################################
375
376package CFClient::UI::Bin;
377
378our @ISA = CFClient::UI::Container::;
379
380sub new {
381 my ($class, %arg) = @_;
382
383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
384
385 $class->SUPER::new (children => [$child], %arg)
386}
387
388sub add {
389 my ($self, $widget) = @_;
390
176 @{$self->{childs}} = 391 $self->{children} = [];
177 sort { $a->{z} <=> $b->{z} } 392
178 grep { $_ && $_ != $_[0] } 393 $self->SUPER::add ($widget);
394}
395
396sub remove {
397 my ($self, $widget) = @_;
398
399 $self->SUPER::remove ($widget);
400
401 $self->{children} = [new CFClient::UI::Empty]
179 @{$self->{childs}} 402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
424
425use SDL::OpenGL;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $self = $class->SUPER::new (%arg);
180} 431}
181 432
182sub update { 433sub update {
183 my ($self) = @_; 434 my ($self) = @_;
184 ::refresh (); 435
436 # we want to do this delayed...
437 $self->render_chld;
438 $self->SUPER::update;
439}
440
441sub render_chld {
442 my ($self) = @_;
443
444 $self->{texture} =
445 CFClient::Texture->new_from_opengl (
446 $self->{w}, $self->{h}, sub { $self->child->draw }
447 );
448}
449
450sub size_allocate {
451 my ($self, $x, $y, $w, $h) = @_;
452
453 $self->_size_allocate ($x, $y, $w, $h) or return;
454
455 $self->child->size_allocate (0, 0, $w, $h);
456
457 $self->render_chld;
185} 458}
186 459
187sub _draw { 460sub _draw {
188 my ($self) = @_; 461 my ($self) = @_;
189 462
190 $_->draw for @{$self->{childs}}; 463 my ($w, $h) = ($self->w, $self->h);
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 $self->SUPER::add ($chld);
202 $chld->set_parent ($self);
203 $self->update; #TODO: Move this to the size_request event propably?
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld;
215}
216
217sub render_chld {
218 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221
222 $self->{texture} =
223 Crossfire::Client::Texture->new_from_opengl (
224 $w, $h, sub { $chld->draw }
225 );
226 $self->{texture}->upload;
227}
228
229sub size_request {
230 my ($self) = @_;
231 my $chld = $self->get
232 or return (0, 0);
233 $chld->size_request
234}
235
236sub _draw {
237 my ($self) = @_;
238
239 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240 464
241 my $tex = $self->{texture} 465 my $tex = $self->{texture}
242 or return; 466 or return;
243 467
244 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
246 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 glBindTexture GL_TEXTURE_2D, $tex->{name};
248 472
249 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
250 glTexCoord 0, 0; glVertex 0, 0;
251 glTexCoord 0, 1; glVertex 0, $h;
252 glTexCoord 1, 1; glVertex $w, $h;
253 glTexCoord 1, 0; glVertex $w, 0;
254 glEnd;
255 474
256 glDisable GL_BLEND; 475 glDisable GL_BLEND;
257 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
258} 477}
259 478
260package Crossfire::Client::Widget::Frame; 479#############################################################################
261 480
262our @ISA = Crossfire::Client::Widget::Bin::; 481package CFClient::UI::Frame;
482
483our @ISA = CFClient::UI::Bin::;
263 484
264use SDL::OpenGL; 485use SDL::OpenGL;
265 486
266sub size_request { 487sub size_request {
267 my ($self) = @_; 488 my ($self) = @_;
268 my $chld = $self->get 489 my $chld = $self->child
269 or return (0, 0); 490 or return (0, 0);
270 491
271 $chld->move (2, 2); 492 $chld->move (2, 2);
272 493
273 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
274} 495}
275 496
497sub size_allocate {
498 my ($self, $x, $y, $w, $h) = @_;
499
500 $self->_size_allocate ($x, $y, $w, $h) or return;
501
502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
503}
504
276sub _draw { 505sub _draw {
277 my ($self) = @_; 506 my ($self) = @_;
278 507
279 my $chld = $self->get; 508 my $chld = $self->child;
280 509
281 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
282 511
283 glBegin GL_QUADS; 512 glBegin GL_QUADS;
284 glColor 0, 0, 0; 513 glColor 0, 0, 0;
285 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
286 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
287 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
288 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
289 glEnd; 518 glEnd;
290 519
291 $chld->draw; 520 $chld->draw;
292} 521}
293 522
523#############################################################################
524
294package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
295 526
296our @ISA = Crossfire::Client::Widget::Frame::; 527our @ISA = CFClient::UI::Bin::;
297 528
298use SDL::OpenGL; 529use SDL::OpenGL;
299 530
531my @tex =
532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
534
300sub new { 535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
548sub size_request {
301 my ($self, $theme) = @_; 549 my ($self) = @_;
550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
553 my ($w, $h) = $self->SUPER::size_request;
554
555 (
556 $w + $self->{border} * 2,
557 $h + $self->{border} * 2,
558 )
559}
560
561sub size_allocate {
562 my ($self, $x, $y, $w, $h) = @_;
563
564 $self->_size_allocate ($x, $y, $w, $h) or return;
565
566 $h -= List::Util::max 0, $self->{border} * 2;
567 $w -= List::Util::max 0, $self->{border} * 2;
568
569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
570}
571
572sub button_down {
573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
618}
619
620sub _draw {
621 my ($self) = @_;
622
623 my ($w, $h ) = ($self->{w}, $self->{h});
624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
625
626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
628 glEnable GL_TEXTURE_2D;
629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
630
631 glColor @{ $self->{border_bg} };
632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
636
637 my $bg = $tex[0];
638
639 # TODO: repeat texture not scale
640 my $rep_x = $cw / $bg->{w};
641 my $rep_y = $ch / $bg->{h};
642
643 glColor @{ $self->{bg} };
644 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
645
646 glDisable GL_TEXTURE_2D;
647 glDisable GL_BLEND;
648
649 $self->child->draw;
650}
651
652#############################################################################
653
654package CFClient::UI::Table;
655
656our @ISA = CFClient::UI::Base::;
657
658use List::Util qw(max sum);
659
660use SDL::OpenGL;
661
662sub new {
663 my $class = shift;
664
665 $class->SUPER::new (
666 col_expand => [],
667 @_
668 )
669}
670
671sub add {
672 my ($self, $x, $y, $chld) = @_;
673
674 $self->{children}[$y][$x] = $chld;
675 $chld->set_parent ($self);
676
677 $self->{w} = $self->{h} = -1;
678 $self->update;
679}
680
681sub get_wh {
682 my ($self) = @_;
683
684 my (@w, @h);
685
686 for my $y (0 .. $#{$self->{children}}) {
687 my $row = $self->{children}[$y]
688 or next;
689
690 for my $x (0 .. $#$row) {
691 my $widget = $row->[$x]
692 or next;
693 my ($w, $h) = $widget->size_request;
694
695 $w[$x] = max $w[$x], $w;
696 $h[$y] = max $h[$y], $h;
697 }
698 }
699
700 (\@w, \@h)
701}
702
703sub size_request {
704 my ($self) = @_;
705
706 my ($ws, $hs) = $self->get_wh;
707
708 (
709 (sum @$ws),
710 (sum @$hs),
711 )
712}
713
714sub size_allocate {
715 my ($self, $x, $y, $w, $h) = @_;
716
717 $self->_size_allocate ($x, $y, $w, $h) or return;
718
719 my ($ws, $hs) = $self->get_wh;
720
721 my $req_w = sum @$ws;
722 my $req_h = sum @$hs;
723
724 # TODO: nicer code && do row_expand
725 my @col_expand = @{$self->{col_expand}};
726 @col_expand = (1) x @$ws unless @col_expand;
727 my $col_expand = (sum @col_expand) || 1;
728
729 # linearly scale sizes
730 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
731 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
732
733 my $y;
734
735 for my $r (0 .. $#{$self->{children}}) {
736 my $row = $self->{children}[$r]
737 or next;
738
739 my $x = 0;
740 my $row_h = $hs->[$r];
741
742 for my $c (0 .. $#$row) {
743 my $col_w = $ws->[$c];
744
745 if (my $widget = $row->[$c]) {
746 $widget->size_allocate ($x, $y, $col_w, $row_h);
747 }
748
749 $x += $col_w;
750 }
751
752 $y += $row_h;
753 }
754
755}
756
757sub find_widget {
758 my ($self, $x, $y) = @_;
759
760 $x -= $self->{x};
761 $y -= $self->{y};
762
763 my $res;
764
765 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
766 $res = $_->find_widget ($x, $y)
767 and return $res;
768 }
769
770 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
771}
772
773sub _draw {
774 my ($self) = @_;
775
776 for (grep $_, @{$self->{children}}) {
777 $_->draw for grep $_, @$_;
778 }
779}
780
781#############################################################################
782
783package CFClient::UI::HBox;
784
785# TODO: wrap into common Box base class
786
787our @ISA = CFClient::UI::Container::;
788
789sub size_request {
790 my ($self) = @_;
791
792 my @alloc = map [$_->size_request], @{$self->{children}};
793
794 (
795 (List::Util::sum map $_->[0], @alloc),
796 (List::Util::max map $_->[1], @alloc),
797 )
798}
799
800sub size_allocate {
801 my ($self, $x, $y, $w, $h) = @_;
802
803 $self->_size_allocate ($x, $y, $w, $h);
804
805 ($h, $w) = ($w, $h);
806
807 my $children = $self->{children};
808
809 my @h = map +($_->size_request)[0], @$children;
810
811 my $req_h = List::Util::sum @h;
812
813 if ($req_h > $h) {
814 # ah well, not enough space
815 $_ *= $h / $req_h for @h;
816 } else {
817 my $exp = List::Util::sum map $_->{expand}, @$children;
818 $exp ||= 1;
819
820 for (0 .. $#$children) {
821 my $child = $children->[$_];
822
823 my $alloc_h = $h[$_];
824 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
825 $h[$_] = $alloc_h;
826 }
827 }
828
829 my $y = 0;
830 for (0 .. $#$children) {
831 my $child = $children->[$_];
832 my $h = $h[$_];
833 $child->size_allocate ($y, 0, $h, $w);
834
835 $y += $h;
836 }
837}
838
839#############################################################################
840
841package CFClient::UI::VBox;
842
843# TODO: wrap into common Box base class
844
845our @ISA = CFClient::UI::Container::;
846
847sub size_request {
848 my ($self) = @_;
849
850 my @alloc = map [$_->size_request], @{$self->{children}};
851
852 (
853 (List::Util::max map $_->[0], @alloc),
854 (List::Util::sum map $_->[1], @alloc),
855 )
856}
857
858sub size_allocate {
859 my ($self, $x, $y, $w, $h) = @_;
860
861 $self->_size_allocate ($x, $y, $w, $h);
862
863 my $children = $self->{children};
864
865 my @h = map +($_->size_request)[1], @$children;
866
867 my $req_h = List::Util::sum @h;
868
869 if ($req_h > $h) {
870 # ah well, not enough space
871 $_ *= $h / $req_h for @h;
872 } else {
873 my $exp = List::Util::sum map $_->{expand}, @$children;
874 $exp ||= 1;
875
876 for (0 .. $#$children) {
877 my $child = $children->[$_];
878
879 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
880 }
881 }
882
883 my $y = 0;
884 for (0 .. $#$children) {
885 my $child = $children->[$_];
886 my $h = $h[$_];
887 $child->size_allocate (0, $y, $w, $h);
888
889 $y += $h;
890 }
891}
892
893#############################################################################
894
895package CFClient::UI::Label;
896
897our @ISA = CFClient::UI::Base::;
898
899use SDL::OpenGL;
900
901sub new {
902 my ($class, %arg) = @_;
903
302 $self = $self->SUPER::new; 904 my $self = $class->SUPER::new (
303 905 fg => [1, 1, 1],
304 $self->{txts} = [ 906 height => $::FONTSIZE,
305 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 907 text => "",
306 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 908 align => -1,
909 padding => 2,
910 layout => new CFClient::Layout,
911 %arg
307 ]; 912 );
913
914 $self->set_text ($self->{text});
915
308 $self 916 $self
917}
309 918
919sub escape_text {
920 local $_ = $_[1];
921
922 s/&/&amp;/g;
923 s/>/&gt;/g;
924 s/</&lt;/g;
925
926 $_[1]
927}
928
929sub set_text {
930 my ($self, $text) = @_;
931
932 $self->{text} = $text;
933 $self->{layout}->set_markup ($text);
934
935 delete $self->{texture};
936# $self->{w} = $self->{h} = -1;
937 $self->update;
938}
939
940sub get_text {
941 my ($self, $text) = @_;
942
943 $self->{text}
310} 944}
311 945
312sub size_request { 946sub size_request {
313 my ($self) = @_; 947 my ($self) = @_;
948
949 $self->{layout}->set_width;
950 $self->{layout}->set_height ($self->{height});
314 my ($w, $h) = $self->get->size_request; 951 my ($w, $h) = $self->{layout}->size;
315 952
316 $h += $self->{txts}->[1]->{height}; 953 (
317 $h += $self->{txts}->[4]->{height}; 954 $w + $self->{padding} * 2,
318 $w += $self->{txts}->[2]->{width}; 955 $h + $self->{padding} * 2,
319 $w += $self->{txts}->[3]->{width}; 956 )
957}
320 958
321 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 959sub size_allocate {
960 my ($self, $x, $y, $w, $h) = @_;
322 961
323 ($w, $h) 962 $self->_size_allocate ($x, $y, $w, $h) or return;
963
964 delete $self->{texture};
965}
966
967sub update {
968 my ($self) = @_;
969
970 delete $self->{texture};
971 $self->SUPER::update;
324} 972}
325 973
326sub _draw { 974sub _draw {
327 my ($self) = @_; 975 my ($self) = @_;
328 976
977 my $tex = $self->{texture} ||= do {
978 $self->{layout}->set_width ($self->{w});
979 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
980 new_from_layout CFClient::Texture $self->{layout}
981 };
982
983 glEnable GL_BLEND;
984 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
985 glEnable GL_TEXTURE_2D;
986 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
987
988 glColor @{$self->{fg}};
989
990 my $x =
991 $self->{align} < 0 ? $self->{padding}
992 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
993 : ($self->{w} - $tex->{w}) * 0.5;
994
995 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
996 $tex->draw_quad (0, 0);
997
998 glDisable GL_TEXTURE_2D;
999 glDisable GL_BLEND;
1000}
1001
1002#############################################################################
1003
1004package CFClient::UI::Entry;
1005
1006our @ISA = CFClient::UI::Label::;
1007
1008use SDL;
1009use SDL::OpenGL;
1010
1011sub new {
1012 my $class = shift;
1013
1014 $class->SUPER::new (
1015 fg => [1, 1, 1],
1016 bg => [0, 0, 0, 0.2],
1017 active_bg => [1, 1, 1, 0.5],
1018 active_fg => [0, 0, 0],
1019 can_hover => 1,
1020 can_focus => 1,
1021 @_
1022 )
1023}
1024
1025sub _set_text {
1026 my ($self, $text) = @_;
1027
1028 $self->{last_activity} = $::NOW;
1029
1030 $self->{text} = $text;
1031 $self->{layout}->set_width ($self->{w});
1032 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1033
1034 $text =~ s/./*/g if $self->{hidden};
1035
1036 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1037
1038 $text = substr $text, 0, $self->{cursor};
1039 utf8::encode $text;
1040
1041 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1042}
1043
1044sub size_request {
1045 my ($self) = @_;
1046
329 my ($w, $h) = $self->size_request; 1047 my ($w, $h) = $self->SUPER::size_request;
330 my ($cw, $ch) = $self->get->size_request; 1048
1049 ($w + 1, $h) # add 1 for cursor
1050}
1051
1052sub size_allocate {
1053 my ($self, $x, $y, $w, $h) = @_;
1054
1055 $self->SUPER::size_allocate ($x, $y, $w, $h);
1056
1057 $self->_set_text ($self->{text});
1058}
1059
1060sub set_text {
1061 my ($self, $text) = @_;
1062
1063 $self->{cursor} = length $text;
1064 $self->_set_text ($text);
1065 $self->update;
1066}
1067
1068sub key_down {
1069 my ($self, $ev) = @_;
1070
1071 my $mod = $ev->key_mod;
1072 my $sym = $ev->key_sym;
1073
1074 my $uni = $ev->key_unicode;
1075
1076 my $text = $self->get_text;
1077
1078 if ($sym == SDLK_BACKSPACE) {
1079 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1080 } elsif ($sym == SDLK_DELETE) {
1081 substr $text, $self->{cursor}, 1, "";
1082 } elsif ($sym == SDLK_LEFT) {
1083 --$self->{cursor} if $self->{cursor};
1084 } elsif ($sym == SDLK_RIGHT) {
1085 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1086 } elsif ($sym == SDLK_HOME) {
1087 $self->{cursor} = 0;
1088 } elsif ($sym == SDLK_END) {
1089 $self->{cursor} = length $text;
1090 } elsif ($uni) {
1091 substr $text, $self->{cursor}++, 0, chr $uni;
1092 }
1093
1094 $self->_set_text ($text);
1095 $self->update;
1096}
1097
1098sub focus_in {
1099 my ($self) = @_;
1100
1101 $self->{last_activity} = $::NOW;
1102
1103 $self->SUPER::focus_in;
1104}
1105
1106sub button_down {
1107 my ($self, $ev, $x, $y) = @_;
1108
1109 $self->SUPER::button_down ($ev, $x, $y);
1110
1111 my $idx = $self->{layout}->xy_to_index ($x, $y);
1112
1113 # byte-index to char-index
1114 my $text = $self->{text};
1115 utf8::encode $text;
1116 $self->{cursor} = length substr $text, 0, $idx;
1117
1118 $self->_set_text ($self->{text});
1119 $self->update;
1120}
1121
1122sub mouse_motion {
1123 my ($self, $ev, $x, $y) = @_;
1124# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1125}
1126
1127sub _draw {
1128 my ($self) = @_;
1129
1130 local $self->{fg} = $self->{fg};
1131
1132 if ($FOCUS == $self) {
1133 glColor @{$self->{active_bg}};
1134 $self->{fg} = $self->{active_fg};
1135 } else {
1136 glColor @{$self->{bg}};
1137 }
1138
1139 glEnable GL_BLEND;
1140 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1141 glBegin GL_QUADS;
1142 glVertex 0 , 0;
1143 glVertex 0 , $self->{h};
1144 glVertex $self->{w}, $self->{h};
1145 glVertex $self->{w}, 0;
1146 glEnd;
1147 glDisable GL_BLEND;
1148
1149 $self->SUPER::_draw;
1150
1151 #TODO: force update every cursor change :(
1152 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1153 glColor @{$self->{fg}};
1154 glBegin GL_LINES;
1155 glVertex $self->{cur_x}, $self->{cur_y};
1156 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1157 glEnd;
1158 }
1159}
1160
1161#############################################################################
1162
1163package CFClient::UI::Button;
1164
1165our @ISA = CFClient::UI::Label::;
1166
1167use SDL;
1168use SDL::OpenGL;
1169
1170my @tex =
1171 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1172 qw(b1_button_active.png);
1173
1174sub new {
1175 my $class = shift;
1176
1177 $class->SUPER::new (
1178 padding => 4,
1179 fg => [1, 1, 1],
1180 bg => [1, 1, 1, 0.2],
1181 active_fg => [1, 1, 0],
1182 can_hover => 1,
1183 @_
1184 )
1185}
1186
1187sub button_up {
1188 my ($self, $ev, $x, $y) = @_;
1189
1190 if ($x >= 0 && $x < $self->{w}
1191 && $y >= 0 && $y < $self->{h}) {
1192 $self->emit ("activate");
1193 }
1194}
1195
1196sub _draw {
1197 my ($self) = @_;
1198
1199 local $self->{fg} = $self->{fg};
1200 my $tex = $tex[0];
331 1201
332 glEnable GL_BLEND; 1202 glEnable GL_BLEND;
333 glEnable GL_TEXTURE_2D; 1203 glEnable GL_TEXTURE_2D;
334 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1205
1206 if ($GRAB == $self) {
1207 $self->{fg} = $self->{active_fg};
1208 }
1209
1210 glBindTexture GL_TEXTURE_2D, $tex->{name};
335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1211 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
336 1212
1213 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
337 1214
338 my $top = $self->{txts}->[1]; 1215 glDisable GL_TEXTURE_2D;
339 glBindTexture GL_TEXTURE_2D, $top->{name};
340
341 glColor 1, 1, 1, 0.8;
342
343 glBegin GL_QUADS;
344 glTexCoord 0, 0; glVertex 0 , 0;
345 glTexCoord 0, 1; glVertex 0 , $top->{height};
346 glTexCoord 1, 1; glVertex $w , $top->{height};
347 glTexCoord 1, 0; glVertex $w , 0;
348 glEnd;
349
350 my $left = $self->{txts}->[3];
351 glBindTexture GL_TEXTURE_2D, $left->{name};
352
353 glColor 1, 1, 1, 0.8;
354
355 glBegin GL_QUADS;
356 glTexCoord 0, 0; glVertex 0 , $top->{height};
357 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360 glEnd;
361
362 my $right = $self->{txts}->[2];
363 glBindTexture GL_TEXTURE_2D, $right->{name};
364
365 glColor 1, 1, 1, 0.8;
366
367 glBegin GL_QUADS;
368 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371 glTexCoord 1, 0; glVertex $w , $top->{height};
372 glEnd;
373
374 my $bottom = $self->{txts}->[4];
375 glBindTexture GL_TEXTURE_2D, $bottom->{name};
376
377 glColor 1, 1, 1, 0.8;
378
379 glBegin GL_QUADS;
380 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381 glTexCoord 0, 1; glVertex 0 , $h;
382 glTexCoord 1, 1; glVertex $w , $h;
383 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384 glEnd;
385
386 my $bg = $self->{txts}->[0];
387 glBindTexture GL_TEXTURE_2D, $bg->{name};
388 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390
391 glColor 1, 1, 1, 0.8;
392
393 my $rep_x = $cw / $bg->{width};
394 my $rep_y = $ch / $bg->{height};
395
396 glBegin GL_QUADS;
397 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401 glEnd;
402
403 $self->get->draw;
404
405 glDisable GL_BLEND; 1216 glDisable GL_BLEND;
406 glDisable GL_TEXTURE_2D;
407}
408 1217
409package Crossfire::Client::Widget::Table; 1218 $self->SUPER::_draw;
410
411our @ISA = Crossfire::Client::Widget::Bin::;
412
413use SDL::OpenGL;
414
415sub add {
416 my ($self, $x, $y, $chld) = @_;
417 my $old_chld = $self->{childs}[$y][$x];
418
419 $self->{childs}[$y][$x] = $chld;
420 $chld->set_parent ($self);
421 $self->update;
422} 1219}
423 1220
424sub max_row_height { 1221#############################################################################
425 my ($self, $row) = @_;
426 1222
427 my $hs = 0; 1223package CFClient::UI::CheckBox;
428 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
429 my $c = $self->{childs}->[$row]->[$xi];
430 if ($c) {
431 my ($w, $h) = $c->size_request;
432 if ($hs < $h) { $hs = $h }
433 }
434 }
435 return $hs;
436}
437 1224
438sub max_col_width { 1225our @ISA = CFClient::UI::DrawBG::;
439 my ($self, $col) = @_;
440
441 my $ws = 0;
442 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
443 my $c = ($self->{childs}->[$yi] || [])->[$col];
444 if ($c) {
445 my ($w, $h) = $c->size_request;
446 if ($ws < $w) { $ws = $w }
447 }
448 }
449 return $ws;
450}
451
452sub size_request {
453 my ($self) = @_;
454
455 my ($hs, $ws) = (0, 0);
456
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458 $hs += $self->max_row_height ($yi);
459 }
460
461 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
462 my $wm = 0;
463 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
464 $wm += $self->max_col_width ($xi)
465 }
466 if ($ws < $wm) { $ws = $wm }
467 }
468
469 return ($ws, $hs);
470}
471
472sub _draw {
473 my ($self) = @_;
474
475 my $y = 0;
476 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
477 my $x = 0;
478
479 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
480
481 my $c = $self->{childs}->[$yi]->[$xi];
482 if ($c) {
483 $c->move ($x, $y, 0); #TODO: Move to size_request
484 $c->draw if $c;
485 }
486
487 $x += $self->max_col_width ($xi);
488 }
489
490 $y += $self->max_row_height ($yi);
491 }
492}
493
494package Crossfire::Client::Widget::VBox;
495
496our @ISA = Crossfire::Client::Widget::Bin::;
497
498use SDL::OpenGL;
499
500sub add {
501 my ($self, $chld) = @_;
502 push @{$self->{childs}}, $chld;
503 $chld->set_parent ($self);
504 $self->update;
505}
506
507sub size_request {
508 my ($self) = @_;
509
510 my ($hs, $ws) = (0, 0);
511 for (@{$self->{childs} || []}) {
512 my ($w, $h) = $_->size_request;
513 $hs += $h;
514 if ($ws < $w) { $ws = $w }
515 }
516
517 return ($ws, $hs);
518}
519
520sub _draw {
521 my ($self) = @_;
522
523 my ($x, $y);
524 for (@{$self->{childs} || []}) {
525 $_->move (0, $y, 0); #TODO: move to size_request
526 $_->draw;
527 my ($w, $h) = $_->size_request;
528 $y += $h;
529 }
530}
531
532package Crossfire::Client::Widget::Label;
533
534our @ISA = Crossfire::Client::Widget::;
535
536use SDL::OpenGL;
537
538sub new {
539 my ($class, $x, $y, $z, $height, $text) = @_;
540
541 # TODO: color, and make height, xyz etc. optional
542 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
543
544 $self->set_text ($text);
545
546 $self
547}
548
549sub set_text {
550 my ($self, $text) = @_;
551
552 $self->{text} = $text;
553 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
554
555 $self->update;
556}
557
558sub get_text {
559 my ($self, $text) = @_;
560
561 $self->{text}
562}
563
564sub size_request {
565 my ($self) = @_;
566
567 (
568 $self->{texture}{width},
569 $self->{texture}{height},
570 )
571}
572
573sub _draw {
574 my ($self) = @_;
575
576 my $tex = $self->{texture};
577
578 glEnable GL_BLEND;
579 glEnable GL_TEXTURE_2D;
580 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
582 glBindTexture GL_TEXTURE_2D, $tex->{name};
583
584 glColor 1, 1, 1, 0.6; # TODO color
585
586 glBegin GL_QUADS;
587 glTexCoord 0, 0; glVertex 0 , 0;
588 glTexCoord 0, 1; glVertex 0 , $tex->{height};
589 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
590 glTexCoord 1, 0; glVertex $tex->{width}, 0;
591 glEnd;
592
593 glDisable GL_BLEND;
594 glDisable GL_TEXTURE_2D;
595}
596
597package Crossfire::Client::Widget::TextEntry;
598
599our @ISA = Crossfire::Client::Widget::Label::;
600 1226
601use SDL; 1227use SDL;
602use SDL::OpenGL; 1228use SDL::OpenGL;
603 1229
604sub key_down { 1230sub new {
1231 my $class = shift;
1232
1233 $class->SUPER::new (
1234 padding => 2,
1235 fg => [1, 1, 1],
1236 active_fg => [1, 1, 0],
1237 state => 0,
1238 can_hover => 1,
1239 @_
1240 )
1241}
1242
1243sub size_request {
605 my ($self, $ev) = @_; 1244 my ($self) = @_;
606 1245
607 my $mod = $ev->key_mod; 1246 ($self->{padding} * 2 + 6) x 2
608 my $sym = $ev->key_sym; 1247}
609 1248
610 $ev->set_unicode (1); 1249sub size_allocate {
611 my $uni = $ev->key_unicode; 1250 my ($self, $x, $y, $w, $h) = @_;
612 1251
613 my $text = $self->get_text; 1252 $self->_size_allocate ($x, $y, $w, $h);
1253}
614 1254
615 if ($sym == SDLK_BACKSPACE) { 1255sub button_down {
616 substr $text, -1, 1, ''; 1256 my ($self, $ev, $x, $y) = @_;
617 1257
618 } elsif ($uni) { 1258 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
619 $text .= chr $uni; 1259 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1260 $self->{state} = !$self->{state};
1261 $self->emit (changed => $self->{state});
1262 }
1263}
1264
1265sub _draw {
1266 my ($self) = @_;
1267
1268 $self->SUPER::_draw;
1269
1270 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1271
1272 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
620 } 1273
621 $self->set_text ($text); 1274 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
622}
623 1275
1276 glBegin GL_LINE_LOOP;
1277 glVertex 0 , 0;
1278 glVertex 0 , $s;
1279 glVertex $s, $s;
1280 glVertex $s, 0;
1281 glEnd;
624 1282
625# XXX: TextView isn't neccessary with pango multiline text rendering 1283 if ($self->{state}) {
626package Crossfire::Client::Widget::TextView; 1284 glBegin GL_LINES;
1285 glVertex 0 , 0;
1286 glVertex $s, $s;
1287 glVertex $s, 0;
1288 glVertex 0 , $s;
1289 glEnd;
1290 }
1291}
1292
1293#############################################################################
1294
1295package CFClient::UI::Slider;
627 1296
628use strict; 1297use strict;
629 1298
630our @ISA = qw/Crossfire::Client::Widget/;
631
632use SDL::OpenGL; 1299use SDL::OpenGL;
633use SDL::OpenGL::Constants; 1300
1301our @ISA = CFClient::UI::DrawBG::;
634 1302
635sub new { 1303sub new {
636 my ($class, $text, $h) = @_; 1304 my $class = shift;
1305
1306 # range [value, low, high, page]
1307
1308 # TODO: 0-width page
1309 # TODO: req_w/h are wrong with vertical
1310 # TODO: calculations are off
637 my $self = $class->SUPER::new (); 1311 my $self = $class->SUPER::new (
1312 fg => [1, 1, 1],
1313 active_fg => [0, 0, 0],
1314 range => [0, 0, 100, 10],
1315 req_w => 40,
1316 req_h => 13,
1317 vertical => 0,
1318 can_hover => 1,
1319 @_
1320 );
638 1321
639 $self->{txt_height} = $h;
640 @{$self->{lines}} = split /\r?\n/, $text;
641
642 for (split /\r?\n/, $text) {
643 $self->add_line ($_);
644 }
645 $self 1322 $self
646} 1323}
647 1324
648#sub render_lines {
649# my ($self) = @_;
650#
651# $self->{txt_lines} = [];
652#
653# for (@{$self->{lines}}) {
654# push @{$self->{txt_lines}},
655# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
656# }
657#}
658
659sub add_line {
660 my ($self, $line) = @_;
661 push @{$self->{lines}}, $line;
662
663 push @{$self->{txt_lines}},
664 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665}
666
667sub size_request { 1325sub size_request {
668 my ($self) = @_; 1326 my ($self) = @_;
669 1327
670 my $w = 0; 1328 my $w = $self->{req_w};
671 my $h = 0; 1329 my $h = $self->{req_h};
672 1330
673 for (@{$self->{txt_lines}}) { 1331 $self->{vertical} ? ($h, $w) : ($w, $h)
674 if ($w < $_->{width}) { $w = $_->{width} }
675 $h += $_->{height};
676 }
677
678 return ($w, $h);
679} 1332}
680 1333
681sub draw_line { 1334sub button_down {
682 my ($self, $tex, $y) = @_; 1335 my ($self, $ev, $x, $y) = @_;
683 1336
684 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1337 $self->SUPER::button_down ($ev, $x, $y);
1338 $self->mouse_motion ($ev, $x, $y);
1339}
685 1340
686 glColor 1, 0, 1; 1341sub mouse_motion {
1342 my ($self, $ev, $x, $y) = @_;
1343
1344 if ($GRAB == $self) {
1345 my ($value, $lo, $hi, $page) = @{$self->{range}};
1346
1347 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1348
1349 $x = $x * ($hi - $lo) / $w + $lo;
1350 $x = $lo if $x < $lo;
1351 $x = $hi - $page if $x > $hi - $page;
1352 $self->{range}[0] = $x;
1353
1354 $self->emit (changed => $x);
1355 $self->update;
1356 }
1357}
1358
1359sub _draw {
1360 my ($self) = @_;
1361
1362 $self->SUPER::_draw ();
1363
1364 my ($w, $h) = @$self{qw(w h)};
1365
1366 if ($self->{vertical}) {
1367 # draw a vertical slider like a rotated horizontal slider
1368
1369 glRotate 90, 0, 0, 1;
1370 glTranslate 0, -$self->{w}, 0;
1371
1372 ($w, $h) = ($h, $w);
1373 }
1374
1375 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1376 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1377
1378 my ($value, $lo, $hi, $page) = @{$self->{range}};
1379
1380 $page = int $page * $w / ($hi - $lo);
1381 $value = int +($value - $lo) * $w / ($hi - $lo);
1382
1383 $w -= $page;
1384 $page &= ~1;
1385 glTranslate $page * 0.5, 0, 0;
1386 $page ||= 2;
1387
1388 glColor @$fg;
1389 glBegin GL_LINES;
1390 glVertex 0, 0; glVertex 0, $h;
1391 glVertex $w - 1, 0; glVertex $w - 1, $h;
1392 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1393 glEnd;
1394
1395 my $knob_a = $value - $page * 0.5;
1396 my $knob_b = $value + $page * 0.5;
687 1397
688 glBegin GL_QUADS; 1398 glBegin GL_QUADS;
689 glTexCoord 0, 0; glVertex 0 , $y; 1399 glColor @$fg;
690 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 1400 glVertex $knob_a, 0;
691 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 1401 glVertex $knob_a, $h;
692 glTexCoord 1, 0; glVertex $tex->{width}, $y; 1402 glVertex $knob_b, $h;
1403 glVertex $knob_b, 0;
1404
1405 if ($knob_a < $knob_b - 2) {
1406 glColor @$bg;
1407 glVertex $knob_a + 1, 1;
1408 glVertex $knob_a + 1, $h - 1;
1409 glVertex $knob_b - 1, $h - 1;
1410 glVertex $knob_b - 1, 1;
1411 }
693 glEnd; 1412 glEnd;
694} 1413}
695 1414
1415#############################################################################
1416
1417package CFClient::UI::TextView;
1418
1419our @ISA = CFClient::UI::HBox::;
1420
1421use SDL::OpenGL;
1422
1423sub new {
1424 my $class = shift;
1425
1426 my $self = $class->SUPER::new (
1427 par => [],
1428 @_,
1429 children => [
1430 (new CFClient::UI::Empty expand => 1),
1431 (new CFClient::UI::Slider vertical => 1),
1432 ],
1433 );
1434
1435 $self
1436}
1437
1438sub add_paragraph {
1439 my ($self, $color, $text) = @_;
1440
1441 push @{$self->{par}}, [$color, $text];
1442 my $count = scalar @{$self->{par}};
1443 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1444 $self->{children}[1]->update;
1445}
1446
696sub _draw { 1447sub _draw {
697 my ($self) = @_; 1448 my ($self) = @_;
698 1449
1450 my $par = $self->{par};
1451
1452 my $bottom = (scalar @$par) - 1;
1453
1454 my $w = $self->{children}[0]{w};
1455 my $y = $self->{h};
1456
699 glEnable GL_BLEND; 1457 glEnable GL_BLEND;
1458 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
700 glEnable GL_TEXTURE_2D; 1459 glEnable GL_TEXTURE_2D;
701 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL; 1460 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
702 1461
703 my $l = 0; 1462 # TODO: everything!
704 for (@{$self->{txt_lines}}) { 1463 while ($y > 0 && $bottom >= 0) {
705 $self->draw_line ($_, $l); 1464 my $par = $par->[$bottom--];
706 $l += $_->{height};
707 }
708 1465
1466 my $layout = new CFClient::Layout;
1467
1468 $layout->set_height ($::FONTSIZE);
1469 $layout->set_width ($w);
1470 $layout->set_text ($par->[1]);
1471 my $tex = new_from_layout CFClient::Texture $layout;
1472 $y -= $tex->{h};
1473
1474 glColor @{ $par->[0] };
1475 $tex->draw_quad (0, $y);
1476 }
1477
1478 glDisable GL_TEXTURE_2D;
709 glDisable GL_BLEND; 1479 glDisable GL_BLEND;
710 glDisable GL_TEXTURE_2D;
711} 1480}
712 1481
1482#############################################################################
1483
713package Crossfire::Client::Widget::MapWidget; 1484package CFClient::UI::MapWidget;
714 1485
715use strict; 1486use strict;
716 1487
717use List::Util qw(min max); 1488use List::Util qw(min max);
718 1489
719use SDL; 1490use SDL;
720use SDL::OpenGL; 1491use SDL::OpenGL;
721use SDL::OpenGL::Constants;
722 1492
723our @ISA = Crossfire::Client::Widget::; 1493our @ISA = CFClient::UI::Base::;
1494
1495sub new {
1496 my $class = shift;
1497
1498 $class->SUPER::new (
1499 z => -1,
1500 can_focus => 1,
1501 list => (glGenLists 1),
1502 @_
1503 )
1504}
724 1505
725sub key_down { 1506sub key_down {
726 print "MAPKEYDOWN\n"; 1507 print "MAPKEYDOWN\n";
727} 1508}
728 1509
729sub key_up { 1510sub key_up {
730} 1511}
731 1512
1513sub size_request {
1514 (
1515 1 + 32 * int $::WIDTH / 32,
1516 1 + 32 * int $::HEIGHT / 32,
1517 )
1518}
1519
1520sub update {
1521 my ($self) = @_;
1522
1523 $self->{need_update} = 1;
1524 $self->SUPER::update;
1525}
1526
732sub _draw { 1527sub draw {
733 my ($self) = @_; 1528 my ($self) = @_;
734 1529
735 my $mx = $::CONN->{mapx}; 1530 $self->{need_update}++;#d#
736 my $my = $::CONN->{mapy}; 1531 if (delete $self->{need_update}) {
1532 glNewList $self->{list}, GL_COMPILE;
737 1533
738 my $map = $::CONN->{map};
739
740 my ($xofs, $yofs);
741
742 my $sw = 1 + int $::WIDTH / 32; 1534 my $sw = int $::WIDTH / 32;
743 my $sh = 1 + int $::HEIGHT / 32; 1535 my $sh = int $::HEIGHT / 32;
744 1536
745 if ($::CONN->{mapw} > $sw) { 1537 if ($::MAP) {
746 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1538 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
747 } else {
748 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749 }
750 1539
751 if ($::CONN->{maph} > $sh) { 1540 if ($::CFG->{fow_enable}) {
752 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1541 if ($::CFG->{fow_smooth}) { # smooth fog of war
753 } else { 1542 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
754 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1543 glConvolutionFilter2D
755 } 1544 GL_CONVOLUTION_2D,
756 1545 GL_ALPHA,
757 glEnable GL_TEXTURE_2D; 1546 3, 3,
758 glEnable GL_BLEND; 1547 GL_ALPHA, GL_FLOAT,
759 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1548 pack "f*",
760 1549 0.1, 0.1, 0.1,
761 my $sw4 = ($sw + 3) & ~3; 1550 0.1, 0.2, 0.1,
762 my $lighting = "\x00" x ($sw4 * $sh); 1551 0.1, 0.1, 0.1,
763 1552 ;
764 for my $x (0 .. $sw - 1) { 1553 glEnable GL_CONVOLUTION_2D;
765 for my $y (0 .. $sh - 1) {
766
767 my $cell = $map->[$x + $xofs][$y + $yofs]
768 or next;
769
770 my $darkness = $cell->[0] * (1 / 255);
771 if ($darkness < 0) {
772 $darkness = 0.15;
773 } 1554 }
774 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 1555
776 for my $num (grep $_, @$cell[1,2,3]) { 1556 my $tex = new CFClient::Texture
777 my $tex = $::CONN->{face}[$num]{texture} || next; 1557 w => $w,
1558 h => $h,
1559 data => $data,
1560 internalformat => GL_ALPHA,
1561 format => GL_ALPHA;
778 1562
779 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1563 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
780 1564
781 my $w = $tex->{width}; 1565 glEnable GL_BLEND;
782 my $h = $tex->{height}; 1566 glEnable GL_TEXTURE_2D;
1567 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
783 1568
784 my $px = ($x + 1) * 32 - $w; 1569 glColor +($::CFG->{fow_intensity}) x 3, 1;
785 my $py = ($y + 1) * 32 - $h; 1570 $tex->draw_quad (0, 0, $w * 32, $h * 32);
786 1571
787 glBegin GL_QUADS; 1572 glDisable GL_TEXTURE_2D;
788 glTexCoord 0, 0; glVertex $px , $py; 1573 glDisable GL_BLEND;
789 glTexCoord 0, 1; glVertex $px , $py + $h;
790 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791 glTexCoord 1, 0; glVertex $px + $w, $py;
792 glEnd;
793 } 1574 }
794 } 1575 }
795 }
796 1576
797# if (1) { # higher quality darkness 1577 glEndList;
798# $lighting =~ s/(.)/$1$1$1/gs;
799# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800#
801# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
802#
803# $lighting = $pb->get_pixels;
804# $lighting =~ s/(.)../$1/gs;
805# } 1578 }
806 1579
807 $lighting = new Crossfire::Client::Texture 1580 glCallList $self->{list};
808 width => $sw4,
809 height => $sh,
810 data => $lighting,
811 internalformat => GL_ALPHA4,
812 format => GL_ALPHA;
813 1581
814 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1582 if ($FOCUS != $self) {
815 glColor 0, 0, 0, 0.75; 1583 glColor 64/255, 64/255, 64/255;
816 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1584 glLogicOp GL_AND;
817 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1585 glEnable GL_COLOR_LOGIC_OP;
818 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819 glBegin GL_QUADS; 1586 glBegin GL_QUADS;
820 glTexCoord 0, 0; glVertex 0 , 0; 1587 glVertex 0, 0;
821 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1588 glVertex 0, $::HEIGHT;
822 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1589 glVertex $::WIDTH, $::HEIGHT;
823 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1590 glVertex $::WIDTH, 0;
824 glEnd; 1591 glEnd;
825 1592 glDisable GL_COLOR_LOGIC_OP;
826 glDisable GL_TEXTURE_2D; 1593 }
827 glDisable GL_BLEND;
828} 1594}
829 1595
830my %DIR = ( 1596my %DIR = (
831 SDLK_KP8, [1, "north"], 1597 SDLK_KP8, [1, "north"],
832 SDLK_KP9, [2, "northeast"], 1598 SDLK_KP9, [2, "northeast"],
848 1614
849 my $mod = $ev->key_mod; 1615 my $mod = $ev->key_mod;
850 my $sym = $ev->key_sym; 1616 my $sym = $ev->key_sym;
851 1617
852 if ($sym == SDLK_KP5) { 1618 if ($sym == SDLK_KP5) {
853 $::CONN->send ("command stay fire"); 1619 $::CONN->user_send ("command stay fire");
1620 } elsif ($sym == SDLK_a) {
1621 $::CONN->user_send ("command apply");
854 } elsif (exists $DIR{$sym}) { 1622 } elsif (exists $DIR{$sym}) {
855 if ($mod & KMOD_SHIFT) { 1623 if ($mod & KMOD_SHIFT) {
856 $self->{shft}++; 1624 $self->{shft}++;
857 $::CONN->send ("command fire $DIR{$sym}[0]"); 1625 $::CONN->user_send ("command fire $DIR{$sym}[0]");
858 } elsif ($mod & KMOD_CTRL) { 1626 } elsif ($mod & KMOD_CTRL) {
859 $self->{ctrl}++; 1627 $self->{ctrl}++;
860 $::CONN->send ("command run $DIR{$sym}[0]"); 1628 $::CONN->user_send ("command run $DIR{$sym}[0]");
861 } else { 1629 } else {
862 $::CONN->send ("command $DIR{$sym}[1]"); 1630 $::CONN->user_send ("command $DIR{$sym}[1]");
863 } 1631 }
864 } 1632 }
865} 1633}
866 1634
867sub key_up { 1635sub key_up {
869 1637
870 my $mod = $ev->key_mod; 1638 my $mod = $ev->key_mod;
871 my $sym = $ev->key_sym; 1639 my $sym = $ev->key_sym;
872 1640
873 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1641 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
874 $::CONN->send ("command fire_stop"); 1642 $::CONN->user_send ("command fire_stop");
875 } 1643 }
876 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1644 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877 $::CONN->send ("command run_stop"); 1645 $::CONN->user_send ("command run_stop");
878 } 1646 }
879} 1647}
880 1648
881package Crossfire::Client::Widget::Animator; 1649#############################################################################
1650
1651package CFClient::UI::Animator;
882 1652
883use SDL::OpenGL; 1653use SDL::OpenGL;
884 1654
885our @ISA = Crossfire::Client::Widget::Bin::; 1655our @ISA = CFClient::UI::Bin::;
886 1656
887sub moveto { 1657sub moveto {
888 my ($self, $x, $y) = @_; 1658 my ($self, $x, $y) = @_;
889 1659
890 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1660 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891 $self->{speed} = 0.01; 1661 $self->{speed} = 0.001;
892 $self->{time} = 1; 1662 $self->{time} = 1;
893 1663
894 ::animation_start $self; 1664 ::animation_start $self;
895} 1665}
896 1666
911 1681
912sub _draw { 1682sub _draw {
913 my ($self) = @_; 1683 my ($self) = @_;
914 1684
915 glPushMatrix; 1685 glPushMatrix;
916 glRotate $self->{time} * 10000, 0, 1, 0; 1686 glRotate $self->{time} * 1000, 0, 1, 0;
917 $self->{child}->draw; 1687 $self->{children}[0]->draw;
918 glPopMatrix; 1688 glPopMatrix;
919} 1689}
920 1690
9211; 1691#############################################################################
922 1692
1693package CFClient::UI::Flopper;
1694
1695our @ISA = CFClient::UI::Button::;
1696
1697sub new {
1698 my $class = shift;
1699
1700 my $self = $class->SUPER::new (
1701 state => 0,
1702 connect_activate => \&toggle_flopper,
1703 @_
1704 );
1705
1706 if ($self->{state}) {
1707 $self->{state} = 0;
1708 $self->toggle_flopper;
1709 }
1710
1711 $self
1712}
1713
1714sub toggle_flopper {
1715 my ($self) = @_;
1716
1717 # TODO: use animation
1718 if ($self->{state} = !$self->{state}) {
1719 $CFClient::UI::TOPLEVEL->add ($self->{other});
1720 $self->{other}->move (
1721 ($::WIDTH - $self->{other}{w}) * 0.5,
1722 ($::HEIGHT - $self->{other}{h}) * 0.5,
1723 );
1724 } else {
1725 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1726 }
1727}
1728
1729#############################################################################
1730
1731package CFClient::UI::Toplevel;
1732
1733our @ISA = CFClient::UI::Container::;
1734
1735sub size_request {
1736 ($::WIDTH, $::HEIGHT)
1737}
1738
1739sub size_allocate {
1740 my ($self, $x, $y, $w, $h) = @_;
1741
1742 $self->_size_allocate ($x, $y, $w, $h);
1743
1744 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1745 for @{$self->{children}};
1746}
1747
1748sub translate {
1749 my ($self, $x, $y) = @_;
1750
1751 ($x, $y)
1752}
1753
1754sub update {
1755 my ($self) = @_;
1756
1757 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1758 ::refresh ();
1759}
1760
1761sub add {
1762 my ($self, $widget) = @_;
1763
1764 $self->SUPER::add ($widget);
1765
1766 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1767}
1768
1769sub draw {
1770 my ($self) = @_;
1771
1772 $self->_draw;
1773}
1774
1775#############################################################################
1776
1777package CFClient::UI;
1778
1779$TOPLEVEL = new CFClient::UI::Toplevel;
1780
17811
1782

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