… | |
… | |
1093 | |
1093 | |
1094 | 0 |
1094 | 0 |
1095 | }, |
1095 | }, |
1096 | ; |
1096 | ; |
1097 | |
1097 | |
1098 | $self->SUPER::add (0, 0, $self->{vp}); |
1098 | $self->SUPER::add_at (0, 0, $self->{vp}); |
1099 | |
1099 | |
1100 | $self->add ($child) if $child; |
1100 | $self->add ($child) if $child; |
1101 | |
1101 | |
1102 | $self |
1102 | $self |
1103 | } |
1103 | } |
… | |
… | |
1118 | my ($w1, $w2) = ($child->{w}, $self->{vp}{w}); |
1118 | my ($w1, $w2) = ($child->{w}, $self->{vp}{w}); |
1119 | $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]); |
1119 | $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]); |
1120 | |
1120 | |
1121 | my $visible = $w1 > $w2; |
1121 | my $visible = $w1 > $w2; |
1122 | if ($visible != $self->{hslider}{visible}) { |
1122 | if ($visible != $self->{hslider}{visible}) { |
1123 | $visible ? $self->SUPER::add (0, 1, $self->{hslider}) |
1123 | $visible ? $self->SUPER::add_at (0, 1, $self->{hslider}) |
1124 | : $self->{hslider}->hide; |
1124 | : $self->{hslider}->hide; |
1125 | } |
1125 | } |
1126 | |
1126 | |
1127 | my ($h1, $h2) = ($child->{h}, $self->{vp}{h}); |
1127 | my ($h1, $h2) = ($child->{h}, $self->{vp}{h}); |
1128 | $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]); |
1128 | $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]); |
1129 | |
1129 | |
1130 | my $visible = $h1 > $h2; |
1130 | my $visible = $h1 > $h2; |
1131 | if ($visible != $self->{vslider}{visible}) { |
1131 | if ($visible != $self->{vslider}{visible}) { |
1132 | $visible ? $self->SUPER::add (1, 0, $self->{vslider}) |
1132 | $visible ? $self->SUPER::add_at (1, 0, $self->{vslider}) |
1133 | : $self->{vslider}->hide; |
1133 | : $self->{vslider}->hide; |
1134 | } |
1134 | } |
1135 | } |
1135 | } |
1136 | |
1136 | |
1137 | sub update { |
1137 | sub update { |
… | |
… | |
1355 | |
1355 | |
1356 | my @border = |
1356 | my @border = |
1357 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
1357 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
1358 | qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
1358 | qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
1359 | |
1359 | |
|
|
1360 | my @icon = |
|
|
1361 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
|
|
1362 | qw(x1_move.png x1_resize.png); |
|
|
1363 | |
1360 | sub new { |
1364 | sub new { |
1361 | my ($class, %arg) = @_; |
1365 | my ($class, %arg) = @_; |
1362 | |
1366 | |
1363 | my $self = $class->SUPER::new ( |
1367 | my $self = $class->SUPER::new ( |
1364 | bg => [1, 1, 1, 1], |
1368 | bg => [1, 1, 1, 1], |
… | |
… | |
1532 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
1536 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
1533 | |
1537 | |
1534 | my $border = $self->border; |
1538 | my $border = $self->border; |
1535 | |
1539 | |
1536 | glColor @{ $self->{border_bg} }; |
1540 | glColor @{ $self->{border_bg} }; |
1537 | $border[0]->draw_quad_alpha (0, 0, $w, $border); |
1541 | $border[0]->draw_quad_alpha ( 0, 0, $w, $border); |
1538 | $border[1]->draw_quad_alpha (0, $border, $border, $ch); |
1542 | $border[1]->draw_quad_alpha ( 0, $border, $border, $ch); |
1539 | $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); |
1543 | $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); |
1540 | $border[3]->draw_quad_alpha (0, $h - $border, $w, $border); |
1544 | $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border); |
|
|
1545 | |
|
|
1546 | # move |
|
|
1547 | my $w2 = ($w - $border) * .5; |
|
|
1548 | my $h2 = ($h - $border) * .5; |
|
|
1549 | $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border); |
|
|
1550 | $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border); |
|
|
1551 | $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border); |
|
|
1552 | |
|
|
1553 | # resize |
|
|
1554 | $icon[1]->draw_quad_alpha ( 0, 0, $border, $border); |
|
|
1555 | $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border) |
|
|
1556 | unless $self->{has_close_button}; |
|
|
1557 | $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border); |
|
|
1558 | $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border); |
1541 | |
1559 | |
1542 | if (@{$self->{bg}} < 4 || $self->{bg}[3]) { |
1560 | if (@{$self->{bg}} < 4 || $self->{bg}[3]) { |
1543 | glColor @{ $self->{bg} }; |
1561 | glColor @{ $self->{bg} }; |
1544 | |
1562 | |
1545 | # TODO: repeat texture not scale |
1563 | # TODO: repeat texture not scale |
… | |
… | |
1589 | grep $_, map @$_, grep $_, @{ $_[0]{children} } |
1607 | grep $_, map @$_, grep $_, @{ $_[0]{children} } |
1590 | } |
1608 | } |
1591 | |
1609 | |
1592 | # TODO: store row/col info in child widget and use standard add/del |
1610 | # TODO: store row/col info in child widget and use standard add/del |
1593 | sub add { |
1611 | sub add { |
1594 | my ($self) = shift; |
1612 | my $self = shift; |
|
|
1613 | |
|
|
1614 | Carp::cluck "please use the add_at method instead of calling add, thank you.\n";#d# |
|
|
1615 | $self->add_at (@_); |
|
|
1616 | } |
|
|
1617 | |
|
|
1618 | sub add_at { |
|
|
1619 | my $self = shift; |
1595 | |
1620 | |
1596 | while (@_) { |
1621 | while (@_) { |
1597 | my ($x, $y, $child) = splice @_, 0, 3, (); |
1622 | my ($col, $row, $child) = splice @_, 0, 3, (); |
|
|
1623 | |
1598 | $child->set_parent ($self); |
1624 | $child->set_parent ($self); |
1599 | $self->{children}[$y][$x] = $child; |
1625 | $self->{children}[$row][$col] = $child; |
1600 | } |
1626 | } |
1601 | |
1627 | |
1602 | $self->{force_realloc} = 1; |
1628 | $self->{force_realloc} = 1; |
1603 | $self->{force_size_alloc} = 1; |
1629 | $self->{force_size_alloc} = 1; |
1604 | $self->realloc; |
1630 | $self->realloc; |
… | |
… | |
2381 | |
2407 | |
2382 | use CFPlus::OpenGL; |
2408 | use CFPlus::OpenGL; |
2383 | |
2409 | |
2384 | my @tex = |
2410 | my @tex = |
2385 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
2411 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
2386 | qw(b1_button_active.png); |
2412 | qw(b1_button_inactive.png b1_button_active.png); |
2387 | |
2413 | |
2388 | sub new { |
2414 | sub new { |
2389 | my $class = shift; |
2415 | my $class = shift; |
2390 | |
2416 | |
2391 | $class->SUPER::new ( |
2417 | $class->SUPER::new ( |
2392 | padding_x => 4, |
2418 | padding_x => 4, |
2393 | padding_y => 4, |
2419 | padding_y => 4, |
2394 | fg => [1, 1, 1], |
2420 | fg => [1.0, 1.0, 1.0], |
2395 | active_fg => [0, 0, 1], |
2421 | active_fg => [0.8, 0.8, 0.8], |
2396 | can_hover => 1, |
2422 | can_hover => 1, |
2397 | align => 0, |
2423 | align => 0, |
2398 | valign => 0, |
2424 | valign => 0, |
2399 | can_events => 1, |
2425 | can_events => 1, |
2400 | @_ |
2426 | @_ |
… | |
… | |
2418 | |
2444 | |
2419 | glEnable GL_TEXTURE_2D; |
2445 | glEnable GL_TEXTURE_2D; |
2420 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
2446 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
2421 | glColor 0, 0, 0, 1; |
2447 | glColor 0, 0, 0, 1; |
2422 | |
2448 | |
|
|
2449 | my $tex = $tex[$GRAB == $self]; |
2423 | $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
2450 | $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
2424 | |
2451 | |
2425 | glDisable GL_TEXTURE_2D; |
2452 | glDisable GL_TEXTURE_2D; |
2426 | |
2453 | |
2427 | $self->SUPER::_draw; |
2454 | $self->SUPER::_draw; |
2428 | } |
2455 | } |
… | |
… | |
4257 | while ($self->{post_alloc_hook}) { |
4284 | while ($self->{post_alloc_hook}) { |
4258 | $_->() |
4285 | $_->() |
4259 | for values %{delete $self->{post_alloc_hook}}; |
4286 | for values %{delete $self->{post_alloc_hook}}; |
4260 | } |
4287 | } |
4261 | |
4288 | |
4262 | |
|
|
4263 | glViewport 0, 0, $::WIDTH, $::HEIGHT; |
4289 | glViewport 0, 0, $::WIDTH, $::HEIGHT; |
4264 | glClearColor +($::CFG->{fow_intensity}) x 3, 1; |
4290 | glClearColor +($::CFG->{fow_intensity}) x 3, 1; |
4265 | glClear GL_COLOR_BUFFER_BIT; |
4291 | glClear GL_COLOR_BUFFER_BIT; |
4266 | |
4292 | |
4267 | glMatrixMode GL_PROJECTION; |
4293 | glMatrixMode GL_PROJECTION; |