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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.46 by root, Sun Apr 9 22:21:02 2006 UTC vs.
Revision 1.75 by root, Tue Apr 11 20:44:49 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 80
20sub new { 81sub new {
21 my $class = shift; 82 my $class = shift;
22 83
23 bless { @_ }, $class 84 bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class
24} 92}
25 93
26sub move { 94sub move {
27 my ($self, $x, $y, $z) = @_; 95 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 96 $self->{x} = $x;
37sub size_request { 105sub size_request {
38 require Carp; 106 require Carp;
39 Carp::confess "size_request is abtract"; 107 Carp::confess "size_request is abtract";
40} 108}
41 109
42sub size_allocate { 110sub _size_allocate {
43 my ($self, $w, $h) = @_; 111 my ($self, $x, $y, $w, $h) = @_;
112
113 $self->{x} = $x;
114 $self->{y} = $y;
115
116 return unless $self->{w} != $w || $self->{h} != $h;
44 117
45 $self->{w} = $w; 118 $self->{w} = $w;
46 $self->{h} = $h; 119 $self->{h} = $h;
120
121 1
122}
123
124sub size_allocate {
125 my ($self, $x, $y, $w, $h) = @_;
126
127 $self->_size_allocate ($x, $y, $w, $h);
128}
129
130# translate global koordinates to local coordinate system
131sub translate {
132 my ($self, $x, $y) = @_;
133
134 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
47} 135}
48 136
49sub focus_in { 137sub focus_in {
50 my ($widget) = @_; 138 my ($self) = @_;
51 $FOCUS = $widget; 139
140 return if $FOCUS == $self;
141
142 my $focus = $FOCUS; $FOCUS = $self;
143 $focus->update if $focus;
144 $FOCUS->update;
52} 145}
53 146
54sub focus_out { 147sub focus_out {
55 my ($widget) = @_; 148 my ($self) = @_;
56}
57 149
150 return unless $FOCUS == $self;
151
152 my $focus = $FOCUS; undef $FOCUS;
153 $focus->update if $focus; #?
154}
155
156sub mouse_motion { }
157sub button_up { }
58sub key_down { 158sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 159sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 160
66sub button_down { 161sub button_down {
67 my ($widget, $sdlev) = @_; 162 my ($self, $ev, $x, $y) = @_;
68}
69 163
70sub button_up { 164 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 165}
73 166
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 167sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 168sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 169sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 170sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 171sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 172
80sub draw { 173sub draw {
81 my ($self) = @_; 174 my ($self) = @_;
175
176 return unless $self->{h} && $self->{w};
82 177
83 glPushMatrix; 178 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 179 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 180 $self->_draw;
86 glPopMatrix; 181 glPopMatrix;
182
183 if ($self == $HOVER) {
184 my ($x, $y) = @$self{qw(x y)};
185
186 glColor 1, 1, 1, 0.1;
187 glEnable GL_BLEND;
188 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
189 glBegin GL_QUADS;
190 glVertex $x , $y;
191 glVertex $x + $self->{w}, $y;
192 glVertex $x + $self->{w}, $y + $self->{h};
193 glVertex $x , $y + $self->{h};
194 glEnd;
195 glDisable GL_BLEND;
196 }
87} 197}
88 198
89sub _draw { 199sub _draw {
90 my ($self) = @_; 200 my ($self) = @_;
91 201
131 241
132 $self->{parent}->update 242 $self->{parent}->update
133 if $self->{parent}; 243 if $self->{parent};
134} 244}
135 245
246sub connect {
247 my ($self, $signal, $cb) = @_;
248
249 push @{ $self->{cb}{$signal} }, $cb;
250}
251
252sub emit {
253 my ($self, $signal, @args) = @_;
254
255 $_->($self, @args)
256 for @{$self->{cb}{$signal} || []};
257}
258
136sub DESTROY { 259sub DESTROY {
137 my ($self) = @_; 260 my ($self) = @_;
138 261
139 #$self->deactivate; 262 #$self->deactivate;
140} 263}
141 264
142############################################################################# 265#############################################################################
143 266
144package Crossfire::Client::Widget::Container; 267package CFClient::UI::DrawBG;
145 268
146our @ISA = Crossfire::Client::Widget::; 269our @ISA = CFClient::UI::Base::;
270
271use strict;
272use SDL::OpenGL;
147 273
148sub new { 274sub new {
275 my $class = shift;
276
277 # range [value, low, high, page]
278
279 $class->SUPER::new (
280 bg => [0, 0, 0, 0.4],
281 active_bg => [1, 1, 1],
282 @_
283 )
284}
285
286sub _draw {
287 my ($self) = @_;
288
289 my ($w, $h) = @$self{qw(w h)};
290
291 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
292 glBegin GL_QUADS;
293 glVertex 0 , 0;
294 glVertex 0 , $h;
295 glVertex $w, $h;
296 glVertex $w, 0;
297 glEnd;
298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
149 my ($class, @widgets) = @_; 319 my ($class, %arg) = @_;
150 320
321 my $children = delete $arg{children} || [];
322
151 my $self = $class->SUPER::new (children => []); 323 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 324 $self->add ($_) for @$children;
153 325
154 $self 326 $self
155} 327}
156 328
157sub add { 329sub add {
158 my ($self, $chld, $expand) = @_; 330 my ($self, $chld, $expand) = @_;
159 331
160 $chld->{expand} = $expand; 332 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 333 $chld->set_parent ($self);
162 334
163 @{$self->{children}} = 335 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
166 339
167 $self->size_allocate ($self->{w}, $self->{h}) 340 $self->{w} = $self->{h} = -1;
168 if $self->{w}; #TODO: check for "realised state" 341 $self->update;
169} 342}
170 343
171sub remove { 344sub remove {
172 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
173 346
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175 348
176 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
177} 350}
178 351
179sub find_widget { 352sub find_widget {
180 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
181 354
198 $_->draw for @{$self->{children}}; 371 $_->draw for @{$self->{children}};
199} 372}
200 373
201############################################################################# 374#############################################################################
202 375
203package Crossfire::Client::Widget::Bin; 376package CFClient::UI::Bin;
204 377
205our @ISA = Crossfire::Client::Widget::Container::; 378our @ISA = CFClient::UI::Container::;
206 379
207sub child { $_[0]->{children}[0] } 380sub new {
381 my ($class, %arg) = @_;
208 382
209sub size_request { 383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
210 $_[0]{children}[0]->size_request if $_[0]{children}[0];
211}
212 384
213sub size_allocate { 385 $class->SUPER::new (children => [$child], %arg)
214 my ($self, $w, $h) = @_;
215
216 $self->SUPER::size_allocate ($w, $h);
217 $self->{children}[0]->size_allocate ($w, $h)
218 if $self->{children}[0]
219}
220
221#############################################################################
222
223package Crossfire::Client::Widget::Toplevel;
224
225our @ISA = Crossfire::Client::Widget::Container::;
226
227sub update {
228 my ($self) = @_;
229
230 ::refresh ();
231} 386}
232 387
233sub add { 388sub add {
234 my ($self, $widget) = @_; 389 my ($self, $widget) = @_;
235 390
391 $self->{children} = [];
392
236 $self->SUPER::add ($widget); 393 $self->SUPER::add ($widget);
237
238 $widget->size_allocate ($widget->size_request);
239} 394}
240 395
241############################################################################# 396sub remove {
397 my ($self, $widget) = @_;
242 398
243package Crossfire::Client::Widget::Window; 399 $self->SUPER::remove ($widget);
244 400
245our @ISA = Crossfire::Client::Widget::Bin::; 401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
246 424
247use SDL::OpenGL; 425use SDL::OpenGL;
248 426
249sub new { 427sub new {
250 my ($class, $x, $y, $z, $w, $h) = @_; 428 my ($class, %arg) = @_;
251 429
252 my $self = $class->SUPER::new; 430 my $self = $class->SUPER::new (%arg);
253
254 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
255} 431}
256 432
257sub update { 433sub update {
258 my ($self) = @_; 434 my ($self) = @_;
259 435
436 # we want to do this delayed...
260 $self->render_chld; 437 $self->render_chld;
261 $self->SUPER::update; 438 $self->SUPER::update;
262} 439}
263 440
264sub render_chld { 441sub render_chld {
265 my ($self) = @_; 442 my ($self) = @_;
266 443
267 $self->{texture} = 444 $self->{texture} =
268 Crossfire::Client::Texture->new_from_opengl ( 445 CFClient::Texture->new_from_opengl (
269 $self->{w}, $self->{h}, sub { $self->child->draw } 446 $self->{w}, $self->{h}, sub { $self->child->draw }
270 ); 447 );
271} 448}
272 449
273sub size_allocate { 450sub size_allocate {
274 my ($self, $w, $h) = @_; 451 my ($self, $x, $y, $w, $h) = @_;
275 452
276 $self->{w} = $w; 453 $self->_size_allocate ($x, $y, $w, $h) or return;
277 $self->{h} = $h;
278 454
279 $self->child->size_allocate ($w, $h); 455 $self->child->size_allocate (0, 0, $w, $h);
280 456
281 $self->render_chld; 457 $self->render_chld;
282} 458}
283 459
284sub _draw { 460sub _draw {
288 464
289 my $tex = $self->{texture} 465 my $tex = $self->{texture}
290 or return; 466 or return;
291 467
292 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
293 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
294 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
295 glBindTexture GL_TEXTURE_2D, $tex->{name};
296 472
297 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
298 glTexCoord 0, 0; glVertex 0, 0;
299 glTexCoord 0, 1; glVertex 0, $h;
300 glTexCoord 1, 1; glVertex $w, $h;
301 glTexCoord 1, 0; glVertex $w, 0;
302 glEnd;
303 474
304 glDisable GL_BLEND; 475 glDisable GL_BLEND;
305 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
306} 477}
307 478
308############################################################################# 479#############################################################################
309 480
310package Crossfire::Client::Widget::Frame; 481package CFClient::UI::Frame;
311 482
312our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = CFClient::UI::Bin::;
313 484
314use SDL::OpenGL; 485use SDL::OpenGL;
315 486
316sub size_request { 487sub size_request {
317 my ($self) = @_; 488 my ($self) = @_;
322 493
323 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
324} 495}
325 496
326sub size_allocate { 497sub size_allocate {
327 my ($self, $w, $h) = @_; 498 my ($self, $x, $y, $w, $h) = @_;
328 499
329 $self->{w} = $w; 500 $self->_size_allocate ($x, $y, $w, $h) or return;
330 $self->{h} = $h;
331 501
332 $self->child->size_allocate ($w - 4, $h - 4); 502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
333 $self->child->move (2, 2);
334} 503}
335 504
336sub _draw { 505sub _draw {
337 my ($self) = @_; 506 my ($self) = @_;
338 507
340 509
341 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
342 511
343 glBegin GL_QUADS; 512 glBegin GL_QUADS;
344 glColor 0, 0, 0; 513 glColor 0, 0, 0;
345 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
346 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
347 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
348 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
349 glEnd; 518 glEnd;
350 519
351 $chld->draw; 520 $chld->draw;
352} 521}
353 522
354############################################################################# 523#############################################################################
355 524
356package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
357 526
358our @ISA = Crossfire::Client::Widget::Bin::; 527our @ISA = CFClient::UI::Bin::;
359 528
360use SDL::OpenGL; 529use SDL::OpenGL;
361 530
362my @tex = 531my @tex =
363 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
364 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
365 534
366sub size_request { 535sub size_request {
367 my ($self) = @_; 536 my ($self) = @_;
368 537
369 my ($w, $h) = $self->SUPER::size_request; 538 my ($w, $h) = $self->SUPER::size_request;
370 539
371 $h += $tex[1]->{height}; 540 $h += $tex[1]->{h};
372 $h += $tex[4]->{height}; 541 $h += $tex[4]->{h};
373 $w += $tex[2]->{width}; 542 $w += $tex[2]->{w};
374 $w += $tex[3]->{width}; 543 $w += $tex[3]->{w};
375 544
376 ($w, $h) 545 ($w, $h)
377} 546}
378 547
379sub size_allocate { 548sub size_allocate {
380 my ($self, $w, $h) = @_; 549 my ($self, $x, $y, $w, $h) = @_;
381 550
382 $self->SUPER::size_allocate ($w, $h); 551 $self->_size_allocate ($x, $y, $w, $h) or return;
383 552
384 $h -= $tex[1]->{height}; 553 $h -= $tex[1]->{h};
385 $h -= $tex[4]->{height}; 554 $h -= $tex[4]->{h};
386 $w -= $tex[2]->{width}; 555 $w -= $tex[2]->{w};
387 $w -= $tex[3]->{width}; 556 $w -= $tex[3]->{w};
388 557
389 $h = $h < 0 ? 0 : $h; 558 $h = $h < 0 ? 0 : $h;
390 $w = $w < 0 ? 0 : $w; 559 $w = $w < 0 ? 0 : $w;
391 560
392 $self->child->size_allocate ($w, $h); 561 my $child = $self->child;
393 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 562
563 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
394} 564}
395 565
396sub _draw { 566sub _draw {
397 my ($self) = @_; 567 my ($self) = @_;
398 568
399 my ($w, $h) = ($self->{w}, $self->{h}); 569 my ($w, $h) = ($self->{w}, $self->{h});
400 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 570 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
401 571
402 glEnable GL_BLEND; 572 glEnable GL_BLEND;
573 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
403 glEnable GL_TEXTURE_2D; 574 glEnable GL_TEXTURE_2D;
404 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
405 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 575 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
406 576
407 my $top = $tex[1]; 577 my $top = $tex[1];
408 glBindTexture GL_TEXTURE_2D, $top->{name}; 578 $top->draw_quad (0, 0, $w, $top->{h});
409
410 glBegin GL_QUADS;
411 glTexCoord 0, 0; glVertex 0 , 0;
412 glTexCoord 0, 1; glVertex 0 , $top->{height};
413 glTexCoord 1, 1; glVertex $w , $top->{height};
414 glTexCoord 1, 0; glVertex $w , 0;
415 glEnd;
416 579
417 my $left = $tex[3]; 580 my $left = $tex[3];
418 glBindTexture GL_TEXTURE_2D, $left->{name}; 581 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
419
420 glBegin GL_QUADS;
421 glTexCoord 0, 0; glVertex 0 , $top->{height};
422 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
423 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
424 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
425 glEnd;
426 582
427 my $right = $tex[2]; 583 my $right = $tex[2];
428 glBindTexture GL_TEXTURE_2D, $right->{name}; 584 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
429
430 glBegin GL_QUADS;
431 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
432 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
433 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
434 glTexCoord 1, 0; glVertex $w , $top->{height};
435 glEnd;
436 585
437 my $bottom = $tex[4]; 586 my $bottom = $tex[4];
438 glBindTexture GL_TEXTURE_2D, $bottom->{name}; 587 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
439
440 glBegin GL_QUADS;
441 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
442 glTexCoord 0, 1; glVertex 0 , $h;
443 glTexCoord 1, 1; glVertex $w , $h;
444 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
445 glEnd;
446 588
447 my $bg = $tex[0]; 589 my $bg = $tex[0];
448 glBindTexture GL_TEXTURE_2D, $bg->{name}; 590 glBindTexture GL_TEXTURE_2D, $bg->{name};
449 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 591 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
450 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; 592 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
451 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; 593 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
452 594
453 my $rep_x = $cw / $bg->{width}; 595 my $rep_x = $cw / $bg->{w};
454 my $rep_y = $ch / $bg->{height}; 596 my $rep_y = $ch / $bg->{h};
455 597
456 glBegin GL_QUADS; 598 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
457 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
458 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
459 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
460 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
461 glEnd;
462 599
463 glDisable GL_BLEND; 600 glDisable GL_BLEND;
464 glDisable GL_TEXTURE_2D; 601 glDisable GL_TEXTURE_2D;
465 602
466 $self->child->draw; 603 $self->child->draw;
467 604
468} 605}
469 606
470############################################################################# 607#############################################################################
471 608
472package Crossfire::Client::Widget::Table; 609package CFClient::UI::Table;
473 610
474our @ISA = Crossfire::Client::Widget::Bin::; 611our @ISA = CFClient::UI::Base::;
612
613use List::Util qw(max sum);
475 614
476use SDL::OpenGL; 615use SDL::OpenGL;
477 616
478sub add { 617sub add {
479 my ($self, $x, $y, $chld) = @_; 618 my ($self, $x, $y, $chld) = @_;
480 my $old_chld = $self->{children}[$y][$x];
481 619
482 $self->{children}[$y][$x] = $chld; 620 $self->{children}[$y][$x] = $chld;
483 $chld->set_parent ($self); 621 $chld->set_parent ($self);
622
623 $self->{w} = $self->{h} = -1;
484 $self->update; 624 $self->update;
485} 625}
486 626
487sub max_row_height { 627sub get_wh {
488 my ($self, $row) = @_; 628 my ($self) = @_;
489 629
490 my $hs = 0; 630 my (@w, @h);
491 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 631
632 for my $y (0 .. $#{$self->{children}}) {
492 my $c = $self->{children}->[$row]->[$xi]; 633 my $row = $self->{children}[$y]
493 if ($c) { 634 or next;
635
636 for my $x (0 .. $#$row) {
637 my $widget = $row->[$x]
638 or next;
494 my ($w, $h) = $c->size_request; 639 my ($w, $h) = $widget->size_request;
495 if ($hs < $h) { $hs = $h } 640
641 $w[$x] = max $w[$x], $w;
642 $h[$y] = max $h[$y], $h;
496 } 643 }
497 } 644 }
498 return $hs;
499}
500 645
501sub max_col_width { 646 (\@w, \@h)
647}
648
649sub size_request {
502 my ($self, $col) = @_; 650 my ($self) = @_;
503 651
652 my ($ws, $hs) = $self->get_wh;
653
654 (
655 (List::Util::sum @$ws),
656 (List::Util::sum @$hs),
657 )
658}
659
660sub size_allocate {
661 my ($self, $x, $y, $w, $h) = @_;
662
663 $self->_size_allocate ($x, $y, $w, $h) or return;
664
665 my ($ws, $hs) = $self->get_wh;
666
667 my $req_w = List::Util::sum @$ws;
668 my $req_h = List::Util::sum @$hs;
669
670 # linearly scale sizes
671 $_ *= $req_w / $w for @$ws;
672 $_ *= $req_h / $h for @$hs;
673
674 my $y;
675
676 for my $r (0 .. $#{$self->{children}}) {
677 my $row = $self->{children}[$r]
678 or next;
679
504 my $ws = 0; 680 my $x = 0;
505 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 681 my $row_h = $hs->[$r];
506 my $c = ($self->{children}->[$yi] || [])->[$col]; 682
507 if ($c) { 683 for my $c (0 .. $#$row) {
508 my ($w, $h) = $c->size_request; 684 my $widget = $row->[$c]
509 if ($ws < $w) { $ws = $w } 685 or next;
686
687 my $col_w = $ws->[$c];
688
689 $widget->size_allocate ($x, $y, $col_w, $row_h);
690
691 $x += $col_w;
510 } 692 }
511 }
512 return $ws;
513}
514 693
515sub size_request { 694 $y += $row_h;
516 my ($self) = @_;
517
518 my ($hs, $ws) = (0, 0);
519
520 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
521 $hs += $self->max_row_height ($yi);
522 } 695 }
523 696
524 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
525 my $wm = 0;
526 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
527 $wm += $self->max_col_width ($xi)
528 }
529 if ($ws < $wm) { $ws = $wm }
530 }
531
532 return ($ws, $hs);
533} 697}
534 698
535sub _draw { 699sub _draw {
536 my ($self) = @_; 700 my ($self) = @_;
537 701
538 my $y = 0; 702 for (grep $_, @{$self->{children}}) {
539 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 703 $_->draw for grep $_, @$_;
540 my $x = 0;
541
542 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
543
544 my $c = $self->{children}->[$yi]->[$xi];
545 if ($c) {
546 $c->move ($x, $y, 0); #TODO: Move to size_request
547 $c->draw if $c;
548 }
549
550 $x += $self->max_col_width ($xi);
551 }
552
553 $y += $self->max_row_height ($yi);
554 } 704 }
555} 705}
556 706
557############################################################################# 707#############################################################################
558 708
559package Crossfire::Client::Widget::VBox; 709package CFClient::UI::VBox;
560 710
561our @ISA = Crossfire::Client::Widget::Container::; 711our @ISA = CFClient::UI::Container::;
562 712
563use SDL::OpenGL; 713use SDL::OpenGL;
564 714
565sub size_request { 715sub size_request {
566 my ($self) = @_; 716 my ($self) = @_;
572 (List::Util::sum map $_->[1], @alloc), 722 (List::Util::sum map $_->[1], @alloc),
573 ) 723 )
574} 724}
575 725
576sub size_allocate { 726sub size_allocate {
577 my ($self, $w, $h) = @_; 727 my ($self, $x, $y, $w, $h) = @_;
578 728
579 $self->w ($w); 729 $self->_size_allocate ($x, $y, $w, $h) or return;
580 $self->h ($h);
581 730
582 my $exp; 731 return unless $self->{h};
583 my @oth; 732
584 # find expand widget 733 my $children = $self->{children};
585 for (@{$self->{children}}) { 734
586 if ($_->{expand}) { 735 my @h = map +($_->size_request)[1], @$children;
587 $exp = $_; 736
588 last; 737 my $req_h = List::Util::sum @h;
738
739 if ($req_h > $h) {
740 # ah well, not enough space
741 $_ = $h[$_] * $h / $req_h for @h;
742 } else {
743 my @exp = grep $_->{expand}, @$children;
744 @exp = @$children unless @exp;
745
746 my %exp = map +($_ => 1), @exp;
747
748 for (0 .. $#$children) {
749 my $child = $children->[$_];
750
751 my $alloc_h = $h[$_];
752 $alloc_h += ($h - $req_h) / @exp if $exp{$child};
753 $h[$_] = $alloc_h;
589 } 754 }
590 push @oth, $_;
591 }
592
593 my ($ow, $oh);
594
595 # get sizes of other widgets
596 for (@oth) {
597 my ($w, $h) = $_->size_request;
598 $oh += $h;
599 if ($ow < $w) { $ow = $w }
600 } 755 }
601 756
602 my $y = 0; 757 my $y = 0;
603 for (@{$self->{children}}) { 758 for (0 .. $#$children) {
604 $_->move (0, $y); 759 my $child = $children->[$_];
605 760 my $h = $h[$_];
606 if ($_ == $exp) {
607 $_->size_allocate ($w, $h - $oh);
608 $y += $h - $oh;
609 } else {
610 my ($cw, $h) = $_->size_request;
611 $_->size_allocate ($w, $h); 761 $child->size_allocate (0, $y, $w, $h);
762
612 $y += $h; 763 $y += $h;
613 }
614 } 764 }
615} 765}
616 766
617############################################################################# 767#############################################################################
618 768
619package Crossfire::Client::Widget::Label; 769package CFClient::UI::Label;
620 770
621our @ISA = Crossfire::Client::Widget::; 771our @ISA = CFClient::UI::Base::;
622 772
623use SDL::OpenGL; 773use SDL::OpenGL;
624 774
625sub new { 775sub new {
626 my ($class, $x, $y, $z, $height, $text) = @_; 776 my ($class, %arg) = @_;
627 777
628 # TODO: color, and make height, xyz etc. optional 778 my $self = $class->SUPER::new (
629 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 779 fg => [1, 1, 1],
780 height => $::FONTSIZE,
781 text => "",
782 align => -1,
783 layout => new CFClient::Layout,
784 %arg
785 );
630 786
631 $self->set_text ($text); 787 $self->set_text ($self->{text});
632 788
633 $self 789 $self
790}
791
792sub escape_text {
793 local $_ = $_[1];
794
795 s/&/&amp;/g;
796 s/>/&gt;/g;
797 s/</&lt;/g;
798
799 $_[1]
634} 800}
635 801
636sub set_text { 802sub set_text {
637 my ($self, $text) = @_; 803 my ($self, $text) = @_;
638 804
639 $self->{text} = $text; 805 $self->{text} = $text;
640 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 806 $self->{layout}->set_markup ($text);
641 807
808 delete $self->{texture};
642 $self->update; 809 $self->update;
643} 810}
644 811
645sub get_text { 812sub get_text {
646 my ($self, $text) = @_; 813 my ($self, $text) = @_;
649} 816}
650 817
651sub size_request { 818sub size_request {
652 my ($self) = @_; 819 my ($self) = @_;
653 820
654 ( 821 $self->{layout}->set_width;
822 $self->{layout}->set_height ($self->{height});
823 $self->{layout}->size
824# if ($self->{texture}{w} > 1 && $self->{texture}{height} > 1) { #TODO: hack
825# (
655 $self->{texture}{width}, 826# $self->{texture}{w},
656 $self->{texture}{height}, 827# $self->{texture}{h},
657 ) 828# )
829# } else {
830# my ($w, $h, $data) = CFClient::font_render "Yy", $self->{h};
831#
832# ($w, $h)
833# }
834}
835
836sub size_allocate {
837 my ($self, $x, $y, $w, $h) = @_;
838
839 $self->_size_allocate ($x, $y, $w, $h) or return;
840
841 delete $self->{texture};
842}
843
844sub update {
845 my ($self) = @_;
846
847 delete $self->{texture};
848 $self->SUPER::update;
658} 849}
659 850
660sub _draw { 851sub _draw {
661 my ($self) = @_; 852 my ($self) = @_;
662 853
663 my $tex = $self->{texture}; 854 my $tex = $self->{texture} ||= do {
855 $self->{layout}->set_width ($self->{w});
856 new_from_layout CFClient::Texture $self->{layout}
857 };
664 858
665 glEnable GL_BLEND; 859 glEnable GL_BLEND;
860 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
666 glEnable GL_TEXTURE_2D; 861 glEnable GL_TEXTURE_2D;
667 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
668 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 862 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
669 glBindTexture GL_TEXTURE_2D, $tex->{name};
670 863
671 glColor 1, 0, 0, 1; # TODO color 864 glColor @{$self->{fg}};
672 865
673 glBegin GL_QUADS; 866 my $x =
674 glTexCoord 0, 0; glVertex 0 , 0; 867 $self->{align} < 0 ? 0
675 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 868 : $self->{align} > 0 ? $self->{w} - $tex->{w}
676 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 869 : ($self->{w} - $tex->{w}) * 0.5;
677 glTexCoord 1, 0; glVertex $tex->{width}, 0;
678 glEnd;
679 870
871 $tex->draw_quad ($x, 0);
872
873 glDisable GL_TEXTURE_2D;
680 glDisable GL_BLEND; 874 glDisable GL_BLEND;
681 glDisable GL_TEXTURE_2D;
682} 875}
683 876
684############################################################################# 877#############################################################################
685 878
686package Crossfire::Client::Widget::TextEntry; 879package CFClient::UI::Entry;
687 880
688our @ISA = Crossfire::Client::Widget::Label::; 881our @ISA = CFClient::UI::Label::;
689 882
690use SDL; 883use SDL;
691use SDL::OpenGL; 884use SDL::OpenGL;
692 885
886sub new {
887 my $class = shift;
888
889 $class->SUPER::new (
890 fg => [1, 1, 1],
891 bg => [0, 0, 0, 0.4],
892 active_bg => [1, 1, 1],
893 active_fg => [0, 0, 0],
894 @_
895 )
896}
897
898sub _set_text {
899 my ($self, $text) = @_;
900
901 $self->{last_activity} = $::NOW;
902
903 $self->{text} = $text;
904 $self->{layout}->set_width ($self->{w});
905
906 $text =~ s/./*/g if $self->{hidden};
907
908
909 $self->{layout}->set_markup ($self->escape_text ($text));
910
911 $text = substr $text, 0, $self->{cursor};
912 utf8::encode $text;
913
914 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
915}
916
917sub size_request {
918 my ($self) = @_;
919
920 my ($w, $h) = $self->SUPER::size_request;
921
922 ($w + 1, $h) # add 1 for cursor
923}
924
925sub size_allocate {
926 my ($self, $x, $y, $w, $h) = @_;
927
928 $self->SUPER::size_allocate ($x, $y, $w, $h);
929
930 $self->_set_text ($self->{text});
931}
932
933sub set_text {
934 my ($self, $text) = @_;
935
936 $self->{cursor} = length $text;
937 $self->_set_text ($text);
938 $self->update;
939}
940
693sub key_down { 941sub key_down {
694 my ($self, $ev) = @_; 942 my ($self, $ev) = @_;
695 943
696 my $mod = $ev->key_mod; 944 my $mod = $ev->key_mod;
697 my $sym = $ev->key_sym; 945 my $sym = $ev->key_sym;
698 946
699 $ev->set_unicode (1);
700 my $uni = $ev->key_unicode; 947 my $uni = $ev->key_unicode;
701 948
702 my $text = $self->get_text; 949 my $text = $self->get_text;
703 950
704 if ($sym == SDLK_BACKSPACE) { 951 if ($sym == SDLK_BACKSPACE) {
705 substr $text, -1, 1, ''; 952 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
706 953 } elsif ($sym == SDLK_DELETE) {
954 substr $text, $self->{cursor}, 1, "";
955 } elsif ($sym == SDLK_LEFT) {
956 --$self->{cursor} if $self->{cursor};
957 } elsif ($sym == SDLK_RIGHT) {
958 ++$self->{cursor} if $self->{cursor} < length $self->{text};
707 } elsif ($uni) { 959 } elsif ($uni) {
708 $text .= chr $uni; 960 substr $text, $self->{cursor}++, 0, chr $uni;
709 } 961 }
962
710 $self->set_text ($text); 963 $self->_set_text ($text);
964 $self->update;
711} 965}
712 966
713############################################################################# 967sub focus_in {
968 my ($self) = @_;
714 969
970 $self->{last_activity} = $::NOW;
971
972 $self->SUPER::focus_in;
973}
974
975sub button_down {
976 my ($self, $ev, $x, $y) = @_;
977
978 $self->SUPER::button_down ($ev, $x, $y);
979
980 my $idx = $self->{layout}->xy_to_index ($x, $y);
981
982 # byte-index to char-index
983 my $text = $self->{layout};
984 utf8::encode $text;
985 $self->{cursor} = length substr $text, 0, $idx;
986
987 $self->_set_text ($self->{text});
988 $self->update;
989}
990
991sub mouse_motion {
992 my ($self, $ev, $x, $y) = @_;
993# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
994}
995
996sub _draw {
997 my ($self) = @_;
998
999 local $self->{fg} = $self->{fg};
1000
1001 if ($FOCUS == $self) {
1002 glColor @{$self->{active_bg}};
1003 $self->{fg} = $self->{active_fg};
1004 } else {
1005 glColor @{$self->{bg}};
1006 }
1007
1008 glBegin GL_QUADS;
1009 glVertex 0 , 0;
1010 glVertex 0 , $self->{h};
1011 glVertex $self->{w}, $self->{h};
1012 glVertex $self->{w}, 0;
1013 glEnd;
1014
1015 $self->SUPER::_draw;
1016
1017 #TODO: force update every cursor change :(
1018 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1019 glColor @{$self->{fg}};
1020 glBegin GL_LINES;
1021 glVertex $self->{cur_x}, $self->{cur_y};
1022 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1023 glEnd;
1024 }
1025}
1026
1027#############################################################################
1028
1029package CFClient::UI::Slider;
1030
1031use strict;
1032
1033use SDL::OpenGL;
1034
1035our @ISA = CFClient::UI::DrawBG::;
1036
1037sub size_request {
1038 my ($self) = @_;
1039
1040 my $w = 50;
1041 my $h = 10;
1042
1043 $self->{vertical} ? ($h, $w) : ($w, $h)
1044}
1045
1046sub new {
1047 my $class = shift;
1048
1049 # range [value, low, high, page]
1050
1051 $class->SUPER::new (
1052 fg => [1, 1, 1],
1053 active_fg => [0, 0, 0],
1054 range => [0, 0, 100, 10],
1055 vertical => 1,
1056 @_
1057 )
1058}
1059
1060sub button_down {
1061 my ($self, $ev, $x, $y) = @_;
1062
1063 $self->SUPER::button_down ($ev, $x, $y);
1064 $self->mouse_motion ($ev, $x, $y);
1065}
1066
1067sub mouse_motion {
1068 my ($self, $ev, $x, $y) = @_;
1069
1070 if ($GRAB == $self) {
1071 my ($value, $lo, $hi, $page) = @{$self->{range}};
1072
1073 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1074
1075 $x = $x * ($hi - $lo) / $w + $lo;
1076 $x = $lo if $x < $lo;
1077 $x = $hi - $page if $x > $hi - $page;
1078 $self->{range}[0] = $x;
1079
1080 $self->emit (changed => $x);
1081 $self->update;
1082 }
1083}
1084
1085sub _draw {
1086 my ($self) = @_;
1087
1088 $self->SUPER::_draw ();
1089
1090 my ($w, $h) = @$self{qw(w h)};
1091
1092 if ($self->{vertical}) {
1093 # draw a vertical slider like a rotated horizontal slider
1094
1095 glRotate 90, 0, 0, 1;
1096 glTranslate 0, -$self->{w}, 0;
1097
1098 ($w, $h) = ($h, $w);
1099 }
1100
1101 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1102 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1103
1104 my ($value, $lo, $hi, $page) = @{$self->{range}};
1105
1106 $page = int $page * $w / ($hi - $lo);
1107 $value = int +($value - $lo) * $w / ($hi - $lo);
1108
1109 $w -= $page;
1110 $page &= ~1;
1111 glTranslate $page * 0.5, 0, 0;
1112
1113 glColor @$fg;
1114 glBegin GL_LINES;
1115 glVertex 0, 0; glVertex 0, $h;
1116 glVertex $w - 1, 0; glVertex $w - 1, $h;
1117 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1118 glEnd;
1119
1120 my $knob_a = $value - $page * 0.5;
1121 my $knob_b = $value + $page * 0.5;
1122
1123 glBegin GL_QUADS;
1124 glColor @$fg;
1125 glVertex $knob_a, 0;
1126 glVertex $knob_a, $h;
1127 glVertex $knob_b, $h;
1128 glVertex $knob_b, 0;
1129
1130 if ($knob_a < $knob_b - 2) {
1131 glColor @$bg;
1132 glVertex $knob_a + 1, 1;
1133 glVertex $knob_a + 1, $h - 1;
1134 glVertex $knob_b - 1, $h - 1;
1135 glVertex $knob_b - 1, 1;
1136 }
1137 glEnd;
1138}
1139
1140#############################################################################
1141
715package Crossfire::Client::Widget::MapWidget; 1142package CFClient::UI::MapWidget;
716 1143
717use strict; 1144use strict;
718 1145
719use List::Util qw(min max); 1146use List::Util qw(min max);
720 1147
721use SDL; 1148use SDL;
722use SDL::OpenGL; 1149use SDL::OpenGL;
723use SDL::OpenGL::Constants;
724 1150
725our @ISA = Crossfire::Client::Widget::; 1151our @ISA = CFClient::UI::Base::;
1152
1153sub new {
1154 my $class = shift;
1155
1156 $class->SUPER::new (
1157 z => -1,
1158 list => (glGenLists 1),
1159 @_
1160 )
1161}
726 1162
727sub key_down { 1163sub key_down {
728 print "MAPKEYDOWN\n"; 1164 print "MAPKEYDOWN\n";
729} 1165}
730 1166
731sub key_up { 1167sub key_up {
732} 1168}
733 1169
734sub size_request { 1170sub size_request {
735 1171 (
1172 1 + int $::WIDTH / 32,
1173 1 + int $::HEIGHT / 32,
1174 )
736} 1175}
737 1176
738sub size_allocate { 1177sub update {
1178 my ($self) = @_;
1179
1180 $self->{need_update} = 1;
1181 $self->SUPER::update;
739} 1182}
740 1183
741sub _draw { 1184sub _draw {
742 my ($self) = @_; 1185 my ($self) = @_;
743 1186
1187 if (delete $self->{need_update}) {
1188 glNewList $self->{list}, GL_COMPILE;
1189
744 my $mx = $::CONN->{mapx}; 1190 my $mx = $::CONN->{mapx};
745 my $my = $::CONN->{mapy}; 1191 my $my = $::CONN->{mapy};
746 1192
747 my $map = $::CONN->{map}; 1193 my $map = $::CONN->{map};
748 1194
749 my ($xofs, $yofs); 1195 my ($xofs, $yofs);
750 1196
751 my $sw = 1 + int $::WIDTH / 32; 1197 my $sw = 1 + int $::WIDTH / 32;
752 my $sh = 1 + int $::HEIGHT / 32; 1198 my $sh = 1 + int $::HEIGHT / 32;
753 1199
754 if ($::CONN->{mapw} > $sw) { 1200 if ($::CONN->{mapw} > $sw) {
755 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1201 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
756 } else { 1202 } else {
757 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1203 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
758 } 1204 }
759 1205
760 if ($::CONN->{maph} > $sh) { 1206 if ($::CONN->{maph} > $sh) {
761 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1207 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
762 } else { 1208 } else {
763 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1209 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
764 } 1210 }
765 1211
766 glEnable GL_TEXTURE_2D; 1212 glEnable GL_TEXTURE_2D;
767 glEnable GL_BLEND; 1213 glEnable GL_BLEND;
1214 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
768 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1215 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
769 1216
770 my $sw4 = ($sw + 3) & ~3; 1217 my $sw4 = ($sw + 3) & ~3;
771 my $lighting = "\x00" x ($sw4 * $sh); 1218 my $darkness = "\x00" x ($sw4 * $sh);
772 1219
773 for my $x (0 .. $sw - 1) { 1220 for my $x (0 .. $sw - 1) {
1221 my $row = $map->[$x + $xofs];
774 for my $y (0 .. $sh - 1) { 1222 for my $y (0 .. $sh - 1) {
775 1223
776 my $cell = $map->[$x + $xofs][$y + $yofs] 1224 my $cell = $row->[$y + $yofs]
777 or next; 1225 or next;
778 1226
779 my $darkness = $cell->[0] * (1 / 255); 1227 my $dark = $cell->[0];
780 if ($darkness < 0) { 1228 if ($dark < 0) {
781 $darkness = 0.15; 1229 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1230 } else {
1231 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
782 } 1232 }
783 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
784 1233
785 for my $num (grep $_, @$cell[1,2,3]) { 1234 for my $num (grep $_, @$cell[1,2,3]) {
786 my $tex = $::CONN->{face}[$num]{texture} || next; 1235 my $tex = $::CONN->{face}[$num]{texture} || next;
1236
1237 my ($w, $h) = @$tex{qw(w h)};
787 1238
788 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1239 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
789
790 my $w = $tex->{width};
791 my $h = $tex->{height};
792
793 my $px = ($x + 1) * 32 - $w;
794 my $py = ($y + 1) * 32 - $h;
795
796 glBegin GL_QUADS;
797 glTexCoord 0, 0; glVertex $px , $py;
798 glTexCoord 0, 1; glVertex $px , $py + $h;
799 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
800 glTexCoord 1, 0; glVertex $px + $w, $py;
801 glEnd; 1240 }
802 } 1241 }
803 } 1242 }
804 }
805 1243
806# if (1) { # higher quality darkness 1244# if (1) { # higher quality darkness
807# $lighting =~ s/(.)/$1$1$1/gs; 1245# $lighting =~ s/(.)/$1$1$1/gs;
808# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1246# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
809# 1247#
811# 1249#
812# $lighting = $pb->get_pixels; 1250# $lighting = $pb->get_pixels;
813# $lighting =~ s/(.)../$1/gs; 1251# $lighting =~ s/(.)../$1/gs;
814# } 1252# }
815 1253
816 $lighting = new Crossfire::Client::Texture
817 width => $sw4,
818 height => $sh,
819 data => $lighting,
820 internalformat => GL_ALPHA4,
821 format => GL_ALPHA;
822
823 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
824 glColor 0, 0, 0, 0.75;
825 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1254 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
826 glBindTexture GL_TEXTURE_2D, $lighting->{name};
827 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
828 glBegin GL_QUADS;
829 glTexCoord 0, 0; glVertex 0 , 0;
830 glTexCoord 0, 1; glVertex 0 , $sh * 32;
831 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
832 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
833 glEnd;
834 1255
1256 $darkness = new CFClient::Texture
1257 w => $sw4,
1258 h => $sh,
1259 data => $darkness,
1260 internalformat => GL_ALPHA,
1261 format => GL_ALPHA;
1262
1263 glColor 0.45, 0.45, 0.45, 1;
1264 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1265
835 glDisable GL_TEXTURE_2D; 1266 glDisable GL_TEXTURE_2D;
836 glDisable GL_BLEND; 1267 glDisable GL_BLEND;
1268
1269 glEndList;
1270 }
1271
1272 glCallList $self->{list};
837} 1273}
838 1274
839my %DIR = ( 1275my %DIR = (
840 SDLK_KP8, [1, "north"], 1276 SDLK_KP8, [1, "north"],
841 SDLK_KP9, [2, "northeast"], 1277 SDLK_KP9, [2, "northeast"],
887 } 1323 }
888} 1324}
889 1325
890############################################################################# 1326#############################################################################
891 1327
892package Crossfire::Client::Widget::Animator; 1328package CFClient::UI::Animator;
893 1329
894use SDL::OpenGL; 1330use SDL::OpenGL;
895 1331
896our @ISA = Crossfire::Client::Widget::Bin::; 1332our @ISA = CFClient::UI::Bin::;
897 1333
898sub moveto { 1334sub moveto {
899 my ($self, $x, $y) = @_; 1335 my ($self, $x, $y) = @_;
900 1336
901 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1337 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
902 $self->{speed} = 0.2; 1338 $self->{speed} = 0.001;
903 $self->{time} = 1; 1339 $self->{time} = 1;
904 1340
905 ::animation_start $self; 1341 ::animation_start $self;
906} 1342}
907 1343
922 1358
923sub _draw { 1359sub _draw {
924 my ($self) = @_; 1360 my ($self) = @_;
925 1361
926 glPushMatrix; 1362 glPushMatrix;
927 glRotate $self->{time} * 10000, 0, 1, 0; 1363 glRotate $self->{time} * 1000, 0, 1, 0;
928 $self->{children}[0]->draw; 1364 $self->{children}[0]->draw;
929 glPopMatrix; 1365 glPopMatrix;
930} 1366}
931 1367
9321; 1368#############################################################################
933 1369
1370package CFClient::UI::Toplevel;
1371
1372our @ISA = CFClient::UI::Container::;
1373
1374sub size_request {
1375 ($::WIDTH, $::HEIGHT)
1376}
1377
1378sub size_allocate {
1379 my ($self, $x, $y, $w, $h) = @_;
1380
1381 $self->_size_allocate ($x, $y, $w, $h);
1382
1383 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1384 for @{$self->{children}};
1385}
1386
1387sub translate {
1388 my ($self, $x, $y) = @_;
1389
1390 ($x, $y)
1391}
1392
1393sub update {
1394 my ($self) = @_;
1395
1396 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1397 ::refresh ();
1398}
1399
1400sub add {
1401 my ($self, $widget) = @_;
1402
1403 $self->SUPER::add ($widget);
1404
1405 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1406}
1407
1408sub draw {
1409 my ($self) = @_;
1410
1411 $self->_draw;
1412}
1413
1414#############################################################################
1415
1416package CFClient::UI;
1417
1418$TOPLEVEL = new CFClient::UI::Toplevel;
1419
14201
1421

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