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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.80 by root, Wed Apr 12 00:36:13 2006 UTC vs.
Revision 1.103 by elmex, Fri Apr 14 13:51:36 2006 UTC

133 my ($self, $x, $y, $w, $h) = @_; 133 my ($self, $x, $y, $w, $h) = @_;
134 134
135 $self->_size_allocate ($x, $y, $w, $h); 135 $self->_size_allocate ($x, $y, $w, $h);
136} 136}
137 137
138# translate global koordinates to local coordinate system 138# translate global coordinates to local coordinate system
139sub translate { 139sub translate {
140 my ($self, $x, $y) = @_; 140 my ($self, $x, $y) = @_;
141 141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y}); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
143} 143}
144 144
145sub focus_in { 145sub focus_in {
146 my ($self) = @_; 146 my ($self) = @_;
147 147
148 return if $FOCUS == $self; 148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
149 150
150 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus; 152 $focus->update if $focus;
152 $FOCUS->update; 153 $FOCUS->update;
153} 154}
186 glPushMatrix; 187 glPushMatrix;
187 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
188 $self->_draw; 189 $self->_draw;
189 glPopMatrix; 190 glPopMatrix;
190 191
191 if ($self == $HOVER) { 192 if ($self == $HOVER && $self->{can_hover}) {
192 my ($x, $y) = @$self{qw(x y)}; 193 my ($x, $y) = @$self{qw(x y)};
193 194
194 glColor 0, 0, 1, 0.2; 195 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND; 196 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
529 530
530my @tex = 531my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
534sub size_request { 548sub size_request {
535 my ($self) = @_; 549 my ($self) = @_;
536 550
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h}; 551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538 552
539 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
540 554
541 $h += $tex[1]->{h}; 555 (
542 $h += $tex[4]->{h}; 556 $w + $self->{border} * 2,
543 $w += $tex[2]->{w}; 557 $h + $self->{border} * 2,
544 $w += $tex[3]->{w}; 558 )
545
546 ($w, $h)
547} 559}
548 560
549sub size_allocate { 561sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
551 563
552 $self->_size_allocate ($x, $y, $w, $h) or return; 564 $self->_size_allocate ($x, $y, $w, $h) or return;
553 565
554 $h -= $tex[1]{h}; 566 $h -= List::Util::max 0, $self->{border} * 2;
555 $h -= $tex[4]{h}; 567 $w -= List::Util::max 0, $self->{border} * 2;
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558 568
559 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565} 570}
566 571
567sub button_down { 572sub button_down {
568 my ($self, $ev, $x, $y) = @_; 573 my ($self, $ev, $x, $y) = @_;
569 574
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} 575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { 576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
572 577
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h}); 579 my ($bw, $bh) = ($self->{w}, $self->{h});
575 580
576 $self->{motion} = sub { 581 $self->{motion} = sub {
582 $self->{user_h} = $bh + $y - $oy; 587 $self->{user_h} = $bh + $y - $oy;
583 $self->update; 588 $self->update;
584 }; 589 };
585 590
586 } elsif ($x >= 0 && $x < $self->{w} 591 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) { 592 && $y >= 0 && $y < $self->{border}) {
588 593
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y}); 595 my ($bx, $by) = ($self->{x}, $self->{y});
591 596
592 $self->{motion} = sub { 597 $self->{motion} = sub {
613} 618}
614 619
615sub _draw { 620sub _draw {
616 my ($self) = @_; 621 my ($self) = @_;
617 622
618 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620 625
621 glEnable GL_BLEND; 626 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
625 630
626 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
627 $top->draw_quad (0, 0, $w, $top->{h}); 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
628 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
629 my $left = $tex[3]; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch); 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637 636
638 my $bg = $tex[0]; 637 my $bg = $tex[0];
639 638
640 glBindTexture GL_TEXTURE_2D, $bg->{name}; 639 # TODO: repeat texture not scale
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
643 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
644
645 my $rep_x = $cw / $bg->{w}; 640 my $rep_x = $cw / $bg->{w};
646 my $rep_y = $ch / $bg->{h}; 641 my $rep_y = $ch / $bg->{h};
647 642
643 glColor @{ $self->{bg} };
644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); 648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649 649
650 glDisable GL_TEXTURE_2D; 650 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND; 651 glDisable GL_BLEND;
652 652
653 $self->child->draw; 653 $self->child->draw;
654
655} 654}
656 655
657############################################################################# 656#############################################################################
658 657
659package CFClient::UI::Table; 658package CFClient::UI::Table;
743 742
744 my $x = 0; 743 my $x = 0;
745 my $row_h = $hs->[$r]; 744 my $row_h = $hs->[$r];
746 745
747 for my $c (0 .. $#$row) { 746 for my $c (0 .. $#$row) {
748 my $widget = $row->[$c]
749 or next;
750
751 my $col_w = $ws->[$c]; 747 my $col_w = $ws->[$c];
752 748
749 if (my $widget = $row->[$c]) {
753 $widget->size_allocate ($x, $y, $col_w, $row_h); 750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
754 752
755 $x += $col_w; 753 $x += $col_w;
756 } 754 }
757 755
758 $y += $row_h; 756 $y += $row_h;
804} 802}
805 803
806sub size_allocate { 804sub size_allocate {
807 my ($self, $x, $y, $w, $h) = @_; 805 my ($self, $x, $y, $w, $h) = @_;
808 806
809 $self->_size_allocate ($x, $y, $w, $h) or return; 807 $self->_size_allocate ($x, $y, $w, $h);
810
811 return unless $self->{w};
812 808
813 ($h, $w) = ($w, $h); 809 ($h, $w) = ($w, $h);
814 810
815 my $children = $self->{children}; 811 my $children = $self->{children};
816 812
864} 860}
865 861
866sub size_allocate { 862sub size_allocate {
867 my ($self, $x, $y, $w, $h) = @_; 863 my ($self, $x, $y, $w, $h) = @_;
868 864
869 $self->_size_allocate ($x, $y, $w, $h) or return; 865 $self->_size_allocate ($x, $y, $w, $h);
870
871 return unless $self->{h};
872 866
873 my $children = $self->{children}; 867 my $children = $self->{children};
874 868
875 my @h = map +($_->size_request)[1], @$children; 869 my @h = map +($_->size_request)[1], @$children;
876 870
941 935
942 $self->{text} = $text; 936 $self->{text} = $text;
943 $self->{layout}->set_markup ($text); 937 $self->{layout}->set_markup ($text);
944 938
945 delete $self->{texture}; 939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
946 $self->update; 941 $self->update;
947} 942}
948 943
949sub get_text { 944sub get_text {
950 my ($self, $text) = @_; 945 my ($self, $text) = @_;
983sub _draw { 978sub _draw {
984 my ($self) = @_; 979 my ($self) = @_;
985 980
986 my $tex = $self->{texture} ||= do { 981 my $tex = $self->{texture} ||= do {
987 $self->{layout}->set_width ($self->{w}); 982 $self->{layout}->set_width ($self->{w});
988 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{height}); 983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
989 new_from_layout CFClient::Texture $self->{layout} 984 new_from_layout CFClient::Texture $self->{layout}
990 }; 985 };
991 986
992 glEnable GL_BLEND; 987 glEnable GL_BLEND;
993 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
999 my $x = 994 my $x =
1000 $self->{align} < 0 ? $self->{padding} 995 $self->{align} < 0 ? $self->{padding}
1001 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} 996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1002 : ($self->{w} - $tex->{w}) * 0.5; 997 : ($self->{w} - $tex->{w}) * 0.5;
1003 998
1004 $tex->draw_quad ($x, $self->{padding}); 999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1005 1001
1006 glDisable GL_TEXTURE_2D; 1002 glDisable GL_TEXTURE_2D;
1007 glDisable GL_BLEND; 1003 glDisable GL_BLEND;
1008} 1004}
1009 1005
1022 $class->SUPER::new ( 1018 $class->SUPER::new (
1023 fg => [1, 1, 1], 1019 fg => [1, 1, 1],
1024 bg => [0, 0, 0, 0.2], 1020 bg => [0, 0, 0, 0.2],
1025 active_bg => [1, 1, 1, 0.5], 1021 active_bg => [1, 1, 1, 0.5],
1026 active_fg => [0, 0, 0], 1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1027 @_ 1025 @_
1028 ) 1026 )
1029} 1027}
1030 1028
1031sub _set_text { 1029sub _set_text {
1032 my ($self, $text) = @_; 1030 my ($self, $text) = @_;
1033 1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW; 1034 $self->{last_activity} = $::NOW;
1035 1035
1036 $self->{text} = $text; 1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w}); 1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1038 1039
1039 $text =~ s/./*/g if $self->{hidden}; 1040 $text =~ s/./*/g if $self->{hidden};
1040 1041
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " "); 1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042 1043
1043 $text = substr $text, 0, $self->{cursor}; 1044 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text; 1045 utf8::encode $text;
1045 1046
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); 1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1047} 1051}
1048 1052
1049sub size_request { 1053sub size_request {
1050 my ($self) = @_; 1054 my ($self) = @_;
1051 1055
1090 ++$self->{cursor} if $self->{cursor} < length $self->{text}; 1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1091 } elsif ($sym == SDLK_HOME) { 1095 } elsif ($sym == SDLK_HOME) {
1092 $self->{cursor} = 0; 1096 $self->{cursor} = 0;
1093 } elsif ($sym == SDLK_END) { 1097 } elsif ($sym == SDLK_END) {
1094 $self->{cursor} = length $text; 1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1095 } elsif ($uni) { 1101 } elsif ($uni) {
1096 substr $text, $self->{cursor}++, 0, chr $uni; 1102 substr $text, $self->{cursor}++, 0, chr $uni;
1097 } 1103 }
1098 1104
1099 $self->_set_text ($text); 1105 $self->_set_text ($text);
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; 1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd; 1168 glEnd;
1163 } 1169 }
1164} 1170}
1165 1171
1166#############################################################################
1167
1168package CFClient::UI::Button; 1172package CFClient::UI::LineEntry;
1169 1173
1170our @ISA = CFClient::UI::Label::; 1174our @ISA = CFClient::UI::Entry::;
1171 1175
1172use SDL; 1176use SDL;
1173use SDL::OpenGL; 1177use SDL::OpenGL;
1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1174 1206
1175sub new { 1207sub new {
1176 my $class = shift; 1208 my $class = shift;
1177 1209
1178 $class->SUPER::new ( 1210 $class->SUPER::new (
1179 padding => 4, 1211 padding => 4,
1180 fg => [1, 1, 1], 1212 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2], 1213 bg => [1, 1, 1, 0.2],
1182 active_bg => [0, 0, 0, 0.5],
1183 active_fg => [1, 1, 0], 1214 active_fg => [1, 1, 0],
1184 border_fg => [1, 1, 0], 1215 can_hover => 1,
1185 @_ 1216 @_
1186 ) 1217 )
1187} 1218}
1188 1219
1189sub button_up { 1220sub button_up {
1197 1228
1198sub _draw { 1229sub _draw {
1199 my ($self) = @_; 1230 my ($self) = @_;
1200 1231
1201 local $self->{fg} = $self->{fg}; 1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
1202 1234
1203 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
1236 glEnable GL_TEXTURE_2D;
1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1205 1238
1206 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
1207
1208 glBegin GL_LINE_LOOP;
1209 glColor @{$self->{border_fg}};
1210 glVertex 1 , 1;
1211 glVertex 1 , $self->{h} - 2;
1212 glVertex $self->{w} - 2, $self->{h} - 2;
1213 glVertex $self->{w} - 2, 1;
1214 glEnd;
1215
1216 if ($GRAB == $self) { 1239 if ($GRAB == $self) {
1217 glColor @{$self->{active_bg}};
1218 $self->{fg} = $self->{active_fg}; 1240 $self->{fg} = $self->{active_fg};
1219 } else {
1220 glColor @{$self->{bg}};
1221 } 1241 }
1222 1242
1223 glBegin GL_QUADS; 1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
1224 glVertex 2 , 2; 1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1225 glVertex 2 , $self->{h} - 2; 1245
1226 glVertex $self->{w} - 2, $self->{h} - 2; 1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1227 glVertex $self->{w} - 2, 2; 1247
1228 glEnd; 1248 glDisable GL_TEXTURE_2D;
1229 glDisable GL_BLEND; 1249 glDisable GL_BLEND;
1230 1250
1231 $self->SUPER::_draw; 1251 $self->SUPER::_draw;
1232} 1252}
1233 1253
1234############################################################################# 1254#############################################################################
1235 1255
1236package CFClient::UI::Slider; 1256package CFClient::UI::CheckBox;
1237 1257
1238use strict; 1258our @ISA = CFClient::UI::DrawBG::;
1239 1259
1260my @tex =
1261 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1262 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1263
1264use SDL;
1240use SDL::OpenGL; 1265use SDL::OpenGL;
1241
1242our @ISA = CFClient::UI::DrawBG::;
1243 1266
1244sub new { 1267sub new {
1245 my $class = shift; 1268 my $class = shift;
1246 1269
1270 $class->SUPER::new (
1271 padding => 2,
1272 fg => [1, 1, 1],
1273 active_fg => [1, 1, 0],
1274 state => 0,
1275 can_hover => 1,
1276 @_
1277 )
1278}
1279
1280sub size_request {
1281 my ($self) = @_;
1282
1283 ($self->{padding} * 2 + 6) x 2
1284}
1285
1286sub size_allocate {
1287 my ($self, $x, $y, $w, $h) = @_;
1288
1289 $self->_size_allocate ($x, $y, $w, $h);
1290}
1291
1292sub button_down {
1293 my ($self, $ev, $x, $y) = @_;
1294
1295 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1296 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1297 $self->{state} = !$self->{state};
1298 $self->emit (changed => $self->{state});
1299 }
1300}
1301
1302sub _draw {
1303 my ($self) = @_;
1304
1305 $self->SUPER::_draw;
1306
1307 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1308
1309 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1310
1311 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1312
1313 glEnable GL_BLEND;
1314 glEnable GL_TEXTURE_2D;
1315 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1316
1317 my $tex = $self->{state} ? $tex[1] : $tex[0];
1318
1319 $tex->draw_quad (0, 0, $s, $s);
1320
1321 glDisable GL_TEXTURE_2D;
1322 glDisable GL_BLEND;
1323}
1324
1325#############################################################################
1326
1327package CFClient::UI::Slider;
1328
1329use strict;
1330
1331use SDL::OpenGL;
1332
1333our @ISA = CFClient::UI::DrawBG::;
1334
1335my @tex =
1336 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1337 qw(s1_slider.png s1_slider_bg.png);
1338
1339sub new {
1340 my $class = shift;
1341
1247 # range [value, low, high, page] 1342 # range [value, low, high, page]
1248 1343
1344 # TODO: 0-width page
1345 # TODO: req_w/h are wrong with vertical
1346 # TODO: calculations are off
1249 my $self = $class->SUPER::new ( 1347 my $self = $class->SUPER::new (
1250 fg => [1, 1, 1], 1348 fg => [1, 1, 1],
1251 active_fg => [0, 0, 0], 1349 active_fg => [0, 0, 0],
1252 range => [0, 0, 100, 10], 1350 range => [0, 0, 100, 10],
1253 req_w => 40, 1351 req_w => 40,
1254 req_h => 10, 1352 req_h => 13,
1255 vertical => 0, 1353 vertical => 0,
1354 can_hover => 1,
1355 inner_pad => 5,
1256 @_ 1356 @_
1257 ); 1357 );
1258 1358
1259 $self 1359 $self
1260} 1360}
1281 if ($GRAB == $self) { 1381 if ($GRAB == $self) {
1282 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1283 1383
1284 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w}); 1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1285 1385
1386 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1387 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1388
1389 $x -= $inner_pad_px; # substract the padding
1286 $x = $x * ($hi - $lo) / $w + $lo; 1390 $x = $x * ($hi - $lo) / $inner_w + $lo;
1287 $x = $lo if $x < $lo; 1391 $x = $lo if $x < $lo;
1288 $x = $hi - $page if $x > $hi - $page; 1392 $x = $hi - $page if $x > $hi - $page;
1289 $self->{range}[0] = $x; 1393 $self->{range}[0] = $x;
1290 1394
1291 $self->emit (changed => $x); 1395 $self->emit (changed => $x);
1292 $self->update; 1396 $self->update;
1293 } 1397 }
1398}
1399
1400# the inner_* stuff is for generating a padding for the slider handle,
1401# so that the handle doesn't leave the texture. This calculation isn't 100%
1402# correct propably, but it does the job for now
1403sub _calc_inner_pad_px {
1404 my ($self, $w) = @_;
1405 ($w / 100) * $self->{inner_pad} # % to pixels
1294} 1406}
1295 1407
1296sub _draw { 1408sub _draw {
1297 my ($self) = @_; 1409 my ($self) = @_;
1298 1410
1312 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 1424 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1313 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 1425 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1314 1426
1315 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1427 my ($value, $lo, $hi, $page) = @{$self->{range}};
1316 1428
1429 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1430 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1431
1317 $page = int $page * $w / ($hi - $lo); 1432 $page = int $page * $inner_w / ($hi - $lo);
1318 $value = int +($value - $lo) * $w / ($hi - $lo); 1433 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1319 1434
1320 $w -= $page; 1435 $w -= $page;
1321 $page &= ~1; 1436 $page &= ~1;
1322 glTranslate $page * 0.5, 0, 0; 1437 glTranslate $page * 0.5, 0, 0;
1323 $page ||= 2; 1438 $page ||= 2;
1324 1439
1325 glColor @$fg;
1326 glBegin GL_LINES;
1327 glVertex 0, 0; glVertex 0, $h;
1328 glVertex $w - 1, 0; glVertex $w - 1, $h;
1329 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1330 glEnd;
1331
1332 my $knob_a = $value - $page * 0.5; 1440 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1333 my $knob_b = $value + $page * 0.5; 1441 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1334 1442
1335 glBegin GL_QUADS; 1443 glEnable GL_BLEND;
1336 glColor @$fg; 1444 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1337 glVertex $knob_a, 0; 1445 glEnable GL_TEXTURE_2D;
1338 glVertex $knob_a, $h; 1446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1339 glVertex $knob_b, $h;
1340 glVertex $knob_b, 0;
1341 1447
1342 if ($knob_a < $knob_b - 2) { 1448 # draw background
1343 glColor @$bg; 1449 $tex[1]->draw_quad (0, 0, $w, $h);
1344 glVertex $knob_a + 1, 1; 1450
1345 glVertex $knob_a + 1, $h - 1; 1451 # draw handle
1346 glVertex $knob_b - 1, $h - 1; 1452 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1347 glVertex $knob_b - 1, 1; 1453
1454 glDisable GL_BLEND;
1455 glDisable GL_TEXTURE_2D;
1456}
1457
1458#############################################################################
1459
1460package CFClient::UI::TextView;
1461
1462our @ISA = CFClient::UI::HBox::;
1463
1464use SDL::OpenGL;
1465
1466sub new {
1467 my $class = shift;
1468
1469 my $self = $class->SUPER::new (
1470 par => [],
1471 @_,
1472 children => [
1473 (new CFClient::UI::Empty expand => 1),
1474 (new CFClient::UI::Slider vertical => 1),
1475 ],
1476 );
1477
1478 $self
1479}
1480
1481sub add_paragraph {
1482 my ($self, $color, $text) = @_;
1483
1484 push @{$self->{par}}, [$color, $text];
1485 my $count = scalar @{$self->{par}};
1486 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1487 $self->{children}[1]->update;
1488}
1489
1490sub _draw {
1491 my ($self) = @_;
1492
1493 my $par = $self->{par};
1494
1495 my $bottom = (scalar @$par) - 1;
1496
1497 my $w = $self->{children}[0]{w};
1498 my $y = $self->{h};
1499
1500 glEnable GL_BLEND;
1501 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1502 glEnable GL_TEXTURE_2D;
1503 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1504
1505 # TODO: everything!
1506 while ($y > 0 && $bottom >= 0) {
1507 my $par = $par->[$bottom--];
1508
1509 my $layout = new CFClient::Layout;
1510
1511 $layout->set_height ($::FONTSIZE);
1512 $layout->set_width ($w);
1513 $layout->set_text ($par->[1]);
1514 my $tex = new_from_layout CFClient::Texture $layout;
1515 $y -= $tex->{h};
1516
1517 glColor @{ $par->[0] };
1518 $tex->draw_quad (0, $y);
1348 } 1519 }
1349 glEnd; 1520
1521 glDisable GL_TEXTURE_2D;
1522 glDisable GL_BLEND;
1350} 1523}
1351 1524
1352############################################################################# 1525#############################################################################
1353 1526
1354package CFClient::UI::MapWidget; 1527package CFClient::UI::MapWidget;
1364 1537
1365sub new { 1538sub new {
1366 my $class = shift; 1539 my $class = shift;
1367 1540
1368 $class->SUPER::new ( 1541 $class->SUPER::new (
1369 z => -1, 1542 z => -1,
1543 can_focus => 1,
1370 list => (glGenLists 1), 1544 list => (glGenLists 1),
1371 @_ 1545 @_
1372 ) 1546 )
1373} 1547}
1374 1548
1375sub key_down { 1549sub key_down {
1394} 1568}
1395 1569
1396sub draw { 1570sub draw {
1397 my ($self) = @_; 1571 my ($self) = @_;
1398 1572
1573 $self->{need_update}++;#d#
1399 if (delete $self->{need_update}) { 1574 if (delete $self->{need_update}) {
1400 glNewList $self->{list}, GL_COMPILE; 1575 glNewList $self->{list}, GL_COMPILE;
1401 1576
1402 my $mx = $::CONN->{mapx};
1403 my $my = $::CONN->{mapy};
1404
1405 my $map = $::CONN->{map};
1406
1407 my ($xofs, $yofs);
1408
1409 my $sw = 1 + int $::WIDTH / 32; 1577 my $sw = int $::WIDTH / 32;
1410 my $sh = 1 + int $::HEIGHT / 32; 1578 my $sh = int $::HEIGHT / 32;
1411 1579
1412 if ($::CONN->{mapw} > $sw) { 1580 if ($::MAP) {
1413 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1581 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
1414 } else {
1415 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
1416 }
1417 1582
1418 if ($::CONN->{maph} > $sh) { 1583 if ($::CFG->{fow_enable}) {
1419 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1584 if ($::CFG->{fow_smooth}) { # smooth fog of war
1420 } else { 1585 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1421 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1586 glConvolutionFilter2D
1422 } 1587 GL_CONVOLUTION_2D,
1423 1588 GL_ALPHA,
1424 glEnable GL_TEXTURE_2D; 1589 3, 3,
1425 glEnable GL_BLEND; 1590 GL_ALPHA, GL_FLOAT,
1426 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1591 pack "f*",
1427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1592 0.1, 0.1, 0.1,
1428 1593 0.1, 0.2, 0.1,
1429 my $sw4 = ($sw + 3) & ~3; 1594 0.1, 0.1, 0.1,
1430 my $darkness = "\x00" x ($sw4 * $sh);
1431
1432 for my $x (0 .. $sw - 1) {
1433 my $row = $map->[$x + $xofs];
1434 for my $y (0 .. $sh - 1) {
1435
1436 my $cell = $row->[$y + $yofs]
1437 or next; 1595 ;
1438 1596 glEnable GL_CONVOLUTION_2D;
1439 my $dark = $cell->[0];
1440 if ($dark < 0) {
1441 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1442 } else {
1443 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
1444 } 1597 }
1445 1598
1446 for my $num (grep $_, @$cell[1,2,3]) { 1599 my $tex = new CFClient::Texture
1447 my $tex = $::CONN->{face}[$num]{texture} || next; 1600 w => $w,
1448 1601 h => $h,
1449 my ($w, $h) = @$tex{qw(w h)}; 1602 data => $data,
1603 internalformat => GL_ALPHA,
1604 format => GL_ALPHA;
1450 1605
1451 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); 1606 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1452 } 1607
1608 glEnable GL_BLEND;
1609 glEnable GL_TEXTURE_2D;
1610 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1611
1612 glColor +($::CFG->{fow_intensity}) x 3, 1;
1613 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1614
1615 glDisable GL_TEXTURE_2D;
1616 glDisable GL_BLEND;
1453 } 1617 }
1454 } 1618 }
1455 1619
1456# if (1) { # higher quality darkness
1457# $lighting =~ s/(.)/$1$1$1/gs;
1458# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1459#
1460# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1461#
1462# $lighting = $pb->get_pixels;
1463# $lighting =~ s/(.)../$1/gs;
1464# }
1465
1466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1467
1468 $darkness = new CFClient::Texture
1469 w => $sw4,
1470 h => $sh,
1471 data => $darkness,
1472 internalformat => GL_ALPHA,
1473 format => GL_ALPHA;
1474
1475 glColor 0.45, 0.45, 0.45, 1;
1476 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1477
1478 glDisable GL_TEXTURE_2D;
1479 glDisable GL_BLEND;
1480
1481 glEndList; 1620 glEndList;
1482 } 1621 }
1483 1622
1484 glCallList $self->{list}; 1623 glCallList $self->{list};
1624
1625 if ($FOCUS != $self) {
1626 glColor 64/255, 64/255, 64/255;
1627 glLogicOp GL_AND;
1628 glEnable GL_COLOR_LOGIC_OP;
1629 glBegin GL_QUADS;
1630 glVertex 0, 0;
1631 glVertex 0, $::HEIGHT;
1632 glVertex $::WIDTH, $::HEIGHT;
1633 glVertex $::WIDTH, 0;
1634 glEnd;
1635 glDisable GL_COLOR_LOGIC_OP;
1636 }
1485} 1637}
1486 1638
1487my %DIR = ( 1639my %DIR = (
1488 SDLK_KP8, [1, "north"], 1640 SDLK_KP8, [1, "north"],
1489 SDLK_KP9, [2, "northeast"], 1641 SDLK_KP9, [2, "northeast"],
1505 1657
1506 my $mod = $ev->key_mod; 1658 my $mod = $ev->key_mod;
1507 my $sym = $ev->key_sym; 1659 my $sym = $ev->key_sym;
1508 1660
1509 if ($sym == SDLK_KP5) { 1661 if ($sym == SDLK_KP5) {
1510 $::CONN->send ("command stay fire"); 1662 $::CONN->user_send ("command stay fire");
1663 } elsif ($sym == SDLK_a) {
1664 $::CONN->user_send ("command apply");
1665 } elsif ($sym == SDLK_QUOTE) {
1666 $self->emit ('activate_console');
1511 } elsif (exists $DIR{$sym}) { 1667 } elsif (exists $DIR{$sym}) {
1512 if ($mod & KMOD_SHIFT) { 1668 if ($mod & KMOD_SHIFT) {
1513 $self->{shft}++; 1669 $self->{shft}++;
1514 $::CONN->send ("command fire $DIR{$sym}[0]"); 1670 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1515 } elsif ($mod & KMOD_CTRL) { 1671 } elsif ($mod & KMOD_CTRL) {
1516 $self->{ctrl}++; 1672 $self->{ctrl}++;
1517 $::CONN->send ("command run $DIR{$sym}[0]"); 1673 $::CONN->user_send ("command run $DIR{$sym}[0]");
1518 } else { 1674 } else {
1519 $::CONN->send ("command $DIR{$sym}[1]"); 1675 $::CONN->user_send ("command $DIR{$sym}[1]");
1520 } 1676 }
1521 } 1677 }
1522} 1678}
1523 1679
1524sub key_up { 1680sub key_up {
1526 1682
1527 my $mod = $ev->key_mod; 1683 my $mod = $ev->key_mod;
1528 my $sym = $ev->key_sym; 1684 my $sym = $ev->key_sym;
1529 1685
1530 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1686 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1531 $::CONN->send ("command fire_stop"); 1687 $::CONN->user_send ("command fire_stop");
1532 } 1688 }
1533 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1689 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1534 $::CONN->send ("command run_stop"); 1690 $::CONN->user_send ("command run_stop");
1535 } 1691 }
1536} 1692}
1537 1693
1538############################################################################# 1694#############################################################################
1539 1695
1577 glPopMatrix; 1733 glPopMatrix;
1578} 1734}
1579 1735
1580############################################################################# 1736#############################################################################
1581 1737
1738package CFClient::UI::Flopper;
1739
1740our @ISA = CFClient::UI::Button::;
1741
1742sub new {
1743 my $class = shift;
1744
1745 my $self = $class->SUPER::new (
1746 state => 0,
1747 connect_activate => \&toggle_flopper,
1748 @_
1749 );
1750
1751 if ($self->{state}) {
1752 $self->{state} = 0;
1753 $self->toggle_flopper;
1754 }
1755
1756 $self
1757}
1758
1759sub toggle_flopper {
1760 my ($self) = @_;
1761
1762 # TODO: use animation
1763 if ($self->{state} = !$self->{state}) {
1764 $CFClient::UI::TOPLEVEL->add ($self->{other});
1765 $self->{other}->move (
1766 ($::WIDTH - $self->{other}{w}) * 0.5,
1767 ($::HEIGHT - $self->{other}{h}) * 0.5,
1768 );
1769 } else {
1770 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1771 }
1772}
1773
1774#############################################################################
1775
1582package CFClient::UI::Toplevel; 1776package CFClient::UI::Toplevel;
1583 1777
1584our @ISA = CFClient::UI::Container::; 1778our @ISA = CFClient::UI::Container::;
1585 1779
1586sub size_request { 1780sub size_request {

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