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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.38 by root, Sun Apr 9 21:34:49 2006 UTC vs.
Revision 1.88 by root, Wed Apr 12 21:01:46 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11
12# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
14sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 80
18sub new { 81sub new {
19 my $class = shift; 82 my $class = shift;
20 83
21 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
22} 100}
23 101
24sub move { 102sub move {
25 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 104 $self->{x} = $x;
35sub size_request { 113sub size_request {
36 require Carp; 114 require Carp;
37 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
38} 116}
39 117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
40sub size_allocate { 132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
41 my ($self, $w, $h) = @_; 140 my ($self, $x, $y) = @_;
42 $self->w ($w); 141
43 $self->h ($h); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
44} 143}
45 144
46sub focus_in { 145sub focus_in {
47 my ($widget) = @_; 146 my ($self) = @_;
48 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
49} 153}
50 154
51sub focus_out { 155sub focus_out {
52 my ($widget) = @_; 156 my ($self) = @_;
53}
54 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
55sub key_down { 166sub key_down { }
56 my ($widget, $sdlev) = @_;
57}
58
59sub key_up { 167sub key_up { }
60 my ($widget, $sdlev) = @_;
61}
62 168
63sub button_down { 169sub button_down {
64 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
65}
66 171
67sub button_up { 172 $self->focus_in;
68 my ($widget, $sdlev) = @_;
69} 173}
70 174
71sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
72sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
73sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
74sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
75sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
76 180
77sub draw { 181sub draw {
78 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
79 185
80 glPushMatrix; 186 glPushMatrix;
81 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
82 $self->_draw; 188 $self->_draw;
83 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
84} 205}
85 206
86sub _draw { 207sub _draw {
87 my ($self) = @_; 208 my ($self) = @_;
88 209
89 warn "no draw defined for $self\n"; 210 warn "no draw defined for $self\n";
90}
91
92sub bbox {
93 my ($self) = @_;
94 my ($w, $h) = $self->size_request;
95 (
96 $self->{x},
97 $self->{y},
98 $self->{x} = $w,
99 $self->{y} = $h
100 )
101} 211}
102 212
103sub find_widget { 213sub find_widget {
104 my ($self, $x, $y) = @_; 214 my ($self, $x, $y) = @_;
105 215
108 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
109 219
110 () 220 ()
111} 221}
112 222
113sub del_parent { $_[0]->{parent} = undef }
114
115sub set_parent { 223sub set_parent {
116 my ($self, $par) = @_; 224 my ($self, $par) = @_;
117 225
118 $self->{parent} = $par; 226 $self->{parent} = $par;
119 Scalar::Util::weaken $self->{parent}; 227 Scalar::Util::weaken $self->{parent};
128 236
129 $self->{parent}->update 237 $self->{parent}->update
130 if $self->{parent}; 238 if $self->{parent};
131} 239}
132 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
133sub DESTROY { 254sub DESTROY {
134 my ($self) = @_; 255 my ($self) = @_;
135 256
136 #$self->deactivate; 257 #$self->deactivate;
137} 258}
138 259
139package Crossfire::Client::Widget::Container; 260#############################################################################
140 261
141our @ISA = Crossfire::Client::Widget::; 262package CFClient::UI::DrawBG;
263
264our @ISA = CFClient::UI::Base::;
265
266use strict;
267use SDL::OpenGL;
142 268
143sub new { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
282 my ($self) = @_;
283
284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
144 my ($class, @widgets) = @_; 319 my ($class, %arg) = @_;
145 320
321 my $children = delete $arg{children} || [];
322
146 my $self = $class->SUPER::new (children => []); 323 my $self = $class->SUPER::new (children => [], %arg);
147 $self->add ($_) for @widgets; 324 $self->add ($_) for @$children;
148 325
149 $self 326 $self
150} 327}
151 328
152sub add { 329sub add {
153 my ($self, $chld, $expand) = @_; 330 my ($self, $chld) = @_;
154 331
155 $chld->{expand} = $expand;
156 $chld->set_parent ($self); 332 $chld->set_parent ($self);
157 333
158 @{$self->{children}} = 334 $self->{children} = [
159 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
160 @{$self->{children}}, $chld; 336 @{$self->{children}}, $chld
337 ];
161 338
162 $self->size_allocate ($self->{w}, $self->{h}); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
163} 341}
164 342
165sub remove { 343sub remove {
166 my ($self, $widget) = @_; 344 my ($self, $widget) = @_;
167 345
168 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
169 347
170 $self->size_allocate ($self->{w}, $self->{h}); 348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
171} 349}
172 350
173sub find_widget { 351sub find_widget {
174 my ($self, $x, $y) = @_; 352 my ($self, $x, $y) = @_;
175 353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
176 my $res; 357 my $res;
177 358
178 for (@{ $self->{children} }) { 359 for (reverse @{ $self->{children} }) {
179 $res = $_->find_widget ($x, $y) 360 $res = $_->find_widget ($x, $y)
180 and return $res; 361 and return $res;
181 } 362 }
182 363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
390 $self->{children} = [];
183 () 391
392 $self->SUPER::add ($widget);
184} 393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
185 405
186sub size_request { 406sub size_request {
187 my ($self) = @_;
188
189 my ($hs, $ws) = (0, 0);
190 for (@{$self->{children} || []}) {
191 my ($w, $h) = $_->size_request;
192 $hs += $h;
193 if ($ws < $w) { $ws = $w }
194 }
195
196 return ($ws, $hs);
197}
198
199sub _draw {
200 my ($self) = @_;
201
202 $_->draw for @{$self->{children}};
203}
204
205package Crossfire::Client::Widget::Bin;
206
207our @ISA = Crossfire::Client::Widget::Container::;
208
209sub get { $_[0]->{children}[0] }
210
211sub size_request {
212 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 407 $_[0]{children}[0]->size_request
213} 408}
214 409
215sub size_allocate { 410sub size_allocate {
216 my ($self, $w, $h) = @_; 411 my ($self, $x, $y, $w, $h) = @_;
217 $self->SUPER::size_allocate ($w, $h); 412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
218 $self->{children}[0]->size_allocate ($w, $h) 415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
219 if $self->{children}[0]
220} 416}
221 417
222package Crossfire::Client::Widget::Toplevel; 418#############################################################################
223 419
224our @ISA = Crossfire::Client::Widget::Container::; 420package CFClient::UI::Window;
421
422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
430}
225 431
226sub update { 432sub update {
227 my ($self) = @_; 433 my ($self) = @_;
228 434
229 ::refresh (); 435 # we want to do this delayed...
230}
231
232package Crossfire::Client::Widget::Window;
233
234our @ISA = Crossfire::Client::Widget::Bin::;
235
236use SDL::OpenGL;
237
238sub add {
239 my ($self, $chld) = @_;
240 warn "ADD $chld\n";
241 $self->SUPER::add ($chld);
242 $chld->set_parent ($self);
243}
244
245sub remove {
246 my ($self) = @_;
247 # TODO FIXME: removing a child from a window will crash, see render_chld
248 # $self->update;
249}
250
251sub update {
252 my ($self) = @_;
253 $self->render_chld; 436 $self->render_chld;
437 $self->SUPER::update;
254} 438}
255 439
256sub render_chld { 440sub render_chld {
257 my ($self) = @_; 441 my ($self) = @_;
258 my $chld = $self->get;
259 my ($w, $h) = $self->size_request;
260 442
261 require Carp;
262 Carp::cluck "RENDERCHI $w $h";
263 warn "RENDERCHI $w $h\n";
264 $self->{texture} = 443 $self->{texture} =
265 Crossfire::Client::Texture->new_from_opengl ( 444 CFClient::Texture->new_from_opengl (
266 $w, $h, sub { $chld->draw } 445 $self->{w}, $self->{h}, sub { $self->child->draw }
267 ); 446 );
268 $self->{texture}->upload;
269}
270
271sub size_request {
272 my ($self) = @_;
273 ($self->w, $self->h)
274} 447}
275 448
276sub size_allocate { 449sub size_allocate {
277 my ($self, $w, $h) = @_; 450 my ($self, $x, $y, $w, $h) = @_;
278 451
279 $self->w ($w); 452 $self->_size_allocate ($x, $y, $w, $h) or return;
280 $self->h ($h); 453
281 $self->get->size_allocate ($w, $h); 454 $self->child->size_allocate (0, 0, $w, $h);
282 455
283 $self->update; #TODO: Move this to the size_request event propably? 456 $self->render_chld;
284} 457}
285 458
286sub _draw { 459sub _draw {
287 my ($self) = @_; 460 my ($self) = @_;
288 461
290 463
291 my $tex = $self->{texture} 464 my $tex = $self->{texture}
292 or return; 465 or return;
293 466
294 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
295 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
296 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
297 glBindTexture GL_TEXTURE_2D, $tex->{name};
298 471
299 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
300 glTexCoord 0, 0; glVertex 0, 0;
301 glTexCoord 0, 1; glVertex 0, $h;
302 glTexCoord 1, 1; glVertex $w, $h;
303 glTexCoord 1, 0; glVertex $w, 0;
304 glEnd;
305 473
306 glDisable GL_BLEND; 474 glDisable GL_BLEND;
307 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
308} 476}
309 477
310package Crossfire::Client::Widget::Frame; 478#############################################################################
311 479
312our @ISA = Crossfire::Client::Widget::Bin::; 480package CFClient::UI::Frame;
481
482our @ISA = CFClient::UI::Bin::;
313 483
314use SDL::OpenGL; 484use SDL::OpenGL;
315 485
316sub size_request { 486sub size_request {
317 my ($self) = @_; 487 my ($self) = @_;
318 my $chld = $self->get 488 my $chld = $self->child
319 or return (0, 0); 489 or return (0, 0);
320 490
321 $chld->move (2, 2); 491 $chld->move (2, 2);
322 492
323 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
324} 494}
325 495
326sub size_allocate { 496sub size_allocate {
327 my ($self, $w, $h) = @_; 497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
328 500
329 $self->w ($w);
330 $self->h ($h);
331
332 $self->get->size_allocate ($w - 4, $h - 4); 501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
333 $self->get->move (2, 2);
334} 502}
335 503
336sub _draw { 504sub _draw {
337 my ($self) = @_; 505 my ($self) = @_;
338 506
339 my $chld = $self->get; 507 my $chld = $self->child;
340 508
341 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
342 510
343 glBegin GL_QUADS; 511 glBegin GL_QUADS;
344 glColor 0, 0, 0; 512 glColor 0, 0, 0;
345 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
346 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
347 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
348 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
349 glEnd; 517 glEnd;
350 518
351 $chld->draw; 519 $chld->draw;
352} 520}
353 521
522#############################################################################
523
354package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
355 525
356our @ISA = Crossfire::Client::Widget::Frame::; 526our @ISA = CFClient::UI::Bin::;
357 527
358use SDL::OpenGL; 528use SDL::OpenGL;
359 529
360sub new { 530my @tex =
361 my ($self, $theme) = @_;
362 $self = $self->SUPER::new;
363
364 $self->{txts} = [
365 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
366 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
367 ];
368 $self
369}
370 533
371sub size_request { 534sub size_request {
372 my ($self) = @_; 535 my ($self) = @_;
536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
373 my ($w, $h) = $self->get->size_request; 539 my ($w, $h) = $self->SUPER::size_request;
374 540
375 $h += $self->{txts}->[1]->{height}; 541 $h += $tex[1]->{h};
376 $h += $self->{txts}->[4]->{height}; 542 $h += $tex[4]->{h};
377 $w += $self->{txts}->[2]->{width}; 543 $w += $tex[2]->{w};
378 $w += $self->{txts}->[3]->{width}; 544 $w += $tex[3]->{w};
379 545
380 ($w, $h) 546 ($w, $h)
381} 547}
382 548
383sub size_allocate { 549sub size_allocate {
384 my ($self, $w, $h) = @_; 550 my ($self, $x, $y, $w, $h) = @_;
385 551
386 $self->w ($w); 552 $self->_size_allocate ($x, $y, $w, $h) or return;
387 $self->h ($h); 553
388 $h -= $self->{txts}->[1]->{height}; 554 $h -= $tex[1]{h};
389 $h -= $self->{txts}->[4]->{height}; 555 $h -= $tex[4]{h};
390 $w -= $self->{txts}->[2]->{width}; 556 $w -= $tex[2]{w};
391 $w -= $self->{txts}->[3]->{width}; 557 $w -= $tex[3]{w};
392 558
393 $h = $h < 0 ? 0 : $h; 559 $h = $h < 0 ? 0 : $h;
394 $w = $w < 0 ? 0 : $w; 560 $w = $w < 0 ? 0 : $w;
395 warn "CHILD:$w $h\n"; 561
396 $self->get->size_allocate ($w, $h); 562 my $child = $self->child;
397 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
398} 613}
399 614
400sub _draw { 615sub _draw {
401 my ($self) = @_; 616 my ($self) = @_;
402 617
403 my ($w, $h) = ($self->w, $self->h); 618 my ($w, $h) = ($self->{w}, $self->{h});
404 my ($cw, $ch) = ($self->get->w, $self->get->h); 619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h};
645
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
647
648 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND;
650
651 $self->child->draw;
652
653}
654
655#############################################################################
656
657package CFClient::UI::Table;
658
659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
662
663use SDL::OpenGL;
664
665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
673
674sub add {
675 my ($self, $x, $y, $chld) = @_;
676
677 $self->{children}[$y][$x] = $chld;
678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
681 $self->update;
682}
683
684sub get_wh {
685 my ($self) = @_;
686
687 my (@w, @h);
688
689 for my $y (0 .. $#{$self->{children}}) {
690 my $row = $self->{children}[$y]
691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
696 my ($w, $h) = $widget->size_request;
697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
700 }
701 }
702
703 (\@w, \@h)
704}
705
706sub size_request {
707 my ($self) = @_;
708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
742 my $x = 0;
743 my $row_h = $hs->[$r];
744
745 for my $c (0 .. $#$row) {
746 my $col_w = $ws->[$c];
747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
753 }
754
755 $y += $row_h;
756 }
757
758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
791
792sub size_request {
793 my ($self) = @_;
794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h);
807
808 ($h, $w) = ($w, $h);
809
810 my $children = $self->{children};
811
812 my @h = map +($_->size_request)[0], @$children;
813
814 my $req_h = List::Util::sum @h;
815
816 if ($req_h > $h) {
817 # ah well, not enough space
818 $_ *= $h / $req_h for @h;
819 } else {
820 my $exp = List::Util::sum map $_->{expand}, @$children;
821 $exp ||= 1;
822
823 for (0 .. $#$children) {
824 my $child = $children->[$_];
825
826 my $alloc_h = $h[$_];
827 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
828 $h[$_] = $alloc_h;
829 }
830 }
831
832 my $y = 0;
833 for (0 .. $#$children) {
834 my $child = $children->[$_];
835 my $h = $h[$_];
836 $child->size_allocate ($y, 0, $h, $w);
837
838 $y += $h;
839 }
840}
841
842#############################################################################
843
844package CFClient::UI::VBox;
845
846# TODO: wrap into common Box base class
847
848our @ISA = CFClient::UI::Container::;
849
850sub size_request {
851 my ($self) = @_;
852
853 my @alloc = map [$_->size_request], @{$self->{children}};
854
855 (
856 (List::Util::max map $_->[0], @alloc),
857 (List::Util::sum map $_->[1], @alloc),
858 )
859}
860
861sub size_allocate {
862 my ($self, $x, $y, $w, $h) = @_;
863
864 $self->_size_allocate ($x, $y, $w, $h);
865
866 my $children = $self->{children};
867
868 my @h = map +($_->size_request)[1], @$children;
869
870 my $req_h = List::Util::sum @h;
871
872 if ($req_h > $h) {
873 # ah well, not enough space
874 $_ *= $h / $req_h for @h;
875 } else {
876 my $exp = List::Util::sum map $_->{expand}, @$children;
877 $exp ||= 1;
878
879 for (0 .. $#$children) {
880 my $child = $children->[$_];
881
882 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
883 }
884 }
885
886 my $y = 0;
887 for (0 .. $#$children) {
888 my $child = $children->[$_];
889 my $h = $h[$_];
890 $child->size_allocate (0, $y, $w, $h);
891
892 $y += $h;
893 }
894}
895
896#############################################################################
897
898package CFClient::UI::Label;
899
900our @ISA = CFClient::UI::Base::;
901
902use SDL::OpenGL;
903
904sub new {
905 my ($class, %arg) = @_;
906
907 my $self = $class->SUPER::new (
908 fg => [1, 1, 1],
909 height => $::FONTSIZE,
910 text => "",
911 align => -1,
912 padding => 2,
913 layout => new CFClient::Layout,
914 %arg
915 );
916
917 $self->set_text ($self->{text});
918
919 $self
920}
921
922sub escape_text {
923 local $_ = $_[1];
924
925 s/&/&amp;/g;
926 s/>/&gt;/g;
927 s/</&lt;/g;
928
929 $_[1]
930}
931
932sub set_text {
933 my ($self, $text) = @_;
934
935 $self->{text} = $text;
936 $self->{layout}->set_markup ($text);
937
938 delete $self->{texture};
939# $self->{w} = $self->{h} = -1;
940 $self->update;
941}
942
943sub get_text {
944 my ($self, $text) = @_;
945
946 $self->{text}
947}
948
949sub size_request {
950 my ($self) = @_;
951
952 $self->{layout}->set_width;
953 $self->{layout}->set_height ($self->{height});
954 my ($w, $h) = $self->{layout}->size;
955
956 (
957 $w + $self->{padding} * 2,
958 $h + $self->{padding} * 2,
959 )
960}
961
962sub size_allocate {
963 my ($self, $x, $y, $w, $h) = @_;
964
965 $self->_size_allocate ($x, $y, $w, $h) or return;
966
967 delete $self->{texture};
968}
969
970sub update {
971 my ($self) = @_;
972
973 delete $self->{texture};
974 $self->SUPER::update;
975}
976
977sub _draw {
978 my ($self) = @_;
979
980 my $tex = $self->{texture} ||= do {
981 $self->{layout}->set_width ($self->{w});
982 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
983 new_from_layout CFClient::Texture $self->{layout}
984 };
985
986 glEnable GL_BLEND;
987 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
988 glEnable GL_TEXTURE_2D;
989 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
990
991 glColor @{$self->{fg}};
992
993 my $x =
994 $self->{align} < 0 ? $self->{padding}
995 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
996 : ($self->{w} - $tex->{w}) * 0.5;
997
998 glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0;
999 $tex->draw_quad (0, 0);
1000
1001 glDisable GL_TEXTURE_2D;
1002 glDisable GL_BLEND;
1003}
1004
1005#############################################################################
1006
1007package CFClient::UI::Entry;
1008
1009our @ISA = CFClient::UI::Label::;
1010
1011use SDL;
1012use SDL::OpenGL;
1013
1014sub new {
1015 my $class = shift;
1016
1017 $class->SUPER::new (
1018 fg => [1, 1, 1],
1019 bg => [0, 0, 0, 0.2],
1020 active_bg => [1, 1, 1, 0.5],
1021 active_fg => [0, 0, 0],
1022 @_
1023 )
1024}
1025
1026sub _set_text {
1027 my ($self, $text) = @_;
1028
1029 $self->{last_activity} = $::NOW;
1030
1031 $self->{text} = $text;
1032 $self->{layout}->set_width ($self->{w});
1033 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1034
1035 $text =~ s/./*/g if $self->{hidden};
1036
1037 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1038
1039 $text = substr $text, 0, $self->{cursor};
1040 utf8::encode $text;
1041
1042 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1043}
1044
1045sub size_request {
1046 my ($self) = @_;
1047
1048 my ($w, $h) = $self->SUPER::size_request;
1049
1050 ($w + 1, $h) # add 1 for cursor
1051}
1052
1053sub size_allocate {
1054 my ($self, $x, $y, $w, $h) = @_;
1055
1056 $self->SUPER::size_allocate ($x, $y, $w, $h);
1057
1058 $self->_set_text ($self->{text});
1059}
1060
1061sub set_text {
1062 my ($self, $text) = @_;
1063
1064 $self->{cursor} = length $text;
1065 $self->_set_text ($text);
1066 $self->update;
1067}
1068
1069sub key_down {
1070 my ($self, $ev) = @_;
1071
1072 my $mod = $ev->key_mod;
1073 my $sym = $ev->key_sym;
1074
1075 my $uni = $ev->key_unicode;
1076
1077 my $text = $self->get_text;
1078
1079 if ($sym == SDLK_BACKSPACE) {
1080 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1081 } elsif ($sym == SDLK_DELETE) {
1082 substr $text, $self->{cursor}, 1, "";
1083 } elsif ($sym == SDLK_LEFT) {
1084 --$self->{cursor} if $self->{cursor};
1085 } elsif ($sym == SDLK_RIGHT) {
1086 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1087 } elsif ($sym == SDLK_HOME) {
1088 $self->{cursor} = 0;
1089 } elsif ($sym == SDLK_END) {
1090 $self->{cursor} = length $text;
1091 } elsif ($uni) {
1092 substr $text, $self->{cursor}++, 0, chr $uni;
1093 }
1094
1095 $self->_set_text ($text);
1096 $self->update;
1097}
1098
1099sub focus_in {
1100 my ($self) = @_;
1101
1102 $self->{last_activity} = $::NOW;
1103
1104 $self->SUPER::focus_in;
1105}
1106
1107sub button_down {
1108 my ($self, $ev, $x, $y) = @_;
1109
1110 $self->SUPER::button_down ($ev, $x, $y);
1111
1112 my $idx = $self->{layout}->xy_to_index ($x, $y);
1113
1114 # byte-index to char-index
1115 my $text = $self->{text};
1116 utf8::encode $text;
1117 $self->{cursor} = length substr $text, 0, $idx;
1118
1119 $self->_set_text ($self->{text});
1120 $self->update;
1121}
1122
1123sub mouse_motion {
1124 my ($self, $ev, $x, $y) = @_;
1125# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1126}
1127
1128sub _draw {
1129 my ($self) = @_;
1130
1131 local $self->{fg} = $self->{fg};
1132
1133 if ($FOCUS == $self) {
1134 glColor @{$self->{active_bg}};
1135 $self->{fg} = $self->{active_fg};
1136 } else {
1137 glColor @{$self->{bg}};
1138 }
1139
1140 glEnable GL_BLEND;
1141 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1142 glBegin GL_QUADS;
1143 glVertex 0 , 0;
1144 glVertex 0 , $self->{h};
1145 glVertex $self->{w}, $self->{h};
1146 glVertex $self->{w}, 0;
1147 glEnd;
1148 glDisable GL_BLEND;
1149
1150 $self->SUPER::_draw;
1151
1152 #TODO: force update every cursor change :(
1153 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1154 glColor @{$self->{fg}};
1155 glBegin GL_LINES;
1156 glVertex $self->{cur_x}, $self->{cur_y};
1157 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1158 glEnd;
1159 }
1160}
1161
1162#############################################################################
1163
1164package CFClient::UI::Button;
1165
1166our @ISA = CFClient::UI::Label::;
1167
1168use SDL;
1169use SDL::OpenGL;
1170
1171my @tex =
1172 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1173 qw(b1_button_active.png);
1174
1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_fg => [1, 1, 0],
1183# active_bg => [0, 0, 0, 0.5],
1184# border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
1199 my ($self) = @_;
1200
1201 local $self->{fg} = $self->{fg};
1202 my $tex = $tex[0];
405 1203
406 glEnable GL_BLEND; 1204 glEnable GL_BLEND;
407 glEnable GL_TEXTURE_2D; 1205 glEnable GL_TEXTURE_2D;
408 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1206 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1207
1208 if ($GRAB == $self) {
1209 $self->{fg} = $self->{active_fg};
1210 }
1211
1212 glBindTexture GL_TEXTURE_2D, $tex->{name};
409 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1213 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
410 1214
411 my $top = $self->{txts}->[1]; 1215 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
412 glBindTexture GL_TEXTURE_2D, $top->{name};
413 1216
414 glBegin GL_QUADS; 1217 glDisable GL_TEXTURE_2D;
415 glTexCoord 0, 0; glVertex 0 , 0;
416 glTexCoord 0, 1; glVertex 0 , $top->{height};
417 glTexCoord 1, 1; glVertex $w , $top->{height};
418 glTexCoord 1, 0; glVertex $w , 0;
419 glEnd;
420
421 my $left = $self->{txts}->[3];
422 glBindTexture GL_TEXTURE_2D, $left->{name};
423
424 glBegin GL_QUADS;
425 glTexCoord 0, 0; glVertex 0 , $top->{height};
426 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
427 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
428 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
429 glEnd;
430
431 my $right = $self->{txts}->[2];
432 glBindTexture GL_TEXTURE_2D, $right->{name};
433
434 glBegin GL_QUADS;
435 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
436 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
437 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
438 glTexCoord 1, 0; glVertex $w , $top->{height};
439 glEnd;
440
441 my $bottom = $self->{txts}->[4];
442 glBindTexture GL_TEXTURE_2D, $bottom->{name};
443
444 glBegin GL_QUADS;
445 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
446 glTexCoord 0, 1; glVertex 0 , $h;
447 glTexCoord 1, 1; glVertex $w , $h;
448 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
449 glEnd;
450
451 my $bg = $self->{txts}->[0];
452 glBindTexture GL_TEXTURE_2D, $bg->{name};
453 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
454 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
455 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
456
457 my $rep_x = $cw / $bg->{width};
458 my $rep_y = $ch / $bg->{height};
459
460 glBegin GL_QUADS;
461 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
462 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
463 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
464 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
465 glEnd;
466
467 glDisable GL_BLEND; 1218 glDisable GL_BLEND;
468 glDisable GL_TEXTURE_2D;
469 1219
470 $self->get->draw; 1220 $self->SUPER::_draw;
471
472} 1221}
473 1222
474package Crossfire::Client::Widget::Table; 1223#############################################################################
475 1224
476our @ISA = Crossfire::Client::Widget::Bin::; 1225package CFClient::UI::CheckBox;
477 1226
478use SDL::OpenGL; 1227our @ISA = CFClient::UI::DrawBG::;
479
480sub add {
481 my ($self, $x, $y, $chld) = @_;
482 my $old_chld = $self->{children}[$y][$x];
483
484 $self->{children}[$y][$x] = $chld;
485 $chld->set_parent ($self);
486 $self->update;
487}
488
489sub max_row_height {
490 my ($self, $row) = @_;
491
492 my $hs = 0;
493 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
494 my $c = $self->{children}->[$row]->[$xi];
495 if ($c) {
496 my ($w, $h) = $c->size_request;
497 if ($hs < $h) { $hs = $h }
498 }
499 }
500 return $hs;
501}
502
503sub max_col_width {
504 my ($self, $col) = @_;
505
506 my $ws = 0;
507 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
508 my $c = ($self->{children}->[$yi] || [])->[$col];
509 if ($c) {
510 my ($w, $h) = $c->size_request;
511 if ($ws < $w) { $ws = $w }
512 }
513 }
514 return $ws;
515}
516
517sub size_request {
518 my ($self) = @_;
519
520 my ($hs, $ws) = (0, 0);
521
522 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
523 $hs += $self->max_row_height ($yi);
524 }
525
526 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
527 my $wm = 0;
528 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
529 $wm += $self->max_col_width ($xi)
530 }
531 if ($ws < $wm) { $ws = $wm }
532 }
533
534 return ($ws, $hs);
535}
536
537sub _draw {
538 my ($self) = @_;
539
540 my $y = 0;
541 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
542 my $x = 0;
543
544 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
545
546 my $c = $self->{children}->[$yi]->[$xi];
547 if ($c) {
548 $c->move ($x, $y, 0); #TODO: Move to size_request
549 $c->draw if $c;
550 }
551
552 $x += $self->max_col_width ($xi);
553 }
554
555 $y += $self->max_row_height ($yi);
556 }
557}
558
559package Crossfire::Client::Widget::VBox;
560
561our @ISA = Crossfire::Client::Widget::Container::;
562
563use SDL::OpenGL;
564
565sub size_allocate {
566 my ($self, $w, $h) = @_;
567
568 $self->w ($w);
569 $self->h ($h);
570
571 my $exp;
572 my @oth;
573 # find expand widget
574 for (@{$self->{children}}) {
575 if ($_->{expand}) {
576 $exp = $_;
577 last;
578 }
579 push @oth, $_;
580 }
581
582 my ($ow, $oh);
583
584 # get sizes of other widgets
585 for (@oth) {
586 my ($w, $h) = $_->size_request;
587 $oh += $h;
588 if ($ow < $w) { $ow = $w }
589 }
590
591 my $y = 0;
592 for (@{$self->{children}}) {
593 $_->move (0, $y);
594
595 if ($_ == $exp) {
596 $_->size_allocate ($w, $h - $oh);
597 $y += $h - $oh;
598 } else {
599 my ($cw, $h) = $_->size_request;
600 $_->size_allocate ($w, $h);
601 $y += $h;
602 }
603 }
604}
605
606sub _draw {
607 my ($self) = @_;
608
609 my ($x, $y);
610 for (@{$self->{children} || []}) {
611 $_->draw;
612 $y += $_->h;
613 }
614}
615
616package Crossfire::Client::Widget::Label;
617
618our @ISA = Crossfire::Client::Widget::;
619
620use SDL::OpenGL;
621
622sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_;
624
625 # TODO: color, and make height, xyz etc. optional
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
627
628 $self->set_text ($text);
629
630 $self
631}
632
633sub set_text {
634 my ($self, $text) = @_;
635
636 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
638
639 $self->update;
640}
641
642sub get_text {
643 my ($self, $text) = @_;
644
645 $self->{text}
646}
647
648sub size_request {
649 my ($self) = @_;
650
651 (
652 $self->{texture}{width},
653 $self->{texture}{height},
654 )
655}
656
657sub _draw {
658 my ($self) = @_;
659
660 my $tex = $self->{texture};
661
662 glEnable GL_BLEND;
663 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
666 glBindTexture GL_TEXTURE_2D, $tex->{name};
667
668 glColor 1, 0, 0, 1; # TODO color
669
670 glBegin GL_QUADS;
671 glTexCoord 0, 0; glVertex 0 , 0;
672 glTexCoord 0, 1; glVertex 0 , $tex->{height};
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
674 glTexCoord 1, 0; glVertex $tex->{width}, 0;
675 glEnd;
676
677 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D;
679}
680
681package Crossfire::Client::Widget::TextEntry;
682
683our @ISA = Crossfire::Client::Widget::Label::;
684 1228
685use SDL; 1229use SDL;
686use SDL::OpenGL; 1230use SDL::OpenGL;
687 1231
688sub key_down { 1232sub new {
1233 my $class = shift;
1234
1235 $class->SUPER::new (
1236 padding => 2,
1237 fg => [1, 1, 1],
1238 active_fg => [1, 1, 0],
1239 state => 0,
1240 @_
1241 )
1242}
1243
1244sub size_request {
689 my ($self, $ev) = @_; 1245 my ($self) = @_;
690 1246
691 my $mod = $ev->key_mod; 1247 ($self->{padding} * 2 + 6) x 2
692 my $sym = $ev->key_sym; 1248}
693 1249
694 $ev->set_unicode (1); 1250sub size_allocate {
695 my $uni = $ev->key_unicode; 1251 my ($self, $x, $y, $w, $h) = @_;
696 1252
697 my $text = $self->get_text; 1253 $self->_size_allocate ($x, $y, $w, $h);
1254}
698 1255
699 if ($sym == SDLK_BACKSPACE) { 1256sub button_down {
700 substr $text, -1, 1, ''; 1257 my ($self, $ev, $x, $y) = @_;
701 1258
702 } elsif ($uni) { 1259 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
703 $text .= chr $uni; 1260 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1261 $self->{state} = !$self->{state};
1262 $self->emit (changed => $self->{state});
1263 }
1264}
1265
1266sub _draw {
1267 my ($self) = @_;
1268
1269 $self->SUPER::_draw;
1270
1271 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1272
1273 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
704 } 1274
705 $self->set_text ($text); 1275 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
706}
707 1276
1277 glBegin GL_LINE_LOOP;
1278 glVertex 0 , 0;
1279 glVertex 0 , $s;
1280 glVertex $s, $s;
1281 glVertex $s, 0;
1282 glEnd;
1283
1284 if ($self->{state}) {
1285 glBegin GL_LINES;
1286 glVertex 0 , 0;
1287 glVertex $s, $s;
1288 glVertex $s, 0;
1289 glVertex 0 , $s;
1290 glEnd;
1291 }
1292}
1293
1294#############################################################################
1295
1296package CFClient::UI::Slider;
1297
1298use strict;
1299
1300use SDL::OpenGL;
1301
1302our @ISA = CFClient::UI::DrawBG::;
1303
1304sub new {
1305 my $class = shift;
1306
1307 # range [value, low, high, page]
1308
1309 my $self = $class->SUPER::new (
1310 fg => [1, 1, 1],
1311 active_fg => [0, 0, 0],
1312 range => [0, 0, 100, 10],
1313 req_w => 40,
1314 req_h => 10,
1315 vertical => 0,
1316 @_
1317 );
1318
1319 $self
1320}
1321
1322sub size_request {
1323 my ($self) = @_;
1324
1325 my $w = $self->{req_w};
1326 my $h = $self->{req_h};
1327
1328 $self->{vertical} ? ($h, $w) : ($w, $h)
1329}
1330
1331sub button_down {
1332 my ($self, $ev, $x, $y) = @_;
1333
1334 $self->SUPER::button_down ($ev, $x, $y);
1335 $self->mouse_motion ($ev, $x, $y);
1336}
1337
1338sub mouse_motion {
1339 my ($self, $ev, $x, $y) = @_;
1340
1341 if ($GRAB == $self) {
1342 my ($value, $lo, $hi, $page) = @{$self->{range}};
1343
1344 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1345
1346 $x = $x * ($hi - $lo) / $w + $lo;
1347 $x = $lo if $x < $lo;
1348 $x = $hi - $page if $x > $hi - $page;
1349 $self->{range}[0] = $x;
1350
1351 $self->emit (changed => $x);
1352 $self->update;
1353 }
1354}
1355
1356sub _draw {
1357 my ($self) = @_;
1358
1359 $self->SUPER::_draw ();
1360
1361 my ($w, $h) = @$self{qw(w h)};
1362
1363 if ($self->{vertical}) {
1364 # draw a vertical slider like a rotated horizontal slider
1365
1366 glRotate 90, 0, 0, 1;
1367 glTranslate 0, -$self->{w}, 0;
1368
1369 ($w, $h) = ($h, $w);
1370 }
1371
1372 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1373 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1374
1375 my ($value, $lo, $hi, $page) = @{$self->{range}};
1376
1377 $page = int $page * $w / ($hi - $lo);
1378 $value = int +($value - $lo) * $w / ($hi - $lo);
1379
1380 $w -= $page;
1381 $page &= ~1;
1382 glTranslate $page * 0.5, 0, 0;
1383 $page ||= 2;
1384
1385 glColor @$fg;
1386 glBegin GL_LINES;
1387 glVertex 0, 0; glVertex 0, $h;
1388 glVertex $w - 1, 0; glVertex $w - 1, $h;
1389 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1390 glEnd;
1391
1392 my $knob_a = $value - $page * 0.5;
1393 my $knob_b = $value + $page * 0.5;
1394
1395 glBegin GL_QUADS;
1396 glColor @$fg;
1397 glVertex $knob_a, 0;
1398 glVertex $knob_a, $h;
1399 glVertex $knob_b, $h;
1400 glVertex $knob_b, 0;
1401
1402 if ($knob_a < $knob_b - 2) {
1403 glColor @$bg;
1404 glVertex $knob_a + 1, 1;
1405 glVertex $knob_a + 1, $h - 1;
1406 glVertex $knob_b - 1, $h - 1;
1407 glVertex $knob_b - 1, 1;
1408 }
1409 glEnd;
1410}
1411
1412#############################################################################
1413
708package Crossfire::Client::Widget::MapWidget; 1414package CFClient::UI::MapWidget;
709 1415
710use strict; 1416use strict;
711 1417
712use List::Util qw(min max); 1418use List::Util qw(min max);
713 1419
714use SDL; 1420use SDL;
715use SDL::OpenGL; 1421use SDL::OpenGL;
716use SDL::OpenGL::Constants;
717 1422
718our @ISA = Crossfire::Client::Widget::; 1423our @ISA = CFClient::UI::Base::;
1424
1425sub new {
1426 my $class = shift;
1427
1428 $class->SUPER::new (
1429 z => -1,
1430 list => (glGenLists 1),
1431 @_
1432 )
1433}
719 1434
720sub key_down { 1435sub key_down {
721 print "MAPKEYDOWN\n"; 1436 print "MAPKEYDOWN\n";
722} 1437}
723 1438
724sub key_up { 1439sub key_up {
725} 1440}
726 1441
727sub size_request { 1442sub size_request {
728 1443 (
1444 1 + 32 * int $::WIDTH / 32,
1445 1 + 32 * int $::HEIGHT / 32,
1446 )
729} 1447}
730 1448
731sub size_allocate { 1449sub update {
732} 1450 my ($self) = @_;
733 1451
1452 $self->{need_update} = 1;
1453 $self->SUPER::update;
1454}
1455
734sub _draw { 1456sub draw {
735 my ($self) = @_; 1457 my ($self) = @_;
736 1458
1459 if (delete $self->{need_update}) {
1460 glNewList $self->{list}, GL_COMPILE;
1461
737 my $mx = $::CONN->{mapx}; 1462 my $mx = $::CONN->{mapx};
738 my $my = $::CONN->{mapy}; 1463 my $my = $::CONN->{mapy};
739 1464
740 my $map = $::CONN->{map}; 1465 my $map = $::CONN->{map};
741 1466
742 my ($xofs, $yofs); 1467 my ($xofs, $yofs);
743 1468
744 my $sw = 1 + int $::WIDTH / 32; 1469 my $sw = 1 + int $::WIDTH / 32;
745 my $sh = 1 + int $::HEIGHT / 32; 1470 my $sh = 1 + int $::HEIGHT / 32;
746 1471
747 if ($::CONN->{mapw} > $sw) { 1472 if ($::CONN->{mapw} > $sw) {
748 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1473 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
749 } else { 1474 } else {
750 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1475 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
751 } 1476 }
752 1477
753 if ($::CONN->{maph} > $sh) { 1478 if ($::CONN->{maph} > $sh) {
754 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1479 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
755 } else { 1480 } else {
756 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1481 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
757 } 1482 }
758 1483
759 glEnable GL_TEXTURE_2D; 1484 glEnable GL_TEXTURE_2D;
760 glEnable GL_BLEND; 1485 glEnable GL_BLEND;
1486 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
761 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1487 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1488 glColor 1, 1, 1, 1;
762 1489
763 my $sw4 = ($sw + 3) & ~3; 1490 my $sw4 = ($sw + 3) & ~3;
764 my $lighting = "\x00" x ($sw4 * $sh); 1491 my $darkness = "\x00" x ($sw4 * $sh);
765 1492
766 for my $x (0 .. $sw - 1) { 1493 for my $x (0 .. $sw - 1) {
1494 my $row = $map->[$x + $xofs];
767 for my $y (0 .. $sh - 1) { 1495 for my $y (0 .. $sh - 1) {
768 1496
769 my $cell = $map->[$x + $xofs][$y + $yofs] 1497 my $cell = $row->[$y + $yofs]
770 or next; 1498 or next;
771 1499
772 my $darkness = $cell->[0] * (1 / 255); 1500 my $dark = $cell->[0];
773 if ($darkness < 0) { 1501 if ($dark < 0) {
774 $darkness = 0.15; 1502 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1503 } else {
1504 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
775 } 1505 }
776 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
777 1506
778 for my $num (grep $_, @$cell[1,2,3]) { 1507 for my $num (grep $_, @$cell[1,2,3]) {
779 my $tex = $::CONN->{face}[$num]{texture} || next; 1508 my $tex = $::CONN->{face}[$num]{texture} || next;
1509
1510 my ($w, $h) = @$tex{qw(w h)};
780 1511
781 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1512 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
782
783 my $w = $tex->{width};
784 my $h = $tex->{height};
785
786 my $px = ($x + 1) * 32 - $w;
787 my $py = ($y + 1) * 32 - $h;
788
789 glBegin GL_QUADS;
790 glTexCoord 0, 0; glVertex $px , $py;
791 glTexCoord 0, 1; glVertex $px , $py + $h;
792 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
793 glTexCoord 1, 0; glVertex $px + $w, $py;
794 glEnd; 1513 }
795 } 1514 }
796 } 1515 }
797 }
798 1516
799# if (1) { # higher quality darkness 1517# if (1) { # higher quality darkness
800# $lighting =~ s/(.)/$1$1$1/gs; 1518# $lighting =~ s/(.)/$1$1$1/gs;
801# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1519# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
802# 1520#
804# 1522#
805# $lighting = $pb->get_pixels; 1523# $lighting = $pb->get_pixels;
806# $lighting =~ s/(.)../$1/gs; 1524# $lighting =~ s/(.)../$1/gs;
807# } 1525# }
808 1526
809 $lighting = new Crossfire::Client::Texture
810 width => $sw4,
811 height => $sh,
812 data => $lighting,
813 internalformat => GL_ALPHA4,
814 format => GL_ALPHA;
815
816 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
817 glColor 0, 0, 0, 0.75;
818 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1527 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
819 glBindTexture GL_TEXTURE_2D, $lighting->{name};
820 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
821 glBegin GL_QUADS;
822 glTexCoord 0, 0; glVertex 0 , 0;
823 glTexCoord 0, 1; glVertex 0 , $sh * 32;
824 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
825 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
826 glEnd;
827 1528
1529 $darkness = new CFClient::Texture
1530 w => $sw4,
1531 h => $sh,
1532 data => $darkness,
1533 internalformat => GL_ALPHA,
1534 format => GL_ALPHA;
1535
1536 glColor 0.45, 0.45, 0.45, 1;
1537 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1538
828 glDisable GL_TEXTURE_2D; 1539 glDisable GL_TEXTURE_2D;
829 glDisable GL_BLEND; 1540 glDisable GL_BLEND;
1541
1542 glEndList;
1543 }
1544
1545 glCallList $self->{list};
1546
1547 if ($FOCUS != $self) {
1548 glEnable GL_BLEND;
1549 glColor 0, 0, 1, 0.4;
1550 glBegin GL_QUADS;
1551 glVertex 0, 0;
1552 glVertex 0, $::HEIGHT;
1553 glVertex $::WIDTH, $::HEIGHT;
1554 glVertex $::WIDTH, 0;
1555 glEnd;
1556 glDisable GL_BLEND;
1557 }
830} 1558}
831 1559
832my %DIR = ( 1560my %DIR = (
833 SDLK_KP8, [1, "north"], 1561 SDLK_KP8, [1, "north"],
834 SDLK_KP9, [2, "northeast"], 1562 SDLK_KP9, [2, "northeast"],
851 my $mod = $ev->key_mod; 1579 my $mod = $ev->key_mod;
852 my $sym = $ev->key_sym; 1580 my $sym = $ev->key_sym;
853 1581
854 if ($sym == SDLK_KP5) { 1582 if ($sym == SDLK_KP5) {
855 $::CONN->send ("command stay fire"); 1583 $::CONN->send ("command stay fire");
1584 } elsif ($sym == SDLK_a) {
1585 $::CONN->send ("command apply");
856 } elsif (exists $DIR{$sym}) { 1586 } elsif (exists $DIR{$sym}) {
857 if ($mod & KMOD_SHIFT) { 1587 if ($mod & KMOD_SHIFT) {
858 $self->{shft}++; 1588 $self->{shft}++;
859 $::CONN->send ("command fire $DIR{$sym}[0]"); 1589 $::CONN->send ("command fire $DIR{$sym}[0]");
860 } elsif ($mod & KMOD_CTRL) { 1590 } elsif ($mod & KMOD_CTRL) {
878 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1608 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
879 $::CONN->send ("command run_stop"); 1609 $::CONN->send ("command run_stop");
880 } 1610 }
881} 1611}
882 1612
883package Crossfire::Client::Widget::Animator; 1613#############################################################################
1614
1615package CFClient::UI::Animator;
884 1616
885use SDL::OpenGL; 1617use SDL::OpenGL;
886 1618
887our @ISA = Crossfire::Client::Widget::Bin::; 1619our @ISA = CFClient::UI::Bin::;
888 1620
889sub moveto { 1621sub moveto {
890 my ($self, $x, $y) = @_; 1622 my ($self, $x, $y) = @_;
891 1623
892 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1624 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
893 $self->{speed} = 0.2; 1625 $self->{speed} = 0.001;
894 $self->{time} = 1; 1626 $self->{time} = 1;
895 1627
896 ::animation_start $self; 1628 ::animation_start $self;
897} 1629}
898 1630
913 1645
914sub _draw { 1646sub _draw {
915 my ($self) = @_; 1647 my ($self) = @_;
916 1648
917 glPushMatrix; 1649 glPushMatrix;
918 glRotate $self->{time} * 10000, 0, 1, 0; 1650 glRotate $self->{time} * 1000, 0, 1, 0;
919 $self->{children}[0]->draw; 1651 $self->{children}[0]->draw;
920 glPopMatrix; 1652 glPopMatrix;
921} 1653}
922 1654
9231; 1655#############################################################################
924 1656
1657package CFClient::UI::Toplevel;
1658
1659our @ISA = CFClient::UI::Container::;
1660
1661sub size_request {
1662 ($::WIDTH, $::HEIGHT)
1663}
1664
1665sub size_allocate {
1666 my ($self, $x, $y, $w, $h) = @_;
1667
1668 $self->_size_allocate ($x, $y, $w, $h);
1669
1670 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1671 for @{$self->{children}};
1672}
1673
1674sub translate {
1675 my ($self, $x, $y) = @_;
1676
1677 ($x, $y)
1678}
1679
1680sub update {
1681 my ($self) = @_;
1682
1683 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1684 ::refresh ();
1685}
1686
1687sub add {
1688 my ($self, $widget) = @_;
1689
1690 $self->SUPER::add ($widget);
1691
1692 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1693}
1694
1695sub draw {
1696 my ($self) = @_;
1697
1698 $self->_draw;
1699}
1700
1701#############################################################################
1702
1703package CFClient::UI;
1704
1705$TOPLEVEL = new CFClient::UI::Toplevel;
1706
17071
1708

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