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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.35 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.88 by root, Wed Apr 12 21:01:46 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 80
19sub new { 81sub new {
20 my $class = shift; 82 my $class = shift;
21 83
22 bless { @_ }, $class 84 my $self = bless {
23} 85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
24 92
25#sub activate { 93 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 94 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 95 $self->connect ($1 => delete $self->{$_});
28#} 96 }
97 }
29 98
30#sub deactivate { 99 $self
31# @ACTIVE_WIDGETS = 100}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 101
37sub move { 102sub move {
38 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 104 $self->{x} = $x;
40 $self->{y} = $y; 105 $self->{y} = $y;
44sub needs_redraw { 109sub needs_redraw {
45 0 110 0
46} 111}
47 112
48sub size_request { 113sub size_request {
114 require Carp;
49 die "size_request is abtract"; 115 Carp::confess "size_request is abtract";
116}
117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 143}
51 144
52sub focus_in { 145sub focus_in {
53 my ($widget) = @_; 146 my ($self) = @_;
54 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
55} 153}
56 154
57sub focus_out { 155sub focus_out {
58 my ($widget) = @_; 156 my ($self) = @_;
59}
60 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
61sub key_down { 166sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 167sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 168
69sub button_down { 169sub button_down {
70 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
71}
72 171
73sub button_up { 172 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 173}
76 174
77sub w { $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 180
83sub draw { 181sub draw {
84 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
85 185
86 glPushMatrix; 186 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 188 $self->_draw;
89 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
90} 205}
91 206
92sub _draw { 207sub _draw {
93 my ($widget) = @_; 208 my ($self) = @_;
94}
95 209
96sub bbox { 210 warn "no draw defined for $self\n";
211}
212
213sub find_widget {
97 my ($self) = @_; 214 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 215
216 return $self
217 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
219
99 ( 220 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 221}
106
107sub del_parent { $_[0]->{parent} = undef }
108 222
109sub set_parent { 223sub set_parent {
110 my ($self, $par) = @_; 224 my ($self, $par) = @_;
111 225
112 $self->{parent} = $par; 226 $self->{parent} = $par;
122 236
123 $self->{parent}->update 237 $self->{parent}->update
124 if $self->{parent}; 238 if $self->{parent};
125} 239}
126 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
127sub DESTROY { 254sub DESTROY {
128 my ($self) = @_; 255 my ($self) = @_;
129 256
130 #$self->deactivate; 257 #$self->deactivate;
131} 258}
132 259
133package Crossfire::Client::Widget::Bin; 260#############################################################################
134 261
135our @ISA = Crossfire::Client::Widget::; 262package CFClient::UI::DrawBG;
136 263
137sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 264our @ISA = CFClient::UI::Base::;
138 265
139sub get { $_[0]->{child} } 266use strict;
267use SDL::OpenGL;
140 268
141sub remove { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
142 my ($self, $chld) = @_; 282 my ($self) = @_;
143 delete $self->{child} 283
144 if $self->{child} == $chld; 284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
145} 298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
146 305
147sub size_request { 306sub size_request {
148 $_[0]->{child}->size_request if $_[0]->{child} 307 (0, 0)
149} 308}
150 309
151sub _draw { 310sub draw { }
152 my ($self) = @_;
153 311
154 $self->{child}->draw; 312#############################################################################
155}
156 313
157package Crossfire::Client::Widget::Toplevel; 314package CFClient::UI::Container;
158 315
159our @ISA = Crossfire::Client::Widget::; 316our @ISA = CFClient::UI::Base::;
160 317
161use SDL::OpenGL; 318sub new {
319 my ($class, %arg) = @_;
320
321 my $children = delete $arg{children} || [];
322
323 my $self = $class->SUPER::new (children => [], %arg);
324 $self->add ($_) for @$children;
325
326 $self
327}
162 328
163sub add { 329sub add {
164 my ($self, $chld) = @_; 330 my ($self, $chld) = @_;
165 331
166 push @{$self->{childs}}, $chld; 332 $chld->set_parent ($self);
333
167 @{$self->{childs}} = 334 $self->{children} = [
168 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
169 @{$self->{childs}}; 336 @{$self->{children}}, $chld
337 ];
170 338
171 $chld->set_parent ($self); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
172} 341}
173 342
174sub remove { 343sub remove {
175 my ($self, $chld) = @_; 344 my ($self, $widget) = @_;
345
346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
347
348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
349}
350
351sub find_widget {
352 my ($self, $x, $y) = @_;
353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
357 my $res;
358
359 for (reverse @{ $self->{children} }) {
360 $res = $_->find_widget ($x, $y)
361 and return $res;
362 }
363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
176 @{$self->{childs}} = 390 $self->{children} = [];
177 sort { $a->{z} <=> $b->{z} } 391
178 grep { $_ && $_ != $_[0] } 392 $self->SUPER::add ($widget);
393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
179 @{$self->{childs}} 401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
405
406sub size_request {
407 $_[0]{children}[0]->size_request
408}
409
410sub size_allocate {
411 my ($self, $x, $y, $w, $h) = @_;
412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
416}
417
418#############################################################################
419
420package CFClient::UI::Window;
421
422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
180} 430}
181 431
182sub update { 432sub update {
183 my ($self) = @_; 433 my ($self) = @_;
184 ::refresh (); 434
435 # we want to do this delayed...
436 $self->render_chld;
437 $self->SUPER::update;
438}
439
440sub render_chld {
441 my ($self) = @_;
442
443 $self->{texture} =
444 CFClient::Texture->new_from_opengl (
445 $self->{w}, $self->{h}, sub { $self->child->draw }
446 );
447}
448
449sub size_allocate {
450 my ($self, $x, $y, $w, $h) = @_;
451
452 $self->_size_allocate ($x, $y, $w, $h) or return;
453
454 $self->child->size_allocate (0, 0, $w, $h);
455
456 $self->render_chld;
185} 457}
186 458
187sub _draw { 459sub _draw {
188 my ($self) = @_; 460 my ($self) = @_;
189 461
190 $_->draw for @{$self->{childs}}; 462 my ($w, $h) = ($self->w, $self->h);
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 $self->SUPER::add ($chld);
202 $chld->set_parent ($self);
203 $self->update; #TODO: Move this to the size_request event propably?
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld;
215}
216
217sub render_chld {
218 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221
222 $self->{texture} =
223 Crossfire::Client::Texture->new_from_opengl (
224 $w, $h, sub { $chld->draw }
225 );
226 $self->{texture}->upload;
227}
228
229sub size_request {
230 my ($self) = @_;
231 my $chld = $self->get
232 or return (0, 0);
233 $chld->size_request
234}
235
236sub _draw {
237 my ($self) = @_;
238
239 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240 463
241 my $tex = $self->{texture} 464 my $tex = $self->{texture}
242 or return; 465 or return;
243 466
244 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
246 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 glBindTexture GL_TEXTURE_2D, $tex->{name};
248 471
249 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
250 glTexCoord 0, 0; glVertex 0, 0;
251 glTexCoord 0, 1; glVertex 0, $h;
252 glTexCoord 1, 1; glVertex $w, $h;
253 glTexCoord 1, 0; glVertex $w, 0;
254 glEnd;
255 473
256 glDisable GL_BLEND; 474 glDisable GL_BLEND;
257 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
258} 476}
259 477
260package Crossfire::Client::Widget::Frame; 478#############################################################################
261 479
262our @ISA = Crossfire::Client::Widget::Bin::; 480package CFClient::UI::Frame;
481
482our @ISA = CFClient::UI::Bin::;
263 483
264use SDL::OpenGL; 484use SDL::OpenGL;
265 485
266sub size_request { 486sub size_request {
267 my ($self) = @_; 487 my ($self) = @_;
268 my $chld = $self->get 488 my $chld = $self->child
269 or return (0, 0); 489 or return (0, 0);
270 490
271 $chld->move (2, 2); 491 $chld->move (2, 2);
272 492
273 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
274} 494}
275 495
496sub size_allocate {
497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
500
501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
502}
503
276sub _draw { 504sub _draw {
277 my ($self) = @_; 505 my ($self) = @_;
278 506
279 my $chld = $self->get; 507 my $chld = $self->child;
280 508
281 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
282 510
283 glBegin GL_QUADS; 511 glBegin GL_QUADS;
284 glColor 0, 0, 0; 512 glColor 0, 0, 0;
285 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
286 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
287 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
288 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
289 glEnd; 517 glEnd;
290 518
291 $chld->draw; 519 $chld->draw;
292} 520}
293 521
522#############################################################################
523
294package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
295 525
296our @ISA = Crossfire::Client::Widget::Frame::; 526our @ISA = CFClient::UI::Bin::;
297 527
298use SDL::OpenGL; 528use SDL::OpenGL;
299 529
530my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533
534sub size_request {
535 my ($self) = @_;
536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
539 my ($w, $h) = $self->SUPER::size_request;
540
541 $h += $tex[1]->{h};
542 $h += $tex[4]->{h};
543 $w += $tex[2]->{w};
544 $w += $tex[3]->{w};
545
546 ($w, $h)
547}
548
549sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_;
551
552 $self->_size_allocate ($x, $y, $w, $h) or return;
553
554 $h -= $tex[1]{h};
555 $h -= $tex[4]{h};
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558
559 $h = $h < 0 ? 0 : $h;
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
613}
614
615sub _draw {
616 my ($self) = @_;
617
618 my ($w, $h) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h};
645
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
647
648 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND;
650
651 $self->child->draw;
652
653}
654
655#############################################################################
656
657package CFClient::UI::Table;
658
659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
662
663use SDL::OpenGL;
664
300sub new { 665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
673
674sub add {
675 my ($self, $x, $y, $chld) = @_;
676
677 $self->{children}[$y][$x] = $chld;
678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
681 $self->update;
682}
683
684sub get_wh {
301 my ($self, $theme) = @_; 685 my ($self) = @_;
686
687 my (@w, @h);
688
689 for my $y (0 .. $#{$self->{children}}) {
690 my $row = $self->{children}[$y]
691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
696 my ($w, $h) = $widget->size_request;
697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
700 }
701 }
702
703 (\@w, \@h)
704}
705
706sub size_request {
707 my ($self) = @_;
708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
742 my $x = 0;
743 my $row_h = $hs->[$r];
744
745 for my $c (0 .. $#$row) {
746 my $col_w = $ws->[$c];
747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
753 }
754
755 $y += $row_h;
756 }
757
758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
791
792sub size_request {
793 my ($self) = @_;
794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h);
807
808 ($h, $w) = ($w, $h);
809
810 my $children = $self->{children};
811
812 my @h = map +($_->size_request)[0], @$children;
813
814 my $req_h = List::Util::sum @h;
815
816 if ($req_h > $h) {
817 # ah well, not enough space
818 $_ *= $h / $req_h for @h;
819 } else {
820 my $exp = List::Util::sum map $_->{expand}, @$children;
821 $exp ||= 1;
822
823 for (0 .. $#$children) {
824 my $child = $children->[$_];
825
826 my $alloc_h = $h[$_];
827 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
828 $h[$_] = $alloc_h;
829 }
830 }
831
832 my $y = 0;
833 for (0 .. $#$children) {
834 my $child = $children->[$_];
835 my $h = $h[$_];
836 $child->size_allocate ($y, 0, $h, $w);
837
838 $y += $h;
839 }
840}
841
842#############################################################################
843
844package CFClient::UI::VBox;
845
846# TODO: wrap into common Box base class
847
848our @ISA = CFClient::UI::Container::;
849
850sub size_request {
851 my ($self) = @_;
852
853 my @alloc = map [$_->size_request], @{$self->{children}};
854
855 (
856 (List::Util::max map $_->[0], @alloc),
857 (List::Util::sum map $_->[1], @alloc),
858 )
859}
860
861sub size_allocate {
862 my ($self, $x, $y, $w, $h) = @_;
863
864 $self->_size_allocate ($x, $y, $w, $h);
865
866 my $children = $self->{children};
867
868 my @h = map +($_->size_request)[1], @$children;
869
870 my $req_h = List::Util::sum @h;
871
872 if ($req_h > $h) {
873 # ah well, not enough space
874 $_ *= $h / $req_h for @h;
875 } else {
876 my $exp = List::Util::sum map $_->{expand}, @$children;
877 $exp ||= 1;
878
879 for (0 .. $#$children) {
880 my $child = $children->[$_];
881
882 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
883 }
884 }
885
886 my $y = 0;
887 for (0 .. $#$children) {
888 my $child = $children->[$_];
889 my $h = $h[$_];
890 $child->size_allocate (0, $y, $w, $h);
891
892 $y += $h;
893 }
894}
895
896#############################################################################
897
898package CFClient::UI::Label;
899
900our @ISA = CFClient::UI::Base::;
901
902use SDL::OpenGL;
903
904sub new {
905 my ($class, %arg) = @_;
906
302 $self = $self->SUPER::new; 907 my $self = $class->SUPER::new (
303 908 fg => [1, 1, 1],
304 $self->{txts} = [ 909 height => $::FONTSIZE,
305 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 910 text => "",
306 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 911 align => -1,
912 padding => 2,
913 layout => new CFClient::Layout,
914 %arg
307 ]; 915 );
916
917 $self->set_text ($self->{text});
918
308 $self 919 $self
920}
309 921
922sub escape_text {
923 local $_ = $_[1];
924
925 s/&/&amp;/g;
926 s/>/&gt;/g;
927 s/</&lt;/g;
928
929 $_[1]
930}
931
932sub set_text {
933 my ($self, $text) = @_;
934
935 $self->{text} = $text;
936 $self->{layout}->set_markup ($text);
937
938 delete $self->{texture};
939# $self->{w} = $self->{h} = -1;
940 $self->update;
941}
942
943sub get_text {
944 my ($self, $text) = @_;
945
946 $self->{text}
310} 947}
311 948
312sub size_request { 949sub size_request {
313 my ($self) = @_; 950 my ($self) = @_;
951
952 $self->{layout}->set_width;
953 $self->{layout}->set_height ($self->{height});
314 my ($w, $h) = $self->get->size_request; 954 my ($w, $h) = $self->{layout}->size;
315 955
316 $h += $self->{txts}->[1]->{height}; 956 (
317 $h += $self->{txts}->[4]->{height}; 957 $w + $self->{padding} * 2,
318 $w += $self->{txts}->[2]->{width}; 958 $h + $self->{padding} * 2,
319 $w += $self->{txts}->[3]->{width}; 959 )
960}
320 961
321 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 962sub size_allocate {
963 my ($self, $x, $y, $w, $h) = @_;
322 964
323 ($w, $h) 965 $self->_size_allocate ($x, $y, $w, $h) or return;
966
967 delete $self->{texture};
968}
969
970sub update {
971 my ($self) = @_;
972
973 delete $self->{texture};
974 $self->SUPER::update;
324} 975}
325 976
326sub _draw { 977sub _draw {
327 my ($self) = @_; 978 my ($self) = @_;
328 979
980 my $tex = $self->{texture} ||= do {
981 $self->{layout}->set_width ($self->{w});
982 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
983 new_from_layout CFClient::Texture $self->{layout}
984 };
985
986 glEnable GL_BLEND;
987 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
988 glEnable GL_TEXTURE_2D;
989 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
990
991 glColor @{$self->{fg}};
992
993 my $x =
994 $self->{align} < 0 ? $self->{padding}
995 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
996 : ($self->{w} - $tex->{w}) * 0.5;
997
998 glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0;
999 $tex->draw_quad (0, 0);
1000
1001 glDisable GL_TEXTURE_2D;
1002 glDisable GL_BLEND;
1003}
1004
1005#############################################################################
1006
1007package CFClient::UI::Entry;
1008
1009our @ISA = CFClient::UI::Label::;
1010
1011use SDL;
1012use SDL::OpenGL;
1013
1014sub new {
1015 my $class = shift;
1016
1017 $class->SUPER::new (
1018 fg => [1, 1, 1],
1019 bg => [0, 0, 0, 0.2],
1020 active_bg => [1, 1, 1, 0.5],
1021 active_fg => [0, 0, 0],
1022 @_
1023 )
1024}
1025
1026sub _set_text {
1027 my ($self, $text) = @_;
1028
1029 $self->{last_activity} = $::NOW;
1030
1031 $self->{text} = $text;
1032 $self->{layout}->set_width ($self->{w});
1033 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1034
1035 $text =~ s/./*/g if $self->{hidden};
1036
1037 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1038
1039 $text = substr $text, 0, $self->{cursor};
1040 utf8::encode $text;
1041
1042 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1043}
1044
1045sub size_request {
1046 my ($self) = @_;
1047
329 my ($w, $h) = $self->size_request; 1048 my ($w, $h) = $self->SUPER::size_request;
330 my ($cw, $ch) = $self->get->size_request; 1049
1050 ($w + 1, $h) # add 1 for cursor
1051}
1052
1053sub size_allocate {
1054 my ($self, $x, $y, $w, $h) = @_;
1055
1056 $self->SUPER::size_allocate ($x, $y, $w, $h);
1057
1058 $self->_set_text ($self->{text});
1059}
1060
1061sub set_text {
1062 my ($self, $text) = @_;
1063
1064 $self->{cursor} = length $text;
1065 $self->_set_text ($text);
1066 $self->update;
1067}
1068
1069sub key_down {
1070 my ($self, $ev) = @_;
1071
1072 my $mod = $ev->key_mod;
1073 my $sym = $ev->key_sym;
1074
1075 my $uni = $ev->key_unicode;
1076
1077 my $text = $self->get_text;
1078
1079 if ($sym == SDLK_BACKSPACE) {
1080 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1081 } elsif ($sym == SDLK_DELETE) {
1082 substr $text, $self->{cursor}, 1, "";
1083 } elsif ($sym == SDLK_LEFT) {
1084 --$self->{cursor} if $self->{cursor};
1085 } elsif ($sym == SDLK_RIGHT) {
1086 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1087 } elsif ($sym == SDLK_HOME) {
1088 $self->{cursor} = 0;
1089 } elsif ($sym == SDLK_END) {
1090 $self->{cursor} = length $text;
1091 } elsif ($uni) {
1092 substr $text, $self->{cursor}++, 0, chr $uni;
1093 }
1094
1095 $self->_set_text ($text);
1096 $self->update;
1097}
1098
1099sub focus_in {
1100 my ($self) = @_;
1101
1102 $self->{last_activity} = $::NOW;
1103
1104 $self->SUPER::focus_in;
1105}
1106
1107sub button_down {
1108 my ($self, $ev, $x, $y) = @_;
1109
1110 $self->SUPER::button_down ($ev, $x, $y);
1111
1112 my $idx = $self->{layout}->xy_to_index ($x, $y);
1113
1114 # byte-index to char-index
1115 my $text = $self->{text};
1116 utf8::encode $text;
1117 $self->{cursor} = length substr $text, 0, $idx;
1118
1119 $self->_set_text ($self->{text});
1120 $self->update;
1121}
1122
1123sub mouse_motion {
1124 my ($self, $ev, $x, $y) = @_;
1125# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1126}
1127
1128sub _draw {
1129 my ($self) = @_;
1130
1131 local $self->{fg} = $self->{fg};
1132
1133 if ($FOCUS == $self) {
1134 glColor @{$self->{active_bg}};
1135 $self->{fg} = $self->{active_fg};
1136 } else {
1137 glColor @{$self->{bg}};
1138 }
1139
1140 glEnable GL_BLEND;
1141 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1142 glBegin GL_QUADS;
1143 glVertex 0 , 0;
1144 glVertex 0 , $self->{h};
1145 glVertex $self->{w}, $self->{h};
1146 glVertex $self->{w}, 0;
1147 glEnd;
1148 glDisable GL_BLEND;
1149
1150 $self->SUPER::_draw;
1151
1152 #TODO: force update every cursor change :(
1153 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1154 glColor @{$self->{fg}};
1155 glBegin GL_LINES;
1156 glVertex $self->{cur_x}, $self->{cur_y};
1157 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1158 glEnd;
1159 }
1160}
1161
1162#############################################################################
1163
1164package CFClient::UI::Button;
1165
1166our @ISA = CFClient::UI::Label::;
1167
1168use SDL;
1169use SDL::OpenGL;
1170
1171my @tex =
1172 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1173 qw(b1_button_active.png);
1174
1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_fg => [1, 1, 0],
1183# active_bg => [0, 0, 0, 0.5],
1184# border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
1199 my ($self) = @_;
1200
1201 local $self->{fg} = $self->{fg};
1202 my $tex = $tex[0];
331 1203
332 glEnable GL_BLEND; 1204 glEnable GL_BLEND;
333 glEnable GL_TEXTURE_2D; 1205 glEnable GL_TEXTURE_2D;
334 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1206 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1207
1208 if ($GRAB == $self) {
1209 $self->{fg} = $self->{active_fg};
1210 }
1211
1212 glBindTexture GL_TEXTURE_2D, $tex->{name};
335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1213 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
336 1214
1215 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
337 1216
338 my $top = $self->{txts}->[1]; 1217 glDisable GL_TEXTURE_2D;
339 glBindTexture GL_TEXTURE_2D, $top->{name};
340
341 glColor 1, 1, 1, 0.8;
342
343 glBegin GL_QUADS;
344 glTexCoord 0, 0; glVertex 0 , 0;
345 glTexCoord 0, 1; glVertex 0 , $top->{height};
346 glTexCoord 1, 1; glVertex $w , $top->{height};
347 glTexCoord 1, 0; glVertex $w , 0;
348 glEnd;
349
350 my $left = $self->{txts}->[3];
351 glBindTexture GL_TEXTURE_2D, $left->{name};
352
353 glColor 1, 1, 1, 0.8;
354
355 glBegin GL_QUADS;
356 glTexCoord 0, 0; glVertex 0 , $top->{height};
357 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360 glEnd;
361
362 my $right = $self->{txts}->[2];
363 glBindTexture GL_TEXTURE_2D, $right->{name};
364
365 glColor 1, 1, 1, 0.8;
366
367 glBegin GL_QUADS;
368 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371 glTexCoord 1, 0; glVertex $w , $top->{height};
372 glEnd;
373
374 my $bottom = $self->{txts}->[4];
375 glBindTexture GL_TEXTURE_2D, $bottom->{name};
376
377 glColor 1, 1, 1, 0.8;
378
379 glBegin GL_QUADS;
380 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381 glTexCoord 0, 1; glVertex 0 , $h;
382 glTexCoord 1, 1; glVertex $w , $h;
383 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384 glEnd;
385
386 my $bg = $self->{txts}->[0];
387 glBindTexture GL_TEXTURE_2D, $bg->{name};
388 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390
391 glColor 1, 1, 1, 0.8;
392
393 my $rep_x = $cw / $bg->{width};
394 my $rep_y = $ch / $bg->{height};
395
396 glBegin GL_QUADS;
397 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401 glEnd;
402
403 $self->get->draw;
404
405 glDisable GL_BLEND; 1218 glDisable GL_BLEND;
406 glDisable GL_TEXTURE_2D;
407}
408 1219
409package Crossfire::Client::Widget::Table; 1220 $self->SUPER::_draw;
410
411our @ISA = Crossfire::Client::Widget::Bin::;
412
413use SDL::OpenGL;
414
415sub add {
416 my ($self, $x, $y, $chld) = @_;
417 my $old_chld = $self->{childs}[$y][$x];
418
419 $self->{childs}[$y][$x] = $chld;
420 $chld->set_parent ($self);
421 $self->update;
422} 1221}
423 1222
424sub max_row_height { 1223#############################################################################
425 my ($self, $row) = @_;
426 1224
427 my $hs = 0; 1225package CFClient::UI::CheckBox;
428 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
429 my $c = $self->{childs}->[$row]->[$xi];
430 if ($c) {
431 my ($w, $h) = $c->size_request;
432 if ($hs < $h) { $hs = $h }
433 }
434 }
435 return $hs;
436}
437 1226
438sub max_col_width { 1227our @ISA = CFClient::UI::DrawBG::;
439 my ($self, $col) = @_;
440
441 my $ws = 0;
442 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
443 my $c = ($self->{childs}->[$yi] || [])->[$col];
444 if ($c) {
445 my ($w, $h) = $c->size_request;
446 if ($ws < $w) { $ws = $w }
447 }
448 }
449 return $ws;
450}
451
452sub size_request {
453 my ($self) = @_;
454
455 my ($hs, $ws) = (0, 0);
456
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458 $hs += $self->max_row_height ($yi);
459 }
460
461 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
462 my $wm = 0;
463 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
464 $wm += $self->max_col_width ($xi)
465 }
466 if ($ws < $wm) { $ws = $wm }
467 }
468
469 return ($ws, $hs);
470}
471
472sub _draw {
473 my ($self) = @_;
474
475 my $y = 0;
476 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
477 my $x = 0;
478
479 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
480
481 my $c = $self->{childs}->[$yi]->[$xi];
482 if ($c) {
483 $c->move ($x, $y, 0); #TODO: Move to size_request
484 $c->draw if $c;
485 }
486
487 $x += $self->max_col_width ($xi);
488 }
489
490 $y += $self->max_row_height ($yi);
491 }
492}
493
494package Crossfire::Client::Widget::VBox;
495
496our @ISA = Crossfire::Client::Widget::Bin::;
497
498use SDL::OpenGL;
499
500sub add {
501 my ($self, $chld) = @_;
502 push @{$self->{childs}}, $chld;
503 $chld->set_parent ($self);
504 $self->update;
505}
506
507sub size_request {
508 my ($self) = @_;
509
510 my ($hs, $ws) = (0, 0);
511 for (@{$self->{childs} || []}) {
512 my ($w, $h) = $_->size_request;
513 $hs += $h;
514 if ($ws < $w) { $ws = $w }
515 }
516
517 return ($ws, $hs);
518}
519
520sub _draw {
521 my ($self) = @_;
522
523 my ($x, $y);
524 for (@{$self->{childs} || []}) {
525 $_->move (0, $y, 0); #TODO: move to size_request
526 $_->draw;
527 my ($w, $h) = $_->size_request;
528 $y += $h;
529 }
530}
531
532package Crossfire::Client::Widget::Label;
533
534our @ISA = Crossfire::Client::Widget::;
535
536use SDL::OpenGL;
537
538sub new {
539 my ($class, $x, $y, $z, $height, $text) = @_;
540
541 # TODO: color, and make height, xyz etc. optional
542 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
543
544 $self->set_text ($text);
545
546 $self
547}
548
549sub set_text {
550 my ($self, $text) = @_;
551
552 $self->{text} = $text;
553 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
554
555 $self->update;
556}
557
558sub get_text {
559 my ($self, $text) = @_;
560
561 $self->{text}
562}
563
564sub size_request {
565 my ($self) = @_;
566
567 (
568 $self->{texture}{width},
569 $self->{texture}{height},
570 )
571}
572
573sub _draw {
574 my ($self) = @_;
575
576 my $tex = $self->{texture};
577
578 glEnable GL_BLEND;
579 glEnable GL_TEXTURE_2D;
580 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
582 glBindTexture GL_TEXTURE_2D, $tex->{name};
583
584 glColor 1, 1, 1, 0.6; # TODO color
585
586 glBegin GL_QUADS;
587 glTexCoord 0, 0; glVertex 0 , 0;
588 glTexCoord 0, 1; glVertex 0 , $tex->{height};
589 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
590 glTexCoord 1, 0; glVertex $tex->{width}, 0;
591 glEnd;
592
593 glDisable GL_BLEND;
594 glDisable GL_TEXTURE_2D;
595}
596
597package Crossfire::Client::Widget::TextEntry;
598
599our @ISA = Crossfire::Client::Widget::Label::;
600 1228
601use SDL; 1229use SDL;
602use SDL::OpenGL; 1230use SDL::OpenGL;
603 1231
604sub key_down { 1232sub new {
1233 my $class = shift;
1234
1235 $class->SUPER::new (
1236 padding => 2,
1237 fg => [1, 1, 1],
1238 active_fg => [1, 1, 0],
1239 state => 0,
1240 @_
1241 )
1242}
1243
1244sub size_request {
605 my ($self, $ev) = @_; 1245 my ($self) = @_;
606 1246
607 my $mod = $ev->key_mod; 1247 ($self->{padding} * 2 + 6) x 2
608 my $sym = $ev->key_sym; 1248}
609 1249
610 $ev->set_unicode (1); 1250sub size_allocate {
611 my $uni = $ev->key_unicode; 1251 my ($self, $x, $y, $w, $h) = @_;
612 1252
613 my $text = $self->get_text; 1253 $self->_size_allocate ($x, $y, $w, $h);
1254}
614 1255
615 if ($sym == SDLK_BACKSPACE) { 1256sub button_down {
616 substr $text, -1, 1, ''; 1257 my ($self, $ev, $x, $y) = @_;
617 1258
618 } elsif ($uni) { 1259 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
619 $text .= chr $uni; 1260 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1261 $self->{state} = !$self->{state};
1262 $self->emit (changed => $self->{state});
1263 }
1264}
1265
1266sub _draw {
1267 my ($self) = @_;
1268
1269 $self->SUPER::_draw;
1270
1271 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1272
1273 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
620 } 1274
621 $self->set_text ($text); 1275 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
622}
623 1276
1277 glBegin GL_LINE_LOOP;
1278 glVertex 0 , 0;
1279 glVertex 0 , $s;
1280 glVertex $s, $s;
1281 glVertex $s, 0;
1282 glEnd;
624 1283
625# XXX: TextView isn't neccessary with pango multiline text rendering 1284 if ($self->{state}) {
626package Crossfire::Client::Widget::TextView; 1285 glBegin GL_LINES;
1286 glVertex 0 , 0;
1287 glVertex $s, $s;
1288 glVertex $s, 0;
1289 glVertex 0 , $s;
1290 glEnd;
1291 }
1292}
1293
1294#############################################################################
1295
1296package CFClient::UI::Slider;
627 1297
628use strict; 1298use strict;
629 1299
630our @ISA = qw/Crossfire::Client::Widget/;
631
632use SDL::OpenGL; 1300use SDL::OpenGL;
633use SDL::OpenGL::Constants; 1301
1302our @ISA = CFClient::UI::DrawBG::;
634 1303
635sub new { 1304sub new {
636 my ($class, $text, $h) = @_; 1305 my $class = shift;
1306
1307 # range [value, low, high, page]
1308
637 my $self = $class->SUPER::new (); 1309 my $self = $class->SUPER::new (
1310 fg => [1, 1, 1],
1311 active_fg => [0, 0, 0],
1312 range => [0, 0, 100, 10],
1313 req_w => 40,
1314 req_h => 10,
1315 vertical => 0,
1316 @_
1317 );
638 1318
639 $self->{txt_height} = $h;
640 @{$self->{lines}} = split /\r?\n/, $text;
641
642 for (split /\r?\n/, $text) {
643 $self->add_line ($_);
644 }
645 $self 1319 $self
646} 1320}
647 1321
648#sub render_lines {
649# my ($self) = @_;
650#
651# $self->{txt_lines} = [];
652#
653# for (@{$self->{lines}}) {
654# push @{$self->{txt_lines}},
655# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
656# }
657#}
658
659sub add_line {
660 my ($self, $line) = @_;
661 push @{$self->{lines}}, $line;
662
663 push @{$self->{txt_lines}},
664 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665}
666
667sub size_request { 1322sub size_request {
668 my ($self) = @_; 1323 my ($self) = @_;
669 1324
670 my $w = 0; 1325 my $w = $self->{req_w};
671 my $h = 0; 1326 my $h = $self->{req_h};
672 1327
673 for (@{$self->{txt_lines}}) { 1328 $self->{vertical} ? ($h, $w) : ($w, $h)
674 if ($w < $_->{width}) { $w = $_->{width} }
675 $h += $_->{height};
676 }
677
678 return ($w, $h);
679} 1329}
680 1330
681sub draw_line { 1331sub button_down {
682 my ($self, $tex, $y) = @_; 1332 my ($self, $ev, $x, $y) = @_;
683 1333
684 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1334 $self->SUPER::button_down ($ev, $x, $y);
1335 $self->mouse_motion ($ev, $x, $y);
1336}
685 1337
686 glColor 1, 0, 1; 1338sub mouse_motion {
1339 my ($self, $ev, $x, $y) = @_;
1340
1341 if ($GRAB == $self) {
1342 my ($value, $lo, $hi, $page) = @{$self->{range}};
1343
1344 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1345
1346 $x = $x * ($hi - $lo) / $w + $lo;
1347 $x = $lo if $x < $lo;
1348 $x = $hi - $page if $x > $hi - $page;
1349 $self->{range}[0] = $x;
1350
1351 $self->emit (changed => $x);
1352 $self->update;
1353 }
1354}
1355
1356sub _draw {
1357 my ($self) = @_;
1358
1359 $self->SUPER::_draw ();
1360
1361 my ($w, $h) = @$self{qw(w h)};
1362
1363 if ($self->{vertical}) {
1364 # draw a vertical slider like a rotated horizontal slider
1365
1366 glRotate 90, 0, 0, 1;
1367 glTranslate 0, -$self->{w}, 0;
1368
1369 ($w, $h) = ($h, $w);
1370 }
1371
1372 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1373 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1374
1375 my ($value, $lo, $hi, $page) = @{$self->{range}};
1376
1377 $page = int $page * $w / ($hi - $lo);
1378 $value = int +($value - $lo) * $w / ($hi - $lo);
1379
1380 $w -= $page;
1381 $page &= ~1;
1382 glTranslate $page * 0.5, 0, 0;
1383 $page ||= 2;
1384
1385 glColor @$fg;
1386 glBegin GL_LINES;
1387 glVertex 0, 0; glVertex 0, $h;
1388 glVertex $w - 1, 0; glVertex $w - 1, $h;
1389 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1390 glEnd;
1391
1392 my $knob_a = $value - $page * 0.5;
1393 my $knob_b = $value + $page * 0.5;
687 1394
688 glBegin GL_QUADS; 1395 glBegin GL_QUADS;
689 glTexCoord 0, 0; glVertex 0 , $y; 1396 glColor @$fg;
690 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 1397 glVertex $knob_a, 0;
691 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 1398 glVertex $knob_a, $h;
692 glTexCoord 1, 0; glVertex $tex->{width}, $y; 1399 glVertex $knob_b, $h;
1400 glVertex $knob_b, 0;
1401
1402 if ($knob_a < $knob_b - 2) {
1403 glColor @$bg;
1404 glVertex $knob_a + 1, 1;
1405 glVertex $knob_a + 1, $h - 1;
1406 glVertex $knob_b - 1, $h - 1;
1407 glVertex $knob_b - 1, 1;
1408 }
693 glEnd; 1409 glEnd;
694} 1410}
695 1411
696sub _draw { 1412#############################################################################
697 my ($self) = @_;
698 1413
699 glEnable GL_BLEND;
700 glEnable GL_TEXTURE_2D;
701 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
702
703 my $l = 0;
704 for (@{$self->{txt_lines}}) {
705 $self->draw_line ($_, $l);
706 $l += $_->{height};
707 }
708
709 glDisable GL_BLEND;
710 glDisable GL_TEXTURE_2D;
711}
712
713package Crossfire::Client::Widget::MapWidget; 1414package CFClient::UI::MapWidget;
714 1415
715use strict; 1416use strict;
716 1417
717use List::Util qw(min max); 1418use List::Util qw(min max);
718 1419
719use SDL; 1420use SDL;
720use SDL::OpenGL; 1421use SDL::OpenGL;
721use SDL::OpenGL::Constants;
722 1422
723our @ISA = Crossfire::Client::Widget::; 1423our @ISA = CFClient::UI::Base::;
1424
1425sub new {
1426 my $class = shift;
1427
1428 $class->SUPER::new (
1429 z => -1,
1430 list => (glGenLists 1),
1431 @_
1432 )
1433}
724 1434
725sub key_down { 1435sub key_down {
726 print "MAPKEYDOWN\n"; 1436 print "MAPKEYDOWN\n";
727} 1437}
728 1438
729sub key_up { 1439sub key_up {
730} 1440}
731 1441
1442sub size_request {
1443 (
1444 1 + 32 * int $::WIDTH / 32,
1445 1 + 32 * int $::HEIGHT / 32,
1446 )
1447}
1448
1449sub update {
1450 my ($self) = @_;
1451
1452 $self->{need_update} = 1;
1453 $self->SUPER::update;
1454}
1455
732sub _draw { 1456sub draw {
733 my ($self) = @_; 1457 my ($self) = @_;
734 1458
1459 if (delete $self->{need_update}) {
1460 glNewList $self->{list}, GL_COMPILE;
1461
735 my $mx = $::CONN->{mapx}; 1462 my $mx = $::CONN->{mapx};
736 my $my = $::CONN->{mapy}; 1463 my $my = $::CONN->{mapy};
737 1464
738 my $map = $::CONN->{map}; 1465 my $map = $::CONN->{map};
739 1466
740 my ($xofs, $yofs); 1467 my ($xofs, $yofs);
741 1468
742 my $sw = 1 + int $::WIDTH / 32; 1469 my $sw = 1 + int $::WIDTH / 32;
743 my $sh = 1 + int $::HEIGHT / 32; 1470 my $sh = 1 + int $::HEIGHT / 32;
744 1471
745 if ($::CONN->{mapw} > $sw) { 1472 if ($::CONN->{mapw} > $sw) {
746 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1473 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
747 } else { 1474 } else {
748 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1475 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749 } 1476 }
750 1477
751 if ($::CONN->{maph} > $sh) { 1478 if ($::CONN->{maph} > $sh) {
752 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1479 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
753 } else { 1480 } else {
754 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1481 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
755 } 1482 }
756 1483
757 glEnable GL_TEXTURE_2D; 1484 glEnable GL_TEXTURE_2D;
758 glEnable GL_BLEND; 1485 glEnable GL_BLEND;
1486 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
759 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1487 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1488 glColor 1, 1, 1, 1;
760 1489
761 my $sw4 = ($sw + 3) & ~3; 1490 my $sw4 = ($sw + 3) & ~3;
762 my $lighting = "\x00" x ($sw4 * $sh); 1491 my $darkness = "\x00" x ($sw4 * $sh);
763 1492
764 for my $x (0 .. $sw - 1) { 1493 for my $x (0 .. $sw - 1) {
1494 my $row = $map->[$x + $xofs];
765 for my $y (0 .. $sh - 1) { 1495 for my $y (0 .. $sh - 1) {
766 1496
767 my $cell = $map->[$x + $xofs][$y + $yofs] 1497 my $cell = $row->[$y + $yofs]
768 or next; 1498 or next;
769 1499
770 my $darkness = $cell->[0] * (1 / 255); 1500 my $dark = $cell->[0];
771 if ($darkness < 0) { 1501 if ($dark < 0) {
772 $darkness = 0.15; 1502 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1503 } else {
1504 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
773 } 1505 }
774 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 1506
776 for my $num (grep $_, @$cell[1,2,3]) { 1507 for my $num (grep $_, @$cell[1,2,3]) {
777 my $tex = $::CONN->{face}[$num]{texture} || next; 1508 my $tex = $::CONN->{face}[$num]{texture} || next;
1509
1510 my ($w, $h) = @$tex{qw(w h)};
778 1511
779 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1512 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
780
781 my $w = $tex->{width};
782 my $h = $tex->{height};
783
784 my $px = ($x + 1) * 32 - $w;
785 my $py = ($y + 1) * 32 - $h;
786
787 glBegin GL_QUADS;
788 glTexCoord 0, 0; glVertex $px , $py;
789 glTexCoord 0, 1; glVertex $px , $py + $h;
790 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791 glTexCoord 1, 0; glVertex $px + $w, $py;
792 glEnd; 1513 }
793 } 1514 }
794 } 1515 }
795 }
796 1516
797# if (1) { # higher quality darkness 1517# if (1) { # higher quality darkness
798# $lighting =~ s/(.)/$1$1$1/gs; 1518# $lighting =~ s/(.)/$1$1$1/gs;
799# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1519# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800# 1520#
802# 1522#
803# $lighting = $pb->get_pixels; 1523# $lighting = $pb->get_pixels;
804# $lighting =~ s/(.)../$1/gs; 1524# $lighting =~ s/(.)../$1/gs;
805# } 1525# }
806 1526
807 $lighting = new Crossfire::Client::Texture
808 width => $sw4,
809 height => $sh,
810 data => $lighting,
811 internalformat => GL_ALPHA4,
812 format => GL_ALPHA;
813
814 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
815 glColor 0, 0, 0, 0.75;
816 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1527 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
817 glBindTexture GL_TEXTURE_2D, $lighting->{name};
818 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819 glBegin GL_QUADS;
820 glTexCoord 0, 0; glVertex 0 , 0;
821 glTexCoord 0, 1; glVertex 0 , $sh * 32;
822 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
823 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
824 glEnd;
825 1528
1529 $darkness = new CFClient::Texture
1530 w => $sw4,
1531 h => $sh,
1532 data => $darkness,
1533 internalformat => GL_ALPHA,
1534 format => GL_ALPHA;
1535
1536 glColor 0.45, 0.45, 0.45, 1;
1537 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1538
826 glDisable GL_TEXTURE_2D; 1539 glDisable GL_TEXTURE_2D;
827 glDisable GL_BLEND; 1540 glDisable GL_BLEND;
1541
1542 glEndList;
1543 }
1544
1545 glCallList $self->{list};
1546
1547 if ($FOCUS != $self) {
1548 glEnable GL_BLEND;
1549 glColor 0, 0, 1, 0.4;
1550 glBegin GL_QUADS;
1551 glVertex 0, 0;
1552 glVertex 0, $::HEIGHT;
1553 glVertex $::WIDTH, $::HEIGHT;
1554 glVertex $::WIDTH, 0;
1555 glEnd;
1556 glDisable GL_BLEND;
1557 }
828} 1558}
829 1559
830my %DIR = ( 1560my %DIR = (
831 SDLK_KP8, [1, "north"], 1561 SDLK_KP8, [1, "north"],
832 SDLK_KP9, [2, "northeast"], 1562 SDLK_KP9, [2, "northeast"],
849 my $mod = $ev->key_mod; 1579 my $mod = $ev->key_mod;
850 my $sym = $ev->key_sym; 1580 my $sym = $ev->key_sym;
851 1581
852 if ($sym == SDLK_KP5) { 1582 if ($sym == SDLK_KP5) {
853 $::CONN->send ("command stay fire"); 1583 $::CONN->send ("command stay fire");
1584 } elsif ($sym == SDLK_a) {
1585 $::CONN->send ("command apply");
854 } elsif (exists $DIR{$sym}) { 1586 } elsif (exists $DIR{$sym}) {
855 if ($mod & KMOD_SHIFT) { 1587 if ($mod & KMOD_SHIFT) {
856 $self->{shft}++; 1588 $self->{shft}++;
857 $::CONN->send ("command fire $DIR{$sym}[0]"); 1589 $::CONN->send ("command fire $DIR{$sym}[0]");
858 } elsif ($mod & KMOD_CTRL) { 1590 } elsif ($mod & KMOD_CTRL) {
876 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1608 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877 $::CONN->send ("command run_stop"); 1609 $::CONN->send ("command run_stop");
878 } 1610 }
879} 1611}
880 1612
881package Crossfire::Client::Widget::Animator; 1613#############################################################################
1614
1615package CFClient::UI::Animator;
882 1616
883use SDL::OpenGL; 1617use SDL::OpenGL;
884 1618
885our @ISA = Crossfire::Client::Widget::Bin::; 1619our @ISA = CFClient::UI::Bin::;
886 1620
887sub moveto { 1621sub moveto {
888 my ($self, $x, $y) = @_; 1622 my ($self, $x, $y) = @_;
889 1623
890 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1624 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891 $self->{speed} = 0.01; 1625 $self->{speed} = 0.001;
892 $self->{time} = 1; 1626 $self->{time} = 1;
893 1627
894 ::animation_start $self; 1628 ::animation_start $self;
895} 1629}
896 1630
911 1645
912sub _draw { 1646sub _draw {
913 my ($self) = @_; 1647 my ($self) = @_;
914 1648
915 glPushMatrix; 1649 glPushMatrix;
916 glRotate $self->{time} * 10000, 0, 1, 0; 1650 glRotate $self->{time} * 1000, 0, 1, 0;
917 $self->{child}->draw; 1651 $self->{children}[0]->draw;
918 glPopMatrix; 1652 glPopMatrix;
919} 1653}
920 1654
9211; 1655#############################################################################
922 1656
1657package CFClient::UI::Toplevel;
1658
1659our @ISA = CFClient::UI::Container::;
1660
1661sub size_request {
1662 ($::WIDTH, $::HEIGHT)
1663}
1664
1665sub size_allocate {
1666 my ($self, $x, $y, $w, $h) = @_;
1667
1668 $self->_size_allocate ($x, $y, $w, $h);
1669
1670 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1671 for @{$self->{children}};
1672}
1673
1674sub translate {
1675 my ($self, $x, $y) = @_;
1676
1677 ($x, $y)
1678}
1679
1680sub update {
1681 my ($self) = @_;
1682
1683 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1684 ::refresh ();
1685}
1686
1687sub add {
1688 my ($self, $widget) = @_;
1689
1690 $self->SUPER::add ($widget);
1691
1692 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1693}
1694
1695sub draw {
1696 my ($self) = @_;
1697
1698 $self->_draw;
1699}
1700
1701#############################################################################
1702
1703package CFClient::UI;
1704
1705$TOPLEVEL = new CFClient::UI::Toplevel;
1706
17071
1708

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