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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.41 by root, Sun Apr 9 21:50:21 2006 UTC vs.
Revision 1.88 by root, Wed Apr 12 21:01:46 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 80
20sub new { 81sub new {
21 my $class = shift; 82 my $class = shift;
22 83
23 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
24} 100}
25 101
26sub move { 102sub move {
27 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 104 $self->{x} = $x;
37sub size_request { 113sub size_request {
38 require Carp; 114 require Carp;
39 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
40} 116}
41 117
42sub size_allocate { 118sub _size_allocate {
43 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
44 125
45 $self->{w} = $w; 126 $self->{w} = $w;
46 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
47} 143}
48 144
49sub focus_in { 145sub focus_in {
50 my ($widget) = @_; 146 my ($self) = @_;
51 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
52} 153}
53 154
54sub focus_out { 155sub focus_out {
55 my ($widget) = @_; 156 my ($self) = @_;
56}
57 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
58sub key_down { 166sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 167sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 168
66sub button_down { 169sub button_down {
67 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
68}
69 171
70sub button_up { 172 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 173}
73 174
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 180
80sub draw { 181sub draw {
81 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
82 185
83 glPushMatrix; 186 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 188 $self->_draw;
86 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
87} 205}
88 206
89sub _draw { 207sub _draw {
90 my ($self) = @_; 208 my ($self) = @_;
91 209
92 warn "no draw defined for $self\n"; 210 warn "no draw defined for $self\n";
93}
94
95sub bbox {
96 my ($self) = @_;
97 my ($w, $h) = $self->size_request;
98 (
99 $self->{x},
100 $self->{y},
101 $self->{x} = $w,
102 $self->{y} = $h
103 )
104} 211}
105 212
106sub find_widget { 213sub find_widget {
107 my ($self, $x, $y) = @_; 214 my ($self, $x, $y) = @_;
108 215
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 219
113 () 220 ()
114} 221}
115 222
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 223sub set_parent {
119 my ($self, $par) = @_; 224 my ($self, $par) = @_;
120 225
121 $self->{parent} = $par; 226 $self->{parent} = $par;
122 Scalar::Util::weaken $self->{parent}; 227 Scalar::Util::weaken $self->{parent};
131 236
132 $self->{parent}->update 237 $self->{parent}->update
133 if $self->{parent}; 238 if $self->{parent};
134} 239}
135 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
136sub DESTROY { 254sub DESTROY {
137 my ($self) = @_; 255 my ($self) = @_;
138 256
139 #$self->deactivate; 257 #$self->deactivate;
140} 258}
141 259
142############################################################################# 260#############################################################################
143 261
144package Crossfire::Client::Widget::Container; 262package CFClient::UI::DrawBG;
145 263
146our @ISA = Crossfire::Client::Widget::; 264our @ISA = CFClient::UI::Base::;
265
266use strict;
267use SDL::OpenGL;
147 268
148sub new { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
282 my ($self) = @_;
283
284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
149 my ($class, @widgets) = @_; 319 my ($class, %arg) = @_;
150 320
321 my $children = delete $arg{children} || [];
322
151 my $self = $class->SUPER::new (children => []); 323 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 324 $self->add ($_) for @$children;
153 325
154 $self 326 $self
155} 327}
156 328
157sub add { 329sub add {
158 my ($self, $chld, $expand) = @_; 330 my ($self, $chld) = @_;
159 331
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 332 $chld->set_parent ($self);
162 333
163 @{$self->{children}} = 334 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 336 @{$self->{children}}, $chld
337 ];
166 338
167 $self->size_allocate ($self->{w}, $self->{h}); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
168} 341}
169 342
170sub remove { 343sub remove {
171 my ($self, $widget) = @_; 344 my ($self, $widget) = @_;
172 345
173 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
174 347
175 $self->size_allocate ($self->{w}, $self->{h}); 348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
176} 349}
177 350
178sub find_widget { 351sub find_widget {
179 my ($self, $x, $y) = @_; 352 my ($self, $x, $y) = @_;
180 353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
181 my $res; 357 my $res;
182 358
183 for (@{ $self->{children} }) { 359 for (reverse @{ $self->{children} }) {
184 $res = $_->find_widget ($x, $y) 360 $res = $_->find_widget ($x, $y)
185 and return $res; 361 and return $res;
186 } 362 }
187 363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
390 $self->{children} = [];
188 () 391
392 $self->SUPER::add ($widget);
189} 393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
190 405
191sub size_request { 406sub size_request {
192 my ($self) = @_;
193
194 my ($hs, $ws) = (0, 0);
195 for (@{$self->{children} || []}) {
196 my ($w, $h) = $_->size_request;
197 $hs += $h;
198 if ($ws < $w) { $ws = $w }
199 }
200
201 return ($ws, $hs);
202}
203
204sub _draw {
205 my ($self) = @_;
206
207 $_->draw for @{$self->{children}};
208}
209
210#############################################################################
211
212package Crossfire::Client::Widget::Bin;
213
214our @ISA = Crossfire::Client::Widget::Container::;
215
216sub child { $_[0]->{children}[0] }
217
218sub size_request {
219 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 407 $_[0]{children}[0]->size_request
220} 408}
221 409
222sub size_allocate { 410sub size_allocate {
223 my ($self, $w, $h) = @_; 411 my ($self, $x, $y, $w, $h) = @_;
224 $self->SUPER::size_allocate ($w, $h); 412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
225 $self->{children}[0]->size_allocate ($w, $h) 415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
226 if $self->{children}[0]
227} 416}
228 417
229############################################################################# 418#############################################################################
230 419
231package Crossfire::Client::Widget::Toplevel; 420package CFClient::UI::Window;
232 421
233our @ISA = Crossfire::Client::Widget::Container::; 422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
430}
234 431
235sub update { 432sub update {
236 my ($self) = @_; 433 my ($self) = @_;
237 434
238 ::refresh (); 435 # we want to do this delayed...
239}
240
241#############################################################################
242
243package Crossfire::Client::Widget::Window;
244
245our @ISA = Crossfire::Client::Widget::Bin::;
246
247use SDL::OpenGL;
248
249sub add {
250 my ($self, $chld) = @_;
251 warn "ADD $chld\n";
252 $self->SUPER::add ($chld);
253 $chld->set_parent ($self);
254}
255
256sub remove {
257 my ($self) = @_;
258 # TODO FIXME: removing a child from a window will crash, see render_chld
259 # $self->update;
260}
261
262sub update {
263 my ($self) = @_;
264 $self->render_chld; 436 $self->render_chld;
437 $self->SUPER::update;
265} 438}
266 439
267sub render_chld { 440sub render_chld {
268 my ($self) = @_; 441 my ($self) = @_;
269 my $chld = $self->get;
270 my ($w, $h) = $self->size_request;
271 442
272 require Carp;
273 Carp::cluck "RENDERCHI $w $h";
274 warn "RENDERCHI $w $h\n";
275 $self->{texture} = 443 $self->{texture} =
276 Crossfire::Client::Texture->new_from_opengl ( 444 CFClient::Texture->new_from_opengl (
277 $w, $h, sub { $chld->draw } 445 $self->{w}, $self->{h}, sub { $self->child->draw }
278 ); 446 );
279 $self->{texture}->upload;
280}
281
282sub size_request {
283 my ($self) = @_;
284 ($self->w, $self->h)
285} 447}
286 448
287sub size_allocate { 449sub size_allocate {
288 my ($self, $w, $h) = @_; 450 my ($self, $x, $y, $w, $h) = @_;
289 451
290 $self->w ($w); 452 $self->_size_allocate ($x, $y, $w, $h) or return;
291 $self->h ($h); 453
292 $self->get->size_allocate ($w, $h); 454 $self->child->size_allocate (0, 0, $w, $h);
293 455
294 $self->update; #TODO: Move this to the size_request event propably? 456 $self->render_chld;
295} 457}
296 458
297sub _draw { 459sub _draw {
298 my ($self) = @_; 460 my ($self) = @_;
299 461
301 463
302 my $tex = $self->{texture} 464 my $tex = $self->{texture}
303 or return; 465 or return;
304 466
305 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
306 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
307 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
308 glBindTexture GL_TEXTURE_2D, $tex->{name};
309 471
310 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
311 glTexCoord 0, 0; glVertex 0, 0;
312 glTexCoord 0, 1; glVertex 0, $h;
313 glTexCoord 1, 1; glVertex $w, $h;
314 glTexCoord 1, 0; glVertex $w, 0;
315 glEnd;
316 473
317 glDisable GL_BLEND; 474 glDisable GL_BLEND;
318 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
319} 476}
320 477
321############################################################################# 478#############################################################################
322 479
323package Crossfire::Client::Widget::Frame; 480package CFClient::UI::Frame;
324 481
325our @ISA = Crossfire::Client::Widget::Bin::; 482our @ISA = CFClient::UI::Bin::;
326 483
327use SDL::OpenGL; 484use SDL::OpenGL;
328 485
329sub size_request { 486sub size_request {
330 my ($self) = @_; 487 my ($self) = @_;
335 492
336 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
337} 494}
338 495
339sub size_allocate { 496sub size_allocate {
340 my ($self, $w, $h) = @_; 497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
341 500
342 $self->SUPER::size_allocate ($w, $h);
343
344 $self->child->size_allocate ($w - 4, $h - 4); 501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
345 $self->child->move (2, 2);
346} 502}
347 503
348sub _draw { 504sub _draw {
349 my ($self) = @_; 505 my ($self) = @_;
350 506
352 508
353 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
354 510
355 glBegin GL_QUADS; 511 glBegin GL_QUADS;
356 glColor 0, 0, 0; 512 glColor 0, 0, 0;
357 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
358 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
359 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
360 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
361 glEnd; 517 glEnd;
362 518
363 $chld->draw; 519 $chld->draw;
364} 520}
365 521
366############################################################################# 522#############################################################################
367 523
368package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
369 525
370our @ISA = Crossfire::Client::Widget::Bin::; 526our @ISA = CFClient::UI::Bin::;
371 527
372use SDL::OpenGL; 528use SDL::OpenGL;
373 529
374my @tex = 530my @tex =
375 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
376 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
377 533
378sub size_request { 534sub size_request {
379 my ($self) = @_; 535 my ($self) = @_;
380 536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
381 my ($w, $h) = $self->SUPER::size_request; 539 my ($w, $h) = $self->SUPER::size_request;
382 540
383 $h += $tex[1]->{height}; 541 $h += $tex[1]->{h};
384 $h += $tex[4]->{height}; 542 $h += $tex[4]->{h};
385 $w += $tex[2]->{width}; 543 $w += $tex[2]->{w};
386 $w += $tex[3]->{width}; 544 $w += $tex[3]->{w};
387 545
388 ($w, $h) 546 ($w, $h)
389} 547}
390 548
391sub size_allocate { 549sub size_allocate {
392 my ($self, $w, $h) = @_; 550 my ($self, $x, $y, $w, $h) = @_;
393 551
394 $self->SUPER::size_allocate ($w, $h); 552 $self->_size_allocate ($x, $y, $w, $h) or return;
395 553
396 $h -= $tex[1]->{height}; 554 $h -= $tex[1]{h};
397 $h -= $tex[4]->{height}; 555 $h -= $tex[4]{h};
398 $w -= $tex[2]->{width}; 556 $w -= $tex[2]{w};
399 $w -= $tex[3]->{width}; 557 $w -= $tex[3]{w};
400 558
401 $h = $h < 0 ? 0 : $h; 559 $h = $h < 0 ? 0 : $h;
402 $w = $w < 0 ? 0 : $w; 560 $w = $w < 0 ? 0 : $w;
403 warn "CHILD:$w $h\n"; 561
404 $self->child->size_allocate ($w, $h); 562 my $child = $self->child;
405 $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
406} 613}
407 614
408sub _draw { 615sub _draw {
409 my ($self) = @_; 616 my ($self) = @_;
410 617
411 my ($w, $h) = ($self->w, $self->h); 618 my ($w, $h) = ($self->{w}, $self->{h});
412 my ($cw, $ch) = ($self->child->w, $self->child->h); 619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h};
645
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
647
648 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND;
650
651 $self->child->draw;
652
653}
654
655#############################################################################
656
657package CFClient::UI::Table;
658
659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
662
663use SDL::OpenGL;
664
665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
673
674sub add {
675 my ($self, $x, $y, $chld) = @_;
676
677 $self->{children}[$y][$x] = $chld;
678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
681 $self->update;
682}
683
684sub get_wh {
685 my ($self) = @_;
686
687 my (@w, @h);
688
689 for my $y (0 .. $#{$self->{children}}) {
690 my $row = $self->{children}[$y]
691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
696 my ($w, $h) = $widget->size_request;
697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
700 }
701 }
702
703 (\@w, \@h)
704}
705
706sub size_request {
707 my ($self) = @_;
708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
742 my $x = 0;
743 my $row_h = $hs->[$r];
744
745 for my $c (0 .. $#$row) {
746 my $col_w = $ws->[$c];
747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
753 }
754
755 $y += $row_h;
756 }
757
758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
791
792sub size_request {
793 my ($self) = @_;
794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h);
807
808 ($h, $w) = ($w, $h);
809
810 my $children = $self->{children};
811
812 my @h = map +($_->size_request)[0], @$children;
813
814 my $req_h = List::Util::sum @h;
815
816 if ($req_h > $h) {
817 # ah well, not enough space
818 $_ *= $h / $req_h for @h;
819 } else {
820 my $exp = List::Util::sum map $_->{expand}, @$children;
821 $exp ||= 1;
822
823 for (0 .. $#$children) {
824 my $child = $children->[$_];
825
826 my $alloc_h = $h[$_];
827 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
828 $h[$_] = $alloc_h;
829 }
830 }
831
832 my $y = 0;
833 for (0 .. $#$children) {
834 my $child = $children->[$_];
835 my $h = $h[$_];
836 $child->size_allocate ($y, 0, $h, $w);
837
838 $y += $h;
839 }
840}
841
842#############################################################################
843
844package CFClient::UI::VBox;
845
846# TODO: wrap into common Box base class
847
848our @ISA = CFClient::UI::Container::;
849
850sub size_request {
851 my ($self) = @_;
852
853 my @alloc = map [$_->size_request], @{$self->{children}};
854
855 (
856 (List::Util::max map $_->[0], @alloc),
857 (List::Util::sum map $_->[1], @alloc),
858 )
859}
860
861sub size_allocate {
862 my ($self, $x, $y, $w, $h) = @_;
863
864 $self->_size_allocate ($x, $y, $w, $h);
865
866 my $children = $self->{children};
867
868 my @h = map +($_->size_request)[1], @$children;
869
870 my $req_h = List::Util::sum @h;
871
872 if ($req_h > $h) {
873 # ah well, not enough space
874 $_ *= $h / $req_h for @h;
875 } else {
876 my $exp = List::Util::sum map $_->{expand}, @$children;
877 $exp ||= 1;
878
879 for (0 .. $#$children) {
880 my $child = $children->[$_];
881
882 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
883 }
884 }
885
886 my $y = 0;
887 for (0 .. $#$children) {
888 my $child = $children->[$_];
889 my $h = $h[$_];
890 $child->size_allocate (0, $y, $w, $h);
891
892 $y += $h;
893 }
894}
895
896#############################################################################
897
898package CFClient::UI::Label;
899
900our @ISA = CFClient::UI::Base::;
901
902use SDL::OpenGL;
903
904sub new {
905 my ($class, %arg) = @_;
906
907 my $self = $class->SUPER::new (
908 fg => [1, 1, 1],
909 height => $::FONTSIZE,
910 text => "",
911 align => -1,
912 padding => 2,
913 layout => new CFClient::Layout,
914 %arg
915 );
916
917 $self->set_text ($self->{text});
918
919 $self
920}
921
922sub escape_text {
923 local $_ = $_[1];
924
925 s/&/&amp;/g;
926 s/>/&gt;/g;
927 s/</&lt;/g;
928
929 $_[1]
930}
931
932sub set_text {
933 my ($self, $text) = @_;
934
935 $self->{text} = $text;
936 $self->{layout}->set_markup ($text);
937
938 delete $self->{texture};
939# $self->{w} = $self->{h} = -1;
940 $self->update;
941}
942
943sub get_text {
944 my ($self, $text) = @_;
945
946 $self->{text}
947}
948
949sub size_request {
950 my ($self) = @_;
951
952 $self->{layout}->set_width;
953 $self->{layout}->set_height ($self->{height});
954 my ($w, $h) = $self->{layout}->size;
955
956 (
957 $w + $self->{padding} * 2,
958 $h + $self->{padding} * 2,
959 )
960}
961
962sub size_allocate {
963 my ($self, $x, $y, $w, $h) = @_;
964
965 $self->_size_allocate ($x, $y, $w, $h) or return;
966
967 delete $self->{texture};
968}
969
970sub update {
971 my ($self) = @_;
972
973 delete $self->{texture};
974 $self->SUPER::update;
975}
976
977sub _draw {
978 my ($self) = @_;
979
980 my $tex = $self->{texture} ||= do {
981 $self->{layout}->set_width ($self->{w});
982 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
983 new_from_layout CFClient::Texture $self->{layout}
984 };
985
986 glEnable GL_BLEND;
987 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
988 glEnable GL_TEXTURE_2D;
989 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
990
991 glColor @{$self->{fg}};
992
993 my $x =
994 $self->{align} < 0 ? $self->{padding}
995 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
996 : ($self->{w} - $tex->{w}) * 0.5;
997
998 glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0;
999 $tex->draw_quad (0, 0);
1000
1001 glDisable GL_TEXTURE_2D;
1002 glDisable GL_BLEND;
1003}
1004
1005#############################################################################
1006
1007package CFClient::UI::Entry;
1008
1009our @ISA = CFClient::UI::Label::;
1010
1011use SDL;
1012use SDL::OpenGL;
1013
1014sub new {
1015 my $class = shift;
1016
1017 $class->SUPER::new (
1018 fg => [1, 1, 1],
1019 bg => [0, 0, 0, 0.2],
1020 active_bg => [1, 1, 1, 0.5],
1021 active_fg => [0, 0, 0],
1022 @_
1023 )
1024}
1025
1026sub _set_text {
1027 my ($self, $text) = @_;
1028
1029 $self->{last_activity} = $::NOW;
1030
1031 $self->{text} = $text;
1032 $self->{layout}->set_width ($self->{w});
1033 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1034
1035 $text =~ s/./*/g if $self->{hidden};
1036
1037 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1038
1039 $text = substr $text, 0, $self->{cursor};
1040 utf8::encode $text;
1041
1042 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1043}
1044
1045sub size_request {
1046 my ($self) = @_;
1047
1048 my ($w, $h) = $self->SUPER::size_request;
1049
1050 ($w + 1, $h) # add 1 for cursor
1051}
1052
1053sub size_allocate {
1054 my ($self, $x, $y, $w, $h) = @_;
1055
1056 $self->SUPER::size_allocate ($x, $y, $w, $h);
1057
1058 $self->_set_text ($self->{text});
1059}
1060
1061sub set_text {
1062 my ($self, $text) = @_;
1063
1064 $self->{cursor} = length $text;
1065 $self->_set_text ($text);
1066 $self->update;
1067}
1068
1069sub key_down {
1070 my ($self, $ev) = @_;
1071
1072 my $mod = $ev->key_mod;
1073 my $sym = $ev->key_sym;
1074
1075 my $uni = $ev->key_unicode;
1076
1077 my $text = $self->get_text;
1078
1079 if ($sym == SDLK_BACKSPACE) {
1080 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1081 } elsif ($sym == SDLK_DELETE) {
1082 substr $text, $self->{cursor}, 1, "";
1083 } elsif ($sym == SDLK_LEFT) {
1084 --$self->{cursor} if $self->{cursor};
1085 } elsif ($sym == SDLK_RIGHT) {
1086 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1087 } elsif ($sym == SDLK_HOME) {
1088 $self->{cursor} = 0;
1089 } elsif ($sym == SDLK_END) {
1090 $self->{cursor} = length $text;
1091 } elsif ($uni) {
1092 substr $text, $self->{cursor}++, 0, chr $uni;
1093 }
1094
1095 $self->_set_text ($text);
1096 $self->update;
1097}
1098
1099sub focus_in {
1100 my ($self) = @_;
1101
1102 $self->{last_activity} = $::NOW;
1103
1104 $self->SUPER::focus_in;
1105}
1106
1107sub button_down {
1108 my ($self, $ev, $x, $y) = @_;
1109
1110 $self->SUPER::button_down ($ev, $x, $y);
1111
1112 my $idx = $self->{layout}->xy_to_index ($x, $y);
1113
1114 # byte-index to char-index
1115 my $text = $self->{text};
1116 utf8::encode $text;
1117 $self->{cursor} = length substr $text, 0, $idx;
1118
1119 $self->_set_text ($self->{text});
1120 $self->update;
1121}
1122
1123sub mouse_motion {
1124 my ($self, $ev, $x, $y) = @_;
1125# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1126}
1127
1128sub _draw {
1129 my ($self) = @_;
1130
1131 local $self->{fg} = $self->{fg};
1132
1133 if ($FOCUS == $self) {
1134 glColor @{$self->{active_bg}};
1135 $self->{fg} = $self->{active_fg};
1136 } else {
1137 glColor @{$self->{bg}};
1138 }
1139
1140 glEnable GL_BLEND;
1141 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1142 glBegin GL_QUADS;
1143 glVertex 0 , 0;
1144 glVertex 0 , $self->{h};
1145 glVertex $self->{w}, $self->{h};
1146 glVertex $self->{w}, 0;
1147 glEnd;
1148 glDisable GL_BLEND;
1149
1150 $self->SUPER::_draw;
1151
1152 #TODO: force update every cursor change :(
1153 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1154 glColor @{$self->{fg}};
1155 glBegin GL_LINES;
1156 glVertex $self->{cur_x}, $self->{cur_y};
1157 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1158 glEnd;
1159 }
1160}
1161
1162#############################################################################
1163
1164package CFClient::UI::Button;
1165
1166our @ISA = CFClient::UI::Label::;
1167
1168use SDL;
1169use SDL::OpenGL;
1170
1171my @tex =
1172 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1173 qw(b1_button_active.png);
1174
1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_fg => [1, 1, 0],
1183# active_bg => [0, 0, 0, 0.5],
1184# border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
1199 my ($self) = @_;
1200
1201 local $self->{fg} = $self->{fg};
1202 my $tex = $tex[0];
413 1203
414 glEnable GL_BLEND; 1204 glEnable GL_BLEND;
415 glEnable GL_TEXTURE_2D; 1205 glEnable GL_TEXTURE_2D;
416 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1206 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1207
1208 if ($GRAB == $self) {
1209 $self->{fg} = $self->{active_fg};
1210 }
1211
1212 glBindTexture GL_TEXTURE_2D, $tex->{name};
417 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1213 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
418 1214
419 my $top = $tex[1]; 1215 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
420 glBindTexture GL_TEXTURE_2D, $top->{name};
421 1216
422 glBegin GL_QUADS; 1217 glDisable GL_TEXTURE_2D;
423 glTexCoord 0, 0; glVertex 0 , 0;
424 glTexCoord 0, 1; glVertex 0 , $top->{height};
425 glTexCoord 1, 1; glVertex $w , $top->{height};
426 glTexCoord 1, 0; glVertex $w , 0;
427 glEnd;
428
429 my $left = $tex[3];
430 glBindTexture GL_TEXTURE_2D, $left->{name};
431
432 glBegin GL_QUADS;
433 glTexCoord 0, 0; glVertex 0 , $top->{height};
434 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
435 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
436 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
437 glEnd;
438
439 my $right = $tex[2];
440 glBindTexture GL_TEXTURE_2D, $right->{name};
441
442 glBegin GL_QUADS;
443 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
444 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
445 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
446 glTexCoord 1, 0; glVertex $w , $top->{height};
447 glEnd;
448
449 my $bottom = $tex[4];
450 glBindTexture GL_TEXTURE_2D, $bottom->{name};
451
452 glBegin GL_QUADS;
453 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
454 glTexCoord 0, 1; glVertex 0 , $h;
455 glTexCoord 1, 1; glVertex $w , $h;
456 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
457 glEnd;
458
459 my $bg = $tex[0];
460 glBindTexture GL_TEXTURE_2D, $bg->{name};
461 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
462 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
463 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
464
465 my $rep_x = $cw / $bg->{width};
466 my $rep_y = $ch / $bg->{height};
467
468 glBegin GL_QUADS;
469 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
470 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
471 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
472 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
473 glEnd;
474
475 glDisable GL_BLEND; 1218 glDisable GL_BLEND;
476 glDisable GL_TEXTURE_2D;
477 1219
478 $self->child->draw; 1220 $self->SUPER::_draw;
479
480} 1221}
481 1222
482############################################################################# 1223#############################################################################
483 1224
484package Crossfire::Client::Widget::Table; 1225package CFClient::UI::CheckBox;
485 1226
486our @ISA = Crossfire::Client::Widget::Bin::; 1227our @ISA = CFClient::UI::DrawBG::;
487
488use SDL::OpenGL;
489
490sub add {
491 my ($self, $x, $y, $chld) = @_;
492 my $old_chld = $self->{children}[$y][$x];
493
494 $self->{children}[$y][$x] = $chld;
495 $chld->set_parent ($self);
496 $self->update;
497}
498
499sub max_row_height {
500 my ($self, $row) = @_;
501
502 my $hs = 0;
503 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
504 my $c = $self->{children}->[$row]->[$xi];
505 if ($c) {
506 my ($w, $h) = $c->size_request;
507 if ($hs < $h) { $hs = $h }
508 }
509 }
510 return $hs;
511}
512
513sub max_col_width {
514 my ($self, $col) = @_;
515
516 my $ws = 0;
517 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
518 my $c = ($self->{children}->[$yi] || [])->[$col];
519 if ($c) {
520 my ($w, $h) = $c->size_request;
521 if ($ws < $w) { $ws = $w }
522 }
523 }
524 return $ws;
525}
526
527sub size_request {
528 my ($self) = @_;
529
530 my ($hs, $ws) = (0, 0);
531
532 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
533 $hs += $self->max_row_height ($yi);
534 }
535
536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
537 my $wm = 0;
538 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
539 $wm += $self->max_col_width ($xi)
540 }
541 if ($ws < $wm) { $ws = $wm }
542 }
543
544 return ($ws, $hs);
545}
546
547sub _draw {
548 my ($self) = @_;
549
550 my $y = 0;
551 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
552 my $x = 0;
553
554 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
555
556 my $c = $self->{children}->[$yi]->[$xi];
557 if ($c) {
558 $c->move ($x, $y, 0); #TODO: Move to size_request
559 $c->draw if $c;
560 }
561
562 $x += $self->max_col_width ($xi);
563 }
564
565 $y += $self->max_row_height ($yi);
566 }
567}
568
569#############################################################################
570
571package Crossfire::Client::Widget::VBox;
572
573our @ISA = Crossfire::Client::Widget::Container::;
574
575use SDL::OpenGL;
576
577sub size_allocate {
578 my ($self, $w, $h) = @_;
579
580 $self->w ($w);
581 $self->h ($h);
582
583 my $exp;
584 my @oth;
585 # find expand widget
586 for (@{$self->{children}}) {
587 if ($_->{expand}) {
588 $exp = $_;
589 last;
590 }
591 push @oth, $_;
592 }
593
594 my ($ow, $oh);
595
596 # get sizes of other widgets
597 for (@oth) {
598 my ($w, $h) = $_->size_request;
599 $oh += $h;
600 if ($ow < $w) { $ow = $w }
601 }
602
603 my $y = 0;
604 for (@{$self->{children}}) {
605 $_->move (0, $y);
606
607 if ($_ == $exp) {
608 $_->size_allocate ($w, $h - $oh);
609 $y += $h - $oh;
610 } else {
611 my ($cw, $h) = $_->size_request;
612 $_->size_allocate ($w, $h);
613 $y += $h;
614 }
615 }
616}
617
618sub _draw {
619 my ($self) = @_;
620
621 my ($x, $y);
622 for (@{$self->{children} || []}) {
623 $_->draw;
624 $y += $_->h;
625 }
626}
627
628#############################################################################
629
630package Crossfire::Client::Widget::Label;
631
632our @ISA = Crossfire::Client::Widget::;
633
634use SDL::OpenGL;
635
636sub new {
637 my ($class, $x, $y, $z, $height, $text) = @_;
638
639 # TODO: color, and make height, xyz etc. optional
640 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
641
642 $self->set_text ($text);
643
644 $self
645}
646
647sub set_text {
648 my ($self, $text) = @_;
649
650 $self->{text} = $text;
651 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
652
653 $self->update;
654}
655
656sub get_text {
657 my ($self, $text) = @_;
658
659 $self->{text}
660}
661
662sub size_request {
663 my ($self) = @_;
664
665 (
666 $self->{texture}{width},
667 $self->{texture}{height},
668 )
669}
670
671sub _draw {
672 my ($self) = @_;
673
674 my $tex = $self->{texture};
675
676 glEnable GL_BLEND;
677 glEnable GL_TEXTURE_2D;
678 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
679 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
680 glBindTexture GL_TEXTURE_2D, $tex->{name};
681
682 glColor 1, 0, 0, 1; # TODO color
683
684 glBegin GL_QUADS;
685 glTexCoord 0, 0; glVertex 0 , 0;
686 glTexCoord 0, 1; glVertex 0 , $tex->{height};
687 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
688 glTexCoord 1, 0; glVertex $tex->{width}, 0;
689 glEnd;
690
691 glDisable GL_BLEND;
692 glDisable GL_TEXTURE_2D;
693}
694
695#############################################################################
696
697package Crossfire::Client::Widget::TextEntry;
698
699our @ISA = Crossfire::Client::Widget::Label::;
700 1228
701use SDL; 1229use SDL;
702use SDL::OpenGL; 1230use SDL::OpenGL;
703 1231
704sub key_down { 1232sub new {
1233 my $class = shift;
1234
1235 $class->SUPER::new (
1236 padding => 2,
1237 fg => [1, 1, 1],
1238 active_fg => [1, 1, 0],
1239 state => 0,
1240 @_
1241 )
1242}
1243
1244sub size_request {
705 my ($self, $ev) = @_; 1245 my ($self) = @_;
706 1246
707 my $mod = $ev->key_mod; 1247 ($self->{padding} * 2 + 6) x 2
708 my $sym = $ev->key_sym; 1248}
709 1249
710 $ev->set_unicode (1); 1250sub size_allocate {
711 my $uni = $ev->key_unicode; 1251 my ($self, $x, $y, $w, $h) = @_;
712 1252
713 my $text = $self->get_text; 1253 $self->_size_allocate ($x, $y, $w, $h);
1254}
714 1255
715 if ($sym == SDLK_BACKSPACE) { 1256sub button_down {
716 substr $text, -1, 1, ''; 1257 my ($self, $ev, $x, $y) = @_;
717 1258
718 } elsif ($uni) { 1259 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
719 $text .= chr $uni; 1260 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1261 $self->{state} = !$self->{state};
1262 $self->emit (changed => $self->{state});
1263 }
1264}
1265
1266sub _draw {
1267 my ($self) = @_;
1268
1269 $self->SUPER::_draw;
1270
1271 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1272
1273 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
720 } 1274
721 $self->set_text ($text); 1275 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
722}
723 1276
724############################################################################# 1277 glBegin GL_LINE_LOOP;
1278 glVertex 0 , 0;
1279 glVertex 0 , $s;
1280 glVertex $s, $s;
1281 glVertex $s, 0;
1282 glEnd;
725 1283
1284 if ($self->{state}) {
1285 glBegin GL_LINES;
1286 glVertex 0 , 0;
1287 glVertex $s, $s;
1288 glVertex $s, 0;
1289 glVertex 0 , $s;
1290 glEnd;
1291 }
1292}
1293
1294#############################################################################
1295
1296package CFClient::UI::Slider;
1297
1298use strict;
1299
1300use SDL::OpenGL;
1301
1302our @ISA = CFClient::UI::DrawBG::;
1303
1304sub new {
1305 my $class = shift;
1306
1307 # range [value, low, high, page]
1308
1309 my $self = $class->SUPER::new (
1310 fg => [1, 1, 1],
1311 active_fg => [0, 0, 0],
1312 range => [0, 0, 100, 10],
1313 req_w => 40,
1314 req_h => 10,
1315 vertical => 0,
1316 @_
1317 );
1318
1319 $self
1320}
1321
1322sub size_request {
1323 my ($self) = @_;
1324
1325 my $w = $self->{req_w};
1326 my $h = $self->{req_h};
1327
1328 $self->{vertical} ? ($h, $w) : ($w, $h)
1329}
1330
1331sub button_down {
1332 my ($self, $ev, $x, $y) = @_;
1333
1334 $self->SUPER::button_down ($ev, $x, $y);
1335 $self->mouse_motion ($ev, $x, $y);
1336}
1337
1338sub mouse_motion {
1339 my ($self, $ev, $x, $y) = @_;
1340
1341 if ($GRAB == $self) {
1342 my ($value, $lo, $hi, $page) = @{$self->{range}};
1343
1344 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1345
1346 $x = $x * ($hi - $lo) / $w + $lo;
1347 $x = $lo if $x < $lo;
1348 $x = $hi - $page if $x > $hi - $page;
1349 $self->{range}[0] = $x;
1350
1351 $self->emit (changed => $x);
1352 $self->update;
1353 }
1354}
1355
1356sub _draw {
1357 my ($self) = @_;
1358
1359 $self->SUPER::_draw ();
1360
1361 my ($w, $h) = @$self{qw(w h)};
1362
1363 if ($self->{vertical}) {
1364 # draw a vertical slider like a rotated horizontal slider
1365
1366 glRotate 90, 0, 0, 1;
1367 glTranslate 0, -$self->{w}, 0;
1368
1369 ($w, $h) = ($h, $w);
1370 }
1371
1372 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1373 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1374
1375 my ($value, $lo, $hi, $page) = @{$self->{range}};
1376
1377 $page = int $page * $w / ($hi - $lo);
1378 $value = int +($value - $lo) * $w / ($hi - $lo);
1379
1380 $w -= $page;
1381 $page &= ~1;
1382 glTranslate $page * 0.5, 0, 0;
1383 $page ||= 2;
1384
1385 glColor @$fg;
1386 glBegin GL_LINES;
1387 glVertex 0, 0; glVertex 0, $h;
1388 glVertex $w - 1, 0; glVertex $w - 1, $h;
1389 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1390 glEnd;
1391
1392 my $knob_a = $value - $page * 0.5;
1393 my $knob_b = $value + $page * 0.5;
1394
1395 glBegin GL_QUADS;
1396 glColor @$fg;
1397 glVertex $knob_a, 0;
1398 glVertex $knob_a, $h;
1399 glVertex $knob_b, $h;
1400 glVertex $knob_b, 0;
1401
1402 if ($knob_a < $knob_b - 2) {
1403 glColor @$bg;
1404 glVertex $knob_a + 1, 1;
1405 glVertex $knob_a + 1, $h - 1;
1406 glVertex $knob_b - 1, $h - 1;
1407 glVertex $knob_b - 1, 1;
1408 }
1409 glEnd;
1410}
1411
1412#############################################################################
1413
726package Crossfire::Client::Widget::MapWidget; 1414package CFClient::UI::MapWidget;
727 1415
728use strict; 1416use strict;
729 1417
730use List::Util qw(min max); 1418use List::Util qw(min max);
731 1419
732use SDL; 1420use SDL;
733use SDL::OpenGL; 1421use SDL::OpenGL;
734use SDL::OpenGL::Constants;
735 1422
736our @ISA = Crossfire::Client::Widget::; 1423our @ISA = CFClient::UI::Base::;
1424
1425sub new {
1426 my $class = shift;
1427
1428 $class->SUPER::new (
1429 z => -1,
1430 list => (glGenLists 1),
1431 @_
1432 )
1433}
737 1434
738sub key_down { 1435sub key_down {
739 print "MAPKEYDOWN\n"; 1436 print "MAPKEYDOWN\n";
740} 1437}
741 1438
742sub key_up { 1439sub key_up {
743} 1440}
744 1441
745sub size_request { 1442sub size_request {
746 1443 (
1444 1 + 32 * int $::WIDTH / 32,
1445 1 + 32 * int $::HEIGHT / 32,
1446 )
747} 1447}
748 1448
749sub size_allocate { 1449sub update {
750} 1450 my ($self) = @_;
751 1451
1452 $self->{need_update} = 1;
1453 $self->SUPER::update;
1454}
1455
752sub _draw { 1456sub draw {
753 my ($self) = @_; 1457 my ($self) = @_;
754 1458
1459 if (delete $self->{need_update}) {
1460 glNewList $self->{list}, GL_COMPILE;
1461
755 my $mx = $::CONN->{mapx}; 1462 my $mx = $::CONN->{mapx};
756 my $my = $::CONN->{mapy}; 1463 my $my = $::CONN->{mapy};
757 1464
758 my $map = $::CONN->{map}; 1465 my $map = $::CONN->{map};
759 1466
760 my ($xofs, $yofs); 1467 my ($xofs, $yofs);
761 1468
762 my $sw = 1 + int $::WIDTH / 32; 1469 my $sw = 1 + int $::WIDTH / 32;
763 my $sh = 1 + int $::HEIGHT / 32; 1470 my $sh = 1 + int $::HEIGHT / 32;
764 1471
765 if ($::CONN->{mapw} > $sw) { 1472 if ($::CONN->{mapw} > $sw) {
766 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1473 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
767 } else { 1474 } else {
768 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1475 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
769 } 1476 }
770 1477
771 if ($::CONN->{maph} > $sh) { 1478 if ($::CONN->{maph} > $sh) {
772 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1479 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
773 } else { 1480 } else {
774 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1481 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
775 } 1482 }
776 1483
777 glEnable GL_TEXTURE_2D; 1484 glEnable GL_TEXTURE_2D;
778 glEnable GL_BLEND; 1485 glEnable GL_BLEND;
1486 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
779 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1487 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1488 glColor 1, 1, 1, 1;
780 1489
781 my $sw4 = ($sw + 3) & ~3; 1490 my $sw4 = ($sw + 3) & ~3;
782 my $lighting = "\x00" x ($sw4 * $sh); 1491 my $darkness = "\x00" x ($sw4 * $sh);
783 1492
784 for my $x (0 .. $sw - 1) { 1493 for my $x (0 .. $sw - 1) {
1494 my $row = $map->[$x + $xofs];
785 for my $y (0 .. $sh - 1) { 1495 for my $y (0 .. $sh - 1) {
786 1496
787 my $cell = $map->[$x + $xofs][$y + $yofs] 1497 my $cell = $row->[$y + $yofs]
788 or next; 1498 or next;
789 1499
790 my $darkness = $cell->[0] * (1 / 255); 1500 my $dark = $cell->[0];
791 if ($darkness < 0) { 1501 if ($dark < 0) {
792 $darkness = 0.15; 1502 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1503 } else {
1504 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
793 } 1505 }
794 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
795 1506
796 for my $num (grep $_, @$cell[1,2,3]) { 1507 for my $num (grep $_, @$cell[1,2,3]) {
797 my $tex = $::CONN->{face}[$num]{texture} || next; 1508 my $tex = $::CONN->{face}[$num]{texture} || next;
1509
1510 my ($w, $h) = @$tex{qw(w h)};
798 1511
799 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1512 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
800
801 my $w = $tex->{width};
802 my $h = $tex->{height};
803
804 my $px = ($x + 1) * 32 - $w;
805 my $py = ($y + 1) * 32 - $h;
806
807 glBegin GL_QUADS;
808 glTexCoord 0, 0; glVertex $px , $py;
809 glTexCoord 0, 1; glVertex $px , $py + $h;
810 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
811 glTexCoord 1, 0; glVertex $px + $w, $py;
812 glEnd; 1513 }
813 } 1514 }
814 } 1515 }
815 }
816 1516
817# if (1) { # higher quality darkness 1517# if (1) { # higher quality darkness
818# $lighting =~ s/(.)/$1$1$1/gs; 1518# $lighting =~ s/(.)/$1$1$1/gs;
819# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1519# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
820# 1520#
822# 1522#
823# $lighting = $pb->get_pixels; 1523# $lighting = $pb->get_pixels;
824# $lighting =~ s/(.)../$1/gs; 1524# $lighting =~ s/(.)../$1/gs;
825# } 1525# }
826 1526
827 $lighting = new Crossfire::Client::Texture
828 width => $sw4,
829 height => $sh,
830 data => $lighting,
831 internalformat => GL_ALPHA4,
832 format => GL_ALPHA;
833
834 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
835 glColor 0, 0, 0, 0.75;
836 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1527 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
837 glBindTexture GL_TEXTURE_2D, $lighting->{name};
838 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
839 glBegin GL_QUADS;
840 glTexCoord 0, 0; glVertex 0 , 0;
841 glTexCoord 0, 1; glVertex 0 , $sh * 32;
842 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
843 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
844 glEnd;
845 1528
1529 $darkness = new CFClient::Texture
1530 w => $sw4,
1531 h => $sh,
1532 data => $darkness,
1533 internalformat => GL_ALPHA,
1534 format => GL_ALPHA;
1535
1536 glColor 0.45, 0.45, 0.45, 1;
1537 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1538
846 glDisable GL_TEXTURE_2D; 1539 glDisable GL_TEXTURE_2D;
847 glDisable GL_BLEND; 1540 glDisable GL_BLEND;
1541
1542 glEndList;
1543 }
1544
1545 glCallList $self->{list};
1546
1547 if ($FOCUS != $self) {
1548 glEnable GL_BLEND;
1549 glColor 0, 0, 1, 0.4;
1550 glBegin GL_QUADS;
1551 glVertex 0, 0;
1552 glVertex 0, $::HEIGHT;
1553 glVertex $::WIDTH, $::HEIGHT;
1554 glVertex $::WIDTH, 0;
1555 glEnd;
1556 glDisable GL_BLEND;
1557 }
848} 1558}
849 1559
850my %DIR = ( 1560my %DIR = (
851 SDLK_KP8, [1, "north"], 1561 SDLK_KP8, [1, "north"],
852 SDLK_KP9, [2, "northeast"], 1562 SDLK_KP9, [2, "northeast"],
869 my $mod = $ev->key_mod; 1579 my $mod = $ev->key_mod;
870 my $sym = $ev->key_sym; 1580 my $sym = $ev->key_sym;
871 1581
872 if ($sym == SDLK_KP5) { 1582 if ($sym == SDLK_KP5) {
873 $::CONN->send ("command stay fire"); 1583 $::CONN->send ("command stay fire");
1584 } elsif ($sym == SDLK_a) {
1585 $::CONN->send ("command apply");
874 } elsif (exists $DIR{$sym}) { 1586 } elsif (exists $DIR{$sym}) {
875 if ($mod & KMOD_SHIFT) { 1587 if ($mod & KMOD_SHIFT) {
876 $self->{shft}++; 1588 $self->{shft}++;
877 $::CONN->send ("command fire $DIR{$sym}[0]"); 1589 $::CONN->send ("command fire $DIR{$sym}[0]");
878 } elsif ($mod & KMOD_CTRL) { 1590 } elsif ($mod & KMOD_CTRL) {
898 } 1610 }
899} 1611}
900 1612
901############################################################################# 1613#############################################################################
902 1614
903package Crossfire::Client::Widget::Animator; 1615package CFClient::UI::Animator;
904 1616
905use SDL::OpenGL; 1617use SDL::OpenGL;
906 1618
907our @ISA = Crossfire::Client::Widget::Bin::; 1619our @ISA = CFClient::UI::Bin::;
908 1620
909sub moveto { 1621sub moveto {
910 my ($self, $x, $y) = @_; 1622 my ($self, $x, $y) = @_;
911 1623
912 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1624 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
913 $self->{speed} = 0.2; 1625 $self->{speed} = 0.001;
914 $self->{time} = 1; 1626 $self->{time} = 1;
915 1627
916 ::animation_start $self; 1628 ::animation_start $self;
917} 1629}
918 1630
933 1645
934sub _draw { 1646sub _draw {
935 my ($self) = @_; 1647 my ($self) = @_;
936 1648
937 glPushMatrix; 1649 glPushMatrix;
938 glRotate $self->{time} * 10000, 0, 1, 0; 1650 glRotate $self->{time} * 1000, 0, 1, 0;
939 $self->{children}[0]->draw; 1651 $self->{children}[0]->draw;
940 glPopMatrix; 1652 glPopMatrix;
941} 1653}
942 1654
9431; 1655#############################################################################
944 1656
1657package CFClient::UI::Toplevel;
1658
1659our @ISA = CFClient::UI::Container::;
1660
1661sub size_request {
1662 ($::WIDTH, $::HEIGHT)
1663}
1664
1665sub size_allocate {
1666 my ($self, $x, $y, $w, $h) = @_;
1667
1668 $self->_size_allocate ($x, $y, $w, $h);
1669
1670 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1671 for @{$self->{children}};
1672}
1673
1674sub translate {
1675 my ($self, $x, $y) = @_;
1676
1677 ($x, $y)
1678}
1679
1680sub update {
1681 my ($self) = @_;
1682
1683 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1684 ::refresh ();
1685}
1686
1687sub add {
1688 my ($self, $widget) = @_;
1689
1690 $self->SUPER::add ($widget);
1691
1692 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1693}
1694
1695sub draw {
1696 my ($self) = @_;
1697
1698 $self->_draw;
1699}
1700
1701#############################################################################
1702
1703package CFClient::UI;
1704
1705$TOPLEVEL = new CFClient::UI::Toplevel;
1706
17071
1708

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