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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.80 by root, Wed Apr 12 00:36:13 2006 UTC vs.
Revision 1.100 by elmex, Fri Apr 14 11:32:22 2006 UTC

133 my ($self, $x, $y, $w, $h) = @_; 133 my ($self, $x, $y, $w, $h) = @_;
134 134
135 $self->_size_allocate ($x, $y, $w, $h); 135 $self->_size_allocate ($x, $y, $w, $h);
136} 136}
137 137
138# translate global koordinates to local coordinate system 138# translate global coordinates to local coordinate system
139sub translate { 139sub translate {
140 my ($self, $x, $y) = @_; 140 my ($self, $x, $y) = @_;
141 141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y}); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
143} 143}
144 144
145sub focus_in { 145sub focus_in {
146 my ($self) = @_; 146 my ($self) = @_;
147 147
148 return if $FOCUS == $self; 148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
149 150
150 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus; 152 $focus->update if $focus;
152 $FOCUS->update; 153 $FOCUS->update;
153} 154}
186 glPushMatrix; 187 glPushMatrix;
187 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
188 $self->_draw; 189 $self->_draw;
189 glPopMatrix; 190 glPopMatrix;
190 191
191 if ($self == $HOVER) { 192 if ($self == $HOVER && $self->{can_hover}) {
192 my ($x, $y) = @$self{qw(x y)}; 193 my ($x, $y) = @$self{qw(x y)};
193 194
194 glColor 0, 0, 1, 0.2; 195 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND; 196 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
529 530
530my @tex = 531my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
534sub size_request { 548sub size_request {
535 my ($self) = @_; 549 my ($self) = @_;
536 550
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h}; 551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538 552
539 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
540 554
541 $h += $tex[1]->{h}; 555 (
542 $h += $tex[4]->{h}; 556 $w + $self->{border} * 2,
543 $w += $tex[2]->{w}; 557 $h + $self->{border} * 2,
544 $w += $tex[3]->{w}; 558 )
545
546 ($w, $h)
547} 559}
548 560
549sub size_allocate { 561sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
551 563
552 $self->_size_allocate ($x, $y, $w, $h) or return; 564 $self->_size_allocate ($x, $y, $w, $h) or return;
553 565
554 $h -= $tex[1]{h}; 566 $h -= List::Util::max 0, $self->{border} * 2;
555 $h -= $tex[4]{h}; 567 $w -= List::Util::max 0, $self->{border} * 2;
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558 568
559 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565} 570}
566 571
567sub button_down { 572sub button_down {
568 my ($self, $ev, $x, $y) = @_; 573 my ($self, $ev, $x, $y) = @_;
569 574
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} 575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { 576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
572 577
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h}); 579 my ($bw, $bh) = ($self->{w}, $self->{h});
575 580
576 $self->{motion} = sub { 581 $self->{motion} = sub {
582 $self->{user_h} = $bh + $y - $oy; 587 $self->{user_h} = $bh + $y - $oy;
583 $self->update; 588 $self->update;
584 }; 589 };
585 590
586 } elsif ($x >= 0 && $x < $self->{w} 591 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) { 592 && $y >= 0 && $y < $self->{border}) {
588 593
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y}); 595 my ($bx, $by) = ($self->{x}, $self->{y});
591 596
592 $self->{motion} = sub { 597 $self->{motion} = sub {
613} 618}
614 619
615sub _draw { 620sub _draw {
616 my ($self) = @_; 621 my ($self) = @_;
617 622
618 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620 625
621 glEnable GL_BLEND; 626 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
625 630
626 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
627 $top->draw_quad (0, 0, $w, $top->{h}); 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
628 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
629 my $left = $tex[3]; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch); 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637 636
638 my $bg = $tex[0]; 637 my $bg = $tex[0];
639 638
640 glBindTexture GL_TEXTURE_2D, $bg->{name}; 639 # TODO: repeat texture not scale
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
643 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
644
645 my $rep_x = $cw / $bg->{w}; 640 my $rep_x = $cw / $bg->{w};
646 my $rep_y = $ch / $bg->{h}; 641 my $rep_y = $ch / $bg->{h};
647 642
643 glColor @{ $self->{bg} };
644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); 648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649 649
650 glDisable GL_TEXTURE_2D; 650 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND; 651 glDisable GL_BLEND;
652 652
653 $self->child->draw; 653 $self->child->draw;
654
655} 654}
656 655
657############################################################################# 656#############################################################################
658 657
659package CFClient::UI::Table; 658package CFClient::UI::Table;
743 742
744 my $x = 0; 743 my $x = 0;
745 my $row_h = $hs->[$r]; 744 my $row_h = $hs->[$r];
746 745
747 for my $c (0 .. $#$row) { 746 for my $c (0 .. $#$row) {
748 my $widget = $row->[$c]
749 or next;
750
751 my $col_w = $ws->[$c]; 747 my $col_w = $ws->[$c];
752 748
749 if (my $widget = $row->[$c]) {
753 $widget->size_allocate ($x, $y, $col_w, $row_h); 750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
754 752
755 $x += $col_w; 753 $x += $col_w;
756 } 754 }
757 755
758 $y += $row_h; 756 $y += $row_h;
804} 802}
805 803
806sub size_allocate { 804sub size_allocate {
807 my ($self, $x, $y, $w, $h) = @_; 805 my ($self, $x, $y, $w, $h) = @_;
808 806
809 $self->_size_allocate ($x, $y, $w, $h) or return; 807 $self->_size_allocate ($x, $y, $w, $h);
810
811 return unless $self->{w};
812 808
813 ($h, $w) = ($w, $h); 809 ($h, $w) = ($w, $h);
814 810
815 my $children = $self->{children}; 811 my $children = $self->{children};
816 812
864} 860}
865 861
866sub size_allocate { 862sub size_allocate {
867 my ($self, $x, $y, $w, $h) = @_; 863 my ($self, $x, $y, $w, $h) = @_;
868 864
869 $self->_size_allocate ($x, $y, $w, $h) or return; 865 $self->_size_allocate ($x, $y, $w, $h);
870
871 return unless $self->{h};
872 866
873 my $children = $self->{children}; 867 my $children = $self->{children};
874 868
875 my @h = map +($_->size_request)[1], @$children; 869 my @h = map +($_->size_request)[1], @$children;
876 870
941 935
942 $self->{text} = $text; 936 $self->{text} = $text;
943 $self->{layout}->set_markup ($text); 937 $self->{layout}->set_markup ($text);
944 938
945 delete $self->{texture}; 939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
946 $self->update; 941 $self->update;
947} 942}
948 943
949sub get_text { 944sub get_text {
950 my ($self, $text) = @_; 945 my ($self, $text) = @_;
983sub _draw { 978sub _draw {
984 my ($self) = @_; 979 my ($self) = @_;
985 980
986 my $tex = $self->{texture} ||= do { 981 my $tex = $self->{texture} ||= do {
987 $self->{layout}->set_width ($self->{w}); 982 $self->{layout}->set_width ($self->{w});
988 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{height}); 983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
989 new_from_layout CFClient::Texture $self->{layout} 984 new_from_layout CFClient::Texture $self->{layout}
990 }; 985 };
991 986
992 glEnable GL_BLEND; 987 glEnable GL_BLEND;
993 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
999 my $x = 994 my $x =
1000 $self->{align} < 0 ? $self->{padding} 995 $self->{align} < 0 ? $self->{padding}
1001 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} 996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1002 : ($self->{w} - $tex->{w}) * 0.5; 997 : ($self->{w} - $tex->{w}) * 0.5;
1003 998
1004 $tex->draw_quad ($x, $self->{padding}); 999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1005 1001
1006 glDisable GL_TEXTURE_2D; 1002 glDisable GL_TEXTURE_2D;
1007 glDisable GL_BLEND; 1003 glDisable GL_BLEND;
1008} 1004}
1009 1005
1022 $class->SUPER::new ( 1018 $class->SUPER::new (
1023 fg => [1, 1, 1], 1019 fg => [1, 1, 1],
1024 bg => [0, 0, 0, 0.2], 1020 bg => [0, 0, 0, 0.2],
1025 active_bg => [1, 1, 1, 0.5], 1021 active_bg => [1, 1, 1, 0.5],
1026 active_fg => [0, 0, 0], 1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1027 @_ 1025 @_
1028 ) 1026 )
1029} 1027}
1030 1028
1031sub _set_text { 1029sub _set_text {
1032 my ($self, $text) = @_; 1030 my ($self, $text) = @_;
1033 1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW; 1034 $self->{last_activity} = $::NOW;
1035 1035
1036 $self->{text} = $text; 1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w}); 1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1038 1039
1039 $text =~ s/./*/g if $self->{hidden}; 1040 $text =~ s/./*/g if $self->{hidden};
1040 1041
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " "); 1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042 1043
1043 $text = substr $text, 0, $self->{cursor}; 1044 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text; 1045 utf8::encode $text;
1045 1046
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); 1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1047} 1051}
1048 1052
1049sub size_request { 1053sub size_request {
1050 my ($self) = @_; 1054 my ($self) = @_;
1051 1055
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; 1165 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd; 1166 glEnd;
1163 } 1167 }
1164} 1168}
1165 1169
1166#############################################################################
1167
1168package CFClient::UI::Button; 1170package CFClient::UI::LineEntry;
1169 1171
1170our @ISA = CFClient::UI::Label::; 1172our @ISA = CFClient::UI::Entry::;
1171 1173
1172use SDL; 1174use SDL;
1173use SDL::OpenGL; 1175use SDL::OpenGL;
1176
1177sub key_down {
1178 my ($self, $ev) = @_;
1179
1180 my $sym = $ev->key_sym;
1181
1182 if ($sym == SDLK_RETURN) {
1183 $self->emit (activate => $self->get_text);
1184 $self->update;
1185
1186 } else {
1187 $self->SUPER::key_down ($ev);
1188 }
1189
1190}
1191
1192#############################################################################
1193
1194package CFClient::UI::Button;
1195
1196our @ISA = CFClient::UI::Label::;
1197
1198use SDL;
1199use SDL::OpenGL;
1200
1201my @tex =
1202 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1203 qw(b1_button_active.png);
1174 1204
1175sub new { 1205sub new {
1176 my $class = shift; 1206 my $class = shift;
1177 1207
1178 $class->SUPER::new ( 1208 $class->SUPER::new (
1179 padding => 4, 1209 padding => 4,
1180 fg => [1, 1, 1], 1210 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2], 1211 bg => [1, 1, 1, 0.2],
1182 active_bg => [0, 0, 0, 0.5],
1183 active_fg => [1, 1, 0], 1212 active_fg => [1, 1, 0],
1184 border_fg => [1, 1, 0], 1213 can_hover => 1,
1185 @_ 1214 @_
1186 ) 1215 )
1187} 1216}
1188 1217
1189sub button_up { 1218sub button_up {
1197 1226
1198sub _draw { 1227sub _draw {
1199 my ($self) = @_; 1228 my ($self) = @_;
1200 1229
1201 local $self->{fg} = $self->{fg}; 1230 local $self->{fg} = $self->{fg};
1231 my $tex = $tex[0];
1202 1232
1203 glEnable GL_BLEND; 1233 glEnable GL_BLEND;
1234 glEnable GL_TEXTURE_2D;
1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1235 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1205 1236
1206 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
1207
1208 glBegin GL_LINE_LOOP;
1209 glColor @{$self->{border_fg}};
1210 glVertex 1 , 1;
1211 glVertex 1 , $self->{h} - 2;
1212 glVertex $self->{w} - 2, $self->{h} - 2;
1213 glVertex $self->{w} - 2, 1;
1214 glEnd;
1215
1216 if ($GRAB == $self) { 1237 if ($GRAB == $self) {
1217 glColor @{$self->{active_bg}};
1218 $self->{fg} = $self->{active_fg}; 1238 $self->{fg} = $self->{active_fg};
1219 } else {
1220 glColor @{$self->{bg}};
1221 } 1239 }
1222 1240
1223 glBegin GL_QUADS; 1241 glBindTexture GL_TEXTURE_2D, $tex->{name};
1224 glVertex 2 , 2; 1242 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1225 glVertex 2 , $self->{h} - 2; 1243
1226 glVertex $self->{w} - 2, $self->{h} - 2; 1244 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1227 glVertex $self->{w} - 2, 2; 1245
1228 glEnd; 1246 glDisable GL_TEXTURE_2D;
1229 glDisable GL_BLEND; 1247 glDisable GL_BLEND;
1230 1248
1231 $self->SUPER::_draw; 1249 $self->SUPER::_draw;
1232} 1250}
1233 1251
1234############################################################################# 1252#############################################################################
1235 1253
1236package CFClient::UI::Slider; 1254package CFClient::UI::CheckBox;
1237 1255
1238use strict; 1256our @ISA = CFClient::UI::DrawBG::;
1239 1257
1258use SDL;
1240use SDL::OpenGL; 1259use SDL::OpenGL;
1241
1242our @ISA = CFClient::UI::DrawBG::;
1243 1260
1244sub new { 1261sub new {
1245 my $class = shift; 1262 my $class = shift;
1246 1263
1264 $class->SUPER::new (
1265 padding => 2,
1266 fg => [1, 1, 1],
1267 active_fg => [1, 1, 0],
1268 state => 0,
1269 can_hover => 1,
1270 @_
1271 )
1272}
1273
1274sub size_request {
1275 my ($self) = @_;
1276
1277 ($self->{padding} * 2 + 6) x 2
1278}
1279
1280sub size_allocate {
1281 my ($self, $x, $y, $w, $h) = @_;
1282
1283 $self->_size_allocate ($x, $y, $w, $h);
1284}
1285
1286sub button_down {
1287 my ($self, $ev, $x, $y) = @_;
1288
1289 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1290 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1291 $self->{state} = !$self->{state};
1292 $self->emit (changed => $self->{state});
1293 }
1294}
1295
1296sub _draw {
1297 my ($self) = @_;
1298
1299 $self->SUPER::_draw;
1300
1301 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1302
1303 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1304
1305 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1306
1307 glBegin GL_LINE_LOOP;
1308 glVertex 0 , 0;
1309 glVertex 0 , $s;
1310 glVertex $s, $s;
1311 glVertex $s, 0;
1312 glEnd;
1313
1314 if ($self->{state}) {
1315 glBegin GL_LINES;
1316 glVertex 0 , 0;
1317 glVertex $s, $s;
1318 glVertex $s, 0;
1319 glVertex 0 , $s;
1320 glEnd;
1321 }
1322}
1323
1324#############################################################################
1325
1326package CFClient::UI::Slider;
1327
1328use strict;
1329
1330use SDL::OpenGL;
1331
1332our @ISA = CFClient::UI::DrawBG::;
1333
1334my @tex =
1335 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1336 qw(s1_slider.png s1_slider_bg.png);
1337
1338sub new {
1339 my $class = shift;
1340
1247 # range [value, low, high, page] 1341 # range [value, low, high, page]
1248 1342
1343 # TODO: 0-width page
1344 # TODO: req_w/h are wrong with vertical
1345 # TODO: calculations are off
1249 my $self = $class->SUPER::new ( 1346 my $self = $class->SUPER::new (
1250 fg => [1, 1, 1], 1347 fg => [1, 1, 1],
1251 active_fg => [0, 0, 0], 1348 active_fg => [0, 0, 0],
1252 range => [0, 0, 100, 10], 1349 range => [0, 0, 100, 10],
1253 req_w => 40, 1350 req_w => 40,
1254 req_h => 10, 1351 req_h => 13,
1255 vertical => 0, 1352 vertical => 0,
1353 can_hover => 1,
1256 @_ 1354 @_
1257 ); 1355 );
1258 1356
1259 $self 1357 $self
1260} 1358}
1312 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 1410 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1313 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 1411 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1314 1412
1315 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1413 my ($value, $lo, $hi, $page) = @{$self->{range}};
1316 1414
1415 # the inner_* stuff is for generating a padding for the slider handle,
1416 # so that the handle doesn't leave the texture. This calculation isn't 100%
1417 # correct propably, but it does the job for now
1418 my $inner_pad = 5; # 5% of width for slider bg texture border
1419 my $inner_pad_px = ($w / 100) * $inner_pad; # % to pixels
1420 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1421
1317 $page = int $page * $w / ($hi - $lo); 1422 $page = int $page * $inner_w / ($hi - $lo);
1318 $value = int +($value - $lo) * $w / ($hi - $lo); 1423 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1319 1424
1320 $w -= $page; 1425 $w -= $page;
1321 $page &= ~1; 1426 $page &= ~1;
1322 glTranslate $page * 0.5, 0, 0; 1427 glTranslate $page * 0.5, 0, 0;
1323 $page ||= 2; 1428 $page ||= 2;
1324 1429
1325 glColor @$fg;
1326 glBegin GL_LINES;
1327 glVertex 0, 0; glVertex 0, $h;
1328 glVertex $w - 1, 0; glVertex $w - 1, $h;
1329 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1330 glEnd;
1331
1332 my $knob_a = $value - $page * 0.5; 1430 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1333 my $knob_b = $value + $page * 0.5; 1431 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1334 1432
1335 glBegin GL_QUADS; 1433 glEnable GL_BLEND;
1336 glColor @$fg; 1434 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1337 glVertex $knob_a, 0; 1435 glEnable GL_TEXTURE_2D;
1338 glVertex $knob_a, $h; 1436 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1339 glVertex $knob_b, $h;
1340 glVertex $knob_b, 0;
1341 1437
1342 if ($knob_a < $knob_b - 2) { 1438 # draw background
1343 glColor @$bg; 1439 $tex[1]->draw_quad (0, 0, $w, $h);
1344 glVertex $knob_a + 1, 1; 1440
1345 glVertex $knob_a + 1, $h - 1; 1441 # draw handle
1346 glVertex $knob_b - 1, $h - 1; 1442 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1347 glVertex $knob_b - 1, 1; 1443
1444 glDisable GL_BLEND;
1445 glDisable GL_TEXTURE_2D;
1446}
1447
1448#############################################################################
1449
1450package CFClient::UI::TextView;
1451
1452our @ISA = CFClient::UI::HBox::;
1453
1454use SDL::OpenGL;
1455
1456sub new {
1457 my $class = shift;
1458
1459 my $self = $class->SUPER::new (
1460 par => [],
1461 @_,
1462 children => [
1463 (new CFClient::UI::Empty expand => 1),
1464 (new CFClient::UI::Slider vertical => 1),
1465 ],
1466 );
1467
1468 $self
1469}
1470
1471sub add_paragraph {
1472 my ($self, $color, $text) = @_;
1473
1474 push @{$self->{par}}, [$color, $text];
1475 my $count = scalar @{$self->{par}};
1476 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1477 $self->{children}[1]->update;
1478}
1479
1480sub _draw {
1481 my ($self) = @_;
1482
1483 my $par = $self->{par};
1484
1485 my $bottom = (scalar @$par) - 1;
1486
1487 my $w = $self->{children}[0]{w};
1488 my $y = $self->{h};
1489
1490 glEnable GL_BLEND;
1491 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1492 glEnable GL_TEXTURE_2D;
1493 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1494
1495 # TODO: everything!
1496 while ($y > 0 && $bottom >= 0) {
1497 my $par = $par->[$bottom--];
1498
1499 my $layout = new CFClient::Layout;
1500
1501 $layout->set_height ($::FONTSIZE);
1502 $layout->set_width ($w);
1503 $layout->set_text ($par->[1]);
1504 my $tex = new_from_layout CFClient::Texture $layout;
1505 $y -= $tex->{h};
1506
1507 glColor @{ $par->[0] };
1508 $tex->draw_quad (0, $y);
1348 } 1509 }
1349 glEnd; 1510
1511 glDisable GL_TEXTURE_2D;
1512 glDisable GL_BLEND;
1350} 1513}
1351 1514
1352############################################################################# 1515#############################################################################
1353 1516
1354package CFClient::UI::MapWidget; 1517package CFClient::UI::MapWidget;
1364 1527
1365sub new { 1528sub new {
1366 my $class = shift; 1529 my $class = shift;
1367 1530
1368 $class->SUPER::new ( 1531 $class->SUPER::new (
1369 z => -1, 1532 z => -1,
1533 can_focus => 1,
1370 list => (glGenLists 1), 1534 list => (glGenLists 1),
1371 @_ 1535 @_
1372 ) 1536 )
1373} 1537}
1374 1538
1375sub key_down { 1539sub key_down {
1394} 1558}
1395 1559
1396sub draw { 1560sub draw {
1397 my ($self) = @_; 1561 my ($self) = @_;
1398 1562
1563 $self->{need_update}++;#d#
1399 if (delete $self->{need_update}) { 1564 if (delete $self->{need_update}) {
1400 glNewList $self->{list}, GL_COMPILE; 1565 glNewList $self->{list}, GL_COMPILE;
1401 1566
1402 my $mx = $::CONN->{mapx};
1403 my $my = $::CONN->{mapy};
1404
1405 my $map = $::CONN->{map};
1406
1407 my ($xofs, $yofs);
1408
1409 my $sw = 1 + int $::WIDTH / 32; 1567 my $sw = int $::WIDTH / 32;
1410 my $sh = 1 + int $::HEIGHT / 32; 1568 my $sh = int $::HEIGHT / 32;
1411 1569
1412 if ($::CONN->{mapw} > $sw) { 1570 if ($::MAP) {
1413 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1571 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
1414 } else {
1415 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
1416 }
1417 1572
1418 if ($::CONN->{maph} > $sh) { 1573 if ($::CFG->{fow_enable}) {
1419 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1574 if ($::CFG->{fow_smooth}) { # smooth fog of war
1420 } else { 1575 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1421 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1576 glConvolutionFilter2D
1422 } 1577 GL_CONVOLUTION_2D,
1423 1578 GL_ALPHA,
1424 glEnable GL_TEXTURE_2D; 1579 3, 3,
1425 glEnable GL_BLEND; 1580 GL_ALPHA, GL_FLOAT,
1426 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1581 pack "f*",
1427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1582 0.1, 0.1, 0.1,
1428 1583 0.1, 0.2, 0.1,
1429 my $sw4 = ($sw + 3) & ~3; 1584 0.1, 0.1, 0.1,
1430 my $darkness = "\x00" x ($sw4 * $sh);
1431
1432 for my $x (0 .. $sw - 1) {
1433 my $row = $map->[$x + $xofs];
1434 for my $y (0 .. $sh - 1) {
1435
1436 my $cell = $row->[$y + $yofs]
1437 or next; 1585 ;
1438 1586 glEnable GL_CONVOLUTION_2D;
1439 my $dark = $cell->[0];
1440 if ($dark < 0) {
1441 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1442 } else {
1443 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
1444 } 1587 }
1445 1588
1446 for my $num (grep $_, @$cell[1,2,3]) { 1589 my $tex = new CFClient::Texture
1447 my $tex = $::CONN->{face}[$num]{texture} || next; 1590 w => $w,
1448 1591 h => $h,
1449 my ($w, $h) = @$tex{qw(w h)}; 1592 data => $data,
1593 internalformat => GL_ALPHA,
1594 format => GL_ALPHA;
1450 1595
1451 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); 1596 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1452 } 1597
1598 glEnable GL_BLEND;
1599 glEnable GL_TEXTURE_2D;
1600 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1601
1602 glColor +($::CFG->{fow_intensity}) x 3, 1;
1603 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1604
1605 glDisable GL_TEXTURE_2D;
1606 glDisable GL_BLEND;
1453 } 1607 }
1454 } 1608 }
1455 1609
1456# if (1) { # higher quality darkness
1457# $lighting =~ s/(.)/$1$1$1/gs;
1458# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1459#
1460# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1461#
1462# $lighting = $pb->get_pixels;
1463# $lighting =~ s/(.)../$1/gs;
1464# }
1465
1466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1467
1468 $darkness = new CFClient::Texture
1469 w => $sw4,
1470 h => $sh,
1471 data => $darkness,
1472 internalformat => GL_ALPHA,
1473 format => GL_ALPHA;
1474
1475 glColor 0.45, 0.45, 0.45, 1;
1476 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1477
1478 glDisable GL_TEXTURE_2D;
1479 glDisable GL_BLEND;
1480
1481 glEndList; 1610 glEndList;
1482 } 1611 }
1483 1612
1484 glCallList $self->{list}; 1613 glCallList $self->{list};
1614
1615 if ($FOCUS != $self) {
1616 glColor 64/255, 64/255, 64/255;
1617 glLogicOp GL_AND;
1618 glEnable GL_COLOR_LOGIC_OP;
1619 glBegin GL_QUADS;
1620 glVertex 0, 0;
1621 glVertex 0, $::HEIGHT;
1622 glVertex $::WIDTH, $::HEIGHT;
1623 glVertex $::WIDTH, 0;
1624 glEnd;
1625 glDisable GL_COLOR_LOGIC_OP;
1626 }
1485} 1627}
1486 1628
1487my %DIR = ( 1629my %DIR = (
1488 SDLK_KP8, [1, "north"], 1630 SDLK_KP8, [1, "north"],
1489 SDLK_KP9, [2, "northeast"], 1631 SDLK_KP9, [2, "northeast"],
1505 1647
1506 my $mod = $ev->key_mod; 1648 my $mod = $ev->key_mod;
1507 my $sym = $ev->key_sym; 1649 my $sym = $ev->key_sym;
1508 1650
1509 if ($sym == SDLK_KP5) { 1651 if ($sym == SDLK_KP5) {
1510 $::CONN->send ("command stay fire"); 1652 $::CONN->user_send ("command stay fire");
1653 } elsif ($sym == SDLK_a) {
1654 $::CONN->user_send ("command apply");
1511 } elsif (exists $DIR{$sym}) { 1655 } elsif (exists $DIR{$sym}) {
1512 if ($mod & KMOD_SHIFT) { 1656 if ($mod & KMOD_SHIFT) {
1513 $self->{shft}++; 1657 $self->{shft}++;
1514 $::CONN->send ("command fire $DIR{$sym}[0]"); 1658 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1515 } elsif ($mod & KMOD_CTRL) { 1659 } elsif ($mod & KMOD_CTRL) {
1516 $self->{ctrl}++; 1660 $self->{ctrl}++;
1517 $::CONN->send ("command run $DIR{$sym}[0]"); 1661 $::CONN->user_send ("command run $DIR{$sym}[0]");
1518 } else { 1662 } else {
1519 $::CONN->send ("command $DIR{$sym}[1]"); 1663 $::CONN->user_send ("command $DIR{$sym}[1]");
1520 } 1664 }
1521 } 1665 }
1522} 1666}
1523 1667
1524sub key_up { 1668sub key_up {
1526 1670
1527 my $mod = $ev->key_mod; 1671 my $mod = $ev->key_mod;
1528 my $sym = $ev->key_sym; 1672 my $sym = $ev->key_sym;
1529 1673
1530 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1674 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1531 $::CONN->send ("command fire_stop"); 1675 $::CONN->user_send ("command fire_stop");
1532 } 1676 }
1533 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1677 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1534 $::CONN->send ("command run_stop"); 1678 $::CONN->user_send ("command run_stop");
1535 } 1679 }
1536} 1680}
1537 1681
1538############################################################################# 1682#############################################################################
1539 1683
1577 glPopMatrix; 1721 glPopMatrix;
1578} 1722}
1579 1723
1580############################################################################# 1724#############################################################################
1581 1725
1726package CFClient::UI::Flopper;
1727
1728our @ISA = CFClient::UI::Button::;
1729
1730sub new {
1731 my $class = shift;
1732
1733 my $self = $class->SUPER::new (
1734 state => 0,
1735 connect_activate => \&toggle_flopper,
1736 @_
1737 );
1738
1739 if ($self->{state}) {
1740 $self->{state} = 0;
1741 $self->toggle_flopper;
1742 }
1743
1744 $self
1745}
1746
1747sub toggle_flopper {
1748 my ($self) = @_;
1749
1750 # TODO: use animation
1751 if ($self->{state} = !$self->{state}) {
1752 $CFClient::UI::TOPLEVEL->add ($self->{other});
1753 $self->{other}->move (
1754 ($::WIDTH - $self->{other}{w}) * 0.5,
1755 ($::HEIGHT - $self->{other}{h}) * 0.5,
1756 );
1757 } else {
1758 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1759 }
1760}
1761
1762#############################################################################
1763
1582package CFClient::UI::Toplevel; 1764package CFClient::UI::Toplevel;
1583 1765
1584our @ISA = CFClient::UI::Container::; 1766our @ISA = CFClient::UI::Container::;
1585 1767
1586sub size_request { 1768sub size_request {

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