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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.37 by root, Sun Apr 9 21:05:50 2006 UTC vs.
Revision 1.42 by root, Sun Apr 9 22:00:58 2006 UTC

4 4
5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
9 11
10our $FOCUS; # the widget with current focus 12our $FOCUS; # the widget with current focus
11 13
12# class methods for events 14# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
37 Carp::confess "size_request is abtract"; 39 Carp::confess "size_request is abtract";
38} 40}
39 41
40sub size_allocate { 42sub size_allocate {
41 my ($self, $w, $h) = @_; 43 my ($self, $w, $h) = @_;
44
42 $self->w ($w); 45 $self->{w} = $w;
43 $self->h ($h); 46 $self->{h} = $h;
44} 47}
45 48
46sub focus_in { 49sub focus_in {
47 my ($widget) = @_; 50 my ($widget) = @_;
48 $FOCUS = $widget; 51 $FOCUS = $widget;
82 $self->_draw; 85 $self->_draw;
83 glPopMatrix; 86 glPopMatrix;
84} 87}
85 88
86sub _draw { 89sub _draw {
87 my ($widget) = @_; 90 my ($self) = @_;
91
92 warn "no draw defined for $self\n";
88} 93}
89 94
90sub bbox { 95sub bbox {
91 my ($self) = @_; 96 my ($self) = @_;
92 my ($w, $h) = $self->size_request; 97 my ($w, $h) = $self->size_request;
96 $self->{x} = $w, 101 $self->{x} = $w,
97 $self->{y} = $h 102 $self->{y} = $h
98 ) 103 )
99} 104}
100 105
106sub find_widget {
107 my ($self, $x, $y) = @_;
108
109 return $self
110 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112
113 ()
114}
115
101sub del_parent { $_[0]->{parent} = undef } 116sub del_parent { $_[0]->{parent} = undef }
102 117
103sub set_parent { 118sub set_parent {
104 my ($self, $par) = @_; 119 my ($self, $par) = @_;
105 120
122 my ($self) = @_; 137 my ($self) = @_;
123 138
124 #$self->deactivate; 139 #$self->deactivate;
125} 140}
126 141
142#############################################################################
143
144package Crossfire::Client::Widget::Container;
145
146our @ISA = Crossfire::Client::Widget::;
147
148sub new {
149 my ($class, @widgets) = @_;
150
151 my $self = $class->SUPER::new (children => []);
152 $self->add ($_) for @widgets;
153
154 $self
155}
156
157sub add {
158 my ($self, $chld, $expand) = @_;
159
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self);
162
163 @{$self->{children}} =
164 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld;
166
167 $self->size_allocate ($self->{w}, $self->{h});
168}
169
170sub remove {
171 my ($self, $widget) = @_;
172
173 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
174
175 $self->size_allocate ($self->{w}, $self->{h});
176}
177
178sub find_widget {
179 my ($self, $x, $y) = @_;
180
181 my $res;
182
183 for (@{ $self->{children} }) {
184 $res = $_->find_widget ($x, $y)
185 and return $res;
186 }
187
188 ()
189}
190
191sub size_request {
192 my ($self) = @_;
193
194 my ($hs, $ws) = (0, 0);
195 for (@{$self->{children} || []}) {
196 my ($w, $h) = $_->size_request;
197 $hs += $h;
198 if ($ws < $w) { $ws = $w }
199 }
200
201 return ($ws, $hs);
202}
203
204sub _draw {
205 my ($self) = @_;
206
207 $_->draw for @{$self->{children}};
208}
209
210#############################################################################
211
127package Crossfire::Client::Widget::Bin; 212package Crossfire::Client::Widget::Bin;
128 213
129our @ISA = Crossfire::Client::Widget::; 214our @ISA = Crossfire::Client::Widget::Container::;
130 215
131sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->{expand} = $_[2] }
132sub get { $_[0]->{child} } 216sub child { $_[0]->{children}[0] }
133
134sub remove {
135 my ($self, $chld) = @_;
136 delete $self->{child}
137 if $self->{child} == $chld;
138}
139 217
140sub size_request { 218sub size_request {
141 $_[0]->{child}->size_request if $_[0]->{child} 219 $_[0]{children}[0]->size_request if $_[0]{children}[0];
142} 220}
221
143sub size_allocate { 222sub size_allocate {
144 my ($self, $w, $h) = @_; 223 my ($self, $w, $h) = @_;
224
145 $self->SUPER::size_allocate ($w, $h); 225 $self->SUPER::size_allocate ($w, $h);
146 $self->{child}->size_allocate ($w, $h) 226 $self->{children}[0]->size_allocate ($w, $h)
147 if $self->{child} 227 if $self->{children}[0]
148} 228}
149 229
150sub _draw { 230#############################################################################
151 my ($self) = @_;
152
153 $self->{child}->draw;
154}
155 231
156package Crossfire::Client::Widget::Toplevel; 232package Crossfire::Client::Widget::Toplevel;
157 233
234our @ISA = Crossfire::Client::Widget::Container::;
235
236sub update {
237 my ($self) = @_;
238
239 ::refresh ();
240}
241
242sub add {
243 my ($self, $widget) = @_;
244
245 $self->SUPER::add ($widget);
246
247 $widget->size_allocate ($widget->size_request);
248}
249
250#############################################################################
251
252package Crossfire::Client::Widget::Window;
253
158our @ISA = Crossfire::Client::Widget::; 254our @ISA = Crossfire::Client::Widget::Bin::;
159 255
160use SDL::OpenGL; 256use SDL::OpenGL;
161 257
162sub add { 258sub new {
163 my ($self, $chld) = @_; 259 my ($class, $x, $y, $z, $w, $h) = @_;
164 260
165 push @{$self->{childs}}, $chld; 261 my $self = $class->SUPER::new;
166 @{$self->{childs}} =
167 sort { $a->{z} <=> $b->{z} }
168 @{$self->{childs}};
169 262
170 $chld->set_parent ($self); 263 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
171 $chld->size_allocate ($chld->size_request);
172}
173
174sub remove {
175 my ($self, $chld) = @_;
176 @{$self->{childs}} =
177 sort { $a->{z} <=> $b->{z} }
178 grep { $_ && $_ != $_[0] }
179 @{$self->{childs}}
180} 264}
181 265
182sub update { 266sub update {
183 my ($self) = @_; 267 my ($self) = @_;
184 ::refresh ();
185}
186 268
187sub _draw {
188 my ($self) = @_;
189
190 $_->draw for @{$self->{childs}};
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 warn "ADD $chld\n";
202 $self->SUPER::add ($chld);
203 $chld->set_parent ($self);
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 # $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld; 269 $self->render_chld;
270 $self->SUPER::update;
215} 271}
216 272
217sub render_chld { 273sub render_chld {
218 my ($self) = @_; 274 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221 275
222 require Carp;
223 Carp::cluck "RENDERCHI $w $h";
224 warn "RENDERCHI $w $h\n";
225 $self->{texture} = 276 $self->{texture} =
226 Crossfire::Client::Texture->new_from_opengl ( 277 Crossfire::Client::Texture->new_from_opengl (
227 $w, $h, sub { $chld->draw } 278 $self->{w}, $self->{h}, sub { $self->child->draw }
228 ); 279 );
229 $self->{texture}->upload;
230}
231
232sub size_request {
233 my ($self) = @_;
234 ($self->w, $self->h)
235} 280}
236 281
237sub size_allocate { 282sub size_allocate {
238 my ($self, $w, $h) = @_; 283 my ($self, $w, $h) = @_;
239 284
240 $self->w ($w); 285 $self->{w} = $w;
241 $self->h ($h); 286 $self->{h} = $h;
287
242 $self->get->size_allocate ($w, $h); 288 $self->child->size_allocate ($w, $h);
243 289
244 $self->update; #TODO: Move this to the size_request event propably? 290 $self->render_chld;
245} 291}
246 292
247sub _draw { 293sub _draw {
248 my ($self) = @_; 294 my ($self) = @_;
249 295
266 312
267 glDisable GL_BLEND; 313 glDisable GL_BLEND;
268 glDisable GL_TEXTURE_2D; 314 glDisable GL_TEXTURE_2D;
269} 315}
270 316
317#############################################################################
318
271package Crossfire::Client::Widget::Frame; 319package Crossfire::Client::Widget::Frame;
272 320
273our @ISA = Crossfire::Client::Widget::Bin::; 321our @ISA = Crossfire::Client::Widget::Bin::;
274 322
275use SDL::OpenGL; 323use SDL::OpenGL;
276 324
277sub size_request { 325sub size_request {
278 my ($self) = @_; 326 my ($self) = @_;
279 my $chld = $self->get 327 my $chld = $self->child
280 or return (0, 0); 328 or return (0, 0);
281 329
282 $chld->move (2, 2); 330 $chld->move (2, 2);
283 331
284 map { $_ + 4 } $chld->size_request; 332 map { $_ + 4 } $chld->size_request;
285} 333}
286 334
287sub size_allocate { 335sub size_allocate {
288 my ($self, $w, $h) = @_; 336 my ($self, $w, $h) = @_;
289 337
290 $self->w ($w); 338 $self->{w} = $w;
291 $self->h ($h); 339 $self->{h} = $h;
292 340
293 $self->get->size_allocate ($w - 4, $h - 4); 341 $self->child->size_allocate ($w - 4, $h - 4);
294 $self->get->move (2, 2); 342 $self->child->move (2, 2);
295} 343}
296 344
297sub _draw { 345sub _draw {
298 my ($self) = @_; 346 my ($self) = @_;
299 347
300 my $chld = $self->get; 348 my $chld = $self->child;
301 349
302 my ($w, $h) = $chld->size_request; 350 my ($w, $h) = $chld->size_request;
303 351
304 glBegin GL_QUADS; 352 glBegin GL_QUADS;
305 glColor 0, 0, 0; 353 glColor 0, 0, 0;
310 glEnd; 358 glEnd;
311 359
312 $chld->draw; 360 $chld->draw;
313} 361}
314 362
363#############################################################################
364
315package Crossfire::Client::Widget::FancyFrame; 365package Crossfire::Client::Widget::FancyFrame;
316 366
317our @ISA = Crossfire::Client::Widget::Frame::; 367our @ISA = Crossfire::Client::Widget::Bin::;
318 368
319use SDL::OpenGL; 369use SDL::OpenGL;
320 370
321sub new { 371my @tex =
322 my ($self, $theme) = @_;
323 $self = $self->SUPER::new;
324
325 $self->{txts} = [
326 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 372 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
327 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 373 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
328 ];
329 $self
330}
331 374
332sub size_request { 375sub size_request {
333 my ($self) = @_; 376 my ($self) = @_;
377
334 my ($w, $h) = $self->get->size_request; 378 my ($w, $h) = $self->SUPER::size_request;
335 379
336 $h += $self->{txts}->[1]->{height}; 380 $h += $tex[1]->{height};
337 $h += $self->{txts}->[4]->{height}; 381 $h += $tex[4]->{height};
338 $w += $self->{txts}->[2]->{width}; 382 $w += $tex[2]->{width};
339 $w += $self->{txts}->[3]->{width}; 383 $w += $tex[3]->{width};
340 384
341 ($w, $h) 385 ($w, $h)
342} 386}
343 387
344sub size_allocate { 388sub size_allocate {
345 my ($self, $w, $h) = @_; 389 my ($self, $w, $h) = @_;
346 390
347 $self->w ($w); 391 $self->SUPER::size_allocate ($w, $h);
348 $self->h ($h); 392
349 $h -= $self->{txts}->[1]->{height}; 393 $h -= $tex[1]->{height};
350 $h -= $self->{txts}->[4]->{height}; 394 $h -= $tex[4]->{height};
351 $w -= $self->{txts}->[2]->{width}; 395 $w -= $tex[2]->{width};
352 $w -= $self->{txts}->[3]->{width}; 396 $w -= $tex[3]->{width};
353 397
354 $h = $h < 0 ? 0 : $h; 398 $h = $h < 0 ? 0 : $h;
355 $w = $w < 0 ? 0 : $w; 399 $w = $w < 0 ? 0 : $w;
356 warn "CHILD:$w $h\n"; 400 warn "CHILD:$w $h\n";
357 $self->get->size_allocate ($w, $h); 401 $self->child->size_allocate ($w, $h);
358 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 402 $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
359} 403}
360 404
361sub _draw { 405sub _draw {
362 my ($self) = @_; 406 my ($self) = @_;
363 407
364 my ($w, $h) = ($self->w, $self->h); 408 my ($w, $h) = ($self->w, $self->h);
365 my ($cw, $ch) = ($self->get->w, $self->get->h); 409 my ($cw, $ch) = ($self->child->w, $self->child->h);
366 410
367 glEnable GL_BLEND; 411 glEnable GL_BLEND;
368 glEnable GL_TEXTURE_2D; 412 glEnable GL_TEXTURE_2D;
369 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 413 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
370 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 414 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
371 415
372 my $top = $self->{txts}->[1]; 416 my $top = $tex[1];
373 glBindTexture GL_TEXTURE_2D, $top->{name}; 417 glBindTexture GL_TEXTURE_2D, $top->{name};
374 418
375 glBegin GL_QUADS; 419 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , 0; 420 glTexCoord 0, 0; glVertex 0 , 0;
377 glTexCoord 0, 1; glVertex 0 , $top->{height}; 421 glTexCoord 0, 1; glVertex 0 , $top->{height};
378 glTexCoord 1, 1; glVertex $w , $top->{height}; 422 glTexCoord 1, 1; glVertex $w , $top->{height};
379 glTexCoord 1, 0; glVertex $w , 0; 423 glTexCoord 1, 0; glVertex $w , 0;
380 glEnd; 424 glEnd;
381 425
382 my $left = $self->{txts}->[3]; 426 my $left = $tex[3];
383 glBindTexture GL_TEXTURE_2D, $left->{name}; 427 glBindTexture GL_TEXTURE_2D, $left->{name};
384 428
385 glBegin GL_QUADS; 429 glBegin GL_QUADS;
386 glTexCoord 0, 0; glVertex 0 , $top->{height}; 430 glTexCoord 0, 0; glVertex 0 , $top->{height};
387 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; 431 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
388 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; 432 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
389 glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; 433 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
390 glEnd; 434 glEnd;
391 435
392 my $right = $self->{txts}->[2]; 436 my $right = $tex[2];
393 glBindTexture GL_TEXTURE_2D, $right->{name}; 437 glBindTexture GL_TEXTURE_2D, $right->{name};
394 438
395 glBegin GL_QUADS; 439 glBegin GL_QUADS;
396 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; 440 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
397 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; 441 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
398 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; 442 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
399 glTexCoord 1, 0; glVertex $w , $top->{height}; 443 glTexCoord 1, 0; glVertex $w , $top->{height};
400 glEnd; 444 glEnd;
401 445
402 my $bottom = $self->{txts}->[4]; 446 my $bottom = $tex[4];
403 glBindTexture GL_TEXTURE_2D, $bottom->{name}; 447 glBindTexture GL_TEXTURE_2D, $bottom->{name};
404 448
405 glBegin GL_QUADS; 449 glBegin GL_QUADS;
406 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; 450 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
407 glTexCoord 0, 1; glVertex 0 , $h; 451 glTexCoord 0, 1; glVertex 0 , $h;
408 glTexCoord 1, 1; glVertex $w , $h; 452 glTexCoord 1, 1; glVertex $w , $h;
409 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; 453 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
410 glEnd; 454 glEnd;
411 455
412 my $bg = $self->{txts}->[0]; 456 my $bg = $tex[0];
413 glBindTexture GL_TEXTURE_2D, $bg->{name}; 457 glBindTexture GL_TEXTURE_2D, $bg->{name};
414 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 458 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
415 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; 459 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
416 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; 460 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
417 461
426 glEnd; 470 glEnd;
427 471
428 glDisable GL_BLEND; 472 glDisable GL_BLEND;
429 glDisable GL_TEXTURE_2D; 473 glDisable GL_TEXTURE_2D;
430 474
431 $self->get->draw; 475 $self->child->draw;
432 476
433} 477}
478
479#############################################################################
434 480
435package Crossfire::Client::Widget::Table; 481package Crossfire::Client::Widget::Table;
436 482
437our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = Crossfire::Client::Widget::Bin::;
438 484
439use SDL::OpenGL; 485use SDL::OpenGL;
440 486
441sub add { 487sub add {
442 my ($self, $x, $y, $chld) = @_; 488 my ($self, $x, $y, $chld) = @_;
443 my $old_chld = $self->{childs}[$y][$x]; 489 my $old_chld = $self->{children}[$y][$x];
444 490
445 $self->{childs}[$y][$x] = $chld; 491 $self->{children}[$y][$x] = $chld;
446 $chld->set_parent ($self); 492 $chld->set_parent ($self);
447 $self->update; 493 $self->update;
448} 494}
449 495
450sub max_row_height { 496sub max_row_height {
451 my ($self, $row) = @_; 497 my ($self, $row) = @_;
452 498
453 my $hs = 0; 499 my $hs = 0;
454 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 500 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
455 my $c = $self->{childs}->[$row]->[$xi]; 501 my $c = $self->{children}->[$row]->[$xi];
456 if ($c) { 502 if ($c) {
457 my ($w, $h) = $c->size_request; 503 my ($w, $h) = $c->size_request;
458 if ($hs < $h) { $hs = $h } 504 if ($hs < $h) { $hs = $h }
459 } 505 }
460 } 506 }
463 509
464sub max_col_width { 510sub max_col_width {
465 my ($self, $col) = @_; 511 my ($self, $col) = @_;
466 512
467 my $ws = 0; 513 my $ws = 0;
468 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 514 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
469 my $c = ($self->{childs}->[$yi] || [])->[$col]; 515 my $c = ($self->{children}->[$yi] || [])->[$col];
470 if ($c) { 516 if ($c) {
471 my ($w, $h) = $c->size_request; 517 my ($w, $h) = $c->size_request;
472 if ($ws < $w) { $ws = $w } 518 if ($ws < $w) { $ws = $w }
473 } 519 }
474 } 520 }
478sub size_request { 524sub size_request {
479 my ($self) = @_; 525 my ($self) = @_;
480 526
481 my ($hs, $ws) = (0, 0); 527 my ($hs, $ws) = (0, 0);
482 528
483 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 529 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
484 $hs += $self->max_row_height ($yi); 530 $hs += $self->max_row_height ($yi);
485 } 531 }
486 532
487 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 533 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
488 my $wm = 0; 534 my $wm = 0;
489 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 535 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
490 $wm += $self->max_col_width ($xi) 536 $wm += $self->max_col_width ($xi)
491 } 537 }
492 if ($ws < $wm) { $ws = $wm } 538 if ($ws < $wm) { $ws = $wm }
493 } 539 }
494 540
497 543
498sub _draw { 544sub _draw {
499 my ($self) = @_; 545 my ($self) = @_;
500 546
501 my $y = 0; 547 my $y = 0;
502 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 548 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
503 my $x = 0; 549 my $x = 0;
504 550
505 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 551 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
506 552
507 my $c = $self->{childs}->[$yi]->[$xi]; 553 my $c = $self->{children}->[$yi]->[$xi];
508 if ($c) { 554 if ($c) {
509 $c->move ($x, $y, 0); #TODO: Move to size_request 555 $c->move ($x, $y, 0); #TODO: Move to size_request
510 $c->draw if $c; 556 $c->draw if $c;
511 } 557 }
512 558
515 561
516 $y += $self->max_row_height ($yi); 562 $y += $self->max_row_height ($yi);
517 } 563 }
518} 564}
519 565
566#############################################################################
567
520package Crossfire::Client::Widget::VBox; 568package Crossfire::Client::Widget::VBox;
521 569
522our @ISA = Crossfire::Client::Widget::Bin::; 570our @ISA = Crossfire::Client::Widget::Container::;
523 571
524use SDL::OpenGL; 572use SDL::OpenGL;
525
526sub add {
527 my ($self, $chld, $expand) = @_;
528 push @{$self->{childs}}, $chld;
529 $chld->{expand} = $expand;
530 $chld->set_parent ($self);
531 $self->update;
532}
533
534sub size_request {
535 my ($self) = @_;
536
537 my ($hs, $ws) = (0, 0);
538 for (@{$self->{childs} || []}) {
539 my ($w, $h) = $_->size_request;
540 $hs += $h;
541 if ($ws < $w) { $ws = $w }
542 }
543
544 return ($ws, $hs);
545}
546 573
547sub size_allocate { 574sub size_allocate {
548 my ($self, $w, $h) = @_; 575 my ($self, $w, $h) = @_;
549 576
550 $self->w ($w); 577 $self->w ($w);
551 $self->h ($h); 578 $self->h ($h);
552 579
553 my $exp; 580 my $exp;
554 my @oth; 581 my @oth;
555 # find expand widget 582 # find expand widget
556 for (@{$self->{childs}}) { 583 for (@{$self->{children}}) {
557 if ($_->{expand}) { 584 if ($_->{expand}) {
558 $exp = $_; 585 $exp = $_;
559 last; 586 last;
560 } 587 }
561 push @oth, $_; 588 push @oth, $_;
569 $oh += $h; 596 $oh += $h;
570 if ($ow < $w) { $ow = $w } 597 if ($ow < $w) { $ow = $w }
571 } 598 }
572 599
573 my $y = 0; 600 my $y = 0;
574 for (@{$self->{childs}}) { 601 for (@{$self->{children}}) {
575 $_->move (0, $y); 602 $_->move (0, $y);
576 603
577 if ($_ == $exp) { 604 if ($_ == $exp) {
578 $_->size_allocate ($w, $h - $oh); 605 $_->size_allocate ($w, $h - $oh);
579 $y += $h - $oh; 606 $y += $h - $oh;
587 614
588sub _draw { 615sub _draw {
589 my ($self) = @_; 616 my ($self) = @_;
590 617
591 my ($x, $y); 618 my ($x, $y);
592 for (@{$self->{childs} || []}) { 619 for (@{$self->{children} || []}) {
593 $_->draw; 620 $_->draw;
594 $y += $_->h; 621 $y += $_->h;
595 } 622 }
596} 623}
624
625#############################################################################
597 626
598package Crossfire::Client::Widget::Label; 627package Crossfire::Client::Widget::Label;
599 628
600our @ISA = Crossfire::Client::Widget::; 629our @ISA = Crossfire::Client::Widget::;
601 630
658 687
659 glDisable GL_BLEND; 688 glDisable GL_BLEND;
660 glDisable GL_TEXTURE_2D; 689 glDisable GL_TEXTURE_2D;
661} 690}
662 691
692#############################################################################
693
663package Crossfire::Client::Widget::TextEntry; 694package Crossfire::Client::Widget::TextEntry;
664 695
665our @ISA = Crossfire::Client::Widget::Label::; 696our @ISA = Crossfire::Client::Widget::Label::;
666 697
667use SDL; 698use SDL;
684 } elsif ($uni) { 715 } elsif ($uni) {
685 $text .= chr $uni; 716 $text .= chr $uni;
686 } 717 }
687 $self->set_text ($text); 718 $self->set_text ($text);
688} 719}
720
721#############################################################################
689 722
690package Crossfire::Client::Widget::MapWidget; 723package Crossfire::Client::Widget::MapWidget;
691 724
692use strict; 725use strict;
693 726
860 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 893 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
861 $::CONN->send ("command run_stop"); 894 $::CONN->send ("command run_stop");
862 } 895 }
863} 896}
864 897
898#############################################################################
899
865package Crossfire::Client::Widget::Animator; 900package Crossfire::Client::Widget::Animator;
866 901
867use SDL::OpenGL; 902use SDL::OpenGL;
868 903
869our @ISA = Crossfire::Client::Widget::Bin::; 904our @ISA = Crossfire::Client::Widget::Bin::;
896sub _draw { 931sub _draw {
897 my ($self) = @_; 932 my ($self) = @_;
898 933
899 glPushMatrix; 934 glPushMatrix;
900 glRotate $self->{time} * 10000, 0, 1, 0; 935 glRotate $self->{time} * 10000, 0, 1, 0;
901 $self->{child}->draw; 936 $self->{children}[0]->draw;
902 glPopMatrix; 937 glPopMatrix;
903} 938}
904 939
9051; 9401;
906 941

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