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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.47 by root, Sun Apr 9 22:24:43 2006 UTC vs.
Revision 1.86 by root, Wed Apr 12 15:35:54 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12# class methods for events
13sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS }
14sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 80
18sub new { 81sub new {
19 my $class = shift; 82 my $class = shift;
20 83
21 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
22} 100}
23 101
24sub move { 102sub move {
25 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 104 $self->{x} = $x;
35sub size_request { 113sub size_request {
36 require Carp; 114 require Carp;
37 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
38} 116}
39 117
40sub size_allocate { 118sub _size_allocate {
41 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
42 125
43 $self->{w} = $w; 126 $self->{w} = $w;
44 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
45} 143}
46 144
47sub focus_in { 145sub focus_in {
48 my ($widget) = @_; 146 my ($self) = @_;
49 $::FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
50} 153}
51 154
52sub focus_out { 155sub focus_out {
53 my ($widget) = @_; 156 my ($self) = @_;
54}
55 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
56sub key_down { 166sub key_down { }
57 my ($widget, $sdlev) = @_;
58}
59
60sub key_up { 167sub key_up { }
61 my ($widget, $sdlev) = @_;
62}
63 168
64sub button_down { 169sub button_down {
65 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
66}
67 171
68sub button_up { 172 $self->focus_in;
69 my ($widget, $sdlev) = @_;
70} 173}
71 174
72sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
73sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
74sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
75sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
76sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
77 180
78sub draw { 181sub draw {
79 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
80 185
81 glPushMatrix; 186 glPushMatrix;
82 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
83 $self->_draw; 188 $self->_draw;
189 glPopMatrix;
190
84 if ($self == $::HOVER) { 191 if ($self == $HOVER) {
85 glColor 1, 1, 1, 1; 192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
86 glBegin GL_LINES; 197 glBegin GL_QUADS;
87 glVertex 0, 0; 198 glVertex $x , $y;
88 glVertex $self->{w} - 1, 0; 199 glVertex $x + $self->{w}, $y;
89 glVertex $self->{w} - 1, $self->{h} - 1; 200 glVertex $x + $self->{w}, $y + $self->{h};
90 glVertex 0, $self->{h} - 1; 201 glVertex $x , $y + $self->{h};
91 glVertex 0, 0;
92 glEnd; 202 glEnd;
203 glDisable GL_BLEND;
93 } 204 }
94 glPopMatrix;
95} 205}
96 206
97sub _draw { 207sub _draw {
98 my ($self) = @_; 208 my ($self) = @_;
99 209
100 warn "no draw defined for $self\n"; 210 warn "no draw defined for $self\n";
101}
102
103sub bbox {
104 my ($self) = @_;
105 my ($w, $h) = $self->size_request;
106 (
107 $self->{x},
108 $self->{y},
109 $self->{x} = $w,
110 $self->{y} = $h
111 )
112} 211}
113 212
114sub find_widget { 213sub find_widget {
115 my ($self, $x, $y) = @_; 214 my ($self, $x, $y) = @_;
116 215
119 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
120 219
121 () 220 ()
122} 221}
123 222
124sub del_parent { $_[0]->{parent} = undef }
125
126sub set_parent { 223sub set_parent {
127 my ($self, $par) = @_; 224 my ($self, $par) = @_;
128 225
129 $self->{parent} = $par; 226 $self->{parent} = $par;
130 Scalar::Util::weaken $self->{parent}; 227 Scalar::Util::weaken $self->{parent};
139 236
140 $self->{parent}->update 237 $self->{parent}->update
141 if $self->{parent}; 238 if $self->{parent};
142} 239}
143 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
144sub DESTROY { 254sub DESTROY {
145 my ($self) = @_; 255 my ($self) = @_;
146 256
147 #$self->deactivate; 257 #$self->deactivate;
148} 258}
149 259
150############################################################################# 260#############################################################################
151 261
152package Crossfire::Client::Widget::Container; 262package CFClient::UI::DrawBG;
153 263
154our @ISA = Crossfire::Client::Widget::; 264our @ISA = CFClient::UI::Base::;
265
266use strict;
267use SDL::OpenGL;
155 268
156sub new { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
282 my ($self) = @_;
283
284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
157 my ($class, @widgets) = @_; 319 my ($class, %arg) = @_;
158 320
321 my $children = delete $arg{children} || [];
322
159 my $self = $class->SUPER::new (children => []); 323 my $self = $class->SUPER::new (children => [], %arg);
160 $self->add ($_) for @widgets; 324 $self->add ($_) for @$children;
161 325
162 $self 326 $self
163} 327}
164 328
165sub add { 329sub add {
166 my ($self, $chld, $expand) = @_; 330 my ($self, $chld) = @_;
167 331
168 $chld->{expand} = $expand;
169 $chld->set_parent ($self); 332 $chld->set_parent ($self);
170 333
171 @{$self->{children}} = 334 $self->{children} = [
172 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
173 @{$self->{children}}, $chld; 336 @{$self->{children}}, $chld
337 ];
174 338
175 $self->size_allocate ($self->{w}, $self->{h}) 339 $self->{w} = $self->{h} = -1;
176 if $self->{w}; #TODO: check for "realised state" 340 $self->update;
177} 341}
178 342
179sub remove { 343sub remove {
180 my ($self, $widget) = @_; 344 my ($self, $widget) = @_;
181 345
182 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
183 347
184 $self->size_allocate ($self->{w}, $self->{h}); 348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
185} 349}
186 350
187sub find_widget { 351sub find_widget {
188 my ($self, $x, $y) = @_; 352 my ($self, $x, $y) = @_;
189 353
206 $_->draw for @{$self->{children}}; 370 $_->draw for @{$self->{children}};
207} 371}
208 372
209############################################################################# 373#############################################################################
210 374
211package Crossfire::Client::Widget::Bin; 375package CFClient::UI::Bin;
212 376
213our @ISA = Crossfire::Client::Widget::Container::; 377our @ISA = CFClient::UI::Container::;
214 378
215sub child { $_[0]->{children}[0] } 379sub new {
380 my ($class, %arg) = @_;
216 381
217sub size_request { 382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
218 $_[0]{children}[0]->size_request if $_[0]{children}[0];
219}
220 383
221sub size_allocate { 384 $class->SUPER::new (children => [$child], %arg)
222 my ($self, $w, $h) = @_;
223
224 $self->SUPER::size_allocate ($w, $h);
225 $self->{children}[0]->size_allocate ($w, $h)
226 if $self->{children}[0]
227}
228
229#############################################################################
230
231package Crossfire::Client::Widget::Toplevel;
232
233our @ISA = Crossfire::Client::Widget::Container::;
234
235sub update {
236 my ($self) = @_;
237
238 ::refresh ();
239} 385}
240 386
241sub add { 387sub add {
242 my ($self, $widget) = @_; 388 my ($self, $widget) = @_;
243 389
390 $self->{children} = [];
391
244 $self->SUPER::add ($widget); 392 $self->SUPER::add ($widget);
245
246 $widget->size_allocate ($widget->size_request);
247} 393}
248 394
249############################################################################# 395sub remove {
396 my ($self, $widget) = @_;
250 397
251package Crossfire::Client::Widget::Window; 398 $self->SUPER::remove ($widget);
252 399
253our @ISA = Crossfire::Client::Widget::Bin::; 400 $self->{children} = [new CFClient::UI::Empty]
401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
405
406sub size_request {
407 $_[0]{children}[0]->size_request
408}
409
410sub size_allocate {
411 my ($self, $x, $y, $w, $h) = @_;
412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
416}
417
418#############################################################################
419
420package CFClient::UI::Window;
421
422our @ISA = CFClient::UI::Bin::;
254 423
255use SDL::OpenGL; 424use SDL::OpenGL;
256 425
257sub new { 426sub new {
258 my ($class, $x, $y, $z, $w, $h) = @_; 427 my ($class, %arg) = @_;
259 428
260 my $self = $class->SUPER::new; 429 my $self = $class->SUPER::new (%arg);
261
262 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
263} 430}
264 431
265sub update { 432sub update {
266 my ($self) = @_; 433 my ($self) = @_;
267 434
435 # we want to do this delayed...
268 $self->render_chld; 436 $self->render_chld;
269 $self->SUPER::update; 437 $self->SUPER::update;
270} 438}
271 439
272sub render_chld { 440sub render_chld {
273 my ($self) = @_; 441 my ($self) = @_;
274 442
275 $self->{texture} = 443 $self->{texture} =
276 Crossfire::Client::Texture->new_from_opengl ( 444 CFClient::Texture->new_from_opengl (
277 $self->{w}, $self->{h}, sub { $self->child->draw } 445 $self->{w}, $self->{h}, sub { $self->child->draw }
278 ); 446 );
279} 447}
280 448
281sub size_allocate { 449sub size_allocate {
282 my ($self, $w, $h) = @_; 450 my ($self, $x, $y, $w, $h) = @_;
283 451
284 $self->{w} = $w; 452 $self->_size_allocate ($x, $y, $w, $h) or return;
285 $self->{h} = $h;
286 453
287 $self->child->size_allocate ($w, $h); 454 $self->child->size_allocate (0, 0, $w, $h);
288 455
289 $self->render_chld; 456 $self->render_chld;
290} 457}
291 458
292sub _draw { 459sub _draw {
296 463
297 my $tex = $self->{texture} 464 my $tex = $self->{texture}
298 or return; 465 or return;
299 466
300 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
301 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
302 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
303 glBindTexture GL_TEXTURE_2D, $tex->{name};
304 471
305 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
306 glTexCoord 0, 0; glVertex 0, 0;
307 glTexCoord 0, 1; glVertex 0, $h;
308 glTexCoord 1, 1; glVertex $w, $h;
309 glTexCoord 1, 0; glVertex $w, 0;
310 glEnd;
311 473
312 glDisable GL_BLEND; 474 glDisable GL_BLEND;
313 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
314} 476}
315 477
316############################################################################# 478#############################################################################
317 479
318package Crossfire::Client::Widget::Frame; 480package CFClient::UI::Frame;
319 481
320our @ISA = Crossfire::Client::Widget::Bin::; 482our @ISA = CFClient::UI::Bin::;
321 483
322use SDL::OpenGL; 484use SDL::OpenGL;
323 485
324sub size_request { 486sub size_request {
325 my ($self) = @_; 487 my ($self) = @_;
330 492
331 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
332} 494}
333 495
334sub size_allocate { 496sub size_allocate {
335 my ($self, $w, $h) = @_; 497 my ($self, $x, $y, $w, $h) = @_;
336 498
337 $self->{w} = $w; 499 $self->_size_allocate ($x, $y, $w, $h) or return;
338 $self->{h} = $h;
339 500
340 $self->child->size_allocate ($w - 4, $h - 4); 501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
341 $self->child->move (2, 2);
342} 502}
343 503
344sub _draw { 504sub _draw {
345 my ($self) = @_; 505 my ($self) = @_;
346 506
348 508
349 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
350 510
351 glBegin GL_QUADS; 511 glBegin GL_QUADS;
352 glColor 0, 0, 0; 512 glColor 0, 0, 0;
353 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
354 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
355 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
356 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
357 glEnd; 517 glEnd;
358 518
359 $chld->draw; 519 $chld->draw;
360} 520}
361 521
362############################################################################# 522#############################################################################
363 523
364package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
365 525
366our @ISA = Crossfire::Client::Widget::Bin::; 526our @ISA = CFClient::UI::Bin::;
367 527
368use SDL::OpenGL; 528use SDL::OpenGL;
369 529
370my @tex = 530my @tex =
371 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
372 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
373 533
374sub size_request { 534sub size_request {
375 my ($self) = @_; 535 my ($self) = @_;
376 536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
377 my ($w, $h) = $self->SUPER::size_request; 539 my ($w, $h) = $self->SUPER::size_request;
378 540
379 $h += $tex[1]->{height}; 541 $h += $tex[1]->{h};
380 $h += $tex[4]->{height}; 542 $h += $tex[4]->{h};
381 $w += $tex[2]->{width}; 543 $w += $tex[2]->{w};
382 $w += $tex[3]->{width}; 544 $w += $tex[3]->{w};
383 545
384 ($w, $h) 546 ($w, $h)
385} 547}
386 548
387sub size_allocate { 549sub size_allocate {
388 my ($self, $w, $h) = @_; 550 my ($self, $x, $y, $w, $h) = @_;
389 551
390 $self->SUPER::size_allocate ($w, $h); 552 $self->_size_allocate ($x, $y, $w, $h) or return;
391 553
392 $h -= $tex[1]->{height}; 554 $h -= $tex[1]{h};
393 $h -= $tex[4]->{height}; 555 $h -= $tex[4]{h};
394 $w -= $tex[2]->{width}; 556 $w -= $tex[2]{w};
395 $w -= $tex[3]->{width}; 557 $w -= $tex[3]{w};
396 558
397 $h = $h < 0 ? 0 : $h; 559 $h = $h < 0 ? 0 : $h;
398 $w = $w < 0 ? 0 : $w; 560 $w = $w < 0 ? 0 : $w;
399 561
400 $self->child->size_allocate ($w, $h); 562 my $child = $self->child;
401 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
402} 613}
403 614
404sub _draw { 615sub _draw {
405 my ($self) = @_; 616 my ($self) = @_;
406 617
407 my ($w, $h) = ($self->{w}, $self->{h}); 618 my ($w, $h) = ($self->{w}, $self->{h});
408 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
409 620
410 glEnable GL_BLEND; 621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
411 glEnable GL_TEXTURE_2D; 623 glEnable GL_TEXTURE_2D;
412 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
413 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
414 625
415 my $top = $tex[1]; 626 my $top = $tex[1];
416 glBindTexture GL_TEXTURE_2D, $top->{name}; 627 $top->draw_quad (0, 0, $w, $top->{h});
417
418 glBegin GL_QUADS;
419 glTexCoord 0, 0; glVertex 0 , 0;
420 glTexCoord 0, 1; glVertex 0 , $top->{height};
421 glTexCoord 1, 1; glVertex $w , $top->{height};
422 glTexCoord 1, 0; glVertex $w , 0;
423 glEnd;
424 628
425 my $left = $tex[3]; 629 my $left = $tex[3];
426 glBindTexture GL_TEXTURE_2D, $left->{name}; 630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
427
428 glBegin GL_QUADS;
429 glTexCoord 0, 0; glVertex 0 , $top->{height};
430 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
431 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
432 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
433 glEnd;
434 631
435 my $right = $tex[2]; 632 my $right = $tex[2];
436 glBindTexture GL_TEXTURE_2D, $right->{name}; 633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
437
438 glBegin GL_QUADS;
439 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
440 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
441 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
442 glTexCoord 1, 0; glVertex $w , $top->{height};
443 glEnd;
444 634
445 my $bottom = $tex[4]; 635 my $bottom = $tex[4];
446 glBindTexture GL_TEXTURE_2D, $bottom->{name}; 636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
447
448 glBegin GL_QUADS;
449 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
450 glTexCoord 0, 1; glVertex 0 , $h;
451 glTexCoord 1, 1; glVertex $w , $h;
452 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
453 glEnd;
454 637
455 my $bg = $tex[0]; 638 my $bg = $tex[0];
639
456 glBindTexture GL_TEXTURE_2D, $bg->{name}; 640 glBindTexture GL_TEXTURE_2D, $bg->{name};
457 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
458 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
459 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
460 642
461 my $rep_x = $cw / $bg->{width}; 643 my $rep_x = $cw / $bg->{w};
462 my $rep_y = $ch / $bg->{height}; 644 my $rep_y = $ch / $bg->{h};
463 645
464 glBegin GL_QUADS; 646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
465 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
466 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
467 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
468 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
469 glEnd;
470 647
648 glDisable GL_TEXTURE_2D;
471 glDisable GL_BLEND; 649 glDisable GL_BLEND;
472 glDisable GL_TEXTURE_2D;
473 650
474 $self->child->draw; 651 $self->child->draw;
475 652
476} 653}
477 654
478############################################################################# 655#############################################################################
479 656
480package Crossfire::Client::Widget::Table; 657package CFClient::UI::Table;
481 658
482our @ISA = Crossfire::Client::Widget::Bin::; 659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
483 662
484use SDL::OpenGL; 663use SDL::OpenGL;
664
665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
485 673
486sub add { 674sub add {
487 my ($self, $x, $y, $chld) = @_; 675 my ($self, $x, $y, $chld) = @_;
488 my $old_chld = $self->{children}[$y][$x];
489 676
490 $self->{children}[$y][$x] = $chld; 677 $self->{children}[$y][$x] = $chld;
491 $chld->set_parent ($self); 678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
492 $self->update; 681 $self->update;
493} 682}
494 683
495sub max_row_height { 684sub get_wh {
496 my ($self, $row) = @_; 685 my ($self) = @_;
497 686
498 my $hs = 0; 687 my (@w, @h);
499 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 688
689 for my $y (0 .. $#{$self->{children}}) {
500 my $c = $self->{children}->[$row]->[$xi]; 690 my $row = $self->{children}[$y]
501 if ($c) { 691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
502 my ($w, $h) = $c->size_request; 696 my ($w, $h) = $widget->size_request;
503 if ($hs < $h) { $hs = $h } 697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
504 } 700 }
505 } 701 }
506 return $hs;
507}
508 702
509sub max_col_width { 703 (\@w, \@h)
704}
705
706sub size_request {
510 my ($self, $col) = @_; 707 my ($self) = @_;
511 708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
512 my $ws = 0; 742 my $x = 0;
513 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 743 my $row_h = $hs->[$r];
514 my $c = ($self->{children}->[$yi] || [])->[$col]; 744
515 if ($c) { 745 for my $c (0 .. $#$row) {
516 my ($w, $h) = $c->size_request; 746 my $col_w = $ws->[$c];
517 if ($ws < $w) { $ws = $w } 747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
518 } 753 }
754
755 $y += $row_h;
519 } 756 }
520 return $ws; 757
521} 758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
522 791
523sub size_request { 792sub size_request {
524 my ($self) = @_; 793 my ($self) = @_;
525 794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h);
807
526 my ($hs, $ws) = (0, 0); 808 ($h, $w) = ($w, $h);
527 809
528 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 810 my $children = $self->{children};
529 $hs += $self->max_row_height ($yi);
530 }
531 811
532 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 812 my @h = map +($_->size_request)[0], @$children;
533 my $wm = 0; 813
534 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 814 my $req_h = List::Util::sum @h;
535 $wm += $self->max_col_width ($xi) 815
816 if ($req_h > $h) {
817 # ah well, not enough space
818 $_ *= $h / $req_h for @h;
819 } else {
820 my $exp = List::Util::sum map $_->{expand}, @$children;
821 $exp ||= 1;
822
823 for (0 .. $#$children) {
824 my $child = $children->[$_];
825
826 my $alloc_h = $h[$_];
827 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
828 $h[$_] = $alloc_h;
536 } 829 }
537 if ($ws < $wm) { $ws = $wm }
538 } 830 }
539
540 return ($ws, $hs);
541}
542
543sub _draw {
544 my ($self) = @_;
545 831
546 my $y = 0; 832 my $y = 0;
547 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 833 for (0 .. $#$children) {
834 my $child = $children->[$_];
548 my $x = 0; 835 my $h = $h[$_];
836 $child->size_allocate ($y, 0, $h, $w);
549 837
550 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 838 $y += $h;
551
552 my $c = $self->{children}->[$yi]->[$xi];
553 if ($c) {
554 $c->move ($x, $y, 0); #TODO: Move to size_request
555 $c->draw if $c;
556 }
557
558 $x += $self->max_col_width ($xi);
559 }
560
561 $y += $self->max_row_height ($yi);
562 } 839 }
563} 840}
564 841
565############################################################################# 842#############################################################################
566 843
567package Crossfire::Client::Widget::VBox; 844package CFClient::UI::VBox;
568 845
846# TODO: wrap into common Box base class
847
569our @ISA = Crossfire::Client::Widget::Container::; 848our @ISA = CFClient::UI::Container::;
570
571use SDL::OpenGL;
572 849
573sub size_request { 850sub size_request {
574 my ($self) = @_; 851 my ($self) = @_;
575 852
576 my @alloc = map [$_->size_request], @{$self->{children}}; 853 my @alloc = map [$_->size_request], @{$self->{children}};
580 (List::Util::sum map $_->[1], @alloc), 857 (List::Util::sum map $_->[1], @alloc),
581 ) 858 )
582} 859}
583 860
584sub size_allocate { 861sub size_allocate {
585 my ($self, $w, $h) = @_; 862 my ($self, $x, $y, $w, $h) = @_;
586 863
587 $self->w ($w); 864 $self->_size_allocate ($x, $y, $w, $h);
588 $self->h ($h);
589 865
590 my $exp; 866 my $children = $self->{children};
591 my @oth; 867
592 # find expand widget 868 my @h = map +($_->size_request)[1], @$children;
593 for (@{$self->{children}}) { 869
594 if ($_->{expand}) { 870 my $req_h = List::Util::sum @h;
871
872 if ($req_h > $h) {
873 # ah well, not enough space
874 $_ *= $h / $req_h for @h;
875 } else {
876 my $exp = List::Util::sum map $_->{expand}, @$children;
595 $exp = $_; 877 $exp ||= 1;
596 last; 878
879 for (0 .. $#$children) {
880 my $child = $children->[$_];
881
882 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
597 } 883 }
598 push @oth, $_;
599 }
600
601 my ($ow, $oh);
602
603 # get sizes of other widgets
604 for (@oth) {
605 my ($w, $h) = $_->size_request;
606 $oh += $h;
607 if ($ow < $w) { $ow = $w }
608 } 884 }
609 885
610 my $y = 0; 886 my $y = 0;
611 for (@{$self->{children}}) { 887 for (0 .. $#$children) {
612 $_->move (0, $y); 888 my $child = $children->[$_];
613 889 my $h = $h[$_];
614 if ($_ == $exp) {
615 $_->size_allocate ($w, $h - $oh);
616 $y += $h - $oh;
617 } else {
618 my ($cw, $h) = $_->size_request;
619 $_->size_allocate ($w, $h); 890 $child->size_allocate (0, $y, $w, $h);
891
620 $y += $h; 892 $y += $h;
621 }
622 } 893 }
623} 894}
624 895
625############################################################################# 896#############################################################################
626 897
627package Crossfire::Client::Widget::Label; 898package CFClient::UI::Label;
628 899
629our @ISA = Crossfire::Client::Widget::; 900our @ISA = CFClient::UI::Base::;
630 901
631use SDL::OpenGL; 902use SDL::OpenGL;
632 903
633sub new { 904sub new {
634 my ($class, $x, $y, $z, $height, $text) = @_; 905 my ($class, %arg) = @_;
635 906
636 # TODO: color, and make height, xyz etc. optional 907 my $self = $class->SUPER::new (
637 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 908 fg => [1, 1, 1],
909 height => $::FONTSIZE,
910 text => "",
911 align => -1,
912 padding => 2,
913 layout => new CFClient::Layout,
914 %arg
915 );
638 916
639 $self->set_text ($text); 917 $self->set_text ($self->{text});
640 918
641 $self 919 $self
920}
921
922sub escape_text {
923 local $_ = $_[1];
924
925 s/&/&amp;/g;
926 s/>/&gt;/g;
927 s/</&lt;/g;
928
929 $_[1]
642} 930}
643 931
644sub set_text { 932sub set_text {
645 my ($self, $text) = @_; 933 my ($self, $text) = @_;
646 934
647 $self->{text} = $text; 935 $self->{text} = $text;
648 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 936 $self->{layout}->set_markup ($text);
649 937
938 delete $self->{texture};
939# $self->{w} = $self->{h} = -1;
650 $self->update; 940 $self->update;
651} 941}
652 942
653sub get_text { 943sub get_text {
654 my ($self, $text) = @_; 944 my ($self, $text) = @_;
657} 947}
658 948
659sub size_request { 949sub size_request {
660 my ($self) = @_; 950 my ($self) = @_;
661 951
952 $self->{layout}->set_width;
953 $self->{layout}->set_height ($self->{height});
954 my ($w, $h) = $self->{layout}->size;
955
662 ( 956 (
663 $self->{texture}{width}, 957 $w + $self->{padding} * 2,
664 $self->{texture}{height}, 958 $h + $self->{padding} * 2,
665 ) 959 )
666} 960}
667 961
962sub size_allocate {
963 my ($self, $x, $y, $w, $h) = @_;
964
965 $self->_size_allocate ($x, $y, $w, $h) or return;
966
967 delete $self->{texture};
968}
969
970sub update {
971 my ($self) = @_;
972
973 delete $self->{texture};
974 $self->SUPER::update;
975}
976
668sub _draw { 977sub _draw {
669 my ($self) = @_; 978 my ($self) = @_;
670 979
980 my $tex = $self->{texture} ||= do {
981 $self->{layout}->set_width ($self->{w});
982 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
983 new_from_layout CFClient::Texture $self->{layout}
984 };
985
986 glEnable GL_BLEND;
987 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
988 glEnable GL_TEXTURE_2D;
989 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
990
991 glColor @{$self->{fg}};
992
993 my $x =
994 $self->{align} < 0 ? $self->{padding}
995 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
996 : ($self->{w} - $tex->{w}) * 0.5;
997
998 glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0;
999 $tex->draw_quad (0, 0);
1000
1001 glDisable GL_TEXTURE_2D;
1002 glDisable GL_BLEND;
1003}
1004
1005#############################################################################
1006
1007package CFClient::UI::Entry;
1008
1009our @ISA = CFClient::UI::Label::;
1010
1011use SDL;
1012use SDL::OpenGL;
1013
1014sub new {
1015 my $class = shift;
1016
1017 $class->SUPER::new (
1018 fg => [1, 1, 1],
1019 bg => [0, 0, 0, 0.2],
1020 active_bg => [1, 1, 1, 0.5],
1021 active_fg => [0, 0, 0],
1022 @_
1023 )
1024}
1025
1026sub _set_text {
1027 my ($self, $text) = @_;
1028
1029 $self->{last_activity} = $::NOW;
1030
1031 $self->{text} = $text;
1032 $self->{layout}->set_width ($self->{w});
1033 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1034
1035 $text =~ s/./*/g if $self->{hidden};
1036
1037 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1038
1039 $text = substr $text, 0, $self->{cursor};
1040 utf8::encode $text;
1041
1042 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1043}
1044
1045sub size_request {
1046 my ($self) = @_;
1047
1048 my ($w, $h) = $self->SUPER::size_request;
1049
1050 ($w + 1, $h) # add 1 for cursor
1051}
1052
1053sub size_allocate {
1054 my ($self, $x, $y, $w, $h) = @_;
1055
1056 $self->SUPER::size_allocate ($x, $y, $w, $h);
1057
1058 $self->_set_text ($self->{text});
1059}
1060
1061sub set_text {
1062 my ($self, $text) = @_;
1063
1064 $self->{cursor} = length $text;
1065 $self->_set_text ($text);
1066 $self->update;
1067}
1068
1069sub key_down {
1070 my ($self, $ev) = @_;
1071
1072 my $mod = $ev->key_mod;
1073 my $sym = $ev->key_sym;
1074
1075 my $uni = $ev->key_unicode;
1076
1077 my $text = $self->get_text;
1078
1079 if ($sym == SDLK_BACKSPACE) {
1080 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1081 } elsif ($sym == SDLK_DELETE) {
1082 substr $text, $self->{cursor}, 1, "";
1083 } elsif ($sym == SDLK_LEFT) {
1084 --$self->{cursor} if $self->{cursor};
1085 } elsif ($sym == SDLK_RIGHT) {
1086 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1087 } elsif ($sym == SDLK_HOME) {
1088 $self->{cursor} = 0;
1089 } elsif ($sym == SDLK_END) {
1090 $self->{cursor} = length $text;
1091 } elsif ($uni) {
1092 substr $text, $self->{cursor}++, 0, chr $uni;
1093 }
1094
1095 $self->_set_text ($text);
1096 $self->update;
1097}
1098
1099sub focus_in {
1100 my ($self) = @_;
1101
1102 $self->{last_activity} = $::NOW;
1103
1104 $self->SUPER::focus_in;
1105}
1106
1107sub button_down {
1108 my ($self, $ev, $x, $y) = @_;
1109
1110 $self->SUPER::button_down ($ev, $x, $y);
1111
1112 my $idx = $self->{layout}->xy_to_index ($x, $y);
1113
1114 # byte-index to char-index
671 my $tex = $self->{texture}; 1115 my $text = $self->{text};
1116 utf8::encode $text;
1117 $self->{cursor} = length substr $text, 0, $idx;
1118
1119 $self->_set_text ($self->{text});
1120 $self->update;
1121}
1122
1123sub mouse_motion {
1124 my ($self, $ev, $x, $y) = @_;
1125# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1126}
1127
1128sub _draw {
1129 my ($self) = @_;
1130
1131 local $self->{fg} = $self->{fg};
1132
1133 if ($FOCUS == $self) {
1134 glColor @{$self->{active_bg}};
1135 $self->{fg} = $self->{active_fg};
1136 } else {
1137 glColor @{$self->{bg}};
1138 }
1139
1140 glEnable GL_BLEND;
1141 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1142 glBegin GL_QUADS;
1143 glVertex 0 , 0;
1144 glVertex 0 , $self->{h};
1145 glVertex $self->{w}, $self->{h};
1146 glVertex $self->{w}, 0;
1147 glEnd;
1148 glDisable GL_BLEND;
1149
1150 $self->SUPER::_draw;
1151
1152 #TODO: force update every cursor change :(
1153 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1154 glColor @{$self->{fg}};
1155 glBegin GL_LINES;
1156 glVertex $self->{cur_x}, $self->{cur_y};
1157 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1158 glEnd;
1159 }
1160}
1161
1162#############################################################################
1163
1164package CFClient::UI::Button;
1165
1166our @ISA = CFClient::UI::Label::;
1167
1168use SDL;
1169use SDL::OpenGL;
1170
1171my @tex =
1172 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1173 qw(b1_button_active.png);
1174
1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_fg => [1, 1, 0],
1183# active_bg => [0, 0, 0, 0.5],
1184# border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
1199 my ($self) = @_;
1200
1201 local $self->{fg} = $self->{fg};
1202 my $tex = $tex[0];
672 1203
673 glEnable GL_BLEND; 1204 glEnable GL_BLEND;
674 glEnable GL_TEXTURE_2D; 1205 glEnable GL_TEXTURE_2D;
675 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1206 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
676 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1207
1208 if ($GRAB == $self) {
1209 $self->{fg} = $self->{active_fg};
1210 }
1211
677 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1212 glBindTexture GL_TEXTURE_2D, $tex->{name};
1213 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
678 1214
679 glColor 1, 0, 0, 1; # TODO color 1215 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
680 1216
681 glBegin GL_QUADS; 1217 glDisable GL_TEXTURE_2D;
682 glTexCoord 0, 0; glVertex 0 , 0;
683 glTexCoord 0, 1; glVertex 0 , $tex->{height};
684 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
685 glTexCoord 1, 0; glVertex $tex->{width}, 0;
686 glEnd;
687
688 glDisable GL_BLEND; 1218 glDisable GL_BLEND;
689 glDisable GL_TEXTURE_2D;
690}
691 1219
692############################################################################# 1220 $self->SUPER::_draw;
1221}
693 1222
694package Crossfire::Client::Widget::TextEntry; 1223#############################################################################
695 1224
696our @ISA = Crossfire::Client::Widget::Label::; 1225package CFClient::UI::CheckBox;
1226
1227our @ISA = CFClient::UI::DrawBG::;
697 1228
698use SDL; 1229use SDL;
699use SDL::OpenGL; 1230use SDL::OpenGL;
700 1231
701sub key_down { 1232my @tex =
1233 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1234 qw(b1_button_active.png);
1235
1236sub new {
1237 my $class = shift;
1238
1239 $class->SUPER::new (
1240 padding => 4,
1241 fg => [1, 1, 1],
1242 active_fg => [1, 1, 0],
1243 state => 0,
1244 @_
1245 )
1246}
1247
1248sub button_down {
1249 my ($self, $ev, $x, $y) = @_;
1250
1251 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1252 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1253 $self->{state} = !$self->{state};
1254 $self->emit ("changed");
1255 }
1256}
1257
1258sub _draw {
702 my ($self, $ev) = @_; 1259 my ($self) = @_;
703 1260
704 my $mod = $ev->key_mod; 1261 local $self->{fg} = $self->{fg};
705 my $sym = $ev->key_sym; 1262 my $tex = $tex[0];
706 1263
707 $ev->set_unicode (1); 1264 glEnable GL_BLEND;
708 my $uni = $ev->key_unicode; 1265 glEnable GL_TEXTURE_2D;
1266 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
709 1267
710 my $text = $self->get_text; 1268 if ($GRAB == $self) {
711 1269 $self->{fg} = $self->{active_fg};
712 if ($sym == SDLK_BACKSPACE) {
713 substr $text, -1, 1, '';
714
715 } elsif ($uni) {
716 $text .= chr $uni;
717 } 1270 }
718 $self->set_text ($text);
719}
720 1271
721############################################################################# 1272 glBindTexture GL_TEXTURE_2D, $tex->{name};
1273 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
722 1274
1275 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1276
1277 glDisable GL_TEXTURE_2D;
1278 glDisable GL_BLEND;
1279
1280 $self->SUPER::_draw;
1281}
1282
1283#############################################################################
1284
1285package CFClient::UI::Slider;
1286
1287use strict;
1288
1289use SDL::OpenGL;
1290
1291our @ISA = CFClient::UI::DrawBG::;
1292
1293sub new {
1294 my $class = shift;
1295
1296 # range [value, low, high, page]
1297
1298 my $self = $class->SUPER::new (
1299 fg => [1, 1, 1],
1300 active_fg => [0, 0, 0],
1301 range => [0, 0, 100, 10],
1302 req_w => 40,
1303 req_h => 10,
1304 vertical => 0,
1305 @_
1306 );
1307
1308 $self
1309}
1310
1311sub size_request {
1312 my ($self) = @_;
1313
1314 my $w = $self->{req_w};
1315 my $h = $self->{req_h};
1316
1317 $self->{vertical} ? ($h, $w) : ($w, $h)
1318}
1319
1320sub button_down {
1321 my ($self, $ev, $x, $y) = @_;
1322
1323 $self->SUPER::button_down ($ev, $x, $y);
1324 $self->mouse_motion ($ev, $x, $y);
1325}
1326
1327sub mouse_motion {
1328 my ($self, $ev, $x, $y) = @_;
1329
1330 if ($GRAB == $self) {
1331 my ($value, $lo, $hi, $page) = @{$self->{range}};
1332
1333 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1334
1335 $x = $x * ($hi - $lo) / $w + $lo;
1336 $x = $lo if $x < $lo;
1337 $x = $hi - $page if $x > $hi - $page;
1338 $self->{range}[0] = $x;
1339
1340 $self->emit (changed => $x);
1341 $self->update;
1342 }
1343}
1344
1345sub _draw {
1346 my ($self) = @_;
1347
1348 $self->SUPER::_draw ();
1349
1350 my ($w, $h) = @$self{qw(w h)};
1351
1352 if ($self->{vertical}) {
1353 # draw a vertical slider like a rotated horizontal slider
1354
1355 glRotate 90, 0, 0, 1;
1356 glTranslate 0, -$self->{w}, 0;
1357
1358 ($w, $h) = ($h, $w);
1359 }
1360
1361 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1362 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1363
1364 my ($value, $lo, $hi, $page) = @{$self->{range}};
1365
1366 $page = int $page * $w / ($hi - $lo);
1367 $value = int +($value - $lo) * $w / ($hi - $lo);
1368
1369 $w -= $page;
1370 $page &= ~1;
1371 glTranslate $page * 0.5, 0, 0;
1372 $page ||= 2;
1373
1374 glColor @$fg;
1375 glBegin GL_LINES;
1376 glVertex 0, 0; glVertex 0, $h;
1377 glVertex $w - 1, 0; glVertex $w - 1, $h;
1378 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1379 glEnd;
1380
1381 my $knob_a = $value - $page * 0.5;
1382 my $knob_b = $value + $page * 0.5;
1383
1384 glBegin GL_QUADS;
1385 glColor @$fg;
1386 glVertex $knob_a, 0;
1387 glVertex $knob_a, $h;
1388 glVertex $knob_b, $h;
1389 glVertex $knob_b, 0;
1390
1391 if ($knob_a < $knob_b - 2) {
1392 glColor @$bg;
1393 glVertex $knob_a + 1, 1;
1394 glVertex $knob_a + 1, $h - 1;
1395 glVertex $knob_b - 1, $h - 1;
1396 glVertex $knob_b - 1, 1;
1397 }
1398 glEnd;
1399}
1400
1401#############################################################################
1402
723package Crossfire::Client::Widget::MapWidget; 1403package CFClient::UI::MapWidget;
724 1404
725use strict; 1405use strict;
726 1406
727use List::Util qw(min max); 1407use List::Util qw(min max);
728 1408
729use SDL; 1409use SDL;
730use SDL::OpenGL; 1410use SDL::OpenGL;
731use SDL::OpenGL::Constants;
732 1411
733our @ISA = Crossfire::Client::Widget::; 1412our @ISA = CFClient::UI::Base::;
1413
1414sub new {
1415 my $class = shift;
1416
1417 $class->SUPER::new (
1418 z => -1,
1419 list => (glGenLists 1),
1420 @_
1421 )
1422}
734 1423
735sub key_down { 1424sub key_down {
736 print "MAPKEYDOWN\n"; 1425 print "MAPKEYDOWN\n";
737} 1426}
738 1427
739sub key_up { 1428sub key_up {
740} 1429}
741 1430
742sub size_request { 1431sub size_request {
743 1432 (
1433 1 + 32 * int $::WIDTH / 32,
1434 1 + 32 * int $::HEIGHT / 32,
1435 )
744} 1436}
745 1437
746sub size_allocate { 1438sub update {
747} 1439 my ($self) = @_;
748 1440
1441 $self->{need_update} = 1;
1442 $self->SUPER::update;
1443}
1444
749sub _draw { 1445sub draw {
750 my ($self) = @_; 1446 my ($self) = @_;
751 1447
1448 if (delete $self->{need_update}) {
1449 glNewList $self->{list}, GL_COMPILE;
1450
752 my $mx = $::CONN->{mapx}; 1451 my $mx = $::CONN->{mapx};
753 my $my = $::CONN->{mapy}; 1452 my $my = $::CONN->{mapy};
754 1453
755 my $map = $::CONN->{map}; 1454 my $map = $::CONN->{map};
756 1455
757 my ($xofs, $yofs); 1456 my ($xofs, $yofs);
758 1457
759 my $sw = 1 + int $::WIDTH / 32; 1458 my $sw = 1 + int $::WIDTH / 32;
760 my $sh = 1 + int $::HEIGHT / 32; 1459 my $sh = 1 + int $::HEIGHT / 32;
761 1460
762 if ($::CONN->{mapw} > $sw) { 1461 if ($::CONN->{mapw} > $sw) {
763 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1462 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
764 } else { 1463 } else {
765 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1464 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
766 } 1465 }
767 1466
768 if ($::CONN->{maph} > $sh) { 1467 if ($::CONN->{maph} > $sh) {
769 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1468 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
770 } else { 1469 } else {
771 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1470 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
772 } 1471 }
773 1472
774 glEnable GL_TEXTURE_2D; 1473 glEnable GL_TEXTURE_2D;
775 glEnable GL_BLEND; 1474 glEnable GL_BLEND;
1475 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
776 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1476 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
777 1477
778 my $sw4 = ($sw + 3) & ~3; 1478 my $sw4 = ($sw + 3) & ~3;
779 my $lighting = "\x00" x ($sw4 * $sh); 1479 my $darkness = "\x00" x ($sw4 * $sh);
780 1480
781 for my $x (0 .. $sw - 1) { 1481 for my $x (0 .. $sw - 1) {
1482 my $row = $map->[$x + $xofs];
782 for my $y (0 .. $sh - 1) { 1483 for my $y (0 .. $sh - 1) {
783 1484
784 my $cell = $map->[$x + $xofs][$y + $yofs] 1485 my $cell = $row->[$y + $yofs]
785 or next; 1486 or next;
786 1487
787 my $darkness = $cell->[0] * (1 / 255); 1488 my $dark = $cell->[0];
788 if ($darkness < 0) { 1489 if ($dark < 0) {
789 $darkness = 0.15; 1490 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1491 } else {
1492 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
790 } 1493 }
791 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
792 1494
793 for my $num (grep $_, @$cell[1,2,3]) { 1495 for my $num (grep $_, @$cell[1,2,3]) {
794 my $tex = $::CONN->{face}[$num]{texture} || next; 1496 my $tex = $::CONN->{face}[$num]{texture} || next;
1497
1498 my ($w, $h) = @$tex{qw(w h)};
795 1499
796 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1500 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
797
798 my $w = $tex->{width};
799 my $h = $tex->{height};
800
801 my $px = ($x + 1) * 32 - $w;
802 my $py = ($y + 1) * 32 - $h;
803
804 glBegin GL_QUADS;
805 glTexCoord 0, 0; glVertex $px , $py;
806 glTexCoord 0, 1; glVertex $px , $py + $h;
807 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
808 glTexCoord 1, 0; glVertex $px + $w, $py;
809 glEnd; 1501 }
810 } 1502 }
811 } 1503 }
812 }
813 1504
814# if (1) { # higher quality darkness 1505# if (1) { # higher quality darkness
815# $lighting =~ s/(.)/$1$1$1/gs; 1506# $lighting =~ s/(.)/$1$1$1/gs;
816# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1507# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
817# 1508#
819# 1510#
820# $lighting = $pb->get_pixels; 1511# $lighting = $pb->get_pixels;
821# $lighting =~ s/(.)../$1/gs; 1512# $lighting =~ s/(.)../$1/gs;
822# } 1513# }
823 1514
824 $lighting = new Crossfire::Client::Texture
825 width => $sw4,
826 height => $sh,
827 data => $lighting,
828 internalformat => GL_ALPHA4,
829 format => GL_ALPHA;
830
831 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
832 glColor 0, 0, 0, 0.75;
833 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1515 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
834 glBindTexture GL_TEXTURE_2D, $lighting->{name};
835 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
836 glBegin GL_QUADS;
837 glTexCoord 0, 0; glVertex 0 , 0;
838 glTexCoord 0, 1; glVertex 0 , $sh * 32;
839 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
840 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
841 glEnd;
842 1516
1517 $darkness = new CFClient::Texture
1518 w => $sw4,
1519 h => $sh,
1520 data => $darkness,
1521 internalformat => GL_ALPHA,
1522 format => GL_ALPHA;
1523
1524 glColor 0.45, 0.45, 0.45, 1;
1525 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1526
843 glDisable GL_TEXTURE_2D; 1527 glDisable GL_TEXTURE_2D;
844 glDisable GL_BLEND; 1528 glDisable GL_BLEND;
1529
1530 glEndList;
1531 }
1532
1533 glCallList $self->{list};
845} 1534}
846 1535
847my %DIR = ( 1536my %DIR = (
848 SDLK_KP8, [1, "north"], 1537 SDLK_KP8, [1, "north"],
849 SDLK_KP9, [2, "northeast"], 1538 SDLK_KP9, [2, "northeast"],
866 my $mod = $ev->key_mod; 1555 my $mod = $ev->key_mod;
867 my $sym = $ev->key_sym; 1556 my $sym = $ev->key_sym;
868 1557
869 if ($sym == SDLK_KP5) { 1558 if ($sym == SDLK_KP5) {
870 $::CONN->send ("command stay fire"); 1559 $::CONN->send ("command stay fire");
1560 } elsif ($sym == SDLK_a) {
1561 $::CONN->send ("command apply");
871 } elsif (exists $DIR{$sym}) { 1562 } elsif (exists $DIR{$sym}) {
872 if ($mod & KMOD_SHIFT) { 1563 if ($mod & KMOD_SHIFT) {
873 $self->{shft}++; 1564 $self->{shft}++;
874 $::CONN->send ("command fire $DIR{$sym}[0]"); 1565 $::CONN->send ("command fire $DIR{$sym}[0]");
875 } elsif ($mod & KMOD_CTRL) { 1566 } elsif ($mod & KMOD_CTRL) {
895 } 1586 }
896} 1587}
897 1588
898############################################################################# 1589#############################################################################
899 1590
900package Crossfire::Client::Widget::Animator; 1591package CFClient::UI::Animator;
901 1592
902use SDL::OpenGL; 1593use SDL::OpenGL;
903 1594
904our @ISA = Crossfire::Client::Widget::Bin::; 1595our @ISA = CFClient::UI::Bin::;
905 1596
906sub moveto { 1597sub moveto {
907 my ($self, $x, $y) = @_; 1598 my ($self, $x, $y) = @_;
908 1599
909 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1600 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
910 $self->{speed} = 0.2; 1601 $self->{speed} = 0.001;
911 $self->{time} = 1; 1602 $self->{time} = 1;
912 1603
913 ::animation_start $self; 1604 ::animation_start $self;
914} 1605}
915 1606
930 1621
931sub _draw { 1622sub _draw {
932 my ($self) = @_; 1623 my ($self) = @_;
933 1624
934 glPushMatrix; 1625 glPushMatrix;
935 glRotate $self->{time} * 10000, 0, 1, 0; 1626 glRotate $self->{time} * 1000, 0, 1, 0;
936 $self->{children}[0]->draw; 1627 $self->{children}[0]->draw;
937 glPopMatrix; 1628 glPopMatrix;
938} 1629}
939 1630
9401; 1631#############################################################################
941 1632
1633package CFClient::UI::Toplevel;
1634
1635our @ISA = CFClient::UI::Container::;
1636
1637sub size_request {
1638 ($::WIDTH, $::HEIGHT)
1639}
1640
1641sub size_allocate {
1642 my ($self, $x, $y, $w, $h) = @_;
1643
1644 $self->_size_allocate ($x, $y, $w, $h);
1645
1646 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1647 for @{$self->{children}};
1648}
1649
1650sub translate {
1651 my ($self, $x, $y) = @_;
1652
1653 ($x, $y)
1654}
1655
1656sub update {
1657 my ($self) = @_;
1658
1659 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1660 ::refresh ();
1661}
1662
1663sub add {
1664 my ($self, $widget) = @_;
1665
1666 $self->SUPER::add ($widget);
1667
1668 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1669}
1670
1671sub draw {
1672 my ($self) = @_;
1673
1674 $self->_draw;
1675}
1676
1677#############################################################################
1678
1679package CFClient::UI;
1680
1681$TOPLEVEL = new CFClient::UI::Toplevel;
1682
16831
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