--- deliantra/Deliantra-Client/DC/UI.pm 2006/04/09 22:26:51 1.49 +++ deliantra/Deliantra-Client/DC/UI.pm 2006/04/10 11:41:17 1.51 @@ -9,11 +9,66 @@ use Crossfire::Client; +our ($FOCUS, $HOVER, $GRAB); # various widgets + +our $TOPLEVEL; +our $BUTTON_STATE; + # class methods for events -sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS } -sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS } -sub feed_sdl_button_down_event { } -sub feed_sdl_button_up_event { } +sub feed_sdl_key_down_event { + $FOCUS->key_down ($_[0]) if $FOCUS; +} + +sub feed_sdl_key_up_event { + $FOCUS->key_up ($_[0]) if $FOCUS; +} + +sub feed_sdl_button_down_event { + my ($ev) = @_; + my ($x, $y) = ($ev->motion_x, $ev->motion_y); + + if (!$BUTTON_STATE) { + my $widget = $TOPLEVEL->find_widget ($x, $y); + + $GRAB = $widget; + $GRAB->update if $GRAB; + } + + $BUTTON_STATE |= 1 << ($ev->button - 1); + + $GRAB->button_down ($ev) if $GRAB; +} + +sub feed_sdl_button_up_event { + my ($ev) = @_; + my ($x, $y) = ($ev->motion_x, $ev->motion_y); + + my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); + + $BUTTON_STATE &= ~(1 << ($ev->button - 1)); + + if (!$BUTTON_STATE) { + my $grab = $GRAB; undef $GRAB; + $grab->update if $grab; + $GRAB->update if $GRAB; + } +} + +sub feed_sdl_motion_event { + my ($ev) = @_; + my ($x, $y) = ($ev->motion_x, $ev->motion_y); + + my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); + + if ($widget != $HOVER) { + my $hover = $HOVER; $HOVER = $widget; + + $hover->update if $hover; + $HOVER->update if $HOVER; + } + + $HOVER->mouse_motion ($ev) if $HOVER; +} sub new { my $class = shift; @@ -45,35 +100,33 @@ } sub focus_in { - my ($widget) = @_; - $::FOCUS = $widget; -} - -sub focus_out { - my ($widget) = @_; -} + my ($self) = @_; -sub key_down { - my ($widget, $sdlev) = @_; + my $focus = $FOCUS; $FOCUS = $self; + $focus->update if $focus; + $FOCUS->update; } -sub key_up { - my ($widget, $sdlev) = @_; -} +sub focus_out { + my ($self) = @_; -sub button_down { - my ($widget, $sdlev) = @_; -} + return unless $FOCUS == $self; -sub button_up { - my ($widget, $sdlev) = @_; + my $focus = $FOCUS; undef $FOCUS; + $focus->update if $focus; #? } -sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } -sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } -sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } -sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } -sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } +sub mouse_motion { } +sub button_up { } +sub button_down { } +sub key_down { } +sub key_up { } + +sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} } +sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} } +sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} } +sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} } +sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} } sub draw { my ($self) = @_; @@ -81,14 +134,16 @@ glPushMatrix; glTranslate $self->{x}, $self->{y}, 0; $self->_draw; - if ($self == $::HOVER) { + if ($self == $HOVER) { glColor 1, 1, 1, 0.4; + glEnable GL_BLEND; glBegin GL_QUADS; - glVertex 0, 0; - glVertex $self->{w} - 1, 0; - glVertex $self->{w} - 1, $self->{h} - 1; - glVertex 0, $self->{h} - 1; + glVertex 0 , 0; + glVertex $self->{w}, 0; + glVertex $self->{w}, $self->{h}; + glVertex 0 , $self->{h}; glEnd; + glDisable GL_BLEND; } glPopMatrix; } @@ -227,26 +282,6 @@ ############################################################################# -package Crossfire::Client::Widget::Toplevel; - -our @ISA = Crossfire::Client::Widget::Container::; - -sub update { - my ($self) = @_; - - ::refresh (); -} - -sub add { - my ($self, $widget) = @_; - - $self->SUPER::add ($widget); - - $widget->size_allocate ($widget->size_request); -} - -############################################################################# - package Crossfire::Client::Widget::Window; our @ISA = Crossfire::Client::Widget::Bin::; @@ -632,6 +667,8 @@ sub new { my ($class, $x, $y, $z, $height, $text) = @_; + $height ||= $::FONTSIZE; + # TODO: color, and make height, xyz etc. optional my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); @@ -658,10 +695,17 @@ sub size_request { my ($self) = @_; - ( - $self->{texture}{width}, - $self->{texture}{height}, - ) + if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack + ( + $self->{texture}{width}, + $self->{texture}{height}, + ) + } else { + my ($w, $h, $data) = Crossfire::Client::font_render "Yy", $self->{height}; + + ($w, $h) + } + } sub _draw { @@ -690,7 +734,7 @@ ############################################################################# -package Crossfire::Client::Widget::TextEntry; +package Crossfire::Client::Widget::Entry; our @ISA = Crossfire::Client::Widget::Label::; @@ -703,20 +747,45 @@ my $mod = $ev->key_mod; my $sym = $ev->key_sym; - $ev->set_unicode (1); my $uni = $ev->key_unicode; my $text = $self->get_text; if ($sym == SDLK_BACKSPACE) { substr $text, -1, 1, ''; - } elsif ($uni) { $text .= chr $uni; + print "$uni <$text>\n";#d# } + $self->set_text ($text); } +sub button_down { + my ($self, $ev) = @_; + + $self->focus_in; +} + +sub _draw { + my ($self) = @_; + + if ($FOCUS == $self) { + glColor 1, 1, 1; + } else { + glColor 0.7, 0.7, 0.7; + } + + glBegin GL_QUADS; + glVertex 0 , 0; + glVertex 0 , $self->{h} - 1; + glVertex $self->{w} - 1, $self->{h} - 1; + glVertex $self->{w} - 1, 0; + glEnd; + + $self->SUPER::_draw; +} + ############################################################################# package Crossfire::Client::Widget::MapWidget; @@ -906,7 +975,7 @@ my ($self, $x, $y) = @_; $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; - $self->{speed} = 0.2; + $self->{speed} = 2; $self->{time} = 1; ::animation_start $self; @@ -931,10 +1000,56 @@ my ($self) = @_; glPushMatrix; - glRotate $self->{time} * 10000, 0, 1, 0; + glRotate $self->{time} * 1000, 0, 1, 0; $self->{children}[0]->draw; glPopMatrix; } -1; +############################################################################# + +package Crossfire::Client::Widget::Toplevel; + +our @ISA = Crossfire::Client::Widget::Container::; + +sub size_request { + ($::WIDTH, $::HEIGHT) +} + +sub size_allocate { + my ($self, $w, $h) = @_; + + $self->SUPER::size_allocate ($w, $h); + + $_->size_allocate ($_->size_request) + for @{$self->{children}}; +} + +sub update { + my ($self) = @_; + + $self->size_allocate ($self->size_request); + ::refresh (); +} + +sub add { + my ($self, $widget) = @_; + + $self->SUPER::add ($widget); + + $widget->size_allocate ($widget->size_request); +} + +sub draw { + my ($self) = @_; + + $self->_draw; +} + +############################################################################# + +package Crossfire::Client::Widget; + +$TOPLEVEL = new Crossfire::Client::Widget::Toplevel; + +1