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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.365 by root, Thu Apr 12 07:53:31 2007 UTC vs.
Revision 1.384 by root, Fri Jul 20 16:32:11 2007 UTC

22our $TOOLTIP_WATCHER = Event->idle (min => 1/60, cb => sub { 22our $TOOLTIP_WATCHER = Event->idle (min => 1/60, cb => sub {
23 if (!$GRAB) { 23 if (!$GRAB) {
24 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) { 24 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
25 if (length $widget->{tooltip}) { 25 if (length $widget->{tooltip}) {
26 if ($TOOLTIP->{owner} != $widget) { 26 if ($TOOLTIP->{owner} != $widget) {
27 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
27 $TOOLTIP->hide; 28 $TOOLTIP->hide;
28 29
29 $TOOLTIP->{owner} = $widget; 30 $TOOLTIP->{owner} = $widget;
31 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
30 32
31 return if $ENV{CFPLUS_DEBUG} & 8; 33 return if $ENV{CFPLUS_DEBUG} & 8;
32 34
33 my $tip = $widget->{tooltip}; 35 my $tip = $widget->{tooltip};
34 36
42 } 44 }
43 } 45 }
44 } 46 }
45 47
46 $TOOLTIP->hide; 48 $TOOLTIP->hide;
49 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
47 delete $TOOLTIP->{owner}; 50 delete $TOOLTIP->{owner};
48}); 51});
49 52
50sub get_layout { 53sub get_layout {
51 my $layout; 54 my $layout;
265 $self->hide; 268 $self->hide;
266 $self->emit ("destroy"); 269 $self->emit ("destroy");
267 %$self = (); 270 %$self = ();
268} 271}
269 272
273sub TO_JSON {
274 { __widget_ref__ => $_[0]{s_id} }
275}
276
270sub show { 277sub show {
271 my ($self) = @_; 278 my ($self) = @_;
272 279
273 return if $self->{parent}; 280 return if $self->{parent};
274 281
313sub set_visibility { 320sub set_visibility {
314 my ($self, $visible) = @_; 321 my ($self, $visible) = @_;
315 322
316 return if $self->{visible} == $visible; 323 return if $self->{visible} == $visible;
317 324
318 $visible ? $self->hide 325 $visible ? $self->show
319 : $self->show; 326 : $self->hide;
320} 327}
321 328
322sub toggle_visibility { 329sub toggle_visibility {
323 my ($self) = @_; 330 my ($self) = @_;
324 331
937 944
938############################################################################# 945#############################################################################
939 946
940package CFPlus::UI::ViewPort; 947package CFPlus::UI::ViewPort;
941 948
949use List::Util qw(min max);
950
942our @ISA = CFPlus::UI::Window::; 951our @ISA = CFPlus::UI::Window::;
943 952
944sub new { 953sub new {
945 my $class = shift; 954 my $class = shift;
946 955
977} 986}
978 987
979sub set_offset { 988sub set_offset {
980 my ($self, $x, $y) = @_; 989 my ($self, $x, $y) = @_;
981 990
991 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
992 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
993
994 if ($x != $self->{view_x} or $y != $self->{view_y}) {
982 $self->{view_x} = int $x; 995 $self->{view_x} = $x;
983 $self->{view_y} = int $y; 996 $self->{view_y} = $y;
984 997
998 $self->emit (changed => $x, $y);
985 $self->update; 999 $self->update;
1000 }
986} 1001}
987 1002
988# hmm, this does not work for topleft of $self... but we should not ask for that 1003# hmm, this does not work for topleft of $self... but we should not ask for that
989sub coord2local { 1004sub coord2local {
990 my ($self, $x, $y) = @_; 1005 my ($self, $x, $y) = @_;
1026 1041
1027############################################################################# 1042#############################################################################
1028 1043
1029package CFPlus::UI::ScrolledWindow; 1044package CFPlus::UI::ScrolledWindow;
1030 1045
1031our @ISA = CFPlus::UI::HBox::; 1046our @ISA = CFPlus::UI::Table::;
1032 1047
1033sub new { 1048sub new {
1034 my ($class, %arg) = @_; 1049 my ($class, %arg) = @_;
1035 1050
1036 my $child = delete $arg{child}; 1051 my $child = delete $arg{child};
1037 1052
1038 my $self; 1053 my $self;
1039 1054
1040 my $slider = new CFPlus::UI::Slider 1055 my $hslider = new CFPlus::UI::Slider
1056 vertical => 0,
1057 range => [0, 0, 1, 0.01], # HACK fix
1058 on_changed => sub {
1059 $self->{hpos} = $_[1];
1060 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1061 },
1062 ;
1063
1064 my $vslider = new CFPlus::UI::Slider
1041 vertical => 1, 1065 vertical => 1,
1042 range => [0, 0, 1, 0.01], # HACK fix 1066 range => [0, 0, 1, 0.01], # HACK fix
1043 on_changed => sub { 1067 on_changed => sub {
1044 $self->{vp}->set_offset (0, $_[1]); 1068 $self->{vpos} = $_[1];
1069 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1045 }, 1070 },
1046 ; 1071 ;
1047 1072
1048 $self = $class->SUPER::new ( 1073 $self = $class->SUPER::new (
1049 vp => (new CFPlus::UI::ViewPort expand => 1), 1074 scroll_x => 0,
1075 scroll_y => 1,
1050 can_events => 1, 1076 can_events => 1,
1051 slider => $slider, 1077 hslider => $hslider,
1078 vslider => $vslider,
1079 col_expand => [1, 0],
1080 row_expand => [1, 0],
1052 %arg, 1081 %arg,
1053 ); 1082 );
1054 1083
1055 $self->SUPER::add ($self->{vp}, $self->{slider}); 1084 $self->{vp} = new CFPlus::UI::ViewPort
1085 expand => 1,
1086 scroll_x => $self->{scroll_x},
1087 scroll_y => $self->{scroll_y},
1088 on_changed => sub {
1089 my ($vp, $x, $y) = @_;
1090
1091 $vp->{parent}{hslider}->set_value ($x);
1092 $vp->{parent}{vslider}->set_value ($y);
1093
1094 0
1095 },
1096 ;
1097
1098 $self->SUPER::add_at (0, 0, $self->{vp});
1099
1056 $self->add ($child) if $child; 1100 $self->add ($child) if $child;
1057 1101
1058 $self 1102 $self
1059} 1103}
1060 1104
1064 my ($self, $widget) = @_; 1108 my ($self, $widget) = @_;
1065 1109
1066 $self->{vp}->add ($self->{child} = $widget); 1110 $self->{vp}->add ($self->{child} = $widget);
1067} 1111}
1068 1112
1113sub update_slider {
1114 my ($self) = @_;
1115
1116 my $child = ($self->{vp} or return)->child;
1117
1118 my ($w1, $w2) = ($child->{w}, $self->{vp}{w});
1119 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1120
1121 my $visible = $w1 > $w2;
1122 if ($visible != $self->{hslider}{visible}) {
1123 $visible ? $self->SUPER::add_at (0, 1, $self->{hslider})
1124 : $self->{hslider}->hide;
1125 }
1126
1127 my ($h1, $h2) = ($child->{h}, $self->{vp}{h});
1128 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1129
1130 my $visible = $h1 > $h2;
1131 if ($visible != $self->{vslider}{visible}) {
1132 $visible ? $self->SUPER::add_at (1, 0, $self->{vslider})
1133#!/opt/bin/perl
1134
1135my $startup_done = sub { };
1136our $PANGO = "1.5.0";
1137
1138# do splash-screen thingy on win32
1139BEGIN {
1140 if (%PAR::LibCache && $^O eq "MSWin32") {
1141 while (my ($filename, $zip) = each %PAR::LibCache) {
1142 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
1143 }
1144
1145 require Win32::GUI::SplashScreen;
1146
1147 Win32::GUI::SplashScreen::Show (
1148 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
1149 );
1150
1151 $startup_done = sub {
1152 Win32::GUI::SplashScreen::Done (1);
1153 };
1154 }
1155}
1156
1157use strict;
1158use utf8;
1159
1160use Carp 'verbose';
1161
1162# do things only needed for single-binary version (par)
1163BEGIN {
1164 if (%PAR::LibCache) {
1165 @INC = grep ref, @INC; # weed out all paths except pars loader refs
1166
1167 my $tmp = $ENV{PAR_TEMP};
1168
1169 while (my ($filename, $zip) = each %PAR::LibCache) {
1170 for ($zip->memberNames) {
1171 next unless /^root\/(.*)/;
1172 $zip->extractMember ($_, "$tmp/$1")
1173 unless -e "$tmp/$1";
1174 }
1175 }
1176
1177 if ($^O eq "MSWin32") {
1178 # relocatable
1179 } else {
1180 # unix, need to patch pango rc file
1181 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
1182 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
1183 local $/;
1184 my $rc = <$fh>;
1185 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
1186
1187 mkdir "$tmp/pango-modules";
1188 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
1189 or die "$tmp/pango-modules/pango.modules: $!";
1190 print $fh $rc;
1191
1192 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
1193 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
1194 or die "$ENV{PANGO_RC_FILE}: $!";
1195 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
1196 }
1197
1198 unshift @INC, $tmp;
1199 }
1200}
1201
1202# need to do it again because that pile of garbage called PAR nukes it before main
1203unshift @INC, $ENV{PAR_TEMP}
1204 if %PAR::LibCache;
1205
1206use Time::HiRes 'time';
1207use Event;
1208
1209use Crossfire;
1210use Crossfire::Protocol::Constants;
1211
1212use Compress::LZF;
1213
1214use CFPlus;
1215use CFPlus::OpenGL ();
1216use CFPlus::Protocol;
1217use CFPlus::DB;
1218use CFPlus::UI;
1219use CFPlus::UI::Inventory;
1220use CFPlus::UI::SpellList;
1221use CFPlus::Pod;
1222use CFPlus::MapWidget;
1223use CFPlus::Macro;
1224
1225$SIG{QUIT} = sub { Carp::cluck "QUIT" };
1226$SIG{PIPE} = 'IGNORE';
1227
1228$Event::Eval = 1;
1229$Event::DIED = sub {
1230 CFPlus::fatal Carp::longmess $_[1]
1231};
1232
1233my $MAX_FPS = 60;
1234my $MIN_FPS = 5; # unused as of yet
1235
1236our $META_SERVER = "http://metaserver.schmorp.de/current.json";
1237
1238our $LAST_REFRESH;
1239our $NOW;
1240
1241our $CFG;
1242our $CONN;
1243our $PROFILE; # current profile
1244our $FAST; # fast, low-quality mode, possibly useful for software-rendering
1245
1246our $WANT_REFRESH;
1247our $CAN_REFRESH;
1248
1249our @SDL_MODES;
1250our $WIDTH;
1251our $HEIGHT;
1252our $FULLSCREEN;
1253our $FONTSIZE;
1254
1255our $FONT_PROP;
1256our $FONT_FIXED;
1257
1258our $MAP;
1259our $MAPMAP;
1260our $MAPWIDGET;
1261our $BUTTONBAR;
1262our $LOGVIEW;
1263our $CONSOLE;
1264our $METASERVER;
1265our $LOGIN_BUTTON;
1266our $QUIT_DIALOG;
1267our $HOST_ENTRY;
1268our $FULLSCREEN_ENABLE;
1269our $PICKUP_ENABLE;
1270our $SERVER_INFO;
1271
1272our $SETUP_DIALOG;
1273our $SETUP_NOTEBOOK;
1274our $SETUP_SERVER;
1275our $SETUP_KEYBOARD;
1276
1277our $PL_NOTEBOOK;
1278our $PL_WINDOW;
1279
1280our $INVENTORY_PAGE;
1281our $STATS_PAGE;
1282our $SKILL_PAGE;
1283our $SPELL_PAGE;
1284our $SPELL_LIST;
1285
1286our $HELP_WINDOW;
1287our $MESSAGE_WINDOW;
1288our $FLOORBOX;
1289our $GAUGES;
1290our $STATWIDS;
1291
1292our $SDL_ACTIVE;
1293our %SDL_CB;
1294
1295our $SDL_MIXER;
1296our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
1297our @MUSIC_WANT;
1298our $MUSIC_START;
1299our $MUSIC_PLAYING;
1300our $MUSIC_PLAYER;
1301our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
1302our @SOUNDS; # event => file mapping
1303our %AUDIO_CHUNKS; # audio files
1304
1305our $ALT_ENTER_MESSAGE;
1306our $STATUSBOX;
1307our $DEBUG_STATUS;
1308
1309our $INV;
1310our $INVR;
1311our $INV_RIGHT_HB;
1312
1313our $PICKUP_CFG;
1314
1315our $IN_BUILD_MODE;
1316our $BUILD_BUTTON;
1317
1318sub status {
1319 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
1320}
1321
1322sub debug {
1323 $DEBUG_STATUS->set_text ($_[0]);
1324}
1325
1326sub message {
1327 my ($para) = @_;
1328
1329 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1330
1331 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
1332
1333 $LOGVIEW->add_paragraph ($para);
1334 $LOGVIEW->scroll_to_bottom;
1335}
1336
1337sub destroy_query_dialog {
1338 (delete $_[0]{query_dialog})->destroy
1339 if $_[0]{query_dialog};
1340}
1341
1342# FIXME: a very ugly hack to wait for stat update look below! #d#
1343our $QUERY_TIMER; #d#
1344
1345# server query dialog
1346sub server_query {
1347 my ($conn, $flags, $prompt) = @_;
1348
1349 # FIXME: a very ugly hack to wait for stat update #d#
1350 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
1351 unless ($QUERY_TIMER) {
1352 $QUERY_TIMER =
1353 Event->timer (
1354 after => 1,
1355 cb => sub {
1356 server_query ($conn, $flags, $prompt, 1);
1357 $QUERY_TIMER = undef
1358 }
1359 );
1360 return;
1361 }
1362 }
1363
1364 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
1365 x => "center",
1366 y => "center",
1367 title => "Server Query",
1368 child => my $vbox = new CFPlus::UI::VBox,
1369 ;
1370
1371 my @dialog = my $label = new CFPlus::UI::Label
1372 max_w => $::WIDTH * 0.8,
1373 ellipsise => 0,
1374 text => $prompt;
1375
1376 if ($flags & CS_QUERY_YESNO) {
1377 push @dialog, my $hbox = new CFPlus::UI::HBox;
1378
1379 $hbox->add (new CFPlus::UI::Button
1380 text => "No",
1381 on_activate => sub {
1382 $conn->send ("reply n");
1383 $dialog->destroy;
1384 0
1385 }
1386 );
1387 $hbox->add (new CFPlus::UI::Button
1388 text => "Yes",
1389 on_activate => sub {
1390 $conn->send ("reply y");
1391 destroy_query_dialog $conn;
1392 0
1393 },
1394 );
1395
1396 $dialog->grab_focus;
1397
1398 } elsif ($flags & CS_QUERY_SINGLECHAR) {
1399 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
1400 $dialog->{tooltip} = "#charcreation_focus";
1401
1402 unshift @dialog, new CFPlus::UI::Label
1403 max_w => $::WIDTH * 0.8,
1404 ellipsise => 0,
1405 markup => "\nOr use your keyboard and the text entry below:\n";
1406
1407 unshift @dialog, my $table = new CFPlus::UI::Table;
1408
1409 $table->add_at (0, 0, new CFPlus::UI::Button
1410 text => "Next Race",
1411 on_activate => sub {
1412 $conn->send ("reply n");
1413 destroy_query_dialog $conn;
1414 0
1415 },
1416 );
1417 $table->add_at (2, 0, new CFPlus::UI::Button
1418 text => "Accept",
1419 on_activate => sub {
1420 $conn->send ("reply d");
1421 destroy_query_dialog $conn;
1422 0
1423 },
1424 );
1425
1426 if ($conn->{chargen_race_description}) {
1427 unshift @dialog, new CFPlus::UI::Label
1428 max_w => $::WIDTH * 0.8,
1429 ellipsise => 0,
1430 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
1431 ;
1432 }
1433
1434 unshift @dialog, new CFPlus::UI::Face
1435 face => $conn->{player}{face},
1436 bg => [.2, .2, .2, 1],
1437 min_w => 64,
1438 min_h => 64,
1439 ;
1440
1441 if ($conn->{chargen_race_title}) {
1442 unshift @dialog, new CFPlus::UI::Label
1443 allign => 1,
1444 ellipsise => 0,
1445 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
1446 ;
1447 }
1448
1449 unshift @dialog, new CFPlus::UI::Label
1450 max_w => $::WIDTH * 0.4,
1451 ellipsise => 0,
1452 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
1453 ;
1454
1455 } elsif ($prompt =~ /roll new stats/) {
1456 if (my $stat = delete $conn->{stat_change_with}) {
1457 $conn->send ("reply $stat");
1458 destroy_query_dialog $conn;
1459 return;
1460 }
1461
1462 unshift @dialog, new CFPlus::UI::Label
1463 max_w => $::WIDTH * 0.4,
1464 ellipsise => 0,
1465 markup => "\nOr use your keyboard and the text entry below:\n";
1466
1467 unshift @dialog, my $table = new CFPlus::UI::Table;
1468
1469 # left: re-roll
1470 $table->add_at (0, 0, new CFPlus::UI::Button
1471 text => "Roll Again",
1472 on_activate => sub {
1473 $conn->send ("reply y");
1474 destroy_query_dialog $conn;
1475 0
1476 },
1477 );
1478
1479 # center: swap stats
1480 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
1481 expand => 1,
1482 value => $_,
1483 options => [
1484 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
1485 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
1486 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
1487 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
1488 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
1489 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
1490 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
1491 ],
1492 ), 1 .. 2;
1493
1494 $table->add_at (2, 0, new CFPlus::UI::Button
1495 text => "Swap Stats",
1496 on_activate => sub {
1497 $conn->{stat_change_with} = $sw2->{value};
1498 $conn->send ("reply $sw1->{value}");
1499 destroy_query_dialog $conn;
1500 0
1501 },
1502 );
1503 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
1504
1505 # right: accept
1506 $table->add_at (4, 0, new CFPlus::UI::Button
1507 text => "Accept",
1508 on_activate => sub {
1509 $conn->send ("reply n");
1510 $STATS_PAGE->hide;
1511 destroy_query_dialog $conn;
1512 0
1513 },
1514 );
1515
1516 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
1517 for (
1518 [Str => CS_STAT_STR],
1519 [Dex => CS_STAT_DEX],
1520 [Con => CS_STAT_CON],
1521 [Int => CS_STAT_INT],
1522 [Wis => CS_STAT_WIS],
1523 [Pow => CS_STAT_POW],
1524 [Cha => CS_STAT_CHA],
1525 ) {
1526 my ($name, $id) = @$_;
1527 $hbox->add (new CFPlus::UI::Label
1528 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
1529 align => 0,
1530 expand => 1,
1531 can_events => 1,
1532 can_hover => 1,
1533 tooltip => "#stat_$name",
1534 );
1535 }
1536
1537 unshift @dialog, new CFPlus::UI::Label
1538 max_w => $::WIDTH * 0.4,
1539 ellipsise => 0,
1540 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
1541 ;
1542 }
1543
1544 push @dialog, my $entry = new CFPlus::UI::Entry
1545 on_changed => sub {
1546 $conn->send ("reply $_[1]");
1547 destroy_query_dialog $conn;
1548 0
1549 },
1550 ;
1551
1552 $entry->grab_focus;
1553
1554 } else {
1555 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1556
1557 push @dialog, my $entry = new CFPlus::UI::Entry
1558 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
1559 on_activate => sub {
1560 $conn->send ("reply $_[1]");
1561 destroy_query_dialog $conn;
1562 0
1563 },
1564 ;
1565
1566 $entry->grab_focus;
1567 }
1568
1569 $vbox->add (@dialog);
1570 $dialog->show;
1571}
1572
1573sub start_game {
1574 status "logging in...";
1575
1576 $LOGIN_BUTTON->set_text ("Logout");
1577 $SETUP_DIALOG->hide;
1578
1579 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
1580
1581 my ($host, $port) = split /:/, $PROFILE->{host};
1582
1583 $MAP = new CFPlus::Map;
1584
1585 $CONN = eval {
1586 new CFPlus::Protocol
1587 host => $host,
1588 port => $port || 13327,
1589 user => $PROFILE->{user},
1590 pass => $PROFILE->{password},
1591 mapw => $mapsize,
1592 maph => $mapsize,
1593
1594 client => "cfplus $CFPlus::VERSION $] $^O",
1595
1596 map_widget => $MAPWIDGET,
1597 logview => $LOGVIEW,
1598 statusbox => $STATUSBOX,
1599 map => $MAP,
1600 mapmap => $MAPMAP,
1601 query => \&server_query,
1602
1603 setup_req => {
1604 smoothing => $CFG->{map_smoothing}*1,
1605 },
1606
1607 sound_play => sub {
1608 my ($x, $y, $soundnum, $type) = @_;
1609
1610 $SDL_MIXER
1611 or return;
1612
1613 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1614 or return;
1615
1616 $chunk->play;
1617 },
1618 };
1619
1620 if ($CONN) {
1621 CFPlus::lowdelay fileno $CONN->{fh};
1622
1623 status "login successful";
1624 } else {
1625 status "unable to connect";
1626 stop_game();
1627 }
1628}
1629
1630sub stop_game {
1631 $LOGIN_BUTTON->set_text ("Login");
1632 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
1633 $SETUP_DIALOG->show;
1634 $PL_WINDOW->hide;
1635 $SPELL_LIST->clear_spells;
1636 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
1637
1638 &audio_music_set ([]);
1639
1640 return unless $CONN;
1641
1642 status "connection closed";
1643
1644 destroy_query_dialog $CONN;
1645 $CONN->destroy;
1646 $CONN = 0; # false, does not autovivify
1647
1648 undef $MAP;
1649}
1650
1651sub graphics_setup {
1652 my $vbox = new CFPlus::UI::VBox;
1653
1654 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
1655
1656 my $row = 0;
1657
1658 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
1659 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
1660 can_events => 1,
1661 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
1662
1663 my $vidmode_tooltip =
1664 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
1665 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
1666
1667 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
1668 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
1669
1670 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
1671 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
1672 tooltip => $vidmode_tooltip);
1673 $hbox->add (my $mode_label = new CFPlus::UI::Label
1674 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
1675 can_events => 1, tooltip => $vidmode_tooltip);
1676
1677 $mode_slider->connect (changed => sub {
1678 my ($self, $value) = @_;
1679
1680 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
1681 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
1682 });
1683 $mode_slider->emit (changed => $mode_slider->{range}[0]);
1684
1685 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
1686 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
1687 state => $CFG->{fullscreen},
1688 tooltip => "Bring the client into fullscreen mode.",
1689 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
1690 );
1691
1692 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
1693 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1694 state => $CFG->{fast},
1695 tooltip => "Lower the visual quality considerably to speed up rendering.",
1696 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
1697 );
1698
1699 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
1700 $table->add_at (1, $row++, new CFPlus::UI::Slider
1701 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
1702 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
1703 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
1704 );
1705
1706 $table->add_at (1, $row++, new CFPlus::UI::Button
1707 expand => 1, align => 0, text => "Apply",
1708 tooltip => "Apply the video settings above.",
1709 on_activate => sub {
1710 video_shutdown ();
1711 video_init ();
1712 0
1713 }
1714 );
1715
1716 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
1717 $table->add_at (1, $row++, new CFPlus::UI::Slider
1718 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1719 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1720 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1721 );
1722
1723 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
1724 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1725 state => $CFG->{map_smoothing},
1726 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
1727 . "This increases load on the graphics subsystem and works only with 2.x servers. "
1728 . "Changes take effect at next connection only.",
1729 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
1730 );
1731
1732 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
1733 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1734 state => $CFG->{fow_enable},
1735 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1736 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1737 );
1738
1739 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
1740 $table->add_at (1, $row++, new CFPlus::UI::Slider
1741 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1742 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
1743 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
1744 );
1745
1746 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
1747 $table->add_at (1, $row++, new CFPlus::UI::Slider
1748 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
1749 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
1750 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
1751 );
1752
1753 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
1754 $table->add_at (1, $row++, new CFPlus::UI::Slider
1755 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
1756 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
1757 on_changed => sub {
1758 $CFG->{gauge_fontsize} = $_[1];
1759 &set_gauge_window_fontsize;
1760 0
1761 }
1762 );
1763
1764 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
1765 $table->add_at (1, $row++, new CFPlus::UI::Slider
1766 range => [$CFG->{gauge_size}, 0.2, 0.8],
1767 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
1768 on_changed => sub {
1769 $CFG->{gauge_size} = $_[1];
1770 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1771 0
1772 }
1773 );
1774
1775 $vbox
1776}
1777
1778sub audio_setup {
1779 my $vbox = new CFPlus::UI::VBox;
1780
1781 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
1782
1783 my $row = 0;
1784
1785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
1786 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1787 state => $CFG->{audio_enable},
1788 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
1789 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
1790 );
1791# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
1792# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
1793# $CFG->{effects_volume} = $_[1];
1794# });
1795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
1796 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
1797 $hbox->add (new CFPlus::UI::CheckBox
1798 expand => 1, state => $CFG->{bgm_enable},
1799 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
1800 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
1801 );
1802 $hbox->add (new CFPlus::UI::Slider
1803 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
1804 tooltip => "The volume of the background music. Changes are instant.",
1805 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
1806 );
1807
1808 $table->add_at (1, $row++, new CFPlus::UI::Button
1809 expand => 1, align => 0, text => "Apply",
1810 tooltip => "Apply the audio settings",
1811 on_activate => sub {
1812 audio_shutdown ();
1813 audio_init ();
1814 0
1815 }
1816 );
1817
1818 $vbox
1819}
1820
1821sub set_gauge_window_fontsize {
1822 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
1823 $_->set_fontsize ($::CFG->{gauge_fontsize});
1824 }
1825}
1826
1827sub make_gauge_window {
1828 my $gh = int $HEIGHT * $CFG->{gauge_size};
1829
1830 my $win = new CFPlus::UI::Frame (
1831 force_x => 0,
1832 force_y => "max",
1833 force_w => $WIDTH,
1834 force_h => $gh,
1835 );
1836
1837 $win->add (my $hbox = new CFPlus::UI::HBox
1838 children => [
1839 (new CFPlus::UI::HBox expand => 1),
1840 (new CFPlus::UI::VBox children => [
1841 (new CFPlus::UI::Empty expand => 1),
1842 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
1843 ]),
1844 (my $vbox = new CFPlus::UI::VBox),
1845 ],
1846 );
1847
1848 $vbox->add (new CFPlus::UI::HBox
1849 expand => 1,
1850 children => [
1851 (new CFPlus::UI::Empty expand => 1),
1852 (my $hb = new CFPlus::UI::HBox),
1853 ],
1854 );
1855
1856 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
1857 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1858 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1859 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
1860
1861 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1862 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1863
1864 $GAUGES = {
1865 exp => $exp, win => $win, range => $rng,
1866 food => $fg, mana => $mg, hp => $hg, grace => $gg
1867 };
1868
1869 &set_gauge_window_fontsize;
1870
1871 $win
1872}
1873
1874sub debug_setup {
1875 my $table = new CFPlus::UI::Table;
1876
1877 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
1878 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1879 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
1880 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1881 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
1882 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1883 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
1884 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1885 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
1886
1887 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1888
1889 $table
1890}
1891
1892sub stats_window {
1893 my $r = new CFPlus::UI::ScrolledWindow (
1894 expand => 1,
1895 scroll_y => 1
1896 );
1897 $r->add (my $vb = new CFPlus::UI::VBox);
1898
1899 $vb->add (new CFPlus::UI::FancyFrame
1900 label => "Player",
1901 child => (my $pi = new CFPlus::UI::VBox),
1902 );
1903
1904 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
1905 can_hover => 1, can_events => 1,
1906 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1907 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
1908 can_hover => 1, can_events => 1,
1909 tooltip => "The map you are currently on (if supported by the server).");
1910
1911 $pi->add (my $hb0 = new CFPlus::UI::HBox);
1912 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
1913 can_hover => 1, can_events => 1,
1914 tooltip => "The weight of the player including all inventory items.");
1915 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
1916 can_hover => 1, can_events => 1,
1917 tooltip => "The weight limit: you cannot carry more than this.");
1918
1919 $vb->add (new CFPlus::UI::FancyFrame
1920 label => "Primary/Secondary Statistics",
1921 child => (my $hb = new CFPlus::UI::HBox expand => 1),
1922 );
1923 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
1924
1925 my $color2 = [1, 1, 0];
1926
1927 for (
1928 [0, 0, st_str => "Str", 30],
1929 [0, 1, st_dex => "Dex", 30],
1930 [0, 2, st_con => "Con", 30],
1931 [0, 3, st_int => "Int", 30],
1932 [0, 4, st_wis => "Wis", 30],
1933 [0, 5, st_pow => "Pow", 30],
1934 [0, 6, st_cha => "Cha", 30],
1935
1936 [2, 0, st_wc => "Wc", -120],
1937 [2, 1, st_ac => "Ac", -120],
1938 [2, 2, st_dam => "Dam", 120],
1939 [2, 3, st_arm => "Arm", 120],
1940 [2, 4, st_spd => "Spd", 10.54],
1941 [2, 5, st_wspd => "WSp", 10.54],
1942 ) {
1943 my ($col, $row, $id, $label, $template) = @$_;
1944
1945 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
1946 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
1947 align => +1, template => $template, tooltip => "#stat_$label");
1948 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
1949 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
1950 align => -1, text => $label, tooltip => "#stat_$label");
1951 }
1952
1953 $vb->add (new CFPlus::UI::FancyFrame
1954 label => "Resistancies",
1955 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
1956 );
1957
1958 my $row = 0;
1959 my $col = 0;
1960
1961 my %resist_names = (
1962 slow => ["Slow",
1963 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
1964 holyw => ["Holy Word",
1965 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
1966 conf => ["Confusion",
1967 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
1968 fire => ["Fire",
1969 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
1970 depl => ["Depletion",
1971 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
1972 magic => ["Magic",
1973 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
1974 drain => ["Draining",
1975 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
1976 acid => ["Acid",
1977 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
1978 pois => ["Poison",
1979 "<b>Poison</b> (resistance to getting poisoned)"],
1980 para => ["Paralysation",
1981 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
1982 deat => ["Death",
1983 "<b>Death</b> (resistance against death spells)"],
1984 phys => ["Physical",
1985 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
1986 blind => ["Blind",
1987 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
1988 fear => ["Fear",
1989 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
1990 tund => ["Turn undead",
1991 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
1992 elec => ["Electricity",
1993 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
1994 cold => ["Cold",
1995 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
1996 ghit => ["Ghost hit",
1997 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
1998 );
1999 for (qw/slow holyw conf fire depl magic
2000 drain acid pois para deat phys
2001 blind fear tund elec cold ghit/)
2002 {
2003 $tbl2->add ($col, $row,
2004 $STATWIDS->{"res_$_"} =
2005 new CFPlus::UI::Label
2006 font => $FONT_FIXED,
2007 template => "-100%",
2008 align => +1,
2009 valign => 0,
2010 can_events => 1,
2011 can_hover => 1,
2012 tooltip => $resist_names{$_}->[1],
2013 );
2014 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
2015 font => $FONT_FIXED,
2016 can_hover => 1,
2017 can_events => 1,
2018 path => "ui/resist/resist_$_.png",
2019 tooltip => $resist_names{$_}->[1],
2020 );
2021 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
2022 text => $resist_names{$_}->[0],
2023 font => $FONT_FIXED,
2024 can_hover => 1,
2025 can_events => 1,
2026 tooltip => $resist_names{$_}->[1],
2027 );
2028
2029 $row++;
2030 if ($row % 6 == 0) {
2031 $col += 3;
2032 $row = 0;
2033 }
2034 }
2035
2036 #update_stats_window ({});
2037
2038 $r
2039}
2040
2041sub skill_window {
2042 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
2043 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
2044 $sw
2045}
2046
2047sub formsep($) {
2048 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
2049}
2050
2051my $METASERVER_ATIME;
2052
2053sub update_metaserver {
2054 my ($metaserver_dialog) = @_;
2055
2056 $METASERVER = $metaserver_dialog
2057 if defined $metaserver_dialog;
2058
2059 return if $METASERVER_ATIME > time;
2060 $METASERVER_ATIME = time + 60;
2061
2062 my $table = $METASERVER->{table};
2063 $table->clear;
2064 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
2065
2066 my $ok = 0;
2067
2068 CFPlus::background {
2069 my $ua = CFPlus::lwp_useragent;
2070
2071 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
2072 } sub {
2073 my ($msg) = @_;
2074 if ($msg) {
2075 $table->clear;
2076
2077 my @tip = (
2078 "The current number of users logged in on the server.",
2079 "The hostname of the server.",
2080 "The time this server has been running without being restarted.",
2081 "The server software version - a '+' indicates a Crossfire+ server.",
2082 "Short information about this server provided by its admins.",
2083 );
2084 my @col = qw(#Users Host Uptime Version Description);
2085 $table->add_at ($_, 0, new CFPlus::UI::Label
2086 can_hover => 1, can_events => 1,
2087 align => 0, fg => [1, 1, 0],
2088 text => $col[$_], tooltip => $tip[$_])
2089 for 0 .. $#col;
2090
2091 my @align = qw(1 0 1 1 -1);
2092
2093 my $y = 0;
2094 for my $m (@{ $msg->{servers} }) {
2095 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
2096 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
2097
2098 for ($desc) {
2099 s/<br>/\n/gi;
2100 s/<li>/\n· /gi;
2101 s/<.*?>//sgi;
2102 s/&amp;/&/g;
2103 s/&lt;/</g;
2104 s/&gt;/>/g;
2105 }
2106
2107 $uptime = sprintf "%dd %02d:%02d:%02d",
2108 (int $uptime / 86400),
2109 (int $uptime / 3600) % 24,
2110 (int $uptime / 60) % 60,
2111 $uptime % 60;
2112
2113 $m = [$users, $host, $uptime, $version, $desc];
2114
2115 $y++;
2116
2117 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
2118 (new CFPlus::UI::Button
2119 text => "Use",
2120 tooltip => "Put this server into the <b>Host:Port</b> field",
2121 on_activate => sub {
2122 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
2123 $METASERVER->hide;
2124 0
2125 },
2126 ),
2127 (new CFPlus::UI::Empty expand => 1),
2128 ]);
2129
2130 $table->add_at ($_, $y, new CFPlus::UI::Label
2131 max_w => $::WIDTH * 0.4,
2132 ellipsise => 0,
2133 align => $align[$_],
2134 text => $m->[$_],
2135 tooltip => $tip[$_],
2136 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
2137 can_hover => 1,
2138 can_events => 1,
2139 fontsize => 0.8)
2140 for 0 .. $#$m;
2141 }
2142 } else {
2143 $ok or $label->set_text ("error while contacting metaserver");
2144 }
2145 };
2146
2147}
2148
2149sub metaserver_dialog {
2150 my $vbox = new CFPlus::UI::VBox;
2151 my $table = new CFPlus::UI::Table;
2152 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
2153
2154 my $dialog = new CFPlus::UI::Toplevel
2155 title => "Server List",
2156 name => 'metaserver_dialog',
2157 x => 'center',
2158 y => 'center',
2159 z => 3,
2160 force_w => $::WIDTH * 0.9,
2161 force_h => $::HEIGHT * 0.7,
2162 child => $vbox,
2163 has_close_button => 1,
2164 table => $table,
2165 on_visibility_change => sub {
2166 update_metaserver ($_[0]) if $_[1];
2167 0
2168 },
2169 ;
2170
2171 $dialog
2172}
2173
2174sub server_setup {
2175 my $vbox = new CFPlus::UI::VBox;
2176
2177 $vbox->add (new CFPlus::UI::FancyFrame
2178 label => "Connection Settings",
2179 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
2180 );
2181 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
2182
2183 {
2184 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
2185
2186 $vbox->add (
2187 $HOST_ENTRY = new CFPlus::UI::Entry
2188 expand => 1,
2189 text => $CFG->{profile}{default}{host},
2190 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
2191 on_changed => sub {
2192 my ($self, $value) = @_;
2193 $CFG->{profile}{default}{host} = $value;
2194 0
2195 }
2196 );
2197
2198 $vbox->add (new CFPlus::UI::Button
2199 expand => 1,
2200 text => "Server List",
2201 other => $METASERVER,
2202 tooltip => "Show a list of available crossfire servers",
2203 on_activate => sub { $METASERVER->toggle_visibility; 0 },
2204 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
2205 );
2206 }
2207
2208 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
2209 $table->add_at (1, 4, new CFPlus::UI::Entry
2210 text => $CFG->{profile}{default}{user},
2211 tooltip => "The name of your character on the server",
2212 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
2213 );
2214
2215 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
2216 $table->add_at (1, 5, new CFPlus::UI::Entry
2217 text => $CFG->{profile}{default}{password},
2218 hidden => 1,
2219 tooltip => "The password for your character",
2220 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
2221 );
2222
2223 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
2224 $table->add_at (1, 7, new CFPlus::UI::Slider
2225 force_w => 100,
2226 range => [$CFG->{mapsize}, 10, 100, 0, 1],
2227 tooltip => "This is the size of the portion of the map update the server sends you. "
2228 . "If you set this to a high value you will be able to see further, "
2229 . "but you also increase bandwidth requirements and latency. "
2230 . "This option is only used once at log-in.",
2231 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
2232 );
2233
2234 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
2235 $table->add_at (1, 8, new CFPlus::UI::CheckBox
2236 state => $CFG->{face_prefetch},
2237 tooltip => "<b>Background Image Prefetch</b>\n\n"
2238 . "If enabled, the client automatically pre-fetches images from the server. "
2239 . "This might increase or create lag, but increases the chances "
2240 . "of faces being ready for display when you encounter them. "
2241 . "It also uses up server bandwidth on every connect, "
2242 . "so only set it if you really need to prefetch images. "
2243 . "This option can be set and unset any time.",
2244 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
2245 );
2246
2247 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
2248 $table->add_at (1, 9, new CFPlus::UI::Entry
2249 text => $CFG->{output_rate},
2250 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
2251 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
2252 . "default will be used, which is usually around 100kb/s.",
2253 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
2254 );
2255
2256 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
2257 $table->add_at (1, 10, new CFPlus::UI::Entry
2258 text => $CFG->{output_count},
2259 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
2260 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
2261 );
2262
2263 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
2264 $table->add_at (1, 11, new CFPlus::UI::Entry
2265 text => $CFG->{output_sync},
2266 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
2267 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
2268 );
2269
2270 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
2271 expand => 1,
2272 align => 0,
2273 text => "Login",
2274 on_activate => sub {
2275 $CONN ? stop_game
2276 : start_game;
2277 0
2278 },
2279 );
2280
2281 $vbox->add (new CFPlus::UI::FancyFrame
2282 label => "Server Info",
2283 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
2284 );
2285
2286 $vbox
2287}
2288
2289sub client_setup {
2290 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
2291
2292 my $row = 0;
2293
2294 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
2295 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
2296 text => $CFG->{say_command},
2297 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
2298 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
2299 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
2300 on_changed => sub {
2301 my ($self, $value) = @_;
2302 $CFG->{say_command} = $value;
2303 0
2304 }
2305 );
2306
2307 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
2308 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
2309 state => $CFG->{show_tips},
2310 tooltip => "Show the <b>Tip of the day</b> window at startup?",
2311 on_changed => sub {
2312 my ($self, $value) = @_;
2313 $CFG->{show_tips} = $value;
2314 0
2315 }
2316 );
2317
2318 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
2319 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
2320 text => $CFG->{logview_max_par},
2321 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
2322 . "sends more messages than this number, older messages get removed to save memory and "
2323 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
2324 on_changed => sub {
2325 my ($self, $value) = @_;
2326 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
2327 0
2328 },
2329 );
2330
2331 $table
2332}
2333
2334sub message_window {
2335 my $window = new CFPlus::UI::Toplevel
2336 name => "message_window",
2337 title => "Messages",
2338 border_bg => [1, 1, 1, 1],
2339 x => "max",
2340 y => 0,
2341 force_w => $::WIDTH * 0.4,
2342 force_h => $::HEIGHT * 0.5,
2343 child => (my $vbox = new CFPlus::UI::VBox),
2344 has_close_button => 1;
2345
2346 $vbox->add ($LOGVIEW);
2347
2348 $vbox->add (my $input = new CFPlus::UI::Entry
2349 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
2350 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
2351 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
2352 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
2353 on_focus_in => sub {
2354 my ($input, $prev_focus) = @_;
2355
2356 delete $input->{refocus_map};
2357
2358 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
2359 $input->{refocus_map} = 1;
2360 }
2361 delete $input->{auto_activated};
2362
2363 0
2364 },
2365 on_activate => sub {
2366 my ($input, $text) = @_;
2367 $input->set_text ('');
2368
2369 if ($text =~ /^\/(.*)/) {
2370 $::CONN->user_send ($1);
2371 } else {
2372 my $say_cmd = $::CFG->{say_command} || 'say';
2373 $::CONN->user_send ("$say_cmd $text");
2374 }
2375 if ($input->{refocus_map}) {
2376 delete $input->{refocus_map};
2377 $MAPWIDGET->focus_in
2378 }
2379
2380 0
2381 },
2382 on_escape => sub {
2383 $MAPWIDGET->grab_focus;
2384
2385 0
2386 },
2387 );
2388
2389 $CONSOLE = {
2390 window => $window,
2391 input => $input,
2392 };
2393
2394 $window
2395}
2396
2397sub autopickup_setup {
2398 my $r = new CFPlus::UI::ScrolledWindow (
2399 expand => 1,
2400 scroll_y => 1
2401 );
2402 $r->add (my $table = new CFPlus::UI::Table
2403 row_expand => [0],
2404 col_expand => [0, 1, 0, 1],
2405 );
2406
2407 for (
2408 ["General", 0, 0,
2409 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
2410 ["Inhibit autopickup" => PICKUP_INHIBIT],
2411 ["Stop before pickup" => PICKUP_STOP],
2412 ["Debug autopickup" => PICKUP_DEBUG],
2413 ],
2414 ["Weapons", 0, 6,
2415 ["All weapons" => PICKUP_ALLWEAPON],
2416 ["Missile weapons" => PICKUP_MISSILEWEAPON],
2417 ["Bows" => PICKUP_BOW],
2418 ["Arrows" => PICKUP_ARROW],
2419 ],
2420 ["Armour", 0, 12,
2421 ["Helmets" => PICKUP_HELMET],
2422 ["Shields" => PICKUP_SHIELD],
2423 ["Body Armour" => PICKUP_ARMOUR],
2424 ["Boots" => PICKUP_BOOTS],
2425 ["Gloves" => PICKUP_GLOVES],
2426 ["Cloaks" => PICKUP_CLOAK],
2427 ],
2428
2429 ["Readables", 2, 0,
2430 ["Spellbooks" => PICKUP_SPELLBOOK],
2431 ["Skillscrolls" => PICKUP_SKILLSCROLL],
2432 ["Normal Books/Scrolls" => PICKUP_READABLES],
2433 ],
2434 ["Misc", 2, 5,
2435 ["Food" => PICKUP_FOOD],
2436 ["Drinks" => PICKUP_DRINK],
2437 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
2438 ["Keys" => PICKUP_KEY],
2439 ["Magical Items" => PICKUP_MAGICAL],
2440 ["Potions" => PICKUP_POTION],
2441 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
2442 ["Ignore cursed" => PICKUP_NOT_CURSED],
2443 ["Jewelery" => PICKUP_JEWELS],
2444 ["Flesh" => PICKUP_FLESH],
2445 ],
2446 ["Weight/Value ratio", 2, 17]
2447 )
2448 {
2449 my ($title, $x, $y, @bits) = @$_;
2450 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
2451
2452 for (@bits) {
2453 ++$y;
2454
2455 my $mask = $_->[1];
2456 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
2457 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
2458 state => $::CFG->{pickup} & $mask,
2459 on_changed => sub {
2460 my ($box, $value) = @_;
2461
2462 if ($value) {
2463 $::CFG->{pickup} |= $mask;
2464 } else {
2465 $::CFG->{pickup} &= ~$mask;
2466 }
2467
2468 $::CONN->send_command ("pickup $::CFG->{pickup}")
2469 if defined $::CONN;
2470
2471 0
2472 });
2473
2474 ${$_->[2]} = $checkbox if $_->[2];
2475 }
2476 }
2477
2478 $table->add_at (2, 18, new CFPlus::UI::ValSlider
2479 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
2480 template => ">= 99",
2481 to_value => sub { ">= " . 5 * $_[0] },
2482 on_changed => sub {
2483 my ($slider, $value) = @_;
2484
2485 $::CFG->{pickup} &= ~0xF;
2486 $::CFG->{pickup} |= int $value
2487 if $value;
2488 1;
2489 });
2490
2491 $table->add_at (3, 18, new CFPlus::UI::Button
2492 text => "set",
2493 on_activate => sub {
2494 $::CONN->send_command ("pickup $::CFG->{pickup}")
2495 if defined $::CONN;
2496 0
2497 });
2498
2499 $r
2500}
2501
2502my %SORT_ORDER = (
2503 type => undef,
2504 mtime => sub {
2505 my $NOW = time;
2506 sort {
2507 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
2508 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
2509
2510 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
2511 or $btime <=> $atime
2512 or $a->{type} <=> $b->{type}
2513 } @_
2514 },
2515 weight => sub { sort {
2516 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
2517 or $a->{type} <=> $b->{type}
2518 } @_ },
2519);
2520
2521sub inventory_widget {
2522 my $hb = new CFPlus::UI::HBox homogeneous => 1;
2523
2524 $hb->add (my $vb1 = new CFPlus::UI::VBox);
2525 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
2526
2527 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
2528
2529 use sort 'stable';
2530
2531 $hb1->add (new CFPlus::UI::Selector
2532 value => $::CFG->{inv_sort},
2533 options => [
2534 [type => "Type/Name"],
2535 [mtime => "Recent/Normal/Locked"],
2536 [weight => "Weight/Type"],
2537 ],
2538 on_changed => sub {
2539 $::CFG->{inv_sort} = $_[1];
2540 $INV->set_sort_order ($SORT_ORDER{$_[1]});
2541 },
2542 );
2543 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
2544 #TODO# update to weigh/maxweight
2545 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
2546
2547 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2548 $sw1->add ($INV = new CFPlus::UI::Inventory);
2549 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
2550
2551 $hb->add (my $vb2 = new CFPlus::UI::VBox);
2552
2553 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
2554
2555 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2556 $sw2->add ($INVR = new CFPlus::UI::Inventory);
2557
2558 # XXX: Call after $INVR = ... because set_opencont sets the items
2559 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
2560
2561 $hb
2562}
2563
2564sub toggle_player_page {
2565 my ($widget) = @_;
2566
2567 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
2568 $PL_WINDOW->hide;
2569 } else {
2570 $PL_NOTEBOOK->set_current_page ($widget);
2571 $PL_WINDOW->show;
2572 }
2573}
2574
2575sub player_window {
2576 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
2577 x => "center",
2578 y => "center",
2579 force_w => $WIDTH * 9/10,
2580 force_h => $HEIGHT * 9/10,
2581 title => "Player",
2582 name => "playerbook",
2583 has_close_button => 1
2584 ;
2585
2586 my $ntb =
2587 $PL_NOTEBOOK =
2588 new CFPlus::UI::Notebook expand => 1;
2589
2590 $ntb->add (
2591 "Statistics (F2)" => $STATS_PAGE = stats_window,
2592 "Shows statistics, where all your Stats and Resistances are shown."
2593 );
2594 $ntb->add (
2595 "Skills (F3)" => $SKILL_PAGE = skill_window,
2596 "Shows all your Skills."
2597 );
2598
2599 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
2600 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
2601 $ntb->add (
2602 "Spellbook (F4)" => $spellsw,
2603 "Displays all spells you have and lets you edit keyboard shortcuts for them."
2604 );
2605 $ntb->add (
2606 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
2607 "Toggles the inventory window, where you can manage your loot (or treasures :). "
2608 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
2609 );
2610 $ntb->add (Pickup => autopickup_setup,
2611 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
2612
2613 $ntb->set_current_page ($INVENTORY_PAGE);
2614
2615 $plwin->add ($ntb);
2616 $plwin
2617}
2618
2619sub keyboard_setup {
2620 CFPlus::Macro::keyboard_setup
2621}
2622
2623sub help_window {
2624 my $win = new CFPlus::UI::Toplevel
2625 x => 'center',
2626 y => 'center',
2627 z => 4,
2628 name => 'doc_browser',
2629 force_w => int $WIDTH * 7/8,
2630 force_h => int $HEIGHT * 7/8,
2631 title => "Help Browser",
2632 has_close_button => 1;
2633
2634 $win->add (my $vbox = new CFPlus::UI::VBox);
2635
2636 $vbox->add (new CFPlus::UI::FancyFrame
2637 label => "Navigation",
2638 child => (my $buttons = new CFPlus::UI::HBox),
2639 );
2640 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
2641 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2642
2643 my @history;
2644 my @future;
2645 my $curnode;
2646
2647 my $load_node; $load_node = sub {
2648 my ($node, $para) = @_;
2649
2650 $buttons->clear;
2651
2652 $buttons->add (new CFPlus::UI::Button
2653 text => "⇤",
2654 tooltip => "back to the starting page",
2655 on_activate => sub {
2656 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2657 unshift @future, @history;
2658 @history = ();
2659 $load_node->(@{shift @future});
2660 },
2661 );
2662
2663 if (@history) {
2664 $buttons->add (new CFPlus::UI::Button
2665 text => "⋘",
2666 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
2667 on_activate => sub {
2668 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2669 $load_node->(@{pop @history});
2670 },
2671 );
2672 }
2673
2674 if (@future) {
2675 $buttons->add (new CFPlus::UI::Button
2676 text => "â‹™",
2677 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
2678 on_activate => sub {
2679 push @history, [$curnode, $viewer->current_paragraph];
2680 $load_node->(@{shift @future});
2681 },
2682 );
2683 }
2684
2685 $buttons->add (new CFPlus::UI::Label text => " ");
2686
2687 my @path = CFPlus::Pod::full_path_of $node;
2688 pop @path; # drop current node
2689
2690 for my $node (@path) {
2691 $buttons->add (new CFPlus::UI::Button
2692 text => $node->{kw}[0],
2693 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
2694 on_activate => sub {
2695 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2696 $load_node->($node);
2697 },
2698 );
2699 $buttons->add (new CFPlus::UI::Label text => "/");
2700 }
2701
2702 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
2703
2704 $curnode = $node;
2705
2706 $viewer->clear;
2707 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
2708 $viewer->scroll_to ($para);
2709 };
2710
2711 $load_node->(CFPlus::Pod::find pod => "mainpage");
2712
2713 $CFPlus::Pod::goto_document = sub {
2714 my (@path) = @_;
2715
2716 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2717
2718 $load_node->((CFPlus::Pod::find @path)[0]);
2719 $win->show;
2720 };
2721
2722 $win
2723}
2724
2725sub open_string_query {
2726 my ($title, $cb, $txt, $tooltip) = @_;
2727 my $dialog = new CFPlus::UI::Toplevel
2728 x => "center",
2729 y => "center",
2730 z => 50,
2731 force_w => $WIDTH * 4/5,
2732 title => $title;
2733
2734 $dialog->add (
2735 my $e = new CFPlus::UI::Entry
2736 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2737 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2738 tooltip => $tooltip
2739 );
2740
2741 $e->grab_focus;
2742 $e->set_text ($txt) if $txt;
2743 $dialog->show;
2744}
2745
2746sub open_quit_dialog {
2747 unless ($QUIT_DIALOG) {
2748 $QUIT_DIALOG = new CFPlus::UI::Toplevel
2749 x => "center",
2750 y => "center",
2751 z => 50,
2752 title => "Really Quit?",
2753 on_key_down => sub {
2754 my ($dialog, $ev) = @_;
2755 $ev->{sym} == 27 and $dialog->hide;
2756 }
2757 ;
2758
2759 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
2760
2761 $vb->add (new CFPlus::UI::Label
2762 text => "You should find a savebed and apply it first!",
2763 max_w => $WIDTH * 0.25,
2764 ellipsize => 0,
2765 );
2766 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2767 $hb->add (new CFPlus::UI::Button
2768 text => "Ok",
2769 expand => 1,
2770 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2771 );
2772 $hb->add (new CFPlus::UI::Button
2773 text => "Quit anyway",
2774 expand => 1,
2775 on_activate => sub { exit },
2776 );
2777 }
2778
2779 $QUIT_DIALOG->show;
2780 $QUIT_DIALOG->grab_focus;
2781}
2782
2783sub show_tip_of_the_day {
2784 # find all tips
2785 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
2786
2787 CFPlus::DB::get state => "tip_of_the_day", sub {
2788 my ($todindex) = @_;
2789 $todindex = 0 if $todindex >= @tod;
2790 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2791
2792 # create dialog
2793 my $dialog;
2794
2795 my $close = sub {
2796 $dialog->destroy;
2797 };
2798
2799 $dialog = new CFPlus::UI::Toplevel
2800 x => "center",
2801 y => "center",
2802 z => 3,
2803 name => 'tip_of_the_day',
2804 force_w => int $WIDTH * 4/9,
2805 force_h => int $WIDTH * 2/9,
2806 title => "Tip of the day #" . (1 + $todindex),
2807 child => my $vbox = new CFPlus::UI::VBox,
2808 has_close_button => 1,
2809 on_delete => $close,
2810 ;
2811
2812 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
2813 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2814 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
2815
2816 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
2817
2818 $table->add_at (0, 0, new CFPlus::UI::Button
2819 text => "Close",
2820 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2821 on_activate => $close,
2822 );
2823
2824 $table->add_at (2, 0, new CFPlus::UI::Button
2825 text => "Next",
2826 tooltip => "Show the next <b>Tip of the day</b>.",
2827 on_activate => sub {
2828 $close->();
2829 &show_tip_of_the_day;
2830 },
2831 );
2832
2833 $dialog->show;
2834 };
2835}
2836
2837sub sdl_init {
2838 CFPlus::SDL_Init
2839 and die "SDL::Init failed!\n";
2840}
2841
2842sub video_init {
2843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
2844
2845 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2846
2847 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2848 $FULLSCREEN = $CFG->{fullscreen};
2849 $FAST = $CFG->{fast};
2850
2851 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2852 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
2853
2854 $SDL_ACTIVE = 1;
2855 $LAST_REFRESH = time - 0.01;
2856
2857 CFPlus::OpenGL::init;
2858
2859 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2860
2861 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2862
2863 #############################################################################
2864
2865 if ($DEBUG_STATUS) {
2866 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2867 } else {
2868 # create the widgets
2869
2870 $DEBUG_STATUS = new CFPlus::UI::Label
2871 padding => 0,
2872 z => 100,
2873 force_x => "max",
2874 force_y => 0;
2875 $DEBUG_STATUS->show;
2876
2877 $STATUSBOX = new CFPlus::UI::Statusbox;
2878 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2879
2880 (new CFPlus::UI::Frame
2881 bg => [0, 0, 0, 0.4],
2882 force_x => 0,
2883 force_y => "max",
2884 child => $STATUSBOX,
2885 )->show;
2886
2887 CFPlus::UI::Toplevel->new (
2888 title => "Map",
2889 name => "mapmap",
2890 x => 0,
2891 y => $FONTSIZE + 8,
2892 border_bg => [1, 1, 1, 192/255],
2893 bg => [1, 1, 1, 0],
2894 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
2895 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2896 ),
2897 )->show;
2898
2899 $MAPWIDGET = new CFPlus::MapWidget;
2900 $MAPWIDGET->connect (activate_console => sub {
2901 my ($mapwidget, $preset) = @_;
2902
2903 if ($CONSOLE) {
2904 $CONSOLE->{input}->{auto_activated} = 1;
2905 $CONSOLE->{input}->grab_focus;
2906
2907 if ($preset && $CONSOLE->{input}->get_text eq '') {
2908 $CONSOLE->{input}->set_text ($preset);
2909 }
2910 }
2911 });
2912 $MAPWIDGET->show;
2913 $MAPWIDGET->grab_focus;
2914
2915 $LOGVIEW = new CFPlus::UI::TextScroller
2916 expand => 1,
2917 font => $FONT_FIXED,
2918 fontsize => $::CFG->{log_fontsize},
2919 indent => -4,
2920 can_hover => 1,
2921 can_events => 1,
2922 max_par => $CFG->{logview_max_par},
2923 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
2924 ;
2925
2926 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2927 title => "Setup",
2928 name => "setup_dialog",
2929 x => 'center',
2930 y => 'center',
2931 z => 2,
2932 force_w => $::WIDTH * 0.6,
2933 force_h => $::HEIGHT * 0.6,
2934 has_close_button => 1,
2935 ;
2936
2937 $METASERVER = metaserver_dialog;
2938
2939 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
2940 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2941
2942 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
2943 "Configure the server to play on, your username, password and other server-related options.");
2944 $SETUP_NOTEBOOK->add (Client => client_setup,
2945 "Configure various client-specific settings.");
2946 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
2947 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2948 $SETUP_NOTEBOOK->add (Audio => audio_setup,
2949 "Configure the use of audio, sound effects and background music.");
2950 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
2951 "Lets you define, edit and delete key bindings."
2952 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
2953 . "with nothing set and the recording started. After doing the actions you "
2954 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
2955 . "After pressing the combo the binding will be saved automatically and the "
2956 . "binding editor closes");
2957 $SETUP_NOTEBOOK->add (Debug => debug_setup,
2958 "Some debuggin' options. Do not ask.");
2959
2960 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2961
2962 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2963 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2964
2965 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
2966 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2967
2968 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2969
2970 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
2971 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2972
2973 $BUTTONBAR->add (new CFPlus::UI::Button
2974 text => "Save Config",
2975 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2976 on_activate => sub {
2977 $::CFG->{layout} = CFPlus::UI::get_layout;
2978 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
2979 status "Configuration Saved";
2980 0
2981 },
2982 );
2983
2984 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2985 tooltip => "View Documentation");
2986
2987
2988 $BUTTONBAR->add (new CFPlus::UI::Button
2989 text => "Quit",
2990 tooltip => "Terminates the program",
2991 on_activate => sub {
2992 if ($CONN) {
2993 open_quit_dialog;
2994 } else {
2995 exit;
2996 }
2997 0
2998 },
2999 );
3000
3001 $BUTTONBAR->show;
3002 $SETUP_DIALOG->show;
3003 }
3004
3005 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
3006}
3007
3008sub setup_build_button {
3009 my ($enabled) = @_;
3010 if ($enabled) {
3011 $BUILD_BUTTON->hide if $BUILD_BUTTON;
3012 $BUILD_BUTTON ||= new CFPlus::UI::Button
3013 text => "Build",
3014 tooltip => "Opens the ingame builder",
3015 on_activate => sub {
3016 if ($CONN) {
3017 $CONN->send_ext_req (builder_player_items => sub {
3018 open_ingame_editor ($_[0]) if exists $_[0]->{items};
3019 });
3020 }
3021 0
3022 };
3023 $BUTTONBAR->add ($BUILD_BUTTON);
3024 } else {
3025 $BUILD_BUTTON->hide if $BUILD_BUTTON;
3026 }
3027}
3028
3029sub open_ingame_editor {
3030 my ($msg) = @_;
3031
3032 my $win = new CFPlus::UI::Toplevel
3033 x => 0,
3034 y => 'center',
3035 z => 4,
3036 name => 'builder_window',
3037 force_w => int $WIDTH * 1/4,
3038 force_h => int $HEIGHT * 3/4,
3039 title => "In game builder",
3040 has_close_button => 1;
3041
3042 my $r = new CFPlus::UI::ScrolledWindow (
3043 expand => 1,
3044 scroll_y => 1
3045 );
3046 $r->add (my $vb = new CFPlus::UI::VBox);
3047 $win->add ($r);
3048
3049
3050 $vb->add (
3051 new CFPlus::UI::Button
3052 text => "Disable build mode",
3053 on_activate => sub { $::IN_BUILD_MODE = undef }
3054 );
3055 $vb->add (
3056 new CFPlus::UI::Button
3057 text => "ERASE",
3058 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
3059 );
3060
3061 for my $itemarchname (
3062 sort {
3063 $msg->{items}->{$a}->{build_arch_name}
3064 cmp $msg->{items}->{$b}->{build_arch_name}
3065 } keys %{$msg->{items}}
3066 ) {
3067 my $info = $msg->{items}->{$itemarchname};
3068 $vb->add (
3069 new CFPlus::UI::Button text => $info->{build_arch_name},
3070 on_activate => sub {
3071 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
3072
3073 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
3074 build_mode_query_arch_info ();
3075 }
3076 }
3077 );
3078 }
3079
3080 $win->show;
3081}
3082
3083sub build_mode_query_arch_info {
3084 my ($iteminfo) = $::IN_BUILD_MODE;
3085 my $itemarchname = $iteminfo->{item};
3086 my $info = $iteminfo->{info};
3087
3088 my $dialog = new CFPlus::UI::Toplevel
3089 x => "center",
3090 y => "center",
3091 z => 50,
3092 force_w => int $WIDTH * 1/2,
3093 title => "Enter information for placement of '$itemarchname'",
3094 has_close_button => 1;
3095
3096 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
3097
3098 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
3099 my $row = 0;
3100 if ($info->{has_name}) {
3101 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
3102 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
3103 }
3104 if ($info->{has_text}) {
3105 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
3106 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
3107 }
3108 if ($info->{has_connection}) {
3109 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
3110 $table->add_at (1, $row++,
3111 new CFPlus::UI::Entry
3112 expand => 1,
3113 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
3114 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
3115 );
3116 }
3117
3118 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
3119 $hb->add (new CFPlus::UI::Button
3120 text => "Close",
3121 expand => 1,
3122 on_activate => sub { $dialog->hide; 0 },
3123 );
3124 $dialog->show;
3125}
3126
3127sub video_shutdown {
3128 CFPlus::OpenGL::shutdown;
3129
3130 undef $SDL_ACTIVE;
3131}
3132
3133sub audio_channel_finished {
3134 my ($channel) = @_;
3135
3136 #warn "channel $channel finished\n";#d#
3137}
3138
3139sub audio_music_set {
3140 my ($songs) = @_;
3141
3142 my @want =
3143 grep $_,
3144 map $CONN->{music_meta}{$_},
3145 @$songs;
3146
3147 if (@want) {
3148 @MUSIC_WANT = @want;
3149 &audio_music_changed ();
3150 }
3151}
3152
3153sub audio_music_start {
3154 my $path = $MUSIC_PLAYING->{path}
3155 or return;
3156
3157 CFPlus::DB::prefetch_file $path, 1024_000, sub {
3158 # music might have changed...
3159 $path eq $MUSIC_PLAYING->{path}
3160 or return &audio_music_start ();
3161
3162 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
3163
3164 my $NOW = time;
3165
3166 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
3167 my $pos = $MUSIC_PLAYING->{stop_pos};
3168 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
3169 $MUSIC_START = time - $pos;
3170 } else {
3171 $MUSIC_PLAYER->play (0);
3172 $MUSIC_START = time;
3173 }
3174
3175 delete $MUSIC_PLAYING->{stop_time};
3176 delete $MUSIC_PLAYING->{stop_pos};
3177 }
3178}
3179
3180sub audio_music_changed {
3181 return unless $CFG->{bgm_enable};
3182
3183 # default MUSIC_WANT == MUSIC_DEFAULT
3184 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
3185
3186 # if the currently playing song is acceptable, let it continue
3187 return if $MUSIC_PLAYING
3188 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
3189
3190 my $NOW = time;
3191
3192 if ($MUSIC_PLAYING) {
3193 $MUSIC_PLAYING->{stop_time} = $NOW;
3194 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
3195 CFPlus::MixMusic::fade_out 1000;
3196 } else {
3197 # sort by stop time, oldest first
3198 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
3199
3200 # if the most recently-played piece played very recently,
3201 # resume it, else choose the oldest piece for rotation.
3202 $MUSIC_PLAYING =
3203 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
3204 ? $MUSIC_WANT[-1]
3205 : $MUSIC_WANT[0];
3206
3207 audio_music_start;
3208 }
3209}
3210
3211sub audio_music_finished {
3212 $MUSIC_PLAYING = undef;
3213 undef $MUSIC_PLAYER;
3214
3215 audio_music_changed;
3216}
3217
3218sub audio_init {
3219 if ($CFG->{audio_enable}) {
3220 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
3221 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
3222
3223 unless ($SDL_MIXER) {
3224 status "Unable to open sound device: there will be no sound";
3225 return;
3226 }
3227
3228 CFPlus::Mix_AllocateChannels 8;
3229 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
3230
3231 audio_music_finished;
3232
3233 local $_;
3234 while (<$fh>) {
3235 next if /^\s*#/;
3236 next if /^\s*$/;
3237
3238 my ($file, $volume, $event) = split /\s+/, $_, 3;
3239
3240 push @SOUNDS, "$volume,$file";
3241
3242 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
3243 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
3244 $chunk->volume ($volume * 128 / 100);
3245 $chunk
3246 };
3247 }
3248 } else {
3249 status "unable to open sound config: $!";
3250 }
3251 }
3252}
3253
3254sub audio_shutdown {
3255 CFPlus::Mix_CloseAudio if $SDL_MIXER;
3256 undef $SDL_MIXER;
3257 @SOUNDS = ();
3258 %AUDIO_CHUNKS = ();
3259}
3260
3261my %animate_object;
3262my $animate_timer;
3263
3264my $fps = 9;
3265
3266my %demo;#d#
3267
3268sub force_refresh {
3269 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
3270 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
3271
3272 $CFPlus::UI::ROOT->draw;
3273
3274 $WANT_REFRESH = 0;
3275 $CAN_REFRESH = 0;
3276 $LAST_REFRESH = $NOW;
3277
3278 CFPlus::SDL_GL_SwapBuffers;
3279}
3280
3281my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
3282 $NOW = time;
3283
3284 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
3285 for CFPlus::poll_events;
3286
3287 if (%animate_object) {
3288 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
3289 ++$WANT_REFRESH;
3290 }
3291
3292 if ($WANT_REFRESH) {
3293 force_refresh;
3294 } else {
3295 $CAN_REFRESH = 1;
3296 }
3297});
3298
3299sub animation_start {
3300 my ($widget) = @_;
3301 $animate_object{$widget} = $widget;
3302}
3303
3304sub animation_stop {
3305 my ($widget) = @_;
3306 delete $animate_object{$widget};
3307}
3308
3309# check once/second for faces that need to be prefetched
3310# this should, of course, only run on demand, but
3311# SDL forces worse things on us....
3312
3313Event->timer (after => 1, interval => 0.25, cb => sub {
3314 $CONN->face_prefetch
3315 if $CONN;
3316});
3317
3318%SDL_CB = (
3319 CFPlus::SDL_QUIT => sub {
3320 exit;
3321 },
3322 CFPlus::SDL_VIDEORESIZE => sub {
3323 },
3324 CFPlus::SDL_VIDEOEXPOSE => sub {
3325 CFPlus::UI::full_refresh;
3326 },
3327 CFPlus::SDL_ACTIVEEVENT => sub {
3328# not useful, as APPACTIVE include sonly iconified state, not unmapped
3329# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
3330# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
3331# printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
3332# printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
3333# printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
3334 },
3335 CFPlus::SDL_KEYDOWN => sub {
3336 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
3337 # alt-enter
3338 $FULLSCREEN_ENABLE->toggle;
3339 video_shutdown;
3340 video_init;
3341 } else {
3342 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
3343 }
3344 },
3345 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
3346 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
3347 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
3348 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
3349 CFPlus::SDL_USEREVENT => sub {
3350 if ($_[0]{code} == 1) {
3351 audio_channel_finished $_[0]{data1};
3352 } elsif ($_[0]{code} == 0) {
3353 audio_music_finished;
3354 }
3355 },
3356);
3357
3358#############################################################################
3359
3360$SIG{INT} = $SIG{TERM} = sub { exit };
3361
3362{
3363 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
3364 CFPlus::DB::Server::run;
3365
3366 CFPlus::UI::set_layout ($::CFG->{layout});
3367
3368 my %DEF_CFG = (
3369 sdl_mode => 0,
3370 width => 640,
3371 height => 480,
3372 fullscreen => 0,
3373 fast => 0,
3374 map_scale => 1,
3375 fow_enable => 1,
3376 fow_intensity => 0,
3377 map_smoothing => 1,
3378 gui_fontsize => 1,
3379 log_fontsize => 0.7,
3380 gauge_fontsize => 1,
3381 gauge_size => 0.35,
3382 stat_fontsize => 0.7,
3383 mapsize => 100,
3384 say_command => 'chat',
3385 audio_enable => 1,
3386 bgm_enable => 1,
3387 bgm_volume => 0.25,
3388 face_prefetch => 0,
3389 output_sync => 1,
3390 output_count => 1,
3391 output_rate => "",
3392 pickup => 0,
3393 inv_sort => "mtime",
3394 default => "profile", # default profile
3395 show_tips => 1,
3396 logview_max_par => 1000,
3397 );
3398
3399 while (my ($k, $v) = each %DEF_CFG) {
3400 $CFG->{$k} = $v unless exists $CFG->{$k};
3401 }
3402
3403 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
3404 $PROFILE = $CFG->{profile}{default};
3405
3406 # convert old bindings (only default profile matters)
3407 if (my $bindings = delete $PROFILE->{bindings}) {
3408 while (my ($mod, $syms) = each %$bindings) {
3409 while (my ($sym, $cmds) = each %$syms) {
3410 push @{ $PROFILE->{macro} }, {
3411 accelkey => [$mod*1, $sym*1],
3412 action => $cmds,
3413 };
3414 }
3415 }
3416 }
3417
3418 sdl_init;
3419
3420 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
3421 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
3422 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
3423
3424 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
3425
3426 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
3427
3428 {
3429 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
3430 DejaVuSans.ttf
3431 DejaVuSansMono.ttf
3432 DejaVuSans-Bold.ttf
3433 DejaVuSansMono-Bold.ttf
3434 DejaVuSans-Oblique.ttf
3435 DejaVuSansMono-Oblique.ttf
3436 DejaVuSans-BoldOblique.ttf
3437 DejaVuSansMono-BoldOblique.ttf
3438 );
3439
3440 CFPlus::add_font $_ for @fonts;
3441
3442 CFPlus::pango_init;
3443
3444 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
3445 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
3446
3447 $FONT_PROP->make_default;
3448 }
3449
3450# compare mono (ft) vs. rgba (cairo)
3451# ft - 1.8s, cairo 3s, even in alpha-only mode
3452# for my $rgba (0..1) {
3453# my $t1 = Time::HiRes::time;
3454# for (1..1000) {
3455# my $layout = CFPlus::Layout->new ($rgba);
3456# $layout->set_text ("hallo" x 100);
3457# $layout->render;
3458# }
3459# my $t2 = Time::HiRes::time;
3460# warn $t2-$t1;
3461# }
3462
3463 $startup_done->();
3464
3465 video_init;
3466 audio_init;
3467}
3468
3469show_tip_of_the_day if $CFG->{show_tips};
3470
3471Event::loop;
3472#CFPlus::SDL_Quit;
3473#CFPlus::_exit 0;
3474
3475END {
3476 CFPlus::SDL_Quit;
3477 CFPlus::DB::Server::stop;
3478}
3479
3480=head1 NAME
3481
3482cfplus - A Crossfire+ and Crossfire game client
3483
3484=head1 SYNOPSIS
3485
3486Just run it - no commandline arguments are supported.
3487
3488=head1 USAGE
3489
3490cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
3491fullscreen and interactively.
3492
3493=head1 DEBUGGING
3494
3495
3496CFPLUS_DEBUG - environment variable
3497
3498 1 draw borders around widgets
3499 2 add low-level widget info to tooltips
3500 4 show fps
3501 8 suppress tooltips
3502
3503=head1 AUTHOR
3504
3505Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
3506
3507
3508
3509 : $self->{vslider}->hide;
3510 }
3511}
3512
3513sub update {
3514 my ($self) = @_;
3515
3516 $self->SUPER::update;
3517 $self->update_slider;
3518}
3519
1069sub invoke_mouse_wheel { 3520sub invoke_mouse_wheel {
1070 my ($self, $ev) = @_; 3521 my ($self, $ev) = @_;
1071 3522
1072 return 0 unless $ev->{dy}; # only vertical movements 3523 return 0 unless $ev->{dy}; # only vertical movements for now
1073 3524
1074 $self->{slider}->emit (mouse_wheel => $ev); 3525 $self->{vslider}->emit (mouse_wheel => $ev);
1075 3526
1076 1 3527 1
1077} 3528}
1078 3529
1079sub update_slider { 3530sub invoke_button_down {
1080 my ($self) = @_; 3531 my ($self, $ev, $x, $y) = @_;
1081 3532
1082 $self->{slider}->set_range ([$self->{slider}{range}[0], 0, $self->{vp}->child->{h}, $self->{vp}{h}, 1]); 3533 if ($ev->{button} == 2) {
1083} 3534 $self->grab_focus;
1084 3535
1085sub update { 3536 my $ox = $self->{vp}{view_x} + $ev->{x};
1086 my ($self) = @_; 3537 my $oy = $self->{vp}{view_y} + $ev->{y};
3538
3539 $self->{motion} = sub {
3540 my ($ev, $x, $y) = @_;
1087 3541
1088 $self->SUPER::update; 3542 $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y});
3543 $self->update;
3544 };
1089 3545
1090 $self->update_slider; 3546 return 1;
3547 }
3548
3549 0
3550}
3551
3552sub invoke_button_up {
3553 my ($self, $ev, $x, $y) = @_;
3554
3555 if (delete $self->{motion}) {
3556 return 1;
3557 }
3558
3559 0
3560}
3561
3562sub invoke_mouse_motion {
3563 my ($self, $ev, $x, $y) = @_;
3564
3565 if ($self->{motion}) {
3566 $self->{motion}->($ev, $x, $y);
3567 return 1;
3568 }
3569
3570 0
1091} 3571}
1092 3572
1093sub invoke_size_allocate { 3573sub invoke_size_allocate {
1094 my ($self, $w, $h) = @_; 3574 my ($self, $w, $h) = @_;
1095 3575
1096 $self->update_slider; 3576 $self->update_slider;
1097
1098 $self->SUPER::invoke_size_allocate ($w, $h) 3577 $self->SUPER::invoke_size_allocate ($w, $h)
1099} 3578}
1100 3579
1101############################################################################# 3580#############################################################################
1102 3581
1252 3731
1253my @border = 3732my @border =
1254 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 3733 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1255 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 3734 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1256 3735
3736my @icon =
3737 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
3738 qw(x1_move.png x1_resize.png);
3739
1257sub new { 3740sub new {
1258 my ($class, %arg) = @_; 3741 my ($class, %arg) = @_;
1259 3742
1260 my $self = $class->SUPER::new ( 3743 my $self = $class->SUPER::new (
1261 bg => [1, 1, 1, 1], 3744 bg => [1, 1, 1, 1],
1429 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 3912 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1430 3913
1431 my $border = $self->border; 3914 my $border = $self->border;
1432 3915
1433 glColor @{ $self->{border_bg} }; 3916 glColor @{ $self->{border_bg} };
1434 $border[0]->draw_quad_alpha (0, 0, $w, $border); 3917 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1435 $border[1]->draw_quad_alpha (0, $border, $border, $ch); 3918 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1436 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); 3919 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1437 $border[3]->draw_quad_alpha (0, $h - $border, $w, $border); 3920 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
3921
3922 # move
3923 my $w2 = ($w - $border) * .5;
3924 my $h2 = ($h - $border) * .5;
3925 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
3926 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
3927 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
3928
3929 # resize
3930 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
3931 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
3932 unless $self->{has_close_button};
3933 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
3934 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1438 3935
1439 if (@{$self->{bg}} < 4 || $self->{bg}[3]) { 3936 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1440 glColor @{ $self->{bg} }; 3937 glColor @{ $self->{bg} };
1441 3938
1442 # TODO: repeat texture not scale 3939 # TODO: repeat texture not scale
1473 3970
1474sub new { 3971sub new {
1475 my $class = shift; 3972 my $class = shift;
1476 3973
1477 $class->SUPER::new ( 3974 $class->SUPER::new (
3975 children => [],
1478 col_expand => [], 3976 col_expand => [],
3977 row_expand => [],
1479 @_, 3978 @_,
1480 ) 3979 )
1481} 3980}
1482 3981
1483sub children { 3982sub children {
1484 grep $_, map @$_, grep $_, @{ $_[0]{children} } 3983 grep $_, map @$_, grep $_, @{ $_[0]{children} }
1485} 3984}
1486 3985
3986# TODO: store row/col info in child widget and use standard add/del
1487sub add { 3987sub add {
1488 my ($self) = shift; 3988 my $self = shift;
3989
3990 Carp::cluck "please use the add_at method instead of calling add, thank you.\n";#d#
3991 $self->add_at (@_);
3992}
3993
3994sub add_at {
3995 my $self = shift;
1489 3996
1490 while (@_) { 3997 while (@_) {
1491 my ($x, $y, $child) = splice @_, 0, 3, (); 3998 my ($col, $row, $child) = splice @_, 0, 3, ();
3999
1492 $child->set_parent ($self); 4000 $child->set_parent ($self);
1493 $self->{children}[$y][$x] = $child; 4001 $self->{children}[$row][$col] = $child;
1494 } 4002 }
1495 4003
1496 $self->{force_realloc} = 1; 4004 $self->{force_realloc} = 1;
1497 $self->{force_size_alloc} = 1; 4005 $self->{force_size_alloc} = 1;
1498 $self->realloc; 4006 $self->realloc;
1499} 4007}
1500 4008
1501sub remove { 4009sub remove {
1502 my ($self, $child) = @_; 4010 my ($self, $child) = @_;
1503 4011
1504 # TODO: not yet implemented 4012 for (@{ $self->{children} }) {
4013 for (@{ $_ || [] }) {
4014 $_ = undef if $_ == $child;
4015 }
4016 }
1505} 4017}
1506 4018
1507# TODO: move to container class maybe? send children a signal on removal? 4019# TODO: move to container class maybe? send children a signal on removal?
1508sub clear { 4020sub clear {
1509 my ($self) = @_; 4021 my ($self) = @_;
1558 my ($ws, $hs) = $self->get_wh; 4070 my ($ws, $hs) = $self->get_wh;
1559 4071
1560 my $req_w = (sum @$ws) || 1; 4072 my $req_w = (sum @$ws) || 1;
1561 my $req_h = (sum @$hs) || 1; 4073 my $req_h = (sum @$hs) || 1;
1562 4074
1563 # TODO: nicer code && do row_expand 4075 # TODO: nicer code
1564 my @col_expand = @{$self->{col_expand}}; 4076 my @col_expand = @{$self->{col_expand}};
1565 @col_expand = (1) x @$ws unless @col_expand; 4077 @col_expand = (1) x @$ws unless @col_expand;
1566 my $col_expand = (sum @col_expand) || 1; 4078 my $col_expand = (sum @col_expand) || 1;
1567 4079
1568 # linearly scale sizes
1569 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws; 4080 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1570 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
1571 4081
1572 CFPlus::UI::harmonize $ws; 4082 CFPlus::UI::harmonize $ws;
4083
4084 my @row_expand = @{$self->{row_expand}};
4085 @row_expand = (1) x @$ws unless @row_expand;
4086 my $row_expand = (sum @row_expand) || 1;
4087
4088 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
4089
1573 CFPlus::UI::harmonize $hs; 4090 CFPlus::UI::harmonize $hs;
1574 4091
1575 my $y; 4092 my $y;
1576 4093
1577 for my $r (0 .. $#{$self->{children}}) { 4094 for my $r (0 .. $#{$self->{children}}) {
1617 my ($self) = @_; 4134 my ($self) = @_;
1618 4135
1619 for (grep $_, @{$self->{children}}) { 4136 for (grep $_, @{$self->{children}}) {
1620 $_->draw for grep $_, @$_; 4137 $_->draw for grep $_, @$_;
1621 } 4138 }
4139}
4140
4141#############################################################################
4142
4143package CFPlus::UI::Fixed;
4144
4145use List::Util qw(min max);
4146
4147our @ISA = CFPlus::UI::Container::;
4148
4149sub add {
4150 my ($self, $child, $posmode, $x, $y, $sizemode, $w, $h) = @_;
4151
4152 $child->{_fixed} = [$posmode, $x, $y, $sizemode, $w, $h];
4153 $self->SUPER::add ($child);
4154}
4155
4156sub _scale($$$) {
4157 my ($mode, $val, $max) = @_;
4158
4159 $mode eq "abs" ? $val
4160 : $mode eq "rel" ? $val * $max
4161 : 0
4162}
4163
4164sub size_request {
4165 my ($self) = @_;
4166
4167 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
4168
4169 # determine overall size by querying abs widgets
4170 for my $child ($self->visible_children) {
4171 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4172
4173 if ($pos eq "abs") {
4174 $w = _scale $size, $w, $child->{req_w};
4175 $h = _scale $size, $h, $child->{req_h};
4176
4177 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
4178 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
4179 }
4180 }
4181
4182 my $W = $x2 - $x1;
4183 my $H = $y2 - $y1;
4184
4185 # now layout remaining widgets
4186 for my $child ($self->visible_children) {
4187 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4188
4189 if ($pos ne "abs") {
4190 $x = _scale $pos, $x, $W;
4191 $y = _scale $pos, $x, $H;
4192 $w = _scale $size, $w, $child->{req_w};
4193 $h = _scale $size, $h, $child->{req_h};
4194
4195 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
4196 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
4197 }
4198 }
4199
4200 my $W = $x2 - $x1;
4201 my $H = $y2 - $y1;
4202
4203 ($W, $H)
4204}
4205
4206sub invoke_size_allocate {
4207 my ($self, $W, $H) = @_;
4208
4209 for my $child ($self->visible_children) {
4210 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4211
4212 $x = _scale $pos, $x, $W;
4213 $y = _scale $pos, $x, $H;
4214 $w = _scale $size, $w, $child->{req_w};
4215 $h = _scale $size, $h, $child->{req_h};
4216
4217 $child->configure ($x, $y, $w, $h);
4218 }
4219
4220 1
1622} 4221}
1623 4222
1624############################################################################# 4223#############################################################################
1625 4224
1626package CFPlus::UI::Box; 4225package CFPlus::UI::Box;
1966 my $mod = $ev->{mod}; 4565 my $mod = $ev->{mod};
1967 my $sym = $ev->{sym}; 4566 my $sym = $ev->{sym};
1968 my $uni = $ev->{unicode}; 4567 my $uni = $ev->{unicode};
1969 4568
1970 my $text = $self->get_text; 4569 my $text = $self->get_text;
4570
4571 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
1971 4572
1972 if ($uni == 8) { 4573 if ($uni == 8) {
1973 substr $text, --$self->{cursor}, 1, "" if $self->{cursor}; 4574 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1974 } elsif ($uni == 127) { 4575 } elsif ($uni == 127) {
1975 substr $text, $self->{cursor}, 1, ""; 4576 substr $text, $self->{cursor}, 1, "";
2182 4783
2183use CFPlus::OpenGL; 4784use CFPlus::OpenGL;
2184 4785
2185my @tex = 4786my @tex =
2186 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 4787 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
2187 qw(b1_button_active.png); 4788 qw(b1_button_inactive.png b1_button_active.png);
2188 4789
2189sub new { 4790sub new {
2190 my $class = shift; 4791 my $class = shift;
2191 4792
2192 $class->SUPER::new ( 4793 $class->SUPER::new (
2193 padding_x => 4, 4794 padding_x => 4,
2194 padding_y => 4, 4795 padding_y => 4,
2195 fg => [1, 1, 1], 4796 fg => [1.0, 1.0, 1.0],
2196 active_fg => [0, 0, 1], 4797 active_fg => [0.8, 0.8, 0.8],
2197 can_hover => 1, 4798 can_hover => 1,
2198 align => 0, 4799 align => 0,
2199 valign => 0, 4800 valign => 0,
2200 can_events => 1, 4801 can_events => 1,
2201 @_ 4802 @_
2219 4820
2220 glEnable GL_TEXTURE_2D; 4821 glEnable GL_TEXTURE_2D;
2221 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 4822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2222 glColor 0, 0, 0, 1; 4823 glColor 0, 0, 0, 1;
2223 4824
4825 my $tex = $tex[$GRAB == $self];
2224 $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 4826 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2225 4827
2226 glDisable GL_TEXTURE_2D; 4828 glDisable GL_TEXTURE_2D;
2227 4829
2228 $self->SUPER::_draw; 4830 $self->SUPER::_draw;
2229} 4831}
3284 5886
3285sub new { 5887sub new {
3286 my $class = shift; 5888 my $class = shift;
3287 5889
3288 my $self = $class->SUPER::new ( 5890 my $self = $class->SUPER::new (
5891 size_w => 32,
5892 size_h => 8,
3289 aspect => 1, 5893 aspect => 1,
3290 can_events => 0, 5894 can_events => 0,
3291 @_, 5895 @_,
3292 ); 5896 );
3293 5897
3294 if ($self->{anim} && $self->{animspeed}) { 5898 if ($self->{anim} && $self->{animspeed}) {
3295 CFPlus::weaken (my $widget = $self); 5899 CFPlus::weaken (my $widget = $self);
3296 5900
5901 $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed};
5902 $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed};
3297 $self->{timer} = Event->timer ( 5903 $self->{timer} = Event->timer (
3298 at => $self->{animspeed} * int $::NOW / $self->{animspeed},
3299 hard => 1, 5904 parked => 1,
3300 interval => $self->{animspeed},
3301 cb => sub { 5905 cb => sub {
5906 return unless $::CONN && $widget;
5907
3302 ++$widget->{frame}; 5908 ++$widget->{frame};
5909 $widget->update_face;
3303 $widget->update; 5910 $widget->update;
5911
5912 $widget->update_timer;
3304 }, 5913 },
3305 ); 5914 );
5915
5916 $self->update_face;
5917 $self->update_timer;
3306 } 5918 }
3307 5919
3308 $self 5920 $self
3309} 5921}
3310 5922
5923sub update_timer {
5924 my ($self) = @_;
5925
5926 return unless $self->{timer};
5927
5928 if ($self->{visible}) {
5929 $self->{timer}->at (
5930 $self->{anim_start}
5931 + $self->{animspeed}
5932 * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed}
5933 );
5934 $self->{timer}->start;
5935 } else {
5936 $self->{timer}->stop;
5937 }
5938}
5939
5940sub update_face {
5941 my ($self) = @_;
5942
5943 return unless $::CONN;
5944
5945 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
5946 if ($anim && @$anim) {
5947 delete $self->{wait_face};
5948 $self->{face} = $anim->[ $self->{frame} % @$anim ];
5949 }
5950 }
5951}
5952
3311sub size_request { 5953sub size_request {
3312 (32, 8) 5954 my ($self) = @_;
5955
5956 if ($::CONN) {
5957 if (my $faceid = $::CONN->{faceid}[$self->{face}]) {
5958 if (my $tex = $::CONN->{texture}[$faceid]) {
5959 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
5960 } else {
5961 $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub {
5962 $self->realloc;
5963 });
5964 }
5965 }
5966 }
5967
5968 ($self->{size_w} || 8, $self->{size_h} || 8)
3313} 5969}
3314 5970
3315sub update { 5971sub update {
3316 my ($self) = @_; 5972 my ($self) = @_;
3317 5973
3318 return unless $self->{visible}; 5974 return unless $self->{visible};
3319 5975
3320 $self->SUPER::update; 5976 $self->SUPER::update;
3321} 5977}
3322 5978
5979sub invoke_visibility_change {
5980 my ($self) = @_;
5981
5982 $self->update_timer;
5983
5984 0
5985}
5986
3323sub _draw { 5987sub _draw {
3324 my ($self) = @_; 5988 my ($self) = @_;
3325 5989
3326 return unless $::CONN; 5990 return unless $::CONN;
3327 5991
3328 $self->SUPER::_draw; 5992 $self->SUPER::_draw;
3329 5993
3330 my $face;
3331
3332 if ($self->{frame}) {
3333 my $anim = $::CONN->{anim}[$self->{anim}]; 5994 my $faceid = $::CONN->{faceid}[$self->{face}]
3334 5995 or return;
3335 $face = $anim->[ $self->{frame} % @$anim ]
3336 if $anim && @$anim;
3337 }
3338 5996
3339 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]]; 5997 my $tex = $::CONN->{texture}[$faceid];
3340 5998
3341 if ($tex) { 5999 if ($tex) {
3342 glEnable GL_TEXTURE_2D; 6000 glEnable GL_TEXTURE_2D;
3343 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 6001 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3344 glColor 0, 0, 0, 1; 6002 glColor 0, 0, 0, 1;
3348} 6006}
3349 6007
3350sub destroy { 6008sub destroy {
3351 my ($self) = @_; 6009 my ($self) = @_;
3352 6010
3353 $self->{timer}->cancel 6011 (delete $self->{timer})->cancel
3354 if $self->{timer}; 6012 if $self->{timer};
3355 6013
3356 $self->SUPER::destroy; 6014 $self->SUPER::destroy;
3357} 6015}
3358 6016
4002 while ($self->{post_alloc_hook}) { 6660 while ($self->{post_alloc_hook}) {
4003 $_->() 6661 $_->()
4004 for values %{delete $self->{post_alloc_hook}}; 6662 for values %{delete $self->{post_alloc_hook}};
4005 } 6663 }
4006 6664
4007
4008 glViewport 0, 0, $::WIDTH, $::HEIGHT; 6665 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4009 glClearColor +($::CFG->{fow_intensity}) x 3, 1; 6666 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4010 glClear GL_COLOR_BUFFER_BIT; 6667 glClear GL_COLOR_BUFFER_BIT;
4011 6668
4012 glMatrixMode GL_PROJECTION; 6669 glMatrixMode GL_PROJECTION;

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